Merge branch 'master' of git://git.assembla.com/fpdboz.git

Conflicts:
	pyfpdb/fpdb_simple.py
This commit is contained in:
eblade 2008-12-13 12:54:32 -05:00
commit a6544f5d10
5 changed files with 791 additions and 740 deletions

View File

@ -637,7 +637,8 @@ class FpdbSQLQueries:
if(self.dbname == 'MySQL InnoDB') or (self.dbname == 'PostgreSQL'): if(self.dbname == 'MySQL InnoDB') or (self.dbname == 'PostgreSQL'):
self.query['getRingProfitAllHandsPlayerIdSite'] = """ self.query['getRingProfitAllHandsPlayerIdSite'] = """
SELECT hp.handId, hp.winnings, SUM(ha.amount), hp.winnings - SUM(ha.amount) SELECT hp.handId, hp.winnings, coalesce(hp.ante,0) + SUM(ha.amount)
, hp.winnings - (coalesce(hp.ante,0) + SUM(ha.amount))
FROM HandsPlayers hp FROM HandsPlayers hp
INNER JOIN Players pl ON hp.playerId = pl.id INNER JOIN Players pl ON hp.playerId = pl.id
INNER JOIN Hands h ON h.id = hp.handId INNER JOIN Hands h ON h.id = hp.handId
@ -645,7 +646,7 @@ class FpdbSQLQueries:
WHERE pl.name = %s WHERE pl.name = %s
AND pl.siteId = %s AND pl.siteId = %s
AND hp.tourneysPlayersId IS NULL AND hp.tourneysPlayersId IS NULL
GROUP BY hp.handId, hp.winnings, h.handStart GROUP BY hp.handId, hp.winnings, h.handStart, hp.ante
ORDER BY h.handStart""" ORDER BY h.handStart"""
elif(self.dbname == 'SQLite'): elif(self.dbname == 'SQLite'):
#Probably doesn't work. #Probably doesn't work.
@ -663,11 +664,15 @@ class FpdbSQLQueries:
if(self.dbname == 'MySQL InnoDB'): if(self.dbname == 'MySQL InnoDB'):
self.query['playerStats'] = """ self.query['playerStats'] = """
SELECT stats.gametypeId SELECT
,stats.base concat(upper(stats.limitType), ' '
,stats.limitType ,concat(upper(substring(stats.category,1,1)),substring(stats.category,2) ), ' '
,stats.name ,stats.name, ' $'
,format(stats.bigBlind/100,2) as BigBlind ,cast(trim(leading ' ' from
case when stats.bigBlind < 100 then format(stats.bigBlind/100.0,2)
else format(stats.bigBlind/100.0,0)
end ) as char)
) AS Game
,stats.n ,stats.n
,stats.vpip ,stats.vpip
,stats.pfr ,stats.pfr
@ -678,36 +683,65 @@ class FpdbSQLQueries:
,stats.FlAFq ,stats.FlAFq
,stats.TuAFq ,stats.TuAFq
,stats.RvAFq ,stats.RvAFq
,stats.PFAFq ,stats.PoFAFq
,hprof2.sum_profit/100 as Net /* if you have handsactions data the next 3 fields should give same answer as
,(hprof2.sum_profit/stats.bigBlind)/(stats.n/100) as BBlPer100 following 3 commented out fields */
,hprof2.profitperhand as Profitperhand ,stats.Net
,stats.BBper100
,stats.Profitperhand
/*,format(hprof2.sum_profit/100.0,2) AS Net
,format((hprof2.sum_profit/(stats.bigBlind+0.0)) / (stats.n/100.0),2)
AS BBlPer100
,hprof2.profitperhand AS Profitperhand
*/
,hprof2.variance as Variance ,hprof2.variance as Variance
FROM FROM
(select # stats from hudcache (select /* stats from hudcache */
gt.base gt.base
,upper(gt.limitType) limitType ,gt.category
