Merge branch 'master' of git://git.assembla.com/fpdboz.git

This commit is contained in:
Eric Blade 2009-11-25 08:24:23 -05:00
commit 97f79c3cc5
8 changed files with 395 additions and 63 deletions

View File

@ -519,6 +519,9 @@ class Config:
file = None file = None
return file return file
def get_doc(self):
return self.doc
def get_site_node(self, site): def get_site_node(self, site):
for site_node in self.doc.getElementsByTagName("site"): for site_node in self.doc.getElementsByTagName("site"):
if site_node.getAttribute("site_name") == site: if site_node.getAttribute("site_name") == site:
@ -553,11 +556,9 @@ class Config:
return location_node return location_node
def save(self, file = None): def save(self, file = None):
if file is not None: if file is None:
with open(file, 'w') as f: file = self.file
self.doc.writexml(f) shutil.move(file, file+".backup")
else:
shutil.move(self.file, self.file+".backup")
with open(file, 'w') as f: with open(file, 'w') as f:
self.doc.writexml(f) self.doc.writexml(f)

View File

@ -1343,7 +1343,9 @@ class Database:
q = q.replace('%s', self.sql.query['placeholder']) q = q.replace('%s', self.sql.query['placeholder'])
self.cursor.execute(q, ( c = self.connection.cursor()
c.execute(q, (
p['tableName'], p['tableName'],
p['gameTypeId'], p['gameTypeId'],
p['siteHandNo'], p['siteHandNo'],
@ -1374,7 +1376,7 @@ class Database:
p['street4Pot'], p['street4Pot'],
p['showdownPot'] p['showdownPot']
)) ))
return self.get_last_insert_id(self.cursor) return self.get_last_insert_id(c)
# def storeHand # def storeHand
def storeHandsPlayers(self, hid, pids, pdata): def storeHandsPlayers(self, hid, pids, pdata):
@ -1393,16 +1395,39 @@ class Database:
pdata[p]['card6'], pdata[p]['card6'],
pdata[p]['card7'], pdata[p]['card7'],
pdata[p]['winnings'], pdata[p]['winnings'],
pdata[p]['rake'],
pdata[p]['totalProfit'],
pdata[p]['street0VPI'], pdata[p]['street0VPI'],
pdata[p]['street1Seen'], pdata[p]['street1Seen'],
pdata[p]['street2Seen'], pdata[p]['street2Seen'],
pdata[p]['street3Seen'], pdata[p]['street3Seen'],
pdata[p]['street4Seen'], pdata[p]['street4Seen'],
pdata[p]['sawShowdown'],
pdata[p]['wonAtSD'],
pdata[p]['street0Aggr'], pdata[p]['street0Aggr'],
pdata[p]['street1Aggr'], pdata[p]['street1Aggr'],
pdata[p]['street2Aggr'], pdata[p]['street2Aggr'],
pdata[p]['street3Aggr'], pdata[p]['street3Aggr'],
pdata[p]['street4Aggr'] pdata[p]['street4Aggr'],
pdata[p]['street1CBChance'],
pdata[p]['street2CBChance'],
pdata[p]['street3CBChance'],
pdata[p]['street4CBChance'],
pdata[p]['street1CBDone'],
pdata[p]['street2CBDone'],
pdata[p]['street3CBDone'],
pdata[p]['street4CBDone'],
pdata[p]['wonWhenSeenStreet1'],
pdata[p]['street0Calls'],
pdata[p]['street1Calls'],
pdata[p]['street2Calls'],
pdata[p]['street3Calls'],
pdata[p]['street4Calls'],
pdata[p]['street0Bets'],
pdata[p]['street1Bets'],
pdata[p]['street2Bets'],
pdata[p]['street3Bets'],
pdata[p]['street4Bets'],
) ) ) )
q = """INSERT INTO HandsPlayers ( q = """INSERT INTO HandsPlayers (
@ -1418,19 +1443,46 @@ class Database:
card6, card6,
card7, card7,
winnings, winnings,
rake,
totalProfit,
street0VPI, street0VPI,
street1Seen, street1Seen,
street2Seen, street2Seen,
street3Seen, street3Seen,
street4Seen, street4Seen,
sawShowdown,
wonAtSD,
street0Aggr, street0Aggr,
street1Aggr, street1Aggr,
street2Aggr, street2Aggr,
street3Aggr, street3Aggr,
street4Aggr street4Aggr,
street1CBChance,
street2CBChance,
street3CBChance,
street4CBChance,
street1CBDone,
street2CBDone,
street3CBDone,
street4CBDone,
wonWhenSeenStreet1,
