Stars: Take 42 on Tourney parsing
Hopefully fix parsing for bounty and cash tourneys for good. FPP is probably still broken
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@ -72,7 +72,7 @@ class PokerStars(HandHistoryConverter):
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(Tournament\s\# # open paren of tournament info
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(Tournament\s\# # open paren of tournament info
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(?P<TOURNO>\d+),\s
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(?P<TOURNO>\d+),\s
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# here's how I plan to use LS
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# here's how I plan to use LS
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(?P<BUYIN>(?P<BIAMT>[%(LS)s\d\.]+)?\+?(?P<BOUNTY>[%(LS)s\d\.]+)?\+?(?P<BIRAKE>[%(LS)s\d\.]+)\s?(?P<TOUR_ISO>%(LEGAL_ISO)s)?|Freeroll)\s+)?
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(?P<BUYIN>(?P<BIAMT>[%(LS)s\d\.]+)?\+(?P<BIRAKE>[%(LS)s\d\.]+)?\+?(?P<BOUNTY>[%(LS)s\d\.]+)?\s?(?P<TOUR_ISO>%(LEGAL_ISO)s)?|Freeroll)\s+)?
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# close paren of tournament info
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# close paren of tournament info
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(?P<MIXED>HORSE|8\-Game|HOSE)?\s?\(?
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(?P<MIXED>HORSE|8\-Game|HOSE)?\s?\(?
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(?P<GAME>Hold\'em|Razz|RAZZ|7\sCard\sStud|7\sCard\sStud\sHi/Lo|Omaha|Omaha\sHi/Lo|Badugi|Triple\sDraw\s2\-7\sLowball|5\sCard\sDraw)\s
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(?P<GAME>Hold\'em|Razz|RAZZ|7\sCard\sStud|7\sCard\sStud\sHi/Lo|Omaha|Omaha\sHi/Lo|Badugi|Triple\sDraw\s2\-7\sLowball|5\sCard\sDraw)\s
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@ -252,14 +252,20 @@ class PokerStars(HandHistoryConverter):
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raise FpdbParseError("failed to detect currency")
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raise FpdbParseError("failed to detect currency")
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if hand.buyinCurrency!="PSFP":
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if hand.buyinCurrency!="PSFP":
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hand.buyin = int(100*Decimal(info['BIAMT'][1:]))
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if info['BOUNTY'] != None:
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if info['BIRAKE'][0]!="$": #we have a non-bounty game
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# There is a bounty, Which means we need to switch BOUNTY and BIRAKE values
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info['BOUNTY']=info['BOUNTY']+info['BIRAKE'] #TODO remove this dirty dirty hack by fixing regex
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tmp = info['BOUNTY']
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hand.fee = int(100*Decimal(info['BOUNTY'][1:]))
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info['BOUNTY'] = info['BIRAKE']
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else:
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info['BIRAKE'] = tmp
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hand.fee = int(100*Decimal(info['BIRAKE'][1:]))
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info['BOUNTY'] = info['BOUNTY'].strip(u'$€') # Strip here where it isn't 'None'
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hand.koBounty = int(100*Decimal(info['BOUNTY']))
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info['BIAMT'] = info['BIAMT'].strip(u'$€')
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info['BIRAKE'] = info['BIRAKE'].strip(u'$€')
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hand.buyin = int(100*Decimal(info['BIAMT']))
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hand.fee = int(100*Decimal(info['BIRAKE']))
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hand.isKO = True
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hand.isKO = True
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hand.koBounty = int(100*Decimal(info['BOUNTY'][1:]))
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else:
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else:
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hand.buyin = int(Decimal(info[key][0:-3]))
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hand.buyin = int(Decimal(info[key][0:-3]))
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hand.fee = 0
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hand.fee = 0
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