mostly None checkings fixed (== to is != to is not)
This commit is contained in:
parent
7667a39ded
commit
a6b7292943
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@ -316,22 +316,20 @@ class Config:
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# we check the existence of "file" and try to recover if it doesn't exist
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self.default_config_path = self.get_default_config_path()
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if file != None: # configuration file path has been passed
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if file is not None: # config file path passed in
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file = os.path.expanduser(file)
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if not os.path.exists(file):
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print "Configuration file %s not found. Using defaults." % (file)
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sys.stderr.write("Configuration file %s not found. Using defaults." % (file))
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file = None
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if file == None: # configuration file path not passed or invalid
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if file is None: # configuration file path not passed or invalid
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file = self.find_config() #Look for a config file in the normal places
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if file == None: # no config file in the normal places
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if file is None: # no config file in the normal places
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file = self.find_example_config() #Look for an example file to edit
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if file != None:
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pass
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if file == None: # that didn't work either, just die
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if file is None: # that didn't work either, just die
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print "No HUD_config_xml found after looking in current directory and "+self.default_config_path+"\nExiting"
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sys.stderr.write("No HUD_config_xml found after looking in current directory and "+self.default_config_path+"\nExiting")
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print "press enter to continue"
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@ -520,7 +518,7 @@ class Config:
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def get_layout_node(self, site_node, layout):
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for layout_node in site_node.getElementsByTagName("layout"):
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if layout_node.getAttribute("max") == None:
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if layout_node.getAttribute("max") is None:
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return None
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if int( layout_node.getAttribute("max") ) == int( layout ):
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return layout_node
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@ -536,7 +534,7 @@ class Config:
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return location_node
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def save(self, file = None):
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if file != None:
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if file is not None:
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with open(file, 'w') as f:
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self.doc.writexml(f)
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else:
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@ -549,7 +547,7 @@ class Config:
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site_node = self.get_site_node(site_name)
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layout_node = self.get_layout_node(site_node, max)
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# TODO: how do we support inserting new layouts?
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if layout_node == None:
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if layout_node is None:
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return
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for i in range(1, max + 1):
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location_node = self.get_location_node(layout_node, i)
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@ -560,7 +558,7 @@ class Config:
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def edit_aux_layout(self, aux_name, max, width = None, height = None, locations = None):
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aux_node = self.get_aux_node(aux_name)
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layout_node = self.get_layout_node(aux_node, max)
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if layout_node == None:
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if layout_node is None:
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print "aux node not found"
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return
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print "editing locations =", locations
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@ -608,17 +606,17 @@ class Config:
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db_pass = None, db_server = None, db_type = None):
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db_node = self.get_db_node(db_name)
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if db_node != None:
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if db_ip != None: db_node.setAttribute("db_ip", db_ip)
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if db_user != None: db_node.setAttribute("db_user", db_user)
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if db_pass != None: db_node.setAttribute("db_pass", db_pass)
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if db_server != None: db_node.setAttribute("db_server", db_server)
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if db_type != None: db_node.setAttribute("db_type", db_type)
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if db_ip is not None: db_node.setAttribute("db_ip", db_ip)
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if db_user is not None: db_node.setAttribute("db_user", db_user)
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if db_pass is not None: db_node.setAttribute("db_pass", db_pass)
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if db_server is not None: db_node.setAttribute("db_server", db_server)
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if db_type is not None: db_node.setAttribute("db_type", db_type)
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if self.supported_databases.has_key(db_name):
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if db_ip != None: self.supported_databases[db_name].dp_ip = db_ip
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if db_user != None: self.supported_databases[db_name].dp_user = db_user
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if db_pass != None: self.supported_databases[db_name].dp_pass = db_pass
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if db_server != None: self.supported_databases[db_name].dp_server = db_server
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if db_type != None: self.supported_databases[db_name].dp_type = db_type
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if db_ip is not None: self.supported_databases[db_name].dp_ip = db_ip
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if db_user is not None: self.supported_databases[db_name].dp_user = db_user
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if db_pass is not None: self.supported_databases[db_name].dp_pass = db_pass
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if db_server is not None: self.supported_databases[db_name].dp_server = db_server
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if db_type is not None: self.supported_databases[db_name].dp_type = db_type
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return
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def getDefaultSite(self):
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@ -809,19 +807,19 @@ class Config:
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font = None, font_size = None):
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"""Sets the specified site parameters for the specified site."""
