Rewrite of XTables to use Xlib. Considerable cleanup in TableWindow.
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9772129f30
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@ -501,12 +501,23 @@ or None if we fail to get the info """
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else:
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return table_name
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@staticmethod
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def getTableNoRe(tournament):
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"Returns string to search window title for tournament table no."
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# Full Tilt: $30 + $3 Tournament (181398949), Table 1 - 600/1200 Ante 100 - Limit Razz
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# PokerStars: WCOOP 2nd Chance 02: $1,050 NLHE - Tournament 307521826 Table 1 - Blinds $30/$60
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return "%s.+Table (\d+)" % (tournament, )
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def getTableTitleRe(config, sitename, *args, **kwargs):
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"Returns string to search in windows titles for current site"
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return getSiteHhc(config, sitename).getTableTitleRe(*args, **kwargs)
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def getTableNoRe(config, sitename, *args, **kwargs):
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"Returns string to search window titles for tournament table no."
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return getSiteHhc(config, sitename).getTableNoRe(*args, **kwargs)
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def getSiteHhc(config, sitename):
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"Returns HHC class for current site"
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hhcName = config.supported_sites[sitename].converter
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@ -1,11 +1,13 @@
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#!/usr/bin/env python
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"""Discover_TableWindow.py
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"""Base class for interacting with poker client windows.
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Inspects the currently open windows and finds those of interest to us--that is
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poker table windows from supported sites. Returns a list
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of Table_Window objects representing the windows found.
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There are currently subclasses for X and Windows.
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The class queries the poker client window for data of interest, such as
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size and location. It also controls the signals to alert the HUD when the
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client has been resized, destroyed, etc.
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"""
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# Copyright 2008 - 2009, Ray E. Barker
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# Copyright 2008 - 2010, Ray E. Barker
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# This program is free software; you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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@ -24,35 +26,36 @@ of Table_Window objects representing the windows found.
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########################################################################
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# Standard Library modules
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import os
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import sys
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import re
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# pyGTK modules
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import pygtk
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import gtk
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import gobject
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# FreePokerTools modules
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import Configuration
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#if os.name == "posix":
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# import XTables
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#elif os.name == "nt":
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# import WinTables
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from HandHistoryConverter import getTableTitleRe
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from HandHistoryConverter import getTableNoRe
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# Global used for figuring out the current game being played from the title
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# The dict key is the fpdb name for the game
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# Global used for figuring out the current game being played from the title.
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# The dict key is a tuple of (limit type, category) for the game.
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# The list is the names for those games used by the supported poker sites
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# This is currently only used for HORSE, so it only needs to support those
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# This is currently only used for mixed games, so it only needs to support those
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# games on PokerStars and Full Tilt.
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game_names = { #fpdb name Stars Name FTP Name
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"holdem" : ("Hold\'em" , ),
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"omahahilo" : ("Omaha H/L" , ),
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"studhilo" : ("Stud H/L" , ),
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"razz" : ("Razz" , ),
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"studhi" : ("Stud" , "Stud Hi")
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nlpl_game_names = { #fpdb name Stars Name FTP Name (if different)
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("nl", "holdem" ) : ("No Limit Hold\'em" , ),
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("pl", "holdem" ) : ("Pot Limit Hold\'em" , ),
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("pl", "omahahi" ) : ("Pot Limit Omaha" ,"Pot Limit Omaha Hi" ),
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}
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limit_game_names = { #fpdb name Stars Name FTP Name
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("fl", "holdem" ) : ("Limit Hold\'em" , ),
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("fl", "omahahilo" ) : ("Limit Omaha H/L" , ),
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("fl", "studhilo" ) : ("Limit Stud H/L" , ),
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("fl", "razz" ) : ("Limit Razz" , ),
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("fl", "studhi" ) : ("Limit Stud" , "Stud Hi"),
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("fl", "27_3draw" ) : ("Limit Triple Draw 2-7 Lowball", )
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}
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# A window title might have our table name + one of theses words/
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# A window title might have our table name + one of these words/
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# phrases. If it has this word in the title, it is not a table.
