GuiPositionalStats.py
New tab, output cols aren't labelled properly but we appear to have something sane
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								pyfpdb/GuiPositionalStats.py
									
									
									
									
									
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										178
									
								
								pyfpdb/GuiPositionalStats.py
									
									
									
									
									
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					#!/usr/bin/python
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					#Copyright 2008 Steffen Jobbagy-Felso
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					#This program is free software: you can redistribute it and/or modify
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					#it under the terms of the GNU Affero General Public License as published by
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					#the Free Software Foundation, version 3 of the License.
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					#
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					#This program is distributed in the hope that it will be useful,
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					#but WITHOUT ANY WARRANTY; without even the implied warranty of
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					#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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					#GNU General Public License for more details.
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					#
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					#You should have received a copy of the GNU Affero General Public License
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					#along with this program. If not, see <http://www.gnu.org/licenses/>.
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					#In the "official" distribution you can find the license in
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					#agpl-3.0.txt in the docs folder of the package.
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					import threading
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					import pygtk
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					pygtk.require('2.0')
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					import gtk
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					import os
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					import fpdb_import
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					import fpdb_db
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					import FpdbSQLQueries
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					class GuiPositionalStats (threading.Thread):
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					    def get_vbox(self):
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					        """returns the vbox of this thread"""
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					        return self.main_hbox
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					    def toggleCallback(self, widget, data=None):
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					#        print "%s was toggled %s" % (data, ("OFF", "ON")[widget.get_active()])
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					        self.activesite = data
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					        print "DEBUG: activesite set to %s" %(self.activesite)
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					    def refreshStats(self, widget, data):
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					        try: self.stats_table.destroy()
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					        except AttributeError: pass
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					        self.fillStatsFrame(self.stats_frame)
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					    def fillStatsFrame(self, vbox):
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					        # Get currently active site and grab playerid
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					        print "DEBUG: attempting to fill stats frame"
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					        tmp = self.sql.query['playerStatsByPosition']
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					        result = self.cursor.execute(self.sql.query['getPlayerId'], (self.heroes[self.activesite],))
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					        result = self.cursor.fetchall()
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					        if not result == ():
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					                pid = result[0][0]
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					                pid = result[0][0]
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					                tmp = tmp.replace("<player_test>", "(" + str(pid) + ")")
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					                self.cursor.execute(tmp)
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					                result = self.cursor.fetchall()
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					                cols = 16
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					                rows = len(result)+1 # +1 for title row
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					                self.stats_table = gtk.Table(rows, cols, False)
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					                self.stats_table.set_col_spacings(4)
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					                self.stats_table.show()
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					                vbox.add(self.stats_table)
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					                # Create header row
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					                titles = ("Game", "Hands", "VPIP", "PFR", "Saw_F", "SawSD", "WtSDwsF", "W$SD", "FlAFq", "TuAFq", "RvAFq", "PoFAFq", "Net($)", "BB/100", "$/hand", "Variance")
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					                col = 0
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					                row = 0
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					                for t in titles:
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					                    l = gtk.Label(titles[col])
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					                    l.show()
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					                    self.stats_table.attach(l, col, col+1, row, row+1, yoptions=gtk.SHRINK)
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					                    col +=1 
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					                for row in range(rows-1):
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					                    if(row%2 == 0):
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					                        bgcolor = "white"
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					                    else:
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					                        bgcolor = "lightgrey"
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					                    for col in range(cols):
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					                        eb = gtk.EventBox()
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					                        eb.modify_bg(gtk.STATE_NORMAL, gtk.gdk.color_parse(bgcolor))
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					                        if result[row][col]:
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					                            l = gtk.Label(result[row][col])
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					                        else:
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					                            l = gtk.Label(' ')
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					                        if col == 0:
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					                            l.set_alignment(xalign=0.0, yalign=0.5)
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					                        else:
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					                            l.set_alignment(xalign=1.0, yalign=0.5)
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					                        eb.add(l)
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					                        self.stats_table.attach(eb, col, col+1, row+1, row+2, yoptions=gtk.SHRINK)
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					                        l.show()
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					                        eb.show()
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					        self.fdb.db.commit()
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					    #end def fillStatsFrame(self, vbox):
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					    def fillPlayerFrame(self, vbox):
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					        for site in self.conf.supported_sites.keys():
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					            hbox = gtk.HBox(False, 0)
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					            vbox.pack_start(hbox, False, True, 0)
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					            hbox.show()
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					            player = self.conf.supported_sites[site].screen_name
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					            self.createPlayerLine(hbox, site, player)
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					        hbox = gtk.HBox(False, 0)
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					        button = gtk.Button("Refresh")
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					        button.connect("clicked", self.refreshStats, False)
