Merge branch 'master' of git://git.assembla.com/fpdb

This commit is contained in:
grindi 2010-08-05 10:48:35 +04:00
commit 779befae18
128 changed files with 27824 additions and 5639 deletions

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#Copyright 2009-2010 Carl Gherardi
#This program is free software: you can redistribute it and/or modify
#it under the terms of the GNU Affero General Public License as published by
#the Free Software Foundation, version 3 of the License.
#
#This program is distributed in the hope that it will be useful,
#but WITHOUT ANY WARRANTY; without even the implied warranty of
#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
#GNU General Public License for more details.
#
#You should have received a copy of the GNU Affero General Public License
#along with this program. If not, see <http://www.gnu.org/licenses/>.
#In the "official" distribution you can find the license in agpl-3.0.txt.
# Variable definitions # Variable definitions
VERSION = 0.20 VERSION = 0.20
DATE = $(shell date +%Y%m%d) DATE = $(shell date +%Y%m%d)
@ -9,3 +23,7 @@ all:
snapshot: snapshot:
git tag $(VERSION)-$(DATE) git tag $(VERSION)-$(DATE)
git archive --prefix=fpdb-$(VERSION)-$(DATE)/ $(VERSION)-$(DATE) | gzip -9 > ../fpdb-$(VERSION)-$(DATE).tar.gz git archive --prefix=fpdb-$(VERSION)-$(DATE)/ $(VERSION)-$(DATE) | gzip -9 > ../fpdb-$(VERSION)-$(DATE).tar.gz
release:
git tag $(VERSION)
git archive --prefix=fpdb-$(VERSION)/ $(VERSION) | gzip -9 > ../fpdb-$(VERSION).tar.gz

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=**Thanks - Contributors to FPDB**=
This page is to acknowledge the people developing and contributing to FPDB, be it with code, documentation, testing, forum support and everything else that is required to make an open source project work.
Most people have found the project though the software forum at [[http://forumserver.twoplustwo.com/45/software/|2+2]] so most references to 2+2 aliases
Sincere apologies to those not listed. FPDB started life in August 2008, but we only got around to putting together a proper contributers list in April 2009. Private messages and emails have been deleted so we dont have a full history of non-code based contributions
==**Developers**==
Active:
Steffen123 - The initial code drop and project lead.
Eratosthenes - Initial HUD code drop, release manager
Ekdikeo - Contributor - contributed Everleaf support and much HUD work
Sorrow - Contributor - Graphing, import framework
mcturnbull (2+2?) - Contributor - import framework
Inactive:
Sqlcoder - SQL query guru - Graphing filters, Player Stats, Positional Stats queries + general sql optimisation work
Bostik - Author of [[http://bostik.iki.fi/pokerstats/|PokerStats]] - Postgres linux work. PokerStats import code was the inspiration for the new framework. I'm sure well use more of his ideas in future.
FIXME - Original windows installer/packager
==Documentation==
FIXME - Original web site guy
FIXME - Guy who wrote the Mac install page
FIXME - Any other wiki editors.
==Other==
Eleatic Stranger - Super tester and contributor - Our #1 tester. Tracks the git repo and works the code harder than anyone and gives great feedback and bug reports. Thankyou.
Xaviax - Tester and honorary helpdesk - Another excellent tester tracking git, has responded to many queries in the fpdb thread on his own time.
KayosD - Hand History donation - Carbon Poker
freerollerjb - Hand History donation - Carbon Poker
puru - Hand History donation - Carbon Poker
freestailo - Hand History donation - Carbon Poker
MoDDe (Sourceforge) - Hand History Donation - Betfair
Jay10826 - Hand History donation - Ultimate Bet

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This is partially outdated
File list
=========
.:
docs/ Documentation files
pyfpdb/ The main program (in python)
setup/ Directory with files for setting up this program
regression-test/ Directory with test data, query scripts (in python) and the regression test script (in bash)
utils/ A couple of things that will migrate to the main prog soon
viewer/ Directory with the GUI (in Java)
./docs:
abbreviations.txt A list of abbreviations used and their meaning
agpl-3.0.txt License of the program (everything under /code)
benchmarks.txt Some benchmark results
codingstyle.txt Some notes on formatting. Feel free to ignore.
fdl-1.2.txt License of the documentation (the files in /)
filelist.txt This file
howto-import.txt Instructions on how to run the importer
install-in-gentoo.txt Installation instructions for Gentoo GNU/Linux
install-in-windows.txt Installation instructions for Windows
readme-dev.txt Some notes, pointers and such for developers or anyone else interested in changing fpdb
readme-overview.txt Some general info about this program - read that first
readme-user.txt Instructions on how to use fpdb
status.txt Details of support for poker types and sites
tabledesign.html Table design with comments
./pyfpdb:
fpdb.py The main GUI. This is what the user will start and use to access the other things.
fpdb_import.py Main import program. Calls methods in the other files.
Takes one hand history file as input. This is the file
you execute, do not run the other ones individually.
Except import_gui.py of course.
fpdb_parse_logic.py Parses a holdem/omaha/razz/stud hand.
fpdb_save_to_db.py Just methods to store the parsed data into SQL.
Seperate file because these calls are very unwieldy.
fpdb_simple.py Simple methods called by the other files. Most work is
actually done in this file to make the other ones look
much easier than they are.
import_gui.py GUI interface to the importer (obselete)
./setup:
insert-basedata.sql Fills sites and gametypes tables. Run this once after running the above.
recreate-tables.sql File for mysql to recreate the tables. THIS WILL DELETE EXISTING TABLES!!!
./testdata:
should be self explanatory
./utils:
dump_db_basedata.py Prints the contents of the tables sites and gametypes
fpdb_util_lib.py Helper methods for the utilities.
get_DB_stats.py Prints some counts (like no. of players in the DB)
get_player_stats.py Prints certain stats about players with CLI-passed constraints
mysql-reset-tables.sh Reset tables for MySQL. THIS WILL DELETE EXISTING TABLES!!!
print_hand.py Prints a hand in legible format.
psql-interactive.sh *nix script to connect to a PostgreSQL database in
interactive mode (note that we're currently only supporting MySQL)
regression-test.sh Resets tables and checks manually verified hands for errors
./viewer:
todo
License
=======
Trademarks of third parties have been used under Fair Use or similar laws.
Copyright 2008 Steffen Jobbagy-Felso
Permission is granted to copy, distribute and/or modify this
document under the terms of the GNU Free Documentation License,
Version 1.2 as published by the Free Software Foundation; with
no Invariant Sections, no Front-Cover Texts, and with no Back-Cover
Texts. A copy of the license can be found in fdl-1.2.txt
The program itself is licensed under AGPLv3, see agpl-3.0.txt

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README.txt
updated 22 February 2010, REB
fpdb - Free Poker Database
The most accurate and up-to-date information on fpdb will be found in the wiki:
http://fpdb.wiki.sourceforge.net/
Other resources are:
Mailing list: http://sourceforge.net/mailarchive/forum.php?forum_name=fpdb-main
Chat room(irc): #fpdb on freenode.net
fpdb is a free program for use with on line poker. It provides:
Tracking of your results and statistics.
Tracking of opponents' results statistics.
Win/loss graphing
Heads Up Display (HUD) with a variety of statistics
Display of mucked cards in the HUD
fpdb supports:
Sites:
PokerStars
Full Tilt Poker
Everleaf Network
Other sites are under development and are easily added
Games:
Holdem
Omaha (incl Hi/low)
7 Card Stud (incl Hi/low)
Razz
Triple Draw and Badugi
Mixed Games -- HUD under development
Operating Systems:
Linux and other Unix-like, using X
Windows
Mac OS/X -- no support for HUD
Databases:
SQLite configured by default
MySQL
PostgreSQL
Downloads:
Releases: http://sourceforge.net/project/showfiles.php?group_id=226872
Development code via git: http://www.assembla.com/spaces/free_poker_tools/trac_git_tool
Developers:
At least 10 people have contributed code or patches. Others are welcome.
Source Code:
If you received fpdb as the Windows compressed exe, then you did not
receive souce code for fpdb or the included libraries. If you wish, you can
obtain the source code here:
fpdb: see Downloads, above.
python: http://python.org/
gtk: http://www.gtk.org/download.html
pygtk: http://www.pygtk.org/downloads.html
psycopg2: http://initd.org/pub/software/psycopg/
mysqldb: http://sourceforge.net/projects/mysql-python/files/
sqlalchemy: http://www.sqlalchemy.org/download.html
numpy: http://www.scipy.org/Download
matplotlib: http://sourceforge.net/projects/matplotlib/files/
License
=======
Trademarks of third parties have been used under Fair Use or similar laws.
Copyright 2008 Steffen Jobbagy-Felso
Copyright 2009,2010 Ray E. Barker
Permission is granted to copy, distribute and/or modify this
document under the terms of the GNU Free Documentation License,
Version 1.2 as published by the Free Software Foundation; with
no Invariant Sections, no Front-Cover Texts, and with no Back-Cover
Texts. A copy of the license can be found in fdl-1.2.txt
fpdb itself is licensed under AGPLv3, see agpl-3.0.txt.

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alpha2
======
Hi everyone,
we are proud to announce the second alpha release of fpdb, the free/libre open source poker tracker. The biggest highlight is the HUD for Linux made by Ray (and perhaps Mac, not sure). But for everyone fpdb now also supports PS tournaments (SnG and MTT) and FTP ring games. There is also a new auto-importer though it currently only runs on one file per instance (but you can open multiple instances of fpdb).
Fpdb also parses alot of new situations into the cache table for the HUD, most of which are already available through the Linux HUD. There have also been a large number of bugfixes for all kinds of things. For full details of the changes see the git commit comments.
You can download fpdb at https://sourceforge.net/project/showfiles.php?group_id=226872
Our website at http://fpdb.sourceforge.net/ will be updated shortly but in the meantime please note that the configuration file now resides in ~/.fpdb/default.conf on Linux/Mac and in C:\Documents and Settings\Application Data\fpdb\default.conf on Windows (on non-English Windows you have to translate the Documents and Settings, but not the Application data bit). Apart from that just follow the instructions on the site. I will be updating/improving the fpdb ebuild for Gentoo next week, please send me a PM or email if you would like a package for another Linux/BSD.
To use the HUD in Linux simply run the auto importer whilst having the table open. You will also have to rename HUD_config.xml.example to HUD_config.xml and edit the database parameters in there in addition to what is written in the install guide.
If you've been using fpdb alpha1 just delete the fpdb folder, follow the installation guide except for installing the dependencies, then run fpdb and run recreate tables. Note that you will have to reimport ALL your history files.
For external devs (in particular Youre Toast): The table design has gone through some changes, though most of it was just renaming to make a consistent naming scheme and to make it more flexible towards stud/razz type games. I do not expect to having to make any future changes to the existing fields but I cannot yet guarantee that. There will be some additional fields in particular in the HudCache table. Please let me know if you need any further fields. I realise my naming breaks the "database designer's convention" but for this project I feel ignoring this convention for the benefit of consistent naming between Python and SQL is ok.
Any questions and comments please post here, send me a PM or email, post a feature request or bug report on sourceforge or use any of the other means of contact listed on our webpage.
Enjoy,
The fpdb team
PS: I personally will be away Sun-Tue so I probably won't be responding to anything but feel free to message me anyways, but if you post here or at SF someone else might be able to help.
PPS: If you wanna know EXACTLY how this project is moving along follow the git tree over at [url]http://www.assembla.com/spaces/fpdb/trac_git_tool[/url]
alpha1
======
Hi everyone,
I am proud to announce the first release of my new poker tracking software fpdb (freepokerdb, very imaginative I know ;) ). You may wonder why I bothered when now with HM and PT3 there are at least two excellent packages to choose from.
Four main reasons:
1. Fpdb is free/libre open source software. In short, this means you don't depend on me if sth. is wrong or you want something more in this program as you can freely change it yourself. You also don't have to pay anything for it. If you like it and think I deserve to be paid just drop me a mail ;)
2. HM and PT3 only support holdem. Fpdb initially supports Holdem and Omaha, with Stud and Razz mostly implemented and coming soon.
3. HM and PT3 run on Windows only, and for me at least did not work in wine even after installing Mono. Fpdb runs on any plattform that has the required software, which will cover roundabout 99.9% of PCs. Currently tested plattforms are Windows XP-x86 and Gentoo GNU/Linux-amd64 as well as -x86.
You still need to run Windows or wine to run the actual poker client though.
4. Fpdb won't irritate you with copy prevention measures.
To install it go to https://sourceforge.net/project/showfiles.php?group_id=226872 and download the zip or tar.bz2, unpack it, and follow the instructions in docs/install-in-* for your operating system (e.g. docs\install-in-windows.txt). Sourceforge lists the release files as source files, not as binary executables - this is correct, python will automagically compile as and when required.
This is alpha1, as the name indicates it is still at a very early stage. The importer and database are nearing completion but the GUI in particular is not very functional yet and the HUD is missing alltogether.
If anyone wishes to help with development that would be very very welcome and I've put a few notes in docs/readme-dev.txt in the download for what you could do. Or just start coding and send me the patches :)
If you're not a programmer and you're not interested in learning it you can still help simply by trying it out and sending bug reports and feature requests. To avoid unrealistic expectations I'd like to state that it'll be a long time until fpdb reaches feature parity to established paid-for closed source software.
Feature List (short now, growing fast ;) ):
You can edit/add whatever you like, it's all python and SQL. The code should be fairly straightforward I think and I put some notes into readme-dev.txt but feel free to ask.
Backend, Distribution
=====================
- Choice of MySQL/InnoDB or PostgreSQL. (not tested on PostgreSQL)
- It is possible to run the database on one PC, the importer on another, and then access the database with the table viewer or HUD from a third PC. (note: do NOT do this unencrypted over an untrusted network like your employer's LAN or the Internet!)
Site/Game Support
=================
- Initially only full support for PS, FTP coming soon
- Supports Holdem, Omaha Hi and Omaha Hi/Lo. Stud and Razz coming soon.
- Supports No Limit, Pot Limit, Fixed Limit NL, Cap NL and Cap PL
Note that currently it does not display extra stats for NL/PL so usefulness is limited for these limit types. Suggestions welcome, I don't play these.
- Supports ring/cash games, SnG/MTT coming soon
Tableviewer (tv)
===========
Tv takes a history filename and loads the appropriate players' stats and displays them in a tabular format. These stats currently are:
- VPIP, PFR and Preflop 3B/4B (3B/4B is not quite correct I think)
- Raise and Fold % on flop, turn and river. Fold only counts hands when someone raised. This can be displayed per street or as one combined value each for aggression and folding.
- Number of hands this is based on.
- SD/F (aka WtSD, proportion of hands where player went to showdown after seeing flop)
- W$wSF (Won $ when seen Flop)
- W$@SD (Won $ at showdown)
For all stats it also displays how many hands this particular is based on
IMPORTANT: The database format WILL undergo more changes and at this point I am not planning to write a converter so please keep your history files so you can re-import when necessary. Independent of this you should always keep the original raw files in a safe place with any tracking software. Should you however end up loosing your files somehow let me know and I'll try to help.
Please send any feedback, feature requests/suggestions, bug reports and animal names to steffen@sycamoretest.info, pick one of the contact methods listed in readme-overview.txt, send me a PM here or reply to this post.
License
=======
Trademarks of third parties have been used under Fair Use or similar laws.
Copyright 2008 Steffen Jobbagy-Felso
Permission is granted to copy, distribute and/or modify this
document under the terms of the GNU Free Documentation License,
Version 1.2 as published by the Free Software Foundation; with
no Invariant Sections, no Front-Cover Texts, and with no Back-Cover
Texts. A copy of the license can be found in fdl-1.2.txt
The program itself is licensed under AGPLv3, see agpl-3.0.txt

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Icon=fpdb-icon.png Icon=fpdb-icon.png
Terminal=true Terminal=true
Type=Application Type=Application
Categories=Utility Categories=Utility;GTK;Application

339
gpl-2.0.txt Normal file
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TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
REPAIR OR CORRECTION.
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
POSSIBILITY OF SUCH DAMAGES.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
convey the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
Also add information on how to contact you by electronic and paper mail.
If the program is interactive, make it output a short notice like this
when it starts in an interactive mode:
Gnomovision version 69, Copyright (C) year name of author
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, the commands you use may
be called something other than `show w' and `show c'; they could even be
mouse-clicks or menu items--whatever suits your program.
You should also get your employer (if you work as a programmer) or your
school, if any, to sign a "copyright disclaimer" for the program, if
necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
`Gnomovision' (which makes passes at compilers) written by James Hacker.
<signature of Ty Coon>, 1 April 1989
Ty Coon, President of Vice
This General Public License does not permit incorporating your program into
proprietary programs. If your program is a subroutine library, you may
consider it more useful to permit linking proprietary applications with the
library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License.

674
gpl-3.0.txt Normal file
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@ -0,0 +1,674 @@
GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The GNU General Public License is a free, copyleft license for
software and other kinds of works.
The licenses for most software and other practical works are designed
to take away your freedom to share and change the works. By contrast,
the GNU General Public License is intended to guarantee your freedom to
share and change all versions of a program--to make sure it remains free
software for all its users. We, the Free Software Foundation, use the
GNU General Public License for most of our software; it applies also to
any other work released this way by its authors. You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
them if you wish), that you receive source code or can get it if you
want it, that you can change the software or use pieces of it in new
free programs, and that you know you can do these things.
To protect your rights, we need to prevent others from denying you
these rights or asking you to surrender the rights. Therefore, you have
certain responsibilities if you distribute copies of the software, or if
you modify it: responsibilities to respect the freedom of others.
For example, if you distribute copies of such a program, whether
gratis or for a fee, you must pass on to the recipients the same
freedoms that you received. You must make sure that they, too, receive
or can get the source code. And you must show them these terms so they
know their rights.
Developers that use the GNU GPL protect your rights with two steps:
(1) assert copyright on the software, and (2) offer you this License
giving you legal permission to copy, distribute and/or modify it.
For the developers' and authors' protection, the GPL clearly explains
that there is no warranty for this free software. For both users' and
authors' sake, the GPL requires that modified versions be marked as
changed, so that their problems will not be attributed erroneously to
authors of previous versions.
Some devices are designed to deny users access to install or run
modified versions of the software inside them, although the manufacturer
can do so. This is fundamentally incompatible with the aim of
protecting users' freedom to change the software. The systematic
pattern of such abuse occurs in the area of products for individuals to
use, which is precisely where it is most unacceptable. Therefore, we
have designed this version of the GPL to prohibit the practice for those
products. If such problems arise substantially in other domains, we
stand ready to extend this provision to those domains in future versions
of the GPL, as needed to protect the freedom of users.
Finally, every program is threatened constantly by software patents.
States should not allow patents to restrict development and use of
software on general-purpose computers, but in those that do, we wish to
avoid the special danger that patents applied to a free program could
make it effectively proprietary. To prevent this, the GPL assures that
patents cannot be used to render the program non-free.
The precise terms and conditions for copying, distribution and
modification follow.
TERMS AND CONDITIONS
0. Definitions.
"This License" refers to version 3 of the GNU General Public License.
"Copyright" also means copyright-like laws that apply to other kinds of
works, such as semiconductor masks.
"The Program" refers to any copyrightable work licensed under this
License. Each licensee is addressed as "you". "Licensees" and
"recipients" may be individuals or organizations.
To "modify" a work means to copy from or adapt all or part of the work
in a fashion requiring copyright permission, other than the making of an
exact copy. The resulting work is called a "modified version" of the
earlier work or a work "based on" the earlier work.
A "covered work" means either the unmodified Program or a work based
on the Program.
To "propagate" a work means to do anything with it that, without
permission, would make you directly or secondarily liable for
infringement under applicable copyright law, except executing it on a
computer or modifying a private copy. Propagation includes copying,
distribution (with or without modification), making available to the
public, and in some countries other activities as well.
To "convey" a work means any kind of propagation that enables other
parties to make or receive copies. Mere interaction with a user through
a computer network, with no transfer of a copy, is not conveying.
An interactive user interface displays "Appropriate Legal Notices"
to the extent that it includes a convenient and prominently visible
feature that (1) displays an appropriate copyright notice, and (2)
tells the user that there is no warranty for the work (except to the
extent that warranties are provided), that licensees may convey the
work under this License, and how to view a copy of this License. If
the interface presents a list of user commands or options, such as a
menu, a prominent item in the list meets this criterion.
1. Source Code.
The "source code" for a work means the preferred form of the work
for making modifications to it. "Object code" means any non-source
form of a work.
A "Standard Interface" means an interface that either is an official
standard defined by a recognized standards body, or, in the case of
interfaces specified for a particular programming language, one that
is widely used among developers working in that language.
The "System Libraries" of an executable work include anything, other
than the work as a whole, that (a) is included in the normal form of
packaging a Major Component, but which is not part of that Major
Component, and (b) serves only to enable use of the work with that
Major Component, or to implement a Standard Interface for which an
implementation is available to the public in source code form. A
"Major Component", in this context, means a major essential component
(kernel, window system, and so on) of the specific operating system
(if any) on which the executable work runs, or a compiler used to
produce the work, or an object code interpreter used to run it.
The "Corresponding Source" for a work in object code form means all
the source code needed to generate, install, and (for an executable
work) run the object code and to modify the work, including scripts to
control those activities. However, it does not include the work's
System Libraries, or general-purpose tools or generally available free
programs which are used unmodified in performing those activities but
which are not part of the work. For example, Corresponding Source
includes interface definition files associated with source files for
the work, and the source code for shared libraries and dynamically
linked subprograms that the work is specifically designed to require,
such as by intimate data communication or control flow between those
subprograms and other parts of the work.
The Corresponding Source need not include anything that users
can regenerate automatically from other parts of the Corresponding
Source.
The Corresponding Source for a work in source code form is that
same work.
2. Basic Permissions.
All rights granted under this License are granted for the term of
copyright on the Program, and are irrevocable provided the stated
conditions are met. This License explicitly affirms your unlimited
permission to run the unmodified Program. The output from running a
covered work is covered by this License only if the output, given its
content, constitutes a covered work. This License acknowledges your
rights of fair use or other equivalent, as provided by copyright law.
You may make, run and propagate covered works that you do not
convey, without conditions so long as your license otherwise remains
in force. You may convey covered works to others for the sole purpose
of having them make modifications exclusively for you, or provide you
with facilities for running those works, provided that you comply with
the terms of this License in conveying all material for which you do
not control copyright. Those thus making or running the covered works
for you must do so exclusively on your behalf, under your direction
and control, on terms that prohibit them from making any copies of
your copyrighted material outside their relationship with you.
Conveying under any other circumstances is permitted solely under
the conditions stated below. Sublicensing is not allowed; section 10
makes it unnecessary.
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
No covered work shall be deemed part of an effective technological
measure under any applicable law fulfilling obligations under article
11 of the WIPO copyright treaty adopted on 20 December 1996, or
similar laws prohibiting or restricting circumvention of such
measures.
When you convey a covered work, you waive any legal power to forbid
circumvention of technological measures to the extent such circumvention
is effected by exercising rights under this License with respect to
the covered work, and you disclaim any intention to limit operation or
modification of the work as a means of enforcing, against the work's
users, your or third parties' legal rights to forbid circumvention of
technological measures.
4. Conveying Verbatim Copies.
You may convey verbatim copies of the Program's source code as you
receive it, in any medium, provided that you conspicuously and
appropriately publish on each copy an appropriate copyright notice;
keep intact all notices stating that this License and any
non-permissive terms added in accord with section 7 apply to the code;
keep intact all notices of the absence of any warranty; and give all
recipients a copy of this License along with the Program.
You may charge any price or no price for each copy that you convey,
and you may offer support or warranty protection for a fee.
5. Conveying Modified Source Versions.
You may convey a work based on the Program, or the modifications to
produce it from the Program, in the form of source code under the
terms of section 4, provided that you also meet all of these conditions:
a) The work must carry prominent notices stating that you modified
it, and giving a relevant date.
b) The work must carry prominent notices stating that it is
released under this License and any conditions added under section
7. This requirement modifies the requirement in section 4 to
"keep intact all notices".
c) You must license the entire work, as a whole, under this
License to anyone who comes into possession of a copy. This
License will therefore apply, along with any applicable section 7
additional terms, to the whole of the work, and all its parts,
regardless of how they are packaged. This License gives no
permission to license the work in any other way, but it does not
invalidate such permission if you have separately received it.
d) If the work has interactive user interfaces, each must display
Appropriate Legal Notices; however, if the Program has interactive
interfaces that do not display Appropriate Legal Notices, your
work need not make them do so.
A compilation of a covered work with other separate and independent
works, which are not by their nature extensions of the covered work,
and which are not combined with it such as to form a larger program,
in or on a volume of a storage or distribution medium, is called an
"aggregate" if the compilation and its resulting copyright are not
used to limit the access or legal rights of the compilation's users
beyond what the individual works permit. Inclusion of a covered work
in an aggregate does not cause this License to apply to the other
parts of the aggregate.
6. Conveying Non-Source Forms.
You may convey a covered work in object code form under the terms
of sections 4 and 5, provided that you also convey the
machine-readable Corresponding Source under the terms of this License,
in one of these ways:
a) Convey the object code in, or embodied in, a physical product
(including a physical distribution medium), accompanied by the
Corresponding Source fixed on a durable physical medium
customarily used for software interchange.
b) Convey the object code in, or embodied in, a physical product
(including a physical distribution medium), accompanied by a
written offer, valid for at least three years and valid for as
long as you offer spare parts or customer support for that product
model, to give anyone who possesses the object code either (1) a
copy of the Corresponding Source for all the software in the
product that is covered by this License, on a durable physical
medium customarily used for software interchange, for a price no
more than your reasonable cost of physically performing this
conveying of source, or (2) access to copy the
Corresponding Source from a network server at no charge.
c) Convey individual copies of the object code with a copy of the
written offer to provide the Corresponding Source. This
alternative is allowed only occasionally and noncommercially, and
only if you received the object code with such an offer, in accord
with subsection 6b.
d) Convey the object code by offering access from a designated
place (gratis or for a charge), and offer equivalent access to the
Corresponding Source in the same way through the same place at no
further charge. You need not require recipients to copy the
Corresponding Source along with the object code. If the place to
copy the object code is a network server, the Corresponding Source
may be on a different server (operated by you or a third party)
that supports equivalent copying facilities, provided you maintain
clear directions next to the object code saying where to find the
Corresponding Source. Regardless of what server hosts the
Corresponding Source, you remain obligated to ensure that it is
available for as long as needed to satisfy these requirements.
e) Convey the object code using peer-to-peer transmission, provided
you inform other peers where the object code and Corresponding
Source of the work are being offered to the general public at no
charge under subsection 6d.
A separable portion of the object code, whose source code is excluded
from the Corresponding Source as a System Library, need not be
included in conveying the object code work.
A "User Product" is either (1) a "consumer product", which means any
tangible personal property which is normally used for personal, family,
or household purposes, or (2) anything designed or sold for incorporation
into a dwelling. In determining whether a product is a consumer product,
doubtful cases shall be resolved in favor of coverage. For a particular
product received by a particular user, "normally used" refers to a
typical or common use of that class of product, regardless of the status
of the particular user or of the way in which the particular user
actually uses, or expects or is expected to use, the product. A product
is a consumer product regardless of whether the product has substantial
commercial, industrial or non-consumer uses, unless such uses represent
the only significant mode of use of the product.
"Installation Information" for a User Product means any methods,
procedures, authorization keys, or other information required to install
and execute modified versions of a covered work in that User Product from
a modified version of its Corresponding Source. The information must
suffice to ensure that the continued functioning of the modified object
code is in no case prevented or interfered with solely because
modification has been made.
If you convey an object code work under this section in, or with, or
specifically for use in, a User Product, and the conveying occurs as
part of a transaction in which the right of possession and use of the
User Product is transferred to the recipient in perpetuity or for a
fixed term (regardless of how the transaction is characterized), the
Corresponding Source conveyed under this section must be accompanied
by the Installation Information. But this requirement does not apply
if neither you nor any third party retains the ability to install
modified object code on the User Product (for example, the work has
been installed in ROM).
The requirement to provide Installation Information does not include a
requirement to continue to provide support service, warranty, or updates
for a work that has been modified or installed by the recipient, or for
the User Product in which it has been modified or installed. Access to a
network may be denied when the modification itself materially and
adversely affects the operation of the network or violates the rules and
protocols for communication across the network.
Corresponding Source conveyed, and Installation Information provided,
in accord with this section must be in a format that is publicly
documented (and with an implementation available to the public in
source code form), and must require no special password or key for
unpacking, reading or copying.
7. Additional Terms.
"Additional permissions" are terms that supplement the terms of this
License by making exceptions from one or more of its conditions.
Additional permissions that are applicable to the entire Program shall
be treated as though they were included in this License, to the extent
that they are valid under applicable law. If additional permissions
apply only to part of the Program, that part may be used separately
under those permissions, but the entire Program remains governed by
this License without regard to the additional permissions.
When you convey a copy of a covered work, you may at your option
remove any additional permissions from that copy, or from any part of
it. (Additional permissions may be written to require their own
removal in certain cases when you modify the work.) You may place
additional permissions on material, added by you to a covered work,
for which you have or can give appropriate copyright permission.
Notwithstanding any other provision of this License, for material you
add to a covered work, you may (if authorized by the copyright holders of
that material) supplement the terms of this License with terms:
a) Disclaiming warranty or limiting liability differently from the
terms of sections 15 and 16 of this License; or
b) Requiring preservation of specified reasonable legal notices or
author attributions in that material or in the Appropriate Legal
Notices displayed by works containing it; or
c) Prohibiting misrepresentation of the origin of that material, or
requiring that modified versions of such material be marked in
reasonable ways as different from the original version; or
d) Limiting the use for publicity purposes of names of licensors or
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trade names, trademarks, or service marks; or
f) Requiring indemnification of licensors and authors of that
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it) with contractual assumptions of liability to the recipient, for
any liability that these contractual assumptions directly impose on
those licensors and authors.
All other non-permissive additional terms are considered "further
restrictions" within the meaning of section 10. If the Program as you
received it, or any part of it, contains a notice stating that it is
governed by this License along with a term that is a further
restriction, you may remove that term. If a license document contains
a further restriction but permits relicensing or conveying under this
License, you may add to a covered work material governed by the terms
of that license document, provided that the further restriction does
not survive such relicensing or conveying.
If you add terms to a covered work in accord with this section, you
must place, in the relevant source files, a statement of the
additional terms that apply to those files, or a notice indicating
where to find the applicable terms.
Additional terms, permissive or non-permissive, may be stated in the
form of a separately written license, or stated as exceptions;
the above requirements apply either way.
8. Termination.
You may not propagate or modify a covered work except as expressly
provided under this License. Any attempt otherwise to propagate or
modify it is void, and will automatically terminate your rights under
this License (including any patent licenses granted under the third
paragraph of section 11).
However, if you cease all violation of this License, then your
license from a particular copyright holder is reinstated (a)
provisionally, unless and until the copyright holder explicitly and
finally terminates your license, and (b) permanently, if the copyright
holder fails to notify you of the violation by some reasonable means
prior to 60 days after the cessation.
Moreover, your license from a particular copyright holder is
reinstated permanently if the copyright holder notifies you of the
violation by some reasonable means, this is the first time you have
received notice of violation of this License (for any work) from that
copyright holder, and you cure the violation prior to 30 days after
your receipt of the notice.
Termination of your rights under this section does not terminate the
licenses of parties who have received copies or rights from you under
this License. If your rights have been terminated and not permanently
reinstated, you do not qualify to receive new licenses for the same
material under section 10.
9. Acceptance Not Required for Having Copies.
You are not required to accept this License in order to receive or
run a copy of the Program. Ancillary propagation of a covered work
occurring solely as a consequence of using peer-to-peer transmission
to receive a copy likewise does not require acceptance. However,
nothing other than this License grants you permission to propagate or
modify any covered work. These actions infringe copyright if you do
not accept this License. Therefore, by modifying or propagating a
covered work, you indicate your acceptance of this License to do so.
10. Automatic Licensing of Downstream Recipients.
Each time you convey a covered work, the recipient automatically
receives a license from the original licensors, to run, modify and
propagate that work, subject to this License. You are not responsible
for enforcing compliance by third parties with this License.
An "entity transaction" is a transaction transferring control of an
organization, or substantially all assets of one, or subdividing an
organization, or merging organizations. If propagation of a covered
work results from an entity transaction, each party to that
transaction who receives a copy of the work also receives whatever
licenses to the work the party's predecessor in interest had or could
give under the previous paragraph, plus a right to possession of the
Corresponding Source of the work from the predecessor in interest, if
the predecessor has it or can get it with reasonable efforts.
You may not impose any further restrictions on the exercise of the
rights granted or affirmed under this License. For example, you may
not impose a license fee, royalty, or other charge for exercise of
rights granted under this License, and you may not initiate litigation
(including a cross-claim or counterclaim in a lawsuit) alleging that
any patent claim is infringed by making, using, selling, offering for
sale, or importing the Program or any portion of it.
11. Patents.
A "contributor" is a copyright holder who authorizes use under this
License of the Program or a work on which the Program is based. The
work thus licensed is called the contributor's "contributor version".
A contributor's "essential patent claims" are all patent claims
owned or controlled by the contributor, whether already acquired or
hereafter acquired, that would be infringed by some manner, permitted
by this License, of making, using, or selling its contributor version,
but do not include claims that would be infringed only as a
consequence of further modification of the contributor version. For
purposes of this definition, "control" includes the right to grant
patent sublicenses in a manner consistent with the requirements of
this License.
Each contributor grants you a non-exclusive, worldwide, royalty-free
patent license under the contributor's essential patent claims, to
make, use, sell, offer for sale, import and otherwise run, modify and
propagate the contents of its contributor version.
In the following three paragraphs, a "patent license" is any express
agreement or commitment, however denominated, not to enforce a patent
(such as an express permission to practice a patent or covenant not to
sue for patent infringement). To "grant" such a patent license to a
party means to make such an agreement or commitment not to enforce a
patent against the party.
If you convey a covered work, knowingly relying on a patent license,
and the Corresponding Source of the work is not available for anyone
to copy, free of charge and under the terms of this License, through a
publicly available network server or other readily accessible means,
then you must either (1) cause the Corresponding Source to be so
available, or (2) arrange to deprive yourself of the benefit of the
patent license for this particular work, or (3) arrange, in a manner
consistent with the requirements of this License, to extend the patent
license to downstream recipients. "Knowingly relying" means you have
actual knowledge that, but for the patent license, your conveying the
covered work in a country, or your recipient's use of the covered work
in a country, would infringe one or more identifiable patents in that
country that you have reason to believe are valid.
If, pursuant to or in connection with a single transaction or
arrangement, you convey, or propagate by procuring conveyance of, a
covered work, and grant a patent license to some of the parties
receiving the covered work authorizing them to use, propagate, modify
or convey a specific copy of the covered work, then the patent license
you grant is automatically extended to all recipients of the covered
work and works based on it.
A patent license is "discriminatory" if it does not include within
the scope of its coverage, prohibits the exercise of, or is
conditioned on the non-exercise of one or more of the rights that are
specifically granted under this License. You may not convey a covered
work if you are a party to an arrangement with a third party that is
in the business of distributing software, under which you make payment
to the third party based on the extent of your activity of conveying
the work, and under which the third party grants, to any of the
parties who would receive the covered work from you, a discriminatory
patent license (a) in connection with copies of the covered work
conveyed by you (or copies made from those copies), or (b) primarily
for and in connection with specific products or compilations that
contain the covered work, unless you entered into that arrangement,
or that patent license was granted, prior to 28 March 2007.
Nothing in this License shall be construed as excluding or limiting
any implied license or other defenses to infringement that may
otherwise be available to you under applicable patent law.
12. No Surrender of Others' Freedom.
If conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot convey a
covered work so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you may
not convey it at all. For example, if you agree to terms that obligate you
to collect a royalty for further conveying from those to whom you convey
the Program, the only way you could satisfy both those terms and this
License would be to refrain entirely from conveying the Program.
13. Use with the GNU Affero General Public License.
Notwithstanding any other provision of this License, you have
permission to link or combine any covered work with a work licensed
under version 3 of the GNU Affero General Public License into a single
combined work, and to convey the resulting work. The terms of this
License will continue to apply to the part which is the covered work,
but the special requirements of the GNU Affero General Public License,
section 13, concerning interaction through a network will apply to the
combination as such.
14. Revised Versions of this License.
The Free Software Foundation may publish revised and/or new versions of
the GNU General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the
Program specifies that a certain numbered version of the GNU General
Public License "or any later version" applies to it, you have the
option of following the terms and conditions either of that numbered
version or of any later version published by the Free Software
Foundation. If the Program does not specify a version number of the
GNU General Public License, you may choose any version ever published
by the Free Software Foundation.
If the Program specifies that a proxy can decide which future
versions of the GNU General Public License can be used, that proxy's
public statement of acceptance of a version permanently authorizes you
to choose that version for the Program.
Later license versions may give you additional or different
permissions. However, no additional obligations are imposed on any
author or copyright holder as a result of your choosing to follow a
later version.
15. Disclaimer of Warranty.
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
16. Limitation of Liability.
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
SUCH DAMAGES.
17. Interpretation of Sections 15 and 16.
If the disclaimer of warranty and limitation of liability provided
above cannot be given local legal effect according to their terms,
reviewing courts shall apply local law that most closely approximates
an absolute waiver of all civil liability in connection with the
Program, unless a warranty or assumption of liability accompanies a
copy of the Program in return for a fee.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<http://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<http://www.gnu.org/philosophy/why-not-lgpl.html>.

