Merge branch 'master' of git://git.assembla.com/fpdboz

This commit is contained in:
Matt Turnbull 2009-03-21 17:46:47 +00:00
commit a7bace7ddc
13 changed files with 577 additions and 667 deletions

View File

@ -32,12 +32,12 @@ import shutil
import xml.dom.minidom
from xml.dom.minidom import Node
def fix_tf(x):
def fix_tf(x, default = True):
if x == "1" or x == 1 or string.lower(x) == "true" or string.lower(x) == "t":
return True
if x == "0" or x == 0 or string.lower(x) == "false" or string.lower(x) == "f":
return False
return False
return default
class Layout:
def __init__(self, node):
@ -212,18 +212,12 @@ class Import:
self.interval = node.getAttribute("interval")
self.callFpdbHud = node.getAttribute("callFpdbHud")
self.hhArchiveBase = node.getAttribute("hhArchiveBase")
if node.hasAttribute("saveActions"):
self.saveActions = fix_tf(node.getAttribute("saveActions"))
else:
self.saveActions = True
if node.hasAttribute("fastStoreHudCache"):
self.fastStoreHudCache = fix_tf(node.getAttribute("fastStoreHudCache"))
else:
self.fastStoreHudCache = False
self.saveActions = fix_tf(node.getAttribute("saveActions"), True)
self.fastStoreHudCache = fix_tf(node.getAttribute("fastStoreHudCache"), True)
def __str__(self):
return " interval = %s\n callFpdbHud = %s\n hhArchiveBase = %s\n saveActions = %s\n fastStoreHudCache = %s\n" \
% (self.interval, self.callFpdbHud, self.hhArchiveBase, self.saveActions, self.saveActions)
% (self.interval, self.callFpdbHud, self.hhArchiveBase, self.saveActions, self.fastStoreHudCache)
class Tv:
def __init__(self, node):

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@ -122,21 +122,10 @@ follow : whether to tail -f the input"""
hand.handid = m.group('HID')
hand.tablename = m.group('TABLE')
hand.starttime = time.strptime(m.group('DATETIME'), "%H:%M:%S ET - %Y/%m/%d")
# attributes
# (deep 6)
# (6 max)
#
# be goodd idea to log those what we don't know idea
hand.maxseats = 8 # assume 8-max until we see otherwise
# stud tables are usually 8-max?
#
atts = m.group('ATTRIBUTES')
if atts:
# TODO: parse these
pass
if m.group('TABLEATTRIBUTES'):
m2 = re.search("(\d+) max", m.group('TABLEATTRIBUTES'))
hand.maxseats = int(m2.group(1))
# These work, but the info is already in the Hand class - should be used for tourneys though.
# m.group('SB')
# m.group('BB')

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@ -176,7 +176,10 @@ class GuiBulkImport():
# ComboBox - filter
self.cbfilter = gtk.combo_box_new_text()
self.cbfilter.append_text("passthrough")
self.cbfilter.append_text("Everleaf")
self.cbfilter.append_text("BetfairToFpdb")
self.cbfilter.append_text("EverleafToFpdb")
self.cbfilter.append_text("FulltiltToFpdb")
self.cbfilter.append_text("PokerStarsToFpdb")
self.cbfilter.set_active(0)
self.table.attach(self.cbfilter, 3, 4, 2, 3, xpadding = 10, ypadding = 0, yoptions=gtk.SHRINK)
self.cbfilter.show()

View File

@ -123,7 +123,7 @@ class HUD_main(object):
gtk.gdk.threads_enter()
try:
self.hud_dict[table_name].update(new_hand_id, config)
map(lambda aw: aw.update_gui(new_hand_id), self.hud_dict[table_name].aux_windows)
[aw.update_gui(new_hand_id) for aw in self.hud_dict[table_name].aux_windows]
return False
finally:
gtk.gdk.threads_leave()
@ -151,7 +151,9 @@ class HUD_main(object):
try:
(table_name, max, poker_game) = self.db_connection.get_table_name(new_hand_id)
stat_dict = self.db_connection.get_stats_from_hand(new_hand_id)
cards = self.db_connection.get_cards(new_hand_id)
cards = self.db_connection.get_cards(new_hand_id)
comm_cards = self.db_connection.get_common_cards(new_hand_id)
cards['common'] = comm_cards['common']
except Exception, err:
print "db error: skipping ", new_hand_id, err
sys.stderr.write("Database error %s in hand %d. Skipping.\n" % (err, int(new_hand_id)))
@ -172,8 +174,7 @@ class HUD_main(object):
if temp_key in self.hud_dict:
self.hud_dict[temp_key].stat_dict = stat_dict
self.hud_dict[temp_key].cards = cards
for aw in self.hud_dict[temp_key].aux_windows:
aw.update_data(new_hand_id, self.db_connection)
[aw.update_data(new_hand_id, self.db_connection) for aw in self.hud_dict[temp_key].aux_windows]
self.update_HUD(new_hand_id, temp_key, self.config)
# Or create a new HUD