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					        button.show()
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					        hbox.add(button)
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					        vbox.pack_start(hbox, False, True, 0)
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					        hbox.show()
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					    def createPlayerLine(self, hbox, site, player):
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					        if(self.buttongroup == None):
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					            button = gtk.RadioButton(None, site + " id:")
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					            button.set_active(True)
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					            self.buttongroup = button
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					            self.activesite = site
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					        else:
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					            button = gtk.RadioButton(self.buttongroup, site + " id:")
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					        hbox.pack_start(button, True, True, 0)
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					        button.connect("toggled", self.toggleCallback, site)
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					        button.show()
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					        pname = gtk.Entry()
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					        pname.set_text(player)
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					        pname.set_width_chars(20)
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					        hbox.pack_start(pname, False, True, 0)
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					        pname.connect("changed", self.__set_hero_name, site)
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					        #TODO: Look at GtkCompletion - to fill out usernames
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					        pname.show()
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					        self.__set_hero_name(pname, site)
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					    def __set_hero_name(self, w, site):
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					        self.heroes[site] = w.get_text()
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					    def __init__(self, db, config, querylist, debug=True):
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					        self.debug=debug
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					        self.conf=config
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					        # create new db connection to avoid conflicts with other threads
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					        self.fdb = fpdb_db.fpdb_db()
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					        self.fdb.do_connect(self.conf)
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					        self.cursor=self.fdb.cursor
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					        self.sql = querylist
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					        self.activesite = None
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					        self.buttongroup = None
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					        self.heroes = {}
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					        self.stat_table = None
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					        self.stats_frame = None
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					        self.main_hbox = gtk.HBox(False, 0)
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					        self.main_hbox.show()
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					        playerFrame = gtk.Frame("Hero:")
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					        playerFrame.set_label_align(0.0, 0.0)
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					        playerFrame.show()
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					        vbox = gtk.VBox(False, 0)
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					        vbox.show()
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					        self.fillPlayerFrame(vbox)
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					        playerFrame.add(vbox)
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					        statsFrame = gtk.Frame("Stats:")
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					        statsFrame.set_label_align(0.0, 0.0)
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					        statsFrame.show()
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					        self.stats_frame = gtk.VBox(False, 0)
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					        self.stats_frame.show()
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					        self.fillStatsFrame(self.stats_frame)
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					        statsFrame.add(self.stats_frame)
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					        self.main_hbox.pack_start(playerFrame)
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					        self.main_hbox.pack_start(statsFrame)
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					@ -38,6 +38,7 @@ import fpdb_db
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import fpdb_simple
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					import fpdb_simple
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import GuiBulkImport
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					import GuiBulkImport
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import GuiPlayerStats
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					import GuiPlayerStats
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					import GuiPositionalStats
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import GuiTableViewer
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					import GuiTableViewer
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import GuiAutoImport
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					import GuiAutoImport
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import GuiGraphViewer
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					import GuiGraphViewer
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					@ -341,6 +342,12 @@ class fpdb:
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        ps_tab=new_ps_thread.get_vbox()
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					        ps_tab=new_ps_thread.get_vbox()
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        self.add_and_display_tab(ps_tab, "Player Stats")
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					        self.add_and_display_tab(ps_tab, "Player Stats")
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					    def tab_positional_stats(self, widget, data):
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					        new_ps_thread=GuiPositionalStats.GuiPositionalStats(self.db, self.config, self.querydict)
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					        self.threads.append(new_ps_thread)
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					        ps_tab=new_ps_thread.get_vbox()
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					        self.add_and_display_tab(ps_tab, "Ppositional Stats")
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    def tab_main_help(self, widget, data):
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					    def tab_main_help(self, widget, data):
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        """Displays a tab with the main fpdb help screen"""
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					        """Displays a tab with the main fpdb help screen"""
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					@ -401,6 +408,7 @@ This program is licensed under the AGPL3, see docs"""+os.sep+"agpl-3.0.txt")
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                ("/Viewers/Hand _Replayer (todo)", None, self.not_implemented, 0, None ),
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					                ("/Viewers/Hand _Replayer (todo)", None, self.not_implemented, 0, None ),
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                ("/Viewers/Player _Details (todo)", None, self.not_implemented, 0, None ),
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					                ("/Viewers/Player _Details (todo)", None, self.not_implemented, 0, None ),
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                ("/Viewers/_Player Stats (tabulated view)", None, self.tab_player_stats, 0, None ),
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					                ("/Viewers/_Player Stats (tabulated view)", None, self.tab_player_stats, 0, None ),
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					                ("/Viewers/Positional Stats (tabulated view)", None, self.tab_positional_stats, 0, None ),
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                ("/Viewers/Starting _Hands (todo)", None, self.not_implemented, 0, None ),
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					                ("/Viewers/Starting _Hands (todo)", None, self.not_implemented, 0, None ),
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                ("/Viewers/_Session Replayer (todo)", None, self.not_implemented, 0, None ),
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					                ("/Viewers/_Session Replayer (todo)", None, self.not_implemented, 0, None ),
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                ("/Viewers/Poker_table Viewer (mostly obselete)", "<control>T", self.tab_table_viewer, 0, None ),
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					                ("/Viewers/Poker_table Viewer (mostly obselete)", "<control>T", self.tab_table_viewer, 0, None ),
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