street0Calls,
street1Calls,
street2Calls,
street3Calls,
street4Calls,
street0Bets,
street1Bets,
street2Bets,
street3Bets,
street4Bets
) )
VALUES ( VALUES (
%s, %s, %s, %s, %s, %s, %s,
%s, %s, %s, %s, %s,
%s, %s, %s, %s, %s,
%s, %s, %s, %s, %s,
%s, %s, %s, %s, %s,
%s, %s, %s, %s, %s, %s, %s, %s, %s, %s,
%s, %s, %s, %s, %s, %s, %s, %s, %s, %s,
%s, %s, %s, %s, %s, %s, %s, %s, %s, %s,
@ -1440,11 +1492,8 @@ class Database:
# position, # position,
# tourneyTypeId, # tourneyTypeId,
# startCards, # startCards,
# rake,
# totalProfit,
# street0_3BChance, # street0_3BChance,
# street0_3BDone, # street0_3BDone,
# sawShowdown,
# otherRaisedStreet1, # otherRaisedStreet1,
# otherRaisedStreet2, # otherRaisedStreet2,
# otherRaisedStreet3, # otherRaisedStreet3,
@ -1453,22 +1502,12 @@ class Database:
# foldToOtherRaisedStreet2, # foldToOtherRaisedStreet2,
# foldToOtherRaisedStreet3, # foldToOtherRaisedStreet3,
# foldToOtherRaisedStreet4, # foldToOtherRaisedStreet4,
# wonWhenSeenStreet1,
# wonAtSD,
# stealAttemptChance, # stealAttemptChance,
# stealAttempted, # stealAttempted,
# foldBbToStealChance, # foldBbToStealChance,
# foldedBbToSteal, # foldedBbToSteal,
# foldSbToStealChance, # foldSbToStealChance,
# foldedSbToSteal, # foldedSbToSteal,
# street1CBChance,
# street1CBDone,
# street2CBChance,
# street2CBDone,
# street3CBChance,
# street3CBDone,
# street4CBChance,
# street4CBDone,
# foldToStreet1CBChance, # foldToStreet1CBChance,
# foldToStreet1CBDone, # foldToStreet1CBDone,
# foldToStreet2CBChance, # foldToStreet2CBChance,
@ -1485,21 +1524,13 @@ class Database:
# street3CheckCallRaiseDone, # street3CheckCallRaiseDone,
# street4CheckCallRaiseChance, # street4CheckCallRaiseChance,
# street4CheckCallRaiseDone, # street4CheckCallRaiseDone,
# street0Calls,
# street1Calls,
# street2Calls,
# street3Calls,
# street4Calls,
# street0Bets,
# street1Bets,
# street2Bets,
# street3Bets,
# street4Bets
q = q.replace('%s', self.sql.query['placeholder']) q = q.replace('%s', self.sql.query['placeholder'])
#print "DEBUG: inserts: %s" %inserts #print "DEBUG: inserts: %s" %inserts
self.cursor.executemany(q, inserts) #print "DEBUG: q: %s" % q
c = self.connection.cursor()
c.executemany(q, inserts)
def storeHudCacheNew(self, gid, pid, hc): def storeHudCacheNew(self, gid, pid, hc):
q = """INSERT INTO HudCache ( q = """INSERT INTO HudCache (
@ -1641,6 +1672,15 @@ class Database:
# street4CheckCallRaiseChance, # street4CheckCallRaiseChance,
# street4CheckCallRaiseDone) # street4CheckCallRaiseDone)
def isDuplicate(self, gametypeID, siteHandNo):
dup = False
c = self.get_cursor()
c.execute(self.sql.query['isAlreadyInDB'], (gametypeID, siteHandNo))
result = c.fetchall()
if len(result) > 0:
dup = True
return dup
def getGameTypeId(self, siteid, game): def getGameTypeId(self, siteid, game):
c = self.get_cursor() c = self.get_cursor()
#FIXME: Fixed for NL at the moment #FIXME: Fixed for NL at the moment
@ -1680,6 +1720,13 @@ class Database:
q = "SELECT name, id FROM Players WHERE siteid=%s and name=%s" q = "SELECT name, id FROM Players WHERE siteid=%s and name=%s"
q = q.replace('%s', self.sql.query['placeholder']) q = q.replace('%s', self.sql.query['placeholder'])
#NOTE/FIXME?: MySQL has ON DUPLICATE KEY UPDATE
#Usage:
# INSERT INTO `tags` (`tag`, `count`)
# VALUES ($tag, 1)
# ON DUPLICATE KEY UPDATE `count`=`count`+1;
#print "DEBUG: name: %s site: %s" %(name, site_id) #print "DEBUG: name: %s site: %s" %(name, site_id)
c.execute (q, (site_id, name)) c.execute (q, (site_id, name))

