Merge branch 'master' of git://git.assembla.com/free_poker_tools

This commit is contained in:
Worros 2009-06-13 13:49:49 +08:00
commit a9df7d09c1
6 changed files with 64 additions and 52 deletions

0
pyfpdb/Database.py Normal file → Executable file
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@ -80,6 +80,10 @@ class Hand:
self.totalcollected = None self.totalcollected = None
self.rake = None self.rake = None
def __str__(self):
str = ''
str = str + "Hand Object for %s at %s" % (self.handid, self.sitename)
return str
def insert(self, db): def insert(self, db):
""" Function to insert Hand into database """ Function to insert Hand into database
@ -382,7 +386,7 @@ Map the tuple self.gametype onto the pokerstars string describing it
"omahahilo" : "Omaha Hi/Lo", "omahahilo" : "Omaha Hi/Lo",
"razz" : "Razz", "razz" : "Razz",
"studhi" : "7 Card Stud", "studhi" : "7 Card Stud",
"studhilo" : "FIXME", "studhilo" : "7 Card Stud Hi/Lo",
"fivedraw" : "5 Card Draw", "fivedraw" : "5 Card Draw",
"27_1draw" : "FIXME", "27_1draw" : "FIXME",
"27_3draw" : "Triple Draw 2-7 Lowball", "27_3draw" : "Triple Draw 2-7 Lowball",
@ -878,7 +882,8 @@ Add a complete on [street] by [player] to [amountTo]
def writeHand(self, fh=sys.__stdout__): def writeHand(self, fh=sys.__stdout__):
# PokerStars format. # PokerStars format.
print >>fh, _("%s Game #%s: %s ($%s/$%s) - %s" %("PokerStars", self.handid, self.getGameTypeAsString(), self.sb, self.bb, time.strftime('%Y/%m/%d - %H:%M:%S (ET)', self.starttime))) # print >>fh, _("%s Game #%s: %s ($%s/$%s) - %s" %("PokerStars", self.handid, self.getGameTypeAsString(), self.sb, self.bb, time.strftime('%Y/%m/%d - %H:%M:%S (ET)', self.starttime)))
print >>fh, _("%s Game #%s: %s ($%s/$%s) - %s" %("PokerStars", self.handid, self.getGameTypeAsString(), self.sb, self.bb, datetime.datetime.strftime(self.starttime,'%Y/%m/%d - %H:%M:%S ET')))
print >>fh, _("Table '%s' %d-max Seat #%s is the button" %(self.tablename, self.maxseats, self.buttonpos)) print >>fh, _("Table '%s' %d-max Seat #%s is the button" %(self.tablename, self.maxseats, self.buttonpos))
players_who_post_antes = set([x[0] for x in self.actions['ANTES']]) players_who_post_antes = set([x[0] for x in self.actions['ANTES']])

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@ -1,4 +1,4 @@
#!/usr/bin/env python #!/usr/bin/env python
# -*- coding: utf-8 -*- # -*- coding: utf-8 -*-
# #
# Copyright 2008, Carl Gherardi # Copyright 2008, Carl Gherardi
@ -26,7 +26,7 @@ from HandHistoryConverter import *
class PokerStars(HandHistoryConverter): class PokerStars(HandHistoryConverter):
# Static regexes # Static regexes
re_GameInfo = re.compile("PokerStars Game #(?P<HID>[0-9]+):\s+(HORSE)? \(?(?P<GAME>Hold\'em|Razz|7 Card Stud|Omaha|Omaha Hi/Lo|Badugi) (?P<LIMIT>No Limit|Limit|Pot Limit),? \(?(?P<CURRENCY>\$|)?(?P<SB>[.0-9]+)/\$?(?P<BB>[.0-9]+)\) - (?P<DATETIME>.*$)", re.MULTILINE) re_GameInfo = re.compile("PokerStars Game #(?P<HID>[0-9]+):\s+(HORSE)? \(?(?P<GAME>Hold\'em|Razz|7 Card Stud|7 Card Stud Hi/Lo|Omaha|Omaha Hi/Lo|Badugi) (?P<LIMIT>No Limit|Limit|Pot Limit),? \(?(?P<CURRENCY>\$|)?(?P<SB>[.0-9]+)/\$?(?P<BB>[.0-9]+)\) - (?P<DATETIME>.*$)", re.MULTILINE)
re_SplitHands = re.compile('\n\n+') re_SplitHands = re.compile('\n\n+')
re_TailSplitHands = re.compile('(\n\n\n+)') re_TailSplitHands = re.compile('(\n\n\n+)')
re_HandInfo = re.compile("^Table \'(?P<TABLE>[- a-zA-Z]+)\'(?P<TABLEATTRIBUTES>.+?$)?", re.MULTILINE) re_HandInfo = re.compile("^Table \'(?P<TABLE>[- a-zA-Z]+)\'(?P<TABLEATTRIBUTES>.+?$)?", re.MULTILINE)
@ -95,6 +95,7 @@ follow : whether to tail -f the input"""
'Omaha Hi/Lo' : ('hold','omahahilo'), 'Omaha Hi/Lo' : ('hold','omahahilo'),
'Razz' : ('stud','razz'), 'Razz' : ('stud','razz'),
'7 Card Stud' : ('stud','studhi'), '7 Card Stud' : ('stud','studhi'),
'7 Card Stud Hi/Lo' : ('stud','studhilo'),
'Badugi' : ('draw','badugi') 'Badugi' : ('draw','badugi')
} }
currencies = { u'':'EUR', '$':'USD', '':'T$' } currencies = { u'':'EUR', '$':'USD', '':'T$' }

