Merge branch 'master' of git://git.assembla.com/fpdboz.git
This commit is contained in:
commit
793244fb6b
|
@ -33,6 +33,7 @@ psycopg2 ... http://www.stickpeople.com/projects/python/win-psycopg/psycopg2-2.2
|
|||
(py)pokereval v138 ... http://sourceforge.net/projects/fpdb/files/fpdb/pypoker-eval-win32/pokereval-138.win32.exe/download
|
||||
(Note: There are no official windows builds, this installer is built from source. A walkthrough is in the same directory as this walkthrough.
|
||||
|
||||
|
||||
1.2/ MySQL
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||||
|
||||
Install the following file:
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||||
|
@ -67,6 +68,26 @@ with this line:
|
|||
1.3.4/ Save and exit
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||||
|
||||
|
||||
1.4/ Patch py2exe to stop popup runtime error message
|
||||
|
||||
see http://www.py2exe.org/index.cgi/StderrLog for technical info.
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||||
|
||||
1.4.1/
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||||
|
||||
dos> write C:\Python26\Lib\site-packages\py2exe\boot_common.py
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||||
|
||||
replace:
|
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atexit.register(alert, 0,
|
||||
"See the logfile '%s' for details" % fname,
|
||||
"Errors occurred")
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with:
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#atexit.register(alert, 0,
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||||
# "See the logfile '%s' for details" % fname,
|
||||
# "Errors occurred")
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||||
|
||||
1.4.2/ save and exit
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||||
|
||||
|
||||
|
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Step 2 Setup GTK
|
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-----------------
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|
|
|
@ -2169,7 +2169,7 @@ class Database:
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dup = True
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return dup
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def getGameTypeId(self, siteid, game):
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def getGameTypeId(self, siteid, game, printdata = False):
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c = self.get_cursor()
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#FIXME: Fixed for NL at the moment
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c.execute(self.sql.query['getGametypeNL'], (siteid, game['type'], game['category'], game['limitType'], game['currency'],
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|
@ -2181,14 +2181,22 @@ class Database:
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hilo = "s"
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elif game['category'] in ['razz','27_3draw','badugi', '27_1draw']:
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hilo = "l"
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#FIXME: recognise currency
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#TODO: this wont work for non-standard structures
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tmp = self.insertGameTypes( (siteid, game['currency'], game['type'], game['base'], game['category'], game['limitType'], hilo,
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int(Decimal(game['sb'])*100), int(Decimal(game['bb'])*100),
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int(Decimal(game['bb'])*100), int(Decimal(game['bb'])*200)) ) #TODO: this wont work for non-standard structures
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#FIXME: recognise currency
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int(Decimal(game['bb'])*100), int(Decimal(game['bb'])*200)), printdata = printdata)
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return tmp[0]
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def insertGameTypes(self, row):
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def insertGameTypes(self, row, printdata = False):
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if printdata:
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print _("######## Gametype ##########")
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import pprint
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pp = pprint.PrettyPrinter(indent=4)
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pp.pprint(row)
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print _("###### End Gametype ########")
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c = self.get_cursor()
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c.execute( self.sql.query['insertGameTypes'], row )
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return [self.get_last_insert_id(c)]
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|
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@ -40,7 +40,6 @@ class DerivedStats():
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self.handsplayers[player[1]]['winnings'] = 0
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self.handsplayers[player[1]]['rake'] = 0
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self.handsplayers[player[1]]['totalProfit'] = 0
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self.handsplayers[player[1]]['street4Seen'] = False
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self.handsplayers[player[1]]['street4Aggr'] = False
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self.handsplayers[player[1]]['wonWhenSeenStreet1'] = 0.0
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self.handsplayers[player[1]]['sawShowdown'] = False
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|
@ -58,6 +57,11 @@ class DerivedStats():
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self.handsplayers[player[1]]['foldedSbToSteal'] = False
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self.handsplayers[player[1]]['foldedBbToSteal'] = False
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||||
self.handsplayers[player[1]]['tourneyTypeId'] = None
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self.handsplayers[player[1]]['street1Seen'] = False
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self.handsplayers[player[1]]['street2Seen'] = False
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self.handsplayers[player[1]]['street3Seen'] = False
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self.handsplayers[player[1]]['street4Seen'] = False
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|
||||
|
||||
for i in range(5):
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||||
self.handsplayers[player[1]]['street%dCalls' % i] = 0
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||||
|
@ -152,10 +156,11 @@ class DerivedStats():
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|||
else:
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||||
self.handsplayers[player[1]]['tourneysPlayersIds'] = None
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|
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#### seen now processed in playersAtStreetX()
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# XXX: enumerate(list, start=x) is python 2.6 syntax; 'start'
|
||||
#for i, street in enumerate(hand.actionStreets[2:], start=1):
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||||
for i, street in enumerate(hand.actionStreets[2:]):
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||||
self.seen(self.hand, i+1)
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||||
#for i, street in enumerate(hand.actionStreets[2:]):
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||||
# self.seen(self.hand, i+1)
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||||
for i, street in enumerate(hand.actionStreets[1:]):
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||||
self.aggr(self.hand, i)
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||||
|
@ -298,6 +303,7 @@ class DerivedStats():
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|||
|
||||
# FIXME?? - This isn't couting people that are all in - at least showdown needs to reflect this
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# ... new code below hopefully fixes this
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||||
# partly fixed, allins are now set as seeing streets because they never do a fold action
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||||
|
||||
self.hands['playersAtStreet1'] = 0
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||||
self.hands['playersAtStreet2'] = 0
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|
@ -324,18 +330,58 @@ class DerivedStats():
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|||
# actionStreets[1] is 'DEAL', 'THIRD', 'PREFLOP', so any player dealt cards
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# must act on this street if dealt cards. Almost certainly broken for the 'all-in blind' case
|
||||
# and right now i don't care - CG
|
||||
|
||||
p_in = set([x[0] for x in hand.actions[hand.actionStreets[1]]])
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||||
|
||||
#
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# discover who folded on each street and remove them from p_in
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||||
#
|
||||
# i values as follows 0=BLINDSANTES 1=PREFLOP 2=FLOP 3=TURN 4=RIVER
|
||||
# (for flop games)
|
||||
#
|
||||
# At the beginning of the loop p_in contains the players with cards
|
||||
# at the start of that street.
|
||||
# p_in is reduced each street to become a list of players still-in
|
||||
# e.g. when i=1 (preflop) all players who folded during preflop
|
||||
# are found by pfba() and eliminated from p_in.
|
||||
# Therefore at the end of the loop, p_in contains players remaining
|
||||
# at the end of the action on that street, and can therefore be set
|
||||
# as the value for the number of players who saw the next street
|
||||
#
|
||||
# note that i is 1 in advance of the actual street numbers in the db
|
||||
#
|
||||
# if p_in reduces to 1 player, we must bomb-out immediately
|
||||
# because the hand is over, this will ensure playersAtStreetx
|
||||
# is accurate.
|
||||
#
|
||||
|
||||
for (i, street) in enumerate(hand.actionStreets):
|
||||
if (i-1) in (1,2,3,4):
|
||||
# p_in stores players with cards at start of this street,
|
||||
# so can set streetxSeen & playersAtStreetx with this information
|
||||
# This hard-coded for i-1 =1,2,3,4 because those are the only columns
|
||||
# in the db! this code section also replaces seen() - more info log 66
|
||||
# nb i=2=flop=street1Seen, hence i-1 term needed
|
||||
self.hands['playersAtStreet%d' % (i-1)] = len(p_in)
|
||||
for player_with_cards in p_in:
|
||||
self.handsplayers[player_with_cards]['street%sSeen' % (i-1)] = True
|
||||
#
|
||||
# find out who folded, and eliminate them from p_in
|
||||
#
|
||||
actions = hand.actions[street]
|
||||
p_in = p_in - self.pfba(actions, l=('folds',))
|
||||
self.hands['playersAtStreet%d' % (i-1)] = len(p_in)
|
||||
#
|
||||
# if everyone folded, we are done, so exit this method immediately
|
||||
#
|
||||
if len(p_in) == 1: return None
|
||||
|
||||
#
|
||||
# The remaining players in p_in reached showdown (including all-ins
|
||||
# because they never did a "fold" action in pfba() above)
|
||||
#
|
||||
self.hands['playersAtShowdown'] = len(p_in)
|
||||
|
||||
if self.hands['playersAtShowdown'] > 1:
|
||||
for player in p_in:
|
||||
self.handsplayers[player]['sawShowdown'] = True
|
||||
for showdown_player in p_in:
|
||||
self.handsplayers[showdown_player]['sawShowdown'] = True
|
||||
|
||||
def streetXRaises(self, hand):
|
||||
# self.actions[street] is a list of all actions in a tuple, contining the action as the second element
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||||
|
@ -447,17 +493,6 @@ class DerivedStats():
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|||
self.handsplayers[pname]['street%dCheckCallRaiseChance' % (i+1)] = True
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||||
self.handsplayers[pname]['street%dCheckCallRaiseDone' % (i+1)] = act!='folds'
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||||
|
||||
def seen(self, hand, i):
|
||||
pas = set()
|
||||
for act in hand.actions[hand.actionStreets[i+1]]:
|
||||
pas.add(act[0])
|
||||
|
||||
for player in hand.players:
|
||||
if player[1] in pas:
|
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self.handsplayers[player[1]]['street%sSeen' % i] = True
|
||||
else:
|
||||
self.handsplayers[player[1]]['street%sSeen' % i] = False
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||||
|
||||
def aggr(self, hand, i):
|
||||
aggrers = set()
|
||||
others = set()
|
||||
|
|
|
@ -76,8 +76,8 @@ class Fulltilt(HandHistoryConverter):
|
|||
(\s\((?P<TURBO>Turbo)\))?)|(?P<UNREADABLE_INFO>.+))
|
||||
''' % substitutions, re.VERBOSE)
|
||||
re_Button = re.compile('^The button is in seat #(?P<BUTTON>\d+)', re.MULTILINE)
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||||
re_PlayerInfo = re.compile('Seat (?P<SEAT>[0-9]+): (?P<PNAME>.{2,15}) \([%(LS)s](?P<CASH>[,.0-9]+)\)$' % substitutions, re.MULTILINE)
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||||
re_TourneysPlayerInfo = re.compile('Seat (?P<SEAT>[0-9]+): (?P<PNAME>.{2,15}) \([%(LS)s]?(?P<CASH>[,.0-9]+)\)(, is sitting out)?$' % substitutions, re.MULTILINE)
|
||||
re_PlayerInfo = re.compile('Seat (?P<SEAT>[0-9]+): (?P<PNAME>.{2,15}) \([%(LS)s]?(?P<CASH>[%(NUM)s]+)\)(?P<SITOUT>, is sitting out)?$' % substitutions, re.MULTILINE)
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re_SummarySitout = re.compile('Seat (?P<SEAT>[0-9]+): (?P<PNAME>.{2,15}) is sitting out?$' % substitutions, re.MULTILINE)
|
||||
re_Board = re.compile(r"\[(?P<CARDS>.+)\]")
|
||||
|
||||
#static regex for tourney purpose
|
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|
@ -150,7 +150,7 @@ class Fulltilt(HandHistoryConverter):
|
|||
self.re_HeroCards = re.compile(r"^Dealt to %s(?: \[(?P<OLDCARDS>.+?)\])?( \[(?P<NEWCARDS>.+?)\])" % player_re, re.MULTILINE)
|
||||
self.re_Action = re.compile(r"^%(PLAYERS)s(?P<ATYPE> bets| checks| raises to| completes it to| calls| folds)( [%(LS)s]?(?P<BET>[%(NUM)s]+))?" % self.substitutions, re.MULTILINE)
|
||||
self.re_ShowdownAction = re.compile(r"^%s shows \[(?P<CARDS>.*)\]" % player_re, re.MULTILINE)
|
||||
self.re_CollectPot = re.compile(r"^Seat (?P<SEAT>[0-9]+): %(PLAYERS)s (\(button\) |\(small blind\) |\(big blind\) )?(collected|showed \[.*\] and won) \([%(LS)s]?(?P<POT>[%(NUM)s]+)\)(, mucked| with.*)" % self.substitutions, re.MULTILINE)
|
||||
self.re_CollectPot = re.compile(r"^Seat (?P<SEAT>[0-9]+): %(PLAYERS)s (\(button\) |\(small blind\) |\(big blind\) )?(collected|showed \[.*\] and won) \([%(LS)s]?(?P<POT>[%(NUM)s]+)\)(, mucked| with.*)?" % self.substitutions, re.MULTILINE)
|
||||
self.re_SitsOut = re.compile(r"^%s sits out" % player_re, re.MULTILINE)
|
||||
self.re_ShownCards = re.compile(r"^Seat (?P<SEAT>[0-9]+): %s (\(button\) |\(small blind\) |\(big blind\) )?(?P<ACT>showed|mucked) \[(?P<CARDS>.*)\].*" % player_re, re.MULTILINE)
|
||||
|
||||
|
@ -298,13 +298,24 @@ class Fulltilt(HandHistoryConverter):
|
|||
# Split hand text for FTP, as the regex matches the player names incorrectly
|
||||
# in the summary section
|
||||
pre, post = hand.handText.split('SUMMARY')
|
||||
if hand.gametype['type'] == "ring" :
|
||||
m = self.re_PlayerInfo.finditer(pre)
|
||||
else: #if hand.gametype['type'] == "tour"
|
||||
m = self.re_TourneysPlayerInfo.finditer(pre)
|
||||
m = self.re_PlayerInfo.finditer(pre)