22
mit.txt Normal file
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@ -0,0 +1,22 @@
This license applies to the pytz files distributed with fpdb's Windows installer
Copyright (c) Stuart Bishop <stuart@stuartbishop.net>
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

View File

@ -1,3 +1,50 @@
free-poker-tools (0.20.902-1) unstable; urgency=low
* New snapshot release; .901 was broken for FTP
-- Mika Bostrom <bostik@iki.fi> Sat, 24 Jul 2010 09:05:57 +0300
free-poker-tools (0.20.901-1) unstable; urgency=low
* Snapshot release before oncoming 0.21
-- Mika Bostrom <bostik@iki.fi> Thu, 22 Jul 2010 23:32:47 +0300
free-poker-tools (0.20.1-1) unstable; urgency=low
* 0.20.1 release
-- Mika Bostrom <bostik@iki.fi> Thu, 22 Jul 2010 08:47:39 +0300
free-poker-tools (0.20-2) unstable; urgency=low
* Fix executable script shebangs: there is no /usr/bin/python2 (nor
/usr/bin/python3) symlink on Debian or Ubuntu
-- Mika Bostrom <bostik+fpdb@bostik.iki.fi> Thu, 08 Jul 2010 21:29:40 +0300
free-poker-tools (0.20-1) unstable; urgency=low
* 0.20 release
-- Mika Bostrom <bostik+fpdb@bostik.iki.fi> Thu, 08 Jul 2010 11:25:36 +0300
free-poker-tools (0.20~git20100630) unstable; urgency=low
* Snapshot release
* Executable names have been changed to accommodate for some win32
trouble cases; install these files manually to build-tree
* Improved statistics
-- Mika Bostrom <bostik+fpdb@bostik.iki.fi> Wed, 16 Jun 2010 08:10:00 +0300
free-poker-tools (0.20~git20100305) unstable; urgency=low
* New snapshot
* Version bumped to 0.20
-- Mika Bostrom <bostik+fpdb@bostik.iki.fi> Fri, 05 Mar 2010 08:38:52 +0200
free-poker-tools (0.12~git20100122) unstable; urgency=low free-poker-tools (0.12~git20100122) unstable; urgency=low
* New snapshot release with reworked import code * New snapshot release with reworked import code

View File

@ -2,6 +2,6 @@ This package was debianised by Mika Bostrom <bostik+fpdb@bostik.iki.fi>
Upstream authors: ... Upstream authors: ...
License: AGPL License: AGPL3; partially GPL2 or higher
Copyright (C) 2008- The FPDB developers Copyright (C) 2008-2010 The FPDB developers

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@ -1 +1 @@
/usr/share/pyshared/fpdb/fpdb.py /usr/bin/fpdb /usr/share/pyshared/fpdb/fpdb.pyw /usr/bin/fpdb

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@ -3,4 +3,4 @@
# When installed into .../fpdb/ the script gets mode 644 # When installed into .../fpdb/ the script gets mode 644
# Note: "dh_fixperms -Xfpdb.py" did not work, hence this hack # Note: "dh_fixperms -Xfpdb.py" did not work, hence this hack
chmod 755 /usr/bin/fpdb chmod 755 /usr/bin/fpdb
chmod 755 /usr/share/pyshared/fpdb/HUD_main.py chmod 755 /usr/share/pyshared/fpdb/HUD_main.pyw

View File

@ -23,6 +23,13 @@ install: build
dh_installdirs dh_installdirs
# #
python setup.py install --root=debian/$(PACKAGE) --prefix=/usr --no-compile python setup.py install --root=debian/$(PACKAGE) --prefix=/usr --no-compile
# Copy *.pyw manually in packaging tree
cp pyfpdb/*.pyw debian/$(PACKAGE)/usr/lib/python2.6/site-packages/fpdb/
# Remove scripts that are only useful in win32
rm debian/$(PACKAGE)/usr/lib/python2.6/site-packages/fpdb//windows_make_bats.py
rm debian/$(PACKAGE)/usr/lib/python2.6/site-packages/fpdb/makeexe.py
rm debian/$(PACKAGE)/usr/lib/python2.6/site-packages/fpdb/py2exe_setup.py
binary-indep: build install binary-indep: build install
dh_testdir dh_testdir

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@ -0,0 +1,60 @@
# Copyright 1999-2010 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# created by Steffen Schaumburg, steffen@schaumburger.info
inherit eutils
inherit games
EAPI="2"
NEED_PYTHON=2.5
DESCRIPTION="A free/open source tracker/HUD for use with online poker"
HOMEPAGE="http://fpdb.wiki.sourceforge.net/"
SRC_URI="mirror://sourceforge/${PN}/${PV}/${P}.tar.bz2"
LICENSE="AGPL-3"
SLOT="0"
KEYWORDS="~amd64 ~x86"
#note: this should work on other architectures too, please send me your experiences
IUSE="graph mysql postgres sqlite"
RDEPEND="
mysql? ( virtual/mysql
dev-python/mysql-python )
postgres? ( dev-db/postgresql-server
dev-python/psycopg )
sqlite? ( dev-lang/python[sqlite]
dev-python/numpy )
>=x11-libs/gtk+-2.10
dev-python/pygtk
graph? ( dev-python/numpy
dev-python/matplotlib[gtk] )
dev-python/python-xlib
dev-python/pytz"
DEPEND="${RDEPEND}"
src_install() {
insinto "${GAMES_DATADIR}"/${PN}
doins -r gfx
doins -r pyfpdb
doins readme.txt
exeinto "${GAMES_DATADIR}"/${PN}
doexe run_fpdb.py
dodir "${GAMES_BINDIR}"
dosym "${GAMES_DATADIR}"/${PN}/run_fpdb.py "${GAMES_BINDIR}"/${PN}
newicon gfx/fpdb-icon.png ${PN}.png
make_desktop_entry ${PN}
prepgamesdirs
fperms +x "${GAMES_DATADIR}"/${PN}/pyfpdb/*.pyw
}
pkg_postinst() {
games_pkg_postinst
elog "Note that if you really want to use mysql or postgresql you will have to create"
elog "the database and user yourself and enter it into the fpdb config."
elog "You can find the instructions on the project's website."
}

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@ -0,0 +1,60 @@
# Copyright 1999-2010 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# created by Steffen Schaumburg, steffen@schaumburger.info
inherit eutils
inherit games
EAPI="2"
NEED_PYTHON=2.5
DESCRIPTION="A free/open source tracker/HUD for use with online poker"
HOMEPAGE="http://fpdb.wiki.sourceforge.net/"
SRC_URI="mirror://sourceforge/${PN}/Snapshots/${P}.tar.bz2"
LICENSE="AGPL-3"
SLOT="0"
KEYWORDS="~amd64 ~x86"
#note: this should work on other architectures too, please send me your experiences
IUSE="graph mysql postgres sqlite"
RDEPEND="
mysql? ( virtual/mysql
dev-python/mysql-python )
postgres? ( dev-db/postgresql-server
dev-python/psycopg )
sqlite? ( dev-lang/python[sqlite]
dev-python/numpy )
>=x11-libs/gtk+-2.10
dev-python/pygtk
graph? ( dev-python/numpy
dev-python/matplotlib[gtk] )
dev-python/python-xlib
dev-python/pytz"
DEPEND="${RDEPEND}"
src_install() {
insinto "${GAMES_DATADIR}"/${PN}
doins -r gfx
doins -r pyfpdb
doins readme.txt
exeinto "${GAMES_DATADIR}"/${PN}
doexe run_fpdb.py
dodir "${GAMES_BINDIR}"
dosym "${GAMES_DATADIR}"/${PN}/run_fpdb.py "${GAMES_BINDIR}"/${PN}
newicon gfx/fpdb-icon.png ${PN}.png
make_desktop_entry ${PN}
prepgamesdirs
fperms +x "${GAMES_DATADIR}"/${PN}/pyfpdb/*.pyw
}
pkg_postinst() {
games_pkg_postinst
elog "Note that if you really want to use mysql or postgresql you will have to create"
elog "the database and user yourself and enter it into the fpdb config."
elog "You can find the instructions on the project's website."
}

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@ -1,62 +0,0 @@
# Copyright 1999-2008 Gentoo Foundation
# Gentoo had nothing to do with the production of this ebuild, but I'm pre-emptively transferring all copyrights (as far as legally possible under my local jurisdiction) to them.
# Distributed under the terms of the GNU General Public License v2
# $Header: /var/cvsroot/gentoo-x86/games-util/fpdb/fpdb-0.10.ebuild,v 1.0 2009/1/30 steffen@sycamoretest.info Exp $
NEED_PYTHON=2.3
#inherit distutils
MY_P="fpdb-${PV}"
DESCRIPTION="A database program to track your online poker games"
HOMEPAGE="https://sourceforge.net/projects/fpdb/"
SRC_URI="mirror://sourceforge/fpdb/${MY_P}.tar.bz2"
LICENSE="AGPL-3"
SLOT="0"
KEYWORDS="~amd64 ~x86"
#note: this should work on other architectures too, please send me your experiences
IUSE=""
RDEPEND="virtual/mysql
dev-python/mysql-python
>=x11-libs/gtk+-2.10
dev-python/pygtk
dev-python/numpy
dev-python/matplotlib"
DEPEND="${RDEPEND}"
src_install() {
DIRINST="${D}usr/share/games/fpdb/"
mkdir -p "${DIRINST}"
cp -R * "${DIRINST}" || die
DIRBIN="${D}usr/games/bin/"
mkdir -p "${DIRBIN}"
#echo "pathes"
#echo "${DIRINST}pyfpdb/fpdb.py"
#echo "${DIRBIN}fpdb.py"
#echo
echo "cd /usr/share/games/fpdb/pyfpdb/ && python fpdb.py" > "${DIRBIN}fpdb" || die
chmod 755 "${DIRBIN}fpdb" || die
}
#src_test() {
#}
pkg_postinst() {
elog "Fpdb has been installed and can be called by executing /usr/games/bin/fpdb"
elog "You need to perform a couple more steps manually."
elog "Please also make sure you followed instructions from previous emerges, in particular make sure you configured mysql and set a root pw for it"
elog "Now run this command to connect to MySQL: mysql --user=root --password=yourPassword"
elog "In the mysql command line interface you need to type these two lines (make sure you get the ; at the end)"
elog "In the second line replace \"newPassword\" with a password of your choice"
elog "CREATE DATABASE fpdb;"
elog "GRANT ALL PRIVILEGES ON fpdb.* TO 'fpdb'@'localhost' IDENTIFIED BY 'newPassword' WITH GRANT OPTION;"
elog "Finally copy the default config file from ${DIRINST}docs/default.conf to ~/.fpdb/ for every user that is to use fpdb."
elog "You will need to edit the default.conf, in particular you need to replace the password with what you entered in the \"GRANT ALL...\""
elog "Finally run the GUI and click the menu database -> recreate tables"
elog "That's it! See our webpage at http://fpdb.sourceforge.net for more documentation"
elog " "
}

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@ -0,0 +1,5 @@
If you want to run a stable version please use current_stable.ebuild
If you want to run a testing version please use current_testing.ebuild
To use the ebuild please simply copy it into your local portage tree and rename it to fpdb-version.ebuild, for example fpdb-0.20.1.ebuild or fpdb-0.20.902.ebuild.
Here's a little howto on how to utilise 3rd party ebuilds such as this one: http://www.gentoo-wiki.info/HOWTO_Installing_3rd_Party_Ebuilds

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@ -0,0 +1,134 @@
Create MySqlPython version 1.2.2 windows installer for Python26
This walkthrough is derived from excellent installation instructions released under GNU Free Documentation License 1.2. The original work is here ... http://www.bcspcsonline.com/wiki/index.php?title=MySQL-5.1.34_Python-2.6_Module_Build_Instructions The Wiki author appears to be "Irondesk"
This version by Gimick on 29th June 2010
Content is available under GNU Free Documentation License 1.2
Step 0 Get a fresh XP installation
----------------------------------
0.1/ Using XPhome 32bit
Step 1, VisualStudio 2008 express install
-----------------------------------------
1.1/ Get the ISO CD from here ... http://www.microsoft.com/express/Downloads/#2008-All
1.2/ Run and install Visual C++ only, don't bother with the additional packages offered
This package will run 30 days before registration is needed
Step 2, setup Mysql Server
--------------------------
2.1/ Install MySQL server runtime ... http://downloads.mysql.com/archives/mysql-5.1/mysql-5.1.34-win32.msi
Choose Typical, choose configure, choose Standard Configuration, choose all defaults, supply admin username/password.
Step 3, more installs
----------------------
3.1/ install the following in sequence (accept all default options) there should be no errors !
Python 2.6.5 ... http://www.python.org/ftp/python/2.6.5/python-2.6.5.msi
7zip 914 ... http://sourceforge.net/projects/sevenzip/files/7-Zip/9.14/7z914.exe/download
Step 4, grab Mysql server Source
--------------------------------
4.1/ Download ... http://downloads.mysql.com/archives/mysql-5.1/mysql-noinstall-5.1.34-win32.zip
4.2/ Unpacking Desktop\mysqlsource (use 7zip)
4.3/ Copy the following source directories to the MySql installation:
dos> xcopy Desktop\mysqlsource\mysql-5.1.34-win32\data\* "c:\Program Files\MySQL\MySQL Server 5.1\data" /I/E/F/H
dos> xcopy Desktop\mysqlsource\mysql-5.1.34-win32\Embedded\* "c:\Program Files\MySQL\MySQL Server 5.1\Embedded" /I/E/F/H
dos> xcopy Desktop\mysqlsource\mysql-5.1.34-win32\include\* "c:\Program Files\MySQL\MySQL Server 5.1\include" /I/E/F/H
dos> xcopy Desktop\mysqlsource\mysql-5.1.34-win32\lib\* "c:\Program Files\MySQL\MySQL Server 5.1\lib" /I/E/F/H
dos> xcopy Desktop\mysqlsource\mysql-5.1.34-win32\mysql-test\* "c:\Program Files\MySQL\MySQL Server 5.1\mysql-test" /I/E/F/H
dos> xcopy Desktop\mysqlsource\mysql-5.1.34-win32\sql-bench\* "c:\Program Files\MySQL\MySQL Server 5.1\sql-bench" /I/E/F/H
4.4/ You can delete Destop\mysqlsource, is no longer needed.
Step 5, grab Mysql-python source
--------------------------------
5.1/ get download
MySql for python ... http://sourceforge.net/projects/mysql-python/files/mysql-python/1.2.2/MySQL-python-1.2.2.tar.gz/download
5.2/ extract MySQL-python-1.2.2 directory to the Desktop using 7zip
(note: use 7zip, open the gz, then open the tar, then extract the directory found inside there)
Desktop\MySQL-python-1.2.2 should now exist
Step 6, get python build tools
------------------------------
6.1/ get Easy Setup installer
Easy setup installer ... http://peak.telecommunity.com/dist/ez_setup.py
6.2/ Check the DEFAULT VERSION specified in Easy Setup and get the corresponding setuptools (version c11 in this case)
Setuptools version 11 ... http://pypi.python.org/packages/2.6/s/setuptools/setuptools-0.6c11-py2.6.egg
6.3/ Put both of these files into Desktop\MySQL-python-1.2.2, overwriting any existing files
Step 7, install the build tool
------------------------------
dos> cd Desktop\MySQL-python-1.2.2
dos> c:\Python26\python.exe ez_setup.py setuptools-0.6c11-py2.6.egg
Step 8, Tweak the configuration
-------------------------------
dos> cd Desktop\MySQL-python-1.2.2
8.1/ dos> write site.cfg
Change registry_key = SOFTWARE\MySQL AB\MySQL Server 5.0
to registry_key = SOFTWARE\MySQL AB\MySQL Server 5.1
8.2/ dos> write _mysql.c
Find the following lines
...
#include <windows.h>
#include <config-win.h>
...
Insert an additional winsock2 line
...
#include <winsock2.h>
#include <windows.h>
#include <config-win.h>
...
Step 9, build
-------------
dos> cd Desktop\MySQL-python-1.2.2
9.1/ dos> c:\python26\python.exe setup.py build
* Note: You will probably get a bunch of warnings and maybe a manifest error, these are ok as long as there are no errors in compiling or linking.
* Note: This will generate the "MySQL-python-1.2.2/build" folder
9.2/ dos> c:\python26\python.exe setup.py bdist_wininst
Step 10, done
-------------
10.1/ the \dist directory will contain MySQL-python-1.2.2.win32-py2.6.exe !!!!!
10.2/ rename to MySQL-python-1.2.2.win32-py2.6-fpdb0.20.exe

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@ -0,0 +1,125 @@
Create MySqlPython version 1.2.3 windows installer for Python26
This walkthrough is derived from excellent installation instructions released under GNU Free Documentation License 1.2. The original work is here ... http://www.bcspcsonline.com/wiki/index.php?title=MySQL-5.1.34_Python-2.6_Module_Build_Instructions The Wiki author appears to be "Irondesk"
This version by Gimick on 29th June 2010
Content is available under GNU Free Documentation License 1.2
Premamble
---------
The FPDB exe needs to build against the MySql-Python project. Unfortunately, for python 2.6 there is no official installer for windows, and none is ever likely to be provided.
Community builds are available, but to reduce third-party dependencies, we will build our own here.
Step 0 Get a fresh XP installation
----------------------------------
0.1/ Using XPhome 32bit
Step 1, VisualStudio 2008 express install
-----------------------------------------
1.1/ Get the ISO CD from here ... http://www.microsoft.com/express/Downloads/#2008-All
1.2/ Run and install Visual C++ only, don't bother with the additional packages offered
This package will run 30 days before registration is needed
Step 2, setup Mysql Server
--------------------------
2.1/ Install MySQL server runtime ... http://downloads.mysql.com/archives/mysql-5.1/mysql-5.1.34-win32.msi
Choose Typical, choose configure, choose Standard Configuration, choose all defaults, supply admin username/password.
Step 3, more installs
----------------------
3.1/ install the following in sequence (accept all default options) there should be no errors !
Python 2.6.5 ... http://www.python.org/ftp/python/2.6.5/python-2.6.5.msi
7zip 914 ... http://sourceforge.net/projects/sevenzip/files/7-Zip/9.14/7z914.exe/download
Step 4, grab Mysql server Source
--------------------------------
4.1/ Download ... http://downloads.mysql.com/archives/mysql-5.1/mysql-noinstall-5.1.34-win32.zip
4.2/ Unpacking Desktop\mysqlsource (use 7zip)
4.3/ Copy the following source directories to the MySql installation:
dos> xcopy Desktop\mysqlsource\mysql-5.1.34-win32\data\* "c:\Program Files\MySQL\MySQL Server 5.1\data" /I/E/F/H
dos> xcopy Desktop\mysqlsource\mysql-5.1.34-win32\Embedded\* "c:\Program Files\MySQL\MySQL Server 5.1\Embedded" /I/E/F/H
dos> xcopy Desktop\mysqlsource\mysql-5.1.34-win32\include\* "c:\Program Files\MySQL\MySQL Server 5.1\include" /I/E/F/H
dos> xcopy Desktop\mysqlsource\mysql-5.1.34-win32\lib\* "c:\Program Files\MySQL\MySQL Server 5.1\lib" /I/E/F/H
dos> xcopy Desktop\mysqlsource\mysql-5.1.34-win32\mysql-test\* "c:\Program Files\MySQL\MySQL Server 5.1\mysql-test" /I/E/F/H
dos> xcopy Desktop\mysqlsource\mysql-5.1.34-win32\sql-bench\* "c:\Program Files\MySQL\MySQL Server 5.1\sql-bench" /I/E/F/H
4.4/ You can delete Destop\mysqlsource, is no longer needed.
Step 5, grab Mysql-python source
--------------------------------
5.1/ get download
MySql for python ... http://sourceforge.net/projects/mysql-python/files/mysql-python/1.2.2/MySQL-python-1.2.3.tar.gz/download
5.2/ extract MySQL-python-1.2.3 directory to the Desktop using 7zip
(note: use 7zip, open the gz, then open the tar, then extract the directory found inside there)
Desktop\MySQL-python-1.2.3 should now exist
Step 6, get python build tools
------------------------------
6.1/ get Easy Setup installer
Easy setup installer ... http://peak.telecommunity.com/dist/ez_setup.py
6.2/ Check the DEFAULT VERSION specified in Easy Setup and get the corresponding setuptools (version c11 in this case)
Setuptools version 11 ... http://pypi.python.org/packages/2.6/s/setuptools/setuptools-0.6c11-py2.6.egg
6.3/ Put both of these files into Desktop\MySQL-python-1.2.3, overwriting any existing files
Step 7, install the build tool
------------------------------
dos> cd Desktop\MySQL-python-1.2.3
dos> c:\Python26\python.exe ez_setup.py setuptools-0.6c11-py2.6.egg
Step 8, Tweak the configuration
-------------------------------
dos> cd Desktop\MySQL-python-1.2.3
8.1/ dos> write site.cfg
Change registry_key = SOFTWARE\MySQL AB\MySQL Server 5.0
to registry_key = SOFTWARE\MySQL AB\MySQL Server 5.1
Step 9, build
-------------
dos> cd Desktop\MySQL-python-1.2.3
9.1/ dos> c:\python26\python.exe setup.py build
* Note: You will probably get a bunch of warnings and maybe a manifest error, these are ok as long as there are no errors in compiling or linking.
* Note: This will generate the "MySQL-python-1.2.3/build" folder
9.2/ dos> c:\python26\python.exe setup.py bdist_wininst
Step 10, done
-------------
10.1/ the \dist directory will contain MySQL-python-1.2.3.win32-py2.6.exe !!!!!
10.2/ rename to MySQL-python-1.2.3.win32-py2.6-fpdb0.20.exe

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@ -1,3 +1,18 @@
; Copyright 2008-2010 Michael
; This program is free software: you can redistribute it and/or modify
; it under the terms of the GNU Affero General Public License as published by
; the Free Software Foundation, version 3 of the License.
;
; This program is distributed in the hope that it will be useful,
; but WITHOUT ANY WARRANTY; without even the implied warranty of
; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
; GNU General Public License for more details.
;
; You should have received a copy of the GNU Affero General Public License
; along with this program. If not, see <http://www.gnu.org/licenses/>.
; In the "official" distribution you can find the license in agpl-3.0.txt.
;"%programfiles%\MySQL\MySQL Server 5.0\bin\mysqld" --remove ;"%programfiles%\MySQL\MySQL Server 5.0\bin\mysqld" --remove
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; Includes ; Includes

