DB/TOUR: remove HandsPlayers.tourneyTypeId
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@@ -59,7 +59,6 @@ class DerivedStats():
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self.handsplayers[player[1]]['foldSbToStealChance'] = False
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self.handsplayers[player[1]]['foldedSbToSteal'] = False
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self.handsplayers[player[1]]['foldedBbToSteal'] = False
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self.handsplayers[player[1]]['tourneyTypeId'] = None
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for i in range(5):
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self.handsplayers[player[1]]['street%dCalls' % i] = 0
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@@ -143,7 +142,6 @@ class DerivedStats():
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self.handsplayers[player[1]]['startCash'] = int(100 * Decimal(player[2]))
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self.handsplayers[player[1]]['sitout'] = False #TODO: implement actual sitout detection
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if hand.gametype["type"]=="tour":
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self.handsplayers[player[1]]['tourneyTypeId']=hand.tourneyTypeId
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self.handsplayers[player[1]]['tourneysPlayersIds'] = hand.tourneysPlayersIds[player[1]]
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else:
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self.handsplayers[player[1]]['tourneysPlayersIds'] = None
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