,upper(gt.limitType) as limitType
,s.name ,s.name
,gt.bigBlind ,gt.bigBlind
,hc.gametypeId ,hc.gametypeId
,sum(HDs) as n ,sum(HDs) AS n
,round(100*sum(street0VPI)/sum(HDs)) as vpip ,format(100.0*sum(street0VPI)/sum(HDs),1) AS vpip
,round(100*sum(street0Aggr)/sum(HDs)) as pfr ,format(100.0*sum(street0Aggr)/sum(HDs),1) AS pfr
,round(100*sum(street1Seen)/sum(HDs)) AS saw_f ,format(100.0*sum(street1Seen)/sum(HDs),1) AS saw_f
,round(100*sum(sawShowdown)/sum(HDs)) AS sawsd ,format(100.0*sum(sawShowdown)/sum(HDs),1) AS sawsd
,round(100*sum(sawShowdown)/sum(street1Seen)) AS wtsdwsf ,case when sum(street1Seen) = 0 then 'oo'
,round(100*sum(wonAtSD)/sum(sawShowdown)) AS wmsd else format(100.0*sum(sawShowdown)/sum(street1Seen),1)
,round(100*sum(street1Aggr)/sum(street1Seen)) AS FlAFq end AS wtsdwsf
,round(100*sum(street2Aggr)/sum(street2Seen)) AS TuAFq ,case when sum(sawShowdown) = 0 then 'oo'
,round(100*sum(street3Aggr)/sum(street3Seen)) AS RvAFq else format(100.0*sum(wonAtSD)/sum(sawShowdown),1)
,round(100*(sum(street1Aggr)+sum(street2Aggr)+sum(street3Aggr)) end AS wmsd
/(sum(street1Seen)+sum(street2Seen)+sum(street3Seen))) AS PFAFq ,case when sum(street1Seen) = 0 then 'oo'
else format(100.0*sum(street1Aggr)/sum(street1Seen),1)
end AS FlAFq
,case when sum(street2Seen) = 0 then 'oo'
else format(100.0*sum(street2Aggr)/sum(street2Seen),1)
end AS TuAFq
,case when sum(street3Seen) = 0 then 'oo'
else format(100.0*sum(street3Aggr)/sum(street3Seen),1)
end AS RvAFq
,case when sum(street1Seen)+sum(street2Seen)+sum(street3Seen) = 0 then 'oo'
else format(100.0*(sum(street1Aggr)+sum(street2Aggr)+sum(street3Aggr))
/(sum(street1Seen)+sum(street2Seen)+sum(street3Seen)),1)
end AS PoFAFq
,format(sum(totalProfit)/100.0,2) AS Net
,format((sum(totalProfit)/(gt.bigBlind+0.0)) / (sum(HDs)/100.0),2)
AS BBper100
,format( (sum(totalProfit)/100.0) / sum(HDs), 4) AS Profitperhand
from Gametypes gt from Gametypes gt
inner join Sites s on s.Id = gt.siteId inner join Sites s on s.Id = gt.siteId
inner join HudCache hc on hc.gameTypeId = gt.Id inner join HudCache hc on hc.gameTypeId = gt.Id
where hc.playerId in <player_test> where hc.playerId in <player_test>
# use <gametype_test> here ? # use <gametype_test> here ?
group by hc.gametypeId group by gt.base
,gt.category
,upper(gt.limitType)
,s.name
,gt.bigBlind
,hc.gametypeId
) stats ) stats
inner join inner join
( select # profit from handsplayers/handsactions ( select # profit from handsplayers/handsactions
@ -719,7 +753,7 @@ class FpdbSQLQueries:
costs, hp.winnings - SUM(ha.amount) profit costs, hp.winnings - SUM(ha.amount) profit
from HandsPlayers hp from HandsPlayers hp
inner join Hands h ON h.id = hp.handId inner join Hands h ON h.id = hp.handId
inner join HandsActions ha ON ha.handPlayerId = hp.id left join HandsActions ha ON ha.handPlayerId = hp.id