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@ -0,0 +1,239 @@
PY2EXE walkthrough for Python 2.6 & FPDB 0.20
created on 22nd June 2010 by Gimick
This walkthrough is derived from comments in the py2exe script made by Ray and SqlCoder
Additional information, formatting, updating to Python 2.6 and sequencing added by Gimick
Content is available under the the GNU Affero General Public License version 3
Step 0 Get a fresh XP installation
----------------------------------
0.1/ Using XPhome or Pro 32bit
0.2/ Ensure the CPU supports SSE2 instruction set or better.
Step 1, dependency install
--------------------------
1.1/ install the following in sequence (accept all default options) there should be no errors !
Python 2.6.5 ... http://www.python.org/ftp/python/2.6.5/python-2.6.5.msi
pywin 214 ... http://sourceforge.net/projects/pywin32/files/pywin32/Build%20214/pywin32-214.win32-py2.6.exe/download
matplotlib 0.99.3 ... http://sourceforge.net/projects/matplotlib/files/matplotlib/matplotlib-0.99.3/matplotlib-0.99.3.win32-py2.6.exe/download
pygtk 2.16.0 ... http://ftp.gnome.org/pub/GNOME/binaries/win32/pygtk/2.16/pygtk-2.16.0.win32-py2.6.exe
pycairo 1.8.6 ... http://ftp.gnome.org/pub/GNOME/binaries/win32/pycairo/1.8/pycairo-1.8.6.win32-py2.6.exe
pyGobject 2.20.0 ... http://ftp.gnome.org/pub/GNOME/binaries/win32/pygobject/2.20/pygobject-2.20.0.win32-py2.6.exe
py2exe 0.6.9 ... http://sourceforge.net/projects/py2exe/files/py2exe/0.6.9/py2exe-0.6.9.win32-py2.6.exe/download
psycopg2 ... http://www.stickpeople.com/projects/python/win-psycopg/psycopg2-2.2.1.win32-py2.6-pg8.4.3-release.exe
(Note: stickpeople is the offical repository, not a community build)
1.2/ MySQL
MySQL-python-1.2.3.win32-py2.6-fpdb0.20.exe ... http://www.mediafire.com/file/iodnnnznmj1/MySQL-python-1.2.3.win32-py2.6-fpdb0.20.exe
This is an intaller built from source by gimick. There are no official mysql-python2.6 builds for windows.
Community builds are also available from some developers. see www.codegood.com for example.
1.3/ pytz fixup to work in an executable package
pytz needs runtime access to timezone definition files. pytz is hard-coded to search in the directory from which the pytz .py modules are being run.
In a py2exe package, this directory is actually a library.zip container file, so windows cannot find the timezone definitions, and will crash the app.
We need to make a one-line change to pytz to search in the current working directory (which is not a container), and not the application directory.
The py2exe script copies the timezone datafiles into the package folder pyfpdb/zoneinfo.
Thanks to Jeff Peck <peck.jeff <at> gmail.com> on the py2exe mailing list for documenting this problem and solution.
1.3.1/ Navigate to C:\Python26\Lib\site-packages\pytz
1.3.2/ Edit __init__.py
1.3.3/ At line 55 replace the following line(s):
filename = os.path.join(os.path.dirname(__file__),
'zoneinfo', *name_parts)
with this line:
filename = os.path.join(os.getcwd(), 'zoneinfo', *name_parts)
1.3.4/ Save and exit
Step 2 Setup GTK
-----------------
There are quite a few GTK packages needed, and rather than install them individually, I used the official AllinOne from the GTK project.
2,1/ Create a new folder c:\GTK
2.2/ Extract the following zip file into c:\GTK
GTK+ all in one 2.20.0 ... http://ftp.gnome.org/pub/gnome/binaries/win32/gtk+/2.20/gtk+-bundle_2.20.0-20100406_win32.zip
2.3/ If everything has worked, you should have c:\GTK\bin \etc \lib \src and so on created.
Step 3 Set GTK into the PATH variable
-------------------------------------
The path for GTK isn't set by default, so need to let the o/s know where the GTK stuff is.
3.1/ Rightclick on mycomputer to show system properties
3.2/ select advanced/environment Variables
3.3/ in "system variables" NOT "user variables" do the following
3.3.1/ create a new item as name: GTK_BASEPATH value: c:\GTK
3.3.2/ edit the item "path", press home to get to the first character and insert the following text, (no quotes, including semicolon) %GTK_BASEPATH%\bin;
3.4/ to check, open command prompt and do:
dos>path ... system should respond with ... PATH=c:\GTK\bin;C:\WIN........
3.5/ Give it a spin to test (hopefully an application will start, if not, something has gone wrong)
dos> gtk-demo
Step 4 Get the fpdb GIT tree
----------------------------
4.1/ Best to take a copy to work with; following steps will assume that the fpdb folder is on the Desktop
5.3/ Install correct Numpy for this build
-----------------------------------------
Numpy needs special handling, as by default it will install an optimised version for the SSE level of your CPU (SSE3, SSE2 or noSSE). This means that the completed package will not run on an older CPU.
For this reason, do not just run the installer downloaded.
5.3.1/ download the package to the Desktop
numpy 1.4.1 ... http://sourceforge.net/projects/numpy/files/NumPy/1.4.1/numpy-1.4.1-win32-superpack-python2.6.exe/download
5.3.2/ remove any existing numpy installation
Go to the control panel and uninstall "Python2.6 numpy-1.4.1"
5.3.3/ If you are wanting to build a package which works on all CPU's, install noSSE as follows:
dos> cd Desktop
dos> numpy-1.4.1-win32-superpack-python2.6.exe /arch nosse
5.3.4/ If you are wanting to build a package which works on SSE2 and better CPU's, install SSE2 as follows:
dos> cd Desktop
dos> numpy-1.4.1-win32-superpack-python2.6.exe /arch sse2
5.3.4/ At the end of the installation, click on "show details" to confirm the installation.
For no SSE:
"Target CPU handles SSE2"
"Target CPU handles SSE3"
"nosse install (arch value: nosse)"
"Install NO SSE"
Extract: numpy-1.4.1-nosse.exe... 100%
Execute: "C:\DOCUME~1\user\LOCALS~1\Temp\numpy-1.4.1-nosse.exe"
Completed
For SSE2:
"Target CPU handles SSE2"
"Target CPU handles SSE3"
"sse2 install (arch value: sse2)"
"Install SSE 2"
Extract: numpy-1.4.1-sse2.exe... 100%
Execute: "C:\DOCUME~1\user\LOCALS~1\Temp\numpy-1.4.1-sse2.exe"
Completed
Step 6 Run py2exe to generate fpdb.exe
--------------------------------------
6.1/ Run the script to create the fpdb.exe bundle
dos> cd Desktop\fpdb\pyfpdb
dos> c:\python26\python.exe py2exe_setup.py py2exe
wait a while, watch lots of copying and whatever.
6.2/ You should next get prompted for the GTK folder.
c:\GTK
6.3/ If there are no errors reported, it has probably worked, we will test soon.
Build notes:
There is a warning about dll's not included "umath.pyd - c:\Python26\lib\site-packages\numpy\core\umath.pyd" - reason for this is not understood at present. (Umath is apparently included in the built package).
Step 7 not currently used
-------------------------
Has been deleted
Step 8 Drag out the completed bundle
------------------------------------
py2exe creates a new folder for the created software bundle, drag this out to the desktop for ease of working.
As far as I know you cannot rerun the build if the fpdb-yyyymmdd-exe exists in the tree, so dragging this out
also allows the build to re-run at step 6.
8.1/ Drag Desktop\fpdb\pyfpdb\fpdb-yyyymmdd-exe to Desktop\
Step 9 Initial run
------------------
9.1/ Open the Desktop\fpdb-yyyymmdd-exe folder
9.2/ In explorer...tools...folder options...View uncheck "Hide extensions for known file types"
9.3/ Double click run_fpdb.bat
9.4/ check the contents of pyfpdb\fpdb.exe.log, deal with any errors thrown
9.5/ hopefully, fpdb will run
9.6/ Try out a few options, deal with any errors reported
Observe that the msvcp90.dll was provided by the python runtime package, so we don't have to install the separate package from Microsoft. End-users will, however need the dependency.
Step 11 pruning
---------------
11.1/ The generated folder is 100+MB and can be pruned by removing the following directories:
pyfpdb/lib/glib-2.0
pyfpdb/lib/pkgconfig
pyfpdb/share/aclocal
pyfpdb/share/doc
pyfpdb/share/glib-2.0
pyfpdb/share/gtk-2.0
pyfpdb/share/gtk-doc
pyfpdb/share/locale
pyfpdb/share/man
Step 12 rename folder
---------------------
Rename the folder to something meaningful to the community. If you have built for NoSSE, append anyCPU to the directory name.
Step 13 Compress to executable archive
--------------------------------------
13.1/ Download and install 7zip 914 ... http://sourceforge.net/projects/sevenzip/files/7-Zip/9.14/7z914.exe/download
13.2/ Rightclick on fpdb executable folder, select 7zip Add to archive... select SFX archive option switch
13.3/ Test the created exe file
Step 14 If you need to build again for a different SSE level
------------------------------------------------------------
Go back to step 5 and run again.

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@ -1,7 +1,7 @@
#!/usr/bin/env python #!/usr/bin/env python
# -*- coding: utf-8 -*- # -*- coding: utf-8 -*-
# #
# Copyright 2008, Carl Gherardi # Copyright 2008-2010, Carl Gherardi
# #
# This program is free software; you can redistribute it and/or modify # This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by # it under the terms of the GNU General Public License as published by
@ -178,7 +178,7 @@ class Absolute(HandHistoryConverter):
# TODO: (1-on-1) does have that info in the game type line # TODO: (1-on-1) does have that info in the game type line
if self.HORSEHand: if self.HORSEHand:
hand.maxseats = 8 hand.maxseats = 8
hand.starttime = datetime.datetime.strptime(m.group('DATETIME'), "%Y-%m-%d %H:%M:%S") hand.startTime = datetime.datetime.strptime(m.group('DATETIME'), "%Y-%m-%d %H:%M:%S")
return return
def readPlayerStacks(self, hand): def readPlayerStacks(self, hand):

View File

@ -1,4 +1,20 @@
#!/usr/bin/python
# -*- coding: utf-8 -*- # -*- coding: utf-8 -*-
#Copyright 2009-2010 Grigorij Indigirkin
#This program is free software: you can redistribute it and/or modify
#it under the terms of the GNU Affero General Public License as published by
#the Free Software Foundation, version 3 of the License.
#
#This program is distributed in the hope that it will be useful,
#but WITHOUT ANY WARRANTY; without even the implied warranty of
#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
#GNU General Public License for more details.
#
#You should have received a copy of the GNU Affero General Public License
#along with this program. If not, see <http://www.gnu.org/licenses/>.
#In the "official" distribution you can find the license in agpl-3.0.txt.
from decimal import Decimal from decimal import Decimal
from sqlalchemy import types from sqlalchemy import types

View File

@ -1,4 +1,20 @@
#!/usr/bin/python
# -*- coding: utf-8 -*- # -*- coding: utf-8 -*-
#Copyright 2009-2010 Grigorij Indigirkin
#This program is free software: you can redistribute it and/or modify
#it under the terms of the GNU Affero General Public License as published by
#the Free Software Foundation, version 3 of the License.
#
#This program is distributed in the hope that it will be useful,
#but WITHOUT ANY WARRANTY; without even the implied warranty of
#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
#GNU General Public License for more details.
#
#You should have received a copy of the GNU Affero General Public License
#along with this program. If not, see <http://www.gnu.org/licenses/>.
#In the "official" distribution you can find the license in agpl-3.0.txt.
"""@package AlchemyMappings """@package AlchemyMappings
This package contains all classes to be mapped and mappers themselves This package contains all classes to be mapped and mappers themselves
""" """
@ -34,8 +50,8 @@ class Gametype(MappedBase):
@staticmethod @staticmethod
def get_or_create(session, siteId, gametype): def get_or_create(session, siteId, gametype):
map = zip( map = zip(
['type', 'base', 'category', 'limitType', 'smallBlind', 'bigBlind', 'smallBet', 'bigBet'], ['type', 'base', 'category', 'limitType', 'smallBlind', 'bigBlind', 'smallBet', 'bigBet', 'currency'],
['type', 'base', 'category', 'limitType', 'sb', 'bb', 'dummy', 'dummy', ]) ['type', 'base', 'category', 'limitType', 'sb', 'bb', 'dummy', 'dummy', 'currency'])
gametype = dict([(new, gametype.get(old)) for new, old in map ]) gametype = dict([(new, gametype.get(old)) for new, old in map ])
hilo = "h" hilo = "h"
@ -152,8 +168,8 @@ class HandInternal(DerivedStats):
'speed': 'speed', 'speed': 'speed',
'maxSeats': 'maxseats', 'maxSeats': 'maxseats',
'knockout': 'isKO', 'knockout': 'isKO',
'rebuyOrAddon': 'isRebuy', 'rebuy': 'isRebuy',
'headsUp': 'isHU', 'addOn': 'isAddOn',
'shootout': 'isShootout', 'shootout': 'isShootout',
'matrix': 'isMatrix', 'matrix': 'isMatrix',
'sng': 'isSNG', 'sng': 'isSNG',
@ -177,15 +193,15 @@ class HandInternal(DerivedStats):
setattr(tour, col, hand_val) setattr(tour, col, hand_val)
elif col == 'koBounty': elif col == 'koBounty':
setattr(tour, col, max(db_val, hand_val)) setattr(tour, col, max(db_val, hand_val))
elif col == 'tourStartTime' and hand.handStart: elif col == 'tourStartTime' and hand.startTime:
setattr(tour, col, min(db_val, hand.handStart)) setattr(tour, col, min(db_val, hand.startTime))
if tour.entries is None and tour_type.sng: if tour.entries is None and tour_type.sng:
tour.entries = tour_type.maxSeats tour.entries = tour_type.maxSeats
# fetch and update tourney players # fetch and update tourney players
for hp in self.handPlayers: for hp in self.handPlayers:
tp = TourneyPlayer.get_or_create(session, tour.id, hp.playerId) tp = TourneysPlayer.get_or_create(session, tour.id, hp.playerId)
# FIXME: other TourneysPlayers should be added here # FIXME: other TourneysPlayers should be added here
session.flush() session.flush()
@ -340,18 +356,20 @@ class HandPlayer(MappedBase):
class Site(object): class Site(object):
"""Class reflecting Players db table""" """Class reflecting Players db table"""
INITIAL_DATA = [ INITIAL_DATA = [
(1 , 'Full Tilt Poker','USD'), (1 , 'Full Tilt Poker','FT'),
(2 , 'PokerStars', 'USD'), (2 , 'PokerStars', 'PS'),
(3 , 'Everleaf', 'USD'), (3 , 'Everleaf', 'EV'),
(4 , 'Win2day', 'USD'), (4 , 'Win2day', 'W2'),
(5 , 'OnGame', 'USD'), (5 , 'OnGame', 'OG'),
(6 , 'UltimateBet', 'USD'), (6 , 'UltimateBet', 'UB'),
(7 , 'Betfair', 'USD'), (7 , 'Betfair', 'BF'),
(8 , 'Absolute', 'USD'), (8 , 'Absolute', 'AB'),
(9 , 'PartyPoker', 'USD'), (9 , 'PartyPoker', 'PP'),
(10, 'Partouche', 'EUR'), (10, 'Partouche', 'PA'),
(11, 'Carbon', 'CA'),
(12, 'PKR', 'PK'),
] ]
INITIAL_DATA_KEYS = ('id', 'name', 'currency') INITIAL_DATA_KEYS = ('id', 'name', 'code')
INITIAL_DATA_DICTS = [ dict(zip(INITIAL_DATA_KEYS, datum)) for datum in INITIAL_DATA ] INITIAL_DATA_DICTS = [ dict(zip(INITIAL_DATA_KEYS, datum)) for datum in INITIAL_DATA ]
@ -372,7 +390,7 @@ class Tourney(MappedBase):
class TourneyType(MappedBase): class TourneyType(MappedBase):
"""Class reflecting TourneysType db table""" """Class reflecting TourneyType db table"""
@classmethod @classmethod
def get_or_create(cls, session, **kwargs): def get_or_create(cls, session, **kwargs):
@ -380,12 +398,12 @@ class TourneyType(MappedBase):
Required kwargs: Required kwargs:
buyin fee speed maxSeats knockout buyin fee speed maxSeats knockout
rebuyOrAddon headsUp shootout matrix sng rebuy addOn shootout matrix sng currency
""" """
return get_or_create(cls, session, **kwargs)[0] return get_or_create(cls, session, **kwargs)[0]
class TourneyPlayer(MappedBase): class TourneysPlayer(MappedBase):
"""Class reflecting TourneysPlayers db table""" """Class reflecting TourneysPlayers db table"""
@classmethod @classmethod
@ -437,7 +455,7 @@ mapper (Gametype, gametypes_table, properties={
}) })
mapper (Player, players_table, properties={ mapper (Player, players_table, properties={
'playerHands': relation(HandPlayer, backref='player'), 'playerHands': relation(HandPlayer, backref='player'),
'playerTourney': relation(TourneyPlayer, backref='player'), 'playerTourney': relation(TourneysPlayer, backref='player'),
}) })
mapper (Site, sites_table, properties={ mapper (Site, sites_table, properties={
'gametypes': relation(Gametype, backref = 'site'), 'gametypes': relation(Gametype, backref = 'site'),
@ -455,7 +473,7 @@ mapper (Tourney, tourneys_table)
mapper (TourneyType, tourney_types_table, properties={ mapper (TourneyType, tourney_types_table, properties={
'tourneys': relation(Tourney, backref='type'), 'tourneys': relation(Tourney, backref='type'),
}) })
mapper (TourneyPlayer, tourneys_players_table) mapper (TourneysPlayer, tourneys_players_table)
class LambdaKeyDict(defaultdict): class LambdaKeyDict(defaultdict):
"""Operates like defaultdict but passes key argument to the factory function""" """Operates like defaultdict but passes key argument to the factory function"""

View File

@ -1,4 +1,20 @@
#!/usr/bin/python
# -*- coding: utf-8 -*- # -*- coding: utf-8 -*-
#Copyright 2009-2010 Grigorij Indigirkin
#This program is free software: you can redistribute it and/or modify
#it under the terms of the GNU Affero General Public License as published by
#the Free Software Foundation, version 3 of the License.
#
#This program is distributed in the hope that it will be useful,
#but WITHOUT ANY WARRANTY; without even the implied warranty of
#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
#GNU General Public License for more details.
#
#You should have received a copy of the GNU Affero General Public License
#along with this program. If not, see <http://www.gnu.org/licenses/>.
#In the "official" distribution you can find the license in agpl-3.0.txt.
"""@package AlchemyTables """@package AlchemyTables
Contains all sqlalchemy tables Contains all sqlalchemy tables
""" """
@ -29,6 +45,7 @@ autorates_table = Table('Autorates', metadata,
gametypes_table = Table('Gametypes', metadata, gametypes_table = Table('Gametypes', metadata,
Column('id', SmallInteger, primary_key=True), Column('id', SmallInteger, primary_key=True),
Column('siteId', SmallInteger, ForeignKey("Sites.id"), nullable=False), # SMALLINT Column('siteId', SmallInteger, ForeignKey("Sites.id"), nullable=False), # SMALLINT
Column('currency', String(4), nullable=False), # varchar(4) NOT NULL
Column('type', String(4), nullable=False), # char(4) NOT NULL Column('type', String(4), nullable=False), # char(4) NOT NULL
Column('base', String(4), nullable=False), # char(4) NOT NULL Column('base', String(4), nullable=False), # char(4) NOT NULL
Column('category', String(9), nullable=False), # varchar(9) NOT NULL Column('category', String(9), nullable=False), # varchar(9) NOT NULL
@ -48,7 +65,7 @@ hands_table = Table('Hands', metadata,
Column('tableName', String(30), nullable=False), Column('tableName', String(30), nullable=False),
Column('siteHandNo', BigIntColumn, nullable=False), Column('siteHandNo', BigIntColumn, nullable=False),
Column('gametypeId', SmallInteger, ForeignKey('Gametypes.id'), nullable=False), Column('gametypeId', SmallInteger, ForeignKey('Gametypes.id'), nullable=False),
Column('handStart', DateTime, nullable=False), Column('startTime', DateTime, nullable=False),
Column('importTime', DateTime, nullable=False), Column('importTime', DateTime, nullable=False),
Column('seats', SmallInteger, nullable=False), Column('seats', SmallInteger, nullable=False),
Column('maxSeats', SmallInteger, nullable=False), Column('maxSeats', SmallInteger, nullable=False),
@ -338,7 +355,7 @@ settings_table = Table('Settings', metadata,
sites_table = Table('Sites', metadata, sites_table = Table('Sites', metadata,
Column('id', SmallInteger, primary_key=True), Column('id', SmallInteger, primary_key=True),
Column('name', String(32), nullable=False), # varchar(32) NOT NULL Column('name', String(32), nullable=False), # varchar(32) NOT NULL
Column('currency', String(3), nullable=False), # char(3) NOT NULL Column('code', String(2), nullable=False), # char(2) NOT NULL
mysql_charset='utf8', mysql_charset='utf8',
mysql_engine='InnoDB', mysql_engine='InnoDB',
) )
@ -352,17 +369,11 @@ tourneys_table = Table('Tourneys', metadata,
Column('prizepool', Integer), # INT NOT NULL Column('prizepool', Integer), # INT NOT NULL
Column('tourStartTime', DateTime), # DATETIME NOT NULL Column('tourStartTime', DateTime), # DATETIME NOT NULL
Column('tourEndTime', DateTime), # DATETIME Column('tourEndTime', DateTime), # DATETIME
Column('buyinChips', Integer), # INT
Column('tourneyName', String(40)), # varchar(40) Column('tourneyName', String(40)), # varchar(40)
# Mask use : 1=Positionnal Winnings|2=Match1|4=Match2|...|pow(2,n)=Matchn # Mask use : 1=Positionnal Winnings|2=Match1|4=Match2|...|pow(2,n)=Matchn
Column('matrixIdProcessed',SmallInteger, default=0), # TINYINT UNSIGNED DEFAULT 0 Column('matrixIdProcessed',SmallInteger, default=0), # TINYINT UNSIGNED DEFAULT 0
Column('rebuyChips', Integer, default=0), # INT DEFAULT 0 Column('totalRebuyCount', Integer, default=0), # INT DEFAULT 0
Column('addonChips', Integer, default=0), # INT DEFAULT 0 Column('totalAddOnCount', Integer, default=0), # INT DEFAULT 0
Column('rebuyAmount', MoneyColumn, default=0), # INT DEFAULT 0
Column('addonAmount', MoneyColumn, default=0), # INT DEFAULT 0
Column('totalRebuys', Integer, default=0), # INT DEFAULT 0
Column('totalAddons', Integer, default=0), # INT DEFAULT 0
Column('koBounty', Integer, default=0), # INT DEFAULT 0
Column('comment', Text), # TEXT Column('comment', Text), # TEXT
Column('commentTs', DateTime), # DATETIME Column('commentTs', DateTime), # DATETIME
mysql_charset='utf8', mysql_charset='utf8',
@ -374,36 +385,46 @@ Index('siteTourneyNo', tourneys_table.c.siteTourneyNo, tourneys_table.c.tourneyT
tourney_types_table = Table('TourneyTypes', metadata, tourney_types_table = Table('TourneyTypes', metadata,
Column('id', Integer, primary_key=True), Column('id', Integer, primary_key=True),
Column('siteId', SmallInteger, ForeignKey("Sites.id"), nullable=False), Column('siteId', SmallInteger, ForeignKey("Sites.id"), nullable=False),
Column('currency', String(4), nullable=False), # varchar(4) NOT NULL
Column('buyin', Integer, nullable=False), # INT NOT NULL Column('buyin', Integer, nullable=False), # INT NOT NULL
Column('fee', Integer, nullable=False, default=0), # INT NOT NULL Column('fee', Integer, nullable=False), # INT NOT NULL
Column('buyInChips', Integer, nullable=False), # INT NOT NULL
Column('maxSeats', Boolean, nullable=False, default=-1), # INT NOT NULL DEFAULT -1 Column('maxSeats', Boolean, nullable=False, default=-1), # INT NOT NULL DEFAULT -1
Column('rebuy', Boolean, nullable=False, default=False), # BOOLEAN NOT NULL DEFAULT False
Column('rebuyCost', Integer), # INT
Column('rebuyChips', Integer), # INT
Column('addOn', Boolean, nullable=False, default=False), # BOOLEAN NOT NULL DEFAULT False
Column('addOnCost', Integer), # INT
Column('addOnChips', Integer), # INT
Column('knockout', Boolean, nullable=False, default=False), # BOOLEAN NOT NULL DEFAULT False Column('knockout', Boolean, nullable=False, default=False), # BOOLEAN NOT NULL DEFAULT False
Column('rebuyOrAddon', Boolean, nullable=False, default=False), # BOOLEAN NOT NULL DEFAULT False Column('koBounty', Integer), # INT
Column('speed', String(10)), # varchar(10) Column('speed', String(10)), # varchar(10)
Column('headsUp', Boolean, nullable=False, default=False), # BOOLEAN NOT NULL DEFAULT False
Column('shootout', Boolean, nullable=False, default=False), # BOOLEAN NOT NULL DEFAULT False Column('shootout', Boolean, nullable=False, default=False), # BOOLEAN NOT NULL DEFAULT False
Column('matrix', Boolean, nullable=False, default=False), # BOOLEAN NOT NULL DEFAULT False Column('matrix', Boolean, nullable=False, default=False), # BOOLEAN NOT NULL DEFAULT False
Column('sng', Boolean, nullable=False, default=False), # BOOLEAN NOT NULL DEFAULT False Column('sng', Boolean, nullable=False, default=False), # BOOLEAN NOT NULL DEFAULT False
Column('satellite', Boolean, nullable=False, default=False), # BOOLEAN NOT NULL DEFAULT False
Column('doubleOrNothing', Boolean, nullable=False, default=False), # BOOLEAN NOT NULL DEFAULT False
Column('guarantee', Integer, nullable=False, default=0), # INT NOT NULL DEFAULT 0
mysql_charset='utf8', mysql_charset='utf8',
mysql_engine='InnoDB', mysql_engine='InnoDB',
) )
Index('tourneyTypes_all', Index('tourneyTypes_all',
tourney_types_table.c.siteId, tourney_types_table.c.buyin, tourney_types_table.c.fee, tourney_types_table.c.siteId, tourney_types_table.c.buyin, tourney_types_table.c.fee,
tourney_types_table.c.maxSeats, tourney_types_table.c.knockout, tourney_types_table.c.rebuyOrAddon, tourney_types_table.c.maxSeats, tourney_types_table.c.knockout, tourney_types_table.c.rebuy,
tourney_types_table.c.speed, tourney_types_table.c.headsUp, tourney_types_table.c.shootout, tourney_types_table.c.addOn, tourney_types_table.c.speed,
tourney_types_table.c.matrix, tourney_types_table.c.sng) tourney_types_table.c.shootout, tourney_types_table.c.matrix, tourney_types_table.c.sng)
tourneys_players_table = Table('TourneysPlayers', metadata, tourneys_players_table = Table('TourneysPlayers', metadata,
Column('id', BigIntColumn, primary_key=True), Column('id', BigIntColumn, primary_key=True),
Column('tourneyId', Integer, ForeignKey("Tourneys.id"), nullable=False), Column('tourneyId', Integer, ForeignKey("Tourneys.id"), nullable=False),
Column('playerId', Integer, ForeignKey("Players.id"), nullable=False), Column('playerId', Integer, ForeignKey("Players.id"), nullable=False),
Column('payinAmount', Integer), # INT NOT NULL
Column('rank', Integer), # INT NOT NULL Column('rank', Integer), # INT NOT NULL
Column('winnings', Integer), # INT NOT NULL Column('winnings', Integer), # INT NOT NULL
Column('nbRebuys', Integer, default=0), # INT DEFAULT 0 Column('winningsCurrency', Text), # TEXT
Column('nbAddons', Integer, default=0), # INT DEFAULT 0 Column('rebuyCount', Integer, default=0), # INT DEFAULT 0
Column('nbKO', Integer, default=0), # INT DEFAULT 0 Column('addOnCount', Integer, default=0), # INT DEFAULT 0
Column('koCount', Integer, default=0), # INT DEFAULT 0
Column('comment', Text), # TEXT Column('comment', Text), # TEXT
Column('commentTs', DateTime), # DATETIME Column('commentTs', DateTime), # DATETIME
mysql_charset='utf8', mysql_charset='utf8',

35
pyfpdb/Anonymise.py Normal file → Executable file
View File

@ -1,10 +1,30 @@
#!/usr/bin/python
# -*- coding: utf-8 -*-
#Copyright 2009-2010 Carl Gherardi
#This program is free software: you can redistribute it and/or modify
#it under the terms of the GNU Affero General Public License as published by
#the Free Software Foundation, version 3 of the License.
#
#This program is distributed in the hope that it will be useful,
#but WITHOUT ANY WARRANTY; without even the implied warranty of
#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
#GNU General Public License for more details.
#
#You should have received a copy of the GNU Affero General Public License
#along with this program. If not, see <http://www.gnu.org/licenses/>.
#In the "official" distribution you can find the license in agpl-3.0.txt.
import os import os
import re import re
import codecs import codecs
import Options import Options
import HandHistoryConverter import HandHistoryConverter
import Configuration
import sys
(options, argv) = Options.fpdb_options() (options, argv) = Options.fpdb_options()
config = Configuration.Config()
filter = options.hhc filter = options.hhc
@ -13,7 +33,7 @@ filter_name = filter.replace("ToFpdb", "")
mod = __import__(filter) mod = __import__(filter)
obj = getattr(mod, filter_name, None) obj = getattr(mod, filter_name, None)
hhc = obj(autostart=False) hhc = obj(config, autostart=False)
if os.path.exists(options.infile): if os.path.exists(options.infile):
in_fh = codecs.open(options.infile, 'r', "utf8") in_fh = codecs.open(options.infile, 'r', "utf8")
@ -25,13 +45,24 @@ else:
m = hhc.re_PlayerInfo.finditer(filecontents) m = hhc.re_PlayerInfo.finditer(filecontents)
outfile = options.infile+".anon"
print "Output being written to", outfile
savestdout = sys.stdout
fsock = open(outfile,"w")
sys.stdout = fsock
players = [] players = []
for a in m: for a in m:
players = players + [a.group('PNAME')] players = players + [a.group('PNAME')]
uniq = set(players) uniq = set(players)
for i, name in enumerate(uniq, 1): for i, name in enumerate(uniq):
filecontents = filecontents.replace(name, 'Player%d' %i) filecontents = filecontents.replace(name, 'Player%d' %i)
print filecontents print filecontents
sys.stdout = savestdout
fsock.close()

View File

@ -1,7 +1,7 @@
#!/usr/bin/env python #!/usr/bin/env python
# -*- coding: utf-8 -*- # -*- coding: utf-8 -*-
# #
# Copyright 2008, Carl Gherardi # Copyright 2008-2010, Carl Gherardi
# #
# This program is free software; you can redistribute it and/or modify # This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by # it under the terms of the GNU General Public License as published by
@ -105,7 +105,7 @@ class Betfair(HandHistoryConverter):
logging.debug("HID %s, Table %s" % (m.group('HID'), m.group('TABLE'))) logging.debug("HID %s, Table %s" % (m.group('HID'), m.group('TABLE')))
hand.handid = m.group('HID') hand.handid = m.group('HID')
hand.tablename = m.group('TABLE') hand.tablename = m.group('TABLE')
hand.starttime = datetime.datetime.strptime(m.group('DATETIME'), "%A, %B %d, %H:%M:%S GMT %Y") hand.startTime = datetime.datetime.strptime(m.group('DATETIME'), "%A, %B %d, %H:%M:%S GMT %Y")
#hand.buttonpos = int(m.group('BUTTON')) #hand.buttonpos = int(m.group('BUTTON'))
def readPlayerStacks(self, hand): def readPlayerStacks(self, hand):

View File

@ -21,7 +21,7 @@
# This code is based heavily on EverleafToFpdb.py, by Carl Gherardi # This code is based heavily on EverleafToFpdb.py, by Carl Gherardi
# #
# OUTSTANDING MATTERS # TODO:
# #
# -- No siteID assigned # -- No siteID assigned
# -- No support for games other than NL hold 'em cash. Hand histories for other # -- No support for games other than NL hold 'em cash. Hand histories for other
@ -79,7 +79,7 @@ class Carbon(HandHistoryConverter):
#re_Antes = ??? #re_Antes = ???
#re_BringIn = ??? #re_BringIn = ???
re_HeroCards = re.compile(r'<cards type="HOLE" cards="(?P<CARDS>.+)" player="(?P<PSEAT>[0-9])"', re.MULTILINE) re_HeroCards = re.compile(r'<cards type="HOLE" cards="(?P<CARDS>.+)" player="(?P<PSEAT>[0-9])"', re.MULTILINE)
re_Action = re.compile(r'<event sequence="[0-9]+" type="(?P<ATYPE>FOLD|CHECK|CALL|BET|RAISE|ALL_IN|SIT_OUT)" player="(?P<PSEAT>[0-9])"( amount="(?P<BET>[.0-9]+)")?/>', re.MULTILINE) re_Action = re.compile(r'<event sequence="[0-9]+" type="(?P<ATYPE>FOLD|CHECK|CALL|BET|RAISE|ALL_IN|SIT_OUT)" (?P<TIMESTAMP>timestamp="[0-9]+" )?player="(?P<PSEAT>[0-9])"( amount="(?P<BET>[.0-9]+)")?/>', re.MULTILINE)
re_ShowdownAction = re.compile(r'<cards type="SHOWN" cards="(?P<CARDS>..,..)" player="(?P<PSEAT>[0-9])"/>', re.MULTILINE) re_ShowdownAction = re.compile(r'<cards type="SHOWN" cards="(?P<CARDS>..,..)" player="(?P<PSEAT>[0-9])"/>', re.MULTILINE)
re_CollectPot = re.compile(r'<winner amount="(?P<POT>[.0-9]+)" uncalled="(true|false)" potnumber="[0-9]+" player="(?P<PSEAT>[0-9])"', re.MULTILINE) re_CollectPot = re.compile(r'<winner amount="(?P<POT>[.0-9]+)" uncalled="(true|false)" potnumber="[0-9]+" player="(?P<PSEAT>[0-9])"', re.MULTILINE)
re_SitsOut = re.compile(r'<event sequence="[0-9]+" type="SIT_OUT" player="(?P<PSEAT>[0-9])"/>', re.MULTILINE) re_SitsOut = re.compile(r'<event sequence="[0-9]+" type="SIT_OUT" player="(?P<PSEAT>[0-9])"/>', re.MULTILINE)
@ -156,7 +156,7 @@ or None if we fail to get the info """
hand.handid = m.group('HID1') + m.group('HID2') hand.handid = m.group('HID1') + m.group('HID2')
hand.tablename = m.group('TABLE')[:-1] hand.tablename = m.group('TABLE')[:-1]
hand.maxseats = 2 # This value may be increased as necessary hand.maxseats = 2 # This value may be increased as necessary
hand.starttime = datetime.datetime.strptime(m.group('DATETIME')[:12], hand.startTime = datetime.datetime.strptime(m.group('DATETIME')[:12],
'%Y%m%d%H%M') '%Y%m%d%H%M')
# Check that the hand is complete up to the awarding of the pot; if # Check that the hand is complete up to the awarding of the pot; if
# not, the hand is unparseable # not, the hand is unparseable