View File

@ -18,7 +18,7 @@
#fpdb modules #fpdb modules
import Card import Card
DEBUG = True DEBUG = False
if DEBUG: if DEBUG:
import pprint import pprint
@ -39,12 +39,24 @@ class DerivedStats():
#Init vars that may not be used, but still need to be inserted. #Init vars that may not be used, but still need to be inserted.
# All stud street4 need this when importing holdem # All stud street4 need this when importing holdem
self.handsplayers[player[1]]['winnings'] = 0 self.handsplayers[player[1]]['winnings'] = 0
self.handsplayers[player[1]]['rake'] = 0
self.handsplayers[player[1]]['totalProfit'] = 0
self.handsplayers[player[1]]['street4Seen'] = False self.handsplayers[player[1]]['street4Seen'] = False
self.handsplayers[player[1]]['street4Aggr'] = False self.handsplayers[player[1]]['street4Aggr'] = False
self.handsplayers[player[1]]['wonWhenSeenStreet1'] = False
self.handsplayers[player[1]]['sawShowdown'] = False
self.handsplayers[player[1]]['wonAtSD'] = False
for i in range(5):
self.handsplayers[player[1]]['street%dCalls' % i] = 0
self.handsplayers[player[1]]['street%dBets' % i] = 0
for i in range(1,5):
self.handsplayers[player[1]]['street%dCBChance' %i] = False
self.handsplayers[player[1]]['street%dCBDone' %i] = False
self.assembleHands(self.hand) self.assembleHands(self.hand)
self.assembleHandsPlayers(self.hand) self.assembleHandsPlayers(self.hand)
if DEBUG: if DEBUG:
print "Hands:" print "Hands:"
pp.pprint(self.hands) pp.pprint(self.hands)
@ -95,33 +107,56 @@ class DerivedStats():
#print "DEBUG: playersAtStreet 1:'%s' 2:'%s' 3:'%s' 4:'%s'" %(self.hands['playersAtStreet1'],self.hands['playersAtStreet2'],self.hands['playersAtStreet3'],self.hands['playersAtStreet4']) #print "DEBUG: playersAtStreet 1:'%s' 2:'%s' 3:'%s' 4:'%s'" %(self.hands['playersAtStreet1'],self.hands['playersAtStreet2'],self.hands['playersAtStreet3'],self.hands['playersAtStreet4'])
self.streetXRaises(hand) # Empty function currently self.streetXRaises(hand) # Empty function currently
# comment TEXT,
# commentTs DATETIME
def assembleHandsPlayers(self, hand): def assembleHandsPlayers(self, hand):
#street0VPI/vpip already called in Hand #street0VPI/vpip already called in Hand
# sawShowdown is calculated in playersAtStreetX, as that calculation gives us a convenient list of names
#hand.players = [[seat, name, chips],[seat, name, chips]] #hand.players = [[seat, name, chips],[seat, name, chips]]
for player in hand.players: for player in hand.players:
self.handsplayers[player[1]]['seatNo'] = player[0] self.handsplayers[player[1]]['seatNo'] = player[0]
self.handsplayers[player[1]]['startCash'] = player[2] self.handsplayers[player[1]]['startCash'] = player[2]
# Winnings is a non-negative value of money collected from the pot, which already includes the
# rake taken out. hand.collectees is Decimal, database requires cents
for player in hand.collectees:
self.handsplayers[player]['winnings'] = int(100 * hand.collectees[player])
for i, street in enumerate(hand.actionStreets[2:]): for i, street in enumerate(hand.actionStreets[2:]):
self.seen(self.hand, i+1) self.seen(self.hand, i+1)
