add steal stat to playerstats
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@ -641,6 +641,7 @@ class FpdbSQLQueries:
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,stats.n
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,stats.vpip
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,stats.pfr
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,stats.steals
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,stats.saw_f
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,stats.sawsd
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,stats.wtsdwsf
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@ -671,6 +672,9 @@ class FpdbSQLQueries:
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,sum(HDs) AS n
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,format(100.0*sum(street0VPI)/sum(HDs),1) AS vpip
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,format(100.0*sum(street0Aggr)/sum(HDs),1) AS pfr
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,case when sum(stealattemptchance) = 0 then '0'
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else format(100.0*sum(stealattempted)/sum(stealattemptchance),1)
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end AS steals
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,format(100.0*sum(street1Seen)/sum(HDs),1) AS saw_f
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,format(100.0*sum(sawShowdown)/sum(HDs),1) AS sawsd
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,case when sum(street1Seen) = 0 then 'oo'
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@ -740,6 +744,7 @@ class FpdbSQLQueries:
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,stats.n
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,stats.vpip
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,stats.pfr
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,stats.steals
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,stats.saw_f
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,stats.sawsd
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,stats.wtsdwsf
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@ -769,6 +774,9 @@ class FpdbSQLQueries:
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,sum(HDs) as n
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,to_char(100.0*sum(street0VPI)/sum(HDs),'90D0') AS vpip
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,to_char(100.0*sum(street0Aggr)/sum(HDs),'90D0') AS pfr
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,case when sum(stealattemptchance) = 0 then '0'
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else to_char(100.0*sum(stealattempted)/sum(stealattemptchance),'90D0')
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end AS steals
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,to_char(100.0*sum(street1Seen)/sum(HDs),'90D0') AS saw_f
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,to_char(100.0*sum(sawShowdown)/sum(HDs),'90D0') AS sawsd
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,case when sum(street1Seen) = 0 then 'oo'
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@ -118,7 +118,7 @@ class GuiPlayerStats (threading.Thread):
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self.cursor.execute(tmp)
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result = self.cursor.fetchall()
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cols = 16
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cols = 17
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rows = len(result)+1 # +1 for title row
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self.stats_table = gtk.Table(rows, cols, False)
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self.stats_table.set_col_spacings(4)
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@ -126,7 +126,7 @@ class GuiPlayerStats (threading.Thread):
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vbox.add(self.stats_table)
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# Create header row
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titles = ("Game", "Hands", "VPIP", "PFR", "Saw_F", "SawSD", "WtSDwsF", "W$SD", "FlAFq", "TuAFq", "RvAFq", "PoFAFq", "Net($)", "BB/100", "$/hand", "Variance")
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titles = ("Game", "Hands", "VPIP", "PFR", "Steals", "Saw_F", "SawSD", "WtSDwsF", "W$SD", "FlAFq", "TuAFq", "RvAFq", "PoFAFq", "Net($)", "BB/100", "$/hand", "Variance")
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col = 0
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row = 0
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