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@ -62,7 +62,7 @@ class Table(Table_Window):
return None return None
(x, y, width, height) = win32gui.GetWindowRect(hwnd) (x, y, width, height) = win32gui.GetWindowRect(hwnd)
print "x = %s y = %s width = %s height = %s" % (x, y, width, height) print "x = %s y = %s width = %s height = %s" % (x, y, width, height)
self.x = int(x) + b_width self.x = int(x) + b_width
self.y = int(y) + tb_height self.y = int(y) + tb_height
self.height = int(height) - b_width - tb_height self.height = int(height) - b_width - tb_height
@ -72,7 +72,8 @@ class Table(Table_Window):
self.title = titles[hwnd] self.title = titles[hwnd]
self.site = "" self.site = ""
self.hud = None self.hud = None
self.number = gtk.gdk.window_foreign_new(long(self.window)) self.number = hwnd
self.gdkhandle = gtk.gdk.window_foreign_new(long(self.window))
def get_geometry(self): def get_geometry(self):
@ -112,32 +113,31 @@ class Table(Table_Window):
win32api.CloseHandle(hToken) win32api.CloseHandle(hToken)
return exename return exename
def topify(self, hud):
"""Set the specified gtk window to stayontop in MS Windows."""
def windowEnumerationHandler(hwnd, resultList):
'''Callback for win32gui.EnumWindows() to generate list of window handles.'''
resultList.append((hwnd, win32gui.GetWindowText(hwnd)))
unique_name = 'unique name for finding this window'
real_name = hud.main_window.get_title()
hud.main_window.set_title(unique_name)
tl_windows = []
win32gui.EnumWindows(windowEnumerationHandler, tl_windows)
for w in tl_windows:
if w[1] == unique_name:
hud.main_window.gdkhandle = gtk.gdk.window_foreign_new(w[0])
hud.main_window.gdkhandle.set_transient_for(self.gdkhandle)
#
# style = win32gui.GetWindowLong(self.number, win32con.GWL_EXSTYLE)
# style |= win32con.WS_CLIPCHILDREN
# win32gui.SetWindowLong(self.number, win32con.GWL_EXSTYLE, style)
break
hud.main_window.set_title(real_name)
def win_enum_handler(hwnd, titles): def win_enum_handler(hwnd, titles):
titles[hwnd] = win32gui.GetWindowText(hwnd) titles[hwnd] = win32gui.GetWindowText(hwnd)
def topify_window(hud, window):
"""Set the specified gtk window to stayontop in MS Windows."""
def windowEnumerationHandler(hwnd, resultList):
'''Callback for win32gui.EnumWindows() to generate list of window handles.'''
resultList.append((hwnd, win32gui.GetWindowText(hwnd)))
unique_name = 'unique name for finding this window'
real_name = window.get_title()
window.set_title(unique_name)
tl_windows = []
win32gui.EnumWindows(windowEnumerationHandler, tl_windows)
for w in tl_windows:
if w[1] == unique_name:
hud.main_window.parentgdkhandle = gtk.gdk.window_foreign_new(long(hud.table.number))
hud.main_window.gdkhandle = gtk.gdk.window_foreign_new(w[0])
hud.main_window.gdkhandle.set_transient_for(hud.main_window.parentgdkhandle)
style = win32gui.GetWindowLong(self.table.number, win32con.GWL_EXSTYLE)
style |= win32con.WS_CLIPCHILDREN
win32gui.SetWindowLong(hud.table.number, win32con.GWL_EXSTYLE, style)
break
window.set_title(real_name)