View File

@ -1,6 +1,7 @@
#!/usr/bin/python #!/usr/bin/python
# -*- coding: utf-8 -*-
#Copyright 2008 Carl Gherardi #Copyright 2008-2010 Carl Gherardi
#This program is free software: you can redistribute it and/or modify #This program is free software: you can redistribute it and/or modify
#it under the terms of the GNU Affero General Public License as published by #it under the terms of the GNU Affero General Public License as published by
#the Free Software Foundation, version 3 of the License. #the Free Software Foundation, version 3 of the License.
@ -12,8 +13,7 @@
# #
#You should have received a copy of the GNU Affero General Public License #You should have received a copy of the GNU Affero General Public License
#along with this program. If not, see <http://www.gnu.org/licenses/>. #along with this program. If not, see <http://www.gnu.org/licenses/>.
#In the "official" distribution you can find the license in #In the "official" distribution you can find the license in agpl-3.0.txt.
#agpl-3.0.txt in the docs folder of the package.
# From fpdb_simple # From fpdb_simple

View File

@ -1,4 +1,5 @@
#!/usr/bin/python #!/usr/bin/python
# -*- coding: utf-8 -*-
#Copyright 2010 Mika Bostrom #Copyright 2010 Mika Bostrom
#This program is free software: you can redistribute it and/or modify #This program is free software: you can redistribute it and/or modify
@ -12,8 +13,7 @@
# #
#You should have received a copy of the GNU Affero General Public License #You should have received a copy of the GNU Affero General Public License
#along with this program. If not, see <http://www.gnu.org/licenses/>. #along with this program. If not, see <http://www.gnu.org/licenses/>.
#In the "official" distribution you can find the license in #In the "official" distribution you can find the license in agpl-3.0.txt.
#agpl-3.0.txt in the docs folder of the package.
# Error logging # Error logging
import sys import sys
@ -26,7 +26,9 @@ import Configuration
encoder_to_utf = codecs.lookup('utf-8') encoder_to_utf = codecs.lookup('utf-8')
encoder_to_sys = codecs.lookup(Configuration.LOCALE_ENCODING) encoder_to_sys = codecs.lookup(Configuration.LOCALE_ENCODING)
coder_hex = codecs.lookup('hex_codec')
hex_coding = False #FIXME: Should only be on if db is not UTF8 - test in Database.py?
# I'm saving a few cycles with this one # I'm saving a few cycles with this one
not_needed1, not_needed2, not_needed3 = False, False, False not_needed1, not_needed2, not_needed3 = False, False, False
if Configuration.LOCALE_ENCODING == 'UTF8': if Configuration.LOCALE_ENCODING == 'UTF8':
@ -75,3 +77,19 @@ def to_gui(s):
except UnicodeEncodeError: except UnicodeEncodeError:
sys.stderr.write('Could not encode: "%s"\n' % s) sys.stderr.write('Could not encode: "%s"\n' % s)
raise raise
def to_hex(s):
try:
out = coder_hex.encode(s)[0]
return out
except UnicodeDecodeError:
sys.stderr.write('Could not convert: "%s"\n' % s)
return s
def from_hex(s):
try:
out = coder_hex.decode(s)[0]
return out
except UnicodeDecodeError:
sys.stderr.write('Could not convert: "%s"\n' % s)
return s

View File

@ -4,7 +4,7 @@
Handles HUD configuration files. Handles HUD configuration files.
""" """
# Copyright 2008, 2009, Ray E. Barker # Copyright 2008-2010, Ray E. Barker
# #
# This program is free software; you can redistribute it and/or modify # This program is free software; you can redistribute it and/or modify
@ -32,6 +32,7 @@ import string
import traceback import traceback
import shutil import shutil
import locale import locale
import re
import xml.dom.minidom import xml.dom.minidom
from xml.dom.minidom import Node from xml.dom.minidom import Node
@ -51,8 +52,13 @@ def get_default_config_path():
if os.name == 'posix': if os.name == 'posix':
config_path = os.path.join(os.path.expanduser("~"), '.fpdb') config_path = os.path.join(os.path.expanduser("~"), '.fpdb')
elif os.name == 'nt': elif os.name == 'nt':
config_path = os.path.join(os.environ["APPDATA"], 'fpdb') config_path = os.path.join(unicode(os.environ[u"APPDATA"], "latin-1"), u"fpdb")
#print u"path after joining in get_default_config_path:",config_path
else: config_path = False else: config_path = False
try: os.mkdir(config_path)
except: pass
return config_path return config_path
def get_exec_path(): def get_exec_path():
@ -109,7 +115,7 @@ def get_logger(file_name, config = "config", fallback = False, log_dir=None, log
(conf_file,copied) = get_config(file_name, fallback = fallback) (conf_file,copied) = get_config(file_name, fallback = fallback)
if log_dir is None: if log_dir is None:
log_dir = os.path.join(get_exec_path(), 'log') log_dir = os.path.join(get_exec_path(), u'log')
#print "\nget_logger: checking log_dir:", log_dir #print "\nget_logger: checking log_dir:", log_dir
check_dir(log_dir) check_dir(log_dir)
if log_file is None: if log_file is None:
@ -146,7 +152,7 @@ def check_dir(path, create = True):
msg = "Creating directory: '%s'" % (path) msg = "Creating directory: '%s'" % (path)
print msg print msg
log.info(msg) log.info(msg)
os.mkdir(path) os.mkdir(path)#, "utf-8"))
else: else:
return False return False
@ -248,6 +254,8 @@ class Site:
self.enabled = string_to_bool(node.getAttribute("enabled"), default=True) self.enabled = string_to_bool(node.getAttribute("enabled"), default=True)
self.xpad = node.getAttribute("xpad") self.xpad = node.getAttribute("xpad")
self.ypad = node.getAttribute("ypad") self.ypad = node.getAttribute("ypad")
self.xshift = node.getAttribute("xshift")
self.yshift = node.getAttribute("yshift")
self.layout = {} self.layout = {}
print "Loading site", self.site_name print "Loading site", self.site_name
@ -259,6 +267,8 @@ class Site:
# Site defaults # Site defaults
self.xpad = 1 if self.xpad == "" else int(self.xpad) self.xpad = 1 if self.xpad == "" else int(self.xpad)
self.ypad = 0 if self.ypad == "" else int(self.ypad) self.ypad = 0 if self.ypad == "" else int(self.ypad)
self.xshift = 1 if self.xshift == "" else int(self.xshift)
self.yshift = 0 if self.yshift == "" else int(self.yshift)
self.font_size = 7 if self.font_size == "" else int(self.font_size) self.font_size = 7 if self.font_size == "" else int(self.font_size)
self.hudopacity = 1.0 if self.hudopacity == "" else float(self.hudopacity) self.hudopacity = 1.0 if self.hudopacity == "" else float(self.hudopacity)
@ -296,12 +306,18 @@ class Game:
self.cols = int( node.getAttribute("cols") ) self.cols = int( node.getAttribute("cols") )
self.xpad = node.getAttribute("xpad") self.xpad = node.getAttribute("xpad")
self.ypad = node.getAttribute("ypad") self.ypad = node.getAttribute("ypad")
self.xshift = node.getAttribute("xshift")
self.yshift = node.getAttribute("yshift")
# Defaults # Defaults
if self.xpad == "": self.xpad = 1 if self.xpad == "": self.xpad = 1
else: self.xpad = int(self.xpad) else: self.xpad = int(self.xpad)
if self.ypad == "": self.ypad = 0 if self.ypad == "": self.ypad = 0
else: self.ypad = int(self.ypad) else: self.ypad = int(self.ypad)
if self.xshift == "": self.xshift = 1
else: self.xshift = int(self.xshift)
if self.yshift == "": self.yshift = 0
else: self.yshift = int(self.yshift)
aux_text = node.getAttribute("aux") aux_text = node.getAttribute("aux")
aux_list = aux_text.split(',') aux_list = aux_text.split(',')
@ -334,6 +350,8 @@ class Game:
temp = temp + " cols = %d\n" % self.cols temp = temp + " cols = %d\n" % self.cols
temp = temp + " xpad = %d\n" % self.xpad temp = temp + " xpad = %d\n" % self.xpad
temp = temp + " ypad = %d\n" % self.ypad temp = temp + " ypad = %d\n" % self.ypad
temp = temp + " xshift = %d\n" % self.xshift
temp = temp + " yshift = %d\n" % self.yshift
temp = temp + " aux = %s\n" % self.aux temp = temp + " aux = %s\n" % self.aux
for stat in self.stats.keys(): for stat in self.stats.keys():
@ -344,6 +362,7 @@ class Game:
class Database: class Database:
def __init__(self, node): def __init__(self, node):
self.db_name = node.getAttribute("db_name") self.db_name = node.getAttribute("db_name")
self.db_desc = node.getAttribute("db_desc")
self.db_server = node.getAttribute("db_server").lower() self.db_server = node.getAttribute("db_server").lower()
self.db_ip = node.getAttribute("db_ip") self.db_ip = node.getAttribute("db_ip")
self.db_user = node.getAttribute("db_user") self.db_user = node.getAttribute("db_user")
@ -412,6 +431,7 @@ class Import:
self.interval = node.getAttribute("interval") self.interval = node.getAttribute("interval")
self.callFpdbHud = node.getAttribute("callFpdbHud") self.callFpdbHud = node.getAttribute("callFpdbHud")
self.hhArchiveBase = node.getAttribute("hhArchiveBase") self.hhArchiveBase = node.getAttribute("hhArchiveBase")
self.hhBulkPath = node.getAttribute("hhBulkPath")
self.saveActions = string_to_bool(node.getAttribute("saveActions"), default=True) self.saveActions = string_to_bool(node.getAttribute("saveActions"), default=True)
self.fastStoreHudCache = string_to_bool(node.getAttribute("fastStoreHudCache"), default=False) self.fastStoreHudCache = string_to_bool(node.getAttribute("fastStoreHudCache"), default=False)
self.saveStarsHH = string_to_bool(node.getAttribute("saveStarsHH"), default=False) self.saveStarsHH = string_to_bool(node.getAttribute("saveStarsHH"), default=False)
@ -420,6 +440,21 @@ class Import:
return " interval = %s\n callFpdbHud = %s\n hhArchiveBase = %s\n saveActions = %s\n fastStoreHudCache = %s\n" \ return " interval = %s\n callFpdbHud = %s\n hhArchiveBase = %s\n saveActions = %s\n fastStoreHudCache = %s\n" \
% (self.interval, self.callFpdbHud, self.hhArchiveBase, self.saveActions, self.fastStoreHudCache) % (self.interval, self.callFpdbHud, self.hhArchiveBase, self.saveActions, self.fastStoreHudCache)
class Email:
def __init__(self, node):
self.node = node
self.host= node.getAttribute("host")
self.username = node.getAttribute("username")
self.password = node.getAttribute("password")
self.useSsl = node.getAttribute("useSsl")
self.folder = node.getAttribute("folder")
self.siteName = node.getAttribute("siteName")
self.fetchType = node.getAttribute("fetchType")
def __str__(self):
return " host = %s\n username = %s\n password = %s\n useSsl = %s\n folder = %s\n" \
% (self.host, self.username, self.password, self.useSsl, self.folder)
class HudUI: class HudUI:
def __init__(self, node): def __init__(self, node):
self.node = node self.node = node
@ -452,6 +487,59 @@ class Tv:
return (" combinedStealFold = %s\n combined2B3B = %s\n combinedPostflop = %s\n" % return (" combinedStealFold = %s\n combined2B3B = %s\n combinedPostflop = %s\n" %
(self.combinedStealFold, self.combined2B3B, self.combinedPostflop) ) (self.combinedStealFold, self.combined2B3B, self.combinedPostflop) )
class General(dict):
def __init__(self):
super(General, self).__init__()
def add_elements(self, node):
# day_start - number n where 0.0 <= n < 24.0 representing start of day for user
# e.g. user could set to 4.0 for day to start at 4am local time
# [ HH_bulk_path was here - now moved to import section ]
for (name, value) in node.attributes.items():
log.debug("config.general: adding %s = %s" % (name,value))
self[name] = value
def __str__(self):
s = ""
for k in self:
s = s + " %s = %s\n" % (k, self[k])
return(s)
class GUICashStats(list):
"""<gui_cash_stats>
<col col_name="game" col_title="Game" disp_all="True" disp_posn="True" field_format="%s" field_type="str" xalignment="0.0" />
...
</gui_cash_stats>
"""
def __init__(self):
super(GUICashStats, self).__init__()
def add_elements(self, node):
# is this needed?
for child in node.childNodes:
if child.nodeType == child.ELEMENT_NODE:
col_name, col_title, disp_all, disp_posn, field_format, field_type, xalignment=None, None, True, True, "%s", "str", 0.0
if child.hasAttribute('col_name'): col_name = child.getAttribute('col_name')
if child.hasAttribute('col_title'): col_title = child.getAttribute('col_title')
if child.hasAttribute('disp_all'): disp_all = string_to_bool(child.getAttribute('disp_all'))
if child.hasAttribute('disp_posn'): disp_posn = string_to_bool(child.getAttribute('disp_posn'))
if child.hasAttribute('field_format'): field_format = child.getAttribute('field_format')
if child.hasAttribute('field_type'): field_type = child.getAttribute('field_type')
try:
if child.hasAttribute('xalignment'): xalignment = float(child.getAttribute('xalignment'))
except ValueError:
print "bad number in xalignment was ignored"
log.info("bad number in xalignment was ignored")
self.append( [col_name, col_title, disp_all, disp_posn, field_format, field_type, xalignment] )
# def __str__(self):
# s = ""
# for l in self:
# s = s + " %s = %s\n" % (k, self[k])
# return(s)
class Config: class Config:
def __init__(self, file = None, dbname = ''): def __init__(self, file = None, dbname = ''):
# "file" is a path to an xml file with the fpdb/HUD configuration # "file" is a path to an xml file with the fpdb/HUD configuration
@ -472,9 +560,9 @@ class Config:
self.dir_self = get_exec_path() self.dir_self = get_exec_path()
# self.dir_config = os.path.dirname(self.file) # self.dir_config = os.path.dirname(self.file)
self.dir_config = get_default_config_path() self.dir_config = get_default_config_path()
self.dir_log = os.path.join(self.dir_config, 'log') self.dir_log = os.path.join(self.dir_config, u'log')
self.dir_database = os.path.join(self.dir_config, 'database') self.dir_database = os.path.join(self.dir_config, u'database')
self.log_file = os.path.join(self.dir_log, 'fpdb-log.txt') self.log_file = os.path.join(self.dir_log, u'fpdb-log.txt')
log = get_logger("logging.conf", "config", log_dir=self.dir_log) log = get_logger("logging.conf", "config", log_dir=self.dir_log)
# Parse even if there was no real config file found and we are using the example # Parse even if there was no real config file found and we are using the example
@ -506,7 +594,14 @@ class Config:
self.popup_windows = {} self.popup_windows = {}
self.db_selected = None # database the user would like to use self.db_selected = None # database the user would like to use
self.tv = None self.tv = None
self.general = General()
self.gui_cash_stats = GUICashStats()
for gen_node in doc.getElementsByTagName("general"):
self.general.add_elements(node=gen_node) # add/overwrite elements in self.general
for gcs_node in doc.getElementsByTagName("gui_cash_stats"):
self.gui_cash_stats.add_elements(node=gcs_node) # add/overwrite elements in self.gui_cash_stats
# s_sites = doc.getElementsByTagName("supported_sites") # s_sites = doc.getElementsByTagName("supported_sites")
for site_node in doc.getElementsByTagName("site"): for site_node in doc.getElementsByTagName("site"):
@ -558,6 +653,10 @@ class Config:
imp = Import(node = imp_node) imp = Import(node = imp_node)
self.imp = imp self.imp = imp
for email_node in doc.getElementsByTagName("email"):
email = Email(node = email_node)
self.email = email
for hui_node in doc.getElementsByTagName('hud_ui'): for hui_node in doc.getElementsByTagName('hud_ui'):
hui = HudUI(node = hui_node) hui = HudUI(node = hui_node)
self.ui = hui self.ui = hui
@ -603,6 +702,14 @@ class Config:
if site_node.getAttribute("site_name") == site: if site_node.getAttribute("site_name") == site:
return site_node return site_node
def getGameNode(self,gameName):
"""returns DOM game node for a given game"""
for gameNode in self.doc.getElementsByTagName("game"):
#print "getGameNode gameNode:",gameNode
if gameNode.getAttribute("game_name") == gameName:
return gameNode
#end def getGameNode
def get_aux_node(self, aux): def get_aux_node(self, aux):
for aux_node in self.doc.getElementsByTagName("aw"): for aux_node in self.doc.getElementsByTagName("aw"):
if aux_node.getAttribute("name") == aux: if aux_node.getAttribute("name") == aux:
@ -640,7 +747,34 @@ class Config:
pass pass
with open(file, 'w') as f: with open(file, 'w') as f:
self.doc.writexml(f) #self.doc.writexml(f)
f.write( self.wrap_long_lines( self.doc.toxml() ) )
def wrap_long_lines(self, s):
lines = [ self.wrap_long_line(l) for l in s.splitlines() ]
return('\n'.join(lines) + '\n')
def wrap_long_line(self, l):
if 'config_wrap_len' in self.general:
wrap_len = int(self.general['config_wrap_len'])
else:
wrap_len = -1 # < 0 means no wrap
if wrap_len >= 0 and len(l) > wrap_len:
m = re.compile('\s+\S+\s+')
mo = m.match(l)
if mo:
indent_len = mo.end()
#print "indent = %s (%s)" % (indent_len, l[0:indent_len])
indent = '\n' + ' ' * indent_len
m = re.compile('(\S+="[^"]+"\s+)')
parts = [x for x in m.split(l[indent_len:]) if x]
if len(parts) > 1:
#print "parts =", parts
l = l[0:indent_len] + indent.join(parts)
return(l)
else:
return(l)
def edit_layout(self, site_name, max, width = None, height = None, def edit_layout(self, site_name, max, width = None, height = None,
fav_seat = None, locations = None): fav_seat = None, locations = None):
@ -655,6 +789,49 @@ class Config:
location_node.setAttribute("y", str( locations[i-1][1] )) location_node.setAttribute("y", str( locations[i-1][1] ))
self.supported_sites[site_name].layout[max].location[i] = ( locations[i-1][0], locations[i-1][1] ) self.supported_sites[site_name].layout[max].location[i] = ( locations[i-1][0], locations[i-1][1] )
def editStats(self, gameName, statArray):
"""replaces stat selection for the given gameName with the given statArray"""
gameNode = self.getGameNode(gameName)
statNodes = gameNode.getElementsByTagName("stat")
for node in statNodes:
gameNode.removeChild(node)
gameNode.setAttribute("rows", str(len(statArray)))
gameNode.setAttribute("cols", str(len(statArray[0])))
for rowNumber in range(len(statArray)):
for columnNumber in range(len(statArray[rowNumber])):
newStat=self.doc.createElement("stat")
newAttrStatName=self.doc.createAttribute("stat_name")
newStat.setAttributeNode(newAttrStatName)
newStat.setAttribute("stat_name", statArray[rowNumber][columnNumber])
newAttrStatName=self.doc.createAttribute("row")
newStat.setAttributeNode(newAttrStatName)
newStat.setAttribute("row", str(rowNumber))
newAttrStatName=self.doc.createAttribute("col")
newStat.setAttributeNode(newAttrStatName)
newStat.setAttribute("col", str(columnNumber))
newAttrStatName=self.doc.createAttribute("click")
newStat.setAttributeNode(newAttrStatName)
newStat.setAttribute("click", "tog_decorate")
newAttrStatName=self.doc.createAttribute("popup")
newStat.setAttributeNode(newAttrStatName)
newStat.setAttribute("popup", "default")
newAttrStatName=self.doc.createAttribute("tip")
newStat.setAttributeNode(newAttrStatName)
newStat.setAttribute("tip", "tip1")
gameNode.appendChild(newStat)
statNodes = gameNode.getElementsByTagName("stat")
#end def editStats
def edit_aux_layout(self, aux_name, max, width = None, height = None, locations = None): def edit_aux_layout(self, aux_name, max, width = None, height = None, locations = None):
aux_node = self.get_aux_node(aux_name) aux_node = self.get_aux_node(aux_name)
layout_node = self.get_layout_node(aux_node, max) layout_node = self.get_layout_node(aux_node, max)
@ -685,6 +862,9 @@ class Config:
try: db['db-databaseName'] = name try: db['db-databaseName'] = name
except: pass except: pass
try: db['db-desc'] = self.supported_databases[name].db_desc
except: pass
try: db['db-host'] = self.supported_databases[name].db_ip try: db['db-host'] = self.supported_databases[name].db_ip
except: pass except: pass
@ -702,20 +882,29 @@ class Config:
return db return db
def set_db_parameters(self, db_name = 'fpdb', db_ip = None, db_user = None, def set_db_parameters(self, db_name = 'fpdb', db_ip = None, db_user = None,
db_pass = None, db_server = None): db_pass = None, db_desc = None, db_server = None,
default = "False"):
db_node = self.get_db_node(db_name) db_node = self.get_db_node(db_name)
default = default.lower()
defaultb = string_to_bool(default, False)
if db_node != None: if db_node != None:
if db_desc is not None: db_node.setAttribute("db_desc", db_desc)
if db_ip is not None: db_node.setAttribute("db_ip", db_ip) if db_ip is not None: db_node.setAttribute("db_ip", db_ip)
if db_user is not None: db_node.setAttribute("db_user", db_user) if db_user is not None: db_node.setAttribute("db_user", db_user)
if db_pass is not None: db_node.setAttribute("db_pass", db_pass) if db_pass is not None: db_node.setAttribute("db_pass", db_pass)
if db_server is not None: db_node.setAttribute("db_server", db_server) if db_server is not None: db_node.setAttribute("db_server", db_server)
if db_type is not None: db_node.setAttribute("db_type", db_type) if defaultb: db_node.setAttribute("default", default)
elif db_node.hasAttribute("default"):
db_node.removeAttribute("default")
if self.supported_databases.has_key(db_name): if self.supported_databases.has_key(db_name):
if db_desc is not None: self.supported_databases[db_name].dp_desc = db_desc
if db_ip is not None: self.supported_databases[db_name].dp_ip = db_ip if db_ip is not None: self.supported_databases[db_name].dp_ip = db_ip
if db_user is not None: self.supported_databases[db_name].dp_user = db_user if db_user is not None: self.supported_databases[db_name].dp_user = db_user
if db_pass is not None: self.supported_databases[db_name].dp_pass = db_pass if db_pass is not None: self.supported_databases[db_name].dp_pass = db_pass
if db_server is not None: self.supported_databases[db_name].dp_server = db_server if db_server is not None: self.supported_databases[db_name].dp_server = db_server
if db_type is not None: self.supported_databases[db_name].dp_type = db_type self.supported_databases[db_name].db_selected = defaultb
if defaultb:
self.db_selected = db_name
return return
def get_backend(self, name): def get_backend(self, name):
@ -818,9 +1007,14 @@ class Config:
try: imp['interval'] = self.imp.interval try: imp['interval'] = self.imp.interval
except: imp['interval'] = 10 except: imp['interval'] = 10
# hhArchiveBase is the temp store for part-processed hand histories - should be redundant eventually
try: imp['hhArchiveBase'] = self.imp.hhArchiveBase try: imp['hhArchiveBase'] = self.imp.hhArchiveBase
except: imp['hhArchiveBase'] = "~/.fpdb/HandHistories/" except: imp['hhArchiveBase'] = "~/.fpdb/HandHistories/"
# hhBulkPath is the default location for bulk imports (if set)
try: imp['hhBulkPath'] = self.imp.hhBulkPath
except: imp['hhBulkPath'] = ""
try: imp['saveActions'] = self.imp.saveActions try: imp['saveActions'] = self.imp.saveActions
except: imp['saveActions'] = True except: imp['saveActions'] = True
@ -839,6 +1033,8 @@ class Config:
path = os.path.expanduser(self.supported_sites[site].HH_path) path = os.path.expanduser(self.supported_sites[site].HH_path)
assert(os.path.isdir(path) or os.path.isfile(path)) # maybe it should try another site? assert(os.path.isdir(path) or os.path.isfile(path)) # maybe it should try another site?
paths['hud-defaultPath'] = paths['bulkImport-defaultPath'] = path paths['hud-defaultPath'] = paths['bulkImport-defaultPath'] = path
if self.imp.hhBulkPath:
paths['bulkImport-defaultPath'] = self.imp.hhBulkPath
except AssertionError: except AssertionError:
paths['hud-defaultPath'] = paths['bulkImport-defaultPath'] = "** ERROR DEFAULT PATH IN CONFIG DOES NOT EXIST **" paths['hud-defaultPath'] = paths['bulkImport-defaultPath'] = "** ERROR DEFAULT PATH IN CONFIG DOES NOT EXIST **"
return paths return paths
@ -922,6 +1118,8 @@ class Config:
parms["enabled"] = self.supported_sites[site].enabled parms["enabled"] = self.supported_sites[site].enabled
parms["xpad"] = self.supported_sites[site].xpad parms["xpad"] = self.supported_sites[site].xpad
parms["ypad"] = self.supported_sites[site].ypad parms["ypad"] = self.supported_sites[site].ypad
parms["xshift"] = self.supported_sites[site].xshift
parms["yshift"] = self.supported_sites[site].yshift
return parms return parms
def set_site_parameters(self, site_name, converter = None, decoder = None, def set_site_parameters(self, site_name, converter = None, decoder = None,
@ -973,20 +1171,28 @@ class Config:
param['cols'] = self.supported_games[name].cols param['cols'] = self.supported_games[name].cols
param['xpad'] = self.supported_games[name].xpad param['xpad'] = self.supported_games[name].xpad
param['ypad'] = self.supported_games[name].ypad param['ypad'] = self.supported_games[name].ypad
param['xshift'] = self.supported_games[name].xshift
param['yshift'] = self.supported_games[name].yshift
param['aux'] = self.supported_games[name].aux param['aux'] = self.supported_games[name].aux
return param return param
def get_supported_games(self): def get_supported_games(self):
"""Get the list of supported games.""" """Get the list of supported games."""
sg = [] sg = []
for game in c.supported_games.keys(): for game in self.supported_games.keys():
sg.append(c.supported_games[game].game_name) sg.append(self.supported_games[game].game_name)
return sg return sg
def execution_path(self, filename): def execution_path(self, filename):
"""Join the fpdb path to filename.""" """Join the fpdb path to filename."""
return os.path.join(os.path.dirname(inspect.getfile(sys._getframe(0))), filename) return os.path.join(os.path.dirname(inspect.getfile(sys._getframe(0))), filename)
def get_general_params(self):
return( self.general )
def get_gui_cash_stat_params(self):
return( self.gui_cash_stats )
if __name__== "__main__": if __name__== "__main__":
c = Config() c = Config()
@ -1060,6 +1266,8 @@ if __name__== "__main__":
print "start up path = ", c.execution_path("") print "start up path = ", c.execution_path("")
print "gui_cash_stats =", c.gui_cash_stats
try: try:
from xml.dom.ext import PrettyPrint from xml.dom.ext import PrettyPrint
for site_node in c.doc.getElementsByTagName("site"): for site_node in c.doc.getElementsByTagName("site"):

