Merge branch 'master' of git@github.com:kangaderoo/fpdb-kangaderoo.git
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				|  | @ -457,7 +457,9 @@ class Hud: | |||
|                 # TODO: is stat_windows getting converted somewhere from a list to a dict, for no good reason? | ||||
|                 for i, w in enumerate(self.stat_windows.itervalues()): | ||||
|                     (x, y) = loc[adj[i+1]] | ||||
|                     w.relocate(x, y) | ||||
|                     px = int(x * self.table.width  / 1000) | ||||
|                     py = int(y * self.table.height / 1000) | ||||
|                     w.relocate(px, py) | ||||
| 
 | ||||
|                 # While we're at it, fix the positions of mucked cards too | ||||
|                 for aux in self.aux_windows: | ||||
|  | @ -507,9 +509,11 @@ class Hud: | |||
| 
 | ||||
|     def save_layout(self, *args): | ||||
|         new_layout = [(0, 0)] * self.max | ||||
|         width = self.table.width | ||||
|         height = self.table.height | ||||
|         for sw in self.stat_windows: | ||||
|             loc = self.stat_windows[sw].window.get_position() | ||||
|             new_loc = (loc[0] - self.table.x, loc[1] - self.table.y) | ||||
|             (x,y) = self.stat_windows[sw].window.get_position() | ||||
|             new_loc = (int((x - self.table.x)*1000/width), int((y - self.table.y)*1000/height)) | ||||
|             new_layout[self.stat_windows[sw].adj - 1] = new_loc | ||||
|         self.config.edit_layout(self.table.site, self.max, locations = new_layout) | ||||
| #    ask each aux to save its layout back to the config object | ||||
|  | @ -571,16 +575,21 @@ class Hud: | |||
|             loc = self.config.get_locations(self.table.site, 9) | ||||
| 
 | ||||
| #    create the stat windows | ||||
|         # get the width and height of the client window | ||||
|         # The x and Y positions are now made relative. | ||||
|          | ||||
|         for i in xrange(1, self.max + 1): | ||||
|             (x, y) = loc[adj[i]] | ||||
|             px = int(x * self.table.width  / 1000) | ||||
|             py = int(y * self.table.height / 1000) | ||||
|             if i in self.stat_windows: | ||||
|                 self.stat_windows[i].relocate(x, y) | ||||
|                 self.stat_windows[i].relocate(px, py) | ||||
|             else: | ||||
|                 self.stat_windows[i] = Stat_Window(game = config.supported_games[self.poker_game], | ||||
|                                                parent = self, | ||||
|                                                table = self.table, | ||||
|                                                x = x, | ||||
|                                                y = y, | ||||
|                                                x = px, | ||||
|                                                y = py, | ||||
|                                                seat = i, | ||||
|                                                adj = adj[i], | ||||
|                                                player_id = 'fake', | ||||
|  |  | |||
|  | @ -357,21 +357,24 @@ class Aux_Seats(Aux_Window): | |||
|         except AttributeError: | ||||
|             return | ||||
|         loc = self.config.get_aux_locations(self.params['name'], int(self.hud.max)) | ||||
|         width = self.hud.table.width | ||||
|         height = self.hud.table.height | ||||
| 
 | ||||
|         for i in (range(1, self.hud.max + 1) + ['common']): | ||||
|             if i == 'common': | ||||
|                 (x, y) = self.params['layout'][self.hud.max].common | ||||
|             else: | ||||
|                 (x, y) = loc[adj[i]] | ||||
|             self.positions[i] = self.card_positions(x, self.hud.table.x, y, self.hud.table.y) | ||||
|             self.positions[i] = self.card_positions((x * width) / 1000, self.hud.table.x, (y * height) /1000, self.hud.table.y)        | ||||
|             self.m_windows[i].move(self.positions[i][0], self.positions[i][1]) | ||||
| 
 | ||||
| 
 | ||||
|     def create(self): | ||||
|         self.adj = self.hud.adj_seats(0, self.config)  # move adj_seats to aux and get rid of it in Hud.py | ||||
|         loc = self.config.get_aux_locations(self.params['name'], int(self.hud.max)) | ||||
|          | ||||
|         self.m_windows = {}      # windows to put the card images in | ||||
| 
 | ||||
|         width = self.hud.table.width | ||||
|         height = self.hud.table.height | ||||
|         for i in (range(1, self.hud.max + 1) + ['common']):            | ||||
|             if i == 'common': | ||||
|                 (x, y) = self.params['layout'][self.hud.max].common | ||||
|  | @ -383,7 +386,7 @@ class Aux_Seats(Aux_Window): | |||
|             self.m_windows[i].set_transient_for(self.hud.main_window) | ||||
|             self.m_windows[i].set_focus_on_map(False) | ||||
|             self.m_windows[i].connect("configure_event", self.configure_event_cb, i) | ||||
|             self.positions[i] = self.card_positions(x, self.hud.table.x, y, self.hud.table.y) | ||||
|             self.positions[i] = self.card_positions((x * width) / 1000, self.hud.table.x, (y * height) /1000, self.hud.table.y) | ||||
|             self.m_windows[i].move(self.positions[i][0], self.positions[i][1]) | ||||
|             if self.params.has_key('opacity'): | ||||
|                 self.m_windows[i].set_opacity(float(self.params['opacity'])) | ||||
|  | @ -425,11 +428,13 @@ class Aux_Seats(Aux_Window): | |||
|         """Save new layout back to the aux element in the config file.""" | ||||
|         new_locs = {} | ||||
| #        print "adj =", self.adj | ||||
|         witdh = self.hud.table.width | ||||
|         height = self.hud.table.height | ||||
|         for (i, pos) in self.positions.iteritems(): | ||||
|              if i != 'common': | ||||
|                 new_locs[self.adj[int(i)]] = (pos[0] - self.hud.table.x, pos[1] - self.hud.table.y) | ||||
|                 new_locs[self.adj[int(i)]] = ((pos[0] - self.hud.table.x) * 1000 / witdh, (pos[1] - self.hud.table.y) * 1000 / height) | ||||
|              else: | ||||
|                 new_locs[i] = (pos[0] - self.hud.table.x, pos[1] - self.hud.table.y) | ||||
|                 new_locs[i] = ((pos[0] - self.hud.table.x) * 1000 / witdh, (pos[1] - self.hud.table.y) * 1000 / height) | ||||
|         self.config.edit_aux_layout(self.params['name'], self.hud.max, locations = new_locs) | ||||
| 
 | ||||
|     def configure_event_cb(self, widget, event, i, *args): | ||||
|  |  | |||
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