* fixed a small issue in assembleHandsActions()
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@ -219,7 +219,7 @@ class DerivedStats():
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self.handsactions[k]['actionNo'] = k
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self.handsactions[k]['actionNo'] = k
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self.handsactions[k]['streetActionNo'] = (j+1)
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self.handsactions[k]['streetActionNo'] = (j+1)
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self.handsactions[k]['actionId'] = hand.ACTION[act[1]]
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self.handsactions[k]['actionId'] = hand.ACTION[act[1]]
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if act[1] not in ('discards'):
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if act[1] not in ('discards') and len(act) > 2:
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self.handsactions[k]['amount'] = int(100 * act[2])
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self.handsactions[k]['amount'] = int(100 * act[2])
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if act[1] in ('raises', 'completes'):
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if act[1] in ('raises', 'completes'):
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self.handsactions[k]['raiseTo'] = int(100 * act[3])
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self.handsactions[k]['raiseTo'] = int(100 * act[3])
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