add sql param to Database constructor - aim is to have just one SQL instance passed around and to use Database for db connections and methods
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@ -39,7 +39,8 @@ import SQL
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import Card
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class Database:
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def __init__(self, c, db_name = None, game = None): # db_name and game not used any more
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def __init__(self, c, db_name = None, game = None, sql = None): # db_name and game not used any more
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print "creating Database instance, sql =", sql
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self.fdb = fpdb_db.fpdb_db() # sets self.fdb.db self.fdb.cursor and self.fdb.sql
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self.fdb.do_connect(c)
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self.connection = self.fdb.db
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@ -48,7 +49,11 @@ class Database:
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self.import_options = c.get_import_parameters()
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self.type = db_params['db-type']
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self.backend = db_params['db-backend']
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self.sql = SQL.Sql(type = self.type, db_server = db_params['db-server'])
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# where possible avoid creating new SQL instance by using the global one passed in
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if sql == None:
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self.sql = SQL.Sql(type = self.type, db_server = db_params['db-server'])
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else:
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self.sql = sql
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self.connection.rollback()
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# To add to config:
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@ -396,7 +396,7 @@ class fpdb:
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# Database connected to successfully, load queries to pass on to other classes
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self.querydict = FpdbSQLQueries.FpdbSQLQueries(self.db.get_backend_name())
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self.sql = SQL.Sql(type = self.settings['db-type'], db_server = self.settings['db-server'])
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#self.dbi = Database.Database(self.config, sql = self.sql) # dbi for db interface and to avoid clashes with db/database/etc
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self.dbi = Database.Database(self.config, sql = self.sql) # dbi for db interface and to avoid clashes with db/database/etc
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# can rename later if required
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self.db.db.rollback()
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#end def load_profile
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