for i, street in enumerate(hand.actionStreets[1:]): for i, street in enumerate(hand.actionStreets[1:]):
self.aggr(self.hand, i) self.aggr(self.hand, i)
self.calls(self.hand, i)
self.bets(self.hand, i)
default_holecards = ["Xx", "Xx", "Xx", "Xx"] # Winnings is a non-negative value of money collected from the pot, which already includes the
# rake taken out. hand.collectees is Decimal, database requires cents
for player in hand.collectees:
self.handsplayers[player]['winnings'] = int(100 * hand.collectees[player])
#FIXME: This is pretty dodgy, rake = hand.rake/#collectees
# You can really only pay rake when you collect money, but
# different sites calculate rake differently.
# Should be fine for split-pots, but won't be accurate for multi-way pots
self.handsplayers[player]['rake'] = int(100* hand.rake)/len(hand.collectees)
if self.handsplayers[player]['street1Seen'] == True:
self.handsplayers[player]['wonWhenSeenStreet1'] = True
if self.handsplayers[player]['sawShowdown'] == True:
self.handsplayers[player]['wonAtSD'] = True
for player in hand.pot.committed:
self.handsplayers[player]['totalProfit'] = int(self.handsplayers[player]['winnings'] - (100*hand.pot.committed[player]))
self.calcCBets(hand)
#default_holecards = ["Xx", "Xx", "Xx", "Xx"]
#if hand.gametype['base'] == "hold":
# pass
#elif hand.gametype['base'] == "stud":
# pass
#else:
# # Flop hopefully...
# pass
for street in hand.holeStreets: for street in hand.holeStreets:
for player in hand.players: for player in hand.players:
for i in range(1,8): self.handsplayers[player[1]]['card%d' % i] = 0 for i in range(1,8): self.handsplayers[player[1]]['card%d' % i] = 0
if player[1] in hand.holecards[street].keys(): #print "DEBUG: hand.holecards[%s]: %s" % (street, hand.holecards[street])
if player[1] in hand.holecards[street].keys() and hand.gametype['base'] == "hold":
self.handsplayers[player[1]]['card1'] = Card.encodeCard(hand.holecards[street][player[1]][1][0]) self.handsplayers[player[1]]['card1'] = Card.encodeCard(hand.holecards[street][player[1]][1][0])
self.handsplayers[player[1]]['card2'] = Card.encodeCard(hand.holecards[street][player[1]][1][1]) self.handsplayers[player[1]]['card2'] = Card.encodeCard(hand.holecards[street][player[1]][1][1])
try: try:
@ -174,7 +209,11 @@ class DerivedStats():
self.hands['playersAtStreet%d' % (i+1)] = len(set.union(alliners, actors)) self.hands['playersAtStreet%d' % (i+1)] = len(set.union(alliners, actors))
actions = hand.actions[hand.actionStreets[-1]] actions = hand.actions[hand.actionStreets[-1]]
self.hands['playersAtShowdown'] = len(set.union(self.pfba(actions) - self.pfba(actions, l=('folds',)), alliners)) pas = set.union(self.pfba(actions) - self.pfba(actions, l=('folds',)), alliners)
self.hands['playersAtShowdown'] = len(pas)
for player in pas:
self.handsplayers[player]['sawShowdown'] = True
def streetXRaises(self, hand): def streetXRaises(self, hand):
# self.actions[street] is a list of all actions in a tuple, contining the action as the second element # self.actions[street] is a list of all actions in a tuple, contining the action as the second element
@ -188,6 +227,20 @@ class DerivedStats():
