Merge branch 'master' of git://git.assembla.com/mctfpdb.git
Conflicts: pyfpdb/HandHistoryConverter.py
This commit is contained in:
commit
824f6a3129
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@ -70,20 +70,24 @@ class Everleaf(HandHistoryConverter):
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HandHistoryConverter.__init__(self, config, file, sitename="Everleaf") # Call super class init.
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HandHistoryConverter.__init__(self, config, file, sitename="Everleaf") # Call super class init.
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self.sitename = "Everleaf"
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self.sitename = "Everleaf"
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self.setFileType("text", "cp1252")
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self.setFileType("text", "cp1252")
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self.rexx.setGameInfoRegex('.*Blinds \$?(?P<SB>[.0-9]+)/\$?(?P<BB>[.0-9]+)')
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self.rexx.setSplitHandRegex('\n\n+')
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self.re_GameInfo = re.compile(r".*Blinds \$?(?P<SB>[.0-9]+)/\$?(?P<BB>[.0-9]+)")
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self.rexx.setHandInfoRegex('.*#(?P<HID>[0-9]+)\n.*\nBlinds \$?(?P<SB>[.0-9]+)/\$?(?P<BB>[.0-9]+) (?P<GAMETYPE>.*) - (?P<DATETIME>\d\d\d\d/\d\d/\d\d - \d\d:\d\d:\d\d)\nTable (?P<TABLE>[ a-zA-Z]+)\nSeat (?P<BUTTON>[0-9]+)')
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self.re_SplitHands = re.compile(r"\n\n+")
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self.rexx.setPlayerInfoRegex('Seat (?P<SEAT>[0-9]+): (?P<PNAME>.*) \(\s+(\$ (?P<CASH>[.0-9]+) USD|new player|All-in) \)')
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self.re_HandInfo = re.compile(r".*#(?P<HID>[0-9]+)\n.*\nBlinds \$?(?P<SB>[.0-9]+)/\$?(?P<BB>[.0-9]+) (?P<GAMETYPE>.*) - (?P<DATETIME>\d\d\d\d/\d\d/\d\d - \d\d:\d\d:\d\d)\nTable (?P<TABLE>[ a-zA-Z]+)\nSeat (?P<BUTTON>[0-9]+)")
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self.rexx.setPostSbRegex('.*\n(?P<PNAME>.*): posts small blind \[\$? (?P<SB>[.0-9]+)')
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self.re_PlayerInfo = re.compile(r"^Seat (?P<SEAT>[0-9]+): (?P<PNAME>.*) \(\s+(\$ (?P<CASH>[.0-9]+) USD|new player|All-in) \)", re.MULTILINE)
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self.rexx.setPostBbRegex('.*\n(?P<PNAME>.*): posts big blind \[\$? (?P<BB>[.0-9]+)')
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self.re_Board = re.compile(r"\[ (?P<CARDS>.+) \]")
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self.rexx.setPostBothRegex('.*\n(?P<PNAME>.*): posts small \& big blinds \[\$? (?P<SBBB>[.0-9]+)')
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self.rexx.setHeroCardsRegex('.*\nDealt\sto\s(?P<PNAME>.*)\s\[ (?P<CARDS>.*) \]')
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def compile_player_regexs(self):
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self.rexx.setActionStepRegex('.*\n(?P<PNAME>[^: ]*)(?P<ATYPE>: bets| checks| raises| calls| folds)(\s\[\$ (?P<BET>[.\d]+) (USD|EUR)\])?')
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player_re = "(?P<PNAME>" + "|".join(map(re.escape, self.players)) + ")"
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self.rexx.setShowdownActionRegex('.*\n(?P<PNAME>.*) shows \[ (?P<CARDS>.*) \]')
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print "DEBUG player_re: " + player_re
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self.rexx.setCollectPotRegex('.*\n(?P<PNAME>.*) wins \$ (?P<POT>[.\d]+) (USD|EUR)(.*?\[ (?P<CARDS>.*?) \])?')
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self.re_PostSB = re.compile(r"^%s: posts small blind \[\$? (?P<SB>[.0-9]+)" % player_re, re.MULTILINE)
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#self.rexx.setCollectPotRegex('.*\n(?P<PNAME>.*) wins \$ (?P<POT>[.\d]+) USD(.*\[ (?P<CARDS>) \S\S, \S\S, \S\S, \S\S, \S\S \])?')
