GuiStove: Temporary commit - add 'changed' hooks

They dont actually do anything yet.
This commit is contained in:
Worros 2010-12-10 20:02:24 +08:00
parent 267bf93fa5
commit 8fa38a26cc

View File

@ -54,7 +54,7 @@ class GuiStove():
self.mainHBox.show_all() self.mainHBox.show_all()
if DEBUG == False: if DEBUG == False:
warning_string = """ warning_string = _("""
Stove is a GUI mockup of a EV calculation page, and completely non functional. Stove is a GUI mockup of a EV calculation page, and completely non functional.
Unless you are interested in developing this feature, please ignore this page. Unless you are interested in developing this feature, please ignore this page.
@ -62,7 +62,7 @@ Unless you are interested in developing this feature, please ignore this page.
If you are interested in developing the code further see GuiStove.py and Stove.py If you are interested in developing the code further see GuiStove.py and Stove.py
Thankyou Thankyou
""" """)
self.warning_box(warning_string) self.warning_box(warning_string)
@ -161,14 +161,14 @@ Against the range: {
69.91% 15.83% 14.26% 69.91% 15.83% 14.26%
""" """
label = gtk.Label(outstring) self.outputlabel = gtk.Label(outstring)
out_frame.add(label) out_frame.add(self.outputlabel)
# Input Frame # Input Frame
table = gtk.Table(4, 4, True) table = gtk.Table(4, 4, True)
label = gtk.Label("Board:") label = gtk.Label("Board:")
board = gtk.Entry() board = gtk.Entry()
#board.connect("changed", self._some_function, arg) board.connect("changed", self.set_board_flop, board)
btn1 = gtk.Button() btn1 = gtk.Button()
btn1.set_image(gtk.image_new_from_stock(gtk.STOCK_INDEX, gtk.ICON_SIZE_BUTTON)) btn1.set_image(gtk.image_new_from_stock(gtk.STOCK_INDEX, gtk.ICON_SIZE_BUTTON))
@ -180,7 +180,7 @@ Against the range: {
label = gtk.Label("Player1:") label = gtk.Label("Player1:")
board = gtk.Entry() board = gtk.Entry()
#board.connect("changed", self._some_function, arg) board.connect("changed", self.set_hero_cards_flop, board)
btn2 = gtk.Button() btn2 = gtk.Button()
btn2.set_image(gtk.image_new_from_stock(gtk.STOCK_INDEX, gtk.ICON_SIZE_BUTTON)) btn2.set_image(gtk.image_new_from_stock(gtk.STOCK_INDEX, gtk.ICON_SIZE_BUTTON))
#btn.connect('clicked', self._some_function, arg) #btn.connect('clicked', self._some_function, arg)
@ -195,7 +195,7 @@ Against the range: {
label = gtk.Label("Player2:") label = gtk.Label("Player2:")
board = gtk.Entry() board = gtk.Entry()
#board.connect("changed", self._some_function, arg) board.connect("changed", self.set_villain_cards_flop, board)
btn4 = gtk.Button() btn4 = gtk.Button()
btn4.set_image(gtk.image_new_from_stock(gtk.STOCK_INDEX, gtk.ICON_SIZE_BUTTON)) btn4.set_image(gtk.image_new_from_stock(gtk.STOCK_INDEX, gtk.ICON_SIZE_BUTTON))
#btn.connect('clicked', self._some_function, arg) #btn.connect('clicked', self._some_function, arg)
@ -210,6 +210,15 @@ Against the range: {
#table.attach(label, i, i+1, j, j+1,) #table.attach(label, i, i+1, j, j+1,)
in_frame.add(table) in_frame.add(table)
def set_board_flop(self, caller, string):
print "DEBUG: called set_board_flop: '%s' '%s'" %(caller ,string)
def set_hero_cards_flop(self, caller, string):
print "DEBUG: called set_hero_cards_flop"
def set_villain_cards_flop(self, caller, string):
print "DEBUG: called set_villain_cards_flop"
def get_vbox(self): def get_vbox(self):