|
||||
plist = {}
|
||||
|
||||
# Get list of players in header.
|
||||
for a in m:
|
||||
hand.addPlayer(int(a.group('SEAT')), a.group('PNAME'), a.group('CASH'))
|
||||
plist[a.group('PNAME')] = [int(a.group('SEAT')), a.group('CASH')]
|
||||
|
||||
if hand.gametype['type'] == "ring" :
|
||||
# Remove any listed as sitting out in the summary as start of hand info unreliable
|
||||
n = self.re_SummarySitout.finditer(post)
|
||||
for b in n:
|
||||
del plist[b.group('PNAME')]
|
||||
print "DEBUG: Deleting '%s' from player dict" %(b.group('PNAME'))
|
||||
|
||||
# Add remaining players
|
||||
for a in plist:
|
||||
seat, stack = plist[a]
|
||||
hand.addPlayer(seat, a, stack)
|
||||
|
||||
|
||||
def markStreets(self, hand):
|
||||
|
@ -367,7 +378,11 @@ class Fulltilt(HandHistoryConverter):
|
|||
logging.warning(_("No bringin found, handid =%s") % hand.handid)
|
||||
|
||||
def readButton(self, hand):
|
||||
hand.buttonpos = int(self.re_Button.search(hand.handText).group('BUTTON'))
|
||||
try:
|
||||
hand.buttonpos = int(self.re_Button.search(hand.handText).group('BUTTON'))
|
||||
except AttributeError, e:
|
||||
# FTP has no indication that a hand is cancelled.
|
||||
raise FpdbParseError(_("FTP: readButton: Failed to detect button (hand #%s cancelled?)") % hand.handid)
|
||||
|
||||
def readHeroCards(self, hand):
|
||||
# streets PREFLOP, PREDRAW, and THIRD are special cases beacause
|
||||
|
|
|
@ -59,7 +59,6 @@ class GuiAutoImport (threading.Thread):
|
|||
|
||||
self.importer = fpdb_import.Importer(self, self.settings, self.config, self.sql)
|
||||
self.importer.setCallHud(True)
|
||||
self.importer.setMinPrint(settings['minPrint'])
|
||||
self.importer.setQuiet(False)
|
||||
self.importer.setFailOnError(False)
|
||||
self.importer.setHandCount(0)
|
||||
|
@ -338,14 +337,11 @@ if __name__== "__main__":
|
|||
|
||||
parser = OptionParser()
|
||||
parser.add_option("-q", "--quiet", action="store_false", dest="gui", default=True, help="don't start gui")
|
||||
parser.add_option("-m", "--minPrint", "--status", dest="minPrint", default="0", type="int",
|
||||
help=_("How often to print a one-line status report (0 (default) means never)"))
|
||||
(options, argv) = parser.parse_args()
|
||||
|
||||
config = Configuration.Config()
|
||||
|
||||
settings = {}
|
||||
settings['minPrint'] = options.minPrint
|
||||
if os.name == 'nt': settings['os'] = 'windows'
|
||||
else: settings['os'] = 'linuxmac'
|
||||
|
||||
|
|
|
@ -68,7 +68,6 @@ class GuiBulkImport():
|
|||
|
||||
# get the import settings from the gui and save in the importer
|
||||
self.importer.setHandCount(int(self.spin_hands.get_text()))
|
||||
self.importer.setMinPrint(int(self.spin_hands.get_text()))
|
||||
self.importer.setQuiet(self.chk_st_st.get_active())
|
||||
self.importer.setFailOnError(self.chk_fail.get_active())
|
||||
self.importer.setThreads(int(self.spin_threads.get_text()))
|
||||
|
@ -344,8 +343,6 @@ def main(argv=None):
|
|||
help=_("Conversion filter (*Full Tilt Poker, PokerStars, Everleaf, Absolute)"))
|
||||
parser.add_option("-x", "--failOnError", action="store_true", default=False,
|
||||
help=_("If this option is passed it quits when it encounters any error"))
|
||||
parser.add_option("-m", "--minPrint", "--status", dest="minPrint", default="0", type="int",
|
||||
help=_("How often to print a one-line status report (0 (default) means never)"))
|
||||
parser.add_option("-u", "--usage", action="store_true", dest="usage", default=False,
|
||||
help=_("Print some useful one liners"))
|
||||
parser.add_option("-s", "--starsarchive", action="store_true", dest="starsArchive", default=False,
|
||||
|
@ -369,7 +366,6 @@ def main(argv=None):
|
|||
config = Configuration.Config()
|
||||
|
||||
settings = {}
|
||||
settings['minPrint'] = options.minPrint
|
||||
if os.name == 'nt': settings['os'] = 'windows'
|
||||
else: settings['os'] = 'linuxmac'
|
||||
|
||||
|
|
|
@ -224,6 +224,9 @@ class GuiGraphViewer (threading.Thread):
|
|||
self.graphBox.add(self.canvas)
|
||||
self.canvas.show()
|
||||
self.canvas.draw()
|
||||
|
||||
#TODO: Do something useful like alert user
|
||||
#print "No hands returned by graph query"
|
||||
else:
|
||||
self.ax.set_title(_("Profit graph for ring games"+names),fontsize=12)
|
||||
|
||||
|
@ -337,10 +340,7 @@ class GuiGraphViewer (threading.Thread):
|
|||
if len(winnings) == 0:
|
||||
return (None, None, None)
|
||||
|
||||
#Insert a 0th entry into winnings so graph starts 'zerod'
|
||||
winnings.insert(0, (0,0,0))
|
||||
|
||||
green = map(lambda x: float(x[1]), winnings)
|
||||
green = map(lambda x:float(x[1]), winnings)
|
||||
blue = map(lambda x: float(x[1]) if x[2] == True else 0.0, winnings)
|
||||
red = map(lambda x: float(x[1]) if x[2] == False else 0.0, winnings)
|
||||
greenline = cumsum(green)
|
||||
|
|
|
@ -58,7 +58,7 @@ onlinehelp = {'Game':_('Type of Game'),
|
|||
'Saw_F':_('% Saw Flop vs hands dealt'),
|
||||
'SawSD':_('Saw Show Down / River'),
|
||||
'WtSDwsF':_('Went To Show Down When Saw Flop'),
|
||||
'W$SD':_('Amount Won when Show Down seen'),
|
||||
'W$SD':_('% Won some money at showdown'),
|
||||
'FlAFq':_('Flop Aggression\n% Bet or Raise after seeing Flop'),
|
||||
'TuAFq':_('Turn Aggression\n% Bet or Raise after seeing Turn'),
|
||||
'RvAFq':_('River Aggression\n% Bet or Raise after seeing River'),
|
||||
|
|
|
@ -226,7 +226,7 @@ dealt whether they were seen in a 'dealt to' line
|
|||
|
||||
self.holecards[street][player] = [open, closed]
|
||||
|
||||
def prepInsert(self, db):
|
||||
def prepInsert(self, db, printtest = False):
|
||||
#####
|
||||
# Players, Gametypes, TourneyTypes are all shared functions that are needed for additional tables
|
||||
# These functions are intended for prep insert eventually
|
||||
|
@ -235,7 +235,19 @@ dealt whether they were seen in a 'dealt to' line
|
|||
self.dbid_pids = db.getSqlPlayerIDs([p[1] for p in self.players], self.siteId)
|
||||
|
||||
#Gametypes
|
||||
self.dbid_gt = db.getGameTypeId(self.siteId, self.gametype)
|
||||
hilo = "h"
|
||||
if self.gametype['category'] in ['studhilo', 'omahahilo']:
|
||||
hilo = "s"
|
||||
elif self.gametype['category'] in ['razz','27_3draw','badugi', '27_1draw']:
|
||||
hilo = "l"
|
||||
|
||||
self.gametyperow = (self.siteId, self.gametype['currency'], self.gametype['type'], self.gametype['base'],
|
||||
self.gametype['category'], self.gametype['limitType'], hilo,
|
||||
int(Decimal(self.gametype['sb'])*100), int(Decimal(self.gametype['bb'])*100),
|
||||
int(Decimal(self.gametype['bb'])*100), int(Decimal(self.gametype['bb'])*200))
|
||||
# Note: the above data is calculated in db.getGameTypeId
|
||||
# Only being calculated above so we can grab the testdata
|
||||
self.dbid_gt = db.getGameTypeId(self.siteId, self.gametype, printdata = printtest)
|
||||
|
||||
if self.tourNo!=None:
|
||||
self.tourneyTypeId = db.createTourneyType(self)
|
||||
|
@ -500,7 +512,6 @@ For sites (currently only Carbon Poker) which record "all in" as a special actio
|
|||
# Player in the big blind posts
|
||||
# - this is a call of 1 sb and a raise to 1 bb
|
||||
#
|
||||
|
||||
log.debug("addBlind: %s posts %s, %s" % (player, blindtype, amount))
|
||||
if player is not None:
|
||||
amount = re.sub(u',', u'', amount) #some sites have commas
|
||||
|
@ -520,9 +531,16 @@ For sites (currently only Carbon Poker) which record "all in" as a special actio
|
|||
self.bets['BLINDSANTES'][player].append(Decimal(self.sb))
|
||||
self.pot.addCommonMoney(player, Decimal(self.sb))
|
||||
|
||||
self.bets['PREFLOP'][player].append(Decimal(amount))
|
||||
street = 'BLAH'
|
||||
|
||||
if self.gametype['base'] == 'hold':
|
||||
street = 'PREFLOP'
|
||||
elif self.gametype['base'] == 'draw':
|
||||
street = 'DEAL'
|
||||
|
||||
self.bets[street][player].append(Decimal(amount))
|
||||
self.pot.addMoney(player, Decimal(amount))
|
||||
self.lastBet['PREFLOP'] = Decimal(amount)
|
||||
self.lastBet[street] = Decimal(amount)
|
||||
self.posted = self.posted + [[player,blindtype]]
|
||||
|
||||
|
||||
|
@ -1142,34 +1160,6 @@ class DrawHand(Hand):
|
|||
elif builtFrom == "DB":
|
||||
self.select("dummy") # Will need a handId
|
||||
|
||||
# Draw games (at least Badugi has blinds - override default Holdem addBlind
|
||||
def addBlind(self, player, blindtype, amount):