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bad_words = ('History for table:', 'HUD:', 'Chat:')
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@ -75,11 +78,19 @@ gobject.signal_new("client_destroyed", gtk.Window,
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gobject.TYPE_NONE,
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(gobject.TYPE_PYOBJECT,))
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gobject.signal_new("game_changed", gtk.Window,
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gobject.SIGNAL_RUN_LAST,
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gobject.TYPE_NONE,
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(gobject.TYPE_PYOBJECT,))
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gobject.signal_new("table_changed", gtk.Window,
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gobject.SIGNAL_RUN_LAST,
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gobject.TYPE_NONE,
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(gobject.TYPE_PYOBJECT,))
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# Each TableWindow object must have the following attributes correctly populated:
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# tw.name = the table name from the title bar, which must to match the table name
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# from the corresponding hand history.
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# tw.site = the site name, e.g. PokerStars, FullTilt. This must match the site
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# name specified in the config file.
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# from the corresponding hand record in the db.
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# tw.number = This is the system id number for the client table window in the
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# format that the system presents it. This is Xid in Xwindows and
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# hwnd in Microsoft Windows.
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@ -91,60 +102,142 @@ gobject.signal_new("client_destroyed", gtk.Window,
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# to the top left of the display screen. This also does not include the
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# title bar and window borders. To put it another way, this is the
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# screen location of (0, 0) in the working window.
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# tournament = Tournament number for a tournament or None for a cash game.
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# table = Table number for a tournament.
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# gdkhandle =
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# window =
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# parent =
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# game =
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# search_string =
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class Table_Window(object):
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def __init__(self, search_string, table_name = None, tournament = None, table_number = None):
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def __init__(self, config, site, table_name = None, tournament = None, table_number = None):
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self.config = config
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self.site = site
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if tournament is not None and table_number is not None:
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print "tournament %s, table %s" % (tournament, table_number)
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self.tournament = int(tournament)
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self.table = int(table_number)
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self.name = "%s - %s" % (self.tournament, self.table)
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self.type = "tour"
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table_kwargs = dict(tournament = self.tournament, table_number = self.table)
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self.tableno_re = getTableNoRe(self.config, self.site, tournament = self.tournament)
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elif table_name is not None:
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# search_string = table_name
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self.name = table_name
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self.type = "cash"
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self.tournament = None
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table_kwargs = dict(table_name = table_name)
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else:
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return None
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self.find_table_parameters(search_string)
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self.search_string = getTableTitleRe(self.config, self.site, self.type, **table_kwargs)
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self.find_table_parameters()
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def __str__(self):
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# __str__ method for testing
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likely_attrs = ("site", "number", "title", "width", "height", "x", "y",
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"tournament", "table", "gdkhandle")
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likely_attrs = ("number", "title", "site", "width", "height", "x", "y",
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"tournament", "table", "gdkhandle", "window", "parent",
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"game", "search_string", "tableno_re")
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temp = 'TableWindow object\n'
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for a in likely_attrs:
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if getattr(self, a, 0):
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temp += " %s = %s\n" % (a, getattr(self, a))
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return temp
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####################################################################
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# "get" methods. These query the table and return the info to get.
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# They don't change the data in the table and are generally used
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# by the "check" methods. Most of the get methods are in the
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# subclass because they are specific to X, Windows, etc.
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def get_game(self):
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title = self.get_window_title()
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print title
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for game, names in game_names.iteritems():
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if title is None:
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return False
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# check for nl and pl games first, to avoid bad matches
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for game, names in nlpl_game_names.iteritems():
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for name in names:
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if name in title:
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return game
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return None
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for game, names in limit_game_names.iteritems():
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for name in names:
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if name in title:
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return game
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return False
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def check_geometry(self):
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def get_table_no(self):
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new_title = self.get_window_title()
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if new_title is None:
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return False
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mo = re.search(self.tableno_re, new_title)
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if mo is not None:
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return mo[1]
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return False
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####################################################################
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# check_table() is meant to be called by the hud periodically to
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# determine if the client has been moved or resized. check_table()
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# also checks and signals if the client has been closed.
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def check_table(self, hud):
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result = self.check_size()
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if result != False:
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hud.main_window.emit(result, hud)
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if result == "client_destroyed":
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return True
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result = self.check_loc()
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if result != False:
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hud.main_window.emit(result, hud)
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if result == "client_destroyed":
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return True
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return True
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####################################################################
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# "check" methods. They use the corresponding get method, update the
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# table object and return the name of the signal to be emitted or
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# False if unchanged. These do not signal for destroyed
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# clients to prevent a race condition.
