Hand class keeping track of pot total / bet amounts
Began to turn hand.printHand into the writeHand method but this may not be necessary after all
This commit is contained in:
parent
92656ae6a0
commit
862502cdc0
|
@ -60,7 +60,6 @@ from HandHistoryConverter import *
|
||||||
# ** Dealing River ** [ 6c ]
|
# ** Dealing River ** [ 6c ]
|
||||||
# smaragdar wins $ 102 USD from main pot with a pair of aces [ ad, ah, qs, 8h, 6c ]
|
# smaragdar wins $ 102 USD from main pot with a pair of aces [ ad, ah, qs, 8h, 6c ]
|
||||||
|
|
||||||
|
|
||||||
class Everleaf(HandHistoryConverter):
|
class Everleaf(HandHistoryConverter):
|
||||||
def __init__(self, config, file):
|
def __init__(self, config, file):
|
||||||
print "Initialising Everleaf converter class"
|
print "Initialising Everleaf converter class"
|
||||||
|
@ -71,8 +70,9 @@ class Everleaf(HandHistoryConverter):
|
||||||
self.rexx.setSplitHandRegex('\n\n\n\n')
|
self.rexx.setSplitHandRegex('\n\n\n\n')
|
||||||
self.rexx.setHandInfoRegex('.*#(?P<HID>[0-9]+)\n.*\nBlinds \$?(?P<SB>[.0-9]+)/\$?(?P<BB>[.0-9]+) (?P<GAMETYPE>.*) - (?P<YEAR>[0-9]+)/(?P<MON>[0-9]+)/(?P<DAY>[0-9]+) - (?P<HR>[0-9]+):(?P<MIN>[0-9]+):(?P<SEC>[0-9]+)\nTable (?P<TABLE>[ a-zA-Z]+)\nSeat (?P<BUTTON>[0-9]+)')
|
self.rexx.setHandInfoRegex('.*#(?P<HID>[0-9]+)\n.*\nBlinds \$?(?P<SB>[.0-9]+)/\$?(?P<BB>[.0-9]+) (?P<GAMETYPE>.*) - (?P<YEAR>[0-9]+)/(?P<MON>[0-9]+)/(?P<DAY>[0-9]+) - (?P<HR>[0-9]+):(?P<MIN>[0-9]+):(?P<SEC>[0-9]+)\nTable (?P<TABLE>[ a-zA-Z]+)\nSeat (?P<BUTTON>[0-9]+)')
|
||||||
self.rexx.setPlayerInfoRegex('Seat (?P<SEAT>[0-9]+): (?P<PNAME>.*) \( \$ (?P<CASH>[.0-9]+) USD \)')
|
self.rexx.setPlayerInfoRegex('Seat (?P<SEAT>[0-9]+): (?P<PNAME>.*) \( \$ (?P<CASH>[.0-9]+) USD \)')
|
||||||
self.rexx.setPostSbRegex('.*\n(?P<PNAME>.*): posts small blind \[')
|
self.rexx.setPostSbRegex('.*\n(?P<PNAME>.*): posts small blind \[\$? (?P<SB>[.0-9]+)')
|
||||||
self.rexx.setPostBbRegex('.*\n(?P<PNAME>.*): posts big blind \[')
|
self.rexx.setPostBbRegex('.*\n(?P<PNAME>.*): posts big blind \[\$? (?P<BB>[.0-9]+)')
|
||||||
|
# mct : what about posting small & big blinds simultaneously?
|
||||||
self.rexx.setHeroCardsRegex('.*\nDealt\sto\s(?P<PNAME>.*)\s\[ (?P<HOLE1>\S\S), (?P<HOLE2>\S\S) \]')
|
self.rexx.setHeroCardsRegex('.*\nDealt\sto\s(?P<PNAME>.*)\s\[ (?P<HOLE1>\S\S), (?P<HOLE2>\S\S) \]')
|
||||||
self.rexx.setActionStepRegex('.*\n(?P<PNAME>.*) (?P<ATYPE>bets|checks|raises|calls|folds)(\s\[\$ (?P<BET>[.\d]+) USD\])?')
|
self.rexx.setActionStepRegex('.*\n(?P<PNAME>.*) (?P<ATYPE>bets|checks|raises|calls|folds)(\s\[\$ (?P<BET>[.\d]+) USD\])?')