View File

@ -1,9 +1,10 @@
#!/usr/bin/env python #!/usr/bin/env python
# -*- coding: utf-8 -*-
"""Database.py """Database.py
Create and manage the database objects. Create and manage the database objects.
""" """
# Copyright 2008, Ray E. Barker # Copyright 2008-2010, Ray E. Barker
# #
# This program is free software; you can redistribute it and/or modify # This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by # it under the terms of the GNU General Public License as published by
@ -21,7 +22,7 @@ Create and manage the database objects.
######################################################################## ########################################################################
# ToDo: - rebuild indexes / vacuum option # TODO: - rebuild indexes / vacuum option
# - check speed of get_stats_from_hand() - add log info # - check speed of get_stats_from_hand() - add log info
# - check size of db, seems big? (mysql) # - check size of db, seems big? (mysql)
# - investigate size of mysql db (200K for just 7K hands? 2GB for 140K hands?) # - investigate size of mysql db (200K for just 7K hands? 2GB for 140K hands?)
@ -52,7 +53,6 @@ log = logging.getLogger("db")
# FreePokerTools modules # FreePokerTools modules
import SQL import SQL
import Card import Card
import Tourney
import Charset import Charset
from Exceptions import * from Exceptions import *
import Configuration import Configuration
@ -74,7 +74,7 @@ except ImportError:
use_numpy = False use_numpy = False
DB_VERSION = 119 DB_VERSION = 140
# Variance created as sqlite has a bunch of undefined aggregate functions. # Variance created as sqlite has a bunch of undefined aggregate functions.
@ -140,12 +140,13 @@ class Database:
, {'tab':'TourneysPlayers', 'col':'playerId', 'drop':0} , {'tab':'TourneysPlayers', 'col':'playerId', 'drop':0}
#, {'tab':'TourneysPlayers', 'col':'tourneyId', 'drop':0} unique indexes not dropped #, {'tab':'TourneysPlayers', 'col':'tourneyId', 'drop':0} unique indexes not dropped
, {'tab':'TourneyTypes', 'col':'siteId', 'drop':0} , {'tab':'TourneyTypes', 'col':'siteId', 'drop':0}
, {'tab':'Backings', 'col':'tourneysPlayerId', 'drop':0}
, {'tab':'Backings', 'col':'playerId', 'drop':0}
] ]
, [ # indexes for sqlite (list index 4) , [ # indexes for sqlite (list index 4)
{'tab':'Hands', 'col':'gametypeId', 'drop':0} {'tab':'Hands', 'col':'gametypeId', 'drop':0}
, {'tab':'HandsPlayers', 'col':'handId', 'drop':0} , {'tab':'HandsPlayers', 'col':'handId', 'drop':0}
, {'tab':'HandsPlayers', 'col':'playerId', 'drop':0} , {'tab':'HandsPlayers', 'col':'playerId', 'drop':0}
, {'tab':'HandsPlayers', 'col':'tourneyTypeId', 'drop':0}
, {'tab':'HandsPlayers', 'col':'tourneysPlayersId', 'drop':0} , {'tab':'HandsPlayers', 'col':'tourneysPlayersId', 'drop':0}
, {'tab':'HudCache', 'col':'gametypeId', 'drop':1} , {'tab':'HudCache', 'col':'gametypeId', 'drop':1}
, {'tab':'HudCache', 'col':'playerId', 'drop':0} , {'tab':'HudCache', 'col':'playerId', 'drop':0}
@ -154,6 +155,8 @@ class Database:
, {'tab':'Tourneys', 'col':'tourneyTypeId', 'drop':1} , {'tab':'Tourneys', 'col':'tourneyTypeId', 'drop':1}
, {'tab':'TourneysPlayers', 'col':'playerId', 'drop':0} , {'tab':'TourneysPlayers', 'col':'playerId', 'drop':0}
, {'tab':'TourneyTypes', 'col':'siteId', 'drop':0} , {'tab':'TourneyTypes', 'col':'siteId', 'drop':0}
, {'tab':'Backings', 'col':'tourneysPlayerId', 'drop':0}
, {'tab':'Backings', 'col':'playerId', 'drop':0}
] ]
] ]
@ -164,7 +167,6 @@ class Database:
{'fktab':'Hands', 'fkcol':'gametypeId', 'rtab':'Gametypes', 'rcol':'id', 'drop':1} {'fktab':'Hands', 'fkcol':'gametypeId', 'rtab':'Gametypes', 'rcol':'id', 'drop':1}
, {'fktab':'HandsPlayers', 'fkcol':'handId', 'rtab':'Hands', 'rcol':'id', 'drop':1} , {'fktab':'HandsPlayers', 'fkcol':'handId', 'rtab':'Hands', 'rcol':'id', 'drop':1}
, {'fktab':'HandsPlayers', 'fkcol':'playerId', 'rtab':'Players', 'rcol':'id', 'drop':1} , {'fktab':'HandsPlayers', 'fkcol':'playerId', 'rtab':'Players', 'rcol':'id', 'drop':1}
, {'fktab':'HandsPlayers', 'fkcol':'tourneyTypeId', 'rtab':'TourneyTypes', 'rcol':'id', 'drop':1}
, {'fktab':'HandsPlayers', 'fkcol':'tourneysPlayersId','rtab':'TourneysPlayers','rcol':'id', 'drop':1} , {'fktab':'HandsPlayers', 'fkcol':'tourneysPlayersId','rtab':'TourneysPlayers','rcol':'id', 'drop':1}
, {'fktab':'HandsActions', 'fkcol':'handsPlayerId', 'rtab':'HandsPlayers', 'rcol':'id', 'drop':1} , {'fktab':'HandsActions', 'fkcol':'handsPlayerId', 'rtab':'HandsPlayers', 'rcol':'id', 'drop':1}
, {'fktab':'HudCache', 'fkcol':'gametypeId', 'rtab':'Gametypes', 'rcol':'id', 'drop':1} , {'fktab':'HudCache', 'fkcol':'gametypeId', 'rtab':'Gametypes', 'rcol':'id', 'drop':1}
@ -193,7 +195,7 @@ class Database:
# alter table t add constraint c foreign key (fkcol) references tab(rcol) # alter table t add constraint c foreign key (fkcol) references tab(rcol)
# (fkcol is used for foreigh key name) # (fkcol is used for foreigh key name)
# mysql to list indexes: # mysql to list indexes: (CG - "LIST INDEXES" should work too)
# SELECT table_name, index_name, non_unique, column_name # SELECT table_name, index_name, non_unique, column_name
# FROM INFORMATION_SCHEMA.STATISTICS # FROM INFORMATION_SCHEMA.STATISTICS
# WHERE table_name = 'tbl_name' # WHERE table_name = 'tbl_name'
@ -223,6 +225,7 @@ class Database:
# Note: index names must be unique across a schema # Note: index names must be unique across a schema
# CREATE INDEX idx ON tab(col) # CREATE INDEX idx ON tab(col)
# DROP INDEX idx # DROP INDEX idx
# SELECT * FROM PG_INDEXES
# SQLite notes: # SQLite notes:
@ -289,6 +292,30 @@ class Database:
self.connection.rollback() # make sure any locks taken so far are released self.connection.rollback() # make sure any locks taken so far are released
#end def __init__ #end def __init__
def dumpDatabase(self):
result="fpdb database dump\nDB version=" + str(DB_VERSION)+"\n\n"
tables=self.cursor.execute(self.sql.query['list_tables'])
tables=self.cursor.fetchall()
for table in tables:
table=table[0]
print "table:", table
result+="###################\nTable "+table+"\n###################\n"
rows=self.cursor.execute(self.sql.query['get'+table])
rows=self.cursor.fetchall()
columnNames=self.cursor.description
if not rows:
result+="empty table\n"
else:
for row in rows:
for columnNumber in range(len(columnNames)):
result+=(" "+columnNames[columnNumber][0]+"="+str(row[columnNumber])+"\n")
result+="\n"
result+="\n"
return result
#end def dumpDatabase
# could be used by hud to change hud style # could be used by hud to change hud style
def set_hud_style(self, style): def set_hud_style(self, style):
self.hud_style = style self.hud_style = style
@ -488,6 +515,7 @@ class Database:
self.connection.commit() self.connection.commit()
self.cursor.close() self.cursor.close()
self.connection.close() self.connection.close()
self.__connected = False
def reconnect(self, due_to_error=False): def reconnect(self, due_to_error=False):
"""Reconnects the DB""" """Reconnects the DB"""
@ -552,6 +580,24 @@ class Database:
c.execute(self.sql.query['get_hand_info'], new_hand_id) c.execute(self.sql.query['get_hand_info'], new_hand_id)
return c.fetchall() return c.fetchall()
def getHandCount(self):
c = self.connection.cursor()
c.execute(self.sql.query['getHandCount'])
return c.fetchone()[0]
#end def getHandCount
def getTourneyCount(self):
c = self.connection.cursor()
c.execute(self.sql.query['getTourneyCount'])
return c.fetchone()[0]
#end def getTourneyCount
def getTourneyTypeCount(self):
c = self.connection.cursor()
c.execute(self.sql.query['getTourneyTypeCount'])
return c.fetchone()[0]
#end def getTourneyCount
def get_actual_seat(self, hand_id, name): def get_actual_seat(self, hand_id, name):
c = self.connection.cursor() c = self.connection.cursor()
c.execute(self.sql.query['get_actual_seat'], (hand_id, name)) c.execute(self.sql.query['get_actual_seat'], (hand_id, name))
@ -801,17 +847,18 @@ class Database:
#print "session stat_dict =", stat_dict #print "session stat_dict =", stat_dict
#return stat_dict #return stat_dict
def get_player_id(self, config, site, player_name): def get_player_id(self, config, siteName, playerName):
c = self.connection.cursor() c = self.connection.cursor()
#print "get_player_id: player_name =", player_name, type(player_name) siteNameUtf = Charset.to_utf8(siteName)
p_name = Charset.to_utf8(player_name) playerNameUtf = unicode(playerName)
c.execute(self.sql.query['get_player_id'], (p_name, site)) #print "db.get_player_id siteName",siteName,"playerName",playerName
c.execute(self.sql.query['get_player_id'], (playerNameUtf, siteNameUtf))
row = c.fetchone() row = c.fetchone()
if row: if row:
return row[0] return row[0]
else: else:
return None return None
def get_player_names(self, config, site_id=None, like_player_name="%"): def get_player_names(self, config, site_id=None, like_player_name="%"):
"""Fetch player names from players. Use site_id and like_player_name if provided""" """Fetch player names from players. Use site_id and like_player_name if provided"""
@ -904,6 +951,7 @@ class Database:
# hmmm, tested by commenting out rollback in grapher. lock seems to work but # hmmm, tested by commenting out rollback in grapher. lock seems to work but
# then drop still hangs :-( does work in some tests though?? # then drop still hangs :-( does work in some tests though??
# will leave code here for now pending further tests/enhancement ... # will leave code here for now pending further tests/enhancement ...
c.execute("BEGIN TRANSACTION")
c.execute( "lock table %s in exclusive mode nowait" % (fk['fktab'],) ) c.execute( "lock table %s in exclusive mode nowait" % (fk['fktab'],) )
#print "after lock, status:", c.statusmessage #print "after lock, status:", c.statusmessage
#print "alter table %s drop constraint %s_%s_fkey" % (fk['fktab'], fk['fktab'], fk['fkcol']) #print "alter table %s drop constraint %s_%s_fkey" % (fk['fktab'], fk['fktab'], fk['fkcol'])
@ -914,6 +962,7 @@ class Database:
if "does not exist" not in str(sys.exc_value): if "does not exist" not in str(sys.exc_value):
print "warning: drop pg fk %s_%s_fkey failed: %s, continuing ..." \ print "warning: drop pg fk %s_%s_fkey failed: %s, continuing ..." \
% (fk['fktab'], fk['fkcol'], str(sys.exc_value).rstrip('\n') ) % (fk['fktab'], fk['fkcol'], str(sys.exc_value).rstrip('\n') )
c.execute("END TRANSACTION")
except: except:
print "warning: constraint %s_%s_fkey not dropped: %s, continuing ..." \ print "warning: constraint %s_%s_fkey not dropped: %s, continuing ..." \
% (fk['fktab'],fk['fkcol'], str(sys.exc_value).rstrip('\n')) % (fk['fktab'],fk['fkcol'], str(sys.exc_value).rstrip('\n'))
@ -937,6 +986,7 @@ class Database:
print "dropping pg index ", idx['tab'], idx['col'] print "dropping pg index ", idx['tab'], idx['col']
try: try:
# try to lock table to see if index drop will work: # try to lock table to see if index drop will work:
c.execute("BEGIN TRANSACTION")
c.execute( "lock table %s in exclusive mode nowait" % (idx['tab'],) ) c.execute( "lock table %s in exclusive mode nowait" % (idx['tab'],) )
#print "after lock, status:", c.statusmessage #print "after lock, status:", c.statusmessage
try: try:
@ -948,6 +998,7 @@ class Database:
if "does not exist" not in str(sys.exc_value): if "does not exist" not in str(sys.exc_value):
print "warning: drop index %s_%s_idx failed: %s, continuing ..." \ print "warning: drop index %s_%s_idx failed: %s, continuing ..." \
% (idx['tab'],idx['col'], str(sys.exc_value).rstrip('\n')) % (idx['tab'],idx['col'], str(sys.exc_value).rstrip('\n'))
c.execute("END TRANSACTION")
except: except:
print "warning: index %s_%s_idx not dropped %s, continuing ..." \ print "warning: index %s_%s_idx not dropped %s, continuing ..." \
% (idx['tab'],idx['col'], str(sys.exc_value).rstrip('\n')) % (idx['tab'],idx['col'], str(sys.exc_value).rstrip('\n'))
@ -1055,12 +1106,13 @@ class Database:
key = "`" + inner[j][0] + "_" + m.group() + "`" key = "`" + inner[j][0] + "_" + m.group() + "`"
c.execute("ALTER TABLE " + inner[j][0] + " DROP FOREIGN KEY " + key) c.execute("ALTER TABLE " + inner[j][0] + " DROP FOREIGN KEY " + key)
self.commit() self.commit()
#end drop_referential_inegrity #end drop_referential_inegrity
def recreate_tables(self): def recreate_tables(self):
"""(Re-)creates the tables of the current DB""" """(Re-)creates the tables of the current DB"""
self.drop_tables() self.drop_tables()
self.resetPlayerIDs()
self.create_tables() self.create_tables()
self.createAllIndexes() self.createAllIndexes()
self.commit() self.commit()
@ -1075,7 +1127,7 @@ class Database:
c = self.get_cursor() c = self.get_cursor()
c.execute(self.sql.query['createSettingsTable']) c.execute(self.sql.query['createSettingsTable'])
log.debug(self.sql.query['createSitesTable']) log.debug("Creating tables")
c.execute(self.sql.query['createSitesTable']) c.execute(self.sql.query['createSitesTable'])
c.execute(self.sql.query['createGametypesTable']) c.execute(self.sql.query['createGametypesTable'])
c.execute(self.sql.query['createPlayersTable']) c.execute(self.sql.query['createPlayersTable'])
@ -1087,8 +1139,10 @@ class Database:
c.execute(self.sql.query['createHandsPlayersTable']) c.execute(self.sql.query['createHandsPlayersTable'])
c.execute(self.sql.query['createHandsActionsTable']) c.execute(self.sql.query['createHandsActionsTable'])
c.execute(self.sql.query['createHudCacheTable']) c.execute(self.sql.query['createHudCacheTable'])
c.execute(self.sql.query['createBackingsTable'])
# create unique indexes: # Create unique indexes:
log.debug("Creating unique indexes")
c.execute(self.sql.query['addTourneyIndex']) c.execute(self.sql.query['addTourneyIndex'])
c.execute(self.sql.query['addHandsIndex']) c.execute(self.sql.query['addHandsIndex'])
c.execute(self.sql.query['addPlayersIndex']) c.execute(self.sql.query['addPlayersIndex'])
@ -1162,7 +1216,8 @@ class Database:
self.connection.set_isolation_level(0) # allow table/index operations to work self.connection.set_isolation_level(0) # allow table/index operations to work
for idx in self.indexes[self.backend]: for idx in self.indexes[self.backend]:
if self.backend == self.MYSQL_INNODB: if self.backend == self.MYSQL_INNODB:
print "creating mysql index ", idx['tab'], idx['col'] print "Creating mysql index %s %s" %(idx['tab'], idx['col'])
log.debug("Creating mysql index %s %s" %(idx['tab'], idx['col']))
try: try:
s = "create index %s on %s(%s)" % (idx['col'],idx['tab'],idx['col']) s = "create index %s on %s(%s)" % (idx['col'],idx['tab'],idx['col'])
self.get_cursor().execute(s) self.get_cursor().execute(s)
@ -1170,21 +1225,23 @@ class Database:
print " create idx failed: " + str(sys.exc_info()) print " create idx failed: " + str(sys.exc_info())
elif self.backend == self.PGSQL: elif self.backend == self.PGSQL:
# mod to use tab_col for index name? # mod to use tab_col for index name?
print "creating pg index ", idx['tab'], idx['col'] print "Creating pgsql index %s %s" %(idx['tab'], idx['col'])
log.debug("Creating pgsql index %s %s" %(idx['tab'], idx['col']))
try: try:
s = "create index %s_%s_idx on %s(%s)" % (idx['tab'], idx['col'], idx['tab'], idx['col']) s = "create index %s_%s_idx on %s(%s)" % (idx['tab'], idx['col'], idx['tab'], idx['col'])
self.get_cursor().execute(s) self.get_cursor().execute(s)
except: except:
print " create idx failed: " + str(sys.exc_info()) print " create idx failed: " + str(sys.exc_info())
elif self.backend == self.SQLITE: elif self.backend == self.SQLITE:
log.debug("Creating sqlite index %s %s" % (idx['tab'], idx['col'])) print "Creating sqlite index %s %s" %(idx['tab'], idx['col'])
log.debug("Creating sqlite index %s %s" %(idx['tab'], idx['col']))
try: try:
s = "create index %s_%s_idx on %s(%s)" % (idx['tab'], idx['col'], idx['tab'], idx['col']) s = "create index %s_%s_idx on %s(%s)" % (idx['tab'], idx['col'], idx['tab'], idx['col'])
self.get_cursor().execute(s) self.get_cursor().execute(s)
except: except:
log.debug("Create idx failed: " + str(sys.exc_info())) log.debug("Create idx failed: " + str(sys.exc_info()))
else: else:
print "Only MySQL, Postgres and SQLite supported so far" print "Unknown database: MySQL, Postgres and SQLite supported"
return -1 return -1
if self.backend == self.PGSQL: if self.backend == self.PGSQL:
self.connection.set_isolation_level(1) # go back to normal isolation level self.connection.set_isolation_level(1) # go back to normal isolation level
@ -1215,8 +1272,15 @@ class Database:
% (idx['tab'],idx['col']) ) % (idx['tab'],idx['col']) )
except: except:
print " drop idx failed: " + str(sys.exc_info()) print " drop idx failed: " + str(sys.exc_info())
elif self.backend == self.SQLITE:
print "Dropping sqlite index ", idx['tab'], idx['col']
try:
self.get_cursor().execute( "drop index %s_%s_idx"
% (idx['tab'],idx['col']) )
except:
print " drop idx failed: " + str(sys.exc_info())
else: else:
print "Only MySQL and Postgres supported so far" print "Only MySQL, Postgres and SQLITE supported, what are you trying to use?"
return -1 return -1
if self.backend == self.PGSQL: if self.backend == self.PGSQL:
self.connection.set_isolation_level(1) # go back to normal isolation level self.connection.set_isolation_level(1) # go back to normal isolation level
@ -1307,6 +1371,7 @@ class Database:
# hmmm, tested by commenting out rollback in grapher. lock seems to work but # hmmm, tested by commenting out rollback in grapher. lock seems to work but
# then drop still hangs :-( does work in some tests though?? # then drop still hangs :-( does work in some tests though??
# will leave code here for now pending further tests/enhancement ... # will leave code here for now pending further tests/enhancement ...
c.execute("BEGIN TRANSACTION")
c.execute( "lock table %s in exclusive mode nowait" % (fk['fktab'],) ) c.execute( "lock table %s in exclusive mode nowait" % (fk['fktab'],) )
#print "after lock, status:", c.statusmessage #print "after lock, status:", c.statusmessage
#print "alter table %s drop constraint %s_%s_fkey" % (fk['fktab'], fk['fktab'], fk['fkcol']) #print "alter table %s drop constraint %s_%s_fkey" % (fk['fktab'], fk['fktab'], fk['fkcol'])
@ -1317,6 +1382,7 @@ class Database:
if "does not exist" not in str(sys.exc_value): if "does not exist" not in str(sys.exc_value):
print "warning: drop pg fk %s_%s_fkey failed: %s, continuing ..." \ print "warning: drop pg fk %s_%s_fkey failed: %s, continuing ..." \
% (fk['fktab'], fk['fkcol'], str(sys.exc_value).rstrip('\n') ) % (fk['fktab'], fk['fkcol'], str(sys.exc_value).rstrip('\n') )
c.execute("END TRANSACTION")
except: except:
print "warning: constraint %s_%s_fkey not dropped: %s, continuing ..." \ print "warning: constraint %s_%s_fkey not dropped: %s, continuing ..." \
% (fk['fktab'],fk['fkcol'], str(sys.exc_value).rstrip('\n')) % (fk['fktab'],fk['fkcol'], str(sys.exc_value).rstrip('\n'))
@ -1331,29 +1397,18 @@ class Database:
def fillDefaultData(self): def fillDefaultData(self):
c = self.get_cursor() c = self.get_cursor()
c.execute("INSERT INTO Settings (version) VALUES (%s);" % (DB_VERSION)) c.execute("INSERT INTO Settings (version) VALUES (%s);" % (DB_VERSION))
c.execute("INSERT INTO Sites (name,currency) VALUES ('Full Tilt Poker', 'USD')") c.execute("INSERT INTO Sites (name,code) VALUES ('Full Tilt Poker', 'FT')")
c.execute("INSERT INTO Sites (name,currency) VALUES ('PokerStars', 'USD')") c.execute("INSERT INTO Sites (name,code) VALUES ('PokerStars', 'PS')")
c.execute("INSERT INTO Sites (name,currency) VALUES ('Everleaf', 'USD')") c.execute("INSERT INTO Sites (name,code) VALUES ('Everleaf', 'EV')")
c.execute("INSERT INTO Sites (name,currency) VALUES ('Win2day', 'USD')") c.execute("INSERT INTO Sites (name,code) VALUES ('Win2day', 'W2')")
c.execute("INSERT INTO Sites (name,currency) VALUES ('OnGame', 'USD')") c.execute("INSERT INTO Sites (name,code) VALUES ('OnGame', 'OG')")
c.execute("INSERT INTO Sites (name,currency) VALUES ('UltimateBet', 'USD')") c.execute("INSERT INTO Sites (name,code) VALUES ('UltimateBet', 'UB')")
c.execute("INSERT INTO Sites (name,currency) VALUES ('Betfair', 'USD')") c.execute("INSERT INTO Sites (name,code) VALUES ('Betfair', 'BF')")
c.execute("INSERT INTO Sites (name,currency) VALUES ('Absolute', 'USD')") c.execute("INSERT INTO Sites (name,code) VALUES ('Absolute', 'AB')")
c.execute("INSERT INTO Sites (name,currency) VALUES ('PartyPoker', 'USD')") c.execute("INSERT INTO Sites (name,code) VALUES ('PartyPoker', 'PP')")
c.execute("INSERT INTO Sites (name,currency) VALUES ('Partouche', 'EUR')") c.execute("INSERT INTO Sites (name,code) VALUES ('Partouche', 'PA')")
c.execute("INSERT INTO Sites (name,currency) VALUES ('Carbon', 'USD')") c.execute("INSERT INTO Sites (name,code) VALUES ('Carbon', 'CA')")
c.execute("INSERT INTO Sites (name,currency) VALUES ('PKR', 'USD')") c.execute("INSERT INTO Sites (name,code) VALUES ('PKR', 'PK')")
if self.backend == self.SQLITE:
c.execute("INSERT INTO TourneyTypes (id, siteId, buyin, fee) VALUES (NULL, 1, 0, 0);")
elif self.backend == self.PGSQL:
c.execute("""insert into TourneyTypes(siteId, buyin, fee, maxSeats, knockout
,rebuyOrAddon, speed, headsUp, shootout, matrix)
values (1, 0, 0, 0, False, False, null, False, False, False);""")
elif self.backend == self.MYSQL_INNODB:
c.execute("""insert into TourneyTypes(id, siteId, buyin, fee, maxSeats, knockout
,rebuyOrAddon, speed, headsUp, shootout, matrix)
values (DEFAULT, 1, 0, 0, 0, False, False, null, False, False, False);""")
#end def fillDefaultData #end def fillDefaultData
def rebuild_indexes(self, start=None): def rebuild_indexes(self, start=None):
@ -1361,6 +1416,7 @@ class Database:
self.createAllIndexes() self.createAllIndexes()
self.dropAllForeignKeys() self.dropAllForeignKeys()
self.createAllForeignKeys() self.createAllForeignKeys()
#end def rebuild_indexes
def rebuild_hudcache(self, h_start=None, v_start=None): def rebuild_hudcache(self, h_start=None, v_start=None):
"""clears hudcache and rebuilds from the individual handsplayers records""" """clears hudcache and rebuilds from the individual handsplayers records"""
@ -1390,9 +1446,9 @@ class Database:
where = "" where = ""
else: else:
where = "where ( hp.playerId not in " + str(tuple(self.hero_ids.values())) \ where = "where ( hp.playerId not in " + str(tuple(self.hero_ids.values())) \
+ " and h.handStart > '" + v_start + "')" \ + " and h.startTime > '" + v_start + "')" \
+ " or ( hp.playerId in " + str(tuple(self.hero_ids.values())) \ + " or ( hp.playerId in " + str(tuple(self.hero_ids.values())) \
+ " and h.handStart > '" + h_start + "')" + " and h.startTime > '" + h_start + "')"
rebuild_sql = self.sql.query['rebuildHudCache'].replace('<where_clause>', where) rebuild_sql = self.sql.query['rebuildHudCache'].replace('<where_clause>', where)
self.get_cursor().execute(self.sql.query['clearHudCache']) self.get_cursor().execute(self.sql.query['clearHudCache'])
@ -1507,9 +1563,9 @@ class Database:
p['tableName'], p['tableName'],
p['gameTypeId'], p['gameTypeId'],
p['siteHandNo'], p['siteHandNo'],
0, # tourneyId: 0 means not a tourney hand p['tourneyId'],
p['handStart'], p['startTime'],
datetime.today(), #importtime datetime.utcnow(), #importtime
p['seats'], p['seats'],
p['maxSeats'], p['maxSeats'],
p['texture'], p['texture'],
@ -1546,6 +1602,7 @@ class Database:
pids[p], pids[p],
pdata[p]['startCash'], pdata[p]['startCash'],
pdata[p]['seatNo'], pdata[p]['seatNo'],
pdata[p]['sitout'],
pdata[p]['card1'], pdata[p]['card1'],
pdata[p]['card2'], pdata[p]['card2'],
pdata[p]['card3'], pdata[p]['card3'],
@ -1588,7 +1645,7 @@ class Database:
pdata[p]['street3Bets'], pdata[p]['street3Bets'],
pdata[p]['street4Bets'], pdata[p]['street4Bets'],
pdata[p]['position'], pdata[p]['position'],
pdata[p]['tourneyTypeId'], pdata[p]['tourneysPlayersIds'],
pdata[p]['startCards'], pdata[p]['startCards'],
pdata[p]['street0_3BChance'], pdata[p]['street0_3BChance'],
pdata[p]['street0_3BDone'], pdata[p]['street0_3BDone'],
@ -1600,8 +1657,8 @@ class Database:
pdata[p]['foldToOtherRaisedStreet2'], pdata[p]['foldToOtherRaisedStreet2'],
pdata[p]['foldToOtherRaisedStreet3'], pdata[p]['foldToOtherRaisedStreet3'],
pdata[p]['foldToOtherRaisedStreet4'], pdata[p]['foldToOtherRaisedStreet4'],
pdata[p]['stealAttemptChance'], pdata[p]['raiseFirstInChance'],
pdata[p]['stealAttempted'], pdata[p]['raisedFirstIn'],
pdata[p]['foldBbToStealChance'], pdata[p]['foldBbToStealChance'],
pdata[p]['foldedBbToSteal'], pdata[p]['foldedBbToSteal'],
pdata[p]['foldSbToStealChance'], pdata[p]['foldSbToStealChance'],
@ -1621,7 +1678,12 @@ class Database:
pdata[p]['street3CheckCallRaiseChance'], pdata[p]['street3CheckCallRaiseChance'],
pdata[p]['street3CheckCallRaiseDone'], pdata[p]['street3CheckCallRaiseDone'],
pdata[p]['street4CheckCallRaiseChance'], pdata[p]['street4CheckCallRaiseChance'],
pdata[p]['street4CheckCallRaiseDone'] pdata[p]['street4CheckCallRaiseDone'],
pdata[p]['street0Raises'],
pdata[p]['street1Raises'],
pdata[p]['street2Raises'],
pdata[p]['street3Raises'],
pdata[p]['street4Raises']
) ) ) )
q = self.sql.query['store_hands_players'] q = self.sql.query['store_hands_players']
@ -1650,7 +1712,7 @@ class Database:
#print "DEBUG: %s %s %s" %(hid, pids, pdata) #print "DEBUG: %s %s %s" %(hid, pids, pdata)
inserts = [] inserts = []
for p in pdata: for p in pdata:
line = [0]*61 line = [0]*76
line[0] = 1 # HDs line[0] = 1 # HDs
if pdata[p]['street0VPI']: line[1] = 1 if pdata[p]['street0VPI']: line[1] = 1
@ -1676,8 +1738,8 @@ class Database:
if pdata[p]['foldToOtherRaisedStreet4']: line[21] = 1 if pdata[p]['foldToOtherRaisedStreet4']: line[21] = 1
line[22] = pdata[p]['wonWhenSeenStreet1'] line[22] = pdata[p]['wonWhenSeenStreet1']
line[23] = pdata[p]['wonAtSD'] line[23] = pdata[p]['wonAtSD']
if pdata[p]['stealAttemptChance']: line[24] = 1 if pdata[p]['raiseFirstInChance']: line[24] = 1
if pdata[p]['stealAttempted']: line[25] = 1 if pdata[p]['raisedFirstIn']: line[25] = 1
if pdata[p]['foldBbToStealChance']: line[26] = 1 if pdata[p]['foldBbToStealChance']: line[26] = 1
if pdata[p]['foldedBbToSteal']: line[27] = 1 if pdata[p]['foldedBbToSteal']: line[27] = 1
if pdata[p]['foldSbToStealChance']: line[28] = 1 if pdata[p]['foldSbToStealChance']: line[28] = 1
@ -1707,13 +1769,29 @@ class Database:
if pdata[p]['street3CheckCallRaiseDone']: line[52] = 1 if pdata[p]['street3CheckCallRaiseDone']: line[52] = 1
if pdata[p]['street4CheckCallRaiseChance']: line[53] = 1 if pdata[p]['street4CheckCallRaiseChance']: line[53] = 1
if pdata[p]['street4CheckCallRaiseDone']: line[54] = 1 if pdata[p]['street4CheckCallRaiseDone']: line[54] = 1
line[55] = gid # gametypeId if pdata[p]['street0Calls']: line[55] = 1
line[56] = pids[p] # playerId if pdata[p]['street1Calls']: line[56] = 1
line[57] = len(pids) # activeSeats if pdata[p]['street2Calls']: line[57] = 1
if pdata[p]['street3Calls']: line[58] = 1
if pdata[p]['street4Calls']: line[59] = 1
if pdata[p]['street0Bets']: line[60] = 1
if pdata[p]['street1Bets']: line[61] = 1
if pdata[p]['street2Bets']: line[62] = 1
if pdata[p]['street3Bets']: line[63] = 1
if pdata[p]['street4Bets']: line[64] = 1
if pdata[p]['street0Raises']: line[65] = 1
if pdata[p]['street1Raises']: line[66] = 1
if pdata[p]['street2Raises']: line[67] = 1
if pdata[p]['street3Raises']: line[68] = 1
if pdata[p]['street4Raises']: line[69] = 1
line[70] = gid # gametypeId
line[71] = pids[p] # playerId
line[72] = len(pids) # activeSeats
pos = {'B':'B', 'S':'S', 0:'D', 1:'C', 2:'M', 3:'M', 4:'M', 5:'E', 6:'E', 7:'E', 8:'E', 9:'E' } pos = {'B':'B', 'S':'S', 0:'D', 1:'C', 2:'M', 3:'M', 4:'M', 5:'E', 6:'E', 7:'E', 8:'E', 9:'E' }
line[58] = pos[pdata[p]['position']] line[73] = pos[pdata[p]['position']]
line[59] = pdata[p]['tourneyTypeId'] line[74] = pdata[p]['tourneyTypeId']
line[60] = styleKey # styleKey line[75] = styleKey # styleKey
inserts.append(line) inserts.append(line)
@ -1750,7 +1828,7 @@ class Database:
def getGameTypeId(self, siteid, game): def getGameTypeId(self, siteid, game):
c = self.get_cursor() c = self.get_cursor()
#FIXME: Fixed for NL at the moment #FIXME: Fixed for NL at the moment
c.execute(self.sql.query['getGametypeNL'], (siteid, game['type'], game['category'], game['limitType'], c.execute(self.sql.query['getGametypeNL'], (siteid, game['type'], game['category'], game['limitType'], game['currency'],
int(Decimal(game['sb'])*100), int(Decimal(game['bb'])*100))) int(Decimal(game['sb'])*100), int(Decimal(game['bb'])*100)))
tmp = c.fetchone() tmp = c.fetchone()
if (tmp == None): if (tmp == None):
@ -1759,10 +1837,14 @@ class Database:
hilo = "s" hilo = "s"
elif game['category'] in ['razz','27_3draw','badugi']: elif game['category'] in ['razz','27_3draw','badugi']:
hilo = "l" hilo = "l"
tmp = self.insertGameTypes( (siteid, game['type'], game['base'], game['category'], game['limitType'], hilo, tmp = self.insertGameTypes( (siteid, game['currency'], game['type'], game['base'], game['category'], game['limitType'], hilo,
int(Decimal(game['sb'])*100), int(Decimal(game['bb'])*100), 0, 0) ) int(Decimal(game['sb'])*100), int(Decimal(game['bb'])*100), 0, 0) )
#FIXME: recognise currency
return tmp[0] return tmp[0]
def resetPlayerIDs(self):
self.pcache = None
def getSqlPlayerIDs(self, pnames, siteid): def getSqlPlayerIDs(self, pnames, siteid):
result = {} result = {}
if(self.pcache == None): if(self.pcache == None):
@ -1820,48 +1902,6 @@ class Database:
# Finish of NEWIMPORT CODE # Finish of NEWIMPORT CODE
################################# #################################
def store_tourneys_players(self, tourney_id, player_ids, payin_amounts, ranks, winnings):
try:
result=[]
cursor = self.get_cursor()
#print "in store_tourneys_players. tourney_id:",tourney_id
#print "player_ids:",player_ids
#print "payin_amounts:",payin_amounts
#print "ranks:",ranks
#print "winnings:",winnings
for i in xrange(len(player_ids)):
try:
cursor.execute("savepoint ins_tplayer")
cursor.execute("""INSERT INTO TourneysPlayers
(tourneyId, playerId, payinAmount, rank, winnings) VALUES (%s, %s, %s, %s, %s)""".replace('%s', self.sql.query['placeholder']),
(tourney_id, player_ids[i], payin_amounts[i], ranks[i], winnings[i]))
tmp = self.get_last_insert_id(cursor)
result.append(tmp)
#print "created new tourneys_players.id:", tmp
except:
cursor.execute("rollback to savepoint ins_tplayer")
cursor.execute("SELECT id FROM TourneysPlayers WHERE tourneyId=%s AND playerId+0=%s".replace('%s', self.sql.query['placeholder'])
,(tourney_id, player_ids[i]))
tmp = cursor.fetchone()
#print "tried SELECTing tourneys_players.id:", tmp
try:
len(tmp)
result.append(tmp[0])
except:
print "tplayer id not found for tourney,player %s,%s" % (tourney_id, player_ids[i])
pass
except:
raise FpdbError( "store_tourneys_players error: " + str(sys.exc_value) )
cursor.execute("release savepoint ins_tplayer")
#print "store_tourneys_players returning", result
return result
#end def store_tourneys_players
# read HandToWrite objects from q and insert into database # read HandToWrite objects from q and insert into database
def insert_queue_hands(self, q, maxwait=10, commitEachHand=True): def insert_queue_hands(self, q, maxwait=10, commitEachHand=True):
n,fails,maxTries,firstWait = 0,0,4,0.1 n,fails,maxTries,firstWait = 0,0,4,0.1
@ -1937,59 +1977,145 @@ class Database:
print "***Error sending finish: "+err[2]+"("+str(err[1])+"): "+str(sys.exc_info()[1]) print "***Error sending finish: "+err[2]+"("+str(err[1])+"): "+str(sys.exc_info()[1])
# end def send_finish_msg(): # end def send_finish_msg():
def tRecogniseTourneyType(self, tourney): def createTourneyType(self, hand):#note: this method is used on Hand and TourneySummary objects
log.debug("Database.tRecogniseTourneyType") tourneyTypeId = 1
typeId = 1
# Check if Tourney exists, and if so retrieve TTypeId : in that case, check values of the ttype # Check if Tourney exists, and if so retrieve TTypeId : in that case, check values of the ttype
cursor = self.get_cursor() cursor = self.get_cursor()
cursor.execute (self.sql.query['getTourneyTypeIdByTourneyNo'].replace('%s', self.sql.query['placeholder']), cursor.execute (self.sql.query['getTourneyTypeIdByTourneyNo'].replace('%s', self.sql.query['placeholder']),
(tourney.tourNo, tourney.siteId) (hand.tourNo, hand.siteId)
) )
result=cursor.fetchone() result=cursor.fetchone()
#print "result of fetching TT by number and site:",result
expectedValues = { 1 : "buyin", 2 : "fee", 4 : "isKO", 5 : "isRebuy", 6 : "speed", if result:
7 : "isHU", 8 : "isShootout", 9 : "isMatrix" } tourneyTypeId = result[0]
typeIdMatch = True else:
# Check for an existing TTypeId that matches tourney info, if not found create it
try: #print "info that we use to get TT by detail:", hand.siteId, hand.buyinCurrency, hand.buyin, hand.fee, hand.gametype['category'], hand.gametype['limitType'], hand.isKO, hand.isRebuy, hand.isAddOn, hand.speed, hand.isShootout, hand.isMatrix
len(result) #print "the query:",self.sql.query['getTourneyTypeId'].replace('%s', self.sql.query['placeholder'])
typeId = result[0]
log.debug("Tourney found in db with Tourney_Type_ID = %d" % typeId)
for ev in expectedValues :
if ( getattr( tourney, expectedValues.get(ev) ) <> result[ev] ):
log.debug("TypeId mismatch : wrong %s : Tourney=%s / db=%s" % (expectedValues.get(ev), getattr( tourney, expectedValues.get(ev)), result[ev]) )
typeIdMatch = False
#break
except:
# Tourney not found : a TourneyTypeId has to be found or created for that specific tourney
typeIdMatch = False
if typeIdMatch == False :
# Check for an existing TTypeId that matches tourney info (buyin/fee, knockout, rebuy, speed, matrix, shootout)
# if not found create it
log.debug("Searching for a TourneyTypeId matching TourneyType data")
cursor.execute (self.sql.query['getTourneyTypeId'].replace('%s', self.sql.query['placeholder']), cursor.execute (self.sql.query['getTourneyTypeId'].replace('%s', self.sql.query['placeholder']),
(tourney.siteId, tourney.buyin, tourney.fee, tourney.isKO, (hand.siteId, hand.buyinCurrency, hand.buyin, hand.fee, hand.gametype['category'], hand.gametype['limitType'], hand.isKO,
tourney.isRebuy, tourney.speed, tourney.isHU, tourney.isShootout, tourney.isMatrix) hand.isRebuy, hand.isAddOn, hand.speed, hand.isShootout, hand.isMatrix) #TODO: add koamount
) )
result=cursor.fetchone() result=cursor.fetchone()
#print "result of fetching TT by details:",result
try: try:
len(result) tourneyTypeId = result[0]
typeId = result[0]
log.debug("Existing Tourney Type Id found : %d" % typeId)
except TypeError: #this means we need to create a new entry except TypeError: #this means we need to create a new entry
log.debug("Tourney Type Id not found : create one") cursor.execute (self.sql.query['insertTourneyType'].replace('%s', self.sql.query['placeholder']),
cursor.execute (self.sql.query['insertTourneyTypes'].replace('%s', self.sql.query['placeholder']), (hand.siteId, hand.buyinCurrency, hand.buyin, hand.fee, hand.gametype['category'], hand.gametype['limitType'],
(tourney.siteId, tourney.buyin, tourney.fee, tourney.isKO, tourney.isRebuy, hand.buyInChips, hand.isKO, hand.koBounty, hand.isRebuy,
tourney.speed, tourney.isHU, tourney.isShootout, tourney.isMatrix) hand.isAddOn, hand.speed, hand.isShootout, hand.isMatrix, hand.added, hand.addedCurrency)
) )
typeId = self.get_last_insert_id(cursor) tourneyTypeId = self.get_last_insert_id(cursor)
return tourneyTypeId
return typeId #end def createTourneyType
#end def tRecogniseTourneyType
def createOrUpdateTourney(self, hand, source):#note: this method is used on Hand and TourneySummary objects
cursor = self.get_cursor()
cursor.execute (self.sql.query['getTourneyByTourneyNo'].replace('%s', self.sql.query['placeholder']),
(hand.siteId, hand.tourNo))
columnNames=[desc[0] for desc in cursor.description]
result=cursor.fetchone()
if result != None:
expectedValues = ('comment', 'tourneyName', 'matrixIdProcessed', 'totalRebuyCount', 'totalAddOnCount',
'prizepool', 'startTime', 'entries', 'commentTs', 'endTime')
updateDb=False
resultDict = dict(zip(columnNames, result))
tourneyId = resultDict["id"]
if source=="TS":
for ev in expectedValues :
if getattr(hand, ev)==None and resultDict[ev]!=None:#DB has this value but object doesnt, so update object
setattr(hand, ev, resultDict[ev])
elif getattr(hand, ev)!=None and resultDict[ev]==None:#object has this value but DB doesnt, so update DB
updateDb=True
#elif ev=="startTime":
# if (resultDict[ev] < hand.startTime):
# hand.startTime=resultDict[ev]
if updateDb:
cursor.execute (self.sql.query['updateTourney'].replace('%s', self.sql.query['placeholder']),
(hand.entries, hand.prizepool, hand.startTime, hand.endTime, hand.tourneyName,
hand.matrixIdProcessed, hand.totalRebuyCount, hand.totalAddOnCount, hand.comment, hand.commentTs, tourneyId))
else:
if source=="HHC":
cursor.execute (self.sql.query['insertTourney'].replace('%s', self.sql.query['placeholder']),
(hand.tourneyTypeId, hand.tourNo, None, None,
hand.startTime, None, None, None, None, None))
elif source=="TS":
cursor.execute (self.sql.query['insertTourney'].replace('%s', self.sql.query['placeholder']),
(hand.tourneyTypeId, hand.tourNo, hand.entries, hand.prizepool, hand.startTime,
hand.endTime, hand.tourneyName, hand.matrixIdProcessed, hand.totalRebuyCount, hand.totalAddOnCount))
else:
raise FpdbParseError("invalid source in Database.createOrUpdateTourney")
tourneyId = self.get_last_insert_id(cursor)
return tourneyId
#end def createOrUpdateTourney
def createOrUpdateTourneysPlayers(self, hand, source):#note: this method is used on Hand and TourneySummary objects
tourneysPlayersIds={}
for player in hand.players:
if source=="TS": #TODO remove this horrible hack
playerId = hand.dbid_pids[player]
elif source=="HHC":
playerId = hand.dbid_pids[player[1]]
else:
raise FpdbParseError("invalid source in Database.createOrUpdateTourneysPlayers")
cursor = self.get_cursor()
cursor.execute (self.sql.query['getTourneysPlayersByIds'].replace('%s', self.sql.query['placeholder']),
(hand.tourneyId, playerId))
columnNames=[desc[0] for desc in cursor.description]
result=cursor.fetchone()
if result != None:
expectedValues = ('rank', 'winnings', 'winningsCurrency', 'rebuyCount', 'addOnCount', 'koCount')
updateDb=False
resultDict = dict(zip(columnNames, result))
tourneysPlayersIds[player[1]]=result[0]
if source=="TS":
for ev in expectedValues :
handAttribute=ev
if ev!="winnings" and ev!="winningsCurrency":
handAttribute+="s"
if getattr(hand, handAttribute)[player]==None and resultDict[ev]!=None:#DB has this value but object doesnt, so update object
setattr(hand, handAttribute, resultDict[ev][player])
elif getattr(hand, handAttribute)[player]!=None and resultDict[ev]==None:#object has this value but DB doesnt, so update DB
updateDb=True
if updateDb:
cursor.execute (self.sql.query['updateTourneysPlayer'].replace('%s', self.sql.query['placeholder']),
(hand.ranks[player], hand.winnings[player], hand.winningsCurrency[player],
hand.rebuyCounts[player], hand.addOnCounts[player], hand.koCounts[player], tourneysPlayersIds[player[1]]))
else:
if source=="HHC":
cursor.execute (self.sql.query['insertTourneysPlayer'].replace('%s', self.sql.query['placeholder']),
(hand.tourneyId, playerId, None, None, None, None, None, None))
elif source=="TS":
#print "all values: tourneyId",hand.tourneyId, "playerId",playerId, "rank",hand.ranks[player], "winnings",hand.winnings[player], "winCurr",hand.winningsCurrency[player], hand.rebuyCounts[player], hand.addOnCounts[player], hand.koCounts[player]
if hand.ranks[player]:
cursor.execute (self.sql.query['insertTourneysPlayer'].replace('%s', self.sql.query['placeholder']),
(hand.tourneyId, playerId, int(hand.ranks[player]), int(hand.winnings[player]), hand.winningsCurrency[player],
hand.rebuyCounts[player], hand.addOnCounts[player], hand.koCounts[player]))
else:
cursor.execute (self.sql.query['insertTourneysPlayer'].replace('%s', self.sql.query['placeholder']),
(hand.tourneyId, playerId, None, None, None,
hand.rebuyCounts[player], hand.addOnCounts[player], hand.koCounts[player]))
tourneysPlayersIds[player[1]]=self.get_last_insert_id(cursor)
return tourneysPlayersIds
#end def createOrUpdateTourneysPlayers
def getTourneyTypesIds(self):
c = self.connection.cursor()
c.execute(self.sql.query['getTourneyTypesIds'])
result = c.fetchall()
return result
#end def getTourneyTypesIds
#end class Database
# Class used to hold all the data needed to write a hand to the db # Class used to hold all the data needed to write a hand to the db
# mainParser() in fpdb_parse_logic.py creates one of these and then passes it to # mainParser() in fpdb_parse_logic.py creates one of these and then passes it to
@ -2036,12 +2162,11 @@ class HandToWrite:
self.maxSeats = None self.maxSeats = None
self.tableName = None self.tableName = None
self.seatNos = None self.seatNos = None
self.payin_amounts = None # tourney import was complaining mightily about this missing
except: except:
print "htw.init error: " + str(sys.exc_info()) print "htw.init error: " + str(sys.exc_info())
raise raise
# end def __init__ # end def __init__
def set_all( self, config, settings, base, category, siteTourneyNo, buyin def set_all( self, config, settings, base, category, siteTourneyNo, buyin
, fee, knockout, entries, prizepool, tourneyStartTime , fee, knockout, entries, prizepool, tourneyStartTime
, isTourney, tourneyTypeId, siteID, siteHandNo , isTourney, tourneyTypeId, siteID, siteHandNo

