fix key error and add filter to logging.conf

This commit is contained in:
sqlcoder 2010-02-01 22:56:40 +00:00
parent d4248706e4
commit 96d0e0f181
2 changed files with 34 additions and 17 deletions

View File

@ -26,16 +26,21 @@ from time import *
import gobject
#import pokereval
import logging
# logging has been set up in fpdb.py or HUD_main.py, use their settings:
log = logging.getLogger("filter")
import Configuration
import Database
import SQL
import Charset
class Filters(threading.Thread):
def __init__(self, db, config, qdict, display = {}, debug=True):
# config and qdict are now redundant
self.debug = debug
#print "start of GraphViewer constructor"
self.db = db
self.cursor = db.cursor
self.sql = db.sql
@ -268,10 +273,10 @@ class Filters(threading.Thread):
self.callback['button2'] = callback
def cardCallback(self, widget, data=None):
print "DEBUG: %s was toggled %s" % (data, ("OFF", "ON")[widget.get_active()])
log.debug( "%s was toggled %s" % (data, ("OFF", "ON")[widget.get_active()]) )
def createPlayerLine(self, hbox, site, player):
print 'DEBUG :: add:"%s"' % player
log.debug('add:"%s"' % player)
label = gtk.Label(site +" id:")
hbox.pack_start(label, False, False, 3)
@ -300,14 +305,14 @@ class Filters(threading.Thread):
# get_text() returns a str but we want internal variables to be unicode:
_guiname = unicode(_name)
self.heroes[site] = _guiname
# print "DEBUG: setting heroes[%s]: %s"%(site, self.heroes[site])
# log.debug("setting heroes[%s]: %s"%(site, self.heroes[site]))
def __set_num_hands(self, w, val):
try:
self.numHands = int(w.get_text())
except:
self.numHands = 0
# print "DEBUG: setting numHands:", self.numHands
# log.debug("setting numHands:", self.numHands)
def createSiteLine(self, hbox, site):
cb = gtk.CheckButton(site)
@ -332,17 +337,17 @@ class Filters(threading.Thread):
def __set_site_select(self, w, site):
#print w.get_active()
self.sites[site] = w.get_active()
print "self.sites[%s] set to %s" %(site, self.sites[site])
log.debug("self.sites[%s] set to %s" %(site, self.sites[site]))
def __set_game_select(self, w, game):
#print w.get_active()
self.games[game] = w.get_active()
print "self.games[%s] set to %s" %(game, self.games[game])
log.debug("self.games[%s] set to %s" %(game, self.games[game]))
def __set_limit_select(self, w, limit):
#print w.get_active()
self.limits[limit] = w.get_active()
print "self.limit[%s] set to %s" %(limit, self.limits[limit])
log.debug("self.limit[%s] set to %s" %(limit, self.limits[limit]))
if limit.isdigit() or (len(limit) > 2 and (limit[-2:] == 'nl' or limit[-2:] == 'fl' or limit[-2:] == 'pl')):
if self.limits[limit]:
if self.cbNoLimits is not None:
@ -428,9 +433,11 @@ class Filters(threading.Thread):
if self.limits[limit]:
if not found[self.type]:
if self.type == 'ring':
self.rb['tour'].set_active(True)
if 'tour' in self.rb:
self.rb['tour'].set_active(True)
elif self.type == 'tour':
self.rb['ring'].set_active(True)
if 'ring' in self.rb:
self.rb['ring'].set_active(True)
elif limit == "pl":
if not self.limits[limit]:
# only toggle all nl limits off if they are all currently on
@ -452,11 +459,13 @@ class Filters(threading.Thread):
if self.limits[limit]:
if not found[self.type]:
if self.type == 'ring':
self.rb['tour'].set_active(True)
if 'tour' in self.rb:
self.rb['tour'].set_active(True)
elif self.type == 'tour':
self.rb['ring'].set_active(True)
if 'ring' in self.rb:
self.rb['ring'].set_active(True)
elif limit == "ring":
print "set", limit, "to", self.limits[limit]
log.debug("set", limit, "to", self.limits[limit])
if self.limits[limit]:
self.type = "ring"
for cb in self.cbLimits.values():
@ -464,7 +473,7 @@ class Filters(threading.Thread):
if self.types[cb.get_children()[0].get_text()] == 'tour':
cb.set_active(False)
elif limit == "tour":
print "set", limit, "to", self.limits[limit]
log.debug( "set", limit, "to", self.limits[limit] )
if self.limits[limit]:
self.type = "tour"
for cb in self.cbLimits.values():
@ -475,12 +484,12 @@ class Filters(threading.Thread):
def __set_seat_select(self, w, seat):
#print "__set_seat_select: seat =", seat, "active =", w.get_active()
self.seats[seat] = w.get_active()
print "self.seats[%s] set to %s" %(seat, self.seats[seat])
log.debug( "self.seats[%s] set to %s" %(seat, self.seats[seat]) )
def __set_group_select(self, w, group):
#print "__set_seat_select: seat =", seat, "active =", w.get_active()
self.groups[group] = w.get_active()
print "self.groups[%s] set to %s" %(group, self.groups[group])
log.debug( "self.groups[%s] set to %s" %(group, self.groups[group]) )
def fillPlayerFrame(self, vbox, display):
top_hbox = gtk.HBox(False, 0)
@ -579,6 +588,7 @@ class Filters(threading.Thread):
self.createGameLine(hbox, line[0])
else:
print "INFO: No games returned from database"
log.info("No games returned from database")
def fillLimitsFrame(self, vbox, display):
top_hbox = gtk.HBox(False, 0)
@ -660,6 +670,7 @@ class Filters(threading.Thread):
dest = vbox2 # for ring/tour buttons
else:
print "INFO: No games returned from database"
log.info("No games returned from database")
if "Type" in display and display["Type"] == True and found['ring'] and found['tour']:
rb1 = gtk.RadioButton(None, self.filterText['ring'])

View File

@ -1,5 +1,5 @@
[loggers]
keys=root,fpdb,logview,parser,importer,config,db,hud
keys=root,fpdb,logview,parser,importer,config,db,hud,filter
[handlers]
keys=consoleHandler,rotatingFileHandler
@ -53,6 +53,12 @@ handlers=consoleHandler,rotatingFileHandler
qualname=hud
propagate=0
[logger_filter]
level=INFO
handlers=consoleHandler,rotatingFileHandler
qualname=filter
propagate=0
[handler_consoleHandler]
class=StreamHandler
level=ERROR