for (i, street) in enumerate(hand.actionStreets[1:]): for (i, street) in enumerate(hand.actionStreets[1:]):
self.hands['street%dRaises' % i] = len(filter( lambda action: action[1] in ('raises','bets'), hand.actions[street])) self.hands['street%dRaises' % i] = len(filter( lambda action: action[1] in ('raises','bets'), hand.actions[street]))
def calcCBets(self, hand):
# Continuation Bet chance, action:
# Had the last bet (initiative) on previous street, got called, close street action
# Then no bets before the player with initiatives first action on current street
# ie. if player on street-1 had initiative
# and no donkbets occurred
for i, street in enumerate(hand.actionStreets[2:], start=1):
name = self.lastBetOrRaiser(hand.actionStreets[i])
if name:
chance = self.noBetsBefore(hand.actionStreets[i+1], name)
self.handsplayers[name]['street%dCBChance' %i] = True
if chance == True:
self.handsplayers[name]['street%dCBDone' %i] = self.betStreet(hand.actionStreets[i+1], name)
def seen(self, hand, i): def seen(self, hand, i):
pas = set() pas = set()
for act in hand.actions[hand.actionStreets[i+1]]: for act in hand.actions[hand.actionStreets[i+1]]:
@ -211,6 +264,20 @@ class DerivedStats():
else: else:
self.handsplayers[player[1]]['street%sAggr' % i] = False self.handsplayers[player[1]]['street%sAggr' % i] = False
def calls(self, hand, i):
callers = []
for act in hand.actions[hand.actionStreets[i+1]]:
if act[1] in ('calls'):
self.handsplayers[act[0]]['street%sCalls' % i] = 1 + self.handsplayers[act[0]]['street%sCalls' % i]
# CG - I'm sure this stat is wrong
# Best guess is that raise = 2 bets
def bets(self, hand, i):
betters = []
for act in hand.actions[hand.actionStreets[i+1]]:
if act[1] in ('bets'):
self.handsplayers[act[0]]['street%sBets' % i] = 1 + self.handsplayers[act[0]]['street%sBets' % i]
def countPlayers(self, hand): def countPlayers(self, hand):
pass pass
@ -226,3 +293,35 @@ class DerivedStats():
if f is not None and action[1] in f: continue if f is not None and action[1] in f: continue
players.add(action[0]) players.add(action[0])
return players return players
def noBetsBefore(self, street, player):
"""Returns true if there were no bets before the specified players turn, false otherwise"""
betOrRaise = False
for act in self.hand.actions[street]:
#Must test for player first in case UTG
if act[0] == player:
betOrRaise = True
break
if act[1] in ('bets', 'raises'):
break
return betOrRaise
def betStreet(self, street, player):
"""Returns true if player bet/raised the street as their first action"""
betOrRaise = False
for act in self.hand.actions[street]:
if act[0] == player and act[1] in ('bets', 'raises'):
betOrRaise = True
else:
break
return betOrRaise
def lastBetOrRaiser(self, street):
"""Returns player name that placed the last bet or raise for that street.
None if there were no bets or raises on that street"""
lastbet = None
for act in self.hand.actions[street]:
if act[1] in ('bets', 'raises'):
lastbet = act[0]
return lastbet