|
||||
# if player is None, it's a missing small blind.
|
||||
# The situation we need to cover are:
|
||||
# Player in small blind posts
|
||||
# - this is a bet of 1 sb, as yet uncalled.
|
||||
# Player in the big blind posts
|
||||
# - this is a call of 1 sb and a raise to 1 bb
|
||||
#
|
||||
|
||||
log.debug("addBlind: %s posts %s, %s" % (player, blindtype, amount))
|
||||
if player is not None:
|
||||
self.bets['DEAL'][player].append(Decimal(amount))
|
||||
self.stacks[player] -= Decimal(amount)
|
||||
#print "DEBUG %s posts, stack %s" % (player, self.stacks[player])
|
||||
act = (player, blindtype, Decimal(amount), self.stacks[player]==0)
|
||||
self.actions['BLINDSANTES'].append(act)
|
||||
self.pot.addMoney(player, Decimal(amount))
|
||||
if blindtype == 'big blind':
|
||||
self.lastBet['DEAL'] = Decimal(amount)
|
||||
elif blindtype == 'both':
|
||||
# extra small blind is 'dead'
|
||||
amount = Decimal(amount)/3
|
||||
amount += amount
|
||||
self.lastBet['DEAL'] = Decimal(amount)
|
||||
self.posted = self.posted + [[player,blindtype]]
|
||||
#print "DEBUG: self.posted: %s" %(self.posted)
|
||||
|
||||
def addShownCards(self, cards, player, shown=True, mucked=False, dealt=False):
|
||||
if player == self.hero: # we have hero's cards just update shown/mucked
|
||||
if shown: self.shown.add(player)
|
||||
|
|
|
@ -56,6 +56,7 @@ class PokerStars(HandHistoryConverter):
|
|||
'10.00': ('2.00', '5.00'), '10': ('2.00', '5.00'),
|
||||
'20.00': ('5.00', '10.00'), '20': ('5.00', '10.00'),
|
||||
'30.00': ('10.00', '15.00'), '30': ('10.00', '15.00'),
|
||||
'40.00': ('10.00', '20.00'), '40': ('10.00', '20.00'),
|
||||
'60.00': ('15.00', '30.00'), '60': ('15.00', '30.00'),
|
||||
'80.00': ('20.00', '40.00'), '80': ('20.00', '40.00'),
|
||||
'100.00': ('25.00', '50.00'), '100': ('25.00', '50.00'),
|
||||
|
|
333
pyfpdb/RushNotesAux.py
Normal file
333
pyfpdb/RushNotesAux.py
Normal file
|
@ -0,0 +1,333 @@
|
|||
#!/usr/bin/env python
|
||||
# -*- coding: utf-8 -*-
|
||||
"""RushNotesAux.py
|
||||
|
||||
EXPERIMENTAL - USE WITH CARE
|
||||
|
||||
Auxilliary process to push HUD data into the FullTilt player notes XML
|
||||
This will allow a rudimentary "HUD" in rush games
|
||||
|
||||
The existing notes file will be altered by this function
|
||||
"""
|
||||
# Copyright 2010, "Gimick" of the FPDB project fpdb.sourceforge.net
|
||||
#
|
||||
#This program is free software: you can redistribute it and/or modify
|
||||
#it under the terms of the GNU Affero General Public License as published by
|
||||
#the Free Software Foundation, version 3 of the License.
|
||||
#
|
||||
#This program is distributed in the hope that it will be useful,
|
||||
#but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
#GNU General Public License for more details.
|
||||
#
|
||||
#You should have received a copy of the GNU Affero General Public License
|
||||
#along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#In the "official" distribution you can find the license in agpl-3.0.txt.
|
||||
|
||||
########################################################################
|
||||
|
||||
##########for each hand processed, attempts to create update for player notes in FullTilt
|
||||
##########based upon the AW howto notes written by Ray E. Barker (nutomatic) at fpdb.sourceforge.net
|
||||
##########Huge thanks to Ray for his guidance and encouragement to create this !!
|
||||
|
||||
#
|
||||
#debugmode will write logfiles for the __init__ and update_data methods
|
||||
# writes into ./pyfpdb/~Rushdebug.*
|
||||
#
|
||||
debugmode = False
|
||||
|
||||
# Standard Library modules
|
||||
import os
|
||||
import sys
|
||||
from xml.dom import minidom
|
||||
from datetime import datetime
|
||||
from time import *
|
||||
|
||||
# FreePokerDatabase modules
|
||||
from Mucked import Aux_Window
|
||||
from Mucked import Seat_Window
|
||||
from Mucked import Aux_Seats
|
||||
import Stats
|
||||
import Card
|
||||
|
||||
#
|
||||
# overload minidom methods to fix bug where \n is parsed as " ".
|
||||
# described here: http://bugs.python.org/issue7139
|
||||
#
|
||||
|
||||
def _write_data(writer, data, isAttrib=False):
|
||||
"Writes datachars to writer."
|
||||
if isAttrib:
|
||||
data = data.replace("\r", "
").replace("\n", "
")
|
||||
data = data.replace("\t", "	")
|
||||
writer.write(data)
|
||||
minidom._write_data = _write_data
|
||||
|
||||
def writexml(self, writer, indent="", addindent="", newl=""):
|
||||
# indent = current indentation
|
||||
# addindent = indentation to add to higher levels
|
||||
# newl = newline string
|
||||
writer.write(indent+"<" + self.tagName)
|
||||
|
||||
attrs = self._get_attributes()
|
||||
a_names = attrs.keys()
|
||||
a_names.sort()
|
||||
|
||||
for a_name in a_names:
|
||||
writer.write(" %s=\"" % a_name)
|
||||
_write_data(writer, attrs[a_name].value, isAttrib=True)
|
||||
writer.write("\"")
|
||||
if self.childNodes:
|
||||
writer.write(">%s"%(newl))
|
||||
for node in self.childNodes:
|
||||
node.writexml(writer,indent+addindent,addindent,newl)
|
||||
writer.write("%s</%s>%s" % (indent,self.tagName,newl))
|
||||
else:
|
||||
writer.write("/>%s"%(newl))
|
||||
# For an introduction to overriding instance methods, see
|
||||
# http://irrepupavel.com/documents/python/instancemethod/
|
||||
instancemethod = type(minidom.Element.writexml)
|
||||
minidom.Element.writexml = instancemethod(
|
||||
writexml, None, minidom.Element)
|
||||
|
||||
|
||||
|
||||
class RushNotes(Aux_Window):
|
||||
|
||||
def __init__(self, hud, config, params):
|
||||
|
||||
self.hud = hud
|
||||
self.config = config
|
||||
|
||||
#
|
||||
# following line makes all the site params magically available (thanks Ray!)
|
||||
#
|
||||
site_params_dict = self.hud.config.get_site_parameters(self.hud.site)
|
||||
|
||||
heroname = site_params_dict['screen_name']
|
||||
sitename = site_params_dict['site_name']
|
||||
notepath = site_params_dict['site_path'] # this is a temporary hijack of site-path
|
||||
self.heroid = self.hud.db_connection.get_player_id(self.config, sitename, heroname)
|
||||
self.notefile = notepath + "/" + heroname + ".xml"
|
||||
self.rushtables = ("Mach 10", "Lightning", "Celerity", "Flash", "Zoom")
|
||||
|
||||
if not os.path.isfile(self.notefile):
|
||||
self.active = False
|
||||
return
|
||||
else:
|
||||
self.active = True
|
||||
|
||||
#
|
||||
# read in existing notefile and backup with date/time in name
|
||||
# todo change to not use dom
|
||||
#
|
||||
now = datetime.now()
|
||||
notefilebackup = self.notefile + ".backup." + now.strftime("%Y%m%d%H%M%S")
|
||||
xmlnotefile = minidom.parse(self.notefile)
|
||||
outputfile = open(notefilebackup, 'w')
|
||||
xmlnotefile.writexml(outputfile)
|
||||
outputfile.close()
|
||||
xmlnotefile.unlink
|
||||
|
||||
#
|
||||
# Create a fresh queue file with skeleton XML
|
||||
#
|
||||
self.queuefile = self.notefile + ".queue"
|
||||
queuedom = minidom.Document()
|
||||
|
||||
pld=queuedom.createElement("PLAYERDATA")
|
||||
queuedom.appendChild(pld)
|
||||
|
||||
nts=queuedom.createElement("NOTES")
|
||||
pld.appendChild(nts)
|
||||
|
||||
nte = queuedom.createElement("NOTE")
|
||||
nte = queuedom.createTextNode("\n")
|
||||
nts.insertBefore(nte,None)
|
||||
|
||||
outputfile = open(self.queuefile, 'w')
|
||||
queuedom.writexml(outputfile)
|
||||
outputfile.close()
|
||||
queuedom.unlink
|
||||
|
||||
if (debugmode):
|
||||
#initialise logfiles
|
||||
debugfile=open("~Rushdebug.init", "w")
|
||||
debugfile.write("conf="+str(config)+"\n")
|
||||
debugfile.write("spdi="+str(site_params_dict)+"\n")
|
||||
debugfile.write("para="+str(params)+"\n")
|
||||
debugfile.write("hero="+heroname+" "+str(self.heroid)+"\n")
|
||||
debugfile.write("back="+notefilebackup+"\n")
|
||||
debugfile.write("queu="+self.queuefile+"\n")
|
||||
debugfile.close()
|
||||
|
||||
open("~Rushdebug.data", "w").close()
|
||||
|
||||
|
||||
def update_data(self, new_hand_id, db_connection):
|
||||
#this method called once for every hand processed
|
||||
# self.hud.stat_dict contains the stats information for this hand
|
||||
|
||||
if not self.active:
|
||||
return
|
||||
|
||||
if (debugmode):
|
||||
debugfile=open("~Rushdebug.data", "a")
|
||||
debugfile.write(new_hand_id+"\n")
|
||||
now = datetime.now()
|
||||
debugfile.write(now.strftime("%Y%m%d%H%M%S")+ " update_data begins"+ "\n")
|
||||
debugfile.write("hero="+str(self.heroid)+"\n")
|
||||
#debugfile.write(str(self.hud.stat_dict)+"\n")
|
||||
debugfile.write("table="+self.hud.table.name+"\n")
|
||||
debugfile.write("players="+str(self.hud.stat_dict.keys())+"\n")
|
||||
debugfile.write("db="+str(db_connection)+"\n")
|
||||
|
||||
if self.hud.table.name not in self.rushtables:
|
||||
return
|
||||
#
|
||||
# Grab a list of player id's
|
||||
#
|
||||
handplayers = self.hud.stat_dict.keys()
|
||||
|
||||
#
|
||||
# build a dictionary of stats text for each player in the hand (excluding the hero)
|
||||
# xmlqueuedict contains {playername : stats text}
|
||||
#
|
||||
xmlqueuedict = {}
|
||||
for playerid in handplayers:
|
||||
# ignore hero, no notes available for hero at Full Tilt
|
||||
if playerid == self.heroid: continue
|
||||
|
||||
playername=unicode(str(Stats.do_stat(self.hud.stat_dict, player = playerid, stat = 'playername')[1]))
|
||||
# Use index[3] which is a short description
|
||||
n=str(Stats.do_stat(self.hud.stat_dict, player = playerid, stat = 'n')[3] + " ")
|
||||
vpip=str(Stats.do_stat(self.hud.stat_dict, player = playerid, stat = 'vpip')[3] + " ")
|
||||
pfr=str(Stats.do_stat(self.hud.stat_dict, player = playerid, stat = 'pfr')[3] + " ")
|
||||
three_B=str(Stats.do_stat(self.hud.stat_dict, player = playerid, stat = 'three_B')[3] + " ")
|
||||
cbet=str(Stats.do_stat(self.hud.stat_dict, player = playerid, stat = 'cbet')[3] + " ")
|
||||
fbbsteal=str(Stats.do_stat(self.hud.stat_dict, player = playerid, stat = 'f_BB_steal')[3] + " ")
|
||||
|
||||
steal=str(Stats.do_stat(self.hud.stat_dict, player = playerid, stat = 'steal')[3] + " ")
|
||||
ffreq1=str(Stats.do_stat(self.hud.stat_dict, player = playerid, stat = 'ffreq1')[3] + " ")
|
||||
agg_freq=str(Stats.do_stat(self.hud.stat_dict, player = playerid, stat = 'agg_freq')[3] + " ")
|
||||
BBper100=str(Stats.do_stat(self.hud.stat_dict, player = playerid, stat = 'BBper100')[3])
|
||||
if BBper100[6] == "-": BBper100=BBper100[0:6] + "(" + BBper100[7:] + ")"