View File

@ -99,3 +99,15 @@ class Hello_plus(Aux_Window):
# hands played that was updated in the "update_data()" function.
self.label.set_text("Hello %s\nYou have played %d hands\n on %s." % (self.hero, self.hands_played, self.site))
class Hello_Menu(Aux_Window):
"""A 'Hello World' Aux_Window demo."""
def create(self):
# This demo puts a menu item on the HUD mainwindow.
self.item = gtk.MenuItem('Print cards')
self.hud.menu.append(self.item)
self.item.connect("activate", self.print_cards)
self.item.show()
def print_cards(self, *args):
# callback for the menu item
print "cards =", self.hud.cards

View File

@ -196,7 +196,7 @@ class Hud:
s.window.destroy()
self.stat_windows = {}
# also kill any aux windows
map(lambda m: m.destroy(), self.aux_windows)
[aux.destroy() for aux in self.aux_windows]
self.aux_windows = []
def reposition_windows(self, *args):
@ -217,8 +217,7 @@ class Hud:
new_layout[self.stat_windows[sw].adj - 1] = new_loc
self.config.edit_layout(self.table.site, self.max, locations = new_layout)
# ask each aux to save its layout back to the config object
for aux in self.aux_windows:
aux.save_layout()
[aux.save_layout() for aux in self.aux_windows]
# save the config object back to the file
print "saving new xml file"
self.config.save()
@ -351,6 +350,8 @@ class Hud:
style = win32gui.GetWindowLong(self.table.number, win32con.GWL_EXSTYLE)
style |= win32con.WS_CLIPCHILDREN
win32gui.SetWindowLong(self.table.number, win32con.GWL_EXSTYLE, style)
break
window.set_title(real_name)
class Stat_Window:
@ -575,6 +576,7 @@ class Popup_window:
style = win32gui.GetWindowLong(self.table.number, win32con.GWL_EXSTYLE)
style |= win32con.WS_CLIPCHILDREN
win32gui.SetWindowLong(self.table.number, win32con.GWL_EXSTYLE, style)
break
window.set_title(real_name)

View File

@ -25,6 +25,7 @@ Mucked cards display for FreePokerTools HUD.
# Standard Library modules
import sys
import pprint
# pyGTK modules
import pygtk
@ -37,7 +38,7 @@ import Database
class Aux_Window:
def __init__(self, hud, params, config):
self.config = hud
self.hud = hud
self.config = config
def update_data(self, *parms):
@ -318,6 +319,7 @@ class Flop_Mucked(Aux_Window):
self.params = params # dict aux params from config
self.positions = {} # dict of window positions
self.displayed_cards = False
self.timer_on = False # bool = Ture if the timeout for removing the cards is on
self.card_images = self.get_card_images()
def create(self):
@ -349,10 +351,6 @@ class Flop_Mucked(Aux_Window):
self.m_windows[i].show_all()
self.m_windows[i].hide()
def update_data(self, new_hand_id, db_connection):
cards = db_connection.get_common_cards(new_hand_id)
self.hud.cards['common'] = cards['common']
def update_gui(self, new_hand_id):
"""Prepare and show the mucked cards."""
if self.displayed_cards:
@ -378,35 +376,64 @@ class Flop_Mucked(Aux_Window):
self.m_windows[i].move(self.positions[i][0], self.positions[i][1]) # here is where I move back
self.displayed_cards = True
for stats in self.hud.stat_dict.itervalues():
self.eb[stats['seat']].set_tooltip_text(stats['screen_name'])
if self.displayed_cards and float(self.params['timeout']) > 0:
gobject.timeout_add(int(1000*float(self.params['timeout'])), self.hide_mucked_cards)
self.timer_on = True
gobject.timeout_add(int(1000*float(self.params['timeout'])), self.timed_out)
def destroy(self):
"""Destroy all of the mucked windows."""
for w in self.m_windows.values():
w.destroy()
def timed_out(self):
# this is the callback from the timeout
# if timer_on is False the user has cancelled the timer with a click
# so just return False to cancel the timer
if not self.timer_on:
return False
else:
self.hide_mucked_cards()
return False
def hide_mucked_cards(self):
"""Hide the mucked card windows."""
# this is the callback from the timeout
for (i, w) in self.m_windows.iteritems():
self.positions[i] = w.get_position()
w.hide()
self.displayed_cards = False
return False # this tells the system to NOT run this timeout again
def button_press_cb(self, widget, event, *args):
"""Handle button clicks in the event boxes."""
# shift-any button exposes all the windows and turns off the timer
if event.state & gtk.gdk.SHIFT_MASK:
self.timer_on = False
self.expose_all()
if event.button == 3: # right button event
pass
elif event.button == 2: # middle button event
self.hide_mucked_cards()
if self.timer_on == True:
self.timer_on = False
else:
self.timer_on = False
self.hide_mucked_cards()
elif event.button == 1: # left button event
window = widget.get_parent()
window.begin_move_drag(event.button, int(event.x_root), int(event.y_root), event.time)
def expose_all(self):
for (i, cards) in self.hud.cards.iteritems():
self.m_windows[i].present()
self.m_windows[i].move(self.positions[i][0], self.positions[i][1]) # here is where I move back
self.displayed_cards = True
def save_layout(self, *args):
"""Save new layout back to the aux element in the config file."""
new_locs = {}

