Merge branch 'master' of git://git.assembla.com/free_poker_tools.git
This commit is contained in:
commit
98e0a096d2
|
@ -3,7 +3,7 @@
|
|||
|
||||
Handles HUD configuration files.
|
||||
"""
|
||||
# Copyright 2008, Ray E. Barker
|
||||
# Copyright 2008, 2009, Ray E. Barker
|
||||
|
||||
#
|
||||
# This program is free software; you can redistribute it and/or modify
|
||||
|
@ -105,7 +105,12 @@ class Game:
|
|||
self.db = node.getAttribute("db")
|
||||
self.rows = int( node.getAttribute("rows") )
|
||||
self.cols = int( node.getAttribute("cols") )
|
||||
self.aux = node.getAttribute("aux")
|
||||
|
||||
aux_text = node.getAttribute("aux")
|
||||
aux_list = aux_text.split(',')
|
||||
for i in range(0, len(aux_list)):
|
||||
aux_list[i] = aux_list[i].strip()
|
||||
self.aux = aux_list
|
||||
|
||||
self.stats = {}
|
||||
for stat_node in node.getElementsByTagName('stat'):
|
||||
|
|
|
@ -4,7 +4,7 @@
|
|||
|
||||
Main for FreePokerTools HUD.
|
||||
"""
|
||||
# Copyright 2008, Ray E. Barker
|
||||
# Copyright 2008, 2009, Ray E. Barker
|
||||
#
|
||||
# This program is free software; you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
|
@ -31,8 +31,8 @@ Main for FreePokerTools HUD.
|
|||
import sys
|
||||
|
||||
# redirect the stderr
|
||||
errorfile = open('HUD-error.txt', 'w', 0)
|
||||
sys.stderr = errorfile
|
||||
#errorfile = open('HUD-error.txt', 'w', 0)
|
||||
#sys.stderr = errorfile
|
||||
|
||||
import os
|
||||
import thread
|
||||
|
@ -99,7 +99,7 @@ class HUD_main(object):
|
|||
self.hud_dict[table_name].tablehudlabel = newlabel
|
||||
self.hud_dict[table_name].create(new_hand_id, self.config, stat_dict, cards)
|
||||
for m in self.hud_dict[table_name].aux_windows:
|
||||
m.update_data(new_hand_id, self.db_connection)
|
||||
m.create()
|
||||
m.update_gui(new_hand_id)
|
||||
self.hud_dict[table_name].update(new_hand_id, self.config)
|
||||
self.hud_dict[table_name].reposition_windows()
|
||||
|
@ -108,6 +108,10 @@ class HUD_main(object):
|
|||
gtk.gdk.threads_leave()
|
||||
|
||||
self.hud_dict[table_name] = Hud.Hud(self, table, max, poker_game, self.config, self.db_connection)
|
||||
self.hud_dict[table_name].stat_dict = stat_dict
|
||||
self.hud_dict[table_name].cards = cards
|
||||
for aw in self.hud_dict[table_name].aux_windows:
|
||||
aw.update_data(new_hand_id, self.db_connection)
|
||||
gobject.idle_add(idle_func)
|
||||
|
||||
def update_HUD(self, new_hand_id, table_name, config):
|
||||
|
|
101
pyfpdb/Hello.py
Normal file
101
pyfpdb/Hello.py
Normal file
|
@ -0,0 +1,101 @@
|
|||
#!/usr/bin/env python
|
||||
"""Hello.py
|
||||
|
||||
Hello World demostration for Aux_Window.
|
||||
"""
|
||||
# Copyright 2009, Ray E. Barker
|
||||
#
|
||||
# This program is free software; you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation; either version 2 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program; if not, write to the Free Software
|
||||
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
########################################################################
|
||||
|
||||
# to do
|
||||
# add another class that demonstrates querying the db
|
||||
|
||||
# Standard Library modules
|
||||
import sys
|
||||
|
||||
# pyGTK modules
|
||||
import pygtk
|
||||
import gtk
|
||||
import gobject
|
||||
|
||||
# FreePokerTools modules
|
||||
from Mucked import Aux_Window
|
||||
|
||||
class Hello(Aux_Window):
|
||||
"""A 'Hello World' Aux_Window demo."""
|
||||
def create(self):
|
||||
# This demo simply creates a label in a window.
|
||||
self.container = gtk.Window()
|
||||
self.container.add(gtk.Label("Hello World"))
|
||||
# and shows it. There is no functionality.
|
||||
self.container.show_all()
|
||||
|
||||
class Hello_plus(Aux_Window):
|
||||
"""A slightly more complex 'Hello World demo."""
|
||||
def __init__(self, hud, config, params):
|
||||
"""Initialize a new aux_window object."""