|
||||||
self.rexx.compileRegexes()
|
self.rexx.compileRegexes()
|
||||||
|
@ -115,9 +115,10 @@ class Everleaf(HandHistoryConverter):
|
||||||
players = []
|
players = []
|
||||||
|
|
||||||
for a in m:
|
for a in m:
|
||||||
players = players + [[a.group('SEAT'), a.group('PNAME'), a.group('CASH')]]
|
hand.addPlayer(a.group('SEAT'), a.group('PNAME'), a.group('CASH'))
|
||||||
|
#players = players + [[a.group('SEAT'), a.group('PNAME'), a.group('CASH')]]
|
||||||
|
|
||||||
hand.players = players
|
#hand.players = players
|
||||||
|
|
||||||
def markStreets(self, hand):
|
def markStreets(self, hand):
|
||||||
# PREFLOP = ** Dealing down cards **
|
# PREFLOP = ** Dealing down cards **
|
||||||
|
@ -129,12 +130,15 @@ class Everleaf(HandHistoryConverter):
|
||||||
def readBlinds(self, hand):
|
def readBlinds(self, hand):
|
||||||
try:
|
try:
|
||||||
m = self.rexx.small_blind_re.search(hand.string)
|
m = self.rexx.small_blind_re.search(hand.string)
|
||||||
hand.posted = [m.group('PNAME')]
|
hand.addBlind(m.group('PNAME'), m.group('SB'))
|
||||||
|
#hand.posted = [m.group('PNAME')]
|
||||||
except:
|
except:
|
||||||
hand.posted = ["FpdbNBP"]
|
hand.addBlind(None, 0)
|
||||||
|
#hand.posted = ["FpdbNBP"]
|
||||||
m = self.rexx.big_blind_re.finditer(hand.string)
|
m = self.rexx.big_blind_re.finditer(hand.string)
|
||||||
for a in m:
|
for a in m:
|
||||||
hand.posted = hand.posted + [a.group('PNAME')]
|
hand.addBlind(a.group('PNAME'), a.group('BB'))
|
||||||
|
#hand.posted = hand.posted + [a.group('PNAME')]
|
||||||
|
|
||||||
def readHeroCards(self, hand):
|
def readHeroCards(self, hand):
|
||||||
m = self.rexx.hero_cards_re.search(hand.string)
|
m = self.rexx.hero_cards_re.search(hand.string)
|
||||||
|
@ -149,11 +153,18 @@ class Everleaf(HandHistoryConverter):
|
||||||
m = self.rexx.action_re.finditer(hand.streets.group(street))
|
m = self.rexx.action_re.finditer(hand.streets.group(street))
|
||||||
hand.actions[street] = []
|
hand.actions[street] = []
|
||||||
for action in m:
|
for action in m:
|
||||||
if action.group('ATYPE') == 'raises' or action.group('ATYPE') == 'calls':
|
if action.group('ATYPE') == 'raises':
|
||||||
hand.actions[street] += [[action.group('PNAME'), action.group('ATYPE'), action.group('BET')]]
|
hand.addRaiseTo( street, action.group('PNAME'), action.group('BET') )
|
||||||
|
elif action.group('ATYPE') == 'calls':
|
||||||
|
hand.addCall( street, action.group('PNAME'), action.group('BET') )
|
||||||
|
elif action.group('ATYPE') == 'bets':
|
||||||
|
hand.addBet( street, action.group('PNAME'), action.group('BET') )