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site_node = self.get_site_node(site_name)
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if db_node != None:
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if converter != None: site_node.setAttribute("converter", converter)
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if decoder != None: site_node.setAttribute("decoder", decoder)
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if hudbgcolor != None: site_node.setAttribute("hudbgcolor", hudbgcolor)
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if hudfgcolor != None: site_node.setAttribute("hudfgcolor", hudfgcolor)
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if hudopacity != None: site_node.setAttribute("hudopacity", hudopacity)
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if screen_name != None: site_node.setAttribute("screen_name", screen_name)
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if site_path != None: site_node.setAttribute("site_path", site_path)
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if table_finder != None: site_node.setAttribute("table_finder", table_finder)
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if HH_path != None: site_node.setAttribute("HH_path", HH_path)
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if enabled != None: site_node.setAttribute("enabled", enabled)
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if font != None: site_node.setAttribute("font", font)
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if font_size != None: site_node.setAttribute("font_size", font_size)
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if db_node is not None:
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if converter is not None: site_node.setAttribute("converter", converter)
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if decoder is not None: site_node.setAttribute("decoder", decoder)
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if hudbgcolor is not None: site_node.setAttribute("hudbgcolor", hudbgcolor)
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if hudfgcolor is not None: site_node.setAttribute("hudfgcolor", hudfgcolor)
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if hudopacity is not None: site_node.setAttribute("hudopacity", hudopacity)
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if screen_name is not None: site_node.setAttribute("screen_name", screen_name)
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if site_path is not None: site_node.setAttribute("site_path", site_path)
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if table_finder is not None: site_node.setAttribute("table_finder", table_finder)
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if HH_path is not None: site_node.setAttribute("HH_path", HH_path)
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if enabled is not None: site_node.setAttribute("enabled", enabled)
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if font is not None: site_node.setAttribute("font", font)
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if font_size is not None: site_node.setAttribute("font_size", font_size)
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return
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def get_aux_windows(self):
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@ -353,7 +353,7 @@ class Database:
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# else:
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# cards += ranks[d['card' + str(i) + 'Value']] + d['card' +str(i) + 'Suit']
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cv = "card%dvalue" % i
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if cv not in d or d[cv] == None:
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if cv not in d or d[cv] is None:
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break
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elif d[cv] == 0:
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cards += "xx"
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@ -551,7 +551,7 @@ class Database:
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def get_player_names(self, config, site_id=None, like_player_name="%"):
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"""Fetch player names from players. Use site_id and like_player_name if provided"""
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if site_id == None:
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if site_id is None:
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site_id = -1
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c = self.get_cursor()
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c.execute(self.sql.query['get_player_names'], (like_player_name, site_id, site_id))
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@ -1183,7 +1183,7 @@ class Database:
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if p_id:
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self.hero_ids[site_id] = int(p_id)
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if start == None:
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if start is None:
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start = self.hero_hudstart_def
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if self.hero_ids == {}:
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where = ""
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@ -305,10 +305,10 @@ class Filters(threading.Thread):
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print "self.limit[%s] set to %s" %(limit, self.limits[limit])
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if limit.isdigit() or (len(limit) > 2 and limit[-2:] == 'nl'):
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if self.limits[limit]:
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if self.cbNoLimits != None:
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if self.cbNoLimits is not None:
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self.cbNoLimits.set_active(False)
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else:
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if self.cbAllLimits != None:
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if self.cbAllLimits is not None:
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self.cbAllLimits.set_active(False)
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if not self.limits[limit]:
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if limit.isdigit():
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@ -319,9 +319,9 @@ class Filters(threading.Thread):
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if self.limits[limit]:
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#for cb in self.cbLimits.values():
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# cb.set_active(True)
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if self.cbFL != None:
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if self.cbFL is not None:
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self.cbFL.set_active(True)
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if self.cbNL != None:
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if self.cbNL is not None:
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self.cbNL.set_active(True)
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elif limit == "none":
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if self.limits[limit]:
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@ -184,11 +184,11 @@ class Fulltilt(HandHistoryConverter):
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info['limitType'] = limits[mg['LIMIT']]
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info['sb'] = mg['SB']
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info['bb'] = mg['BB']
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if mg['GAME'] != None:
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if mg['GAME'] is not None:
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(info['base'], info['category']) = games[mg['GAME']]
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if mg['CURRENCY'] != None:
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if mg['CURRENCY'] is not None:
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info['currency'] = currencies[mg['CURRENCY']]
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if mg['TOURNO'] == None: info['type'] = "ring"
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if mg['TOURNO'] is None: info['type'] = "ring"
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else: info['type'] = "tour"
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# NB: SB, BB must be interpreted as blinds or bets depending on limit type.