View File

@ -81,23 +81,13 @@ class fpdb:
def display_tab(self, new_tab_name):
"""displays the indicated tab"""
#print "start of display_tab, len(self.tab_names):",len(self.tab_names)
tab_no=-1
#if len(self.tab_names)>1:
for i in range(len(self.tab_names)):
#print "display_tab, new_tab_name:",new_tab_name," self.tab_names[i]:", self.tab_names[i]
if (new_tab_name==self.tab_names[i]):
tab_no=i
#self.tab_buttons[i].set_active(False)
#else:
# tab_no=0
tab_no = -1
for i, name in enumerate(self.tab_names):
if name == new_tab_name:
tab_no = i
break
#current_tab_no=-1
for i in range(len(self.tab_names)):
if self.current_tab==self.tabs[i]:
#self.tab_buttons[i].set_active(False)
pass
if tab_no==-1:
if tab_no == -1:
raise fpdb_simple.FpdbError("invalid tab_no")
else:
self.main_vbox.remove(self.current_tab)
@ -199,12 +189,13 @@ class fpdb:
def dia_recreate_tables(self, widget, data):
"""Dialogue that asks user to confirm that he wants to delete and recreate the tables"""
self.obtain_global_lock()
dia_confirm=gtk.MessageDialog(parent=None, flags=0, type=gtk.MESSAGE_WARNING,
dia_confirm = gtk.MessageDialog(parent=None, flags=0, type=gtk.MESSAGE_WARNING,
buttons=(gtk.BUTTONS_YES_NO), message_format="Confirm deleting and recreating tables")
diastring=("Please confirm that you want to (re-)create the tables. If there already are tables in the database "+self.db.database+" on "+self.db.host+" they will be deleted.")
diastring = "Please confirm that you want to (re-)create the tables. If there already are tables in the database "+self.db.database+" on "+self.db.host+" they will be deleted."
dia_confirm.format_secondary_text(diastring)#todo: make above string with bold for db, host and deleted
response=dia_confirm.run()
response = dia_confirm.run()
dia_confirm.destroy()
if response == gtk.RESPONSE_YES:
self.db.recreate_tables()

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@ -23,12 +23,12 @@ import FpdbSQLQueries
class fpdb_db:
def __init__(self):
"""Simple constructor, doesnt really do anything"""
self.db=None
self.cursor=None
self.sql = {}
self.MYSQL_INNODB=2
self.PGSQL=3
self.SQLITE=4
self.db = None
self.cursor = None
self.sql = {}
self.MYSQL_INNODB = 2
self.PGSQL = 3
self.SQLITE = 4
#end def __init__
def do_connect(self, config=None):
@ -37,10 +37,7 @@ class fpdb_db:
raise FpdbError('Configuration not defined')
self.settings = {}
if (os.sep=="/"):
self.settings['os']="linuxmac"
else:
self.settings['os']="windows"
self.settings['os'] = "linuxmac" if os.name != "nt" else "windows"
self.settings.update(config.get_db_parameters())
self.connect(self.settings['db-backend'],