|
||||||
|
# mct: do we need to keep bet distinct from raise?
|
||||||
|
# hand.actions[street] += [[action.group('PNAME'), action.group('ATYPE'), action.group('BET')]]
|
||||||
else:
|
else:
|
||||||
|
print "DEBUG: unexpected readAction: %s %s" %(action.group('PNAME'),action.group('ATYPE'),)
|
||||||
hand.actions[street] += [[action.group('PNAME'), action.group('ATYPE')]]
|
hand.actions[street] += [[action.group('PNAME'), action.group('ATYPE')]]
|
||||||
print "DEBUG: readAction: %s " %(hand.actions)
|
#print "DEBUG: readAction: %s " %(hand.actions)
|
||||||
|
|
||||||
|
|
||||||
if __name__ == "__main__":
|
if __name__ == "__main__":
|
||||||
|
|
|
@ -23,6 +23,8 @@ import traceback
|
||||||
import os
|
import os
|
||||||
import os.path
|
import os.path
|
||||||
import xml.dom.minidom
|
import xml.dom.minidom
|
||||||
|
from decimal import Decimal
|
||||||
|
import operator
|
||||||
from xml.dom.minidom import Node
|
from xml.dom.minidom import Node
|
||||||
|
|
||||||
class HandHistoryConverter:
|
class HandHistoryConverter:
|
||||||
|
@ -73,7 +75,8 @@ class HandHistoryConverter:
|
||||||
self.readAction(hand, street)
|
self.readAction(hand, street)
|
||||||
|
|
||||||
if(hand.involved == True):
|
if(hand.involved == True):
|
||||||
self.writeHand("output file", hand)
|
#self.writeHand("output file", hand)
|
||||||
|
hand.printHand()
|
||||||
else:
|
else:
|
||||||
pass #Don't write out observed hands
|
pass #Don't write out observed hands
|
||||||
|
|
||||||
|
@ -183,6 +186,10 @@ class HandHistoryConverter:
|
||||||
for act in hand.actions['PREFLOP']:
|
for act in hand.actions['PREFLOP']:
|
||||||
self.printActionLine(act, 0)
|
self.printActionLine(act, 0)
|
||||||
|
|
||||||
|
if 'PREFLOP' in hand.actions:
|
||||||
|
for act in hand.actions['PREFLOP']:
|
||||||
|
print "PF action"
|
||||||
|
|
||||||
if 'FLOP' in hand.actions:
|
if 'FLOP' in hand.actions:
|
||||||
print "*** FLOP *** [%s %s %s]" %(hand.streets.group("FLOP1"), hand.streets.group("FLOP2"), hand.streets.group("FLOP3"))
|
print "*** FLOP *** [%s %s %s]" %(hand.streets.group("FLOP1"), hand.streets.group("FLOP2"), hand.streets.group("FLOP3"))
|
||||||
for act in hand.actions['FLOP']:
|
for act in hand.actions['FLOP']:
|
||||||
|
@ -208,12 +215,13 @@ class HandHistoryConverter:
|
||||||
|
|
||||||
def printActionLine(self, act, pot):
|
def printActionLine(self, act, pot):
|
||||||
if act[1] == 'folds' or act[1] == 'checks':
|
if act[1] == 'folds' or act[1] == 'checks':
|
||||||
print "%s: %s" %(act[0], act[1])
|
print "%s: %s " %(act[0], act[1])
|
||||||
if act[1] == 'calls':
|
if act[1] == 'calls':
|
||||||
print "%s: %s $%s" %(act[0], act[1], act[2])
|
print "%s: %s $%s" %(act[0], act[1], act[2])
|
||||||
if act[1] == 'raises':
|
if act[1] == 'raises':
|
||||||
print "%s: %s $%s to XXXpottotalXXX" %(act[0], act[1], act[2])
|
print "%s: %s $%s to XXXpottotalXXX" %(act[0], act[1], act[2])
|
||||||
|
|
||||||
|
|
||||||
#takes a poker float (including , for thousand seperator and converts it to an int
|
#takes a poker float (including , for thousand seperator and converts it to an int
|
||||||
def float2int (self, string):
|
def float2int (self, string):
|
||||||
pos=string.find(",")
|
pos=string.find(",")
|
||||||
|
@ -233,8 +241,8 @@ class HandHistoryConverter:
|
||||||
class Hand:
|
class Hand:
|
||||||
# def __init__(self, sitename, gametype, sb, bb, string):
|
# def __init__(self, sitename, gametype, sb, bb, string):
|
||||||
|
|
||||||
ups = {'a':'A', 't':'T', 'j':'J', 'q':'Q', 'k':'K'}
|
UPS = {'a':'A', 't':'T', 'j':'J', 'q':'Q', 'k':'K'}