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# if info['type'] == "tour": return None # importer is screwed on tournies, pass on those hands so we don't interrupt other autoimporting
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@ -196,7 +196,7 @@ class Fulltilt(HandHistoryConverter):
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def readHandInfo(self, hand):
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m = self.re_HandInfo.search(hand.handText)
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if(m == None):
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if m is None:
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logging.info("Didn't match re_HandInfo")
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logging.info(hand.handText)
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return None
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@ -212,7 +212,7 @@ class Fulltilt(HandHistoryConverter):
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if m2: hand.maxseats = int(m2.group('MAX'))
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hand.tourNo = m.group('TOURNO')
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if m.group('PLAY') != None:
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if m.group('PLAY') is not None:
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hand.gametype['currency'] = 'play'
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# Done: if there's a way to figure these out, we should.. otherwise we have to stuff it with unknowns
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@ -240,9 +240,9 @@ class Fulltilt(HandHistoryConverter):
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hand.isShootout = True
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if hand.buyin == None:
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if hand.buyin is None:
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hand.buyin = "$0.00+$0.00"
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if hand.level == None:
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if hand.level is None:
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hand.level = "0"
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# These work, but the info is already in the Hand class - should be used for tourneys though.
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@ -343,11 +343,11 @@ class Fulltilt(HandHistoryConverter):
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m = self.re_HeroCards.finditer(hand.streets[street])
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for found in m:
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player = found.group('PNAME')
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if found.group('NEWCARDS') == None:
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if found.group('NEWCARDS') is None:
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newcards = []
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else:
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newcards = found.group('NEWCARDS').split(' ')
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if found.group('OLDCARDS') == None:
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if found.group('OLDCARDS') is None:
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oldcards = []
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else:
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oldcards = found.group('OLDCARDS').split(' ')
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@ -416,7 +416,8 @@ class Fulltilt(HandHistoryConverter):
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def readOther(self, hand):
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m = self.re_Mixed.search(self.in_path)
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if m == None: hand.mixed = None
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if m is None:
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hand.mixed = None
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else:
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hand.mixed = self.mixes[m.groupdict()['MIXED']]
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@ -472,8 +473,10 @@ class Fulltilt(HandHistoryConverter):
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(info['base'], info['category']) = games[mg['GAME']]
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if mg['CURRENCY'] is not None:
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info['currency'] = currencies[mg['CURRENCY']]
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if mg['TOURNO'] == None: info['type'] = "ring"
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else: info['type'] = "tour"
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if mg['TOURNO'] is None:
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info['type'] = "ring"
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else:
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info['type'] = "tour"
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# NB: SB, BB must be interpreted as blinds or bets depending on limit type.
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# Info is now ready to be copied in the tourney object
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@ -41,8 +41,8 @@ class GuiAutoImport (threading.Thread):
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imp = self.config.get_import_parameters()
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print "Import parameters"
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print imp
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# print "Import parameters"
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# print imp
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self.input_settings = {}
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self.pipe_to_hud = None
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@ -130,7 +130,8 @@ class GuiAutoImport (threading.Thread):
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data[1].set_text(dia_chooser.get_filename())
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self.input_settings[data[0]][0] = dia_chooser.get_filename()
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elif response == gtk.RESPONSE_CANCEL:
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print 'Closed, no files selected'
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#print 'Closed, no files selected'
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pass
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dia_chooser.destroy()
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#end def GuiAutoImport.browseClicked
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@ -184,18 +185,20 @@ class GuiAutoImport (threading.Thread):
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command = os.path.join(sys.path[0], 'HUD_main.py')
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command = [command, ] + string.split(self.settings['cl_options'])
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bs = 1
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try:
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self.pipe_to_hud = subprocess.Popen(command, bufsize = bs, stdin = subprocess.PIPE,
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self.pipe_to_hud = subprocess.Popen(command, bufsize=bs,
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stdin=subprocess.PIPE,
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universal_newlines=True)
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except:
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err = traceback.extract_tb(sys.exc_info()[2])[-1]
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print "*** Error: " + err[2] + "(" + str(err[1]) + "): " + str(sys.exc_info()[1])
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print "*** GuiAutoImport Error opening pipe: " + err[2] + "(" + str(err[1]) + "): " + str(sys.exc_info()[1])
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else:
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for site in self.input_settings:
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self.importer.addImportDirectory(self.input_settings[site][0], True, site, self.input_settings[site][1])
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print " * Add", site, " import directory", str(self.input_settings[site][0])
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print "+Import directory - Site: " + site + " dir: " + str(self.input_settings[site][0])
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self.do_import()
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interval = int(self.intervalEntry.get_text())
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if self.importtimer != 0:
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gobject.source_remove(self.importtimer)
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@ -209,7 +212,7 @@ class GuiAutoImport (threading.Thread):
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self.doAutoImportBool = False # do_import will return this and stop the gobject callback timer
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print "Stopping autoimport - global lock released."
