Merge branch 'master' of git://git.assembla.com/free_poker_tools
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commit
98df6f74a9
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@ -151,7 +151,9 @@ class HUD_main(object):
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try:
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try:
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(table_name, max, poker_game) = self.db_connection.get_table_name(new_hand_id)
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(table_name, max, poker_game) = self.db_connection.get_table_name(new_hand_id)
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stat_dict = self.db_connection.get_stats_from_hand(new_hand_id)
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stat_dict = self.db_connection.get_stats_from_hand(new_hand_id)
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cards = self.db_connection.get_cards(new_hand_id)
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cards = self.db_connection.get_cards(new_hand_id)
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comm_cards = self.db_connection.get_common_cards(new_hand_id)
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cards['common'] = comm_cards['common']
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except Exception, err:
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except Exception, err:
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print "db error: skipping ", new_hand_id, err
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print "db error: skipping ", new_hand_id, err
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sys.stderr.write("Database error %s in hand %d. Skipping.\n" % (err, int(new_hand_id)))
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sys.stderr.write("Database error %s in hand %d. Skipping.\n" % (err, int(new_hand_id)))
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@ -99,3 +99,15 @@ class Hello_plus(Aux_Window):
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# hands played that was updated in the "update_data()" function.
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# hands played that was updated in the "update_data()" function.
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self.label.set_text("Hello %s\nYou have played %d hands\n on %s." % (self.hero, self.hands_played, self.site))
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self.label.set_text("Hello %s\nYou have played %d hands\n on %s." % (self.hero, self.hands_played, self.site))
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class Hello_Menu(Aux_Window):
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"""A 'Hello World' Aux_Window demo."""
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def create(self):
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# This demo puts a menu item on the HUD mainwindow.
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self.item = gtk.MenuItem('Print cards')
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self.hud.menu.append(self.item)
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self.item.connect("activate", self.print_cards)
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self.item.show()
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def print_cards(self, *args):
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# callback for the menu item
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print "cards =", self.hud.cards
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@ -349,10 +349,6 @@ class Flop_Mucked(Aux_Window):
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self.m_windows[i].show_all()
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self.m_windows[i].show_all()
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self.m_windows[i].hide()
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self.m_windows[i].hide()
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def update_data(self, new_hand_id, db_connection):
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cards = db_connection.get_common_cards(new_hand_id)
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self.hud.cards['common'] = cards['common']
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def update_gui(self, new_hand_id):
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def update_gui(self, new_hand_id):
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"""Prepare and show the mucked cards."""
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"""Prepare and show the mucked cards."""
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if self.displayed_cards:
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if self.displayed_cards:
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