|
||||
# Initialize the aux_window object. Do not interact with the gui
|
||||
# in this function.
|
||||
self.hud = hud # hud object that this aux window supports
|
||||
self.config = config # configuration object for this aux window to use
|
||||
self.params = params # hash aux params from config
|
||||
|
||||
self.hands_played = 0 # initialize the hands played counter
|
||||
|
||||
# get the site we are playing from the HUD
|
||||
self.site = hud.site
|
||||
print "site =", hud.site # print it to the terminal, to make sure
|
||||
|
||||
# now get our screen name for that site from the configuration
|
||||
# wrap it in a try/except in case screen name isn't set up in the config file
|
||||
try:
|
||||
site_params = self.config.get_site_parameters(self.hud.site)
|
||||
self.hero = site_params['screen_name']
|
||||
except:
|
||||
self.hero = 'YOUR NAME HERE'
|
||||
print "hero =", self.hero
|
||||
|
||||
|
||||
def create(self):
|
||||
"""Creates the gui."""
|
||||
self.container = gtk.Window() # create a gtk window for our container
|
||||
self.label = gtk.Label("") # create a blank label to write in update_gui
|
||||
self.container.add(self.label) # add it to our container
|
||||
self.container.show_all() # show the container and its contents
|
||||
|
||||
def update_data(self, new_hand_id, db_connection):
|
||||
"""Increment the hands.played attribute."""
|
||||
# This function will be called from the main program, in a thread separate from
|
||||
# the gui. Therefore complex calculations can be done without slowing down the
|
||||
# HUD. Long-running calculations will delay the appearance or updating of the HUD.
|
||||
# This function should NOT interact with the gui--that will cause unpredictable
|
||||
# results on some systems.
|
||||
|
||||
# This long running calculation is incrementing the number of hands played.
|
||||
self.hands_played = self.hands_played + 1
|
||||
|
||||
def update_gui(self, new_hand_id):
|
||||
"""Update the aux_window gui."""
|
||||
# This function runs inside the gui thread and should only be used for
|
||||
# interacting with the gui. Long-running calculations should not be done
|
||||
# in this function--they will prevent HUD interaction until they are
|
||||
# complete.
|
||||
|
||||
# Here, we just update the label in our aux_window from the number of
|
||||
# hands played that was updated in the "update_data()" function.
|
||||
self.label.set_text("Hello %s\nYou have played %d hands\n on %s." % (self.hero, self.hands_played, self.site))
|
||||
|
|
@ -3,7 +3,7 @@
|
|||
|
||||
Create and manage the hud overlays.
|
||||
"""
|
||||
# Copyright 2008, Ray E. Barker
|
||||
# Copyright 2008, 2009 Ray E. Barker
|
||||
|
||||
#
|
||||
# This program is free software; you can redistribute it and/or modify
|
||||
|
@ -45,6 +45,15 @@ import Mucked
|
|||
import Database
|
||||
import HUD_main
|
||||
|
||||
def importName(module_name, name):
|
||||
"""Import a named object 'name' from module 'module_name'."""
|
||||
# Recipe 16.3 in the Python Cookbook, 2nd ed. Thanks!!!!
|
||||
try:
|
||||
module = __import__(module_name, globals(), locals(), [name])
|
||||
except:
|
||||
return None
|
||||
return(getattr(module, name))
|
||||
|
||||
class Hud:
|
||||
|
||||
def __init__(self, parent, table, max, poker_game, config, db_connection):
|
||||
|
@ -75,6 +84,15 @@ class Hud:
|
|||
self.font = pango.FontDescription(font + " " + font_size)
|
||||
# do we need to add some sort of condition here for dealing with a request for a font that doesn't exist?
|
||||
|
||||
game_params = config.get_game_parameters(self.poker_game)
|
||||
if not game_params['aux'] == "":
|
||||
for aux in game_params['aux']:
|
||||
aux_params = config.get_aux_parameters(aux)
|
||||
my_import = importName(aux_params['module'], aux_params['class'])
|
||||
if my_import == None:
|
||||
continue
|
||||
self.aux_windows.append(my_import(self, config, aux_params))
|
||||
|
||||
def create_mw(self):
|
||||
|
||||
# Set up a main window for this this instance of the HUD
|
||||
|
@ -135,7 +153,7 @@ class Hud:
|
|||
if os.name == 'nt':
|
||||
self.topify_window(self.main_window)
|
||||
else:
|
||||
self.main_window.parentgdkhandle = gtk.gdk.window_foreign_new(self.table.number) # gets a gdk handle for poker client
|
||||
self.main_window.parentgdkhandle = gtk.gdk.window_foreign_new(int(self.table.number)) # gets a gdk handle for poker client
|
||||
self.main_window.gdkhandle = gtk.gdk.window_foreign_new(self.main_window.window.xid) # gets a gdk handle for the hud table window
|
||||
self.main_window.gdkhandle.set_transient_for(self.main_window.parentgdkhandle) #
|
||||
|
||||
|
@ -269,11 +287,6 @@ class Hud:
|
|||
self.stats[config.supported_games[self.poker_game].stats[stat].row] \
|
||||
[config.supported_games[self.poker_game].stats[stat].col] = \
|
||||
config.supported_games[self.poker_game].stats[stat].stat_name
|
||||
|
||||
game_params = config.get_game_parameters(self.poker_game)
|
||||
if not game_params['aux'] == "":
|
||||
aux_params = config.get_aux_parameters(game_params['aux'])
|
||||
self.aux_windows.append(eval("%s.%s(gtk.Window(), self, config, aux_params)" % (aux_params['module'], aux_params['class'])))
|
||||
|
||||
if os.name == "nt":
|
||||
gobject.timeout_add(500, self.update_table_position)
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
|
||||
Mucked cards display for FreePokerTools HUD.