|
||||||
|
STREETS = ['BLINDS','PREFLOP','FLOP','TURN','RIVER']
|
||||||
def __init__(self, sitename, gametype, string):
|
def __init__(self, sitename, gametype, string):
|
||||||
self.sitename = sitename
|
self.sitename = sitename
|
||||||
self.gametype = gametype
|
self.gametype = gametype
|
||||||
|
@ -257,9 +265,29 @@ class Hand:
|
||||||
self.hero = "Hiro"
|
self.hero = "Hiro"
|
||||||
self.holecards = "Xx Xx"
|
self.holecards = "Xx Xx"
|
||||||
self.action = []
|
self.action = []
|
||||||
self.totalpot = 0
|
|
||||||
self.rake = 0
|
self.rake = 0
|
||||||
|
|
||||||
|
self.bets = {}
|
||||||
|
self.lastBet = {}
|
||||||
|
self.orderedBets = {}
|
||||||
|
for street in self.STREETS:
|
||||||
|
self.bets[street] = {}
|
||||||
|
self.lastBet[street] = 0
|
||||||
|
|
||||||
|
def addPlayer(self, seat, name, chips):
|
||||||
|
"""seat, an int indicating the seat
|
||||||
|
name, the player name
|
||||||
|
chips, the chips the player has at the start of the hand"""
|
||||||
|
#self.players.append(name)
|
||||||
|
self.players.append([seat, name, chips])
|
||||||
|
#self.startChips[name] = chips
|
||||||
|
#self.endChips[name] = chips
|
||||||
|
#self.winners[name] = 0
|
||||||
|
for street in self.STREETS:
|
||||||
|
self.bets[street][name] = [0]
|
||||||
|
|
||||||
|
|
||||||
def addHoleCards(self,h1,h2,seat=None): # generalise to add hole cards for a specific seat or player
|
def addHoleCards(self,h1,h2,seat=None): # generalise to add hole cards for a specific seat or player
|
||||||
self.holecards = [self.card(h1), self.card(h2)]
|
self.holecards = [self.card(h1), self.card(h2)]
|
||||||
|
|
||||||
|
@ -267,24 +295,111 @@ class Hand:
|
||||||
def card(self,c):
|
def card(self,c):
|
||||||
"""upper case the ranks but not suits, 'atjqk' => 'ATJQK'"""
|
"""upper case the ranks but not suits, 'atjqk' => 'ATJQK'"""
|
||||||
# don't know how to make this 'static'
|
# don't know how to make this 'static'
|
||||||
for k,v in self.ups.items():
|
for k,v in self.UPS.items():
|
||||||
c = c.replace(k,v)
|
c = c.replace(k,v)
|
||||||
return c
|
return c
|
||||||
|
|
||||||
|
def addBlind(self, player, amount):
|
||||||
|
#self.bets['BLINDS'][player].append(Decimal(amount))
|
||||||
|
self.lastBet['PREFLOP'] = Decimal(amount)
|
||||||
|
self.posted += [player]
|
||||||
|
|
||||||
|
|
||||||
|
def addCall(self, street, player=None, amount=0):
|
||||||
|
self.bets[street][player].append(Decimal(amount))
|
||||||
|
#self.lastBet[street] = Decimal(amount)
|
||||||
|
self.actions[street] += [[player, 'calls', amount]]
|
||||||
|
|
||||||
|
def addRaiseTo(self, street, player, amountTo):
|
||||||
|
# amount is the amount raised to, not the amount raised.by
|
||||||
|
committedThisStreet = reduce(operator.add, self.bets[street][player], 0)
|
||||||
|
amountToCall = self.lastBet[street] - committedThisStreet
|
||||||
|
self.lastBet[street] = Decimal(amountTo)
|
||||||
|
amountBy = Decimal(amountTo) - amountToCall
|
||||||
|
self.bets[street][player].append(amountBy)
|
||||||
|
self.actions[street] += [[player, 'raises', amountBy, amountTo]]
|
||||||
|
|
||||||
|
#def addRaiseTo(self, street, player=None, amountTo=None):
|
||||||
|
#self.amounts[street] += Decimal(amountTo)
|
||||||
|
|
||||||
|
|
||||||
|
def addBet(self, street, player=None, amount=0):
|
||||||
|
self.bets[street][name].append(Decimal(amount))
|
||||||
|
self.orderedBets[street].append(Decimal(amount))
|
||||||
|
self.actions[street] += [[player, 'bets', amount]]
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
def printHand(self):
|
def printHand(self):