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@ -51,22 +51,22 @@ class Importer:
def __init__(self, caller, settings, config):
"""Constructor"""
self.settings=settings
self.caller=caller
self.config = config
self.fdb = None
self.cursor = None
self.filelist = {}
self.dirlist = {}
self.settings = settings
self.caller = caller
self.config = config
self.fdb = None
self.cursor = None
self.filelist = {}
self.dirlist = {}
self.addToDirList = {}
self.removeFromFileList = {} # to remove deleted files
self.monitor = False
self.updated = {} #Time last import was run {file:mtime}
self.lines = None
self.faobs = None #File as one big string
self.monitor = False
self.updated = {} #Time last import was run {file:mtime}
self.lines = None
self.faobs = None #File as one big string
self.pos_in_file = {} # dict to remember how far we have read in the file
#Set defaults
self.callHud = self.config.get_import_parameters().get("callFpdbHud")
self.callHud = self.config.get_import_parameters().get("callFpdbHud")
if 'minPrint' not in self.settings:
#TODO: Is this value in the xml file?
self.settings['minPrint'] = 30
@ -196,24 +196,26 @@ class Importer:
self.addImportDirectory(self.dirlist[site][0], False, site, self.dirlist[site][1])
for file in self.filelist:
stat_info = os.stat(file)
try:
lastupdate = self.updated[file]
if stat_info.st_mtime > lastupdate:
self.import_file_dict(file, self.filelist[file][0], self.filelist[file][1])
if os.path.exists(file):
stat_info = os.stat(file)
try:
lastupdate = self.updated[file]
if stat_info.st_mtime > lastupdate:
self.import_file_dict(file, self.filelist[file][0], self.filelist[file][1])
self.updated[file] = time()
except:
self.updated[file] = time()
except:
self.updated[file] = time()
# If modified in the last minute run an immediate import.
# This codepath only runs first time the file is found.
if os.path.isdir(file) or (time() - stat_info.st_mtime) < 60:
# TODO attach a HHC thread to the file
# TODO import the output of the HHC thread -- this needs to wait for the HHC to block?
self.import_file_dict(file, self.filelist[file][0], self.filelist[file][1])
# If modified in the last minute run an immediate import.
# This codepath only runs first time the file is found.
if os.path.isdir(file) or (time() - stat_info.st_mtime) < 60:
# TODO attach a HHC thread to the file
# TODO import the output of the HHC thread -- this needs to wait for the HHC to block?
self.import_file_dict(file, self.filelist[file][0], self.filelist[file][1])
# TODO we also test if directory, why?
#if os.path.isdir(file):
#self.import_file_dict(file, self.filelist[file][0], self.filelist[file][1])
else:
removeFromFileList[file] = True
self.addToDirList = filter(lambda x: self.addImportDirectory(x, True, self.addToDirList[x][0], self.addToDirList[x][1]), self.addToDirList)
for file in self.removeFromFileList:
@ -259,7 +261,6 @@ class Importer:
print "Unknown filter filter_name:'%s' in filter:'%s'" %(filter_name, filter)
return
#This will barf if conv.getStatus != True
return (stored, duplicates, partial, errors, ttime)

