Merge branch 'master' of git://git.assembla.com/fpdboz
This commit is contained in:
commit
78004a2e76
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@ -27,5 +27,12 @@ class FpdbMySQLAccessDenied(FpdbDatabaseError):
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def __str__(self):
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def __str__(self):
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return repr(self.value +" " + self.errmsg)
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return repr(self.value +" " + self.errmsg)
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class FpdbMySQLNoDatabase(FpdbDatabaseError):
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def __init__(self, value='', errmsg=''):
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self.value = value
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self.errmsg = errmsg
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def __str__(self):
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return repr(self.value +" " + self.errmsg)
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class DuplicateError(FpdbError):
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class DuplicateError(FpdbError):
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pass
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pass
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@ -510,7 +510,7 @@ Map the tuple self.gametype onto the pokerstars string describing it
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def printHand(self):
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def printHand(self):
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self.writeHand(sys.stdout)
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self.writeHand(sys.stdout)
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def actionString(self, act):
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def actionString(self, act, street=None):
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if act[1] == 'folds':
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if act[1] == 'folds':
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return ("%s: folds " %(act[0]))
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return ("%s: folds " %(act[0]))
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elif act[1] == 'checks':
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elif act[1] == 'checks':
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@ -535,7 +535,7 @@ Map the tuple self.gametype onto the pokerstars string describing it
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elif act[1] == 'bringin':
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elif act[1] == 'bringin':
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return ("%s: brings in for %s%s%s" %(act[0], self.sym, act[2], ' and is all-in' if act[3] else ''))
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return ("%s: brings in for %s%s%s" %(act[0], self.sym, act[2], ' and is all-in' if act[3] else ''))
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elif act[1] == 'discards':
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elif act[1] == 'discards':
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return ("%s: discards %s %s%s" %(act[0], act[2], 'card' if act[2] == 1 else 'cards' , " [" + " ".join(self.discards[act[0]]['DRAWONE']) + "]" if self.hero == act[0] else ''))
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return ("%s: discards %s %s%s" %(act[0], act[2], 'card' if act[2] == 1 else 'cards' , " [" + " ".join(self.discards[street][act[0]]) + "]" if self.hero == act[0] else ''))
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elif act[1] == 'stands pat':
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elif act[1] == 'stands pat':
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return ("%s: stands pat" %(act[0]))
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return ("%s: stands pat" %(act[0]))
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@ -872,7 +872,7 @@ class DrawHand(Hand):
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self.streetList = ['BLINDSANTES', 'DEAL', 'DRAWONE', 'DRAWTWO', 'DRAWTHREE']
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self.streetList = ['BLINDSANTES', 'DEAL', 'DRAWONE', 'DRAWTWO', 'DRAWTHREE']
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self.allStreets = ['BLINDSANTES', 'DEAL', 'DRAWONE', 'DRAWTWO', 'DRAWTHREE']
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self.allStreets = ['BLINDSANTES', 'DEAL', 'DRAWONE', 'DRAWTWO', 'DRAWTHREE']
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self.holeStreets = ['DEAL', 'DRAWONE', 'DRAWTWO', 'DRAWTHREE']
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self.holeStreets = ['DEAL', 'DRAWONE', 'DRAWTWO', 'DRAWTHREE']
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self.actionStreets = ['PREDEAL', 'DEAL', 'DRAWONE', 'DRAWTWO', 'DRAWTHREE']
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self.actionStreets = ['BLINDSANTES', 'DEAL', 'DRAWONE', 'DRAWTWO', 'DRAWTHREE']
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self.communityStreets = []
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self.communityStreets = []
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Hand.__init__(self, sitename, gametype, handText)
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Hand.__init__(self, sitename, gametype, handText)
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self.sb = gametype['sb']
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self.sb = gametype['sb']
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@ -953,6 +953,13 @@ class DrawHand(Hand):
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act = (player, 'discards', num)
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act = (player, 'discards', num)
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self.actions[street].append(act)
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self.actions[street].append(act)
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def holecardsAsSet(self, street, player):
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"""Return holdcards: (oc, nc) as set()"""
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(nc,oc) = self.holecards[street][player]
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nc = set(nc)
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oc = set(oc)
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return (nc, oc)
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def getStreetTotals(self):
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def getStreetTotals(self):
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# street1Pot INT, /* pot size at flop/street4 */
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# street1Pot INT, /* pot size at flop/street4 */
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# street2Pot INT, /* pot size at turn/street5 */
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# street2Pot INT, /* pot size at turn/street5 */
