Merge branch 'master' of git://git.assembla.com/fpdb-sql

This commit is contained in:
Ray 2009-10-26 10:09:57 -04:00
commit 9d42b46459

View File

@ -298,6 +298,11 @@ class GuiPlayerStats (threading.Thread):
col.set_sort_order(gtk.SORT_ASCENDING) col.set_sort_order(gtk.SORT_ASCENDING)
self.liststore.set_sort_column_id(n, col.get_sort_order()) self.liststore.set_sort_column_id(n, col.get_sort_order())
self.liststore.set_sort_func(n, self.sortnums, n) self.liststore.set_sort_func(n, self.sortnums, n)
for i in xrange(len(self.listcols)):
self.listcols[i].set_sort_indicator(False)
self.listcols[n].set_sort_indicator(True)
# use this listcols[col].set_sort_indicator(True)
# to turn indicator off for other cols
except: except:
err = traceback.extract_tb(sys.exc_info()[2]) err = traceback.extract_tb(sys.exc_info()[2])
print "***sortcols error: " + str(sys.exc_info()[1]) print "***sortcols error: " + str(sys.exc_info()[1])
@ -330,7 +335,7 @@ class GuiPlayerStats (threading.Thread):
textcell50.set_property('xalign', 0.5) textcell50.set_property('xalign', 0.5)
numcell = gtk.CellRendererText() numcell = gtk.CellRendererText()
numcell.set_property('xalign', 1.0) numcell.set_property('xalign', 1.0)
listcols = [] self.listcols = []
# Create header row eg column: ("game", True, "Game", 0.0, "%s") # Create header row eg column: ("game", True, "Game", 0.0, "%s")
for col, column in enumerate(self.cols_to_show): for col, column in enumerate(self.cols_to_show):
@ -338,28 +343,31 @@ class GuiPlayerStats (threading.Thread):
s = [x for x in self.columns if x[colalias] == 'hand'][0][colheading] s = [x for x in self.columns if x[colalias] == 'hand'][0][colheading]
else: else:
s = column[colheading] s = column[colheading]
listcols.append(gtk.TreeViewColumn(s)) self.listcols.append(gtk.TreeViewColumn(s))
view.append_column(listcols[col]) view.append_column(self.listcols[col])
if column[colformat] == '%s': if column[colformat] == '%s':
if column[colxalign] == 0.0: if column[colxalign] == 0.0:
listcols[col].pack_start(textcell, expand=True) self.listcols[col].pack_start(textcell, expand=True)
listcols[col].add_attribute(textcell, 'text', col) self.listcols[col].add_attribute(textcell, 'text', col)
else: else:
listcols[col].pack_start(textcell50, expand=True) self.listcols[col].pack_start(textcell50, expand=True)
listcols[col].add_attribute(textcell50, 'text', col) self.listcols[col].add_attribute(textcell50, 'text', col)
listcols[col].set_expand(True) self.listcols[col].set_expand(True)
else: else:
listcols[col].pack_start(numcell, expand=True) self.listcols[col].pack_start(numcell, expand=True)
listcols[col].add_attribute(numcell, 'text', col) self.listcols[col].add_attribute(numcell, 'text', col)
listcols[col].set_expand(True) self.listcols[col].set_expand(True)
#listcols[col].set_alignment(column[colxalign]) # no effect? #self.listcols[col].set_alignment(column[colxalign]) # no effect?
if holecards:
self.listcols[col].set_clickable(True)
self.listcols[col].connect("clicked", self.sortcols, col)
if col == 0:
self.listcols[col].set_sort_order(gtk.SORT_DESCENDING)
self.listcols[col].set_sort_indicator(True)
if column[coltype] == 'cash': if column[coltype] == 'cash':
listcols[col].set_clickable(True) self.listcols[col].set_cell_data_func(numcell, self.ledger_style_render_func)
listcols[col].set_sort_indicator(True)
listcols[col].connect("clicked", self.sortcols, col)
listcols[col].set_cell_data_func(numcell, self.ledger_style_render_func)
else: else:
listcols[col].set_cell_data_func(numcell, self.reset_style_render_func) self.listcols[col].set_cell_data_func(numcell, self.reset_style_render_func)
rows = len(result) # +1 for title row rows = len(result) # +1 for title row