|
||||
|
||||
|
||||
#
|
||||
# grab villain known starting hands
|
||||
# only those where they VPIP'd, so limp in the BB will not be shown
|
||||
# sort by hand strength. Output will show position too,
|
||||
# so KK.1 is KK from late posn etc.
|
||||
# ignore non-rush hands (check against known rushtablenames)
|
||||
# cards decoding is hard-coded for holdem, so that's tuff atm
|
||||
# three categories of known hands are shown:
|
||||
# agression preflop hands
|
||||
# non-aggression preflop hands
|
||||
# bigblind called to defend hands
|
||||
#
|
||||
# This isn't perfect, but it isn't too bad a starting point
|
||||
#
|
||||
|
||||
PFcall="PFcall"
|
||||
PFaggr="PFaggr"
|
||||
PFdefend="PFdefend"
|
||||
|
||||
c = db_connection.get_cursor()
|
||||
c.execute(("SELECT handId, position, startCards, street0Aggr, tableName " +
|
||||
"FROM hands, handsPlayers " +
|
||||
"WHERE handsplayers.handId = hands.id " +
|
||||
"AND street0VPI = 1 " +
|
||||
"AND startCards > 0 " +
|
||||
"AND playerId = %d " +
|
||||
"ORDER BY startCards DESC " +
|
||||
";")
|
||||
% int(playerid))
|
||||
|
||||
for (qid, qposition, qstartcards, qstreet0Aggr, qtablename) in c.fetchall():
|
||||
if (debugmode):
|
||||
debugfile.write("pid, hid, pos, cards, aggr, table player"+
|
||||
str(playerid)+"/"+str(qid)+"/"+str(qposition)+"/"+
|
||||
str(qstartcards)+"/"+str(qstreet0Aggr)+"/"+
|
||||
str(qtablename)+"/"+str(playername)+
|
||||
"\n")
|
||||
|
||||
humancards = Card.decodeStartHandValue("holdem", qstartcards)
|
||||
|
||||
if qtablename not in self.rushtables:
|
||||
pass
|
||||
elif qposition == "B" and qstreet0Aggr == False:
|
||||
PFdefend=PFdefend+"/"+humancards
|
||||
elif qstreet0Aggr == True:
|
||||
PFaggr=PFaggr+"/"+humancards+"."+qposition
|
||||
else:
|
||||
PFcall=PFcall+"/"+humancards+"."+qposition
|
||||
c.close
|
||||
|
||||
#
|
||||
# build up final text package (top/tail with ~fpdb~ ~ends~
|
||||
# for later search/replace by Merge module
|
||||
#
|
||||
xmlqueuedict[playername] = ("~fpdb~" + "\n" +
|
||||
n + vpip + pfr + three_B + fbbsteal + "\n" +
|
||||
steal + cbet + ffreq1 + "\n" +
|
||||
agg_freq + BBper100 + "\n" +
|
||||
PFcall+"\n"+PFaggr+"\n"+PFdefend +"\n"
|
||||
"~ends~")
|
||||
|
||||
if (debugmode):
|
||||
now = datetime.now()
|
||||
debugfile.write(now.strftime("%Y%m%d%H%M%S")+" villain data has been processed" + "\n")
|
||||
debugfile.write(str(xmlqueuedict)+"\n")
|
||||
|
||||
#
|
||||
# delaying processing of xml until now. Grab current queuefile contents and
|
||||
# read each existing NOTE element in turn, if matched to a player in xmlqueuedict
|
||||
# update their text in the xml and delete the dictionary item
|
||||
#
|
||||
xmlnotefile = minidom.parse(self.queuefile)
|
||||
notelist = xmlnotefile.getElementsByTagName('NOTE')
|
||||
|
||||
for noteentry in notelist: #for each note in turn
|
||||
noteplayer = noteentry.getAttribute("PlayerId") #extract the playername from xml
|
||||
if noteplayer in xmlqueuedict: # does that player exist in the queue?
|
||||
noteentry.setAttribute("Text",xmlqueuedict[noteplayer])
|
||||
del xmlqueuedict[noteplayer] #remove from list, does not need to be added later on
|
||||
|
||||
#
|
||||
#create entries for new players (those remaining in the dictionary)
|
||||
#
|
||||
if len(xmlqueuedict) > 0:
|
||||
playerdata=xmlnotefile.lastChild #move to the PLAYERDATA node (assume last one in the list)
|
||||
notesnode=playerdata.childNodes[0] #Find NOTES node
|
||||
|
||||
for newplayer in xmlqueuedict:
|
||||
newentry = xmlnotefile.createElement("NOTE")
|
||||
newentry.setAttribute("PlayerId", newplayer)
|
||||
newentry.setAttribute("Text", xmlqueuedict[newplayer])
|
||||
notesnode.insertBefore(newentry,None)
|
||||
newentry = xmlnotefile.createTextNode("\n")
|
||||
notesnode.insertBefore(newentry,None)
|
||||
|
||||
if (debugmode):
|
||||
now = datetime.now()
|
||||
debugfile.write(now.strftime("%Y%m%d%H%M%S")+" xml pre-processing complete"+ "\n")
|
||||
|
||||
#
|
||||
# OverWrite existing xml file with updated DOM and cleanup
|
||||
#
|
||||
updatednotes = open(self.queuefile, 'w')
|
||||
xmlnotefile.writexml(updatednotes)
|
||||
updatednotes.close()
|
||||
|
||||
xmlnotefile.unlink
|
||||
|
||||
if (debugmode):
|
||||
now = datetime.now()
|
||||
debugfile.write(now.strftime("%Y%m%d%H%M%S")+" dom written, process finished"+ "\n")
|
||||
debugfile.close()
|
||||
|
||||
|
||||
|
||||
|
||||
|
183
pyfpdb/RushNotesMerge.py
Executable file
183
pyfpdb/RushNotesMerge.py
Executable file
|
@ -0,0 +1,183 @@
|
|||
#!/usr/bin/env python
|
||||
# -*- coding: utf-8 -*-
|
||||
"""RushNotesMerge.py
|
||||
|
||||
EXPERIMENTAL - USE WITH CARE
|
||||
|
||||
Merge .queue file with hero's note to generate fresh .merge file
|
||||
|
||||
normal usage
|
||||
$> ./pyfpdb/RushNotesMerge.py "/home/foo/.wine/drive_c/Program Files/Full Tilt Poker/heroname.xml"
|
||||
|
||||
The generated file can then replace heroname.xml (if all is well).
|
||||
|
||||
|
||||
"""
|
||||
# Copyright 2010, "Gimick" of the FPDB project fpdb.sourceforge.net
|
||||
#
|
||||
#This program is free software: you can redistribute it and/or modify
|
||||
#it under the terms of the GNU Affero General Public License as published by
|
||||
#the Free Software Foundation, version 3 of the License.
|
||||
#
|
||||
#This program is distributed in the hope that it will be useful,
|
||||
#but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
#GNU General Public License for more details.
|
||||
#
|
||||
#You should have received a copy of the GNU Affero General Public License
|
||||
#along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#In the "official" distribution you can find the license in agpl-3.0.txt.
|
||||
|
||||
########################################################################
|
||||
|
||||
|
||||
# Standard Library modules
|
||||
import os
|
||||
import sys
|
||||
from xml.dom import minidom
|
||||
|
||||
#
|
||||
# overload minidom methods to fix bug where \n is parsed as " ".
|
||||
# described here: http://bugs.python.org/issue7139
|
||||
#
|
||||
|
||||
def _write_data(writer, data, isAttrib=False):
|
||||
"Writes datachars to writer."
|
||||
if isAttrib:
|
||||
data = data.replace("\r", "
").replace("\n", "
")
|
||||
data = data.replace("\t", "	")
|
||||
writer.write(data)
|
||||
minidom._write_data = _write_data
|
||||
|
||||
def writexml(self, writer, indent="", addindent="", newl=""):
|
||||
# indent = current indentation
|
||||
# addindent = indentation to add to higher levels
|
||||
# newl = newline string
|
||||
writer.write(indent+"<" + self.tagName)
|
||||
|
||||
attrs = self._get_attributes()
|
||||
a_names = attrs.keys()
|
||||
a_names.sort()
|
||||
|
||||
for a_name in a_names:
|
||||
writer.write(" %s=\"" % a_name)
|
||||
_write_data(writer, attrs[a_name].value, isAttrib=True)
|
||||
writer.write("\"")
|
||||
if self.childNodes:
|
||||
writer.write(">%s"%(newl))
|
||||
for node in self.childNodes:
|
||||
node.writexml(writer,indent+addindent,addindent,newl)
|
||||
writer.write("%s</%s>%s" % (indent,self.tagName,newl))
|
||||
else:
|
||||
writer.write("/>%s"%(newl))
|
||||
# For an introduction to overriding instance methods, see
|
||||
# http://irrepupavel.com/documents/python/instancemethod/
|
||||
instancemethod = type(minidom.Element.writexml)
|
||||
minidom.Element.writexml = instancemethod(
|
||||
writexml, None, minidom.Element)
|
||||
|
||||
|
||||
|
||||
statqueue=0
|
||||
statupdated=0
|
||||
statadded=0
|
||||
|
||||
def cleannote(textin):
|
||||
if textin.find("~fpdb~") == -1: return textin
|
||||
if textin.find("~ends~") == -1: return textin
|
||||
if textin.find("~fpdb~") > textin.find("~ends~"): return textin
|
||||
return textin[0:textin.find("~fpdb~")] + textin[textin.find("~ends~")+6:]
|
||||
# get out now if parameter not passed
|
||||
try:
|
||||
sys.argv[1] <> ""
|
||||
except:
|
||||
print "A parameter is required, quitting now"
|
||||
print "normal usage is something like:"
|
||||
print '$> ./pyfpdb/RushNotesMerge.py "/home/foo/.wine/drive_c/Program Files/Full Tilt Poker/myhero.xml"'
|
||||
quit()
|
||||
|
||||
if not os.path.isfile(sys.argv[1]):
|
||||
print "Hero notes file not found, quitting"
|
||||
print "normal usage is something like:"
|
||||
print '$> ./pyfpdb/RushNotesMerge.py "/home/foo/.wine/drive_c/Program Files/Full Tilt Poker/myhero.xml"'
|
||||
quit()
|
||||
|
||||
if not os.path.isfile((sys.argv[1]+".queue")):
|
||||
print "Nothing found to merge, quitting"
|
||||
print "Did the HUD not get started during the last session?"