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self.re_PostBB = re.compile(r"^%s: posts big blind \[\$? (?P<BB>[.0-9]+)" % player_re, re.MULTILINE)
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self.rexx.sits_out_re = re.compile('(?P<PNAME>.*) sits out')
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self.re_PostBoth = re.compile(r"^%s: posts small \& big blinds \[\$? (?P<SBBB>[.0-9]+)" % player_re, re.MULTILINE)
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self.rexx.compileRegexes()
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self.re_HeroCards = re.compile(r"^Dealt to %s \[ (?P<CARDS>.*) \]" % player_re, re.MULTILINE)
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self.re_Action = re.compile(r"^%s(?P<ATYPE>: bets| checks| raises| calls| folds)(\s\[\$ (?P<BET>[.\d]+) (USD|EUR)\])?" % player_re, re.MULTILINE)
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self.re_ShowdownAction = re.compile(r"^%s shows \[ (?P<CARDS>.*) \]" % player_re, re.MULTILINE)
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self.re_CollectPot = re.compile(r"^%s wins \$ (?P<POT>[.\d]+) (USD|EUR)(.*?\[ (?P<CARDS>.*?) \])?" % player_re, re.MULTILINE)
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self.re_SitsOut = re.compile(r"^%s sits out" % player_re, re.MULTILINE)
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def readSupportedGames(self):
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def readSupportedGames(self):
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return [["ring", "hold", "nl"]]
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return [["ring", "hold", "nl"]]
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@ -91,15 +95,13 @@ class Everleaf(HandHistoryConverter):
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def determineGameType(self):
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def determineGameType(self):
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# Cheating with this regex, only support nlhe at the moment
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# Cheating with this regex, only support nlhe at the moment
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gametype = ["ring", "hold", "nl"]
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gametype = ["ring", "hold", "nl"]
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m = self.re_GameInfo.search(self.obs)
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m = self.rexx.game_info_re.search(self.obs)
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gametype = gametype + [m.group('SB')]
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gametype = gametype + [m.group('SB')]
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gametype = gametype + [m.group('BB')]
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gametype = gametype + [m.group('BB')]
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return gametype
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return gametype
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def readHandInfo(self, hand):
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def readHandInfo(self, hand):
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m = self.rexx.hand_info_re.search(hand.string)
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m = self.re_HandInfo.search(hand.string)
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hand.handid = m.group('HID')
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hand.handid = m.group('HID')
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hand.tablename = m.group('TABLE')
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hand.tablename = m.group('TABLE')
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# These work, but the info is already in the Hand class - should be used for tourneys though.
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# These work, but the info is already in the Hand class - should be used for tourneys though.
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@ -118,11 +120,12 @@ class Everleaf(HandHistoryConverter):
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hand.buttonpos = int(m.group('BUTTON'))
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hand.buttonpos = int(m.group('BUTTON'))
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def readPlayerStacks(self, hand):
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def readPlayerStacks(self, hand):
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m = self.rexx.player_info_re.finditer(hand.string)
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m = self.re_PlayerInfo.finditer(hand.string)
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players = []
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for a in m:
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for a in m:
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hand.addPlayer(int(a.group('SEAT')), a.group('PNAME'), a.group('CASH'))
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hand.addPlayer(int(a.group('SEAT')), a.group('PNAME'), a.group('CASH'))
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def markStreets(self, hand):
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def markStreets(self, hand):
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# PREFLOP = ** Dealing down cards **
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# PREFLOP = ** Dealing down cards **
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# This re fails if, say, river is missing; then we don't get the ** that starts the river.
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# This re fails if, say, river is missing; then we don't get the ** that starts the river.
