mostly None checkings fixed (== to is != to is not)

This commit is contained in:
unknown
2009-11-03 14:30:52 -05:00
parent 7667a39ded
commit a6b7292943
20 changed files with 101 additions and 103 deletions
+3 -3
View File
@@ -353,7 +353,7 @@ class Database:
# else:
# cards += ranks[d['card' + str(i) + 'Value']] + d['card' +str(i) + 'Suit']
cv = "card%dvalue" % i
if cv not in d or d[cv] == None:
if cv not in d or d[cv] is None:
break
elif d[cv] == 0:
cards += "xx"
@@ -551,7 +551,7 @@ class Database:
def get_player_names(self, config, site_id=None, like_player_name="%"):
"""Fetch player names from players. Use site_id and like_player_name if provided"""
if site_id == None:
if site_id is None:
site_id = -1
c = self.get_cursor()
c.execute(self.sql.query['get_player_names'], (like_player_name, site_id, site_id))
@@ -1183,7 +1183,7 @@ class Database:
if p_id:
self.hero_ids[site_id] = int(p_id)
if start == None:
if start is None:
start = self.hero_hudstart_def
if self.hero_ids == {}:
where = ""