Modify build script to install locales
When fpdb is built, the prebuilt .mo files from locale/$LANG/$TYPE/ are now automatically copied to target directory. For debian builds this means that all locales are placed in $INSTROOT/usr/share/locale and should be instantly usable for inclusion.
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31
setup.py
31
setup.py
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@ -10,6 +10,36 @@
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# Python packaging for fpdb
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from distutils.core import setup
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from distutils.command.install_data import install_data as INST
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import glob, string, os
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class inst_translations(INST):
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# Return triples for installations
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def __locales(self, rootdir):
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_globstr = '%s/*/*/*.mo' % rootdir
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paths = glob.glob(_globstr)
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_locales = []
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for p in paths:
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rp = string.split(p, '/', 2)
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(lang, loc, mo) = string.split(rp[2], '/')
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_locales.append( (lang, loc, mo) )
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return _locales
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def run(self):
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locales = self.__locales('pyfpdb/locale')
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for (lang, loc, mo_file) in locales:
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lang_dir = os.path.join('share', 'locale', lang, loc)
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lang_file = os.path.join('pyfpdb/locale', lang, loc, mo_file)
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self.data_files.append( (lang_dir, [lang_file]) )
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INST.run(self)
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commands = {
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'install_data': inst_translations
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}
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setup(name = 'fpdb',
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description = 'Free Poker Database',
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@ -18,6 +48,7 @@ setup(name = 'fpdb',
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author_email = 'fpdb-main@lists.sourceforge.net',
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packages = ['fpdb'],
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package_dir = { 'fpdb' : 'pyfpdb' },
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cmdclass = commands,
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data_files = [
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('/usr/share/pixmaps',
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['gfx/fpdb-icon.png', 'gfx/fpdb-icon2.png',
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