169
pyfpdb/GuiPrefs.py Executable file
View File

@ -0,0 +1,169 @@
#!/usr/bin/python
# -*- coding: utf-8 -*-
#Copyright 2008 Carl Gherardi
#This program is free software: you can redistribute it and/or modify
#it under the terms of the GNU Affero General Public License as published by
#the Free Software Foundation, version 3 of the License.
#
#This program is distributed in the hope that it will be useful,
#but WITHOUT ANY WARRANTY; without even the implied warranty of
#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
#GNU General Public License for more details.
#
#You should have received a copy of the GNU Affero General Public License
#along with this program. If not, see <http://www.gnu.org/licenses/>.
#In the "official" distribution you can find the license in
#agpl-3.0.txt in the docs folder of the package.
import xml.dom.minidom
from xml.dom.minidom import Node
import pygtk
pygtk.require('2.0')
import gtk
import gobject
import Configuration
class GuiPrefs:
def __init__(self, config, mainwin, dia):
self.config = config
self.main_window = mainwin
self.dialog = dia
self.tree_box = gtk.ScrolledWindow()
self.tree_box.set_policy(gtk.POLICY_AUTOMATIC, gtk.POLICY_AUTOMATIC)
self.dialog.add(self.tree_box)
self.dialog.show()
self.doc = None
self.configStore = None
self.configView = None
self.fillFrames()
def fillFrames(self):
self.doc = self.config.get_doc()
self.configStore = gtk.TreeStore(gobject.TYPE_PYOBJECT, gobject.TYPE_STRING, gobject.TYPE_STRING)
self.configView = gtk.TreeView(self.configStore)
self.configView.set_enable_tree_lines(True)
configColumn = gtk.TreeViewColumn("Setting")
self.configView.append_column(configColumn)
cRender = gtk.CellRendererText()
configColumn.pack_start(cRender, True)
configColumn.add_attribute(cRender, 'text', 1)
configColumn = gtk.TreeViewColumn("Value")
self.configView.append_column(configColumn)
cRender = gtk.CellRendererText()
configColumn.pack_start(cRender, True)
configColumn.add_attribute(cRender, 'text', 2)
if self.doc.documentElement.tagName == 'FreePokerToolsConfig':
self.configStore.clear()
self.root = self.configStore.append( None, [self.doc.documentElement, "fpdb", None] )
for elem in self.doc.documentElement.childNodes:
iter = self.addTreeRows(self.root, elem)
if self.root != None:
self.configView.expand_row(self.configStore.get_path(self.root), False)
self.configView.connect("row-activated", self.rowChosen)
self.configView.show()
self.tree_box.add(self.configView)
self.tree_box.show()
self.dialog.show()
def addTreeRows(self, parent, node):
if (node.nodeType == node.ELEMENT_NODE):
(setting, value) = (node.nodeName, None)
elif (node.nodeType == node.TEXT_NODE):
# text nodes hold the whitespace (or whatever) between the xml elements, not used here
(setting, value) = ("TEXT: ["+node.nodeValue+"|"+node.nodeValue+"]", node.data)
else:
(setting, value) = ("?? "+node.nodeValue, "type="+str(node.nodeType))
#iter = self.configStore.append( parent, [node.nodeValue, None] )
iter = None
if node.nodeType != node.TEXT_NODE and node.nodeType != node.COMMENT_NODE:
iter = self.configStore.append( parent, [node, setting, value] )
if node.hasAttributes():
for i in xrange(node.attributes.length):
self.configStore.append( iter, [node, node.attributes.item(i).localName, node.attributes.item(i).value] )
if node.hasChildNodes():
for elem in node.childNodes:
self.addTreeRows(iter, elem)
return iter
def rowChosen(self, tview, path, something2, data=None):
# tview should= self.configStore
tmodel = tview.get_model()
iter = tmodel.get_iter(path)
if tmodel.iter_has_child(iter):
# toggle children display
if tview.row_expanded(path):
tview.collapse_row(tmodel.get_path(iter))
else:
tview.expand_row(tmodel.get_path(iter), False)
else:
# display value and allow edit
name = tmodel.get_value( iter, 1 )
val = tmodel.get_value( iter, 2 )
dia_edit = gtk.Dialog(name,
self.main_window,
gtk.DIALOG_MODAL | gtk.DIALOG_DESTROY_WITH_PARENT,
(gtk.STOCK_CANCEL, gtk.RESPONSE_REJECT,
gtk.STOCK_OK, gtk.RESPONSE_ACCEPT))
#dia_edit.set_default_size(350, 100)
entry = gtk.Entry()
if val:
entry.set_text(val)
entry.set_width_chars(40)
dia_edit.vbox.pack_start(entry, False, False, 0)
entry.show()
entry.connect("activate", self.__set_entry, dia_edit)
response = dia_edit.run()
if response == gtk.RESPONSE_ACCEPT:
# update configStore
new_val = entry.get_text()
tmodel.set_value(iter, 2, new_val)
tmodel.get_value(iter, 0).setAttribute(name, new_val)
dia_edit.destroy()
def __set_entry(self, w, dia=None):
if dia is not None:
dia.response(gtk.RESPONSE_ACCEPT)
if __name__=="__main__":
config = Configuration.Config()
win = gtk.Window(gtk.WINDOW_TOPLEVEL)
win.set_title("Test Preferences Dialog")
win.set_border_width(1)
win.set_default_size(600, 500)
win.set_resizable(True)
dia = gtk.Dialog("Preferences",
win,
gtk.DIALOG_MODAL | gtk.DIALOG_DESTROY_WITH_PARENT,
(gtk.STOCK_CANCEL, gtk.RESPONSE_REJECT,
gtk.STOCK_SAVE, gtk.RESPONSE_ACCEPT))
dia.set_default_size(500, 500)
prefs = GuiPrefs(config, win, dia.vbox)
response = dia.run()
if response == gtk.RESPONSE_ACCEPT:
# save updated config
config.save()
dia.destroy()