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@ -979,18 +986,19 @@ class DrawHand(Hand):
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if 'DEAL' in self.actions:
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if 'DEAL' in self.actions:
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print >>fh, _("*** DEALING HANDS ***")
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print >>fh, _("*** DEALING HANDS ***")
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for player in [x[1] for x in self.players if x[1] in players_who_act_ondeal]:
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for player in [x[1] for x in self.players if x[1] in players_who_act_ondeal]:
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if 'DEAL' in self.holecards[player]:
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if 'DEAL' in self.holecards:
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(nc,oc) = self.holecards[player]['DEAL']
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if self.holecards['DEAL'].has_key(player):
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print >>fh, _("Dealt to %s: [%s]") % (player, " ".join(nc))
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(nc,oc) = self.holecards['DEAL'][player]
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print >>fh, _("Dealt to %s: [%s]") % (player, " ".join(nc))
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for act in self.actions['DEAL']:
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for act in self.actions['DEAL']:
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print >>fh, self.actionString(act)
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print >>fh, self.actionString(act, 'DEAL')
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if 'DRAWONE' in self.actions:
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if 'DRAWONE' in self.actions:
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print >>fh, _("*** FIRST DRAW ***")
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print >>fh, _("*** FIRST DRAW ***")
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for act in self.actions['DRAWONE']:
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for act in self.actions['DRAWONE']:
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print >>fh, self.actionString(act)
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print >>fh, self.actionString(act, 'DRAWONE')
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if act[0] == self.hero and act[1] == 'discards':
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if act[0] == self.hero and act[1] == 'discards':
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(nc,oc) = self.holecards['DRAWONE'][act[0]]
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(nc,oc) = self.holecardsAsSet('DRAWONE', act[0])
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dc = self.discards['DRAWONE'][act[0]]
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dc = self.discards['DRAWONE'][act[0]]
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kc = oc - dc
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kc = oc - dc
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print >>fh, _("Dealt to %s [%s] [%s]" % (act[0], " ".join(kc), " ".join(nc)))
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print >>fh, _("Dealt to %s [%s] [%s]" % (act[0], " ".join(kc), " ".join(nc)))
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@ -998,9 +1006,9 @@ class DrawHand(Hand):
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if 'DRAWTWO' in self.actions:
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if 'DRAWTWO' in self.actions:
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print >>fh, _("*** SECOND DRAW ***")
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print >>fh, _("*** SECOND DRAW ***")
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for act in self.actions['DRAWTWO']:
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for act in self.actions['DRAWTWO']:
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print >>fh, self.actionString(act)
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print >>fh, self.actionString(act, 'DRAWTWO')
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if act[0] == self.hero and act[1] == 'discards':
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if act[0] == self.hero and act[1] == 'discards':
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(nc,oc) = self.holecards['DRAWTWO'][act[0]]
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(nc,oc) = self.holecardsAsSet('DRAWONE', act[0])
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dc = self.discards['DRAWTWO'][act[0]]
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dc = self.discards['DRAWTWO'][act[0]]
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kc = oc - dc
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kc = oc - dc
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print >>fh, _("Dealt to %s [%s] [%s]" % (act[0], " ".join(kc), " ".join(nc)))
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print >>fh, _("Dealt to %s [%s] [%s]" % (act[0], " ".join(kc), " ".join(nc)))
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@ -1008,9 +1016,9 @@ class DrawHand(Hand):
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if 'DRAWTHREE' in self.actions:
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if 'DRAWTHREE' in self.actions:
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print >>fh, _("*** THIRD DRAW ***")
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print >>fh, _("*** THIRD DRAW ***")
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for act in self.actions['DRAWTHREE']:
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for act in self.actions['DRAWTHREE']:
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print >>fh, self.actionString(act)
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print >>fh, self.actionString(act, 'DRAWTHREE')
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if act[0] == self.hero and act[1] == 'discards':
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if act[0] == self.hero and act[1] == 'discards':
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(nc,oc) = self.holecards['DRAWTHREE'][act[0]]
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(nc,oc) = self.holecardsAsSet('DRAWONE', act[0])
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dc = self.discards['DRAWTHREE'][act[0]]
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dc = self.discards['DRAWTHREE'][act[0]]
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kc = oc - dc
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kc = oc - dc
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print >>fh, _("Dealt to %s [%s] [%s]" % (act[0], " ".join(kc), " ".join(nc)))
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print >>fh, _("Dealt to %s [%s] [%s]" % (act[0], " ".join(kc), " ".join(nc)))
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@ -261,8 +261,8 @@ which it expects to find at self.re_TailSplitHands -- see for e.g. Everleaf.py.
