p80 - a great many updates from Ray
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@@ -2,9 +2,8 @@ todolist (db=database, imp=importer, tv=tableviewer)
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Everything is subject to change and the order does not indicate priority. Patches for any of these or other features are very welcome, see readme-overview.txt for contacts.
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Please also see db-todo.txt
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alpha3 (release 1-2Sep?)
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alpha3 (release 15Sep)
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======
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(fixed by ray) auto import only runs on one file per start
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find correct sf logo link
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windows integrated installer
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@@ -20,7 +19,7 @@ fill check-/call-raise cache fields
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printhand each and the 2/3 relevant printplayerflags respectively on ps-lhe-ring-successful-steal-by-cutoff.txt and ps-lhe-ring-call-3B-preflop-cb-no2b.txt
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alpha4 (release 8Sep?)
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alpha4 (release 22-29Sep)
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======
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change to savannah?
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implement steal and positions in stud
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@@ -33,9 +32,25 @@ change tabledesign VALIGN
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finish updating filelist
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finish todos in git instructions
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debian/ubuntu package http://www.debian.org/doc/maint-guide/ch-start.en.html
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howto remote DB
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move all user docs to webpage
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before beta
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===========
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No Full Tilt support in HUD
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No river stats for stud games
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hole/board cards are not correctly stored in the db for stud games
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HORSE (and presumably other mixed games) hand history files not handled correctly
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HUD stat windows are too big on Windows
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HUD task bar entries on Windows won't go away
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Some MTTs won't import (rebuys??)
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Many STTs won't import
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MTT/STT not tested in HUD
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HUD stats not aggregated
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Player names with non-Latin chars throw warnings in HUD
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HUD doesn't start when fpdb is started from the Windows "Start Menu"
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Exiting HUD on Windows doesn't properly clean up stat windows
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finish bringing back tourney
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ebuild: USE gtk, set permissions in it, copy docs to correct place, use games eclass or whatever to get games group notice, git-ebuild, get it into sunrise
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make hud display W$SD etc as fraction.
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@@ -49,6 +64,7 @@ split hud data generation into separate for loops and make it more efficient
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fix bug that sawFlop/Turn/River/CBChance/etc gets miscalculated if someone is allin - might as well add all-in recognition for this
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make 3 default HUD configs (easy (4-5 fields), advanced (10ish fields), crazy (20 or so))
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make it work with postgres
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gentoo ebuild: USE postgresql
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expand instructions for profile file
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maybe remove siteId from gametypes
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?change most cache fields to bigint to allow extremely big databases in excess of 2 or 4 million hands per stake and position?
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