|
||||
print "Has the HUD been stopped and started without merging?"
|
||||
quit()
|
||||
|
||||
print "***************************************************************"
|
||||
print "IMPORTANT: *** Before running this merge: ***"
|
||||
print "Closedown the FullTiltClient and wait for it to completely stop"
|
||||
print "If FullTiltClient was running, run the merge again once it"
|
||||
print "has stopped completely"
|
||||
print "***************************************************************"
|
||||
print
|
||||
print "read from: ", sys.argv[1]
|
||||
print "merge with: ", sys.argv[1]+".queue"
|
||||
|
||||
#read queue and turn into a dict
|
||||
queuedict = {}
|
||||
xmlqueue = minidom.parse(sys.argv[1]+".queue")
|
||||
notelist = xmlqueue.getElementsByTagName('NOTE')
|
||||
|
||||
for noteentry in notelist:
|
||||
noteplayer = noteentry.getAttribute("PlayerId")
|
||||
notetext = noteentry.getAttribute("Text")
|
||||
queuedict[noteplayer] = notetext
|
||||
statqueue = statqueue + 1
|
||||
|
||||
#read existing player note file
|
||||
|
||||
xmlnotefile = minidom.parse(sys.argv[1])
|
||||
notelist = xmlnotefile.getElementsByTagName('NOTE')
|
||||
|
||||
#
|
||||
#for existing players, empty out existing fpdbtext and refill
|
||||
#
|
||||
for noteentry in notelist:
|
||||
noteplayer = noteentry.getAttribute("PlayerId")
|
||||
if noteplayer in queuedict:
|
||||
existingnote = noteentry.getAttribute("Text")
|
||||
newnote=cleannote(existingnote)
|
||||
newnote = newnote + queuedict[noteplayer]
|
||||
noteentry.setAttribute("Text",newnote)
|
||||
statupdated = statupdated + 1
|
||||
del queuedict[noteplayer]
|
||||
|
||||
#
|
||||
#create entries for new players (those remaining in the dictionary)
|
||||
#
|
||||
if len(queuedict) > 0:
|
||||
playerdata=xmlnotefile.lastChild #move to the PLAYERDATA node (assume last one in the list)
|
||||
notesnode=playerdata.childNodes[1] #Find NOTES node
|
||||
|
||||
for newplayer in queuedict:
|
||||
newentry = xmlnotefile.createElement("NOTE")
|
||||
newentry.setAttribute("PlayerId", newplayer)
|
||||
newentry.setAttribute("Text", queuedict[newplayer])
|
||||
notesnode.insertBefore(newentry,None)
|
||||
newentry = xmlnotefile.createTextNode("\n")
|
||||
notesnode.insertBefore(newentry,None)
|
||||
statadded=statadded+1
|
||||
|
||||
#print xmlnotefile.toprettyxml()
|
||||
|
||||
mergednotes = open(sys.argv[1]+".merged", 'w')
|
||||
xmlnotefile.writexml(mergednotes)
|
||||
mergednotes.close()
|
||||
|
||||
xmlnotefile.unlink
|
||||
|
||||
print "Merged file has been written to: ", sys.argv[1]+".merged"
|
||||
print ""
|
||||
print "number in queue: ", statqueue
|
||||
print "existing players updated: ", statupdated
|
||||
print "new players added: ", statadded
|
||||
print "\n"
|
||||
print "Use a viewer to check the contents of the merge file."
|
||||
print "If you are happy, carry out the following steps:"
|
||||
print "1 Rename or delete the existing notes file (normally <heroname>.xml"
|
||||
print "2 Rename the .merged file to become the new notes file"
|
194
pyfpdb/RushNotesReadMe.txt
Normal file
194
pyfpdb/RushNotesReadMe.txt
Normal file
|
@ -0,0 +1,194 @@
|
|||
aux to write fpdb data to player notes on Full Tilt
|
||||
---------------------------------------------------
|
||||
|
||||
by Gimick 30th Dec 2010
|
||||
|
||||
RushNotesAux - auxillary processed attached to the full tilt hud
|
||||
builds up fpdb notes "queue" for each villain met while the autoimport is running
|
||||
uses HUD aggregation stats to do this
|
||||
|
||||
RushNotesMerge - stand alone process to merge the existing ftp notes, together with queue
|
||||
produced by Aux.
|
||||
the output file can then be renamed to become the new ftp notes file
|
||||
|
||||
Important info:
|
||||
The Merge process can only be run when ftp client is shutdown
|
||||
- otherwise ftp overwrites the xml on exit.
|
||||
|
||||
Restarting the autoimport will empty the notes"queue" so avoid restarting
|
||||
autoimport until the previous notes "queue" has been merged. You will
|
||||
lose all the queued notes, but these will be regenerated the next time
|
||||
the villian is at your table, so it isn't the end of the world.
|
||||
|
||||
Existing ftp notes _SHOULD_ be preserved, but this isn't guaranteed,
|
||||
you have been warned!
|
||||
|
||||
Existing colour codings should be preserved,
|
||||
this process does not change or set colourcodings.
|
||||
|
||||
Copies of the live ftp notes file should be preserved everytime
|
||||
RushNotesAux (i.e. the HUD is started)
|
||||
|
||||
The AW is hard-coded with just the table names of Micro Rush Poker,
|
||||
and should ignore all other hands.
|
||||
|
||||
What might not work?
|
||||
--------------------
|
||||
|
||||
This isn't tested with Windows, and probably won't work, feedback welcome.
|
||||
Hasn't been tested for co-existance with other sites, feedback welcome.
|
||||
Whenever FTP change their notes file format, this will all break rather spectacularly,
|
||||
you have been warned!
|
||||
|
||||
Getting started:
|
||||
---------------
|
||||
|
||||
1. Set the Hero aggregation to alltime. hero_stat_range="A"
|
||||
This overcomes a sqlite "bug" which has nothing to do with auxillary windows
|
||||
not doing this will slow processing down to about 1 hand per minute.
|
||||
|
||||
2. Set the site_path to be the folder containing the FTP notes xml file
|
||||
(on wine this is normally site_path="/home/blah/.wine/Program Files/Full Tilt Poker/")
|
||||
|
||||
|
||||
Wire-up the aux process:
|
||||
-----------------------
|
||||
|
||||
<aw class="RushNotes" module="RushNotesAux" name="Rush1"> </aw>
|
||||
<game aux="Rush1" cols="3" db="fpdb" game_name="holdem" rows="3">
|
||||
|
||||
or whatever works for you.
|
||||
|
||||
|
||||
Play some poker
|
||||
---------------
|
||||
|
||||
Start Autoimport, and rearrange the on-screen stats out of the way
|
||||
(the full HUD must run, killing the HUD kills the AW updates)
|
||||
|
||||
Play whatever you want
|
||||
|
||||
Stop the autoimport
|
||||
|
||||
Exit the Full tilt poker client (ensure it has fully stopped with ps -A)
|
||||
|
||||
execute the following:
|
||||
|
||||
./pyfpdb/RushNotesMerge.py "/home/foo/.wine/drive_c/Program Files/Full Tilt Poker/myname.xml"
|
||||
|
||||
A revised notes file (blah.merge) should automagically appear in the full tilt root directory.
|
||||
If you are happy with it, replace the existing (myname.xml file)
|
||||
|
||||
|
||||
Since the updates aren't real time, it would be ok to play the rush
|
||||
session with fpdb inactive, but before quitting any of the tables,
|
||||
start the HUD and wait for it to catch-up processing all the hands played.
|
||||
|
||||
|
||||
Summary
|
||||
-------
|
||||
|
||||
This is very rough and ready, but it does what I set-out to achieve.
|
||||
|
||||
All feedback welcome, and if this is useful as a basis for general notes
|
||||
processing in future, then thats great.
|
||||
|
||||
As I find bugs and make improvements, I will push to git.
|
||||
|
||||
|
||||
Much more information below:
|
||||
----------------------------
|
||||
|
||||
Background
|
||||
----------
|
||||
|
||||
When playing rush poker, some sort of rudimentary HUD would answer simple questions
|
||||
like "is this allin overbet being made by a nit, or a maniac". Although some
|
||||
notes may have been made previously, some statistics would help to backup the decision.
|
||||
|
||||
Currently fpdb cannot support rush because the HUD is always 1 hand or more
|
||||
behind the current action.
|
||||
|
||||
The only way to do this at the moment is to switch to GuiPlayerStats and make a quick
|
||||
enquiry by player name. However, this effectively times you out of all other
|
||||
action if multitabling.
|
||||
|
||||
Full Tilt situation
|
||||
-------------------
|
||||
|
||||
Full Tilt notes are stored in xml format ("hero.xml"). Previously these could
|
||||
be updated while the game was in progress, however, FullTilt now cache the
|
||||
notes and write them out when the application exits. This makes it impossible
|
||||
to use the notes as a real-time HUD, and therefore real-time huds are now
|
||||
forced to screen-scrape or poke around in the client memory.
|
||||
|
||||
Accepting this a limitation, this implementation updates the notes only once
|
||||
the FullTilt client has been closed. Obviously, the villain HUD stats are only
|
||||
as at the end of the last session, however, it is hoped this is significantly
|
||||
better than having nothing at all. As the hero's hand history increases, the
|
||||
notes should progressively mature in accuracy.
|
||||
|
||||
Preamble
|
||||
--------
|
||||
|
||||
Note that this implementation was written purely to be "good enough" to work
|
||||
for the author, and is not intended as package or production quality. It
|
||||
is contributed as a starting point for others, or for experimental use.
|
||||
|
||||
Thanks to Ray Barker who gave a great deal of help throughout.
|
||||
|
||||
|
||||
The implementation
|
||||
-------------------
|
||||
|
||||
RushNotesAux is an fpdb auxilliary process, and is called for every hand
|
||||
processed by autoimport. Each villain has a note prepared based on the current
|
||||
fpdb data, and this note (in XML format) is stored in a queue file.
|
||||
|
||||
Auxilliary windows were chosen because
|
||||
a) the author has limited fpdb and programming skill
|
||||
b) the auxillary windows handler is well documented and supported
|
||||
c) any code created has access to the full range of stats with little or no extra work
|
||||
d) runs within the HUD, so the aggregation parameters are already available
|
||||
|
||||
|
||||
Limitations
|
||||
-----------
|
||||
|
||||
The notes are only regenerated if a hand is played against the villain. The
|
||||
process does not "bulk load" notes based upon all the player stats in FPDB.