View File

@ -1,810 +0,0 @@
"""Database manager
@todo: (gtk) how to validate user input in gtk.Dialog? as soon as the user clicks ok the dialog is dead. we use a while loop as workaround. not nice
@todo: (fpdb) we need the application name 'fpdb' from somewhere to put it in dialog titles
@todo: (fpdb) config object should be initialized globally and accessible from all modules via Configuration.py
@todo: (all dialogs) save/restore size and pos
@todo: (WidgetDatabaseManager) give database status meaningful colors
@todo: (WidgetDatabaseManager) implement database purging
@todo: (WidgetDatabaseManager) implement database export
@todo: (WidgetDatabaseManager) what to do on database doubleclick?
@todo: (WidgetDatabaseManager) context menu for database tree
@todo: (WidgetDatabaseManager) initializing/validating databases may take a while. how to give feedback?
"""
import os
import pygtk
pygtk.require('2.0')
import gtk
import gobject
#*******************************************************************************************************
class DatabaseManager(gobject.GObject):
DatabaseTypes = {}
@classmethod
def from_fpdb(klass, data, defaultDatabaseType=None):
#NOTE: if no databases are present in config fpdb fails with
# Traceback (most recent call last):
# File "/home/me2/Scr/Repos/fpdb-mme/pyfpdb/DatabaseManager.py", line 783, in <module>
# databaseManager = DatabaseManager.from_fpdb('', defaultDatabaseType=DatabaseTypeSqLite)
# File "/home/me2/Scr/Repos/fpdb-mme/pyfpdb/DatabaseManager.py", line 36, in from_fpdb
# config = Configuration.Config(file=options.config, dbname=options.dbname)
# File "/home/me2/Scr/Repos/fpdb-mme/pyfpdb/Configuration.py", line 436, in __init__
# db = self.get_db_parameters()
# File "/home/me2/Scr/Repos/fpdb-mme/pyfpdb/Configuration.py", line 583, in get_db_parameters
# name = self.db_selected
# AttributeError: Config instance has no attribute 'db_selected'
import sys
import Options
import Configuration
#NOTE: fpdb should perform this globally
(options, argv) = Options.fpdb_options()
config = Configuration.Config(file=options.config, dbname=options.dbname)
#TODO: handle no database present
defaultDatabaseName = config.get_db_parameters().get('db-databaseName', None)
#TODO: fpdb stores databases in no particular order. this has to be fixed somehow
databases = []
for name, fpdbDatabase in config.supported_databases.items():
databaseKlass = klass.DatabaseTypes.get(fpdbDatabase.db_server, None)
#NOTE: Config does not seem to validate user input, so anything may end up here
if databaseKlass is None:
raise ValueError('Unknown databasetype: %s' % fpdbDatabase.db_server)
database = databaseKlass()
if database.Type == 'sqlite':
database.name = fpdbDatabase.db_name
database.file = fpdbDatabase.db_server
else:
database.name = fpdbDatabase.db_name
database.host = fpdbDatabase.db_server
#NOTE: fpdbDatabase.db_ip is no is a string
database.port = int(fpdbDatabase.db_ip)
database.user = fpdbDatabase.db_user
database.password = fpdbDatabase.db_pass
databases.append(database)
return klass(databases=databases, defaultDatabaseType=defaultDatabaseType)
def to_fpdb(self):
pass
def __init__(self, databases=None, defaultDatabaseType=None):
gobject.GObject.__init__(self)
self._defaultDatabaseType = defaultDatabaseType
self._databases = [] if databases is None else list(databases)
self._activeDatabase = None
def __iter__(self):
return iter(self._databases)
def set_default_database_type(self, databaseType):
self._defaultDatabaseType = defaultDatabaseType
def get_default_database_type(self):
return self._defaultDatabaseType
def database_from_id(self, idDatabase):
for database in self._databases:
if idDatabase == self.database_id(database):
return database
def database_id(self, database):
return id(database)
def add_database(self, database):
if database in self._databases:
raise ValueError('database already registered')
self._databases.append(database)
def remove_database(self, database):
self._databases.remove(database)
def activate_database(self, database):
if self._activeDatabase is not None:
self._activeDatabase.status = self._activeDatabase.StatusInactive
#TODO: finalize database
self.emit('database-deactivated', self.database_id(self._activeDatabase) )
database.status = database.StatusActive
#TODO: activate database
self._activeDatabase = database
self.emit('database-activated', self.database_id(database) )
def active_database(self):
return self._activeDatabase
# register DatabaseManager signals
gobject.type_register(DatabaseManager)
gobject.signal_new('database-activated', DatabaseManager, gobject.SIGNAL_RUN_FIRST, gobject.TYPE_NONE, (int, ))
gobject.signal_new('database-deactivated', DatabaseManager, gobject.SIGNAL_RUN_FIRST, gobject.TYPE_NONE, (int, ))
gobject.signal_new('database-error', DatabaseManager, gobject.SIGNAL_RUN_FIRST, gobject.TYPE_NONE, (int, ))
class DatabaseTypeMeta(type):
def __new__(klass, name, bases, kws):
newKlass = type.__new__(klass, name, bases, kws)
if newKlass.Type is not None:
if newKlass.Type in DatabaseManager.DatabaseTypes:
raise ValueError('data base type already registered for: %s' % newKlass.Type)
DatabaseManager.DatabaseTypes[newKlass.Type] = newKlass
return newKlass
class DatabaseTypeBase(object):
__metaclass__ = DatabaseTypeMeta
Type = None
StatusActive = 'active'
StatusInactive = 'inactive'
StatusError = 'error' #TODO: not implemented
#TODO: not happy with returning error string. just being too lazy to impl dozens of error codes for later translation
def init_new_database(self):
"""initializes a new empty database
@return: (str) error if something goes wrong, None otherwise
"""
raise NotImplementedError()
def validate_database(self):
"""checks if the database is valid
@return: (str) error if something goes wrong, None otherwise
"""
raise NotImplementedError()
class DatabaseTypePostgres(DatabaseTypeBase):
Type = 'postgresql'
@classmethod
def display_name(klass):
return 'Postgres'
def __init__(self, name='', host='localhost', port=5432, user='postgres', password='', database='fpdb'):
self.name = name
self.host = host
self.port = port
self.user = user
self.password = password
self.database = database
self.status = self.StatusInactive
#TODO: implement
def init_new_database(self):
pass
#TODO: implement
def validate_database(self):
pass
class DatabaseTypeMysql(DatabaseTypeBase):
Type = 'mysql'
@classmethod
def display_name(klass):
return 'MySql'
def __init__(self, name='', host='localhost', port=3306, user='root', password='', database='fpdb'):
self.name = name
self.host = host
self.port = port
self.user = user
self.password = password
self.database = database
self.status = self.StatusInactive
#TODO: implement
def init_new_database(self):
pass
#TODO: implement
def validate_database(self):
pass
class DatabaseTypeSqLite(DatabaseTypeBase):
Type = 'sqlite'
@classmethod
def display_name(klass):
return 'SqLite'
def __init__(self, name='', host='', file='', database='fpdb'):
self.name = name
self.file = file
self.status = self.StatusInactive
def init_new_database(self):
# make shure all attrs are specified
if not self.file:
return 'no database file specified'
# create file if necessary (this will truncate file if it exists)
try:
open(self.file, 'w').close()
except IOError:
return 'can not write file'
#TODO: init tables (...)
def validate_database(self):
pass
#TODO: check if tables (...) exist
#TODO: how do we want to handle unsupported database types?
# ..uncomment to remove unsupported database types
#try: import psycopg2
#except ImportError: del DatabaseManager.DatabaseTypes['postgres']
#try: import MySQLdb
#except ImportError: del DatabaseManager.DatabaseTypes['mysql']
#try: import sqlite3
#except ImportError: del DatabaseManager.DatabaseTypes['sqlite']
#***************************************************************************************************************************
#TODO: there is no title (on linux), wtf?
def DialogError(parent=None, msg=''):
dlg = gtk.MessageDialog(
parent=parent,
flags=gtk.DIALOG_MODAL|gtk.DIALOG_DESTROY_WITH_PARENT,
type=gtk.MESSAGE_ERROR,
buttons=gtk.BUTTONS_OK,
message_format=msg,
)
dlg.run()
dlg.destroy()
return None
#TODO: derrive from gtk.VBox?
class WidgetDatabaseProperties(gtk.VBox):
ModeNew = 0
ModeEdit = 1
ModeAdd = 2
class SqLiteFileChooserButton(gtk.HBox):
#NOTE: for some weird reason it is impossible to let the user choose a non exiting filename with gtk.FileChooserButton, so impl our own on the fly
def __init__(self, widgetDatabaseProperties, parentWidget):
gtk.HBox.__init__(self)
self.set_homogeneous(False)
self.parentWidget = parentWidget
self.widgetDatabaseProperties = widgetDatabaseProperties
self.entry = gtk.Entry()
self.button = gtk.Button('...')
self.button.connect('clicked', self.on_button_clicked)
# layout widgets
self.pack_start(self.entry, True, True)
self.pack_start(self.button, False, False)
def get_filename(self):
return self.entry.get_text()
def set_filename(self, name):
self.entry.set_text(name)
def on_button_clicked(self, button):
if self.widgetDatabaseProperties.mode == WidgetDatabaseProperties.ModeAdd:
action = gtk.FILE_CHOOSER_ACTION_OPEN
elif self.widgetDatabaseProperties.mode == WidgetDatabaseProperties.ModeNew:
action = gtk.FILE_CHOOSER_ACTION_SAVE
else:
raise ValueError('unsupported dialog mode')
dlg = gtk.FileChooserDialog(
title='Choose an exiting database file or type in name of a new one',
parent=self.parentWidget,
action=action,
buttons=(
gtk.STOCK_CANCEL, gtk.RESPONSE_REJECT,
gtk.STOCK_OK, gtk.RESPONSE_OK,
),
backend=None
)
dlg.set_default_response(gtk.RESPONSE_OK)
dlg.set_do_overwrite_confirmation(True)
if dlg.run() == gtk.RESPONSE_OK:
fileName = dlg.get_filename()
self.set_filename(fileName)
dlg.destroy()
#TODO: bit ugly this thingy. try to find a better way to map database attrs to gtk widgets
class FieldWidget(object):
def __init__(self, text='', attrDatabase='', widget=None, attrGet=None, attrSet=None, defaultValue=None, canEdit=False, tooltip=''):
"""
@param canEdit: True if the user can edit the attr in edit mode, False otherwise
"""
self._label = gtk.Label(text)
self._attrDatabase = attrDatabase
self._widget = widget
self._defaultValue = defaultValue
self._attrGetter=None,
self._attrGet = attrGet
self._attrSet = attrSet
self._canEdit = canEdit
self._label.set_tooltip_text(tooltip)
self._widget.set_tooltip_text(tooltip)
def widget(self):
return self._widget
def label(self):
return self._label
def is_sensitive(self, database):
return hasattr(database, self._attrDatabase)
def can_edit(self):
return self._canEdit
def set_sensitive(self, flag):
self._label.set_sensitive(flag)
self._widget.set_sensitive(flag)
def value_from_database(self, database):
getattr(self._widget, self._attrSet)( getattr(database, self._attrDatabase) )
def value_to_database(self, database):
setattr(database, self._attrDatabase, getattr(self._widget, self._attrGet)() )
def reset_value(self):
getattr(self._widget, self._attrSet)(self._defaultValue)
def __init__(self, databaseManager, database, mode=ModeEdit, parentWidget=None):
gtk.VBox.__init__(self)
self.databaseManager = databaseManager
self.database = database
self.mode = mode
self.parentWidget = parentWidget
self.fieldWidgets = (
self.FieldWidget(
text='Name:',
attrDatabase='name',
widget=gtk.Entry(),
defaultValue='',
attrGet='get_text',
attrSet='set_text',
canEdit=True,
tooltip='Any name you like to name the database '
),
self.FieldWidget(
text='File:',
attrDatabase='file',
widget=self.SqLiteFileChooserButton(self, self.parentWidget),
defaultValue='',
attrGet='get_filename',
attrSet='set_filename',
canEdit=False,
tooltip='Fully qualified path of the file to hold the database '
),
self.FieldWidget(
text='Host:',
attrDatabase='host',
widget=gtk.Entry(),
defaultValue='',
attrGet='get_text',
attrSet='set_text',
canEdit=False,
tooltip='Host the database is located at'
),
self.FieldWidget(
text='Port:',
attrDatabase='port',
widget=gtk.SpinButton(adjustment=gtk.Adjustment(value=0, lower=0, upper=999999, step_incr=1, page_incr=10) ),
defaultValue=0,
attrGet='get_value',
attrSet='set_value',
canEdit=False,
tooltip='Port to use to connect to the host'
),
self.FieldWidget(
text='User:',
attrDatabase='user',
widget=gtk.Entry(),
defaultValue='',
attrGet='get_text',
attrSet='set_text',
canEdit=False,
tooltip='User name used to login to the host'
),
self.FieldWidget(
text='Pwd:',
attrDatabase='password',
widget=gtk.Entry(),
defaultValue='',
attrGet='get_text',
attrSet='set_text',
canEdit=False,
tooltip='Password used to login to the host'
),
self.FieldWidget(
text='Db:',
attrDatabase='database',
widget=gtk.Entry(),
defaultValue='',
attrGet='get_text',
attrSet='set_text',
canEdit=False,
tooltip='Name of the database'
),
)
# setup database type combo
self.comboType = gtk.ComboBox()
listStore= gtk.ListStore(str, str)
self.comboType.set_model(listStore)
cell = gtk.CellRendererText()
self.comboType.pack_start(cell, True)
self.comboType.add_attribute(cell, 'text', 0)
self.comboType.connect('changed', self.on_combo_type_changed)
# fill database type combo with available database klasses. we store (databaseDisplayName, databaseType) in our model for later lookup
iCurrentDatabase = 0
databaseTypes = [(klass.display_name(), klass.Type) for klass in databaseManager.DatabaseTypes.values()]
databaseTypes.sort()
for i, (databaseDisplayName, databaseType) in enumerate(databaseTypes):
listStore.append( (databaseDisplayName, databaseType) )
if databaseType == self.database.Type:
iCurrentDatabase = i
if self.mode == self.ModeEdit or len(databaseTypes) < 2:
self.comboType.set_button_sensitivity(gtk.SENSITIVITY_OFF)
# init and layout field widgets
self.pack_start(self.comboType, False, False, 2)
table = gtk.Table(rows=len(self.fieldWidgets) +1, columns=2, homogeneous=False)
self.pack_start(table, False, False, 2)
for i,fieldWidget in enumerate(self.fieldWidgets):
table.attach(fieldWidget.label(), 0, 1, i, i+1, xoptions=gtk.FILL)
table.attach(fieldWidget.widget(), 1, 2, i, i+1)
# init widget
self.comboType.set_active(iCurrentDatabase)
self._adjust_widgets(self.database)
def _adjust_widgets(self, database):
for fieldWidget in self.fieldWidgets:
isSensitive = fieldWidget.is_sensitive(database)
if isSensitive:
fieldWidget.value_from_database(database)
else:
fieldWidget.reset_value()
if self.mode == self.ModeEdit:
isSensitive = isSensitive and fieldWidget.can_edit()
fieldWidget.set_sensitive(isSensitive)
def on_combo_type_changed(self, combo):
i = self.comboType.get_active()
if i < 0:
return
# check if we need to init a new database
currentDatabaseType = self.comboType.get_model()[i][1]
if currentDatabaseType == self.database.Type:
return
# create new empty database
#NOTE: we dont register it in DatabaseManager
self.database = self.databaseManager.DatabaseTypes[currentDatabaseType]()
self._adjust_widgets(self.database)
def get_database(self):
for fieldWidget in self.fieldWidgets:
if fieldWidget.is_sensitive(self.database):
fieldWidget.value_to_database(self.database)
return self.database
class DialogDatabaseProperties(gtk.Dialog):
def __init__(self, databaseManager, database, parent=None, mode=WidgetDatabaseProperties.ModeEdit, title=''):
gtk.Dialog.__init__(self,
title=title,
parent=parent,
flags=gtk.DIALOG_MODAL | gtk.DIALOG_DESTROY_WITH_PARENT,
buttons=(
gtk.STOCK_CANCEL, gtk.RESPONSE_REJECT,
gtk.STOCK_OK, gtk.RESPONSE_ACCEPT,
)
)
self.connect('response', self.on_dialog_response)
# setup widget
self.widgetDatabaseProperties = WidgetDatabaseProperties(databaseManager,database, mode=mode, parentWidget=self)
self.vbox.pack_start(self.widgetDatabaseProperties, True, True)
self.show_all()
def get_widget_database_properties(self):
return self.widgetDatabaseProperties
def on_dialog_response(self, dlg, responseId):
if responseId == gtk.RESPONSE_REJECT:
pass
elif responseId == gtk.RESPONSE_ACCEPT:
pass
#TODO: derrive from gtk.VBox?
# ..is there a way to derrive from gtk.Widget or similar? this would make parentWidget kw obsolete
class WidgetDatabaseManager(gtk.VBox):
"""
"""
def __init__(self, databaseManager, parentWidget=None):
gtk.VBox.__init__(self)
self.parentWidget = parentWidget
self.databaseManager = databaseManager
self.databaseManager.connect('database-activated', self.on_database_manager_database_activated)
self.databaseManager.connect('database-deactivated', self.on_database_manager_database_deactivated)
self.databaseStatusNames = {
DatabaseTypeBase.StatusActive: 'Active',
DatabaseTypeBase.StatusInactive: 'Inactive',
DatabaseTypeBase.StatusError: 'Error',
}
#TODO: dono how to make word wrap work as expected
self.labelInfo = gtk.Label('database management')
self.labelInfo.set_line_wrap(True)
self.labelInfo.set_selectable(True)
self.labelInfo.set_single_line_mode(False)
self.labelInfo.set_alignment(0, 0)
# database management buttons
#TODO: bit messy the distinction New/Add/Edit. we'd have to pass three flags to DialogDatabaseProperties
# to handle this. maybe drop Edit (is just a Remove + Add), to keep things simple
self.buttonDatabaseActivate = gtk.Button("Activate")
self.buttonDatabaseActivate.set_tooltip_text('activates the database')
self.buttonDatabaseActivate.connect('clicked', self.on_button_database_activate_clicked)
self.buttonDatabaseActivate.set_sensitive(False)
self.buttonDatabaseNew = gtk.Button("New..")
self.buttonDatabaseNew.set_tooltip_text('creates a new database')
self.buttonDatabaseNew.connect('clicked', self.on_button_database_new_clicked)
self.buttonDatabaseAdd = gtk.Button("Add..")
self.buttonDatabaseAdd.set_tooltip_text('adds an existing database')
self.buttonDatabaseAdd.connect('clicked', self.on_button_database_add_clicked)
self.buttonDatabaseEdit = gtk.Button("Edit..")
self.buttonDatabaseEdit.set_tooltip_text('edit database settings')
self.buttonDatabaseEdit.connect('clicked', self.on_button_database_edit_clicked)
self.buttonDatabaseEdit.set_sensitive(False)
self.buttonDatabaseRemove = gtk.Button("Remove")
self.buttonDatabaseRemove.set_tooltip_text('removes the database from the list')
self.buttonDatabaseRemove.set_sensitive(False)
self.buttonDatabaseRemove.connect('clicked', self.on_button_database_remove_clicked)
#TODO: i dont think we should do any real database management here. maybe drop it
#self.buttonDatabaseDelete = gtk.Button("Delete")
#self.buttonDatabaseDelete.set_tooltip_text('removes the database from the list and deletes it')
#self.buttonDatabaseDelete.set_sensitive(False)
# init database tree
self.treeDatabases = gtk.TreeView()
treeDatabaseColumns = ( # name, displayName, dataType
('name', 'Name', str),
('status', 'Status', str),
('type', 'Type', str),
('_id', '', int),
)
self.treeDatabaseColumns = {} # name --> index
store = gtk.ListStore( *[i[2] for i in treeDatabaseColumns] )
self.treeDatabases.set_model(store)
for i, (name, displayName, dataType) in enumerate(treeDatabaseColumns):
col = gtk.TreeViewColumn(displayName, gtk.CellRendererText(), text=i)
self.treeDatabases.append_column(col)
if name.startswith('_'):
col.set_visible(False)
self.treeDatabaseColumns[name] = i
self.treeDatabases.get_selection().connect('changed', self.on_tree_databases_selection_changed)
# layout widgets
vbox = gtk.VBox(self)
vbox.pack_start(self.labelInfo, False, False, 2)
vbox.pack_start(gtk.HSeparator(), False, False, 2)
hbox = gtk.HBox()
self.add(hbox)
hbox.set_homogeneous(False)
vbox = gtk.VBox()
hbox.pack_start(vbox, False, False, 2)
vbox.pack_start(self.buttonDatabaseActivate, False, False, 2)
vbox.pack_start(self.buttonDatabaseNew, False, False, 2)
vbox.pack_start(self.buttonDatabaseAdd, False, False, 2)
vbox.pack_start(self.buttonDatabaseEdit, False, False, 2)
vbox.pack_start(self.buttonDatabaseRemove, False, False, 2)
#vbox.pack_start(self.buttonDatabaseDelete, False, False, 2)
box = gtk.VBox()
vbox.pack_start(box, True, True, 0)
hbox.pack_start(gtk.VSeparator(), False, False, 2)
hbox.pack_end(self.treeDatabases, True, True, 2)
self.show_all()
# init widget
model = self.treeDatabases.get_model()
for database in self.databaseManager:
it = model.append()
model.set_value(it, self.treeDatabaseColumns['name'], database.name)
model.set_value(it, self.treeDatabaseColumns['status'], self.databaseStatusNames[database.status] )
model.set_value(it, self.treeDatabaseColumns['type'], database.display_name() )
model.set_value(it, self.treeDatabaseColumns['_id'], self.databaseManager.database_id(database))
def on_database_manager_database_activated(self, databaseManager, idDatabase):
database = self.databaseManager.database_from_id(idDatabase)
model = self.treeDatabases.get_model()
for row in iter(model):
if row[self.treeDatabaseColumns['_id']] == idDatabase:
row[self.treeDatabaseColumns['status']] = self.databaseStatusNames[database.StatusActive]
break
else:
raise ValueError('database not found')
def on_database_manager_database_deactivated(self, databaseManager, idDatabase):
database = self.databaseManager.database_from_id(idDatabase)
model = self.treeDatabases.get_model()
for row in iter(model):
if row[self.treeDatabaseColumns['_id']] == idDatabase:
row[self.treeDatabaseColumns['status']] = self.databaseStatusNames[database.StatusInactive]
break
else:
raise ValueError('database not found')
def on_button_database_activate_clicked(self, button):
selection = self.treeDatabases.get_selection()
if selection is None:
return
model, it = selection.get_selected()
idDatabase = model.get_value(it, self.treeDatabaseColumns['_id'])
database = self.databaseManager.database_from_id(idDatabase)
self.databaseManager.activate_database(database)
#TODO: for some reason i have to click OK/Cancel twice to close the dialog
def on_button_database_new_clicked(self, button):
databaseKlass = self.databaseManager.get_default_database_type()
if databaseKlass is None:
raise ValueError('no default database type set')
database = databaseKlass()
while True:
dlg = DialogDatabaseProperties(
self.databaseManager,
database,
parent=self.parentWidget,
mode=WidgetDatabaseProperties.ModeNew,
title='New database'
)
response = dlg.run()
if response == gtk.RESPONSE_ACCEPT:
database = dlg.get_widget_database_properties().get_database()
#TODO: initing may or may not take a while. how to handle?
error = database.init_new_database()
if error:
DialogError(parent=dlg, msg=error)
dlg.destroy()
continue
else:
database = None
dlg.destroy()
break
if database is None:
return
self.databaseManager.add_database(database)
model = self.treeDatabases.get_model()
it = model.append()
model.set_value(it, self.treeDatabaseColumns['name'], database.name)
model.set_value(it, self.treeDatabaseColumns['status'], self.databaseStatusNames[database.status] )
model.set_value(it, self.treeDatabaseColumns['type'], database.display_name() )
model.set_value(it, self.treeDatabaseColumns['_id'], self.databaseManager.database_id(database))
def on_button_database_add_clicked(self, button):
databaseKlass = self.databaseManager.get_default_database_type()
if databaseKlass is None:
raise ValueError('no defult database type set')
database = databaseKlass()
while True:
dlg = DialogDatabaseProperties(
self.databaseManager,
database,
parent=self.parentWidget,
mode=WidgetDatabaseProperties.ModeAdd,
title='Add database'
)
response = dlg.run()
if response == gtk.RESPONSE_ACCEPT:
database = dlg.get_widget_database_properties().get_database()
#TODO: validating may or may not take a while. how to handle?
error = database.validate_database()
if error:
DialogError(parent=self.parentWidget, msg=error)
dlg.destroy()
continue
else:
database = None
dlg.destroy()
break
if database is None:
return
self.databaseManager.add_database(database)
model = self.treeDatabases.get_model()
it = model.append()
model.set_value(it, self.treeDatabaseColumns['name'], database.name)
model.set_value(it, self.treeDatabaseColumns['status'], self.databaseStatusNames[database.status] )
model.set_value(it, self.treeDatabaseColumns['type'], database.display_name() )
model.set_value(it, self.treeDatabaseColumns['_id'], self.databaseManager.database_id(database))
dlg.destroy()
def on_button_database_edit_clicked(self, button):
selection = self.treeDatabases.get_selection()
if selection is None:
return
model, it = selection.get_selected()
idDatabase = model.get_value(it, self.treeDatabaseColumns['_id'])
database = self.databaseManager.database_from_id(idDatabase)
dlg = DialogDatabaseProperties(
self.databaseManager,
database,
parent=self.parentWidget,
mode=WidgetDatabaseProperties.ModeEdit,
title='Edit database'
)
response = dlg.run()
if response == gtk.RESPONSE_REJECT:
pass
elif response == gtk.RESPONSE_ACCEPT:
database = dlg.get_database()
selection = self.treeDatabases.get_selection()
if selection is not None:
model, it = selection.get_selected()
model.set_value(it, self.treeDatabaseColumns['name'], database.name)
dlg.destroy()
def on_button_database_remove_clicked(self, button):
selection = self.treeDatabases.get_selection()
if selection is None:
return
model, it = selection.get_selected()
#TODO: finalize database
model.remove(it)
def on_tree_databases_selection_changed(self, treeSelection):
hasSelection = bool(treeSelection.count_selected_rows())
# enable/disable selection dependend widgets
self.buttonDatabaseActivate.set_sensitive(hasSelection)
self.buttonDatabaseEdit.set_sensitive(hasSelection)
self.buttonDatabaseRemove.set_sensitive(hasSelection)
#self.buttonDatabaseDelete.set_sensitive(hasSelection)
class DialogDatabaseManager(gtk.Dialog):
def __init__(self, databaseManager, parent=None):
gtk.Dialog.__init__(self,
title="Databases",
parent=parent,
flags=gtk.DIALOG_MODAL | gtk.DIALOG_DESTROY_WITH_PARENT,
buttons=(
gtk.STOCK_CANCEL, gtk.RESPONSE_REJECT,
gtk.STOCK_OK, gtk.RESPONSE_ACCEPT,
))
#self.set_size_request(260, 250)
self.widgetDatabaseManager = WidgetDatabaseManager(databaseManager, parentWidget=self)
self.vbox.pack_start(self.widgetDatabaseManager, True, True)
self.show_all()
#**************************************************************************************************
if __name__ == '__main__':
databaseManager = DatabaseManager.from_fpdb('', defaultDatabaseType=DatabaseTypeSqLite)
#d = DialogDatabaseProperties(
# DatabaseManager(defaultDatabaseType=DatabaseTypeSqLite),
#database=DatabaseTypePostgres(),
# database=None,
# )
d = DialogDatabaseManager(databaseManager)
d.connect("destroy", gtk.main_quit)
d.run()
#gtk.main()

