fix conflicts

This commit is contained in:
Matt Turnbull 2009-05-30 16:40:27 +01:00
commit 94370a653c
2 changed files with 6 additions and 2 deletions

View File

@ -383,7 +383,7 @@ class fpdb:
print "todo: implement obtain_global_lock (users: pls ignore this)" print "todo: implement obtain_global_lock (users: pls ignore this)"
#end def obtain_global_lock #end def obtain_global_lock
def quit(self, widget): def quit(self, widget, data):
print "Quitting normally" print "Quitting normally"
#check if current settings differ from profile, if so offer to save or abort #check if current settings differ from profile, if so offer to save or abort
self.db.disconnect() self.db.disconnect()
@ -427,8 +427,12 @@ class fpdb:
ps_tab=new_ps_thread.get_vbox() ps_tab=new_ps_thread.get_vbox()
self.add_and_display_tab(ps_tab, "Positional Stats") self.add_and_display_tab(ps_tab, "Positional Stats")
<<<<<<< HEAD:pyfpdb/fpdb.py
def tab_main_help(self, widget, data=None): def tab_main_help(self, widget, data=None):
=======
def tab_main_help(self, widget, data):
>>>>>>> f0b4d82fa554c678f5df0e847083fb8c3bbd0bfa:pyfpdb/fpdb.py
"""Displays a tab with the main fpdb help screen""" """Displays a tab with the main fpdb help screen"""
#print "start of tab_main_help" #print "start of tab_main_help"
mh_tab=gtk.Label("""Welcome to Fpdb! mh_tab=gtk.Label("""Welcome to Fpdb!

View File

@ -2686,7 +2686,7 @@ def storeHudCache2(backend, cursor, base, category, gametypeId, hand_start_time,
# Try to do the update first: # Try to do the update first:
num = cursor.execute("""UPDATE HudCache num = cursor.execute("""UPDATE HudCache
SET HDs=HDs+%s, street0VPI=street0VPI+%s, street0Aggr=street0Aggr+%s, SET HDs=HDs+%s, street0VPI=street0VPI+%s, street0Aggr=street0Aggr+%s,
street0_3BChance=street0_3BChance+%s, street0_3BDone=street0_3BDone+%s, street0_3B4BChance=street0_3B4BChance+%s, street0_3B4BDone=street0_3B4BDone+%s,
street1Seen=street1Seen+%s, street2Seen=street2Seen+%s, street3Seen=street3Seen+%s, street1Seen=street1Seen+%s, street2Seen=street2Seen+%s, street3Seen=street3Seen+%s,
street4Seen=street4Seen+%s, sawShowdown=sawShowdown+%s, street4Seen=street4Seen+%s, sawShowdown=sawShowdown+%s,
street1Aggr=street1Aggr+%s, street2Aggr=street2Aggr+%s, street3Aggr=street3Aggr+%s, street1Aggr=street1Aggr+%s, street2Aggr=street2Aggr+%s, street3Aggr=street3Aggr+%s,