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@ -137,25 +140,26 @@ class Everleaf(HandHistoryConverter):
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def readCommunityCards(self, hand, street): # street has been matched by markStreets, so exists in this hand
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def readCommunityCards(self, hand, street): # street has been matched by markStreets, so exists in this hand
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self.rexx.board_re = re.compile(r"\[ (?P<CARDS>.+) \]")
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print "DEBUG " + street + ":"
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print hand.streets.group(street)
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print hand.streets.group(street) + "\n"
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if street in ('FLOP','TURN','RIVER'): # a list of streets which get dealt community cards (i.e. all but PREFLOP)
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if street in ('FLOP','TURN','RIVER'): # a list of streets which get dealt community cards (i.e. all but PREFLOP)
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m = self.rexx.board_re.search(hand.streets.group(street))
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m = self.re_Board.search(hand.streets.group(street))
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hand.setCommunityCards(street, m.group('CARDS').split(', '))
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hand.setCommunityCards(street, m.group('CARDS').split(', '))
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def readBlinds(self, hand):
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def readBlinds(self, hand):
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try:
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try:
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m = self.rexx.small_blind_re.search(hand.string)
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m = self.re_PostSB.search(hand.string)
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hand.addBlind(m.group('PNAME'), 'small blind', m.group('SB'))
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hand.addBlind(m.group('PNAME'), 'small blind', m.group('SB'))
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except: # no small blind
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except Exception, e: # no small blind
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print e
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hand.addBlind(None, None, None)
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hand.addBlind(None, None, None)
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for a in self.rexx.big_blind_re.finditer(hand.string):
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for a in self.re_PostBB.finditer(hand.string):
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hand.addBlind(a.group('PNAME'), 'big blind', a.group('BB'))
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hand.addBlind(a.group('PNAME'), 'big blind', a.group('BB'))
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for a in self.rexx.both_blinds_re.finditer(hand.string):
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for a in self.re_PostBoth.finditer(hand.string):
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hand.addBlind(a.group('PNAME'), 'small & big blinds', a.group('SBBB'))
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hand.addBlind(a.group('PNAME'), 'small & big blinds', a.group('SBBB'))
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def readHeroCards(self, hand):
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def readHeroCards(self, hand):
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m = self.rexx.hero_cards_re.search(hand.string)
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m = self.re_HeroCards.search(hand.string)
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if(m == None):
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if(m == None):
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#Not involved in hand
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#Not involved in hand
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hand.involved = False
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hand.involved = False
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@ -168,7 +172,7 @@ class Everleaf(HandHistoryConverter):
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hand.addHoleCards(cards, m.group('PNAME'))
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hand.addHoleCards(cards, m.group('PNAME'))
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def readAction(self, hand, street):
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def readAction(self, hand, street):
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m = self.rexx.action_re.finditer(hand.streets.group(street))
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m = self.re_Action.finditer(hand.streets.group(street))
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for action in m:
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for action in m:
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if action.group('ATYPE') == ' raises':
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if action.group('ATYPE') == ' raises':
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hand.addCallandRaise( street, action.group('PNAME'), action.group('BET') )
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hand.addCallandRaise( street, action.group('PNAME'), action.group('BET') )
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@ -185,17 +189,17 @@ class Everleaf(HandHistoryConverter):
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def readShowdownActions(self, hand):
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def readShowdownActions(self, hand):
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for shows in self.rexx.showdown_action_re.finditer(hand.string):
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for shows in self.re_ShowdownAction.finditer(hand.string):
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cards = shows.group('CARDS')
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cards = shows.group('CARDS')
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cards = set(cards.split(', '))
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cards = set(cards.split(', '))
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hand.addShownCards(cards, shows.group('PNAME'))
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hand.addShownCards(cards, shows.group('PNAME'))
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def readCollectPot(self,hand):
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def readCollectPot(self,hand):
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for m in self.rexx.collect_pot_re.finditer(hand.string):
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for m in self.re_CollectPot.finditer(hand.string):
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hand.addCollectPot(player=m.group('PNAME'),pot=m.group('POT'))
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hand.addCollectPot(player=m.group('PNAME'),pot=m.group('POT'))
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def readShownCards(self,hand):
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def readShownCards(self,hand):
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for m in self.rexx.collect_pot_re.finditer(hand.string):
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for m in self.re_CollectPot.finditer(hand.string):
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if m.group('CARDS') is not None:
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if m.group('CARDS') is not None:
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cards = m.group('CARDS')
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cards = m.group('CARDS')
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cards = set(cards.split(', '))
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cards = set(cards.split(', '))
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@ -89,7 +89,9 @@ class HandHistoryConverter:
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self.hhdir = os.path.join(self.hhbase,sitename)
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self.hhdir = os.path.join(self.hhbase,sitename)
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self.gametype = []
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self.gametype = []
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self.ofile = os.path.join(self.hhdir, os.path.basename(file))
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self.ofile = os.path.join(self.hhdir, os.path.basename(file))
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print self.ofile
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self.rexx = FpdbRegex.FpdbRegex()
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self.rexx = FpdbRegex.FpdbRegex()
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self.players = set()
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def __str__(self):
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def __str__(self):
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tmp = "HandHistoryConverter: '%s'\n" % (self.sitename)
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tmp = "HandHistoryConverter: '%s'\n" % (self.sitename)
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@ -121,8 +123,19 @@ class HandHistoryConverter:
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for hand in self.hands:
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for hand in self.hands:
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# print "\nInput:\n"+hand.string
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# print "\nInput:\n"+hand.string
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self.readHandInfo(hand)
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self.readHandInfo(hand)
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self.readPlayerStacks(hand)
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self.readPlayerStacks(hand)
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print "DEBUG stacks:", hand.stacks
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print "DEBUG stacks:", hand.stacks
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# at this point we know the player names, they are in hand.players
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playersThisHand = set([player[1] for player in hand.players])
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if playersThisHand <= self.players: # x <= y means 'x is subset of y'
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# we're ok; the regex should already cover them all.