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gametype = self.determineGameType(handText)
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gametype = self.determineGameType(handText)
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log.debug("gametype %s" % gametype)
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log.debug("gametype %s" % gametype)
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hand = None
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hand = None
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l = None
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if gametype is None:
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if gametype is None:
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l = None
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gametype = "unmatched"
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gametype = "unmatched"
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# TODO: not ideal, just trying to not error.
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# TODO: not ideal, just trying to not error.
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# TODO: Need to count failed hands.
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# TODO: Need to count failed hands.
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@ -50,7 +50,7 @@ class PokerStars(HandHistoryConverter):
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\s?(?P<TOUR_ISO>%(LEGAL_ISO)s)?
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\s?(?P<TOUR_ISO>%(LEGAL_ISO)s)?
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)\s)? # close paren of tournament info
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)\s)? # close paren of tournament info
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(?P<MIXED>HORSE|8\-Game|HOSE)?\s?\(?
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(?P<MIXED>HORSE|8\-Game|HOSE)?\s?\(?
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(?P<GAME>Hold\'em|Razz|7\sCard\sStud|7\sCard\sStud\sHi/Lo|Omaha|Omaha\sHi/Lo|Badugi|Triple\sDraw\s2\-7\sLowball)\s
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(?P<GAME>Hold\'em|Razz|7\sCard\sStud|7\sCard\sStud\sHi/Lo|Omaha|Omaha\sHi/Lo|Badugi|Triple\sDraw\s2\-7\sLowball|5\sCard\sDraw)\s
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(?P<LIMIT>No\sLimit|Limit|Pot\sLimit)\)?,?\s
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(?P<LIMIT>No\sLimit|Limit|Pot\sLimit)\)?,?\s
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(-\sLevel\s(?P<LEVEL>[IVXLC]+)\s)?
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(-\sLevel\s(?P<LEVEL>[IVXLC]+)\s)?
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\(? # open paren of the stakes
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\(? # open paren of the stakes
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@ -101,7 +101,7 @@ class PokerStars(HandHistoryConverter):
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self.re_HeroCards = re.compile(r"^Dealt to %(PLYR)s(?: \[(?P<OLDCARDS>.+?)\])?( \[(?P<NEWCARDS>.+?)\])" % subst, re.MULTILINE)
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self.re_HeroCards = re.compile(r"^Dealt to %(PLYR)s(?: \[(?P<OLDCARDS>.+?)\])?( \[(?P<NEWCARDS>.+?)\])" % subst, re.MULTILINE)
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self.re_Action = re.compile(r"""
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self.re_Action = re.compile(r"""
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^%(PLYR)s:(?P<ATYPE>\sbets|\schecks|\sraises|\scalls|\sfolds|\sdiscards|\sstands\spat)
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^%(PLYR)s:(?P<ATYPE>\sbets|\schecks|\sraises|\scalls|\sfolds|\sdiscards|\sstands\spat)
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(\s%(CUR)s(?P<BET>[.\d]+))?(\sto\s%(CUR)s(?P<BETTO>[.\d]+))? # the number discarded goes in <BET>
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(\s(%(CUR)s)?(?P<BET>[.\d]+))?(\sto\s%(CUR)s(?P<BETTO>[.\d]+))? # the number discarded goes in <BET>
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(\scards?(\s\[(?P<DISCARDED>.+?)\])?)?"""
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(\scards?(\s\[(?P<DISCARDED>.+?)\])?)?"""