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# These might be called by a Window.timeout, so they must not
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# return False, or the timeout will be cancelled.
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def check_game(self, hud):
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new_game = self.get_game()
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if new_game is not None and self.game != new_game:
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self.game = new_game
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hud.main_window.emit("game_changed", hud)
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return "game_changed"
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return True
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def check_size(self):
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new_geo = self.get_geometry()
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if new_geo is None: # window destroyed
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return "client_destroyed"
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elif self.x != new_geo['x'] or self.y != new_geo['y']: # window moved
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self.x = new_geo['x']
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self.y = new_geo['y']
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return "client_moved"
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elif self.width != new_geo['width'] or self.height != new_geo['height']: # window resized
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self.width = new_geo['width']
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self.height = new_geo['height']
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return "client_resized"
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return False # no change
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else: return False # window not changed
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def check_loc(self):
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new_geo = self.get_geometry()
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if new_geo is None: # window destroyed
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return "client_destroyed"
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if self.x != new_geo['x'] or self.y != new_geo['y']: # window moved
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self.x = new_geo['x']
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self.y = new_geo['y']
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return "client_moved"
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return False # no change
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def check_table_no(self, hud):
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result = self.get_table_no()
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if result != False and result != self.table:
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self.table = result
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hud.main_window.emit("table_changed", hud)
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return True
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def check_bad_words(self, title):
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for word in bad_words:
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# fpdb/free poker tools modules
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import Configuration
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from HandHistoryConverter import getTableTitleRe
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# get the correct module for the current os
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if os.name == 'posix':
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@ -58,24 +57,31 @@ if __name__=="__main__":
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self.main_window.move(table.x + dx, table.y + dy)
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self.main_window.show_all()
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table.topify(self)
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# These are the currently defined signals. Do this in the HUD.
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self.main_window.connect("client_moved", self.client_moved)
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self.main_window.connect("client_resized", self.client_resized)
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self.main_window.connect("client_destroyed", self.client_destroyed)
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self.main_window.connect("game_changed", self.game_changed)
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self.main_window.connect("table_changed", self.table_changed)
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# And these of the handlers that go with those signals.
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# These would live inside the HUD code.
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def client_moved(self, widget, hud):
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self.main_window.move(self.table.x + self.dx, self.table.y + self.dy)
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def client_resized(self, *args):
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print "client resized"
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print "Client resized"
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def client_destroyed(self, *args): # call back for terminating the main eventloop
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print "Client destroyed."
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gtk.main_quit()
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def check_on_table(table, hud):
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result = table.check_geometry()
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if result != False:
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hud.main_window.emit(result, hud)
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return True
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def game_changed(self, *args):
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print "Game Changed."
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def table_changed(self, *args):
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print "Table Changed."
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print "enter table name to find: ",
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table_name = sys.stdin.readline()
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@ -92,16 +98,12 @@ if __name__=="__main__":
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type = "cash"
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table_kwargs = dict(table_name = table_name)
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search_string = getTableTitleRe(config, "Full Tilt Poker", type, **table_kwargs)
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table = Tables.Table(search_string, **table_kwargs)
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table.gdk_handle = gtk.gdk.window_foreign_new(table.number)
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print "table =", table
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# print "game =", table.get_game()
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table = Tables.Table(config, "Full Tilt Poker", **table_kwargs)
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print table
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fake = fake_hud(table)
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print "fake =", fake
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gobject.timeout_add(100, check_on_table, table, fake)
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gobject.timeout_add(1000, table.check_game, fake)
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gobject.timeout_add(100, table.check_table, fake)
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print "calling main"
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gtk.main()
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#!/usr/bin/env python
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"""XTables.py
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XWindows specific methods for TableWindows Class.
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"""XWindows specific methods for TableWindows Class.
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"""
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# Copyright 2008 - 2010, Ray E. Barker
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@ -23,73 +21,67 @@ XWindows specific methods for TableWindows Class.