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@ -26,14 +26,13 @@ MYSQL_INNODB = 2
PGSQL = 3 PGSQL = 3
SQLITE = 4 SQLITE = 4
#fastStoreHudCache = False # set this to True to test the new storeHudCache routine fastStoreHudCache = False # set this to True to test the new storeHudCache routine
#
#saveActions = True # set this to False to avoid storing action data
# # Pros: speeds up imports
# # Cons: no action data is saved, so you need to keep the hand histories
# # variance not available on stats page
# # no graphs
saveActions = True # set this to False to avoid storing action data
# Pros: speeds up imports
# Cons: no action data is saved, so you need to keep the hand histories
# variance not available on stats page
# : No graphs
#stores a stud/razz hand into the database #stores a stud/razz hand into the database
def ring_stud(config, backend, db, cursor, base, category, site_hand_no, gametype_id, hand_start_time def ring_stud(config, backend, db, cursor, base, category, site_hand_no, gametype_id, hand_start_time
,names, player_ids, start_cashes, antes, card_values, card_suits, winnings, rakes ,names, player_ids, start_cashes, antes, card_values, card_suits, winnings, rakes
@ -48,7 +47,7 @@ def ring_stud(config, backend, db, cursor, base, category, site_hand_no, gametyp
fpdb_simple.fillCardArrays(len(names), base, category, card_values, card_suits) fpdb_simple.fillCardArrays(len(names), base, category, card_values, card_suits)
hands_id = fpdb_simple.storeHands(backend, db, cursor, site_hand_no, gametype_id hands_id = fpdb_simple.storeHands(backend, db, cursor, site_hand_no, gametype_id
,hand_start_time, names, tableName, maxSeats) ,hand_start_time, names, tableName, maxSeats, hudImportData)
#print "before calling store_hands_players_stud, antes:", antes #print "before calling store_hands_players_stud, antes:", antes
hands_players_ids = fpdb_simple.store_hands_players_stud(backend, db, cursor, hands_id, player_ids hands_players_ids = fpdb_simple.store_hands_players_stud(backend, db, cursor, hands_id, player_ids

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@ -1318,19 +1318,26 @@ def store_hands_players_stud(backend, conn, cursor, hands_id, player_ids, start_
result=[] result=[]
#print "before inserts in store_hands_players_stud, antes:", antes #print "before inserts in store_hands_players_stud, antes:", antes
for i in xrange(len(player_ids)): for i in xrange(len(player_ids)):
card1 = Card.cardFromValueSuit(card_values[i][0], card_suits[i][0])
card2 = Card.cardFromValueSuit(card_values[i][1], card_suits[i][1])
card3 = Card.cardFromValueSuit(card_values[i][2], card_suits[i][2])
card4 = Card.cardFromValueSuit(card_values[i][3], card_suits[i][3])
card5 = Card.cardFromValueSuit(card_values[i][4], card_suits[i][4])
card6 = Card.cardFromValueSuit(card_values[i][5], card_suits[i][5])
card7 = Card.cardFromValueSuit(card_values[i][6], card_suits[i][6])
cursor.execute ("""INSERT INTO HandsPlayers cursor.execute ("""INSERT INTO HandsPlayers
(handId, playerId, startCash, ante, (handId, playerId, startCash, ante, tourneyTypeId,
card1Value, card1Suit, card2Value, card2Suit, card1, card2,
card3Value, card3Suit, card4Value, card4Suit, card3, card4,
card5Value, card5Suit, card6Value, card6Suit, card5, card6,
card7Value, card7Suit, winnings, rake, seatNo) card7, winnings, rake, seatNo)
VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s)""",
%s, %s, %s, %s)""", (hands_id, player_ids[i], start_cashes[i], antes[i], 1,
(hands_id, player_ids[i], start_cashes[i], antes[i], card1, card2,
card_values[i][0], card_suits[i][0], card_values[i][1], card_suits[i][1], card3, card4,
card_values[i][2], card_suits[i][2], card_values[i][3], card_suits[i][3], card5, card6,
card_values[i][4], card_suits[i][4], card_values[i][5], card_suits[i][5], card7, winnings[i], rakes[i], seatNos[i]))
card_values[i][6], card_suits[i][6], winnings[i], rakes[i], seatNos[i]))
#cursor.execute("SELECT id FROM HandsPlayers WHERE handId=%s AND playerId+0=%s", (hands_id, player_ids[i])) #cursor.execute("SELECT id FROM HandsPlayers WHERE handId=%s AND playerId+0=%s", (hands_id, player_ids[i]))
#result.append(cursor.fetchall()[0][0]) #result.append(cursor.fetchall()[0][0])
result.append( getLastInsertId(backend, conn, cursor) ) result.append( getLastInsertId(backend, conn, cursor) )