diff --git a/pyfpdb/Database.py b/pyfpdb/Database.py index 500dfb0a..c84f4a04 100644 --- a/pyfpdb/Database.py +++ b/pyfpdb/Database.py @@ -1822,7 +1822,7 @@ class Database: def getGameTypeId(self, siteid, game): c = self.get_cursor() #FIXME: Fixed for NL at the moment - c.execute(self.sql.query['getGametypeNL'], (siteid, game['type'], game['category'], game['limitType'], + c.execute(self.sql.query['getGametypeNL'], (siteid, game['type'], game['category'], game['limitType'], game['currency'], int(Decimal(game['sb'])*100), int(Decimal(game['bb'])*100))) tmp = c.fetchone() if (tmp == None): @@ -1831,7 +1831,7 @@ class Database: hilo = "s" elif game['category'] in ['razz','27_3draw','badugi']: hilo = "l" - tmp = self.insertGameTypes( (siteid, 'USD', game['type'], game['base'], game['category'], game['limitType'], hilo, + tmp = self.insertGameTypes( (siteid, game['currency'], game['type'], game['base'], game['category'], game['limitType'], hilo, int(Decimal(game['sb'])*100), int(Decimal(game['bb'])*100), 0, 0) ) #FIXME: recognise currency return tmp[0]