Merge branch 'master' into hudfix
This commit is contained in:
commit
81e77ebfcf
|
@ -312,8 +312,8 @@ class Filters(threading.Thread):
|
|||
self.cbAllLimits.set_active(False)
|
||||
if not self.limits[limit]:
|
||||
if limit.isdigit():
|
||||
if self.cbFl is not None:
|
||||
self.cbFl.set_active(False)
|
||||
if self.cbFL is not None:
|
||||
self.cbFL.set_active(False)
|
||||
else:
|
||||
if self.cbNL is not None:
|
||||
self.cbNL.set_active(False)
|
||||
|
@ -329,8 +329,10 @@ class Filters(threading.Thread):
|
|||
if self.limits[limit]:
|
||||
for cb in self.cbLimits.values():
|
||||
cb.set_active(False)
|
||||
self.cbNL.set_active(False)
|
||||
self.cbFL.set_active(False)
|
||||
if self.cbNL is not None:
|
||||
self.cbNL.set_active(False)
|
||||
if self.cbFL is not None:
|
||||
self.cbFL.set_active(False)
|
||||
elif limit == "fl":
|
||||
if not self.limits[limit]:
|
||||
# only toggle all fl limits off if they are all currently on
|
||||
|
|
|
@ -152,14 +152,17 @@ class GuiGraphViewer (threading.Thread):
|
|||
if not sitenos:
|
||||
#Should probably pop up here.
|
||||
print "No sites selected - defaulting to PokerStars"
|
||||
self.db.rollback()
|
||||
return
|
||||
|
||||
if not playerids:
|
||||
print "No player ids found"
|
||||
self.db.rollback()
|
||||
return
|
||||
|
||||
if not limits:
|
||||
print "No limits found"
|
||||
self.db.rollback()
|
||||
return
|
||||
|
||||
#Set graph properties
|
||||
|
|
|
@ -159,11 +159,15 @@ class HUD_main(object):
|
|||
# function idle_func() to be run by the gui thread, at its leisure.
|
||||
def idle_func():
|
||||
gtk.gdk.threads_enter()
|
||||
# try:
|
||||
self.hud_dict[table_name].update(new_hand_id, config)
|
||||
[aw.update_gui(new_hand_id) for aw in self.hud_dict[table_name].aux_windows]
|
||||
# finally:
|
||||
gtk.gdk.threads_leave()
|
||||
# The HUD could get destroyed in the above call ^^, which leaves us with a KeyError here vv
|
||||
# if we ever get an error we need to expect ^^ then we need to handle it vv - Eric
|
||||
try:
|
||||
[aw.update_gui(new_hand_id) for aw in self.hud_dict[table_name].aux_windows]
|
||||
except KeyError:
|
||||
pass
|
||||
finally:
|
||||
gtk.gdk.threads_leave()
|
||||
return False
|
||||
|
||||
gobject.idle_add(idle_func)
|
||||
|
@ -198,7 +202,7 @@ class HUD_main(object):
|
|||
try:
|
||||
(table_name, max, poker_game, type, site_id, site_name, tour_number, tab_number) = \
|
||||
self.db_connection.get_table_info(new_hand_id)
|
||||
except Exception, err:
|
||||
except Exception, err: # TODO: we need to make this a much less generic Exception lulz
|
||||
print "db error: skipping %s" % new_hand_id
|
||||
sys.stderr.write("Database error: could not find hand %s.\n" % new_hand_id)
|
||||
continue
|
||||
|
@ -256,7 +260,7 @@ class HUD_main(object):
|
|||
if hasattr(tablewindow, 'number'):
|
||||
self.create_HUD(new_hand_id, tablewindow, temp_key, max, poker_game, type, stat_dict, cards)
|
||||
else:
|
||||
sys.stderr.write('Table "%s" no longer exists\n', table_name)
|
||||
sys.stderr.write('Table "%s" no longer exists\n' % table_name)
|
||||
|
||||
self.db_connection.connection.rollback()
|
||||
|
||||
|
|
|
@ -530,7 +530,8 @@ class Hud:
|
|||
def update(self, hand, config):
|
||||
self.hand = hand # this is the last hand, so it is available later
|
||||
if os.name == 'nt':
|
||||
self.update_table_position()
|
||||
if self.update_table_position() == False: # we got killed by finding our table was gone
|
||||
return
|
||||
|
||||
for s in self.stat_dict:
|
||||
try:
|
||||
|
|
|
@ -57,8 +57,12 @@ class Table(Table_Window):
|
|||
self.window = hwnd
|
||||
break
|
||||
|
||||
if self.window == None:
|
||||
print "Window %s not found. Skipping." % search_string
|
||||
try:
|
||||
if self.window == None:
|
||||
print "Window %s not found. Skipping." % search_string
|
||||
return None
|
||||
except AttributeError:
|
||||
print "self.window doesn't exist? why?"
|
||||
return None
|
||||
|
||||
(x, y, width, height) = win32gui.GetWindowRect(hwnd)
|
||||
|
@ -149,4 +153,3 @@ class Table(Table_Window):
|
|||
|
||||
def win_enum_handler(hwnd, titles):
|
||||
titles[hwnd] = win32gui.GetWindowText(hwnd)
|
||||
|
||||
|
|
|
@ -548,7 +548,7 @@ class Importer:
|
|||
if self.callHud:
|
||||
#print "call to HUD here. handsId:",handsId
|
||||
#pipe the Hands.id out to the HUD
|
||||
print "fpdb_import: sending hand to hud", handsId, "pipe =", self.caller.pipe_to_hud
|
||||
# print "fpdb_import: sending hand to hud", handsId, "pipe =", self.caller.pipe_to_hud
|
||||
self.caller.pipe_to_hud.stdin.write("%s" % (handsId) + os.linesep)
|
||||
except Exceptions.DuplicateError:
|
||||
duplicates += 1
|
||||
|
|
Loading…
Reference in New Issue
Block a user