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@ -22,47 +22,46 @@ import fpdb_save_to_db
#parses a holdem hand
def mainParser(backend, db, cursor, site, category, hand, config):
category=fpdb_simple.recogniseCategory(hand[0])
if (category=="holdem" or category=="omahahi" or category=="omahahilo"):
base="hold"
else:
base="stud"
category = fpdb_simple.recogniseCategory(hand[0])
base = "hold" if category == "holdem" or category == "omahahi" or category == "omahahilo" else "stud"
#part 0: create the empty arrays
lineTypes=[] #char, valid values: header, name, cards, action, win, rake, ignore
lineStreets=[] #char, valid values: (predeal, preflop, flop, turn, river)
lineTypes = [] #char, valid values: header, name, cards, action, win, rake, ignore
lineStreets = [] #char, valid values: (predeal, preflop, flop, turn, river)
cardValues, cardSuits, boardValues, boardSuits, antes, actionTypes, allIns, actionAmounts, actionNos, actionTypeByNo, seatLines, winnings, rakes=[],[],[],[],[],[],[],[],[],[],[],[],[]
#part 1: read hand no and check for duplicate
siteHandNo=fpdb_simple.parseSiteHandNo(hand[0])
handStartTime=fpdb_simple.parseHandStartTime(hand[0], site)
siteID=fpdb_simple.recogniseSiteID(cursor, site)
siteHandNo = fpdb_simple.parseSiteHandNo(hand[0])
handStartTime = fpdb_simple.parseHandStartTime(hand[0], site)
siteID = fpdb_simple.recogniseSiteID(cursor, site)
#print "parse logic, siteID:",siteID,"site:",site
isTourney=fpdb_simple.isTourney(hand[0])
smallBlindLine=0
for i in range(len(hand)):
if 'posts small blind' in hand[i] or 'posts the small blind' in hand[i]:
if hand[i][-2:] == "$0":
continue
smallBlindLine=i
#print "found small blind line:",smallBlindLine
isTourney = fpdb_simple.isTourney(hand[0])
smallBlindLine = 0
for i, line in enumerate(hand):
if 'posts small blind' in line or 'posts the small blind' in line:
if line[-2:] == "$0": continue
smallBlindLine = i
break
#print "small blind line:",smallBlindLine
gametypeID=fpdb_simple.recogniseGametypeID(backend, db, cursor, hand[0], hand[smallBlindLine], siteID, category, isTourney)
gametypeID = fpdb_simple.recogniseGametypeID(backend, db, cursor, hand[0], hand[smallBlindLine], siteID, category, isTourney)
if isTourney:
if site!="ps":
if site != "ps":
raise fpdb_simple.FpdbError("tourneys are only supported on PS right now")
siteTourneyNo=fpdb_simple.parseTourneyNo(hand[0])
buyin=fpdb_simple.parseBuyin(hand[0])
fee=fpdb_simple.parseFee(hand[0])
entries=-1 #todo: parse this
prizepool=-1 #todo: parse this
knockout=0
tourneyStartTime=handStartTime #todo: read tourney start time
rebuyOrAddon=fpdb_simple.isRebuyOrAddon(hand[0])
siteTourneyNo = fpdb_simple.parseTourneyNo(hand[0])
buyin = fpdb_simple.parseBuyin(hand[0])
fee = fpdb_simple.parseFee(hand[0])
entries = -1 #todo: parse this
prizepool = -1 #todo: parse this
knockout = 0
tourneyStartTime= handStartTime #todo: read tourney start time
rebuyOrAddon = fpdb_simple.isRebuyOrAddon(hand[0])
tourneyTypeId=fpdb_simple.recogniseTourneyTypeId(cursor, siteID, buyin, fee, knockout, rebuyOrAddon)
tourneyTypeId = fpdb_simple.recogniseTourneyTypeId(cursor, siteID, buyin, fee, knockout, rebuyOrAddon)
fpdb_simple.isAlreadyInDB(cursor, gametypeID, siteHandNo)
hand=fpdb_simple.filterCrap(site, hand, isTourney)
@ -72,85 +71,82 @@ def mainParser(backend, db, cursor, site, category, hand, config):
#part 3: read basic player info
#3a read player names, startcashes