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if self.pipe_to_hud.poll() is not None:
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print "HUD already terminated"
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print " * Stop Autoimport: HUD already terminated"
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else:
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#print >>self.pipe_to_hud.stdin, "\n"
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self.pipe_to_hud.communicate('\n') # waits for process to terminate
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@ -118,7 +118,7 @@ class GuiBulkImport():
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self.progressbar.set_fraction(0)
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except:
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err = traceback.extract_tb(sys.exc_info()[2])[-1]
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print "***Error: "+err[2]+"("+str(err[1])+"): "+str(sys.exc_info()[1])
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print "*** BulkImport Error: "+err[2]+"("+str(err[1])+"): "+str(sys.exc_info()[1])
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self.settings['global_lock'].release()
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else:
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print "bulk-import aborted - global lock not available"
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@ -310,7 +310,7 @@ class GuiSessionViewer (threading.Thread):
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except:
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pass
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if self.fig != None:
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if self.fig is not None:
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self.fig.clear()
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self.fig = Figure(figsize=(5,4), dpi=100)
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if self.canvas is not None:
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@ -270,11 +270,11 @@ class HUD_main(object):
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tablewindow = Tables.discover_tournament_table(self.config, tour_number, tab_number)
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else:
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tablewindow = Tables.discover_table_by_name(self.config, table_name)
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if tablewindow == None:
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if tablewindow is None:
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# If no client window is found on the screen, complain and continue
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if type == "tour":
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table_name = "%s %s" % (tour_number, tab_number)
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sys.stderr.write("table name "+table_name+" not found, skipping.\n")
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sys.stderr.write("HUD create: table name "+table_name+" not found, skipping.\n")
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else:
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self.create_HUD(new_hand_id, tablewindow, temp_key, max, poker_game, type, stat_dict, cards)
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self.db_connection.connection.rollback()
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@ -550,12 +550,12 @@ Map the tuple self.gametype onto the pokerstars string describing it
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"""Return the first HH line for the current hand."""
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gs = "PokerStars Game #%s: " % self.handid
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if self.tourNo != None and self.mixed != None: # mixed tournament
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if self.tourNo is not None and self.mixed is not None: # mixed tournament
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gs = gs + "Tournament #%s, %s %s (%s) - Level %s (%s) - " % (self.tourNo, self.buyin, self.MS[self.mixed], self.getGameTypeAsString(), self.level, self.getStakesAsString())
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elif self.tourNo != None: # all other tournaments
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elif self.tourNo is not None: # all other tournaments
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gs = gs + "Tournament #%s, %s %s - Level %s (%s) - " % (self.tourNo,
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self.buyin, self.getGameTypeAsString(), self.level, self.getStakesAsString())
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elif self.mixed != None: # all other mixed games
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elif self.mixed is not None: # all other mixed games
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gs = gs + " %s (%s, %s) - " % (self.MS[self.mixed],
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self.getGameTypeAsString(), self.getStakesAsString())
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else: # non-mixed cash games
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@ -628,7 +628,7 @@ class HoldemOmahaHand(Hand):
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hhc.readShownCards(self)
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self.totalPot() # finalise it (total the pot)
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hhc.getRake(self)
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if self.maxseats == None:
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if self.maxseats is None:
|
||||
self.maxseats = hhc.guessMaxSeats(self)
|
||||
hhc.readOther(self)
|
||||
elif builtFrom == "DB":
|
||||
|
@ -897,7 +897,7 @@ class DrawHand(Hand):
|
|||
hhc.readShownCards(self)
|
||||
self.totalPot() # finalise it (total the pot)
|
||||
hhc.getRake(self)
|
||||
if self.maxseats == None:
|
||||
if self.maxseats is None:
|
||||
self.maxseats = hhc.guessMaxSeats(self)
|
||||
hhc.readOther(self)
|
||||
elif builtFrom == "DB":
|
||||
|
@ -1073,7 +1073,7 @@ class StudHand(Hand):
|
|||
hhc.readShownCards(self) # not done yet
|
||||
self.totalPot() # finalise it (total the pot)
|
||||
hhc.getRake(self)
|
||||
if self.maxseats == None:
|
||||
if self.maxseats is None:
|
||||
self.maxseats = hhc.guessMaxSeats(self)
|
||||
hhc.readOther(self)
|
||||
elif builtFrom == "DB":
|
||||
|
|
|
@ -256,7 +256,7 @@ which it expects to find at self.re_TailSplitHands -- see for e.g. Everleaf.py.
