Merge branch 'master' of git://git.assembla.com/fpdboz.git
Conflicts: pyfpdb/fpdb_simple.py
This commit is contained in:
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a6544f5d10
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@ -47,11 +47,12 @@ class GuiPlayerStats (threading.Thread):
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result = self.cursor.execute(self.sql.query['getPlayerId'], (self.heroes[self.activesite],))
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result = self.cursor.execute(self.sql.query['getPlayerId'], (self.heroes[self.activesite],))
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result = self.db.cursor.fetchall()
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result = self.db.cursor.fetchall()
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if not result == ():
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if not result == ():
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pid = result[0][0]
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pid = result[0][0]
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pid = result[0][0]
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tmp = tmp.replace("<player_test>", "(" + str(pid) + ")")
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tmp = tmp.replace("<player_test>", "(" + str(pid) + ")")
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self.cursor.execute(tmp)
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self.cursor.execute(tmp)
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result = self.db.cursor.fetchall()
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result = self.db.cursor.fetchall()
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cols = 20
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cols = 16
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rows = len(result)+1 # +1 for title row
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rows = len(result)+1 # +1 for title row
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self.stats_table = gtk.Table(rows, cols, False)
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self.stats_table = gtk.Table(rows, cols, False)
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self.stats_table.set_col_spacings(4)
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self.stats_table.set_col_spacings(4)
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@ -59,7 +60,7 @@ class GuiPlayerStats (threading.Thread):
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vbox.add(self.stats_table)
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vbox.add(self.stats_table)
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# Create header row
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# Create header row
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titles = ("GID", "base", "Style", "Site", "$BB", "Hands", "VPIP", "PFR", "saw_f", "sawsd", "wtsdwsf", "wmsd", "FlAFq", "TuAFq", "RvAFq", "PFAFq", "Net($)", "BB/100", "$/hand", "Variance")
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titles = ("Game", "Hands", "VPIP", "PFR", "saw_f", "sawsd", "wtsdwsf", "wmsd", "FlAFq", "TuAFq", "RvAFq", "PFAFq", "Net($)", "BB/100", "$/hand", "Variance")
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col = 0
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col = 0
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row = 0
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row = 0
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@ -77,13 +78,16 @@ class GuiPlayerStats (threading.Thread):
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bgcolor = "lightgrey"
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bgcolor = "lightgrey"
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eb = gtk.EventBox()
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eb = gtk.EventBox()
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eb.modify_bg(gtk.STATE_NORMAL, gtk.gdk.color_parse(bgcolor))
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eb.modify_bg(gtk.STATE_NORMAL, gtk.gdk.color_parse(bgcolor))
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l = gtk.Label(result[row-1][col])
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l = gtk.Label(result[row][col])
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if col == 0:
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l.set_alignment(xalign=0.0, yalign=0.5)
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else:
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l.set_alignment(xalign=1.0, yalign=0.5)
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eb.add(l)
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eb.add(l)
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self.stats_table.attach(eb, col, col+1, row+1, row+2)
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self.stats_table.attach(eb, col, col+1, row+1, row+2)
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l.show()
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l.show()
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eb.show()
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eb.show()
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def fillPlayerFrame(self, vbox):
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def fillPlayerFrame(self, vbox):
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for site in self.conf.supported_sites.keys():
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for site in self.conf.supported_sites.keys():
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hbox = gtk.HBox(False, 0)
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hbox = gtk.HBox(False, 0)
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@ -36,6 +36,7 @@ import math
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import os
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import os
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import datetime
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import datetime
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import re
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import re
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import fpdb_db
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import fpdb_simple
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import fpdb_simple
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import fpdb_parse_logic
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import fpdb_parse_logic
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from time import time
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from time import time
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@ -47,7 +48,7 @@ class Importer:
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self.settings=settings
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self.settings=settings
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self.caller=caller
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self.caller=caller
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self.config = config
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self.config = config
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self.db = None
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self.fdb = None
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self.cursor = None
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self.cursor = None
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self.filelist = {}
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self.filelist = {}
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self.dirlist = {}
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self.dirlist = {}
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@ -64,35 +65,12 @@ class Importer:
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if not self.settings.has_key('handCount'):
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if not self.settings.has_key('handCount'):
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#TODO: Is this value in the xml file?
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#TODO: Is this value in the xml file?