|
||||
|
||||
It is hoped that due to the relatively large hand volume and relatively small
|
||||
player pools, this limitation will be largely overcome after a few sessions
|
||||
although there will obviously be a number of players with no fpdb note.
|
||||
|
||||
The aggregation parameters used for the notes are based upon the HUD parameters.
|
||||
(with the exception of the hand-ranges, which uses its' own criteria (see source)
|
||||
|
||||
Stopping and starting the HUD will erase the previously created notes queue file.
|
||||
|
||||
The HUD must run, so the individual player popups need to be manually relocated.
|
||||
|
||||
Although hard-coded for micro RUSH tablenames, the auxilliary window could
|
||||
probably happily update notes of all cash and tournament players.
|
||||
|
||||
Process overview
|
||||
----------------
|
||||
|
||||
1/ The HUD process is started.
|
||||
1.1/ when the first hand is received, h fresh holding file is created, and
|
||||
a copy of the current live xml note file is created as a security backup.
|
||||
2/ For every hand played, the auxillary window is called
|
||||
3/ Based upon the players in the hand, fpdb will be interrogated
|
||||
and key stats are formatted in xml-style and written out to a holding file.
|
||||
4/ At the end of the session, the HUD is stopped and the poker client closed
|
||||
|
||||
5/ The user can then review the contents of the holding file.
|
||||
6/ A process is begun to "merge" the holding file into the existing player notes
|
||||
7/ A new "merged" file is created. The process attempts to preserve any
|
||||
existing notes, but this cannot be guaranteed.
|
||||
8/ The user can review this merged file, and if they are happy,
|
||||
they replace the existing note file.
|
||||
9/ Note that this process never updates the live notes file in situ, but
|
||||
there is a risk that something goes wrong, and that existing notes could be destroyed.
|
||||
|
|
@ -62,6 +62,43 @@ class FpdbError:
|
|||
idx = f.find('regression')
|
||||
print "(%3d) : %s" %(self.histogram[f], f[idx:])
|
||||
|
||||
def compare_gametypes_file(filename, importer, errors):
|
||||
hashfilename = filename + '.gt'
|
||||
|
||||
in_fh = codecs.open(hashfilename, 'r', 'utf8')
|
||||
whole_file = in_fh.read()
|
||||
in_fh.close()
|
||||
|
||||
testhash = eval(whole_file)
|
||||
|
||||
hhc = importer.getCachedHHC()
|
||||
handlist = hhc.getProcessedHands()
|
||||
|
||||
lookup = {
|
||||
0:'siteId',
|
||||
1:'currency',
|
||||
2:'type',
|
||||
3:'base',
|
||||
4:'game',
|
||||
5:'limit',
|
||||
6:'hilo',
|
||||
7:'Small Blind',
|
||||
8:'Big Blind',
|
||||
9:'Small Bet',
|
||||
10:'Big Bet',
|
||||
}
|
||||
|
||||
for hand in handlist:
|
||||
ghash = hand.gametyperow
|
||||
for i in range(len(ghash)):
|
||||
print "DEBUG: about to compare: '%s' and '%s'" %(ghash[i], testhash[i])
|
||||
if ghash[i] == testhash[i]:
|
||||
# The stats match - continue
|
||||
pass
|
||||
else:
|
||||
errors.error_report(filename, hand, lookup[i], ghash, testhash, None)
|
||||
pass
|
||||
|
||||
def compare_handsplayers_file(filename, importer, errors):
|
||||
hashfilename = filename + '.hp'
|
||||
|
||||
|
@ -142,6 +179,8 @@ def compare(leaf, importer, errors, site):
|
|||
compare_handsplayers_file(filename, importer, errors)
|
||||
if os.path.isfile(filename + '.hands'):
|
||||
compare_hands_file(filename, importer, errors)
|
||||
if os.path.isfile(filename + '.gt'):
|
||||
compare_gametypes_file(filename, importer, errors)
|
||||
|
||||
importer.clearFileList()
|
||||
|
||||
|
|
|
@ -86,7 +86,6 @@ class Importer:
|
|||
self.cacheSessions = self.config.get_import_parameters().get("cacheSessions")
|
||||
|
||||
# CONFIGURATION OPTIONS
|
||||
self.settings.setdefault("minPrint", 30)
|
||||
self.settings.setdefault("handCount", 0)
|
||||
#self.settings.setdefault("allowHudcacheRebuild", True) # NOT USED NOW
|
||||
#self.settings.setdefault("forceThreads", 2) # NOT USED NOW
|
||||
|
@ -115,9 +114,6 @@ class Importer:
|
|||
def setCacheSessions(self, value):
|
||||
self.cacheSessions = value
|
||||
|
||||
def setMinPrint(self, value):
|
||||
self.settings['minPrint'] = int(value)
|
||||
|
||||
def setHandCount(self, value):
|
||||
self.settings['handCount'] = int(value)
|
||||
|
||||
|
@ -477,7 +473,7 @@ class Importer:
|
|||
|
||||
for hand in handlist:
|
||||
if hand is not None:
|
||||
hand.prepInsert(self.database)
|
||||
hand.prepInsert(self.database, printtest = self.settings['testData'])
|
||||
try:
|
||||
hand.insert(self.database, printtest = self.settings['testData'])
|
||||
except Exceptions.FpdbHandDuplicate:
|
||||
|
|
|
@ -167,7 +167,7 @@
|
|||
'street3CheckCallRaiseChance': False,
|
||||
'street3CheckCallRaiseDone': False,
|
||||
'street3Raises': 0,
|
||||
'street3Seen': False,
|
||||
'street3Seen': True,
|
||||
'street4Aggr': False,
|
||||
'street4Bets': 0,
|
||||
'street4CBChance': False,
|
||||
|
@ -184,7 +184,7 @@
|
|||
'wonAtSD': 1.0,
|
||||
'wonWhenSeenStreet1': 1.0,
|
||||
'wonWhenSeenStreet2': 1.0,
|
||||
'wonWhenSeenStreet3': 0.0,
|
||||
'wonWhenSeenStreet3': 1.0,
|
||||
'wonWhenSeenStreet4': 0.0},
|
||||
u'Player2': { 'card1': 0,
|
||||
'card2': 0,
|
||||
|
@ -355,7 +355,7 @@
|
|||
'street3CheckCallRaiseChance': False,
|
||||
'street3CheckCallRaiseDone': False,
|
||||
'street3Raises': 0,
|
||||
'street3Seen': False,
|
||||
'street3Seen': True,
|
||||
'street4Aggr': False,
|
||||
'street4Bets': 0,
|
||||
'street4CBChance': False,
|
||||
|
|
Binary file not shown.
|
@ -0,0 +1,27 @@
|
|||
FullTiltPoker Game #25314791161: Table Squaw Tea (6 max) - $150/$300 - Limit 2-7 Triple Draw - 8:19:00 ET - 2010/11/06
|
||||
|
||||
Seat 1: Hero ($5,208), is sitting out
|
||||
Seat 2: Player1 ($6,795.50), is sitting out
|
||||
Seat 3: Player2 ($4,368)
|
||||
Seat 5: Player3 ($3,625)
|
||||
Seat 6: Player4 ($12,705)
|
||||
Player4 posts the small blind of $75
|
||||
Player2 posts the big blind of $150
|
||||
The button is in seat #5
|
||||
*** HOLE CARDS ***
|
||||
Player3 folds
|
||||
Player4 has 15 seconds left to act
|
||||
Player4 folds
|
||||
Uncalled bet of $75 returned to Player2
|
||||
Player2 mucks
|
||||
Player2 wins the pot ($150)
|
||||
*** SUMMARY ***
|
||||
Duration 24s
|
||||
Total pot $150 | Rake $0
|
||||
Seat 1: Hero is sitting out
|
||||
Seat 2: Player1 is sitting out
|
||||
Seat 3: Player2 (big blind) collected ($150)
|
||||
Seat 5: Player3 (button) didn't bet (folded)
|
||||
Seat 6: Player4 (small blind) folded before the draw
|
||||
|
||||
|
|
@ -7,8 +7,6 @@
|
|||
'importTime': None,
|
||||
'maxSeats': 6,
|
||||
'playersAtShowdown': 2,
|
||||
'playersAtStreet-1': 5,
|
||||
'playersAtStreet0': 2,
|
||||
'playersAtStreet1': 2,
|
||||
'playersAtStreet2': 2,
|
||||
'playersAtStreet3': 2,
|
||||
|
|
|
@ -0,0 +1,28 @@
|
|||
FullTiltPoker Game #25585334444: Table Rocky Cliff (6 max) - $250/$500 - Limit 2-7 Triple Draw - 18:08:00 ET - 2010/11/15
|
||||
|
||||
Seat 2: Player5 ($1,201)
|
||||
Seat 3: Player6 ($4,108.50)
|
||||
Seat 4: Player4 ($13,124.50)
|
||||
Seat 5: Player3 ($5,245)
|
||||
Seat 6: Hero ($5,000)
|
||||
Player4 posts the small blind of $125
|
||||
Player3 posts the big blind of $250
|
||||
The button is in seat #3
|
||||
*** HOLE CARDS ***
|
||||
Player5 has 15 seconds left to act
|
||||
Player5 raises to $500
|
||||
Player6 folds
|
||||
Player4 folds
|
||||
Player3 folds
|
||||
Uncalled bet of $250 returned to Player5
|
||||
Player5 mucks
|
||||
Player5 wins the pot ($625)
|
||||
*** SUMMARY ***
|
||||
Duration 18s
|
||||
Total pot $625 | Rake $0
|
||||
Seat 2: Player5 collected ($625)
|
||||
Seat 3: Player6 (button) didn't bet (folded)
|
||||
Seat 4: Player4 (small blind) folded before the draw
|
||||
Seat 5: Player3 (big blind) folded before the draw
|
||||
Seat 6: Hero is sitting out
|
||||
|
|
@ -0,0 +1 @@
|
|||
(1, 'USD', 'ring', 'draw', '27_3draw', 'fl', 'l', 12500, 25000, 25000, 50000)
|
|
@ -0,0 +1,32 @@
|
|||
{ 'boardcard1': 0,
|
||||
'boardcard2': 0,
|
||||
'boardcard3': 0,
|
||||
'boardcard4': 0,
|
||||
'boardcard5': 0,
|
||||
'gametypeId': 1,
|
||||
'importTime': None,
|
||||
'maxSeats': 6,
|
||||
'playersAtShowdown': 1,
|
||||
'playersAtStreet-1': 4,
|
||||
'playersAtStreet0': 1,
|
||||
'playersAtStreet1': 1,
|
||||
'playersAtStreet2': 1,
|
||||
'playersAtStreet3': 1,
|
||||
'playersAtStreet4': 0,
|
||||
