p101 - patch by ryan hayward to handle dead hand before BB
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@ -97,6 +97,7 @@ verify at least 2 or 3 sng hands
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no rush but before 1.0RC
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========================
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improve handling of dead hand before BB, see git101/
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make DB version error offer reimport, recreation and continue.
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In many places there are unnecessary database accesses or it regenerates information it already had before or just generally does things in obscenely inefficient ways. Optimise this
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multi-select in bulk importer
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@ -53,7 +53,8 @@ def checkPositions(positions):
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except TypeError:#->not string->is int->fine
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pass
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if (pos!="B" and pos!="S" and pos!=0 and pos!=1 and pos!=2 and pos!=3 and pos!=4 and pos!=5 and pos!=6 and pos!=7):
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### RHH modified to allow for "position 9" here (pos==9 is when you're a dead hand before the BB
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if (pos!="B" and pos!="S" and pos!=0 and pos!=1 and pos!=2 and pos!=3 and pos!=4 and pos!=5 and pos!=6 and pos!=7 and pos!=9):
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raise FpdbError("invalid position found in checkPositions. i: "+str(i)+" position: "+str(pos))
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#end def fpdb_simple.checkPositions
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@ -858,6 +859,12 @@ def parsePositions (hand, names):
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arraypos-=1
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distFromBtn+=1
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### RHH - Changed to set the null seats before BB to "9"
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i=bb-1
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while positions[i] < 0:
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positions[i]=9
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i-=1
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arraypos=len(names)-1
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if (bb!=0 or (bb==0 and sbExists==False)):
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while (arraypos>bb):
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@ -1563,6 +1570,9 @@ def generateHudCacheData(player_ids, base, category, action_types, actionTypeByN
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hudDataPositions.append('M')
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elif pos>=5 and pos<=7:
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hudDataPositions.append('L')
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### RHH Added this elif to handle being a dead hand before the BB (pos==9)
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elif pos==9:
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hudDataPositions.append('X')
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else:
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raise FpdbError("invalid position")
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elif base=="stud":
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