where hp.playerId in <player_test> where hp.playerId in <player_test>
# use <gametype_test> here ? # use <gametype_test> here ?
and hp.tourneysPlayersId IS NULL and hp.tourneysPlayersId IS NULL
@ -728,14 +762,16 @@ class FpdbSQLQueries:
group by hprof.gameTypeId group by hprof.gameTypeId
) hprof2 ) hprof2
on hprof2.gameTypeId = stats.gameTypeId on hprof2.gameTypeId = stats.gameTypeId
order by stats.base, stats.limittype, stats.bigBlind""" order by stats.category, stats.limittype, stats.bigBlind"""
elif(self.dbname == 'PostgreSQL'): elif(self.dbname == 'PostgreSQL'):
self.query['playerStats'] = """ self.query['playerStats'] = """
SELECT stats.gametypeId SELECT upper(stats.limitType) || ' '
,stats.base || initcap(stats.category) || ' '
,stats.limitType || stats.name || ' $'
,stats.name || trim(leading ' ' from
,(stats.bigBlind/100) as BigBlind case when stats.bigBlind < 100 then to_char(stats.bigBlind/100.0,'0D00')
else to_char(stats.bigBlind/100.0,'99990')
end ) AS Game
,stats.n ,stats.n
,stats.vpip ,stats.vpip
,stats.pfr ,stats.pfr
@ -746,34 +782,59 @@ class FpdbSQLQueries:
,stats.FlAFq ,stats.FlAFq
,stats.TuAFq ,stats.TuAFq
,stats.RvAFq ,stats.RvAFq
,stats.PFAFq ,stats.PoFAFq
,hprof2.sum_profit/100 as Net /* if you have handsactions data the next 3 fields should give same answer as
,(hprof2.sum_profit/stats.bigBlind)/(stats.n/100) as BBlPer100 following 3 commented out fields */
,hprof2.profitperhand as Profitperhand ,stats.Net
,stats.BBper100
,stats.Profitperhand
/*,to_char(hprof2.sum_profit/100.0,'9G999G990D00') AS Net
,to_char((hprof2.sum_profit/(stats.bigBlind+0.0)) / (stats.n/100.0), '990D00')
AS BBper100
,hprof2.profitperhand AS Profitperhand
*/
,hprof2.variance as Variance ,hprof2.variance as Variance
FROM FROM
(select gt.base (select gt.base
,gt.category
,upper(gt.limitType) as limitType ,upper(gt.limitType) as limitType
,s.name ,s.name
,gt.bigBlind ,gt.bigBlind
,hc.gametypeId ,hc.gametypeId
,sum(HDs) as n ,sum(HDs) as n
,round(100*sum(street0VPI)/sum(HDs)) as vpip ,to_char(100.0*sum(street0VPI)/sum(HDs),'90D0') AS vpip
,round(100*sum(street0Aggr)/sum(HDs)) as pfr ,to_char(100.0*sum(street0Aggr)/sum(HDs),'90D0') AS pfr
,round(100*sum(street1Seen)/sum(HDs)) AS saw_f ,to_char(100.0*sum(street1Seen)/sum(HDs),'90D0') AS saw_f
,round(100*sum(sawShowdown)/sum(HDs)) AS sawsd ,to_char(100.0*sum(sawShowdown)/sum(HDs),'90D0') AS sawsd
,round(100*sum(sawShowdown)/sum(street1Seen)) AS wtsdwsf ,case when sum(street1Seen) = 0 then 'oo'
,round(100*sum(wonAtSD)/sum(sawShowdown)) AS wmsd else to_char(100.0*sum(sawShowdown)/sum(street1Seen),'90D0')
,round(100*sum(street1Aggr)/sum(street1Seen)) AS FlAFq end AS wtsdwsf
,round(100*sum(street2Aggr)/sum(street2Seen)) AS TuAFq ,case when sum(sawShowdown) = 0 then 'oo'
,round(100*sum(street3Aggr)/sum(street3Seen)) AS RvAFq else to_char(100.0*sum(wonAtSD)/sum(sawShowdown),'90D0')
,round(100*(sum(street1Aggr)+sum(street2Aggr)+sum(street3Aggr)) end AS wmsd
/(sum(street1Seen)+sum(street2Seen)+sum(street3Seen))) AS PFAFq ,case when sum(street1Seen) = 0 then 'oo'
else to_char(100.0*sum(street1Aggr)/sum(street1Seen),'90D0')
end AS FlAFq
,case when sum(street2Seen) = 0 then 'oo'
else to_char(100.0*sum(street2Aggr)/sum(street2Seen),'90D0')
end AS TuAFq
,case when sum(street3Seen) = 0 then 'oo'
else to_char(100.0*sum(street3Aggr)/sum(street3Seen),'90D0')
end AS RvAFq
,case when sum(street1Seen)+sum(street2Seen)+sum(street3Seen) = 0 then 'oo'
else to_char(100.0*(sum(street1Aggr)+sum(street2Aggr)+sum(street3Aggr))
/(sum(street1Seen)+sum(street2Seen)+sum(street3Seen)),'90D0')
end AS PoFAFq
,to_char(sum(totalProfit)/100.0,'9G999G990D00') AS Net
,to_char((sum(totalProfit)/(gt.bigBlind+0.0)) / (sum(HDs)/100.0), '990D00')
AS BBper100
,to_char(sum(totalProfit) / (sum(HDs)+0.0), '990D0000') AS Profitperhand
from Gametypes gt from Gametypes gt