for i in range (len(hand)): #todo: use maxseats+1 here.
if (lineTypes[i]=="name"):
seatLines.append(hand[i])
names=fpdb_simple.parseNames(seatLines)
playerIDs = fpdb_simple.recognisePlayerIDs(cursor, names, siteID)
tmp=fpdb_simple.parseCashesAndSeatNos(seatLines, site)
startCashes=tmp['startCashes']
seatNos=tmp['seatNos']
for i, line in enumerate(hand):
if lineTypes[i] == "name":
seatLines.append(line)
names = fpdb_simple.parseNames(seatLines)
playerIDs = fpdb_simple.recognisePlayerIDs(cursor, names, siteID)
tmp = fpdb_simple.parseCashesAndSeatNos(seatLines, site)
startCashes = tmp['startCashes']
seatNos = tmp['seatNos']
fpdb_simple.createArrays(category, len(names), cardValues, cardSuits, antes, winnings, rakes, actionTypes, allIns, actionAmounts, actionNos, actionTypeByNo)
#3b read positions
if base=="hold":
positions = fpdb_simple.parsePositions (hand, names)
if base == "hold":
positions = fpdb_simple.parsePositions(hand, names)
#part 4: take appropriate action for each line based on linetype
for i in range(len(hand)):
if (lineTypes[i]=="cards"):
fpdb_simple.parseCardLine (site, category, lineStreets[i], hand[i], names, cardValues, cardSuits, boardValues, boardSuits)
for i, line in enumerate(hand):
if lineTypes[i] == "cards":
fpdb_simple.parseCardLine(site, category, lineStreets[i], line, names, cardValues, cardSuits, boardValues, boardSuits)
#if category=="studhilo":
# print "hand[i]:", hand[i]
# print "cardValues:", cardValues
# print "cardSuits:", cardSuits
elif (lineTypes[i]=="action"):
fpdb_simple.parseActionLine (site, base, isTourney, hand[i], lineStreets[i], playerIDs, names, actionTypes, allIns, actionAmounts, actionNos, actionTypeByNo)
elif (lineTypes[i]=="win"):
fpdb_simple.parseWinLine (hand[i], site, names, winnings, isTourney)
elif (lineTypes[i]=="rake"):
if isTourney:
totalRake=0
else:
totalRake=fpdb_simple.parseRake(hand[i])
elif lineTypes[i] == "action":
fpdb_simple.parseActionLine(site, base, isTourney, line, lineStreets[i], playerIDs, names, actionTypes, allIns, actionAmounts, actionNos, actionTypeByNo)
elif lineTypes[i] == "win":
fpdb_simple.parseWinLine(line, site, names, winnings, isTourney)
elif lineTypes[i] == "rake":
totalRake = 0 if isTourney else fpdb_simple.parseRake(line)
fpdb_simple.splitRake(winnings, rakes, totalRake)
elif (lineTypes[i]=="header" or lineTypes[i]=="rake" or lineTypes[i]=="name" or lineTypes[i]=="ignore"):
elif lineTypes[i]=="header" or lineTypes[i]=="rake" or lineTypes[i]=="name" or lineTypes[i]=="ignore":
pass
elif (lineTypes[i]=="ante"):
fpdb_simple.parseAnteLine(hand[i], site, isTourney, names, antes)
elif (lineTypes[i]=="table"):
tableResult=fpdb_simple.parseTableLine(site, base, hand[i])
elif lineTypes[i]=="ante":
fpdb_simple.parseAnteLine(line, site, isTourney, names, antes)
elif lineTypes[i]=="table":
tableResult=fpdb_simple.parseTableLine(site, base, line)
else:
raise fpdb_simple.FpdbError("unrecognised lineType:"+lineTypes[i])
if site=="ftp":
tableResult=fpdb_simple.parseTableLine(site, base, hand[0])
maxSeats=tableResult['maxSeats']
tableName=tableResult['tableName']
if site == "ftp":
tableResult = fpdb_simple.parseTableLine(site, base, hand[0])
maxSeats = tableResult['maxSeats']
tableName = tableResult['tableName']
#print "before part5, antes:", antes
#part 5: final preparations, then call fpdb_save_to_db.* with
# the arrays as they are - that file will fill them.
fpdb_simple.convertCardValues(cardValues)