'playersVpi': 1,
|
||||
'seats': 4,
|
||||
'showdownPot': 0,
|
||||
'siteHandNo': u'25585334444',
|
||||
'startTime': datetime.datetime(2010, 11, 15, 23, 8, tzinfo=pytz.utc),
|
||||
'street0Raises': 1,
|
||||
'street1Pot': 0,
|
||||
'street1Raises': 0,
|
||||
'street2Pot': 0,
|
||||
'street2Raises': 0,
|
||||
'street3Pot': 0,
|
||||
'street3Raises': 0,
|
||||
'street4Pot': 0,
|
||||
'street4Raises': 0,
|
||||
'tableName': u'Rocky Cliff',
|
||||
'texture': None,
|
||||
'tourneyId': None}
|
|
@ -0,0 +1,376 @@
|
|||
{ u'Player3': { 'card1': 0,
|
||||
'card2': 0,
|
||||
'card3': 0,
|
||||
'card4': 0,
|
||||
'card5': 0,
|
||||
'card6': 0,
|
||||
'card7': 0,
|
||||
'foldBbToStealChance': True,
|
||||
'foldSbToStealChance': False,
|
||||
'foldToOtherRaisedStreet0': False,
|
||||
'foldToOtherRaisedStreet1': False,
|
||||
'foldToOtherRaisedStreet2': False,
|
||||
'foldToOtherRaisedStreet3': False,
|
||||
'foldToOtherRaisedStreet4': False,
|
||||
'foldToStreet1CBChance': False,
|
||||
'foldToStreet1CBDone': False,
|
||||
'foldToStreet2CBChance': False,
|
||||
'foldToStreet2CBDone': False,
|
||||
'foldToStreet3CBChance': False,
|
||||
'foldToStreet3CBDone': False,
|
||||
'foldToStreet4CBChance': False,
|
||||
'foldToStreet4CBDone': False,
|
||||
'foldedBbToSteal': True,
|
||||
'foldedSbToSteal': False,
|
||||
'other3BStreet0': False,
|
||||
'other4BStreet0': False,
|
||||
'otherRaisedStreet0': False,
|
||||
'otherRaisedStreet1': False,
|
||||
'otherRaisedStreet2': False,
|
||||
'otherRaisedStreet3': False,
|
||||
'otherRaisedStreet4': False,
|
||||
'position': 'B',
|
||||
'raiseFirstInChance': False,
|
||||
'raisedFirstIn': False,
|
||||
'rake': 0,
|
||||
'sawShowdown': False,
|
||||
'seatNo': 5,
|
||||
'sitout': False,
|
||||
'startCards': 0,
|
||||
'startCash': 524500,
|
||||
'street0Aggr': False,
|
||||
'street0Bets': 0,
|
||||
'street0Calls': 0,
|
||||
'street0Raises': 0,
|
||||
'street0VPI': False,
|
||||
'street0_3BChance': True,
|
||||
'street0_3BDone': False,
|
||||
'street0_4BChance': False,
|
||||
'street0_4BDone': False,
|
||||
'street1Aggr': False,
|
||||
'street1Bets': 0,
|
||||
'street1CBChance': False,
|
||||
'street1CBDone': False,
|
||||
'street1Calls': 0,
|
||||
'street1CheckCallRaiseChance': False,
|
||||
'street1CheckCallRaiseDone': False,
|
||||
'street1Raises': 0,
|
||||
'street1Seen': False,
|
||||
'street2Aggr': False,
|
||||
'street2Bets': 0,
|
||||
'street2CBChance': False,
|
||||
'street2CBDone': False,
|
||||
'street2Calls': 0,
|
||||
'street2CheckCallRaiseChance': False,
|
||||
'street2CheckCallRaiseDone': False,
|
||||
'street2Raises': 0,
|
||||
'street2Seen': False,
|
||||
'street3Aggr': False,
|
||||
'street3Bets': 0,
|
||||
'street3CBChance': False,
|
||||
'street3CBDone': False,
|
||||
'street3Calls': 0,
|
||||
'street3CheckCallRaiseChance': False,
|
||||
'street3CheckCallRaiseDone': False,
|
||||
'street3Raises': 0,
|
||||
'street3Seen': False,
|
||||
'street4Aggr': False,
|
||||
'street4Bets': 0,
|
||||
'street4CBChance': False,
|
||||
'street4CBDone': False,
|
||||
'street4Calls': 0,
|
||||
'street4CheckCallRaiseChance': False,
|
||||
'street4CheckCallRaiseDone': False,
|
||||
'street4Raises': 0,
|
||||
'street4Seen': False,
|
||||
'totalProfit': -25000,
|
||||
'tourneyTypeId': None,
|
||||
'tourneysPlayersIds': None,
|
||||
'winnings': 0,
|
||||
'wonAtSD': 0.0,
|
||||
'wonWhenSeenStreet1': 0.0,
|
||||
'wonWhenSeenStreet2': 0.0,
|
||||
'wonWhenSeenStreet3': 0.0,
|
||||
'wonWhenSeenStreet4': 0.0},
|
||||
u'Player4': { 'card1': 0,
|
||||
'card2': 0,
|
||||
'card3': 0,
|
||||
'card4': 0,
|
||||
'card5': 0,
|
||||
'card6': 0,
|
||||
'card7': 0,
|
||||
'foldBbToStealChance': False,
|
||||
'foldSbToStealChance': True,
|
||||
'foldToOtherRaisedStreet0': False,
|
||||
'foldToOtherRaisedStreet1': False,
|
||||
'foldToOtherRaisedStreet2': False,
|
||||
'foldToOtherRaisedStreet3': False,
|
||||
'foldToOtherRaisedStreet4': False,
|
||||
'foldToStreet1CBChance': False,
|
||||
'foldToStreet1CBDone': False,
|
||||
'foldToStreet2CBChance': False,
|
||||
'foldToStreet2CBDone': False,
|
||||
'foldToStreet3CBChance': False,
|
||||
'foldToStreet3CBDone': False,
|
||||
'foldToStreet4CBChance': False,
|
||||
'foldToStreet4CBDone': False,
|
||||
'foldedBbToSteal': False,
|
||||
'foldedSbToSteal': True,
|
||||
'other3BStreet0': False,
|
||||
'other4BStreet0': False,
|
||||
'otherRaisedStreet0': False,
|
||||
'otherRaisedStreet1': False,
|
||||
'otherRaisedStreet2': False,
|
||||
'otherRaisedStreet3': False,
|
||||
'otherRaisedStreet4': False,
|
||||
'position': 'S',
|
||||
'raiseFirstInChance': False,
|
||||
'raisedFirstIn': False,
|
||||
'rake': 0,
|
||||
'sawShowdown': False,
|
||||
'seatNo': 4,
|
||||
'sitout': False,
|
||||
'startCards': 0,
|
||||
'startCash': 1312450,
|
||||
'street0Aggr': False,
|
||||
'street0Bets': 0,
|
||||
'street0Calls': 0,
|
||||
'street0Raises': 0,
|
||||
'street0VPI': False,
|
||||
'street0_3BChance': True,
|
||||
'street0_3BDone': False,
|
||||
'street0_4BChance': False,
|
||||
'street0_4BDone': False,
|
||||
'street1Aggr': False,
|
||||
'street1Bets': 0,
|
||||
'street1CBChance': False,
|
||||
'street1CBDone': False,
|
||||
'street1Calls': 0,
|
||||
'street1CheckCallRaiseChance': False,
|
||||
'street1CheckCallRaiseDone': False,
|
||||
'street1Raises': 0,
|
||||
'street1Seen': False,
|
||||
'street2Aggr': False,
|
||||
'street2Bets': 0,
|
||||
'street2CBChance': False,
|
||||
'street2CBDone': False,
|
||||
'street2Calls': 0,
|
||||
'street2CheckCallRaiseChance': False,
|
||||
'street2CheckCallRaiseDone': False,
|
||||
'street2Raises': 0,
|
||||
'street2Seen': False,
|
||||
'street3Aggr': False,
|
||||
'street3Bets': 0,
|
||||
'street3CBChance': False,
|
||||
'street3CBDone': False,
|
||||
'street3Calls': 0,
|
||||
'street3CheckCallRaiseChance': False,
|
||||
'street3CheckCallRaiseDone': False,
|
||||
'street3Raises': 0,
|
||||
'street3Seen': False,
|
||||
'street4Aggr': False,
|
||||
'street4Bets': 0,
|
||||
'street4CBChance': False,
|
||||
'street4CBDone': False,
|
||||
'street4Calls': 0,
|
||||
'street4CheckCallRaiseChance': False,
|
||||
'street4CheckCallRaiseDone': False,
|
||||
'street4Raises': 0,
|
||||
'street4Seen': False,
|
||||
'totalProfit': -12500,
|
||||
'tourneyTypeId': None,
|
||||
'tourneysPlayersIds': None,
|
||||
'winnings': 0,
|
||||
'wonAtSD': 0.0,
|
||||
'wonWhenSeenStreet1': 0.0,
|
||||
'wonWhenSeenStreet2': 0.0,
|
||||
'wonWhenSeenStreet3': 0.0,
|
||||
'wonWhenSeenStreet4': 0.0},
|
||||
u'Player5': { 'card1': 0,
|
||||
'card2': 0,
|
||||
'card3': 0,
|
||||
'card4': 0,
|
||||
'card5': 0,
|
||||
'card6': 0,
|
||||
'card7': 0,
|
||||
'foldBbToStealChance': False,
|
||||
'foldSbToStealChance': False,
|
||||
'foldToOtherRaisedStreet0': False,
|
||||
'foldToOtherRaisedStreet1': False,
|
||||
'foldToOtherRaisedStreet2': False,
|
||||
'foldToOtherRaisedStreet3': False,
|
||||
'foldToOtherRaisedStreet4': False,
|
||||
'foldToStreet1CBChance': False,
|
||||
'foldToStreet1CBDone': False,
|
||||
'foldToStreet2CBChance': False,
|
||||
'foldToStreet2CBDone': False,
|
||||
'foldToStreet3CBChance': False,
|
||||
'foldToStreet3CBDone': False,
|
||||
'foldToStreet4CBChance': False,
|
||||
'foldToStreet4CBDone': False,
|
||||
'foldedBbToSteal': False,
|
||||
'foldedSbToSteal': False,
|
||||
'other3BStreet0': False,
|
||||
'other4BStreet0': False,
|
||||
'otherRaisedStreet0': False,
|
||||
'otherRaisedStreet1': False,
|
||||
'otherRaisedStreet2': False,
|
||||
'otherRaisedStreet3': False,
|
||||
'otherRaisedStreet4': False,
|
||||
'position': 1,
|
||||
'raiseFirstInChance': True,
|
||||
'raisedFirstIn': True,
|
||||
'rake': 0,
|
||||
'sawShowdown': False,
|
||||
'seatNo': 2,
|
||||
'sitout': False,
|
||||
'startCards': 0,
|
||||
'startCash': 120100,
|
||||
'street0Aggr': True,
|
||||
'street0Bets': 0,
|
||||
'street0Calls': 0,
|
||||
'street0Raises': 0,
|
||||
'street0VPI': True,
|
||||
'street0_3BChance': False,
|
||||
'street0_3BDone': False,
|
||||
'street0_4BChance': False,
|
||||
'street0_4BDone': False,
|
||||
'street1Aggr': False,
|
||||
'street1Bets': 0,
|
||||
'street1CBChance': False,
|
||||
'street1CBDone': False,
|
||||
'street1Calls': 0,
|
||||
'street1CheckCallRaiseChance': False,
|
||||
'street1CheckCallRaiseDone': False,
|
||||
'street1Raises': 0,
|
||||
'street1Seen': False,
|
||||
'street2Aggr': False,
|
||||