|
||||
"""
|
||||
# Copyright 2008, Ray E. Barker
|
||||
# Copyright 2008, 2009, Ray E. Barker
|
||||
#
|
||||
# This program is free software; you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
|
@ -36,29 +36,27 @@ import Configuration
|
|||
import Database
|
||||
|
||||
class Aux_Window:
|
||||
def __init__(self, container, hud, params, config):
|
||||
def __init__(self, hud, params, config):
|
||||
self.config = hud
|
||||
self.config = config
|
||||
self.container = container
|
||||
|
||||
self.vbox = gtk.VBox()
|
||||
self.container.add(self.vbox)
|
||||
|
||||
def update_data(self):
|
||||
def update_data(self, *parms):
|
||||
pass
|
||||
|
||||
def update_gui(self):
|
||||
def update_gui(self, *parms):
|
||||
pass
|
||||
|
||||
def create(self, *parms):
|
||||
pass
|
||||
|
||||
def destroy(self):
|
||||
self.container.destroy()
|
||||
|
||||
class Stud_mucked(Aux_Window):
|
||||
def __init__(self, container, hud, config, params):
|
||||
def __init__(self, hud, config, params):
|
||||
|
||||
self.hud = hud # hud object that this aux window supports
|
||||
self.config = config # configuration object for this aux window to use
|
||||
self.container = container # parent container for this aux window widget
|
||||
self.params = params # hash aux params from config
|
||||
|
||||
try:
|
||||
|
@ -67,12 +65,18 @@ class Stud_mucked(Aux_Window):
|
|||
except:
|
||||
self.hero = ''
|
||||
|
||||
self.mucked_list = Stud_list(self, params, config, self.hero)
|
||||
self.mucked_cards = Stud_cards(self, params, config)
|
||||
self.mucked_list.mucked_cards = self.mucked_cards
|
||||
|
||||
def create(self):
|
||||
|
||||
self.container =gtk.Window()
|
||||
self.vbox = gtk.VBox()
|
||||
self.container.add(self.vbox)
|
||||
|
||||
self.mucked_list = Stud_list(self.vbox, self, params, config, self.hero)
|
||||
self.mucked_cards = Stud_cards(self.vbox, self, params, config)
|
||||
self.mucked_list.mucked_cards = self.mucked_cards
|
||||
self.mucked_list.create(self.vbox)
|
||||
self.mucked_cards.create(self.vbox)
|
||||
self.container.show_all()
|
||||
|
||||
def update_data(self, new_hand_id, db_connection):
|
||||
|
@ -84,16 +88,16 @@ class Stud_mucked(Aux_Window):
|
|||
self.mucked_list.update_gui(new_hand_id)
|
||||
|
||||
class Stud_list:
|
||||
def __init__(self, container, parent, params, config, hero):
|
||||
def __init__(self, parent, params, config, hero):
|
||||
|
||||
self.container = container
|
||||
self.parent = parent
|
||||
self.params = params
|
||||
self.config = config
|
||||
self.hero = hero
|
||||
# self.db_name = db_name
|
||||
|
||||
def create(self, container):
|
||||
# set up a scrolled window to hold the listbox
|
||||
self.container = container
|
||||
self.scrolled_window = gtk.ScrolledWindow()
|
||||
self.scrolled_window.set_policy(gtk.POLICY_NEVER, gtk.POLICY_ALWAYS)
|
||||
self.container.add(self.scrolled_window)
|
||||
|
@ -178,9 +182,8 @@ class Stud_list:
|
|||
vadj.set_value(vadj.upper)
|
||||
|
||||
class Stud_cards:
|
||||
def __init__(self, container, parent, params, config):
|
||||
def __init__(self, parent, params, config):
|
||||
|
||||
self.container = container #this is the parent container of the mucked cards widget
|
||||
self.parent = parent
|
||||
self.params = params
|
||||
self.config = config
|
||||
|
@ -193,6 +196,9 @@ class Stud_cards:
|
|||
|
||||
self.rows = 8
|
||||
self.cols = 7
|
||||
|
||||
def create(self, container):
|
||||
self.container = container
|
||||
self.grid = gtk.Table(self.rows, self.cols + 4, homogeneous = False)
|
||||
|
||||
for r in range(0, self.rows):
|
||||
|
@ -289,7 +295,6 @@ class Stud_cards:
|
|||
pb.copy_area(30*j, 42*i, 30, 42, temp_pb, 0, 0)
|
||||
card_images[(ranks[j], suits[i])] = temp_pb
|
||||
return(card_images)
|
||||
|
||||
# cards are 30 wide x 42 high
|
||||
|
||||
if __name__== "__main__":
|
||||
|
|
Loading…
Reference in New Issue
Block a user