|
|||
self.readFile()
|
||||
self.obs = self.obs.strip()
|
||||
self.obs = self.obs.replace('\r\n', '\n')
|
||||
if self.obs == "" or self.obs == None:
|
||||
if self.obs is None or self.obs == "":
|
||||
log.info("Read no hands.")
|
||||
return []
|
||||
return re.split(self.re_SplitHands, self.obs)
|
||||
|
|
|
@ -61,7 +61,7 @@ class Hud:
|
|||
def __init__(self, parent, table, max, poker_game, config, db_connection):
|
||||
# __init__ is (now) intended to be called from the stdin thread, so it
|
||||
# cannot touch the gui
|
||||
if parent == None: # running from cli ..
|
||||
if parent is None: # running from cli ..
|
||||
self.parent = self
|
||||
self.parent = parent
|
||||
self.table = table
|
||||
|
@ -87,11 +87,6 @@ class Hud:
|
|||
self.backgroundcolor = gtk.gdk.color_parse(self.colors['hudbgcolor'])
|
||||
self.foregroundcolor = gtk.gdk.color_parse(self.colors['hudfgcolor'])
|
||||
|
||||
|
||||
if font == None:
|
||||
font = "Sans"
|
||||
if font_size == None:
|
||||
font_size = "8"
|
||||
self.font = pango.FontDescription("%s %s" % (font, font_size))
|
||||
# do we need to add some sort of condition here for dealing with a request for a font that doesn't exist?
|
||||
|
||||
|
@ -136,7 +131,7 @@ class Hud:
|
|||
|
||||
killitem = gtk.MenuItem('Kill This HUD')
|
||||
menu.append(killitem)
|
||||
if self.parent != None:
|
||||
if self.parent is not None:
|
||||
killitem.connect("activate", self.parent.kill_hud, self.table_name)
|
||||
|
||||
saveitem = gtk.MenuItem('Save HUD Layout')
|
||||
|
|
|
@ -479,7 +479,7 @@ class Flop_Mucked(Aux_Seats):
|
|||
if i != "common":
|
||||
id = self.get_id_from_seat(i)
|
||||
# sc: had KeyError here with new table so added id != None test as a guess:
|
||||
if id != None:
|
||||
if id is not None:
|
||||
self.m_windows[i].eb.set_tooltip_text(self.hud.stat_dict[id]['screen_name'])
|
||||
|
||||
def update_gui(self, new_hand_id):
|
||||
|
|
|
@ -164,7 +164,7 @@ class PokerStars(HandHistoryConverter):
|
|||
if 'CURRENCY' in mg:
|
||||
info['currency'] = currencies[mg['CURRENCY']]
|
||||
|
||||
if 'TOURNO' in mg and mg['TOURNO'] == None:
|
||||
if 'TOURNO' in mg and mg['TOURNO'] is None:
|
||||
info['type'] = 'ring'
|
||||
else:
|
||||
info['type'] = 'tour'
|
||||
|
@ -172,7 +172,6 @@ class PokerStars(HandHistoryConverter):
|
|||
# NB: SB, BB must be interpreted as blinds or bets depending on limit type.
|
||||
return info
|
||||
|
||||
|
||||
def readHandInfo(self, hand):
|
||||
info = {}
|
||||
m = self.re_HandInfo.search(hand.handText,re.DOTALL)
|
||||
|
@ -182,7 +181,8 @@ class PokerStars(HandHistoryConverter):
|
|||
else:
|
||||
pass # throw an exception here, eh?