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self.settings['handCount'] = 0
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self.settings['handCount'] = 0
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self.dbConnect()
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self.fdb = fpdb_db.fpdb_db() # sets self.fdb.db self.fdb.cursor and self.fdb.sql
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self.fdb.connect(self.settings['db-backend'],
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# XXX: Why is this here, when fpdb_db.connect() already does the
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self.settings['db-host'],
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# same?
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self.settings['db-databaseName'],
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def dbConnect(self):
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self.settings['db-user'],
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#connect to DB
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self.settings['db-password'])
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if self.settings['db-backend'] == 2:
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if not mysqlLibFound:
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raise fpdb_simple.FpdbError("interface library MySQLdb not found but MySQL selected as backend - please install the library or change the config file")
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self.db = MySQLdb.connect(self.settings['db-host'], self.settings['db-user'],
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self.settings['db-password'], self.settings['db-databaseName'])
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elif self.settings['db-backend'] == 3:
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if not pgsqlLibFound:
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raise fpdb_simple.FpdbError("interface library psycopg2 not found but PostgreSQL selected as backend - please install the library or change the config file")
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print self.settings
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if self.settings.has_key('db-host') and \
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self.settings.has_key('db-user'):
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self.db = psycopg2.connect(host = self.settings['db-host'],
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user = self.settings['db-user'],
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password = self.settings['db-password'],
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database = self.settings['db-databaseName'])
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else:
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dbname = self.settings['db-databaseName']
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self.db = psycopg2.connect(database = dbname)
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elif self.settings['db-backend'] == 4:
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pass
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else:
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pass
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self.cursor = self.db.cursor()
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#Set functions
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#Set functions
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def setCallHud(self, value):
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def setCallHud(self, value):
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@ -247,12 +225,11 @@ class Importer:
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self.hand=hand
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self.hand=hand
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try:
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try:
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handsId=fpdb_parse_logic.mainParser(self.settings['db-backend'], self.db
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handsId=fpdb_parse_logic.mainParser(self.settings['db-backend'], self.fdb.db
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,self.cursor, site, category, hand)
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,self.fdb.cursor, site, category, hand)
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self.db.commit()
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self.fdb.db.commit()
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stored+=1
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stored+=1
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self.db.commit()
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if self.callHud:
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if self.callHud:
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#print "call to HUD here. handsId:",handsId
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#print "call to HUD here. handsId:",handsId
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#pipe the Hands.id out to the HUD
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#pipe the Hands.id out to the HUD
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@ -264,17 +241,17 @@ class Importer:
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self.printEmailErrorMessage(errors, file, hand)
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self.printEmailErrorMessage(errors, file, hand)
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if (self.settings['failOnError']):
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if (self.settings['failOnError']):
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self.db.commit() #dont remove this, in case hand processing was cancelled.
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self.fdb.db.commit() #dont remove this, in case hand processing was cancelled.
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raise
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raise
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except (fpdb_simple.FpdbError), fe:
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except (fpdb_simple.FpdbError), fe:
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errors+=1
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errors+=1
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self.printEmailErrorMessage(errors, file, hand)
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self.printEmailErrorMessage(errors, file, hand)
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#fe.printStackTrace() #todo: get stacktrace
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#fe.printStackTrace() #todo: get stacktrace
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self.db.rollback()
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self.fdb.db.rollback()
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if (self.settings['failOnError']):
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if (self.settings['failOnError']):
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self.db.commit() #dont remove this, in case hand processing was cancelled.
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self.fdb.db.commit() #dont remove this, in case hand processing was cancelled.
