Merge branch 'master' of git://git.assembla.com/fpdb-sql
This commit is contained in:
commit
9d42b46459
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@ -298,6 +298,11 @@ class GuiPlayerStats (threading.Thread):
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col.set_sort_order(gtk.SORT_ASCENDING)
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col.set_sort_order(gtk.SORT_ASCENDING)
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self.liststore.set_sort_column_id(n, col.get_sort_order())
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self.liststore.set_sort_column_id(n, col.get_sort_order())
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self.liststore.set_sort_func(n, self.sortnums, n)
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self.liststore.set_sort_func(n, self.sortnums, n)
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for i in xrange(len(self.listcols)):
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self.listcols[i].set_sort_indicator(False)
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self.listcols[n].set_sort_indicator(True)
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# use this listcols[col].set_sort_indicator(True)
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# to turn indicator off for other cols
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except:
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except:
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err = traceback.extract_tb(sys.exc_info()[2])
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err = traceback.extract_tb(sys.exc_info()[2])
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print "***sortcols error: " + str(sys.exc_info()[1])
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print "***sortcols error: " + str(sys.exc_info()[1])
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@ -330,7 +335,7 @@ class GuiPlayerStats (threading.Thread):
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textcell50.set_property('xalign', 0.5)
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textcell50.set_property('xalign', 0.5)
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numcell = gtk.CellRendererText()
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numcell = gtk.CellRendererText()
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numcell.set_property('xalign', 1.0)
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numcell.set_property('xalign', 1.0)
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listcols = []
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self.listcols = []
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# Create header row eg column: ("game", True, "Game", 0.0, "%s")
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# Create header row eg column: ("game", True, "Game", 0.0, "%s")
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for col, column in enumerate(self.cols_to_show):
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for col, column in enumerate(self.cols_to_show):
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@ -338,28 +343,31 @@ class GuiPlayerStats (threading.Thread):
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s = [x for x in self.columns if x[colalias] == 'hand'][0][colheading]
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s = [x for x in self.columns if x[colalias] == 'hand'][0][colheading]
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else:
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else:
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s = column[colheading]
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s = column[colheading]
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listcols.append(gtk.TreeViewColumn(s))
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self.listcols.append(gtk.TreeViewColumn(s))
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view.append_column(listcols[col])
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view.append_column(self.listcols[col])
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if column[colformat] == '%s':
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if column[colformat] == '%s':
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if column[colxalign] == 0.0:
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if column[colxalign] == 0.0:
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listcols[col].pack_start(textcell, expand=True)
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self.listcols[col].pack_start(textcell, expand=True)
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listcols[col].add_attribute(textcell, 'text', col)
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self.listcols[col].add_attribute(textcell, 'text', col)
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else:
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else:
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listcols[col].pack_start(textcell50, expand=True)
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self.listcols[col].pack_start(textcell50, expand=True)
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listcols[col].add_attribute(textcell50, 'text', col)
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self.listcols[col].add_attribute(textcell50, 'text', col)
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listcols[col].set_expand(True)
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self.listcols[col].set_expand(True)
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else:
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else:
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listcols[col].pack_start(numcell, expand=True)
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self.listcols[col].pack_start(numcell, expand=True)
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listcols[col].add_attribute(numcell, 'text', col)
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self.listcols[col].add_attribute(numcell, 'text', col)
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listcols[col].set_expand(True)
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self.listcols[col].set_expand(True)
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#listcols[col].set_alignment(column[colxalign]) # no effect?
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#self.listcols[col].set_alignment(column[colxalign]) # no effect?
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if holecards:
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self.listcols[col].set_clickable(True)
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self.listcols[col].connect("clicked", self.sortcols, col)
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if col == 0:
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self.listcols[col].set_sort_order(gtk.SORT_DESCENDING)
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self.listcols[col].set_sort_indicator(True)
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if column[coltype] == 'cash':
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if column[coltype] == 'cash':
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listcols[col].set_clickable(True)
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self.listcols[col].set_cell_data_func(numcell, self.ledger_style_render_func)
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listcols[col].set_sort_indicator(True)
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listcols[col].connect("clicked", self.sortcols, col)
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listcols[col].set_cell_data_func(numcell, self.ledger_style_render_func)
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else:
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else:
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listcols[col].set_cell_data_func(numcell, self.reset_style_render_func)
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self.listcols[col].set_cell_data_func(numcell, self.reset_style_render_func)
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rows = len(result) # +1 for title row
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rows = len(result) # +1 for title row
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