Correct handling of open/closed stud hole cards.
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@ -1041,10 +1041,16 @@ dealt whether they were seen in a 'dealt to' line
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self.shown.add(player)
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if mucked:
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self.mucked.add(player)
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if len(cards) > 2:
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self.holecards['THIRD'][player] = (cards[0:3], None)
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if len(cards) > 6:
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self.holecards['SEVENTH'][player] = ([cards[6]], None)
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if player == self.hero:
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if len(cards) > 2:
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self.holecards['THIRD'][player] = ([cards[0:3]], [])
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if len(cards) > 6:
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self.holecards['SEVENTH'][player] = ([cards[6]], [])
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else:
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if len(cards) > 2:
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self.holecards['THIRD'][player] = ([cards[0]], cards[1:3])
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if len(cards) > 6:
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self.holecards['SEVENTH'][player] = ([], [cards[6]])
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# TODO: def addComplete(self, player, amount):
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def addComplete(self, street, player, amountTo):
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