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raise
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raise
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if (self.settings['minPrint']!=0):
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if (self.settings['minPrint']!=0):
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if ((stored+duplicates+partial+errors)%self.settings['minPrint']==0):
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if ((stored+duplicates+partial+errors)%self.settings['minPrint']==0):
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@ -299,7 +276,7 @@ class Importer:
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print "failed to read a single hand from file:", inputFile
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print "failed to read a single hand from file:", inputFile
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handsId=0
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handsId=0
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#todo: this will cause return of an unstored hand number if the last hand was error or partial
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#todo: this will cause return of an unstored hand number if the last hand was error or partial
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self.db.commit()
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self.fdb.db.commit()
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self.handsId=handsId
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self.handsId=handsId
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return handsId
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return handsId
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#end def import_file_dict
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#end def import_file_dict
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@ -135,11 +135,11 @@ def mainParser(backend, db, cursor, site, category, hand):
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if base=="hold":
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if base=="hold":
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hudImportData=fpdb_simple.generateHudCacheData(playerIDs, base, category, actionTypes
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hudImportData=fpdb_simple.generateHudCacheData(playerIDs, base, category, actionTypes
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, allIns, actionTypeByNo, winnings, totalWinnings, positions
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, allIns, actionTypeByNo, winnings, totalWinnings, positions
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, actionTypes, actionAmounts)
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, actionTypes, actionAmounts, None)
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else:
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else:
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hudImportData=fpdb_simple.generateHudCacheData(playerIDs, base, category, actionTypes
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hudImportData=fpdb_simple.generateHudCacheData(playerIDs, base, category, actionTypes
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, allIns, actionTypeByNo, winnings, totalWinnings, None
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, allIns, actionTypeByNo, winnings, totalWinnings, None
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, actionTypes, actionAmounts)
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, actionTypes, actionAmounts, antes)
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if isTourney:
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if isTourney:
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ranks=[]
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ranks=[]
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@ -185,7 +185,7 @@ def mainParser(backend, db, cursor, site, category, hand):
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, seatNos)
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, seatNos)
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else:
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else:
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raise fpdb_simple.FpdbError ("unrecognised category")
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raise fpdb_simple.FpdbError ("unrecognised category")
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db.commit()
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db.commit()
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return result
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return result
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#end def mainParser
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#end def mainParser
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8
pyfpdb/fpdb_simple.py
Executable file → Normal file
8
pyfpdb/fpdb_simple.py
Executable file → Normal file
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@ -771,7 +771,7 @@ def parseCardLine(site, category, street, line, names, cardValues, cardSuits, bo
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print "line:",line,"cardValues[playerNo]:",cardValues[playerNo]
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print "line:",line,"cardValues[playerNo]:",cardValues[playerNo]
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raise FpdbError("read too many/too few holecards in parseCardLine")
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raise FpdbError("read too many/too few holecards in parseCardLine")
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elif (category=="razz" or category=="studhi" or category=="studhilo"):
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elif (category=="razz" or category=="studhi" or category=="studhilo"):
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if (line.find("shows")==-1 and line.find("mucked")==-1):
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if (line.find("shows")==-1):
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#print "parseCardLine(in stud if), street:", street
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#print "parseCardLine(in stud if), street:", street
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if line[pos+2]=="]": #-> not (hero and 3rd street)
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if line[pos+2]=="]": #-> not (hero and 3rd street)
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cardValues[playerNo][street+2]=line[pos:pos+1]
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cardValues[playerNo][street+2]=line[pos:pos+1]
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@ -1426,7 +1426,7 @@ VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s,
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#end def store_hands_players_stud_tourney
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#end def store_hands_players_stud_tourney
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def generateHudCacheData(player_ids, base, category, action_types, allIns, actionTypeByNo
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def generateHudCacheData(player_ids, base, category, action_types, allIns, actionTypeByNo
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,winnings, totalWinnings, positions, actionTypes, actionAmounts):
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,winnings, totalWinnings, positions, actionTypes, actionAmounts, antes):
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"""calculates data for the HUD during import. IMPORTANT: if you change this method make
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"""calculates data for the HUD during import. IMPORTANT: if you change this method make
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sure to also change the following storage method and table_viewer.prepare_data if necessary
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sure to also change the following storage method and table_viewer.prepare_data if necessary
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"""
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"""
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@ -1953,7 +1953,9 @@ sure to also change the following storage method and table_viewer.prepare_data i
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#print "b4 totprof calc, len(playerIds)=", len(player_ids)
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#print "b4 totprof calc, len(playerIds)=", len(player_ids)
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for pl in range (len(player_ids)):
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for pl in range (len(player_ids)):
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#print "pl=", pl
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#print "pl=", pl
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myTotalProfit=winnings[pl] # still need to deduct costs
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myTotalProfit=winnings[pl] # still need to deduct other costs
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if antes:
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myTotalProfit=winnings[pl] - antes[pl]
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for i in range (len(actionTypes)): #iterate through streets
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for i in range (len(actionTypes)): #iterate through streets
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#for j in range (len(actionTypes[i])): #iterate through names (using pl loop above)
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#for j in range (len(actionTypes[i])): #iterate through names (using pl loop above)
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for k in range (len(actionTypes[i][pl])): #iterate through individual actions of that player on that street
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for k in range (len(actionTypes[i][pl])): #iterate through individual actions of that player on that street
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