Add new GUI insterface for players stats
First pass at displaying player stats. Only works if your player id is 3, and you play nl
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pyfpdb/GuiPlayerStats.py
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129
pyfpdb/GuiPlayerStats.py
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#!/usr/bin/python
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#Copyright 2008 Steffen Jobbagy-Felso
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#This program is free software: you can redistribute it and/or modify
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#it under the terms of the GNU Affero General Public License as published by
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#the Free Software Foundation, version 3 of the License.
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#
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#This program is distributed in the hope that it will be useful,
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#but WITHOUT ANY WARRANTY; without even the implied warranty of
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#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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#GNU General Public License for more details.
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#
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#You should have received a copy of the GNU Affero General Public License
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#along with this program. If not, see <http://www.gnu.org/licenses/>.
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#In the "official" distribution you can find the license in
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#agpl-3.0.txt in the docs folder of the package.
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import threading
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import pygtk
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pygtk.require('2.0')
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import gtk
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import os
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import fpdb_import
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import fpdb_db
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import FpdbSQLQueries
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class GuiPlayerStats (threading.Thread):
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def get_vbox(self):
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"""returns the vbox of this thread"""
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return self.main_hbox
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def toggleCallback(self, widget, data=None):
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print "%s was toggled %s" % (data, ("OFF", "ON")[widget.get_active()])
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def fillStatsFrame(self, vbox):
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self.cursor.execute(self.sql.query['playerStats'])
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result = self.db.cursor.fetchall()
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print result
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print "Length result: %s" %(len(result))
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cols = 18
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rows = len(result)+1 # +1 for title row
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table = gtk.Table(rows, cols, False)
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table.show()
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vbox.add(table)
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# Create header row
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titles = ("gametypeId", "base", "limitType", "name", "BigBlind", "n", "vpip", "pfr", "saw_f", "sawsd", "wtsdwsf", "wmsd", "FlAFq", "TuAFq", "RvAFq", "PFAFq", "Net", "BBlPer100")
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col = 0
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row = 0
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for t in titles:
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l = gtk.Label(titles[col])
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l.show()
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table.attach(l, col, col+1, row, row+1)
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col +=1
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for row in range(rows-1):
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for col in range(cols):
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print "result[%s][%s]: %s" %(row-1, col, result[row-1][col])
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l = gtk.Label(result[row-1][col])
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l.show()
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table.attach(l, col, col+1, row+1, row+2)
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def fillPlayerFrame(self, vbox):
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for site in self.conf.supported_sites.keys():
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hbox = gtk.HBox(False, 0)
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vbox.pack_start(hbox, False, True, 0)
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hbox.show()
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player = self.conf.supported_sites[site].screen_name
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self.createPlayerLine(hbox, site, player)
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def createPlayerLine(self, hbox, site, player):
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button = gtk.RadioButton(None, site + " id:")
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hbox.pack_start(button, True, True, 0)
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button.connect("toggled", self.toggleCallback, site)
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button.set_active(True)
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button.show()
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pname = gtk.Entry()
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pname.set_text(player)
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pname.set_width_chars(20)
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hbox.pack_start(pname, False, True, 0)
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pname.connect("changed", self.__set_hero_name, site)
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#TODO: Look at GtkCompletion - to fill out usernames
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pname.show()
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self.__set_hero_name(pname, site)
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def __set_hero_name(self, w, site):
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self.heroes[site] = w.get_text()
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print "DEBUG: settings heroes[%s]: %s"%(site, self.heroes[site])
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def __init__(self, db, config, querylist, debug=True):
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"""Constructor for table_viewer"""
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self.debug=debug
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self.db=db
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self.cursor=db.cursor
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self.conf=config
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self.sql = querylist
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self.heroes = {}
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self.main_hbox = gtk.HBox(False, 0)
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self.main_hbox.show()
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playerFrame = gtk.Frame("Hero:")
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playerFrame.set_label_align(0.0, 0.0)
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playerFrame.show()
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vbox = gtk.VBox(False, 0)
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vbox.show()
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self.fillPlayerFrame(vbox)
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playerFrame.add(vbox)
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statsFrame = gtk.Frame("Stats:")
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statsFrame.set_label_align(0.0, 0.0)
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statsFrame.show()
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vbox = gtk.VBox(False, 0)
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vbox.show()
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self.fillStatsFrame(vbox)
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statsFrame.add(vbox)
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self.main_hbox.pack_start(playerFrame)
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self.main_hbox.pack_start(statsFrame)
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