'street2Bets': 0,
|
||||
'street2CBChance': False,
|
||||
'street2CBDone': False,
|
||||
'street2Calls': 0,
|
||||
'street2CheckCallRaiseChance': False,
|
||||
'street2CheckCallRaiseDone': False,
|
||||
'street2Raises': 0,
|
||||
'street2Seen': False,
|
||||
'street3Aggr': False,
|
||||
'street3Bets': 0,
|
||||
'street3CBChance': False,
|
||||
'street3CBDone': False,
|
||||
'street3Calls': 0,
|
||||
'street3CheckCallRaiseChance': False,
|
||||
'street3CheckCallRaiseDone': False,
|
||||
'street3Raises': 0,
|
||||
'street3Seen': False,
|
||||
'street4Aggr': False,
|
||||
'street4Bets': 0,
|
||||
'street4CBChance': False,
|
||||
'street4CBDone': False,
|
||||
'street4Calls': 0,
|
||||
'street4CheckCallRaiseChance': False,
|
||||
'street4CheckCallRaiseDone': False,
|
||||
'street4Raises': 0,
|
||||
'street4Seen': False,
|
||||
'totalProfit': -25000,
|
||||
'tourneyTypeId': None,
|
||||
'tourneysPlayersIds': None,
|
||||
'winnings': 0,
|
||||
'wonAtSD': 0.0,
|
||||
'wonWhenSeenStreet1': 0.0,
|
||||
'wonWhenSeenStreet2': 0.0,
|
||||
'wonWhenSeenStreet3': 0.0,
|
||||
'wonWhenSeenStreet4': 0.0},
|
||||
u'Player6': { 'card1': 0,
|
||||
'card2': 0,
|
||||
'card3': 0,
|
||||
'card4': 0,
|
||||
'card5': 0,
|
||||
'card6': 0,
|
||||
'card7': 0,
|
||||
'foldBbToStealChance': False,
|
||||
'foldSbToStealChance': False,
|
||||
'foldToOtherRaisedStreet0': False,
|
||||
'foldToOtherRaisedStreet1': False,
|
||||
'foldToOtherRaisedStreet2': False,
|
||||
'foldToOtherRaisedStreet3': False,
|
||||
'foldToOtherRaisedStreet4': False,
|
||||
'foldToStreet1CBChance': False,
|
||||
'foldToStreet1CBDone': False,
|
||||
'foldToStreet2CBChance': False,
|
||||
'foldToStreet2CBDone': False,
|
||||
'foldToStreet3CBChance': False,
|
||||
'foldToStreet3CBDone': False,
|
||||
'foldToStreet4CBChance': False,
|
||||
'foldToStreet4CBDone': False,
|
||||
'foldedBbToSteal': False,
|
||||
'foldedSbToSteal': False,
|
||||
'other3BStreet0': False,
|
||||
'other4BStreet0': False,
|
||||
'otherRaisedStreet0': False,
|
||||
'otherRaisedStreet1': False,
|
||||
'otherRaisedStreet2': False,
|
||||
'otherRaisedStreet3': False,
|
||||
'otherRaisedStreet4': False,
|
||||
'position': 0,
|
||||
'raiseFirstInChance': False,
|
||||
'raisedFirstIn': False,
|
||||
'rake': 0,
|
||||
'sawShowdown': False,
|
||||
'seatNo': 3,
|
||||
'sitout': False,
|
||||
'startCards': 0,
|
||||
'startCash': 410850,
|
||||
'street0Aggr': False,
|
||||
'street0Bets': 0,
|
||||
'street0Calls': 0,
|
||||
'street0Raises': 0,
|
||||
'street0VPI': False,
|
||||
'street0_3BChance': True,
|
||||
'street0_3BDone': False,
|
||||
'street0_4BChance': False,
|
||||
'street0_4BDone': False,
|
||||
'street1Aggr': False,
|
||||
'street1Bets': 0,
|
||||
'street1CBChance': False,
|
||||
'street1CBDone': False,
|
||||
'street1Calls': 0,
|
||||
'street1CheckCallRaiseChance': False,
|
||||
'street1CheckCallRaiseDone': False,
|
||||
'street1Raises': 0,
|
||||
'street1Seen': False,
|
||||
'street2Aggr': False,
|
||||
'street2Bets': 0,
|
||||
'street2CBChance': False,
|
||||
'street2CBDone': False,
|
||||
'street2Calls': 0,
|
||||
'street2CheckCallRaiseChance': False,
|
||||
'street2CheckCallRaiseDone': False,
|
||||
'street2Raises': 0,
|
||||
'street2Seen': False,
|
||||
'street3Aggr': False,
|
||||
'street3Bets': 0,
|
||||
'street3CBChance': False,
|
||||
'street3CBDone': False,
|
||||
'street3Calls': 0,
|
||||
'street3CheckCallRaiseChance': False,
|
||||
'street3CheckCallRaiseDone': False,
|
||||
'street3Raises': 0,
|
||||
'street3Seen': False,
|
||||
'street4Aggr': False,
|
||||
'street4Bets': 0,
|
||||
'street4CBChance': False,
|
||||
'street4CBDone': False,
|
||||
'street4Calls': 0,
|
||||
'street4CheckCallRaiseChance': False,
|
||||
'street4CheckCallRaiseDone': False,
|
||||
'street4Raises': 0,
|
||||
'street4Seen': False,
|
||||
'totalProfit': 0,
|
||||
'tourneyTypeId': None,
|
||||
'tourneysPlayersIds': None,
|
||||
'winnings': 0,
|
||||
'wonAtSD': 0.0,
|
||||
'wonWhenSeenStreet1': 0.0,
|
||||
'wonWhenSeenStreet2': 0.0,
|
||||
'wonWhenSeenStreet3': 0.0,
|
||||
'wonWhenSeenStreet4': 0.0}}
|
|
@ -6,12 +6,10 @@
|
|||
'gametypeId': 7,
|
||||
'importTime': None,
|
||||
'maxSeats': 6,
|
||||
'playersAtShowdown': 1,
|
||||
'playersAtStreet-1': 6,
|
||||
'playersAtStreet0': 1,
|
||||
'playersAtStreet1': 1,
|
||||
'playersAtStreet2': 1,
|
||||
'playersAtStreet3': 1,
|
||||
'playersAtShowdown': 0,
|
||||
'playersAtStreet1': 0,
|
||||
'playersAtStreet2': 0,
|
||||
'playersAtStreet3': 0,
|
||||
'playersAtStreet4': 0,
|
||||
'playersVpi': 1,
|
||||
'seats': 6,
|
||||
|
|
|
@ -7,8 +7,6 @@
|
|||
'importTime': None,
|
||||
'maxSeats': 9,
|
||||
'playersAtShowdown': 0,
|
||||
'playersAtStreet-1': 8,
|
||||
'playersAtStreet0': 0,
|
||||
'playersAtStreet1': 0,
|
||||
'playersAtStreet2': 0,
|
||||
'playersAtStreet3': 0,
|
||||
|
|
|
@ -7,11 +7,9 @@
|
|||
'importTime': None,
|
||||
'maxSeats': 6,
|
||||
'playersAtShowdown': 2,
|
||||
'playersAtStreet-1': 6,
|
||||
'playersAtStreet0': 4,
|
||||
'playersAtStreet1': 3,
|
||||
'playersAtStreet1': 4,
|
||||
'playersAtStreet2': 3,
|
||||
'playersAtStreet3': 2,
|
||||
'playersAtStreet3': 3,
|
||||
'playersAtStreet4': 0,
|
||||
'playersVpi': 3,
|
||||
'seats': 6,
|
||||
|
|
|
@ -6,13 +6,11 @@
|
|||
'gametypeId': 5,
|
||||
'importTime': None,
|
||||
'maxSeats': 8,
|
||||
'playersAtShowdown': 1,
|
||||
'playersAtStreet-1': 7,
|
||||
'playersAtStreet0': 3,
|
||||
'playersAtShowdown': 0,
|
||||
'playersAtStreet1': 3,
|
||||
'playersAtStreet2': 2,
|
||||
'playersAtStreet3': 1,
|
||||
'playersAtStreet4': 1,
|
||||
'playersAtStreet2': 3,
|
||||
'playersAtStreet3': 2,
|
||||
'playersAtStreet4': 0,
|
||||
'playersVpi': 3,
|
||||
'seats': 7,
|
||||
'showdownPot': 0,
|
||||
|
|
|
@ -6,15 +6,13 @@
|
|||
'gametypeId': 1,
|
||||
'importTime': None,
|
||||
'maxSeats': 8,
|
||||
'playersAtShowdown': 1,
|
||||
'playersAtStreet-1': 7,
|
||||
'playersAtStreet0': 3,
|
||||
'playersAtStreet1': 2,
|
||||
'playersAtStreet2': 1,
|
||||
'playersAtStreet3': 1,
|
||||
'playersAtStreet4': 1,
|
||||
'playersAtShowdown': 0,
|
||||
'playersAtStreet1': 3,
|
||||
'playersAtStreet2': 2,
|
||||
'playersAtStreet3': 0,
|
||||
'playersAtStreet4': 0,
|
||||
'playersVpi': 2,
|
||||
'seats': 8,
|
||||
'seats': 7,
|
||||
'showdownPot': 0,
|
||||
'siteHandNo': u'26190500040',
|
||||
'startTime': datetime.datetime(2010, 12, 7, 9, 19, tzinfo=pytz.utc),
|
||||
|
|
|
@ -1,49 +0,0 @@
|
|||
#!/usr/bin/python
|
||||
# -*- coding: utf-8 -*-
|
||||
|
||||
#Copyright 2009-2010 Carl Gherardi
|
||||
#This program is free software: you can redistribute it and/or modify
|
||||
#it under the terms of the GNU Affero General Public License as published by
|
||||
#the Free Software Foundation, version 3 of the License.
|
||||
#
|
||||
#This program is distributed in the hope that it will be useful,
|
||||
#but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
#GNU General Public License for more details.
|
||||
#
|
||||
#You should have received a copy of the GNU Affero General Public License
|
||||
#along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#In the "official" distribution you can find the license in agpl-3.0.txt.
|
||||
|
||||
import BetfairToFpdb
|
||||
from Hand import *
|
||||
import py
|
||||
|
||||
import Configuration
|
||||
import Database
|
||||
import SQL
|
||||
import fpdb_import
|
||||
|
||||
config = Configuration.Config(file = "HUD_config.test.xml")
|
||||
db = Database.Database(config)
|
||||
sql = SQL.Sql(db_server = 'sqlite')
|
||||
|
||||
settings = {}
|
||||
settings.update(config.get_db_parameters())
|
||||
settings.update(config.get_import_parameters())
|
||||
settings.update(config.get_default_paths())
|
||||
|
||||
def testFlopImport():
|
||||
db.recreate_tables()
|
||||
importer = fpdb_import.Importer(False, settings, config)
|
||||
importer.setDropIndexes("don't drop")
|
||||
importer.setFailOnError(True)
|
||||
importer.setThreads(-1)
|
||||
importer.addBulkImportImportFileOrDir(
|
||||
"""regression-test-files/cash/Betfair/Flop/PLO-6max-USD-0.05-0.10-200909.All.in.river.splitpot.txt""", site="Betfair")
|
||||
importer.setCallHud(False)
|
||||
(stored, dups, partial, errs, ttime) = importer.runImport()
|
||||
importer.clearFileList()
|
||||
|
||||
# Should actually do some testing here
|
||||
assert 1 == 1
|
Loading…
Reference in New Issue
Block a user