inner join Sites s on s.Id = gt.siteId inner join Sites s on s.Id = gt.siteId
inner join HudCache hc on hc.gameTypeId = gt.Id inner join HudCache hc on hc.gameTypeId = gt.Id
where hc.playerId in <player_test> where hc.playerId in <player_test>
group by gt.base group by gt.base
,gt.category
,upper(gt.limitType) ,upper(gt.limitType)
,s.name ,s.name
,gt.bigBlind ,gt.bigBlind
@ -781,9 +842,9 @@ class FpdbSQLQueries:
) stats ) stats
inner join inner join
( select ( select
hprof.gameTypeId, sum(hprof.profit) sum_profit, hprof.gameTypeId, sum(hprof.profit) AS sum_profit,
avg(hprof.profit/100.0) profitperhand, avg(hprof.profit/100.0) AS profitperhand,
variance(hprof.profit/100.0) variance variance(hprof.profit/100.0) AS variance
from from
(select hp.handId, (select hp.handId,
h.gameTypeId, h.gameTypeId,
@ -791,8 +852,8 @@ class FpdbSQLQueries:
SUM(ha.amount) as costs, SUM(ha.amount) as costs,
hp.winnings - SUM(ha.amount) as profit hp.winnings - SUM(ha.amount) as profit
from HandsPlayers hp from HandsPlayers hp
inner join Hands h ON h.id = hp.handId inner join Hands h ON (h.id = hp.handId)
inner join HandsActions ha ON ha.handPlayerId = hp.id left join HandsActions ha ON (ha.handPlayerId = hp.id)
where hp.playerId in <player_test> where hp.playerId in <player_test>
and hp.tourneysPlayersId IS NULL and hp.tourneysPlayersId IS NULL
group by hp.handId, h.gameTypeId, hp.position, hp.winnings group by hp.handId, h.gameTypeId, hp.position, hp.winnings
@ -806,97 +867,104 @@ class FpdbSQLQueries:
if(self.dbname == 'MySQL InnoDB'): if(self.dbname == 'MySQL InnoDB'):
self.query['playerStatsByPosition'] = """ self.query['playerStatsByPosition'] = """
SELECT stats.gametypeId select /* stats from hudcache */
,stats.base hc.position
,stats.limitType ,sum(HDs) as n
,stats.name ,format(round(100.0*sum(street0VPI)/sum(HDs)),1) AS vpip
,format(stats.bigBlind/100,2) as BigBlind ,format(round(100.0*sum(street0Aggr)/sum(HDs)),1) AS pfr
,p.name ,format(round(100.0*sum(street1Seen)/sum(HDs)),1) AS saw_f
,stats.pl_position ,format(round(100.0*sum(sawShowdown)/sum(HDs)),1) AS sawsd
,stats.n ,case when sum(street1Seen) = 0 then 'oo'
,stats.vpip else format(round(100.0*sum(sawShowdown)/sum(street1Seen)),1)
,stats.pfr end AS wtsdwsf
,stats.saw_f ,case when sum(sawShowdown) = 0 then 'oo'
,stats.sawsd else format(round(100.0*sum(wonAtSD)/sum(sawShowdown)),1)
,stats.wtsdwsf end AS wmsd
,stats.wmsd ,case when sum(street1Seen) = 0 then 'oo'
,stats.FlAFq else format(round(100.0*sum(street1Aggr)/sum(street1Seen)),1)
,stats.TuAFq end AS FlAFq
,stats.RvAFq ,case when sum(street2Seen) = 0 then 'oo'
,stats.PFAFq else format(round(100.0*sum(street2Aggr)/sum(street2Seen)),1)
,hprof2.sum_profit/100 as Net end AS TuAFq
,(hprof2.sum_profit/stats.bigBlind)/(stats.n/100) as BBlPer100 ,case when sum(street3Seen) = 0 then 'oo'
# ... any other stats you want to add else format(round(100.0*sum(street3Aggr)/sum(street3Seen)),1)
FROM end AS RvAFq
(select # stats from hudcache ,case when sum(street1Seen)+sum(street2Seen)+sum(street3Seen) = 0 then 'oo'
hc.playerId else format(round(100.0*(sum(street1Aggr)+sum(street2Aggr)+sum(street3Aggr))
,gt.base /(sum(street1Seen)+sum(street2Seen)+sum(street3Seen))),1)
,upper(gt.limitType) as limitType end AS PoFAFq
,s.name ,format(sum(totalProfit)/100.0,2) AS Net
,gt.bigBlind ,case when sum(HDs) = 0 then 'oo'
,hc.gametypeId else format((sum(totalProfit)/(gt.bigBlind+0.0)) / (sum(HDs)/100.0),2)
,case when hc.position = 'B' then -2 end AS BBper100
from Gametypes gt
inner join Sites s on (s.Id = gt.siteId)
inner join HudCache hc on (hc.gameTypeId = gt.Id)
inner join Players p on (p.id = hc.playerId)
where hc.playerId in <player_test>
and gt.type = 'ring'
and gt.id = <gametype_test> /* must specify gametypeid */
/* and stats.n > 100 optional stat-based queries */
group by hc.position, gt.bigBlind
