Fix draw parsing finally?
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+6
-6
@@ -510,7 +510,7 @@ Map the tuple self.gametype onto the pokerstars string describing it
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def printHand(self):
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self.writeHand(sys.stdout)
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def actionString(self, act):
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def actionString(self, act, street=None):
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if act[1] == 'folds':
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return ("%s: folds " %(act[0]))
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elif act[1] == 'checks':
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@@ -535,7 +535,7 @@ Map the tuple self.gametype onto the pokerstars string describing it
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elif act[1] == 'bringin':
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return ("%s: brings in for %s%s%s" %(act[0], self.sym, act[2], ' and is all-in' if act[3] else ''))
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elif act[1] == 'discards':
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return ("%s: discards %s %s%s" %(act[0], act[2], 'card' if act[2] == 1 else 'cards' , " [" + " ".join(self.discards['DRAWONE'][act[0]]) + "]" if self.hero == act[0] else ''))
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return ("%s: discards %s %s%s" %(act[0], act[2], 'card' if act[2] == 1 else 'cards' , " [" + " ".join(self.discards[street][act[0]]) + "]" if self.hero == act[0] else ''))
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elif act[1] == 'stands pat':
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return ("%s: stands pat" %(act[0]))
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@@ -991,12 +991,12 @@ class DrawHand(Hand):
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(nc,oc) = self.holecards['DEAL'][player]
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print >>fh, _("Dealt to %s: [%s]") % (player, " ".join(nc))
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for act in self.actions['DEAL']:
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print >>fh, self.actionString(act)
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print >>fh, self.actionString(act, 'DEAL')
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if 'DRAWONE' in self.actions:
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print >>fh, _("*** FIRST DRAW ***")
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for act in self.actions['DRAWONE']:
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print >>fh, self.actionString(act)
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print >>fh, self.actionString(act, 'DRAWONE')
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if act[0] == self.hero and act[1] == 'discards':
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(nc,oc) = self.holecardsAsSet('DRAWONE', act[0])
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dc = self.discards['DRAWONE'][act[0]]
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@@ -1006,7 +1006,7 @@ class DrawHand(Hand):
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if 'DRAWTWO' in self.actions:
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print >>fh, _("*** SECOND DRAW ***")
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for act in self.actions['DRAWTWO']:
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print >>fh, self.actionString(act)
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print >>fh, self.actionString(act, 'DRAWTWO')
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if act[0] == self.hero and act[1] == 'discards':
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(nc,oc) = self.holecardsAsSet('DRAWONE', act[0])
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dc = self.discards['DRAWTWO'][act[0]]
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@@ -1016,7 +1016,7 @@ class DrawHand(Hand):
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if 'DRAWTHREE' in self.actions:
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print >>fh, _("*** THIRD DRAW ***")
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for act in self.actions['DRAWTHREE']:
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print >>fh, self.actionString(act)
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print >>fh, self.actionString(act, 'DRAWTHREE')
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if act[0] == self.hero and act[1] == 'discards':
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(nc,oc) = self.holecardsAsSet('DRAWONE', act[0])
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dc = self.discards['DRAWTHREE'][act[0]]
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