Added printtest back in and fixed a couple of SessionsCache bugs
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3ac088b748
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@ -1760,8 +1760,14 @@ class Database:
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# NEWIMPORT CODE
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###########################
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def storeHand(self, hdata, hbulk, doinsert = False):
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#stores into table hands:
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def storeHand(self, hdata, hbulk, doinsert = False, printdata = False):
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if printdata:
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print _("######## Hands ##########")
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import pprint
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pp = pprint.PrettyPrinter(indent=4)
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pp.pprint(hdata)
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print _("###### End Hands ########")
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# Tablename can have odd charachers
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hdata['tableName'] = Charset.to_db_utf8(hdata['tableName'])
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@ -1813,8 +1819,12 @@ class Database:
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self.commit()
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return hbulk
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def storeHandsPlayers(self, hid, pids, pdata, hpbulk, doinsert = False):
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def storeHandsPlayers(self, hid, pids, pdata, hpbulk, doinsert = False, printdata = False):
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#print "DEBUG: %s %s %s" %(hid, pids, pdata)
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if printdata:
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import pprint
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pp = pprint.PrettyPrinter(indent=4)
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pp.pprint(pdata)
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for p in pdata:
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hpbulk.append( ( hid,
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@ -1930,9 +1940,15 @@ class Database:
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c.executemany(q, hpbulk)
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return hpbulk
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def storeHandsActions(self, hid, pids, adata, habulk, doinsert = False):
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def storeHandsActions(self, hid, pids, adata, habulk, doinsert = False, printdata = False):
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#print "DEBUG: %s %s %s" %(hid, pids, adata)
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# This can be used to generate test data. Currently unused
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#if printdata:
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# import pprint
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# pp = pprint.PrettyPrinter(indent=4)
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# pp.pprint(adata)
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for a in adata:
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habulk.append( (hid,
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pids[adata[a]['player']],
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@ -2262,8 +2278,10 @@ class Database:
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if (game['type']=='summary'):
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hand['type'] = 'tour'
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hand['tourneys'] = 1
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hand['tourneyTypeId'] = pdata.tourneyTypeId
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hand['totalProfit'] = pdata.winnings[p] - (pdata.buyin + pdata.fee)
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hand['tourneyTypeId'] = pdata['tourneyTypeId']
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hand['totalProfit'] = pdata['winnings'][p]
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if pdata['buyinCurrency'] == pdata['winningsCurrency'][p]:
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hand['totalProfit'] - (pdata['buyin'] + pdata['fee'])
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elif (game['type']=='ring'):
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hand['type'] = game['type']
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hand['hands'] = 1
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@ -229,7 +229,7 @@ class SummaryImporter:
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doinsert = len(summaryTexts)==j
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try:
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conv = obj(db=self.database, config=self.config, siteName=site, summaryText=summaryText, builtFrom = "IMAP")
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sc, gsc = conv.updateSessionsCache(sc, gsc, self.tz, doinsert)
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sc, gsc = conv.updateSessionsCache(sc, gsc, None, doinsert)
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except FpdbParseError, e:
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errors += 1
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print _("Finished importing %s/%s tournament summaries") %(j, len(summaryTexts))
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@ -259,24 +259,24 @@ dealt whether they were seen in a 'dealt to' line
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next = id +1
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return next
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def insertHands(self, db, hbulk, doinsert = False):
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def insertHands(self, db, hbulk, doinsert = False, printtest = False):
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""" Function to insert Hand into database
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Should not commit, and do minimal selects. Callers may want to cache commits
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db: a connected Database object"""
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self.hands['gameTypeId'] = self.dbid_gt
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self.hands['seats'] = len(self.dbid_pids)
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hbulk = db.storeHand(self.hands, hbulk, doinsert)
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hbulk = db.storeHand(self.hands, hbulk, doinsert, printtest)
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return hbulk
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def insertHandsPlayers(self, db, hpbulk, doinsert = False):
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def insertHandsPlayers(self, db, hpbulk, doinsert = False, printtest = False):
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""" Function to inserts HandsPlayers into database"""
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hpbulk = db.storeHandsPlayers(self.dbid_hands, self.dbid_pids, self.handsplayers, hpbulk, doinsert)
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hpbulk = db.storeHandsPlayers(self.dbid_hands, self.dbid_pids, self.handsplayers, hpbulk, doinsert, printtest)
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return hpbulk
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def insertHandsActions(self, db, habulk, doinsert = False):
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def insertHandsActions(self, db, habulk, doinsert = False, printtest = False):
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""" Function to inserts HandsActions into database"""
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handsactions = self.stats.getHandsActions()
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habulk = db.storeHandsActions(self.dbid_hands, self.dbid_pids, handsactions, habulk, doinsert)
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habulk = db.storeHandsActions(self.dbid_hands, self.dbid_pids, handsactions, habulk, doinsert, printtest)
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return habulk
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def updateHudCache(self, db, hcbulk, doinsert = False):
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@ -292,11 +292,20 @@ winnings (int) the money the player ended the tourney with (can be 0, or -1 i
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self.heros = self.db.getHeroIds(self.dbid_pids, self.siteName)
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sc = self.db.prepSessionsCache(self.tourNo, self.dbid_pids, self.startTime, sc , self.heros, doinsert)
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gsc = self.db.storeSessionsCache(self.tourNo, self.dbid_pids, self.startTime, {'type': 'summary'}
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, None, self, sc, gsc, tz, self.heros, doinsert)
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,None, self.assembleInfo(), sc, gsc, tz, self.heros, doinsert)
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return sc, gsc
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def assembleInfo(self):
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info = {}
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info['tourneyTypeId'] = self.tourneyTypeId
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info['winnings'] = self.winnings
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info['winningsCurrency'] = self.winningsCurrency
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info['buyinCurrency'] = self.buyinCurrency
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info['buyin'] = self.buyin
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info['fee'] = self.fee
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return info
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def writeSummary(self, fh=sys.__stdout__):
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print >>fh, "Override me"
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@ -476,7 +476,7 @@ class Importer:
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try:
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id = hand.getHandId(self.database, id)
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sc, gsc = hand.updateSessionsCache(self.database, sc, gsc, None, doinsert)
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hbulk = hand.insertHands(self.database, hbulk, doinsert)
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hbulk = hand.insertHands(self.database, hbulk, doinsert, self.settings['testData'])
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hcbulk = hand.updateHudCache(self.database, hcbulk, doinsert)
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ihands.append(hand)
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to_hud.append(id)
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@ -488,8 +488,8 @@ class Importer:
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for i in range(len(ihands)):
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doinsert = len(ihands)==i+1
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hand = ihands[i]
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hpbulk = hand.insertHandsPlayers(self.database, hpbulk, doinsert)
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habulk = hand.insertHandsActions(self.database, habulk, doinsert)
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hpbulk = hand.insertHandsPlayers(self.database, hpbulk, doinsert, self.settings['testData'])
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habulk = hand.insertHandsActions(self.database, habulk, doinsert, self.settings['testData'])
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self.database.commit()
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#pipe the Hands.id out to the HUD
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