pypokereval: walkthrough to create the dll
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packaging/windows/pypoker138walkthrough.txt
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packaging/windows/pypoker138walkthrough.txt
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pypokereval build stepbystep
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These build instructions are for Python2.6 and Visual Studio C++ 2008
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We are building against the 2008 runtime because Python 2.6
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has the same dependency (msvcr90.dll version 9.0.21022.8)
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0. Build environ
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----------------
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Using winXPhome 32 bit
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1 Visual studio
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---------------
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1.1/ Get the ISO CD from here ... http://www.microsoft.com/express/Downloads/#2008-All
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1.2/ Run and install Visual C++ only, don't bother with the additional packages offered
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This package will run 30 days before registration is needed
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2. Python runtime
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-----------------
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2.1/ Install python runtime from here ...
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Python 2.6.5 ... http://www.python.org/ftp/python/2.6.5/python-2.6.5.msi
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3. Source install
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-----------------
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3.1/ grab sources from here
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pypoker-eval v138 ... http://download.gna.org/pokersource/sources/pypoker-eval-138.0.tar.gz
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poker-eval v138 ... http://download.gna.org/pokersource/sources/poker-eval-138.0.tar.gz
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3.2/ unpack and place the pypoker-eval-138 directory in c:\
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3.2.1/ rename to pypoker-eval
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3.3/ unpack and place the poker-eval-138 directory in c:\
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3.3.1/ rename to poker-eval
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Important: the build will fail with bizarre missing header files if the project is placed
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in a directory containing a space character - you have been warned!
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4. Update source file
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---------------------
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4.1/ dos> write c:/pypoker-eval/pypokereval.c
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change this:
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#define VERSION_NAME(W) W##2_4
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#define PYTHON_VERSION "2_4"
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to be this:
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#define VERSION_NAME(W) W##2_6
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#define PYTHON_VERSION "2_6"
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4.2/ save and exit
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5. Build pre-preparation
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------------------------
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(Here we are converting the two project definition files to 2008)
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5.1 navigate to directory c:/poker-eval
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5.1.1 double click poker-eval.vcproj
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5.1.2 Visual studio will launch and make a conversion - accept all defaults
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5.1.3 exit and save
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5.2 navigate to directory c:/pypoker-eval
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5.2.1 double click pypoker-eval.vcproj
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5.2.2 Visual studio will launch and make a conversion - accept all defaults
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5.2.3 exit
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6. build preparation
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--------------------
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6.2 navigate to directory c:/pypoker-eval
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6.2.1 double click pypoker-eval.vcproj - visual studio should launch
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6.2.3 Select Build...configuration manager...
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Select "active solution configuration" to "Release"
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(The configuration for both projects will change to "Release")
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6.2.3 Close the configuration manager
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6.2.4 In the solution explorer window, hilight pythonpoker-eval / right mouse / properties...
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6.2.5 In the pythonpoker-eval properties dialog,
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change references to "python24" to "python26" in the following:
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= C/C++/Additional Include Directories/
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= linker/general/Additional library directories
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= linker/input/Additional Dependencies
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Change the following
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= c/c++/general/Debug information format - set to disabled
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= linker/generate debug info - set to No
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= linker/debugging/Generate debug info - set to No
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6.2.6 Apply all changes to the properties dialog and close
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6.3 Exit from visual studio
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7. Build poker eval
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-------------------
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7.1 navigate to directory c:/poker-eval
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7.1.1 double click poker-eval.vcproj
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7.1.2 Visual studio will launch
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7.2 In the solution explorer window, hilight poker-eval / right mouse / build
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7.3 There should be no errors (but quite a lot of warnings)
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7.4 Exit from visual studio
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8. Build pypoker eval
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---------------------
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8.1 navigate to directory c:/pypoker-eval
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8.1.1 double click pypoker-eval.vcproj
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8.1.2 Visual studio will launch
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8.2 In the solution explorer window, hilight pythonpoker-eval / right mouse / build
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8.3 There should be no errors (but a few warnings)
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8.4 Exit from visual studio
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9. packaging
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------------
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9.1 Navigate to c:/pypoker-eval/release
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9.2 the output file is pypokereval.dll
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9.3 rename this file to _pypoker_2_6.pyd
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9.4 create a zip file containing _pypoker_2_6.pyd, test.py and pokereval.py,
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include the version (138) and win32 in the filename
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