Changed the HandsActions table join index from 'handsPlayersId' to 'handId' and 'playerId'. This allows us to use executemany(), which is faster, in storeHandsPlayers when storing actions.
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@ -73,7 +73,7 @@ except ImportError:
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use_numpy = False
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DB_VERSION = 147
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DB_VERSION = 148
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# Variance created as sqlite has a bunch of undefined aggregate functions.
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@ -125,7 +125,8 @@ class Database:
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{'tab':'Gametypes', 'col':'siteId', 'drop':0}
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, {'tab':'Hands', 'col':'gametypeId', 'drop':0} # mct 22/3/09
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#, {'tab':'Hands', 'col':'siteHandNo', 'drop':0} unique indexes not dropped
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, {'tab':'HandsActions', 'col':'handsPlayerId', 'drop':0}
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, {'tab':'HandsActions', 'col':'handId', 'drop':1}
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, {'tab':'HandsActions', 'col':'playerId', 'drop':1}
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, {'tab':'HandsActions', 'col':'actionId', 'drop':1}
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, {'tab':'HandsPlayers', 'col':'handId', 'drop':1}
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, {'tab':'HandsPlayers', 'col':'playerId', 'drop':1}
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@ -150,7 +151,8 @@ class Database:
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, {'tab':'HandsPlayers', 'col':'handId', 'drop':0}
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, {'tab':'HandsPlayers', 'col':'playerId', 'drop':0}
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, {'tab':'HandsPlayers', 'col':'tourneysPlayersId', 'drop':0}
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, {'tab':'HandsActions', 'col':'handsPlayerId', 'drop':0}
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, {'tab':'HandsActions', 'col':'handId', 'drop':0}
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, {'tab':'HandsActions', 'col':'playerId', 'drop':0}
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, {'tab':'HandsActions', 'col':'actionId', 'drop':1}
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, {'tab':'HudCache', 'col':'gametypeId', 'drop':1}
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, {'tab':'HudCache', 'col':'playerId', 'drop':0}
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@ -174,7 +176,8 @@ class Database:
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, {'fktab':'HandsPlayers', 'fkcol':'handId', 'rtab':'Hands', 'rcol':'id', 'drop':1}
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, {'fktab':'HandsPlayers', 'fkcol':'playerId', 'rtab':'Players', 'rcol':'id', 'drop':1}
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, {'fktab':'HandsPlayers', 'fkcol':'tourneysPlayersId','rtab':'TourneysPlayers','rcol':'id', 'drop':1}
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, {'fktab':'HandsActions', 'fkcol':'handsPlayerId', 'rtab':'HandsPlayers', 'rcol':'id', 'drop':1}
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, {'fktab':'HandsActions', 'fkcol':'handId', 'rtab':'Hands', 'rcol':'id', 'drop':1}
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, {'fktab':'HandsActions', 'fkcol':'playerId', 'rtab':'Players', 'rcol':'id', 'drop':1}
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, {'fktab':'HandsActions', 'fkcol':'actionId', 'rtab':'Actions', 'rcol':'id', 'drop':1}
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, {'fktab':'HudCache', 'fkcol':'gametypeId', 'rtab':'Gametypes', 'rcol':'id', 'drop':1}
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, {'fktab':'HudCache', 'fkcol':'playerId', 'rtab':'Players', 'rcol':'id', 'drop':0}
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@ -184,7 +187,8 @@ class Database:
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{'fktab':'Hands', 'fkcol':'gametypeId', 'rtab':'Gametypes', 'rcol':'id', 'drop':1}
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, {'fktab':'HandsPlayers', 'fkcol':'handId', 'rtab':'Hands', 'rcol':'id', 'drop':1}
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, {'fktab':'HandsPlayers', 'fkcol':'playerId', 'rtab':'Players', 'rcol':'id', 'drop':1}
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, {'fktab':'HandsActions', 'fkcol':'handsPlayerId', 'rtab':'HandsPlayers', 'rcol':'id', 'drop':1}
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, {'fktab':'HandsActions', 'fkcol':'handId', 'rtab':'Hands', 'rcol':'id', 'drop':1}
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, {'fktab':'HandsActions', 'fkcol':'playerId', 'rtab':'Players', 'rcol':'id', 'drop':1}
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, {'fktab':'HandsActions', 'fkcol':'actionId', 'rtab':'Actions', 'rcol':'id', 'drop':1}
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, {'fktab':'HudCache', 'fkcol':'gametypeId', 'rtab':'Gametypes', 'rcol':'id', 'drop':1}
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, {'fktab':'HudCache', 'fkcol':'playerId', 'rtab':'Players', 'rcol':'id', 'drop':0}
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@ -1755,7 +1759,6 @@ class Database:
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pp.pprint(pdata)
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inserts = []
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hpid = {}
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for p in pdata:
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inserts.append( (hid,
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pids[p],
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@ -1860,17 +1863,9 @@ class Database:
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#print "DEBUG: inserts: %s" %inserts
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#print "DEBUG: q: %s" % q
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c = self.get_cursor()
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if self.import_options['saveActions']:
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for r in inserts:
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c.execute(q, r)
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hpid[(r[0], r[1])] = self.get_last_insert_id(c)
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else:
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c.executemany(q, inserts)
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return hpid
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def storeHandsActions(self, hid, pids, hpid, adata, printdata = False):
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def storeHandsActions(self, hid, pids, adata, printdata = False):
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#print "DEBUG: %s %s %s" %(hid, pids, adata)
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# This can be used to generate test data. Currently unused
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@ -1881,8 +1876,8 @@ class Database:
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inserts = []
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for a in adata:
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inserts.append( (hpid[(hid, pids[adata[a]['player']])],
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#self.getHandsPlayerId(self.hid, pids[adata[a]['player']]),
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inserts.append( (hid,
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pids[adata[a]['player']],
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adata[a]['street'],
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adata[a]['actionNo'],
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adata[a]['streetActionNo'],
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@ -266,11 +266,11 @@ db: a connected Database object"""
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hh['seats'] = len(self.dbid_pids)
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self.dbid_hands = db.storeHand(hh, printdata = printtest)
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self.dbid_hpid = db.storeHandsPlayers(self.dbid_hands, self.dbid_pids,
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self.stats.getHandsPlayers(), printdata = printtest)
