p101 - patch by ryan hayward to handle dead hand before BB
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				|  | @ -97,6 +97,7 @@ verify at least 2 or 3 sng hands | ||||||
| 
 | 
 | ||||||
| no rush but before 1.0RC | no rush but before 1.0RC | ||||||
| ======================== | ======================== | ||||||
|  | improve handling of dead hand before BB, see git101/ | ||||||
| make DB version error offer reimport, recreation and  continue. | make DB version error offer reimport, recreation and  continue. | ||||||
| In many places there are unnecessary database accesses or it regenerates information it already had before or just generally does things in obscenely inefficient ways. Optimise this | In many places there are unnecessary database accesses or it regenerates information it already had before or just generally does things in obscenely inefficient ways. Optimise this | ||||||
| multi-select in bulk importer | multi-select in bulk importer | ||||||
|  |  | ||||||
|  | @ -53,7 +53,8 @@ def checkPositions(positions): | ||||||
| 		except TypeError:#->not string->is int->fine | 		except TypeError:#->not string->is int->fine | ||||||
| 			pass | 			pass | ||||||
| 		 | 		 | ||||||
| 		if (pos!="B" and pos!="S" and pos!=0 and pos!=1 and pos!=2 and pos!=3 and pos!=4 and pos!=5 and pos!=6 and pos!=7): | 		### RHH modified to allow for "position 9" here (pos==9 is when you're a dead hand before the BB | ||||||
|  | 		if (pos!="B" and pos!="S" and pos!=0 and pos!=1 and pos!=2 and pos!=3 and pos!=4 and pos!=5 and pos!=6 and pos!=7 and pos!=9): | ||||||
| 			raise FpdbError("invalid position found in checkPositions. i: "+str(i)+"   position: "+str(pos)) | 			raise FpdbError("invalid position found in checkPositions. i: "+str(i)+"   position: "+str(pos)) | ||||||
| #end def fpdb_simple.checkPositions | #end def fpdb_simple.checkPositions | ||||||
| 
 | 
 | ||||||
|  | @ -858,6 +859,12 @@ def parsePositions (hand, names): | ||||||
| 		arraypos-=1 | 		arraypos-=1 | ||||||
| 		distFromBtn+=1 | 		distFromBtn+=1 | ||||||
| 
 | 
 | ||||||
|  | 	### RHH - Changed to set the null seats before BB to "9" | ||||||
|  | 	i=bb-1 | ||||||
|  | 	while positions[i] < 0: | ||||||
|  | 		positions[i]=9 | ||||||
|  | 		i-=1 | ||||||
|  | 	 | ||||||
| 	arraypos=len(names)-1 | 	arraypos=len(names)-1 | ||||||
| 	if (bb!=0 or (bb==0 and sbExists==False)): | 	if (bb!=0 or (bb==0 and sbExists==False)): | ||||||
| 		while (arraypos>bb): | 		while (arraypos>bb): | ||||||
|  | @ -1563,6 +1570,9 @@ def generateHudCacheData(player_ids, base, category, action_types, actionTypeByN | ||||||
| 				hudDataPositions.append('M') | 				hudDataPositions.append('M') | ||||||
| 			elif pos>=5 and pos<=7: | 			elif pos>=5 and pos<=7: | ||||||
| 				hudDataPositions.append('L') | 				hudDataPositions.append('L') | ||||||
|  | 			### RHH Added this elif to handle being a dead hand before the BB (pos==9) | ||||||
|  | 			elif pos==9: | ||||||
|  | 				hudDataPositions.append('X') | ||||||
| 			else: | 			else: | ||||||
| 				raise FpdbError("invalid position") | 				raise FpdbError("invalid position") | ||||||
| 		elif base=="stud": | 		elif base=="stud": | ||||||
|  |  | ||||||
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