if base=="hold":
if base == "hold":
fpdb_simple.convertCardValuesBoard(boardValues)
fpdb_simple.convertBlindBet(actionTypes, actionAmounts)
fpdb_simple.checkPositions(positions)
cursor.execute("SELECT limitType FROM Gametypes WHERE id=%s",(gametypeID, ))
limit_type=cursor.fetchone()[0]
limit_type = cursor.fetchone()[0]
fpdb_simple.convert3B4B(site, category, limit_type, actionTypes, actionAmounts)
totalWinnings=0
for i in range(len(winnings)):
totalWinnings+=winnings[i]
totalWinnings = sum(winnings)
if base=="hold":
hudImportData=fpdb_simple.generateHudCacheData(playerIDs, base, category, actionTypes
# if hold'em, use positions and not antes, if stud do not use positions, use antes
if base == "hold":
hudImportData = fpdb_simple.generateHudCacheData(playerIDs, base, category, actionTypes
, allIns, actionTypeByNo, winnings, totalWinnings, positions
, actionTypes, actionAmounts, None)
else:
hudImportData=fpdb_simple.generateHudCacheData(playerIDs, base, category, actionTypes
hudImportData = fpdb_simple.generateHudCacheData(playerIDs, base, category, actionTypes
, allIns, actionTypeByNo, winnings, totalWinnings, None
, actionTypes, actionAmounts, antes)
if isTourney:
ranks=[]
for i in range (len(names)):
ranks.append(0)
payin_amounts=fpdb_simple.calcPayin(len(names), buyin, fee)
ranks = map(lambda x: 0, names) # create an array of 0's equal to the length of names
payin_amounts = fpdb_simple.calcPayin(len(names), buyin, fee)
if base=="hold":
if base == "hold":
result = fpdb_save_to_db.tourney_holdem_omaha(
config, backend, db, cursor, base, category, siteTourneyNo, buyin
, fee, knockout, entries, prizepool, tourneyStartTime
@ -159,7 +155,7 @@ def mainParser(backend, db, cursor, site, category, hand, config):
, positions, cardValues, cardSuits, boardValues, boardSuits
, winnings, rakes, actionTypes, allIns, actionAmounts
, actionNos, hudImportData, maxSeats, tableName, seatNos)
elif base=="stud":
elif base == "stud":
result = fpdb_save_to_db.tourney_stud(
config, backend, db, cursor, base, category, siteTourneyNo
, buyin, fee, knockout, entries, prizepool, tourneyStartTime
@ -169,9 +165,9 @@ def mainParser(backend, db, cursor, site, category, hand, config):
, allIns, actionAmounts, actionNos, hudImportData, maxSeats
, tableName, seatNos)
else:
raise fpdb_simple.FpdbError ("unrecognised category")
raise fpdb_simple.FpdbError("unrecognised category") # it's impossible to get here, but w/e
else:
if base=="hold":
if base == "hold":
result = fpdb_save_to_db.ring_holdem_omaha(
config, backend, db, cursor, base, category, siteHandNo
, gametypeID, handStartTime, names, playerIDs
@ -179,7 +175,7 @@ def mainParser(backend, db, cursor, site, category, hand, config):
, boardValues, boardSuits, winnings, rakes
, actionTypes, allIns, actionAmounts, actionNos
, hudImportData, maxSeats, tableName, seatNos)
elif base=="stud":
elif base == "stud":
result = fpdb_save_to_db.ring_stud(
config, backend, db, cursor, base, category, siteHandNo, gametypeID
, handStartTime, names, playerIDs, startCashes, antes
@ -187,7 +183,7 @@ def mainParser(backend, db, cursor, site, category, hand, config):
, actionAmounts, actionNos, hudImportData, maxSeats, tableName
, seatNos)
else:
raise fpdb_simple.FpdbError ("unrecognised category")
raise fpdb_simple.FpdbError ("unrecognised category") # also impossible to get here
db.commit()
return result
#end def mainParser