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# Standard Library modules
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import re
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import os
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import subprocess
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# pyGTK modules
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import gtk
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# Other Library modules
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import Xlib.display
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from Xlib import Xatom
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# FreePokerTools modules
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# FPDB modules
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from TableWindow import Table_Window
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# We might as well do this once and make them globals
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disp = Xlib.display.Display()
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root = disp.screen().root
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name_atom = disp.get_atom("WM_NAME", 1)
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icon_atom = disp.get_atom("WM_ICON_NAME", 1)
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class Table(Table_Window):
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def find_table_parameters(self, search_string):
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self.window = None
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done_looping = False
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for outside in root.query_tree().children:
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for inside in outside.query_tree().children:
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if done_looping: break
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# if inside.get_wm_name() and re.search(search_string, inside.get_wm_name()):
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if inside.get_wm_name() and re.search(search_string, inside.get_wm_icon_name()):
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print "inside = ", inside
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print "\n".join(dir(inside))
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for atom in inside.list_properties(): print atom, disp.get_atom_name(atom), inside.get_full_property(atom, Xatom.STRING).value
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if hasattr(inside, "window"): print "window = ", str(inside.window)
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if self.check_bad_words(inside.get_wm_name()): continue
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self.window = inside
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self.parent = outside
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done_looping = True
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def find_table_parameters(self):
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self.number = None
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for listing in os.popen('xwininfo -root -tree').readlines():
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if re.search(self.search_string, listing):
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mo = re.match('\s+([\dxabcdef]+) (.+):\s\(\"([a-zA-Z0-9\-.]+)\".+ (\d+)x(\d+)\+\d+\+\d+ \+(\d+)\+(\d+)', listing)
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self.number = int( mo.group(1), 0)
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self.title = re.sub('\"', '', mo.group(2))
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self.exe = "" # not used?
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self.hud = None # specified later
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break
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if self.window == None or self.parent == None:
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print "Window %s not found. Skipping." % search_string
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if self.number is None:
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return None
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my_geo = self.window.get_geometry()
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pa_geo = self.parent.get_geometry()
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self.window = self.get_window_from_xid(self.number)
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self.parent = self.window.query_tree().parent
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self.x = pa_geo.x + my_geo.x
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self.y = pa_geo.y + my_geo.y
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self.width = my_geo.width
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self.height = my_geo.height
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self.exe = self.window.get_wm_class()[0]
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self.title = self.window.get_wm_name()
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self.site = ""
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self.hud = None
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self.number = self.get_xid()
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geo = self.get_geometry()
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if geo is None: return None
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self.width = geo['width']
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self.height = geo['height']
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self.x = geo['x']
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self.y = geo['y']
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def get_xid(self):
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mo = re.match('Xlib\.display\.Window\(([\dxabcdef]+)', str(self.window))
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if not mo:
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self.game = self.get_game()
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self.gdk_handle = gtk.gdk.window_foreign_new(self.number)
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|
||||
def get_window_from_xid(self, id):
|
||||
for outside in root.query_tree().children:
|
||||
if outside.id == id:
|
||||
return outside
|
||||
for inside in outside.query_tree().children:
|
||||
if inside.id == id:
|
||||
return inside
|
||||
return None
|
||||
else:
|
||||
return int( mo.group(1), 0)
|
||||
|
||||
def get_geometry(self):
|
||||
try:
|
||||
my_geo = self.window.get_geometry()
|
||||
pa_geo = self.parent.get_geometry()
|
||||
return {'x' : pa_geo.x + my_geo.x,
|
||||
'y' : pa_geo.y + my_geo.y,
|
||||
return {'x' : my_geo.x + pa_geo.x,
|
||||
'y' : my_geo.y + pa_geo.y,
|
||||
'width' : my_geo.width,
|
||||
'height' : my_geo.height
|
||||
}
|
||||
|
@ -97,7 +89,13 @@ class Table(Table_Window):
|
|||
return None
|
||||
|
||||
def get_window_title(self):
|
||||
return self.window.get_wm_name()
|
||||
proc = subprocess.Popen("xwininfo -wm -id %d" % self.number, shell = True, stdout = subprocess.PIPE)
|
||||
s = proc.stdout.read()
|
||||
mo = re.search('"(.+)"', s)
|
||||
try:
|
||||
return mo.group(1)
|
||||
except AttributeError:
|
||||
return None
|
||||
|
||||
def topify(self, hud):
|
||||
hud.main_window.gdkhandle = gtk.gdk.window_foreign_new(hud.main_window.window.xid)
|
||||
|
|
Loading…
Reference in New Issue
Block a user