Fix Draw parsing

This commit is contained in:
Worros 2009-11-29 15:22:46 +08:00
parent f5d8f153b5
commit 9071640182

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@ -872,7 +872,7 @@ class DrawHand(Hand):
self.streetList = ['BLINDSANTES', 'DEAL', 'DRAWONE', 'DRAWTWO', 'DRAWTHREE'] self.streetList = ['BLINDSANTES', 'DEAL', 'DRAWONE', 'DRAWTWO', 'DRAWTHREE']
self.allStreets = ['BLINDSANTES', 'DEAL', 'DRAWONE', 'DRAWTWO', 'DRAWTHREE'] self.allStreets = ['BLINDSANTES', 'DEAL', 'DRAWONE', 'DRAWTWO', 'DRAWTHREE']
self.holeStreets = ['DEAL', 'DRAWONE', 'DRAWTWO', 'DRAWTHREE'] self.holeStreets = ['DEAL', 'DRAWONE', 'DRAWTWO', 'DRAWTHREE']
self.actionStreets = ['PREDEAL', 'DEAL', 'DRAWONE', 'DRAWTWO', 'DRAWTHREE'] self.actionStreets = ['BLINDSANTES', 'DEAL', 'DRAWONE', 'DRAWTWO', 'DRAWTHREE']
self.communityStreets = [] self.communityStreets = []
Hand.__init__(self, sitename, gametype, handText) Hand.__init__(self, sitename, gametype, handText)
self.sb = gametype['sb'] self.sb = gametype['sb']