|
||||||
print self.sitename
|
# PokerStars format.
|
||||||
print self.gametype
|
print "### DEBUG ###"
|
||||||
print self.string
|
print "%s Game #%s: %s ($%s/$%s) - %s" %(self.sitename, self.handid, "XXXXhand.gametype", self.sb, self.bb, self.starttime)
|
||||||
print self.handid
|
print "Table '%s' %d-max Seat #%s is the button" %(self.tablename, self.maxseats, self.buttonpos)
|
||||||
print self.sb
|
for player in self.players:
|
||||||
print self.bb
|
print "Seat %s: %s ($%s)" %(player[0], player[1], player[2])
|
||||||
print self.tablename
|
|
||||||
print self.maxseats
|
if(self.posted[0] is None):
|
||||||
print self.counted_seats
|
print "No small blind posted"
|
||||||
print self.buttonpos
|
else:
|
||||||
print self.seating
|
print "%s: posts small blind $%s" %(self.posted[0], self.sb)
|
||||||
print self.players
|
|
||||||
print self.posted
|
#May be more than 1 bb posting
|
||||||
print self.action
|
for a in self.posted[1:]:
|
||||||
print self.involved
|
print "%s: posts big blind $%s" %(self.posted[1], self.bb)
|
||||||
print self.hero
|
|
||||||
|
# What about big & small blinds?
|
||||||
|
|
||||||
|
print "*** HOLE CARDS ***"
|
||||||
|
print "Dealt to %s [%s %s]" %(self.hero , self.holecards[0], self.holecards[1])
|
||||||
|
|
||||||
|
if 'PREFLOP' in self.actions:
|
||||||
|
for act in self.actions['PREFLOP']:
|
||||||
|
self.printActionLine(act)
|
||||||
|
|
||||||
|
if 'FLOP' in self.actions:
|
||||||
|
print "*** FLOP *** [%s %s %s]" %(self.streets.group("FLOP1"), self.streets.group("FLOP2"), self.streets.group("FLOP3"))
|
||||||
|
for act in self.actions['FLOP']:
|
||||||
|
self.printActionLine(act)
|
||||||
|
|
||||||
|
if 'TURN' in self.actions:
|
||||||
|
print "*** TURN *** [%s %s %s] [%s]" %(self.streets.group("FLOP1"), self.streets.group("FLOP2"), self.streets.group("FLOP3"), self.streets.group("TURN1"))
|
||||||
|
for act in self.actions['TURN']:
|
||||||
|
self.printActionLine(act)
|
||||||
|
|
||||||
|
if 'RIVER' in self.actions:
|
||||||
|
print "*** RIVER *** [%s %s %s %s] [%s]" %(self.streets.group("FLOP1"), self.streets.group("FLOP2"), self.streets.group("FLOP3"), self.streets.group("TURN1"), self.streets.group("RIVER1"))
|
||||||
|
for act in self.actions['RIVER']:
|
||||||
|
self.printActionLine(act)
|
||||||
|
|
||||||
|
print "*** SUMMARY ***"
|
||||||
|
print "XXXXXXXXXXXX Need sumary info XXXXXXXXXXX"
|
||||||
|
# print "Total pot $%s | Rake $%s)" %(hand.totalpot $" + hand.rake)
|
||||||
|
# print "Board [" + boardcards + "]"
|
||||||
|
#
|
||||||
|
# SUMMARY STUFF
|
||||||
|
|
||||||
|
|
||||||
|
#print self.sitename
|
||||||
|
#print self.gametype
|
||||||
|
#print self.string
|
||||||
|
#print self.handid
|
||||||
|
#print self.sb
|
||||||
|
#print self.bb
|
||||||
|
#print self.tablename
|
||||||
|
#print self.maxseats
|
||||||
|
#print self.counted_seats
|
||||||
|
#print self.buttonpos
|
||||||
|
#print self.seating
|
||||||
|
#print self.players
|
||||||
|
#print self.posted
|
||||||
|
#print self.action
|
||||||
|
#print self.involved
|
||||||
|
#print self.hero
|
||||||
|
|
||||||
|
def printActionLine(self, act):
|
||||||
|
if act[1] == 'folds' or act[1] == 'checks':
|
||||||
|
print "%s: %s " %(act[0], act[1])
|
||||||
|
if act[1] == 'calls':
|
||||||
|
print "%s: %s $%s" %(act[0], act[1], act[2])
|
||||||
|
if act[1] == 'raises':
|
||||||
|
print "%s: %s $%s to $%s" %(act[0], act[1], act[2], act[3])
|
Loading…
Reference in New Issue
Block a user