order by case when hc.position = 'B' then -2
when hc.position = 'S' then -1 when hc.position = 'S' then -1
when hc.position = 'D' then 0 when hc.position = 'D' then 0
when hc.position = 'C' then 1 when hc.position = 'C' then 1
when hc.position = 'M' then 2 when hc.position = 'M' then 2
when hc.position = 'E' then 5 when hc.position = 'E' then 5
else 9 else 9
end as pl_position end
"""
elif(self.dbname == 'PostgreSQL'):
self.query['playerStatsByPosition'] = """
select /* stats from hudcache */
hc.position AS pl_position
,sum(HDs) as n ,sum(HDs) as n
,round(100*sum(street0VPI)/sum(HDs)) as vpip ,to_char(round(100.0*sum(street0VPI)/sum(HDs)),'90D0') AS vpip
,round(100*sum(street0Aggr)/sum(HDs)) as pfr ,to_char(round(100.0*sum(street0Aggr)/sum(HDs)),'90D0') AS pfr
,round(100*sum(street1Seen)/sum(HDs)) AS saw_f ,to_char(round(100.0*sum(street1Seen)/sum(HDs)),'90D0') AS saw_f
,round(100*sum(sawShowdown)/sum(HDs)) AS sawsd ,to_char(round(100.0*sum(sawShowdown)/sum(HDs)),'90D0') AS sawsd
,round(100*sum(sawShowdown)/sum(street1Seen)) AS wtsdwsf ,case when sum(street1Seen) = 0 then 'oo'
,round(100*sum(wonAtSD)/sum(sawShowdown)) AS wmsd else to_char(round(100.0*sum(sawShowdown)/sum(street1Seen)),'90D0')
,round(100*sum(street1Aggr)/sum(street1Seen)) AS FlAFq end AS wtsdwsf
,round(100*sum(street2Aggr)/sum(street2Seen)) AS TuAFq ,case when sum(sawShowdown) = 0 then 'oo'
,round(100*sum(street3Aggr)/sum(street3Seen)) AS RvAFq else to_char(round(100.0*sum(wonAtSD)/sum(sawShowdown)),'90D0')
,round(100*(sum(street1Aggr)+sum(street2Aggr)+sum(street3Aggr)) end AS wmsd
/(sum(street1Seen)+sum(street2Seen)+sum(street3Seen))) AS PFAFq ,case when sum(street1Seen) = 0 then 'oo'
else to_char(round(100.0*sum(street1Aggr)/sum(street1Seen)),'90D0')
end AS FlAFq
,case when sum(street2Seen) = 0 then 'oo'
else to_char(round(100.0*sum(street2Aggr)/sum(street2Seen)),'90D0')
end AS TuAFq
,case when sum(street3Seen) = 0 then 'oo'
else to_char(round(100.0*sum(street3Aggr)/sum(street3Seen)),'90D0')
end AS RvAFq
,case when sum(street1Seen)+sum(street2Seen)+sum(street3Seen) = 0 then 'oo'
else to_char(round(100.0*(sum(street1Aggr)+sum(street2Aggr)+sum(street3Aggr))
/(sum(street1Seen)+sum(street2Seen)+sum(street3Seen))),'90D0')
end AS PoFAFq
,to_char(sum(totalProfit)/100.0,'9G999G990D00') AS Net
,case when sum(HDs) = 0 then 'oo'
else to_char((sum(totalProfit)/(gt.bigBlind+0.0)) / (sum(HDs)/100.0), '990D00')
end AS BBper100
from Gametypes gt from Gametypes gt
inner join Sites s on (s.Id = gt.siteId) inner join Sites s on (s.Id = gt.siteId)
inner join HudCache hc on (hc.gameTypeId = gt.Id) inner join HudCache hc on (hc.gameTypeId = gt.Id)
where gt.limittype = 'nl' inner join Players p on (p.id = hc.playerId)
and hc.playerId in (3) # always specify player for position stats where hc.playerId in <player_test>
# use <gametype_test> here and gt.type = 'ring'
# use <activeseats_test> here and gt.id = <gametype_test> /* must specify gametypeid */
group by hc.playerId, hc.gametypeId, pl_position /* and stats.n > 100 optional stat-based queries */
) stats group by pl_position, gt.bigblind
inner join order by case when hc.position = 'B' then -2
( select # profit from handsplayers/handsactions when hc.position = 'S' then -1
hprof.playerId when hc.position = 'D' then 0
, hprof.gameTypeId when hc.position = 'C' then 1
, case when hprof.position = 'B' then -2 when hc.position = 'M' then 2
when hprof.position = 'S' then -1 when hc.position = 'E' then 5
when hprof.position in ('3','4') then 2 else 9
when hprof.position in ('6','7') then 5 end
else hprof.position
end as pl_position
, sum(hprof.profit) as sum_profit
from
(select hp.playerId, hp.handId, h.gameTypeId, hp.position, hp.winnings
, SUM(ha.amount) costs, hp.winnings - SUM(ha.amount) profit
from HandsPlayers hp
inner join Hands h ON (h.id = hp.handId)
