More Everleaf converter updates, now parsing some hand info
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@ -60,7 +60,8 @@ class Everleaf(HandHistoryConverter):
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self.sitename = "Everleaf"
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self.setFileType("text")
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self.rexx.setGameInfoRegex('.*Blinds \$?(?P<SB>[.0-9]+)/\$?(?P<BB>[.0-9]+)')
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self.rexx.setSplitHandRegex('\n\n\n')
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self.rexx.setSplitHandRegex('\n\n\n\n')
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self.rexx.setHandInfoRegex('.*#(?P<HID>[0-9]+)\n.*\nBlinds \$?(?P<SB>[.0-9]+)/\$?(?P<BB>[.0-9]+) (?P<GAMETYPE>.*) - (?P<YEAR>[0-9]+)/(?P<MON>[0-9]+)/(?P<DAY>[0-9]+) - (?P<HR>[0-9]+):(?P<MIN>[0-9]+):(?P<SEC>[0-9]+)\nTable (?P<TABLE>[ a-zA-Z]+)')
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self.rexx.compileRegexes()
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def readSupportedGames(self):
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@ -76,6 +77,25 @@ class Everleaf(HandHistoryConverter):
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return gametype
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def readHandInfo(self, hand):
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m = self.rexx.hand_info_re.search(hand.string)
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hand.handid = m.group('HID')
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hand.tablename = m.group('GAMETYPE')
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# These work, but the info is already in the Hand class - should be usecd for tourneys though.
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# m.group('SB')
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# m.group('BB')
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# m.group('GAMETYPE')
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# Believe Everleaf time is GMT/UTC, no transation necessary
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# Stars format (Nov 10 2008): 2008/11/07 12:38:49 UTC [2008/11/07 7:38:49 ET]
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# Not getting it in my HH files yet, so using
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# 2008/11/10 3:58:52 ET
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#TODO: Do conversion from GMT to ET
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#TODO: Need some date functions to convert to different timezones (Date::Manip for perl rocked for this)
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hand.starttime = "%d/%02d/%02d %d:%02d:%02d ET" %(int(m.group('YEAR')), int(m.group('MON')), int(m.group('DAY')),
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int(m.group('HR')), int(m.group('MIN')), int(m.group('SEC')))
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def readPlayerStacks(self):
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pass
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@ -61,6 +61,9 @@ class HandHistoryConverter:
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self.readFile(self.file)
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self.gametype = self.determineGameType()
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self.hands = self.splitFileIntoHands()
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for hand in self.hands:
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self.readHandInfo(hand)
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self.writeHand("output file", hand)
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# Functions to be implemented in the inheriting class
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def readSupportedGames(self): abstract
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@ -70,6 +73,7 @@ class HandHistoryConverter:
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# [ ring, hold, nl , sb, bb ]
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# Valid types specified in docs/tabledesign.html in Gametypes
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def determineGameType(self): abstract
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def readHandInfo(self, hand): abstract
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def readPlayerStacks(self): abstract
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def readBlinds(self): abstract
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def readAction(self): abstract
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@ -102,7 +106,9 @@ class HandHistoryConverter:
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def splitFileIntoHands(self):
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hands = []
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list = self.rexx.split_hand_re.split(self.obs)
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list.pop() #Last entry is empty
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for l in list:
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# print "'" + l + "'"
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hands = hands + [Hand(self.sitename, self.gametype, l)]
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return hands
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@ -122,8 +128,8 @@ class HandHistoryConverter:
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def writeHand(self, file, hand):
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"""Write out parsed data"""
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# print sitename + " Game #" + handid + ": " + gametype + " (" + sb + "/" + bb + " - " + starttime
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# print "Table '" + tablename + "' " + maxseats + "-max Seat #" + buttonpos + " is the button"
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print "%s Game #%s: %s (%d/%d) - %s" %(hand.sitename, hand.handid, "XXXXhand.gametype", hand.sb, hand.bb, hand.starttime)
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print "Table '%s' %d-max Seat #%s is the button" %(hand.tablename, hand.maxseats, "XXXXhand.buttonpos")
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#
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# counter = 1
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# for player in seating:
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@ -132,12 +138,12 @@ class HandHistoryConverter:
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# print playername + ": posts small blind " + sb
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# print playername + ": posts big blind " + bb
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#
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# print "*** HOLE CARDS ***"
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print "*** HOLE CARDS ***"
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# print "Dealt to " + hero + " [" + holecards + "]"
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#
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## ACTION STUFF
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#
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# print "*** SUMMARY ***"
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print "*** SUMMARY ***"
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# print "Total pot $" + totalpot + " | Rake $" + rake
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# print "Board [" + boardcards + "]"
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#
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@ -166,7 +172,9 @@ class Hand:
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self.gametype = gametype
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self.string = string
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self.handid = None
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self.handid = 0
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self.sb = gametype[3]
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self.bb = gametype[4]
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self.tablename = "Slartibartfast"
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self.maxseats = 10
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self.counted_seats = 0
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