Fix for CBet stat
Patch from bbtgaf@googlemail.com aka gimick DerivedStats.betStreet() was only functioning if the player was the first person to act on a street. If the player was checked to the function would exit as False before ever finding the player
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@ -505,9 +505,13 @@ class DerivedStats():
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"""Returns true if player bet/raised the street as their first action"""
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"""Returns true if player bet/raised the street as their first action"""
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betOrRaise = False
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betOrRaise = False
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for act in self.hand.actions[street]:
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for act in self.hand.actions[street]:
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if act[0] == player and act[1] in ('bets', 'raises'):
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if act[0] == player:
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betOrRaise = True
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if act[1] in ('bets', 'raises'):
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else:
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betOrRaise = True
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else:
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# player found but did not bet or raise as their first action
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break
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break
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#else:
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# haven't found player's first action yet
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return betOrRaise
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return betOrRaise
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