Merge branch 'master' of git://git.assembla.com/fpdb-eric
This commit is contained in:
commit
9c49913b9c
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@ -160,6 +160,9 @@ class Hud:
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# create the stat windows
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# create the stat windows
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for i in range(1, self.max + 1):
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for i in range(1, self.max + 1):
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(x, y) = loc[adj[i]]
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(x, y) = loc[adj[i]]
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if self.stat_windows.has_key(i):
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self.stat_windows[i].relocate(x, y)
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else:
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self.stat_windows[i] = Stat_Window(game = config.supported_games[self.poker_game],
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self.stat_windows[i] = Stat_Window(game = config.supported_games[self.poker_game],
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parent = self,
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parent = self,
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table = self.table,
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table = self.table,
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@ -185,7 +188,13 @@ class Hud:
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def update(self, hand, config, stat_dict):
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def update(self, hand, config, stat_dict):
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self.hand = hand # this is the last hand, so it is available later
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self.hand = hand # this is the last hand, so it is available later
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for s in stat_dict.keys():
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for s in stat_dict.keys():
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try:
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self.stat_windows[stat_dict[s]['seat']].player_id = stat_dict[s]['player_id']
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self.stat_windows[stat_dict[s]['seat']].player_id = stat_dict[s]['player_id']
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except: # omg, we have more seats than stat windows .. damn poker sites with incorrect max seating info .. let's force 10 here
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self.max = 10
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self.create(hand, config)
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self.stat_windows[stat_dict[s]['seat']].player_id = stat_dict[s]['player_id']
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for r in range(0, config.supported_games[self.poker_game].rows):
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for r in range(0, config.supported_games[self.poker_game].rows):
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for c in range(0, config.supported_games[self.poker_game].cols):
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for c in range(0, config.supported_games[self.poker_game].cols):
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this_stat = config.supported_games[self.poker_game].stats[self.stats[r][c]]
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this_stat = config.supported_games[self.poker_game].stats[self.stats[r][c]]
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@ -284,6 +293,11 @@ class Stat_Window:
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top.set_decorated(1)
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top.set_decorated(1)
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top.move(x, y)
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top.move(x, y)
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def relocate(self, x, y):
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self.x = x + self.table.x
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self.y = y + self.table.y
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self.window.move(self.x, self.y)
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def __init__(self, parent, game, table, seat, x, y, player_id, font):
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def __init__(self, parent, game, table, seat, x, y, player_id, font):
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self.parent = parent # Hud object that this stat window belongs to
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self.parent = parent # Hud object that this stat window belongs to
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self.game = game # Configuration object for the curren
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self.game = game # Configuration object for the curren
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@ -147,12 +147,13 @@ class Importer:
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try:
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try:
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lastupdate = self.updated[file]
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lastupdate = self.updated[file]
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# print "Is " + str(stat_info.st_mtime) + " > " + str(lastupdate)
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# print "Is " + str(stat_info.st_mtime) + " > " + str(lastupdate)
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if stat_info.st_mtime > lastupdate:
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#if stat_info.st_mtime > lastupdate:
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if stat_info.st_size > lastupdate:
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self.import_file_dict(file)
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self.import_file_dict(file)
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self.updated[file] = time()
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self.updated[file] = stat_info.st_size
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except:
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except:
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# print "Adding " + str(file) + " at approx " + str(time())
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# print "Adding " + str(file) + " at approx " + str(time())
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self.updated[file] = time()
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self.updated[file] = 0
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# This is now an internal function that should not be called directly.
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# This is now an internal function that should not be called directly.
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def import_file_dict(self, file):
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def import_file_dict(self, file):
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