inner join HandsActions ha ON (ha.handPlayerId = hp.id)
where hp.playerId in (3) # always specify player for position stats
# use <gametype_test> here
# use <activeseats_test> here
and hp.tourneysPlayersId IS NULL
group by hp.playerId, hp.handId, h.gameTypeId, hp.position, hp.winnings
) hprof
group by hprof.playerId, hprof.gameTypeId, pl_position
) hprof2
on ( hprof2.gameTypeId = stats.gameTypeId
and hprof2.pl_position = stats.pl_position)
inner join Players p on (p.id = stats.playerId)
where 1 = 1
order by stats.base, stats.limittype, stats.bigBlind, stats.pl_position, BBlPer100 desc
""" """
elif(self.dbname == 'PostgreSQL'):
self.query['playerStatsByPosition'] = """ """
elif(self.dbname == 'SQLite'): elif(self.dbname == 'SQLite'):
self.query['playerStatsByPosition'] = """ """ self.query['playerStatsByPosition'] = """ """

View File

@ -47,11 +47,12 @@ class GuiPlayerStats (threading.Thread):
result = self.cursor.execute(self.sql.query['getPlayerId'], (self.heroes[self.activesite],)) result = self.cursor.execute(self.sql.query['getPlayerId'], (self.heroes[self.activesite],))
result = self.db.cursor.fetchall() result = self.db.cursor.fetchall()
if not result == (): if not result == ():
pid = result[0][0]
pid = result[0][0] pid = result[0][0]
tmp = tmp.replace("<player_test>", "(" + str(pid) + ")") tmp = tmp.replace("<player_test>", "(" + str(pid) + ")")
self.cursor.execute(tmp) self.cursor.execute(tmp)
result = self.db.cursor.fetchall() result = self.db.cursor.fetchall()
cols = 20 cols = 16
rows = len(result)+1 # +1 for title row rows = len(result)+1 # +1 for title row
self.stats_table = gtk.Table(rows, cols, False) self.stats_table = gtk.Table(rows, cols, False)
self.stats_table.set_col_spacings(4) self.stats_table.set_col_spacings(4)
@ -59,7 +60,7 @@ class GuiPlayerStats (threading.Thread):
vbox.add(self.stats_table) vbox.add(self.stats_table)
# Create header row # Create header row
titles = ("GID", "base", "Style", "Site", "$BB", "Hands", "VPIP", "PFR", "saw_f", "sawsd", "wtsdwsf", "wmsd", "FlAFq", "TuAFq", "RvAFq", "PFAFq", "Net($)", "BB/100", "$/hand", "Variance") titles = ("Game", "Hands", "VPIP", "PFR", "saw_f", "sawsd", "wtsdwsf", "wmsd", "FlAFq", "TuAFq", "RvAFq", "PFAFq", "Net($)", "BB/100", "$/hand", "Variance")
col = 0 col = 0
row = 0 row = 0
@ -77,13 +78,16 @@ class GuiPlayerStats (threading.Thread):
bgcolor = "lightgrey" bgcolor = "lightgrey"
eb = gtk.EventBox() eb = gtk.EventBox()
eb.modify_bg(gtk.STATE_NORMAL, gtk.gdk.color_parse(bgcolor)) eb.modify_bg(gtk.STATE_NORMAL, gtk.gdk.color_parse(bgcolor))
l = gtk.Label(result[row-1][col]) l = gtk.Label(result[row][col])
if col == 0:
l.set_alignment(xalign=0.0, yalign=0.5)
else:
l.set_alignment(xalign=1.0, yalign=0.5)
eb.add(l) eb.add(l)
self.stats_table.attach(eb, col, col+1, row+1, row+2) self.stats_table.attach(eb, col, col+1, row+1, row+2)
l.show() l.show()
eb.show() eb.show()
def fillPlayerFrame(self, vbox): def fillPlayerFrame(self, vbox):
for site in self.conf.supported_sites.keys(): for site in self.conf.supported_sites.keys():
hbox = gtk.HBox(False, 0) hbox = gtk.HBox(False, 0)

View File

@ -36,6 +36,7 @@ import math
import os import os
import datetime import datetime
import re import re
import fpdb_db
import fpdb_simple import fpdb_simple
import fpdb_parse_logic import fpdb_parse_logic
from time import time from time import time
@ -47,7 +48,7 @@ class Importer:
self.settings=settings self.settings=settings
self.caller=caller self.caller=caller
self.config = config self.config = config
self.db = None self.fdb = None
self.cursor = None self.cursor = None
self.filelist = {} self.filelist = {}
self.dirlist = {} self.dirlist = {}
@ -64,35 +65,12 @@ class Importer:
if not self.settings.has_key('handCount'): if not self.settings.has_key('handCount'):
#TODO: Is this value in the xml file? #TODO: Is this value in the xml file?
