added support for favorite seat on Stars
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2e04eb2b99
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7990094835
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@ -106,6 +106,12 @@ class Database:
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c.execute(self.sql.query['get_hand_info'], new_hand_id)
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c.execute(self.sql.query['get_hand_info'], new_hand_id)
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return c.fetchall()
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return c.fetchall()
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def get_actual_seat(self, hand_id, name):
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c = self.connection.cursor()
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c.execute(self.sql.query['get_actual_seat'], (hand_id, name))
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row = c.fetchone()
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return row[0]
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# def get_cards(self, hand):
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# def get_cards(self, hand):
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# this version is for the PTrackSv2 db
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# this version is for the PTrackSv2 db
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# c = self.connection.cursor()
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# c = self.connection.cursor()
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@ -109,14 +109,35 @@ class Hud:
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self.config.edit_layout(self.table.site, self.max, locations = new_layout)
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self.config.edit_layout(self.table.site, self.max, locations = new_layout)
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self.config.save()
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self.config.save()
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def adj_seats(self, hand, config):
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adj = range(0, self.max + 1) # default seat adjustments = no adjustment
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# does the user have a fav_seat?
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try:
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if int(config.supported_sites[self.table.site].layout[self.max].fav_seat) > 0:
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fav_seat = config.supported_sites[self.table.site].layout[self.max].fav_seat
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db_connection = Database.Database(config, self.db_name, 'temp')
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actual_seat = db_connection.get_actual_seat(hand, config.supported_sites[self.table.site].screen_name)
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db_connection.close_connection()
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for i in range(0, self.max + 1):
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j = actual_seat + i
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if j > self.max: j = j - self.max
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adj[j] = fav_seat + i
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if adj[j] > self.max: adj[j] = adj[j] - self.max
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except:
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pass
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return adj
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def create(self, hand, config):
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def create(self, hand, config):
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# update this hud, to the stats and players as of "hand"
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# update this hud, to the stats and players as of "hand"
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# hand is the hand id of the most recent hand played at this table
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# hand is the hand id of the most recent hand played at this table
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#
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#
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# this method also manages the creating and destruction of stat
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# this method also manages the creating and destruction of stat
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# windows via calls to the Stat_Window class
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# windows via calls to the Stat_Window class
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adj = self.adj_seats(hand, config)
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# create the stat windows
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for i in range(1, self.max + 1):
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for i in range(1, self.max + 1):
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(x, y) = config.supported_sites[self.table.site].layout[self.max].location[i]
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(x, y) = config.supported_sites[self.table.site].layout[self.max].location[adj[i]]
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self.stat_windows[i] = Stat_Window(game = config.supported_games[self.poker_game],
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self.stat_windows[i] = Stat_Window(game = config.supported_games[self.poker_game],
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parent = self,
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parent = self,
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table = self.table,
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table = self.table,
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@ -257,6 +257,14 @@ class Sql:
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and Gametypes.id = Hands.gametypeId
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and Gametypes.id = Hands.gametypeId
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"""
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"""
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self.query['get_actual_seat'] = """
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select seatNo
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from HandsPlayers
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where HandsPlayers.handId = %s
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and HandsPlayers.playerId = (select Players.id from Players
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where Players.name = %s)
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"""
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self.query['get_cards'] = """
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self.query['get_cards'] = """
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select
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select
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seatNo AS seat_number,
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seatNo AS seat_number,
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