View File

@ -210,23 +210,23 @@ db: a connected fpdb_db object"""
##### #####
# End prep functions # End prep functions
##### #####
# HandsActions - all actions for all players for all streets - self.actions
# HudCache data can be generated from HandsActions (HandsPlayers?)
# Hands - Summary information of hand indexed by handId - gameinfo
hh = self.stats.getHands() hh = self.stats.getHands()
if not db.isDuplicate(gtid, hh['siteHandNo']):
# Hands - Summary information of hand indexed by handId - gameinfo
hh['gameTypeId'] = gtid hh['gameTypeId'] = gtid
# seats TINYINT NOT NULL, # seats TINYINT NOT NULL,
hh['seats'] = len(sqlids) hh['seats'] = len(sqlids)
#print hh
handid = db.storeHand(hh) handid = db.storeHand(hh)
# HandsPlayers - ? ... Do we fix winnings?
db.storeHandsPlayers(handid, sqlids, self.stats.getHandsPlayers()) db.storeHandsPlayers(handid, sqlids, self.stats.getHandsPlayers())
# HandsActions - all actions for all players for all streets - self.actions
# HudCache data can be generated from HandsActions (HandsPlayers?)
# Tourneys ? # Tourneys ?
# TourneysPlayers # TourneysPlayers
else:
log.info("Hand.insert(): hid #: %s is a duplicate" % hh['siteHandNo'])
#Raise Duplicate exception?
pass pass
def select(self, handId): def select(self, handId):