View File

@ -1,6 +1,7 @@
#!/usr/bin/python #!/usr/bin/python
# -*- coding: utf-8 -*-
#Copyright 2008 Carl Gherardi #Copyright 2008-2010 Carl Gherardi
#This program is free software: you can redistribute it and/or modify #This program is free software: you can redistribute it and/or modify
#it under the terms of the GNU Affero General Public License as published by #it under the terms of the GNU Affero General Public License as published by
#the Free Software Foundation, version 3 of the License. #the Free Software Foundation, version 3 of the License.
@ -12,8 +13,7 @@
# #
#You should have received a copy of the GNU Affero General Public License #You should have received a copy of the GNU Affero General Public License
#along with this program. If not, see <http://www.gnu.org/licenses/>. #along with this program. If not, see <http://www.gnu.org/licenses/>.
#In the "official" distribution you can find the license in #In the "official" distribution you can find the license in agpl-3.0.txt.
#agpl-3.0.txt in the docs folder of the package.
#fpdb modules #fpdb modules
import Card import Card
@ -53,26 +53,28 @@ class DerivedStats():
self.handsplayers[player[1]]['street0_3BDone'] = False self.handsplayers[player[1]]['street0_3BDone'] = False
self.handsplayers[player[1]]['street0_4BChance'] = False self.handsplayers[player[1]]['street0_4BChance'] = False
self.handsplayers[player[1]]['street0_4BDone'] = False self.handsplayers[player[1]]['street0_4BDone'] = False
self.handsplayers[player[1]]['stealAttemptChance'] = False self.handsplayers[player[1]]['raiseFirstInChance'] = False
self.handsplayers[player[1]]['stealAttempted'] = False self.handsplayers[player[1]]['raisedFirstIn'] = False
self.handsplayers[player[1]]['foldBbToStealChance'] = False self.handsplayers[player[1]]['foldBbToStealChance'] = False
self.handsplayers[player[1]]['foldSbToStealChance'] = False self.handsplayers[player[1]]['foldSbToStealChance'] = False
self.handsplayers[player[1]]['foldedSbToSteal'] = False self.handsplayers[player[1]]['foldedSbToSteal'] = False
self.handsplayers[player[1]]['foldedBbToSteal'] = False self.handsplayers[player[1]]['foldedBbToSteal'] = False
self.handsplayers[player[1]]['tourneyTypeId'] = None
for i in range(5): for i in range(5):
self.handsplayers[player[1]]['street%dCalls' % i] = 0 self.handsplayers[player[1]]['street%dCalls' % i] = 0
self.handsplayers[player[1]]['street%dBets' % i] = 0 self.handsplayers[player[1]]['street%dBets' % i] = 0
self.handsplayers[player[1]]['street%dRaises' % i] = 0
for i in range(1,5): for i in range(1,5):
self.handsplayers[player[1]]['street%dCBChance' %i] = False self.handsplayers[player[1]]['street%dCBChance' %i] = False
self.handsplayers[player[1]]['street%dCBDone' %i] = False self.handsplayers[player[1]]['street%dCBDone' %i] = False
self.handsplayers[player[1]]['street%dCheckCallRaiseChance' %i] = False self.handsplayers[player[1]]['street%dCheckCallRaiseChance' %i] = False
self.handsplayers[player[1]]['street%dCheckCallRaiseDone' %i] = False self.handsplayers[player[1]]['street%dCheckCallRaiseDone' %i] = False
#FIXME - Everything below this point is incomplete.
self.handsplayers[player[1]]['tourneyTypeId'] = 1
for i in range(1,5):
self.handsplayers[player[1]]['otherRaisedStreet%d' %i] = False self.handsplayers[player[1]]['otherRaisedStreet%d' %i] = False
self.handsplayers[player[1]]['foldToOtherRaisedStreet%d' %i] = False self.handsplayers[player[1]]['foldToOtherRaisedStreet%d' %i] = False
#FIXME - Everything below this point is incomplete.
for i in range(1,5):
self.handsplayers[player[1]]['foldToStreet%dCBChance' %i] = False self.handsplayers[player[1]]['foldToStreet%dCBChance' %i] = False
self.handsplayers[player[1]]['foldToStreet%dCBDone' %i] = False self.handsplayers[player[1]]['foldToStreet%dCBDone' %i] = False
@ -96,11 +98,12 @@ class DerivedStats():
self.hands['tableName'] = hand.tablename self.hands['tableName'] = hand.tablename
self.hands['siteHandNo'] = hand.handid self.hands['siteHandNo'] = hand.handid
self.hands['gametypeId'] = None # Leave None, handled later after checking db self.hands['gametypeId'] = None # Leave None, handled later after checking db
self.hands['handStart'] = hand.starttime # format this! self.hands['startTime'] = hand.startTime # format this!
self.hands['importTime'] = None self.hands['importTime'] = None
self.hands['seats'] = self.countPlayers(hand) self.hands['seats'] = self.countPlayers(hand)
self.hands['maxSeats'] = hand.maxseats self.hands['maxSeats'] = hand.maxseats
self.hands['texture'] = None # No calculation done for this yet. self.hands['texture'] = None # No calculation done for this yet.
self.hands['tourneyId'] = hand.tourneyId
# This (i think...) is correct for both stud and flop games, as hand.board['street'] disappears, and # This (i think...) is correct for both stud and flop games, as hand.board['street'] disappears, and
# those values remain default in stud. # those values remain default in stud.
@ -138,7 +141,15 @@ class DerivedStats():
for player in hand.players: for player in hand.players:
self.handsplayers[player[1]]['seatNo'] = player[0] self.handsplayers[player[1]]['seatNo'] = player[0]
self.handsplayers[player[1]]['startCash'] = int(100 * Decimal(player[2])) self.handsplayers[player[1]]['startCash'] = int(100 * Decimal(player[2]))
self.handsplayers[player[1]]['sitout'] = False #TODO: implement actual sitout detection
if hand.gametype["type"]=="tour":
self.handsplayers[player[1]]['tourneyTypeId']=hand.tourneyTypeId
self.handsplayers[player[1]]['tourneysPlayersIds'] = hand.tourneysPlayersIds[player[1]]
else:
self.handsplayers[player[1]]['tourneysPlayersIds'] = None
# XXX: enumerate(list, start=x) is python 2.6 syntax; 'start'
#for i, street in enumerate(hand.actionStreets[2:], start=1):
for i, street in enumerate(hand.actionStreets[2:]): for i, street in enumerate(hand.actionStreets[2:]):
self.seen(self.hand, i+1) self.seen(self.hand, i+1)
@ -146,6 +157,8 @@ class DerivedStats():
self.aggr(self.hand, i) self.aggr(self.hand, i)
self.calls(self.hand, i) self.calls(self.hand, i)
self.bets(self.hand, i) self.bets(self.hand, i)
if i>0:
self.folds(self.hand, i)
# Winnings is a non-negative value of money collected from the pot, which already includes the # Winnings is a non-negative value of money collected from the pot, which already includes the
# rake taken out. hand.collectees is Decimal, database requires cents # rake taken out. hand.collectees is Decimal, database requires cents
@ -277,7 +290,10 @@ class DerivedStats():
# print "p_actions:", self.pfba(actions), "p_folds:", self.pfba(actions, l=('folds',)), "alliners:", alliners # print "p_actions:", self.pfba(actions), "p_folds:", self.pfba(actions, l=('folds',)), "alliners:", alliners
# pas = set.union(self.pfba(actions) - self.pfba(actions, l=('folds',)), alliners) # pas = set.union(self.pfba(actions) - self.pfba(actions, l=('folds',)), alliners)
p_in = set(x[1] for x in hand.players) # hand.players includes people that are sitting out on some sites.
# Those that posted an ante should have been deal cards.
p_in = set([x[0] for x in hand.actions['BLINDSANTES']] + [x[0] for x in hand.actions['PREFLOP']])
for (i, street) in enumerate(hand.actionStreets): for (i, street) in enumerate(hand.actionStreets):
actions = hand.actions[street] actions = hand.actions[street]
p_in = p_in - self.pfba(actions, l=('folds',)) p_in = p_in - self.pfba(actions, l=('folds',))
@ -302,13 +318,14 @@ class DerivedStats():
self.hands['street%dRaises' % i] = len(filter( lambda action: action[1] in ('raises','bets'), hand.actions[street])) self.hands['street%dRaises' % i] = len(filter( lambda action: action[1] in ('raises','bets'), hand.actions[street]))
def calcSteals(self, hand): def calcSteals(self, hand):
"""Fills stealAttempt(Chance|ed, fold(Bb|Sb)ToSteal(Chance|) """Fills raiseFirstInChance|raisedFirstIn, fold(Bb|Sb)ToSteal(Chance|)
Steal attempt - open raise on positions 1 0 S - i.e. MP3, CO, BU, SB Steal attempt - open raise on positions 1 0 S - i.e. CO, BU, SB
(note: I don't think PT2 counts SB steals in HU hands, maybe we shouldn't?) (note: I don't think PT2 counts SB steals in HU hands, maybe we shouldn't?)
Fold to steal - folding blind after steal attemp wo any other callers or raisers Fold to steal - folding blind after steal attemp wo any other callers or raisers
""" """
steal_attempt = False steal_attempt = False
raised = False
steal_positions = (1, 0, 'S') steal_positions = (1, 0, 'S')
if hand.gametype['base'] == 'stud': if hand.gametype['base'] == 'stud':
steal_positions = (2, 1, 0) steal_positions = (2, 1, 0)
@ -328,11 +345,13 @@ class DerivedStats():
if steal_attempt and act != 'folds': if steal_attempt and act != 'folds':
break break
if posn in steal_positions and not steal_attempt: if not steal_attempt and not raised: # if posn in steal_positions and not steal_attempt:
self.handsplayers[pname]['stealAttemptChance'] = True self.handsplayers[pname]['raiseFirstInChance'] = True
if act in ('bets', 'raises'): if act in ('bets', 'raises'):
self.handsplayers[pname]['stealAttempted'] = True self.handsplayers[pname]['raisedFirstIn'] = True
steal_attempt = True raised = True
if posn in steal_positions:
steal_attempt = True
if act == 'calls': if act == 'calls':
break break
@ -368,8 +387,8 @@ class DerivedStats():
name = self.lastBetOrRaiser(hand.actionStreets[i+1]) name = self.lastBetOrRaiser(hand.actionStreets[i+1])
if name: if name:
chance = self.noBetsBefore(hand.actionStreets[i+2], name) chance = self.noBetsBefore(hand.actionStreets[i+2], name)
self.handsplayers[name]['street%dCBChance' % (i+1)] = True
if chance == True: if chance == True:
self.handsplayers[name]['street%dCBChance' % (i+1)] = True
self.handsplayers[name]['street%dCBDone' % (i+1)] = self.betStreet(hand.actionStreets[i+2], name) self.handsplayers[name]['street%dCBDone' % (i+1)] = self.betStreet(hand.actionStreets[i+2], name)
def calcCheckCallRaise(self, hand): def calcCheckCallRaise(self, hand):
@ -380,6 +399,7 @@ class DerivedStats():
CG: CheckCall would be a much better name for this. CG: CheckCall would be a much better name for this.
""" """
# XXX: enumerate(list, start=x) is python 2.6 syntax; 'start'
#for i, street in enumerate(hand.actionStreets[2:], start=1): #for i, street in enumerate(hand.actionStreets[2:], start=1):
for i, street in enumerate(hand.actionStreets[2:]): for i, street in enumerate(hand.actionStreets[2:]):
actions = hand.actions[hand.actionStreets[i+1]] actions = hand.actions[hand.actionStreets[i+1]]
@ -408,10 +428,16 @@ class DerivedStats():
def aggr(self, hand, i): def aggr(self, hand, i):
aggrers = set() aggrers = set()
others = set()
# Growl - actionStreets contains 'BLINDSANTES', which isn't actually an action street # Growl - actionStreets contains 'BLINDSANTES', which isn't actually an action street
firstAggrMade=False
for act in hand.actions[hand.actionStreets[i+1]]: for act in hand.actions[hand.actionStreets[i+1]]:
if firstAggrMade:
others.add(act[0])
if act[1] in ('completes', 'bets', 'raises'): if act[1] in ('completes', 'bets', 'raises'):
aggrers.add(act[0]) aggrers.add(act[0])
firstAggrMade=True
for player in hand.players: for player in hand.players:
#print "DEBUG: actionStreet[%s]: %s" %(hand.actionStreets[i+1], i) #print "DEBUG: actionStreet[%s]: %s" %(hand.actionStreets[i+1], i)
@ -419,6 +445,17 @@ class DerivedStats():
self.handsplayers[player[1]]['street%sAggr' % i] = True self.handsplayers[player[1]]['street%sAggr' % i] = True
else: else:
self.handsplayers[player[1]]['street%sAggr' % i] = False self.handsplayers[player[1]]['street%sAggr' % i] = False
if len(aggrers)>0 and i>0:
for playername in others:
self.handsplayers[playername]['otherRaisedStreet%s' % i] = True
#print "otherRaised detected on handid "+str(hand.handid)+" for "+playername+" on street "+str(i)
if i > 0 and len(aggrers) > 0:
for playername in others:
self.handsplayers[playername]['otherRaisedStreet%s' % i] = True
#print "DEBUG: otherRaised detected on handid %s for %s on actionStreet[%s]: %s"
# %(hand.handid, playername, hand.actionStreets[i+1], i)
def calls(self, hand, i): def calls(self, hand, i):
callers = [] callers = []
@ -429,10 +466,17 @@ class DerivedStats():
# CG - I'm sure this stat is wrong # CG - I'm sure this stat is wrong
# Best guess is that raise = 2 bets # Best guess is that raise = 2 bets
def bets(self, hand, i): def bets(self, hand, i):
betters = []
for act in hand.actions[hand.actionStreets[i+1]]: for act in hand.actions[hand.actionStreets[i+1]]:
if act[1] in ('bets'): if act[1] in ('bets'):
self.handsplayers[act[0]]['street%sBets' % i] = 1 + self.handsplayers[act[0]]['street%sBets' % i] self.handsplayers[act[0]]['street%sBets' % i] = 1 + self.handsplayers[act[0]]['street%sBets' % i]
def folds(self, hand, i):
for act in hand.actions[hand.actionStreets[i+1]]:
if act[1] in ('folds'):
if self.handsplayers[act[0]]['otherRaisedStreet%s' % i] == True:
self.handsplayers[act[0]]['foldToOtherRaisedStreet%s' % i] = True
#print "DEBUG: fold detected on handid %s for %s on actionStreet[%s]: %s"
# %(hand.handid, act[0],hand.actionStreets[i+1], i)
def countPlayers(self, hand): def countPlayers(self, hand):
pass pass
@ -505,9 +549,14 @@ class DerivedStats():
"""Returns true if player bet/raised the street as their first action""" """Returns true if player bet/raised the street as their first action"""
betOrRaise = False betOrRaise = False
for act in self.hand.actions[street]: for act in self.hand.actions[street]:
if act[0] == player and act[1] in ('bets', 'raises'): if act[0] == player:
betOrRaise = True if act[1] in ('bets', 'raises'):
else: betOrRaise = True
else:
# player found but did not bet or raise as their first action
pass
break break
#else:
# haven't found player's first action yet
return betOrRaise return betOrRaise

View File

@ -1,7 +1,7 @@
#!/usr/bin/env python #!/usr/bin/env python
# -*- coding: utf-8 -*- # -*- coding: utf-8 -*-
# #
# Copyright 2008, Carl Gherardi # Copyright 2008-2010, Carl Gherardi
# #
# This program is free software; you can redistribute it and/or modify # This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by # it under the terms of the GNU General Public License as published by
@ -34,11 +34,11 @@ class Everleaf(HandHistoryConverter):
# Static regexes # Static regexes
re_SplitHands = re.compile(r"\n\n\n+") re_SplitHands = re.compile(r"\n\n\n+")
re_TailSplitHands = re.compile(r"(\n\n\n+)") re_TailSplitHands = re.compile(r"(\n\n\n+)")
re_GameInfo = re.compile(ur"^(Blinds )?(?P<CURRENCY>\$| €|)(?P<SB>[.0-9]+)/(?:\$| €)?(?P<BB>[.0-9]+) (?P<LIMIT>NL|PL|) ?(?P<GAME>(Hold\'em|Omaha|7 Card Stud))", re.MULTILINE) re_GameInfo = re.compile(ur"^(Blinds )?(?P<CURRENCY>[$€]?)(?P<SB>[.0-9]+)/[$€]?(?P<BB>[.0-9]+) (?P<LIMIT>NL|PL|) ?(?P<GAME>(Hold\'em|Omaha|7 Card Stud))", re.MULTILINE)
#re.compile(ur"^(Blinds )?(?P<CURRENCY>\$| €|)(?P<SB>[.0-9]+)/(?:\$| €)?(?P<BB>[.0-9]+) (?P<LIMIT>NL|PL|) (?P<GAME>(Hold\'em|Omaha|7 Card Stud))", re.MULTILINE) #re.compile(ur"^(Blinds )?(?P<CURRENCY>\$| €|)(?P<SB>[.0-9]+)/(?:\$| €)?(?P<BB>[.0-9]+) (?P<LIMIT>NL|PL|) ?(?P<GAME>(Hold\'em|Omaha|7 Card Stud))", re.MULTILINE)
re_HandInfo = re.compile(ur".*#(?P<HID>[0-9]+)\n.*\n(Blinds )?(?:\$| €|)(?P<SB>[.0-9]+)/(?:\$| €|)(?P<BB>[.0-9]+) (?P<GAMETYPE>.*) - (?P<DATETIME>\d\d\d\d/\d\d/\d\d - \d\d:\d\d:\d\d)\nTable (?P<TABLE>.+$)", re.MULTILINE) re_HandInfo = re.compile(ur".*#(?P<HID>[0-9]+)\n.*\n(Blinds )?(?P<CURRENCY>[$€])?(?P<SB>[.0-9]+)/(?:[$€])?(?P<BB>[.0-9]+) (?P<GAMETYPE>.*) - (?P<DATETIME>\d\d\d\d/\d\d/\d\d - \d\d:\d\d:\d\d)\nTable (?P<TABLE>.+$)", re.MULTILINE)
re_Button = re.compile(ur"^Seat (?P<BUTTON>\d+) is the button", re.MULTILINE) re_Button = re.compile(ur"^Seat (?P<BUTTON>\d+) is the button$", re.MULTILINE)
re_PlayerInfo = re.compile(ur"^Seat (?P<SEAT>[0-9]+): (?P<PNAME>.*) \(\s+((?:\$| €|) (?P<CASH>[.0-9]+) (USD|EURO|Chips)|new player|All-in) \)", re.MULTILINE) re_PlayerInfo = re.compile(ur"^Seat (?P<SEAT>[0-9]+): (?P<PNAME>.*) \(\s+([$€]? (?P<CASH>[.0-9]+) (USD|EURO|Chips)|new player|All-in) \)$", re.MULTILINE)
re_Board = re.compile(ur"\[ (?P<CARDS>.+) \]") re_Board = re.compile(ur"\[ (?P<CARDS>.+) \]")
re_TourneyInfoFromFilename = re.compile(ur".*TID_(?P<TOURNO>[0-9]+)-(?P<TABLE>[0-9]+)\.txt") re_TourneyInfoFromFilename = re.compile(ur".*TID_(?P<TOURNO>[0-9]+)-(?P<TABLE>[0-9]+)\.txt")
@ -50,16 +50,16 @@ class Everleaf(HandHistoryConverter):
self.compiledPlayers = players self.compiledPlayers = players
player_re = "(?P<PNAME>" + "|".join(map(re.escape, players)) + ")" player_re = "(?P<PNAME>" + "|".join(map(re.escape, players)) + ")"
logging.debug("player_re: "+ player_re) logging.debug("player_re: "+ player_re)
self.re_PostSB = re.compile(ur"^%s: posts small blind \[(?:\$| €|) (?P<SB>[.0-9]+)" % player_re, re.MULTILINE) self.re_PostSB = re.compile(ur"^%s: posts small blind \[[$€]? (?P<SB>[.0-9]+)\s.*\]$" % player_re, re.MULTILINE)
self.re_PostBB = re.compile(ur"^%s: posts big blind \[(?:\$| €|) (?P<BB>[.0-9]+)" % player_re, re.MULTILINE) self.re_PostBB = re.compile(ur"^%s: posts big blind \[[$€]? (?P<BB>[.0-9]+)\s.*\]$" % player_re, re.MULTILINE)
self.re_PostBoth = re.compile(ur"^%s: posts both blinds \[(?:\$| €|) (?P<SBBB>[.0-9]+)" % player_re, re.MULTILINE) self.re_PostBoth = re.compile(ur"^%s: posts both blinds \[[$€]? (?P<SBBB>[.0-9]+)\s.*\]$" % player_re, re.MULTILINE)
self.re_Antes = re.compile(ur"^%s: posts ante \[(?:\$| €|) (?P<ANTE>[.0-9]+)" % player_re, re.MULTILINE) self.re_Antes = re.compile(ur"^%s: posts ante \[[$€]? (?P<ANTE>[.0-9]+)\s.*\]$" % player_re, re.MULTILINE)
self.re_BringIn = re.compile(ur"^%s posts bring-in (?:\$| €|)(?P<BRINGIN>[.0-9]+)\." % player_re, re.MULTILINE) self.re_BringIn = re.compile(ur"^%s posts bring-in [$€]? (?P<BRINGIN>[.0-9]+)\." % player_re, re.MULTILINE)
self.re_HeroCards = re.compile(ur"^Dealt to %s \[ (?P<CARDS>.*) \]" % player_re, re.MULTILINE) self.re_HeroCards = re.compile(ur"^Dealt to %s \[ (?P<CARDS>.*) \]$" % player_re, re.MULTILINE)
self.re_Action = re.compile(ur"^%s(?P<ATYPE>: bets| checks| raises| calls| folds)(\s\[(?:\$| €|) (?P<BET>[.,\d]+) (USD|EURO|Chips)\])?" % player_re, re.MULTILINE) # ^%s(?P<ATYPE>: bets| checks| raises| calls| folds)(\s\[(?:\$| €|) (?P<BET>[.,\d]+) (USD|EURO|Chips)\])?
#self.re_Action = re.compile(ur"^%s(?P<ATYPE>: bets| checks| raises| calls| folds| complete to)(\s\[?(?:\$| €|) ?(?P<BET>\d+\.?\d*)\.?\s?(USD|EUR|)\]?)?" % player_re, re.MULTILINE) self.re_Action = re.compile(ur"^%s(?P<ATYPE>: bets| checks| raises| calls| folds)(\s\[(?:[$€]?) (?P<BET>[.,\d]+)\s?(USD|EURO|Chips|)\])?" % player_re, re.MULTILINE)
self.re_ShowdownAction = re.compile(ur"^%s shows \[ (?P<CARDS>.*) \]" % player_re, re.MULTILINE) self.re_ShowdownAction = re.compile(ur"^%s shows \[ (?P<CARDS>.*) \]" % player_re, re.MULTILINE)
self.re_CollectPot = re.compile(ur"^%s wins (?:\$| €|) (?P<POT>[.\d]+) (USD|EURO|chips)(.*?\[ (?P<CARDS>.*?) \])?" % player_re, re.MULTILINE) self.re_CollectPot = re.compile(ur"^%s wins (?:[$€]?)\s?(?P<POT>[.\d]+) (USD|EURO|chips)(.*?\[ (?P<CARDS>.*?) \])?" % player_re, re.MULTILINE)
self.re_SitsOut = re.compile(ur"^%s sits out" % player_re, re.MULTILINE) self.re_SitsOut = re.compile(ur"^%s sits out" % player_re, re.MULTILINE)
def readSupportedGames(self): def readSupportedGames(self):
@ -112,7 +112,7 @@ or None if we fail to get the info """
'Razz' : ('stud','razz'), 'Razz' : ('stud','razz'),
'7 Card Stud' : ('stud','studhi') '7 Card Stud' : ('stud','studhi')
} }
currencies = { u' ':'EUR', '$':'USD', '':'T$' } currencies = { u'':'EUR', '$':'USD', '':'T$'}
if 'LIMIT' in mg: if 'LIMIT' in mg:
info['limitType'] = limits[mg['LIMIT']] info['limitType'] = limits[mg['LIMIT']]
if 'GAME' in mg: if 'GAME' in mg:
@ -140,21 +140,27 @@ or None if we fail to get the info """
hand.handid = m.group('HID') hand.handid = m.group('HID')
hand.tablename = m.group('TABLE') hand.tablename = m.group('TABLE')
hand.maxseats = 6 # assume 6-max unless we have proof it's a larger/smaller game, since everleaf doesn't give seat max info hand.maxseats = 6 # assume 6-max unless we have proof it's a larger/smaller game, since everleaf doesn't give seat max info
currencies = { u'':'EUR', '$':'USD', '':'T$', None:'T$' }
mg = m.groupdict()
hand.gametype['currency'] = currencies[mg['CURRENCY']]
t = self.re_TourneyInfoFromFilename.search(self.in_path) t = self.re_TourneyInfoFromFilename.search(self.in_path)
if t: if t:
tourno = t.group('TOURNO') tourno = t.group('TOURNO')
hand.tourNo = tourno hand.tourNo = tourno
hand.tablename = t.group('TABLE') hand.tablename = t.group('TABLE')
#TODO we should fetch info including buyincurrency, buyin and fee from URL:
# https://www.poker4ever.com/tourney/%TOURNEY_NUMBER%
# Believe Everleaf time is GMT/UTC, no transation necessary # Believe Everleaf time is GMT/UTC, no transation necessary
# Stars format (Nov 10 2008): 2008/11/07 12:38:49 CET [2008/11/07 7:38:49 ET] # Stars format (Nov 10 2008): 2008/11/07 12:38:49 CET [2008/11/07 7:38:49 ET]
# or : 2008/11/07 12:38:49 ET # or : 2008/11/07 12:38:49 ET
# Not getting it in my HH files yet, so using # Not getting it in my HH files yet, so using
# 2008/11/10 3:58:52 ET # 2008/11/10 3:58:52 ET
#TODO: Do conversion from GMT to ET
#TODO: Need some date functions to convert to different timezones (Date::Manip for perl rocked for this) #TODO: Need some date functions to convert to different timezones (Date::Manip for perl rocked for this)
hand.starttime = datetime.datetime.strptime(m.group('DATETIME'), "%Y/%m/%d - %H:%M:%S") hand.startTime = datetime.datetime.strptime(m.group('DATETIME'), "%Y/%m/%d - %H:%M:%S")
return return
def readPlayerStacks(self, hand): def readPlayerStacks(self, hand):