|
||||
m = self.re_GameInfo.search(hand.handText)
|
||||
if m: info.update(m.groupdict())
|
||||
if m:
|
||||
info.update(m.groupdict())
|
||||
# m = self.re_Button.search(hand.handText)
|
||||
# if m: info.update(m.groupdict())
|
||||
# TODO : I rather like the idea of just having this dict as hand.info
|
||||
|
@ -205,8 +205,7 @@ class PokerStars(HandHistoryConverter):
|
|||
hand.maxseats = int(info[key])
|
||||
|
||||
if key == 'MIXED':
|
||||
if info[key] == None: hand.mixed = None
|
||||
else: hand.mixed = self.mixes[info[key]]
|
||||
hand.mixed = self.mixes[info[key]] if info[key] is not None else None
|
||||
|
||||
if key == 'TOURNO':
|
||||
hand.tourNo = info[key]
|
||||
|
@ -214,7 +213,7 @@ class PokerStars(HandHistoryConverter):
|
|||
hand.buyin = info[key]
|
||||
if key == 'LEVEL':
|
||||
hand.level = info[key]
|
||||
if key == 'PLAY' and info['PLAY'] != None:
|
||||
if key == 'PLAY' and info['PLAY'] is not None:
|
||||
# hand.currency = 'play' # overrides previously set value
|
||||
hand.gametype['currency'] = 'play'
|
||||
|
||||
|
@ -304,11 +303,11 @@ class PokerStars(HandHistoryConverter):
|
|||
m = self.re_HeroCards.finditer(hand.streets[street])
|
||||
for found in m:
|
||||
player = found.group('PNAME')
|
||||
if found.group('NEWCARDS') == None:
|
||||
if found.group('NEWCARDS') is None:
|
||||
newcards = []
|
||||
else:
|
||||
newcards = found.group('NEWCARDS').split(' ')
|
||||
if found.group('OLDCARDS') == None:
|
||||
if found.group('OLDCARDS') is None:
|
||||
oldcards = []
|
||||
else:
|
||||
oldcards = found.group('OLDCARDS').split(' ')
|
||||
|
|
|
@ -68,14 +68,14 @@ def do_tip(widget, tip):
|
|||
|
||||
def do_stat(stat_dict, player = 24, stat = 'vpip'):
|
||||
match = re_Places.search(stat)
|
||||
if match == None:
|
||||
if match is None:
|
||||
result = eval("%(stat)s(stat_dict, %(player)d)" % {'stat': stat, 'player': player})
|
||||
else:
|
||||
base = stat[0:-2]
|
||||
places = int(stat[-1:])
|
||||
result = eval("%(stat)s(stat_dict, %(player)d)" % {'stat': base, 'player': player})
|
||||
match = re_Percent.search(result[1])
|
||||
if match == None:
|
||||
if match is None:
|
||||
result = (result[0], "%.*f" % (places, result[0]), result[2], result[3], result[4], result[5])
|
||||
else:
|
||||
result = (result[0], "%.*f%%" % (places, 100*result[0]), result[2], result[3], result[4], result[5])
|
||||
|
|
|
@ -95,12 +95,12 @@ gobject.signal_new("client_destroyed", gtk.Window,
|
|||
class Table_Window(object):
|
||||
def __init__(self, table_name = None, tournament = None, table_number = None):
|
||||
|
||||
if table_name != None:
|
||||
if table_name is not None:
|
||||
search_string = table_name
|
||||
self.name = table_name
|
||||
self.tournament = None
|
||||
self.table = None
|
||||
elif tournament != None and table_number != None:
|
||||
elif tournament is not None and table_number is not None:
|
||||
print "tournament %s, table %s" % (tournament, table_number)
|
||||
self.tournament = int(tournament)
|
||||
self.table = int(table_number)
|
||||
|
@ -133,7 +133,7 @@ class Table_Window(object):
|
|||
def check_geometry(self):
|
||||
new_geo = self.get_geometry()
|
||||
|
||||
if new_geo == None: # window destroyed
|
||||
if new_geo is None: # window destroyed
|
||||
return "client_destroyed"
|
||||
|
||||
elif self.x != new_geo['x'] or self.y != new_geo['y']: # window moved
|
||||
|
|
|
@ -105,7 +105,7 @@ def discover_table_by_name(c, tablename):
|
|||
info = discover_mac_by_name(c, tablename)