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db.storeHandsPlayers(self.dbid_hands, self.dbid_pids, self.stats.getHandsPlayers(),
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printdata = printtest)
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if self.saveActions:
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db.storeHandsActions(self.dbid_hands, self.dbid_pids, self.dbid_hpid,
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self.stats.getHandsActions(), printdata = printtest)
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db.storeHandsActions(self.dbid_hands, self.dbid_pids, self.stats.getHandsActions(),
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printdata = printtest)
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else:
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log.info(_("Hand.insert(): hid #: %s is a duplicate") % hh['siteHandNo'])
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self.is_duplicate = True # i.e. don't update hudcache
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@ -1007,7 +1007,8 @@ class Sql:
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if db_server == 'mysql':
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self.query['createHandsActionsTable'] = """CREATE TABLE HandsActions (
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id BIGINT UNSIGNED AUTO_INCREMENT NOT NULL, PRIMARY KEY (id),
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handsPlayerId BIGINT UNSIGNED NOT NULL, FOREIGN KEY (handsPlayerId) REFERENCES HandsPlayers(id),
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handId BIGINT UNSIGNED NOT NULL, FOREIGN KEY (handId) REFERENCES Hands(id),
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playerId INT UNSIGNED NOT NULL, FOREIGN KEY (playerId) REFERENCES Players(id),
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street SMALLINT NOT NULL,
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actionNo SMALLINT NOT NULL,
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streetActionNo SMALLINT NOT NULL,
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@ -1022,7 +1023,8 @@ class Sql:
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elif db_server == 'postgresql':
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self.query['createHandsActionsTable'] = """CREATE TABLE HandsActions (
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id BIGSERIAL, PRIMARY KEY (id),
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handsPlayerId BIGINT, FOREIGN KEY (handsPlayerId) REFERENCES HandsPlayers(id),
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handId BIGINT NOT NULL, FOREIGN KEY (handId) REFERENCES Hands(id),
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playerId INT NOT NULL, FOREIGN KEY (playerId) REFERENCES Players(id),
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street SMALLINT,
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actionNo SMALLINT,
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streetActionNo SMALLINT,
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@ -1036,7 +1038,8 @@ class Sql:
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elif db_server == 'sqlite':
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self.query['createHandsActionsTable'] = """CREATE TABLE HandsActions (
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id INTEGER PRIMARY KEY,
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handsPlayerId BIGINT,
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handId INT NOT NULL,
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playerId INT NOT NULL,
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street SMALLINT,
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actionNo SMALLINT,
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streetActionNo SMALLINT,
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@ -1046,9 +1049,7 @@ class Sql:
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amountCalled INT,
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numDiscarded SMALLINT,
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cardsDiscarded TEXT,
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allIn BOOLEAN,
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FOREIGN KEY (handsPlayerId) REFERENCES HandsPlayers(id),
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FOREIGN KEY (actionId) REFERENCES Actions(id) ON DELETE CASCADE
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allIn BOOLEAN
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)"""
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@ -4323,7 +4324,7 @@ class Sql:
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self.query['handsPlayersTTypeId_joiner'] = " OR TourneysPlayersId+0="
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self.query['handsPlayersTTypeId_joiner_id'] = " OR id="
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self.query['store_hand'] = """INSERT INTO Hands (
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self.query['store_hand'] = """insert into Hands (
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tablename,
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gametypeid,
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sitehandno,
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@ -4355,13 +4356,13 @@ class Sql:
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street4Pot,
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showdownPot
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)
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VALUES
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values
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(%s, %s, %s, %s, %s, %s, %s, %s, %s, %s,
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%s, %s, %s, %s, %s, %s, %s, %s, %s, %s,
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%s, %s, %s, %s, %s, %s, %s, %s, %s, %s)"""
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self.query['store_hands_players'] = """INSERT INTO HandsPlayers (
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self.query['store_hands_players'] = """insert into HandsPlayers (
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handId,
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playerId,
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startCash,
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@ -4458,7 +4459,7 @@ class Sql:
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street3Raises,
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street4Raises
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)
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VALUES (
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values (
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%s, %s, %s, %s, %s,
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%s, %s, %s, %s, %s,
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%s, %s, %s, %s, %s,
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@ -4480,8 +4481,9 @@ class Sql:
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%s, %s, %s, %s, %s
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)"""
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self.query['store_hands_actions'] = """INSERT INTO HandsActions (
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handsPlayerId,
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self.query['store_hands_actions'] = """insert into HandsActions (
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handId,
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playerId,
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street,
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actionNo,
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streetActionNo,
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@ -4493,10 +4495,10 @@ class Sql:
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cardsDiscarded,
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allIn
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)
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VALUES (
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values (
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%s, %s, %s, %s, %s,
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%s, %s, %s, %s, %s,
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%s
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%s, %s
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)"""
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################################
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