self.settings['handCount'] = 0 self.settings['handCount'] = 0
self.dbConnect() self.fdb = fpdb_db.fpdb_db() # sets self.fdb.db self.fdb.cursor and self.fdb.sql
self.fdb.connect(self.settings['db-backend'],
# XXX: Why is this here, when fpdb_db.connect() already does the self.settings['db-host'],
# same? self.settings['db-databaseName'],
def dbConnect(self): self.settings['db-user'],
#connect to DB self.settings['db-password'])
if self.settings['db-backend'] == 2:
if not mysqlLibFound:
raise fpdb_simple.FpdbError("interface library MySQLdb not found but MySQL selected as backend - please install the library or change the config file")
self.db = MySQLdb.connect(self.settings['db-host'], self.settings['db-user'],
self.settings['db-password'], self.settings['db-databaseName'])
elif self.settings['db-backend'] == 3:
if not pgsqlLibFound:
raise fpdb_simple.FpdbError("interface library psycopg2 not found but PostgreSQL selected as backend - please install the library or change the config file")
print self.settings
if self.settings.has_key('db-host') and \
self.settings.has_key('db-user'):
self.db = psycopg2.connect(host = self.settings['db-host'],
user = self.settings['db-user'],
password = self.settings['db-password'],
database = self.settings['db-databaseName'])
else:
dbname = self.settings['db-databaseName']
self.db = psycopg2.connect(database = dbname)
elif self.settings['db-backend'] == 4:
pass
else:
pass
self.cursor = self.db.cursor()
#Set functions #Set functions
def setCallHud(self, value): def setCallHud(self, value):
@ -247,12 +225,11 @@ class Importer:
self.hand=hand self.hand=hand
try: try:
handsId=fpdb_parse_logic.mainParser(self.settings['db-backend'], self.db handsId=fpdb_parse_logic.mainParser(self.settings['db-backend'], self.fdb.db
,self.cursor, site, category, hand) ,self.fdb.cursor, site, category, hand)
self.db.commit() self.fdb.db.commit()
stored+=1 stored+=1
self.db.commit()
if self.callHud: if self.callHud:
#print "call to HUD here. handsId:",handsId #print "call to HUD here. handsId:",handsId
#pipe the Hands.id out to the HUD #pipe the Hands.id out to the HUD
@ -264,17 +241,17 @@ class Importer:
self.printEmailErrorMessage(errors, file, hand) self.printEmailErrorMessage(errors, file, hand)
if (self.settings['failOnError']): if (self.settings['failOnError']):
self.db.commit() #dont remove this, in case hand processing was cancelled. self.fdb.db.commit() #dont remove this, in case hand processing was cancelled.
raise raise
except (fpdb_simple.FpdbError), fe: except (fpdb_simple.FpdbError), fe:
errors+=1 errors+=1
self.printEmailErrorMessage(errors, file, hand) self.printEmailErrorMessage(errors, file, hand)
#fe.printStackTrace() #todo: get stacktrace #fe.printStackTrace() #todo: get stacktrace
self.db.rollback() self.fdb.db.rollback()
if (self.settings['failOnError']): if (self.settings['failOnError']):
self.db.commit() #dont remove this, in case hand processing was cancelled. self.fdb.db.commit() #dont remove this, in case hand processing was cancelled.