|
||||
else:
|
||||
return None
|
||||
if info == None:
|
||||
if info is None:
|
||||
return None
|
||||
return Table_Window(info)
|
||||
|
||||
|
@ -141,7 +141,7 @@ def discover_posix(c):
|
|||
if 'History for table:' in listing: continue
|
||||
if 'has no name' in listing: continue
|
||||
info = decode_xwininfo(c, listing)
|
||||
if info['site'] == None: continue
|
||||
if info['site'] is None: continue
|
||||
if info['title'] == info['exe']: continue
|
||||
# this appears to be a poker client, so make a table object for it
|
||||
tw = Table_Window(info)
|
||||
|
|
|
@ -289,7 +289,7 @@ class ttracker_main(object):
|
|||
tablewindow = Tables.discover_tournament_table(self.config, tour_number, tab_number)
|
||||
else:
|
||||
tablewindow = Tables.discover_table_by_name(self.config, table_name)
|
||||
if tablewindow == None:
|
||||
if tablewindow is None:
|
||||
# If no client window is found on the screen, complain and continue
|
||||
if type == "tour":
|
||||
table_name = "%s %s" % (tour_number, tab_number)
|
||||
|
|
|
@ -447,7 +447,7 @@ class fpdb:
|
|||
self.settings.update(self.config.get_import_parameters())
|
||||
self.settings.update(self.config.get_default_paths())
|
||||
|
||||
if self.db != None and self.db.fdb != None:
|
||||
if self.db is not None and self.db.fdb is not None:
|
||||
self.db.disconnect()
|
||||
|
||||
self.sql = SQL.Sql(type = self.settings['db-type'], db_server = self.settings['db-server'])
|
||||
|
@ -487,7 +487,7 @@ class fpdb:
|
|||
response = diaDbVersionWarning.run()
|
||||
diaDbVersionWarning.destroy()
|
||||
|
||||
if self.status_bar == None:
|
||||
if self.status_bar is None:
|
||||
self.status_bar = gtk.Label("Status: Connected to %s database named %s on host %s"%(self.db.get_backend_name(),self.db.database, self.db.host))
|
||||
self.main_vbox.pack_end(self.status_bar, False, True, 0)
|
||||
self.status_bar.show()
|
||||
|
|
|
@ -400,7 +400,7 @@ class Importer:
|
|||
file = file.decode(fpdb_simple.LOCALE_ENCODING)
|
||||
|
||||
# Load filter, process file, pass returned filename to import_fpdb_file
|
||||
if self.settings['threads'] > 0 and self.writeq != None:
|
||||
if self.settings['threads'] > 0 and self.writeq is not None:
|
||||
log.info("Converting " + file + " (" + str(q.qsize()) + ")")
|
||||
else:
|
||||
log.info("Converting " + file)
|
||||
|
@ -475,7 +475,7 @@ class Importer:
|
|||
|
||||
db.commit()
|
||||
ttime = time() - starttime
|
||||
if q == None:
|
||||
if q is None:
|
||||
log.info("Total stored: %(stored)d\tduplicates:%(duplicates)d\terrors:%(errors)d\ttime:%(ttime)s" % locals())
|
||||
|
||||
if not stored:
|
||||
|
|
|
@ -30,7 +30,7 @@ def mainParser(settings, siteID, category, hand, config, db = None, writeq = Non
|
|||
backend = settings['db-backend']
|
||||
# Ideally db connection is passed in, if not use sql list if passed in,
|
||||
# otherwise start from scratch
|
||||
if db == None:
|
||||
if db is None:
|
||||
db = Database.Database(c = config, sql = None)
|
||||
category = fpdb_simple.recogniseCategory(hand[0])
|
||||
|
||||
|
@ -222,7 +222,7 @@ def mainParser(settings, siteID, category, hand, config, db = None, writeq = Non
|
|||
, actionNos, hudImportData, maxSeats, tableName, seatNos)
|
||||
|
||||
# save hand in db via direct call or via q if in a thread
|
||||
if writeq == None:
|
||||
if writeq is None:
|
||||
result = db.store_the_hand(htw)
|
||||
else:
|
||||
writeq.put(htw)
|
||||
|
|
Loading…
Reference in New Issue
Block a user