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pass
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else:
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# we need to recompile the player regexs.
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self.players = playersThisHand
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self.compile_player_regexs()
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self.markStreets(hand)
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self.markStreets(hand)
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self.readBlinds(hand)
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self.readBlinds(hand)
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self.readHeroCards(hand) # want to generalise to draw games
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self.readHeroCards(hand) # want to generalise to draw games
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@ -181,7 +194,11 @@ class HandHistoryConverter:
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# Needs to return a list of lists in the format
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# Needs to return a list of lists in the format
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# [['seat#', 'player1name', 'stacksize'] ['seat#', 'player2name', 'stacksize'] [...]]
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# [['seat#', 'player1name', 'stacksize'] ['seat#', 'player2name', 'stacksize'] [...]]
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def readPlayerStacks(self, hand): abstract
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def readPlayerStacks(self, hand): abstract
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# Given
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#
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def compile_player_regexs(self): abstract
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# Needs to return a MatchObject with group names identifying the streets into the Hand object
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# Needs to return a MatchObject with group names identifying the streets into the Hand object
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# so groups are called by street names 'PREFLOP', 'FLOP', 'STREET2' etc
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# so groups are called by street names 'PREFLOP', 'FLOP', 'STREET2' etc
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# blinds are done seperately
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# blinds are done seperately
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@ -231,7 +248,7 @@ class HandHistoryConverter:
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def splitFileIntoHands(self):
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def splitFileIntoHands(self):
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hands = []
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hands = []
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self.obs.strip()
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self.obs.strip()
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list = self.rexx.split_hand_re.split(self.obs)
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list = self.re_SplitHands.split(self.obs)
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list.pop() #Last entry is empty
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list.pop() #Last entry is empty
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for l in list:
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for l in list:
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# print "'" + l + "'"
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# print "'" + l + "'"
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@ -253,22 +270,6 @@ class HandHistoryConverter:
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traceback.print_exc(file=sys.stderr)
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traceback.print_exc(file=sys.stderr)
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#takes a poker float (including , for thousand seperator and converts it to an int
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def float2int (self, string):
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pos=string.find(",")
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if (pos!=-1): #remove , the thousand seperator
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string=string[0:pos]+string[pos+1:]
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pos=string.find(".")
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if (pos!=-1): #remove decimal point
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string=string[0:pos]+string[pos+1:]
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result = int(string)
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if pos==-1: #no decimal point - was in full dollars - need to multiply with 100
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result*=100
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return result
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#end def float2int
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def getStatus(self):
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def getStatus(self):
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#TODO: Return a status of true if file processed ok
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#TODO: Return a status of true if file processed ok
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return True
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return True
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@ -218,6 +218,10 @@ class Importer:
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conv.processFile()
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conv.processFile()
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if(conv.getStatus()):
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if(conv.getStatus()):
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(stored, duplicates, partial, errors, ttime) = self.import_fpdb_file(conv.getProcessedFile(), site)
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(stored, duplicates, partial, errors, ttime) = self.import_fpdb_file(conv.getProcessedFile(), site)
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else:
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# conversion didn't work
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# TODO: appropriate response?
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return (0, 0, 0, 1, 0)
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#This will barf if conv.getStatus != True
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#This will barf if conv.getStatus != True
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return (stored, duplicates, partial, errors, ttime)
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return (stored, duplicates, partial, errors, ttime)
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