raise raise
if (self.settings['minPrint']!=0): if (self.settings['minPrint']!=0):
if ((stored+duplicates+partial+errors)%self.settings['minPrint']==0): if ((stored+duplicates+partial+errors)%self.settings['minPrint']==0):
@ -299,7 +276,7 @@ class Importer:
print "failed to read a single hand from file:", inputFile print "failed to read a single hand from file:", inputFile
handsId=0 handsId=0
#todo: this will cause return of an unstored hand number if the last hand was error or partial #todo: this will cause return of an unstored hand number if the last hand was error or partial
self.db.commit() self.fdb.db.commit()
self.handsId=handsId self.handsId=handsId
return handsId return handsId
#end def import_file_dict #end def import_file_dict

View File

@ -135,11 +135,11 @@ def mainParser(backend, db, cursor, site, category, hand):
if base=="hold": if base=="hold":
hudImportData=fpdb_simple.generateHudCacheData(playerIDs, base, category, actionTypes hudImportData=fpdb_simple.generateHudCacheData(playerIDs, base, category, actionTypes
, allIns, actionTypeByNo, winnings, totalWinnings, positions , allIns, actionTypeByNo, winnings, totalWinnings, positions
, actionTypes, actionAmounts) , actionTypes, actionAmounts, None)
else: else:
hudImportData=fpdb_simple.generateHudCacheData(playerIDs, base, category, actionTypes hudImportData=fpdb_simple.generateHudCacheData(playerIDs, base, category, actionTypes
, allIns, actionTypeByNo, winnings, totalWinnings, None , allIns, actionTypeByNo, winnings, totalWinnings, None
, actionTypes, actionAmounts) , actionTypes, actionAmounts, antes)
if isTourney: if isTourney:
ranks=[] ranks=[]

8
pyfpdb/fpdb_simple.py Executable file → Normal file
View File

@ -771,7 +771,7 @@ def parseCardLine(site, category, street, line, names, cardValues, cardSuits, bo
print "line:",line,"cardValues[playerNo]:",cardValues[playerNo] print "line:",line,"cardValues[playerNo]:",cardValues[playerNo]
raise FpdbError("read too many/too few holecards in parseCardLine") raise FpdbError("read too many/too few holecards in parseCardLine")
elif (category=="razz" or category=="studhi" or category=="studhilo"): elif (category=="razz" or category=="studhi" or category=="studhilo"):
if (line.find("shows")==-1 and line.find("mucked")==-1): if (line.find("shows")==-1):
#print "parseCardLine(in stud if), street:", street #print "parseCardLine(in stud if), street:", street
if line[pos+2]=="]": #-> not (hero and 3rd street) if line[pos+2]=="]": #-> not (hero and 3rd street)
cardValues[playerNo][street+2]=line[pos:pos+1] cardValues[playerNo][street+2]=line[pos:pos+1]
@ -1426,7 +1426,7 @@ VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s,
#end def store_hands_players_stud_tourney #end def store_hands_players_stud_tourney
def generateHudCacheData(player_ids, base, category, action_types, allIns, actionTypeByNo def generateHudCacheData(player_ids, base, category, action_types, allIns, actionTypeByNo
,winnings, totalWinnings, positions, actionTypes, actionAmounts): ,winnings, totalWinnings, positions, actionTypes, actionAmounts, antes):
"""calculates data for the HUD during import. IMPORTANT: if you change this method make """calculates data for the HUD during import. IMPORTANT: if you change this method make
sure to also change the following storage method and table_viewer.prepare_data if necessary sure to also change the following storage method and table_viewer.prepare_data if necessary
""" """
@ -1953,7 +1953,9 @@ sure to also change the following storage method and table_viewer.prepare_data i
#print "b4 totprof calc, len(playerIds)=", len(player_ids) #print "b4 totprof calc, len(playerIds)=", len(player_ids)
for pl in range (len(player_ids)): for pl in range (len(player_ids)):
#print "pl=", pl #print "pl=", pl
myTotalProfit=winnings[pl] # still need to deduct costs myTotalProfit=winnings[pl] # still need to deduct other costs
if antes:
myTotalProfit=winnings[pl] - antes[pl]
for i in range (len(actionTypes)): #iterate through streets for i in range (len(actionTypes)): #iterate through streets
#for j in range (len(actionTypes[i])): #iterate through names (using pl loop above) #for j in range (len(actionTypes[i])): #iterate through names (using pl loop above)
for k in range (len(actionTypes[i][pl])): #iterate through individual actions of that player on that street for k in range (len(actionTypes[i][pl])): #iterate through individual actions of that player on that street