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% subst, re.MULTILINE|re.VERBOSE)
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% subst, re.MULTILINE|re.VERBOSE)
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self.re_ShowdownAction = re.compile(r"^%s: shows \[(?P<CARDS>.*)\]" % player_re, re.MULTILINE)
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self.re_ShowdownAction = re.compile(r"^%s: shows \[(?P<CARDS>.*)\]" % player_re, re.MULTILINE)
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@ -133,6 +133,7 @@ class PokerStars(HandHistoryConverter):
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info = {}
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info = {}
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m = self.re_GameInfo.search(handText)
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m = self.re_GameInfo.search(handText)
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if not m:
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if not m:
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print "DEBUG: determineGameType(): did not match"
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return None
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return None
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mg = m.groupdict()
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mg = m.groupdict()
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@ -147,6 +148,7 @@ class PokerStars(HandHistoryConverter):
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'7 Card Stud Hi/Lo' : ('stud','studhilo'),
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'7 Card Stud Hi/Lo' : ('stud','studhilo'),
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'Badugi' : ('draw','badugi'),
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'Badugi' : ('draw','badugi'),
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'Triple Draw 2-7 Lowball' : ('draw','27_3draw'),
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'Triple Draw 2-7 Lowball' : ('draw','27_3draw'),
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'5 Card Draw' : ('draw','fivedraw')
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}
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}
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currencies = { u'€':'EUR', '$':'USD', '':'T$' }
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currencies = { u'€':'EUR', '$':'USD', '':'T$' }
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# I don't think this is doing what we think. mg will always have all
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# I don't think this is doing what we think. mg will always have all
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@ -533,6 +533,10 @@ class fpdb:
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except Exceptions.FpdbMySQLAccessDenied:
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except Exceptions.FpdbMySQLAccessDenied:
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self.warning_box("MySQL Server reports: Access denied. Are your permissions set correctly?")
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self.warning_box("MySQL Server reports: Access denied. Are your permissions set correctly?")
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exit()
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exit()
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except Exceptions.FpdbMySQLNoDatabase:
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msg = "MySQL client reports: 2002 error. Unable to connect - Please check that the MySQL service has been started"
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self.warning_box(msg)
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exit
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# except FpdbMySQLFailedError:
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# except FpdbMySQLFailedError:
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# self.warning_box("Unable to connect to MySQL! Is the MySQL server running?!", "FPDB ERROR")
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# self.warning_box("Unable to connect to MySQL! Is the MySQL server running?!", "FPDB ERROR")
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@ -106,6 +106,8 @@ class fpdb_db:
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except MySQLdb.Error, ex:
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except MySQLdb.Error, ex:
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if ex.args[0] == 1045:
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if ex.args[0] == 1045:
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raise FpdbMySQLAccessDenied(ex.args[0], ex.args[1])
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raise FpdbMySQLAccessDenied(ex.args[0], ex.args[1])
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elif ex.args[0] == 2002:
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raise FpdbMySQLNoDatabase(ex.args[0], ex.args[1])
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else:
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else:
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print "*** WARNING UNKNOWN MYSQL ERROR", ex
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print "*** WARNING UNKNOWN MYSQL ERROR", ex
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elif backend == fpdb_db.PGSQL:
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elif backend == fpdb_db.PGSQL:
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@ -95,16 +95,16 @@ def testStudImport():
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(stored, dups, partial, errs, ttime) = importer.runImport()
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(stored, dups, partial, errs, ttime) = importer.runImport()
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importer.clearFileList()
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importer.clearFileList()
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#def testDrawImport():
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def testDrawImport():
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# db.recreate_tables()
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db.recreate_tables()
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# importer = fpdb_import.Importer(False, settings, config)
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importer = fpdb_import.Importer(False, settings, config)
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# importer.setDropIndexes("don't drop")
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importer.setDropIndexes("don't drop")
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# importer.setFailOnError(True)
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importer.setFailOnError(True)
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# importer.setThreads(-1)
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importer.setThreads(-1)
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# importer.addBulkImportImportFileOrDir(
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importer.addBulkImportImportFileOrDir(
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# """regression-test-files/cash/Stars/Draw/3-Draw-Limit-USD-0.10-0.20-200911.txt""", site="PokerStars")
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"""regression-test-files/cash/Stars/Draw/3-Draw-Limit-USD-0.10-0.20-200911.txt""", site="PokerStars")
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# importer.addBulkImportImportFileOrDir(
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importer.addBulkImportImportFileOrDir(
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# """regression-test-files/cash/Stars/Draw/5-Carddraw-USD-0.10-0.20-200911.txt""", site="PokerStars")
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"""regression-test-files/cash/Stars/Draw/5-Carddraw-USD-0.10-0.20-200911.txt""", site="PokerStars")
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# importer.setCallHud(False)
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importer.setCallHud(False)
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# (stored, dups, partial, errs, ttime) = importer.runImport()
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(stored, dups, partial, errs, ttime) = importer.runImport()
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# importer.clearFileList()
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importer.clearFileList()
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Loading…
Reference in New Issue
Block a user