View File

@ -22,13 +22,13 @@ from time import time
import fpdb_simple
MYSQL_INNODB=2
PGSQL=3
SQLITE=4
MYSQL_INNODB = 2
PGSQL = 3
SQLITE = 4
fastStoreHudCache=True # set this to True to test the new storeHudCache routine
fastStoreHudCache = True # set this to True to test the new storeHudCache routine
saveActions=False # set this to False to avoid storing action data
saveActions = False # set this to False to avoid storing action data
# Pros: speeds up imports
# Cons: no action data is saved, so you need to keep the hand histories
# variance not available on stats page
@ -41,16 +41,17 @@ def ring_stud(config, backend, db, cursor, base, category, site_hand_no, gametyp
,seatNos):
import_options = config.get_import_parameters()
saveActions = import_options['saveActions']
fastStoreHudCache = import_options['fastStoreHudCache']
saveActions = True if import_options['saveActions'] == 'True' else False
fastStoreHudCache = True if import_options['fastStoreHudCache'] == 'True' else False
fpdb_simple.fillCardArrays(len(names), base, category, card_values, card_suits)
hands_id=fpdb_simple.storeHands(backend, db, cursor, site_hand_no, gametype_id
hands_id = fpdb_simple.storeHands(backend, db, cursor, site_hand_no, gametype_id
,hand_start_time, names, tableName, maxSeats)
#print "before calling store_hands_players_stud, antes:", antes
hands_players_ids=fpdb_simple.store_hands_players_stud(backend, db, cursor, hands_id, player_ids
hands_players_ids = fpdb_simple.store_hands_players_stud(backend, db, cursor, hands_id, player_ids
,start_cashes, antes, card_values
,card_suits, winnings, rakes, seatNos)
@ -69,8 +70,8 @@ def ring_holdem_omaha(config, backend, db, cursor, base, category, site_hand_no,
"""stores a holdem/omaha hand into the database"""
import_options = config.get_import_parameters()
saveActions = import_options['saveActions']
fastStoreHudCache = import_options['fastStoreHudCache']
saveActions = True if import_options['saveActions'] == 'True' else False
fastStoreHudCache = True if import_options['fastStoreHudCache'] == 'True' else False
t0 = time()
fpdb_simple.fillCardArrays(len(names), base, category, card_values, card_suits)
@ -78,10 +79,10 @@ def ring_holdem_omaha(config, backend, db, cursor, base, category, site_hand_no,
fpdb_simple.fill_board_cards(board_values, board_suits)
t2 = time()
hands_id=fpdb_simple.storeHands(backend, db, cursor, site_hand_no, gametype_id
hands_id = fpdb_simple.storeHands(backend, db, cursor, site_hand_no, gametype_id
,hand_start_time, names, tableName, maxSeats)
t3 = time()
hands_players_ids=fpdb_simple.store_hands_players_holdem_omaha(
hands_players_ids = fpdb_simple.store_hands_players_holdem_omaha(
backend, db, cursor, category, hands_id, player_ids, start_cashes
, positions, card_values, card_suits, winnings, rakes, seatNos)
t4 = time()
@ -110,19 +111,19 @@ def tourney_holdem_omaha(config, backend, db, cursor, base, category, siteTourne
"""stores a tourney holdem/omaha hand into the database"""
import_options = config.get_import_parameters()
saveActions = import_options['saveActions']
fastStoreHudCache = import_options['fastStoreHudCache']
saveActions = True if import_options['saveActions'] == 'True' else False
fastStoreHudCache = True if import_options['fastStoreHudCache'] == 'True' else False
fpdb_simple.fillCardArrays(len(names), base, category, card_values, card_suits)
fpdb_simple.fill_board_cards(board_values, board_suits)
tourney_id=fpdb_simple.store_tourneys(cursor, tourneyTypeId, siteTourneyNo, entries, prizepool, tourney_start)
tourneys_players_ids=fpdb_simple.store_tourneys_players(cursor, tourney_id, player_ids, payin_amounts, ranks, winnings)
tourney_id = fpdb_simple.store_tourneys(cursor, tourneyTypeId, siteTourneyNo, entries, prizepool, tourney_start)
tourneys_players_ids = fpdb_simple.store_tourneys_players(cursor, tourney_id, player_ids, payin_amounts, ranks, winnings)
hands_id=fpdb_simple.storeHands(backend, db, cursor, site_hand_no, gametype_id
hands_id = fpdb_simple.storeHands(backend, db, cursor, site_hand_no, gametype_id
,hand_start_time, names, tableName, maxSeats)
hands_players_ids=fpdb_simple.store_hands_players_holdem_omaha_tourney(
hands_players_ids = fpdb_simple.store_hands_players_holdem_omaha_tourney(
backend, db, cursor, category, hands_id, player_ids, start_cashes, positions
, card_values, card_suits, winnings, rakes, seatNos, tourneys_players_ids)
@ -147,18 +148,18 @@ def tourney_stud(config, backend, db, cursor, base, category, siteTourneyNo, buy
#stores a tourney stud/razz hand into the database
import_options = config.get_import_parameters()
saveActions = import_options['saveActions']
fastStoreHudCache = import_options['fastStoreHudCache']
saveActions = True if import_options['saveActions'] == 'True' else False
fastStoreHudCache = True if import_options['fastStoreHudCache'] == 'True' else False
fpdb_simple.fillCardArrays(len(names), base, category, cardValues, cardSuits)
tourney_id=fpdb_simple.store_tourneys(cursor, tourneyTypeId, siteTourneyNo, entries, prizepool, tourneyStartTime)
tourney_id = fpdb_simple.store_tourneys(cursor, tourneyTypeId, siteTourneyNo, entries, prizepool, tourneyStartTime)
tourneys_players_ids=fpdb_simple.store_tourneys_players(cursor, tourney_id, playerIds, payin_amounts, ranks, winnings)
tourneys_players_ids = fpdb_simple.store_tourneys_players(cursor, tourney_id, playerIds, payin_amounts, ranks, winnings)
hands_id=fpdb_simple.storeHands(backend, db, cursor, siteHandNo, gametypeId, handStartTime, names, tableName, maxSeats)
hands_id = fpdb_simple.storeHands(backend, db, cursor, siteHandNo, gametypeId, handStartTime, names, tableName, maxSeats)
hands_players_ids=fpdb_simple.store_hands_players_stud_tourney(backend, db, cursor, hands_id
hands_players_ids = fpdb_simple.store_hands_players_stud_tourney(backend, db, cursor, hands_id
, playerIds, startCashes, antes, cardValues, cardSuits
, winnings, rakes, seatNos, tourneys_players_ids)

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