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@ -94,7 +94,7 @@ follow : whether to tail -f the input"""
else: else:
log.info("Created directory '%s'" % out_dir) log.info("Created directory '%s'" % out_dir)
try: try:
self.out_fh = codecs.open(self.out_path, 'w', 'cp1252') self.out_fh = codecs.open(self.out_path, 'w', 'utf8')
except: except:
log.error("out_path %s couldn't be opened" % (self.out_path)) log.error("out_path %s couldn't be opened" % (self.out_path))
else: else:

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@ -69,6 +69,7 @@ import gtk
import interlocks import interlocks
import GuiPrefs
import GuiBulkImport import GuiBulkImport
import GuiPlayerStats import GuiPlayerStats
import GuiPositionalStats import GuiPositionalStats
@ -146,6 +147,20 @@ class fpdb:
dia.run() dia.run()
dia.destroy() dia.destroy()
def dia_preferences(self, widget, data=None):
dia = gtk.Dialog("Preferences",
self.window,
gtk.DIALOG_MODAL | gtk.DIALOG_DESTROY_WITH_PARENT,
(gtk.STOCK_CANCEL, gtk.RESPONSE_REJECT,
gtk.STOCK_SAVE, gtk.RESPONSE_ACCEPT))
dia.set_default_size(500, 500)
prefs = GuiPrefs.GuiPrefs(self.config, self.window, dia.vbox)
response = dia.run()
if response == gtk.RESPONSE_ACCEPT:
# save updated config
self.config.save()
dia.destroy()
def dia_create_del_database(self, widget, data=None): def dia_create_del_database(self, widget, data=None):
self.warning_box("Unimplemented: Create/Delete Database") self.warning_box("Unimplemented: Create/Delete Database")
self.obtain_global_lock() self.obtain_global_lock()
@ -350,6 +365,7 @@ class fpdb:
<menuitem action="LoadProf"/> <menuitem action="LoadProf"/>
<menuitem action="EditProf"/> <menuitem action="EditProf"/>
<menuitem action="SaveProf"/> <menuitem action="SaveProf"/>
<menuitem action="Preferences"/>
<separator/> <separator/>
<menuitem action="Quit"/> <menuitem action="Quit"/>
</menu> </menu>
@ -396,6 +412,7 @@ class fpdb:
('LoadProf', None, '_Load Profile (broken)', '<control>L', 'Load your profile', self.dia_load_profile), ('LoadProf', None, '_Load Profile (broken)', '<control>L', 'Load your profile', self.dia_load_profile),
('EditProf', None, '_Edit Profile (todo)', '<control>E', 'Edit your profile', self.dia_edit_profile), ('EditProf', None, '_Edit Profile (todo)', '<control>E', 'Edit your profile', self.dia_edit_profile),
('SaveProf', None, '_Save Profile (todo)', '<control>S', 'Save your profile', self.dia_save_profile), ('SaveProf', None, '_Save Profile (todo)', '<control>S', 'Save your profile', self.dia_save_profile),
('Preferences', None, '_Preferences', None, 'Edit your preferences', self.dia_preferences),
('import', None, '_Import'), ('import', None, '_Import'),
('sethharchive', None, '_Set HandHistory Archive Directory', None, 'Set HandHistory Archive Directory', self.select_hhArchiveBase), ('sethharchive', None, '_Set HandHistory Archive Directory', None, 'Set HandHistory Archive Directory', self.select_hhArchiveBase),
('bulkimp', None, '_Bulk Import', '<control>B', 'Bulk Import', self.tab_bulk_import), ('bulkimp', None, '_Bulk Import', '<control>B', 'Bulk Import', self.tab_bulk_import),

View File

@ -64,5 +64,4 @@ def testSQLiteModFunction():
assert vars[idx]%13 == int(i[0]) assert vars[idx]%13 == int(i[0])
idx = idx+1 idx = idx+1
assert 0 == 1
cur.execute("DROP TABLE test") cur.execute("DROP TABLE test")