View File

@ -1,3 +1,20 @@
#!/usr/bin/python
# -*- coding: utf-8 -*-
#Copyright 2009-2010 Matt Turnbull
#This program is free software: you can redistribute it and/or modify
#it under the terms of the GNU Affero General Public License as published by
#the Free Software Foundation, version 3 of the License.
#
#This program is distributed in the hope that it will be useful,
#but WITHOUT ANY WARRANTY; without even the implied warranty of
#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
#GNU General Public License for more details.
#
#You should have received a copy of the GNU Affero General Public License
#along with this program. If not, see <http://www.gnu.org/licenses/>.
#In the "official" distribution you can find the license in agpl-3.0.txt.
class FpdbError(Exception): class FpdbError(Exception):
def __init__(self, value): def __init__(self, value):
self.value = value self.value = value

View File

@ -1,6 +1,7 @@
#!/usr/bin/python #!/usr/bin/python
# -*- coding: utf-8 -*-
#Copyright 2008 Steffen Jobbagy-Felso #Copyright 2008-2010 Steffen Schaumburg
#This program is free software: you can redistribute it and/or modify #This program is free software: you can redistribute it and/or modify
#it under the terms of the GNU Affero General Public License as published by #it under the terms of the GNU Affero General Public License as published by
#the Free Software Foundation, version 3 of the License. #the Free Software Foundation, version 3 of the License.
@ -12,8 +13,7 @@
# #
#You should have received a copy of the GNU Affero General Public License #You should have received a copy of the GNU Affero General Public License
#along with this program. If not, see <http://www.gnu.org/licenses/>. #along with this program. If not, see <http://www.gnu.org/licenses/>.
#In the "official" distribution you can find the license in #In the "official" distribution you can find the license in agpl-3.0.txt.
#agpl-3.0.txt in the docs folder of the package.
import threading import threading
import pygtk import pygtk
@ -22,7 +22,7 @@ import gtk
import os import os
import sys import sys
from optparse import OptionParser from optparse import OptionParser
from time import * from time import gmtime, mktime, strftime, strptime
import gobject import gobject
#import pokereval #import pokereval
@ -35,7 +35,7 @@ import Configuration
import Database import Database
import SQL import SQL
import Charset import Charset
import Filters
class Filters(threading.Thread): class Filters(threading.Thread):
def __init__(self, db, config, qdict, display = {}, debug=True): def __init__(self, db, config, qdict, display = {}, debug=True):
@ -58,9 +58,15 @@ class Filters(threading.Thread):
,'limitsFL':'FL', 'limitsNL':'NL', 'limitsPL':'PL', 'ring':'Ring', 'tour':'Tourney' ,'limitsFL':'FL', 'limitsNL':'NL', 'limitsPL':'PL', 'ring':'Ring', 'tour':'Tourney'
} }
gen = self.conf.get_general_params()
self.day_start = 0
if 'day_start' in gen:
self.day_start = float(gen['day_start'])
# Outer Packing box # Outer Packing box
self.mainVBox = gtk.VBox(False, 0) self.mainVBox = gtk.VBox(False, 0)
self.found = {'nl':False, 'fl':False, 'pl':False, 'ring':False, 'tour':False}
self.label = {} self.label = {}
self.callback = {} self.callback = {}
@ -83,7 +89,7 @@ class Filters(threading.Thread):
if len(result) == 1: if len(result) == 1:
self.siteid[site] = result[0][0] self.siteid[site] = result[0][0]
else: else:
print "Either 0 or more than one site matched - EEK" print "Either 0 or more than one site matched (%s) - EEK" % site
# For use in date ranges. # For use in date ranges.
self.start_date = gtk.Entry(max=12) self.start_date = gtk.Entry(max=12)
@ -221,18 +227,31 @@ class Filters(threading.Thread):
def getNumHands(self): def getNumHands(self):
return self.numHands return self.numHands
#end def getNumHands
def getNumTourneys(self):
return self.numTourneys
#end def getNumTourneys
def getSites(self): def getSites(self):
return self.sites return self.sites
#end def getSites
def getTourneyTypes(self):
return self.tourneyTypes
#end def getTourneyTypes
def getGames(self): def getGames(self):
return self.games return self.games
#end def getGames
def getSiteIds(self): def getSiteIds(self):
return self.siteid return self.siteid
#end def getSiteIds
def getHeroes(self): def getHeroes(self):
return self.heroes return self.heroes
#end def getHeroes
def getLimits(self): def getLimits(self):
ltuple = [] ltuple = []
@ -250,12 +269,14 @@ class Filters(threading.Thread):
if 'to' in self.sbSeats: if 'to' in self.sbSeats:
self.seats['to'] = self.sbSeats['to'].get_value_as_int() self.seats['to'] = self.sbSeats['to'].get_value_as_int()
return self.seats return self.seats
#end def getSeats
def getGroups(self): def getGroups(self):
return self.groups return self.groups
def getDates(self): def getDates(self):
return self.__get_dates() return self.__get_dates()
#end def getDates
def registerButton1Name(self, title): def registerButton1Name(self, title):
self.Button1.set_label(title) self.Button1.set_label(title)
@ -269,11 +290,13 @@ class Filters(threading.Thread):
def registerButton2Name(self, title): def registerButton2Name(self, title):
self.Button2.set_label(title) self.Button2.set_label(title)
self.label['button2'] = title self.label['button2'] = title
#end def registerButton2Name
def registerButton2Callback(self, callback): def registerButton2Callback(self, callback):
self.Button2.connect("clicked", callback, "clicked") self.Button2.connect("clicked", callback, "clicked")
self.Button2.set_sensitive(True) self.Button2.set_sensitive(True)
self.callback['button2'] = callback self.callback['button2'] = callback
#end def registerButton2Callback
def cardCallback(self, widget, data=None): def cardCallback(self, widget, data=None):
log.debug( "%s was toggled %s" % (data, ("OFF", "ON")[widget.get_active()]) ) log.debug( "%s was toggled %s" % (data, ("OFF", "ON")[widget.get_active()]) )
@ -302,26 +325,43 @@ class Filters(threading.Thread):
liststore.append(_nt) liststore.append(_nt)
self.__set_hero_name(pname, site) self.__set_hero_name(pname, site)
#end def createPlayerLine
def __set_hero_name(self, w, site): def __set_hero_name(self, w, site):
_name = w.get_text() _name = w.get_text()
# get_text() returns a str but we want internal variables to be unicode: # get_text() returns a str but we want internal variables to be unicode:
_guiname = unicode(_name) _guiname = unicode(_name)
self.heroes[site] = _guiname self.heroes[site] = _guiname
# log.debug("setting heroes[%s]: %s"%(site, self.heroes[site])) #log.debug("setting heroes[%s]: %s"%(site, self.heroes[site]))
#end def __set_hero_name
def __set_num_hands(self, w, val): def __set_num_hands(self, w, val):
try: try:
self.numHands = int(w.get_text()) self.numHands = int(w.get_text())
except: except:
self.numHands = 0 self.numHands = 0
# log.debug("setting numHands:", self.numHands) #log.debug("setting numHands:", self.numHands)
#end def __set_num_hands
def createSiteLine(self, hbox, site): def createSiteLine(self, hbox, site):
cb = gtk.CheckButton(site) cb = gtk.CheckButton(site)
cb.connect('clicked', self.__set_site_select, site) cb.connect('clicked', self.__set_site_select, site)
cb.set_active(True) cb.set_active(True)
hbox.pack_start(cb, False, False, 0) hbox.pack_start(cb, False, False, 0)
#end def createSiteLine
def __set_tourney_type_select(self, w, tourneyType):
#print w.get_active()
self.tourneyTypes[tourneyType] = w.get_active()
log.debug("self.tourney_types[%s] set to %s" %(tourneyType, self.tourneyTypes[tourneyType]))
#end def __set_tourney_type_select
def createTourneyTypeLine(self, hbox, tourneyType):
cb = gtk.CheckButton(str(tourneyType))
cb.connect('clicked', self.__set_tourney_type_select, tourneyType)
hbox.pack_start(cb, False, False, 0)
cb.set_active(True)
#end def createTourneyTypeLine
def createGameLine(self, hbox, game): def createGameLine(self, hbox, game):
cb = gtk.CheckButton(game) cb = gtk.CheckButton(game)
@ -341,14 +381,16 @@ class Filters(threading.Thread):
#print w.get_active() #print w.get_active()
self.sites[site] = w.get_active() self.sites[site] = w.get_active()
log.debug("self.sites[%s] set to %s" %(site, self.sites[site])) log.debug("self.sites[%s] set to %s" %(site, self.sites[site]))
#end def __set_site_select
def __set_game_select(self, w, game): def __set_game_select(self, w, game):
#print w.get_active() #print w.get_active()
self.games[game] = w.get_active() self.games[game] = w.get_active()
log.debug("self.games[%s] set to %s" %(game, self.games[game])) log.debug("self.games[%s] set to %s" %(game, self.games[game]))
#end def __set_game_select
def __set_limit_select(self, w, limit): def __set_limit_select(self, w, limit):
#print w.get_active() #print "__set_limit_select: limit =", limit, w.get_active()
self.limits[limit] = w.get_active() self.limits[limit] = w.get_active()
log.debug("self.limit[%s] set to %s" %(limit, self.limits[limit])) log.debug("self.limit[%s] set to %s" %(limit, self.limits[limit]))
if limit.isdigit() or (len(limit) > 2 and (limit[-2:] == 'nl' or limit[-2:] == 'fl' or limit[-2:] == 'pl')): if limit.isdigit() or (len(limit) > 2 and (limit[-2:] == 'nl' or limit[-2:] == 'fl' or limit[-2:] == 'pl')):
@ -488,6 +530,7 @@ class Filters(threading.Thread):
#print "__set_seat_select: seat =", seat, "active =", w.get_active() #print "__set_seat_select: seat =", seat, "active =", w.get_active()
self.seats[seat] = w.get_active() self.seats[seat] = w.get_active()
log.debug( "self.seats[%s] set to %s" %(seat, self.seats[seat]) ) log.debug( "self.seats[%s] set to %s" %(seat, self.seats[seat]) )
#end def __set_seat_select
def __set_group_select(self, w, group): def __set_group_select(self, w, group):
#print "__set_seat_select: seat =", seat, "active =", w.get_active() #print "__set_seat_select: seat =", seat, "active =", w.get_active()
@ -535,6 +578,7 @@ class Filters(threading.Thread):
hbox.pack_start(phands, False, False, 0) hbox.pack_start(phands, False, False, 0)
phands.connect("changed", self.__set_num_hands, site) phands.connect("changed", self.__set_num_hands, site)
top_hbox.pack_start(showb, expand=False, padding=1) top_hbox.pack_start(showb, expand=False, padding=1)
#end def fillPlayerFrame
def fillSitesFrame(self, vbox): def fillSitesFrame(self, vbox):
top_hbox = gtk.HBox(False, 0) top_hbox = gtk.HBox(False, 0)
@ -566,6 +610,33 @@ class Filters(threading.Thread):
# self.siteid[site] = result[0][0] # self.siteid[site] = result[0][0]
#else: #else:
# print "Either 0 or more than one site matched - EEK" # print "Either 0 or more than one site matched - EEK"
#end def fillSitesFrame
def fillTourneyTypesFrame(self, vbox):
top_hbox = gtk.HBox(False, 0)
vbox.pack_start(top_hbox, False, False, 0)
lbl_title = gtk.Label(self.filterText['tourneyTypesTitle'])
lbl_title.set_alignment(xalign=0.0, yalign=0.5)
top_hbox.pack_start(lbl_title, expand=True, padding=3)
showb = gtk.Button(label="hide", stock=None, use_underline=True)
showb.set_alignment(xalign=1.0, yalign=0.5)
showb.connect('clicked', self.__toggle_box, 'tourneyTypes')
top_hbox.pack_start(showb, expand=False, padding=1)
vbox1 = gtk.VBox(False, 0)
vbox.pack_start(vbox1, False, False, 0)
self.boxes['tourneyTypes'] = vbox1
result = self.db.getTourneyTypesIds()
if len(result) >= 1:
for line in result:
hbox = gtk.HBox(False, 0)
vbox1.pack_start(hbox, False, True, 0)
self.createTourneyTypeLine(hbox, line[0])
else:
print "INFO: No tourney types returned from database"
log.info("No tourney types returned from database")
#end def fillTourneyTypesFrame
def fillGamesFrame(self, vbox): def fillGamesFrame(self, vbox):
top_hbox = gtk.HBox(False, 0) top_hbox = gtk.HBox(False, 0)
@ -592,6 +663,7 @@ class Filters(threading.Thread):
else: else:
print "INFO: No games returned from database" print "INFO: No games returned from database"
log.info("No games returned from database") log.info("No games returned from database")
#end def fillGamesFrame
def fillLimitsFrame(self, vbox, display): def fillLimitsFrame(self, vbox, display):
top_hbox = gtk.HBox(False, 0) top_hbox = gtk.HBox(False, 0)
@ -607,10 +679,10 @@ class Filters(threading.Thread):
vbox.pack_start(vbox1, False, False, 0) vbox.pack_start(vbox1, False, False, 0)
self.boxes['limits'] = vbox1 self.boxes['limits'] = vbox1
self.cursor.execute(self.sql.query['getLimits3']) self.cursor.execute(self.sql.query['getCashLimits'])
# selects limitType, bigBlind # selects limitType, bigBlind
result = self.db.cursor.fetchall() result = self.db.cursor.fetchall()
found = {'nl':False, 'fl':False, 'pl':False, 'ring':False, 'tour':False} self.found = {'nl':False, 'fl':False, 'pl':False, 'ring':False, 'tour':False}
if len(result) >= 1: if len(result) >= 1:
hbox = gtk.HBox(True, 0) hbox = gtk.HBox(True, 0)
@ -631,16 +703,16 @@ class Filters(threading.Thread):
if True: #line[0] == 'ring': if True: #line[0] == 'ring':
if line[1] == 'fl': if line[1] == 'fl':
name = str(line[2]) name = str(line[2])
found['fl'] = True self.found['fl'] = True
elif line[1] == 'pl': elif line[1] == 'pl':
name = str(line[2])+line[1] name = str(line[2])+line[1]
found['pl'] = True self.found['pl'] = True
else: else:
name = str(line[2])+line[1] name = str(line[2])+line[1]
found['nl'] = True self.found['nl'] = True
self.cbLimits[name] = self.createLimitLine(hbox, name, name) self.cbLimits[name] = self.createLimitLine(hbox, name, name)
self.types[name] = line[0] self.types[name] = line[0]
found[line[0]] = True # type is ring/tour self.found[line[0]] = True # type is ring/tour
self.type = line[0] # if only one type, set it now self.type = line[0] # if only one type, set it now
if "LimitSep" in display and display["LimitSep"] == True and len(result) >= 2: if "LimitSep" in display and display["LimitSep"] == True and len(result) >= 2:
hbox = gtk.HBox(True, 0) hbox = gtk.HBox(True, 0)
@ -658,24 +730,30 @@ class Filters(threading.Thread):
self.cbNoLimits = self.createLimitLine(hbox, 'none', self.filterText['limitsnone']) self.cbNoLimits = self.createLimitLine(hbox, 'none', self.filterText['limitsnone'])
dest = vbox3 # for ring/tour buttons dest = vbox3 # for ring/tour buttons
if "LimitType" in display and display["LimitType"] == True and found['nl'] and found['fl']: if "LimitType" in display and display["LimitType"] == True:
#if found['fl']: num_limit_types = 0
hbox = gtk.HBox(False, 0) if self.found['fl']: num_limit_types = num_limit_types + 1
vbox3.pack_start(hbox, False, False, 0) if self.found['pl']: num_limit_types = num_limit_types + 1
self.cbFL = self.createLimitLine(hbox, 'fl', self.filterText['limitsFL']) if self.found['nl']: num_limit_types = num_limit_types + 1
#if found['nl']: if num_limit_types > 1:
hbox = gtk.HBox(False, 0) if self.found['fl']:
vbox3.pack_start(hbox, False, False, 0) hbox = gtk.HBox(False, 0)
self.cbNL = self.createLimitLine(hbox, 'nl', self.filterText['limitsNL']) vbox3.pack_start(hbox, False, False, 0)
hbox = gtk.HBox(False, 0) self.cbFL = self.createLimitLine(hbox, 'fl', self.filterText['limitsFL'])
vbox3.pack_start(hbox, False, False, 0) if self.found['nl']:
self.cbPL = self.createLimitLine(hbox, 'pl', self.filterText['limitsPL']) hbox = gtk.HBox(False, 0)
dest = vbox2 # for ring/tour buttons vbox3.pack_start(hbox, False, False, 0)
self.cbNL = self.createLimitLine(hbox, 'nl', self.filterText['limitsNL'])
if self.found['pl']:
hbox = gtk.HBox(False, 0)
vbox3.pack_start(hbox, False, False, 0)
self.cbPL = self.createLimitLine(hbox, 'pl', self.filterText['limitsPL'])
dest = vbox2 # for ring/tour buttons
else: else:
print "INFO: No games returned from database" print "INFO: No games returned from database"
log.info("No games returned from database") log.info("No games returned from database")
if "Type" in display and display["Type"] == True and found['ring'] and found['tour']: if "Type" in display and display["Type"] == True and self.found['ring'] and self.found['tour']:
rb1 = gtk.RadioButton(None, self.filterText['ring']) rb1 = gtk.RadioButton(None, self.filterText['ring'])
rb1.connect('clicked', self.__set_limit_select, 'ring') rb1.connect('clicked', self.__set_limit_select, 'ring')
rb2 = gtk.RadioButton(rb1, self.filterText['tour']) rb2 = gtk.RadioButton(rb1, self.filterText['tour'])
@ -724,6 +802,7 @@ class Filters(threading.Thread):
self.sbSeats['from'] = sb1 self.sbSeats['from'] = sb1
self.sbSeats['to'] = sb2 self.sbSeats['to'] = sb2
#end def fillSeatsFrame
def fillGroupsFrame(self, vbox, display): def fillGroupsFrame(self, vbox, display):
hbox = gtk.HBox(False, 0) hbox = gtk.HBox(False, 0)
@ -828,11 +907,13 @@ class Filters(threading.Thread):
hbox.pack_start(self.end_date, expand=False, padding=2) hbox.pack_start(self.end_date, expand=False, padding=2)
hbox.pack_start(btn_clear, expand=False, padding=15) hbox.pack_start(btn_clear, expand=False, padding=15)
#end def fillDateFrame
def __refresh(self, widget, entry): def __refresh(self, widget, entry):
for w in self.mainVBox.get_children(): for w in self.mainVBox.get_children():
w.destroy() w.destroy()
self.make_filter() self.make_filter()
#end def __refresh
def __toggle_box(self, widget, entry): def __toggle_box(self, widget, entry):
if self.boxes[entry].props.visible: if self.boxes[entry].props.visible:
@ -841,6 +922,7 @@ class Filters(threading.Thread):
else: else:
self.boxes[entry].show() self.boxes[entry].show()
widget.set_label("hide") widget.set_label("hide")
#end def __toggle_box
def __calendar_dialog(self, widget, entry): def __calendar_dialog(self, widget, entry):
d = gtk.Window(gtk.WINDOW_TOPLEVEL) d = gtk.Window(gtk.WINDOW_TOPLEVEL)
@ -858,24 +940,40 @@ class Filters(threading.Thread):
d.add(vb) d.add(vb)
d.set_position(gtk.WIN_POS_MOUSE) d.set_position(gtk.WIN_POS_MOUSE)
d.show_all() d.show_all()
#end def __calendar_dialog
def __clear_dates(self, w): def __clear_dates(self, w):
self.start_date.set_text('') self.start_date.set_text('')
self.end_date.set_text('') self.end_date.set_text('')
#end def __clear_dates
def __get_dates(self): def __get_dates(self):
# self.day_start gives user's start of day in hours
offset = int(self.day_start * 3600) # calc day_start in seconds
t1 = self.start_date.get_text() t1 = self.start_date.get_text()
t2 = self.end_date.get_text() t2 = self.end_date.get_text()
if t1 == '': if t1 == '':
t1 = '1970-01-01' t1 = '1970-01-02'
if t2 == '': if t2 == '':
t2 = '2020-12-12' t2 = '2020-12-12'
return (t1, t2) s1 = strptime(t1, "%Y-%m-%d") # make time_struct
s2 = strptime(t2, "%Y-%m-%d")
e1 = mktime(s1) + offset # s1 is localtime, but returned time since epoch is UTC, then add the
e2 = mktime(s2) + offset # s2 is localtime, but returned time since epoch is UTC
e2 = e2 + 24 * 3600 - 1 # date test is inclusive, so add 23h 59m 59s to e2
adj_t1 = strftime("%Y-%m-%d %H:%M:%S", gmtime(e1)) # make adjusted string including time
adj_t2 = strftime("%Y-%m-%d %H:%M:%S", gmtime(e2))
log.info("t1="+t1+" adj_t1="+adj_t1+'.')
return (adj_t1, adj_t2)
#end def __get_dates
def __get_date(self, widget, calendar, entry, win): def __get_date(self, widget, calendar, entry, win):
# year and day are correct, month is 0..11 # year and day are correct, month is 0..11
(year, month, day) = calendar.get_date() (year, month, day) = calendar.get_date()
month += 1 month += 1
ds = '%04d-%02d-%02d' % (year, month, day) ds = '%04d-%02d-%02d' % (year, month, day)

View File

@ -1,78 +0,0 @@
#!/usr/bin/python
#Copyright 2008 Steffen Jobbagy-Felso
#This program is free software: you can redistribute it and/or modify
#it under the terms of the GNU Affero General Public License as published by
#the Free Software Foundation, version 3 of the License.
#
#This program is distributed in the hope that it will be useful,
#but WITHOUT ANY WARRANTY; without even the implied warranty of
#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
#GNU General Public License for more details.
#
#You should have received a copy of the GNU Affero General Public License
#along with this program. If not, see <http://www.gnu.org/licenses/>.
#In the "official" distribution you can find the license in
#agpl-3.0.txt in the docs folder of the package.
############################################################################
#
# File for DB queries used in fpdb
#
import sys
import os
class FpdbSQLQueries:
def __init__(self, db):
self.query = {}
self.dbname = db
if(self.dbname == 'MySQL InnoDB' or self.dbname == 'PostgreSQL'):
self.query['set tx level'] = """SET SESSION TRANSACTION
ISOLATION LEVEL READ COMMITTED"""
elif(self.dbname == 'SQLite'):
self.query['set tx level'] = """ """
if(self.dbname == 'MySQL InnoDB') or (self.dbname == 'PostgreSQL'):
self.query['getSiteId'] = """SELECT id from Sites where name = %s"""
elif(self.dbname == 'SQLite'):
self.query['getSiteId'] = """SELECT id from Sites where name = %s"""
if(self.dbname == 'MySQL InnoDB') or (self.dbname == 'PostgreSQL') or (self.dbname == 'SQLite'):
self.query['getGames'] = """SELECT DISTINCT category from Gametypes"""
if(self.dbname == 'MySQL InnoDB') or (self.dbname == 'PostgreSQL') or (self.dbname == 'SQLite'):
self.query['getLimits'] = """SELECT DISTINCT bigBlind from Gametypes ORDER by bigBlind DESC"""
if __name__== "__main__":
from optparse import OptionParser
print "FpdbSQLQueries starting from CLI"
#process CLI parameters
usage = "usage: %prog [options]"
parser = OptionParser()
parser.add_option("-t", "--type", dest="dbtype", help="Available 'MySQL InnoDB', 'PostgreSQL', 'SQLite'(default: MySQL InnoDB)", default="MySQL InnoDB")
parser.add_option("-s", "--show", action="store_true", dest="showsql", help="Show full SQL output")
parser.add_option("-v", "--verbose", action="store_true", dest="verbose")
(options, args) = parser.parse_args()
if options.verbose:
print """No additional output available in this file"""
obj = FpdbSQLQueries(options.dbtype)
print "Available Queries for '" + options.dbtype + "':"
for key in obj.query:
print " " + key
if options.showsql:
print obj.query[key]

View File

@ -1,7 +1,7 @@
#!/usr/bin/env python #!/usr/bin/env python
# -*- coding: utf-8 -*- # -*- coding: utf-8 -*-
# #
# Copyright 2008, Carl Gherardi # Copyright 2008-2010, Carl Gherardi
# #
# This program is free software; you can redistribute it and/or modify # This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by # it under the terms of the GNU General Public License as published by
@ -20,6 +20,7 @@
import logging import logging
from HandHistoryConverter import * from HandHistoryConverter import *
#import TourneySummary
# Fulltilt HH Format converter # Fulltilt HH Format converter
@ -27,7 +28,7 @@ class Fulltilt(HandHistoryConverter):
sitename = "Fulltilt" sitename = "Fulltilt"
filetype = "text" filetype = "text"
codepage = ["utf-16", "cp1252"] codepage = ["utf-16", "cp1252", "utf-8"]
siteId = 1 # Needs to match id entry in Sites database siteId = 1 # Needs to match id entry in Sites database
# Static regexes # Static regexes
@ -53,7 +54,7 @@ class Fulltilt(HandHistoryConverter):
\$?(?P<SB>[.0-9]+)/\$?(?P<BB>[.0-9]+)\s(Ante\s\$?(?P<ANTE>[.0-9]+)\s)?-\s \$?(?P<SB>[.0-9]+)/\$?(?P<BB>[.0-9]+)\s(Ante\s\$?(?P<ANTE>[.0-9]+)\s)?-\s
\$?(?P<CAP>[.0-9]+\sCap\s)? \$?(?P<CAP>[.0-9]+\sCap\s)?
(?P<GAMETYPE>[a-zA-Z\/\'\s]+)\s-\s (?P<GAMETYPE>[a-zA-Z\/\'\s]+)\s-\s
(?P<DATETIME>\d+:\d+:\d+\s\w+\s-\s\d+/\d+/\d+)\s? (?P<DATETIME>\d+:\d+:\d+\s(?P<TZ1>\w+)\s-\s\d+/\d+/\d+|\d+:\d+\s(?P<TZ2>\w+)\s-\s\w+\,\s\w+\s\d+\,\s\d+)
(?P<PARTIAL>\(partial\))?\n (?P<PARTIAL>\(partial\))?\n
(?:.*?\n(?P<CANCELLED>Hand\s\#(?P=HID)\shas\sbeen\scanceled))? (?:.*?\n(?P<CANCELLED>Hand\s\#(?P=HID)\shas\sbeen\scanceled))?
''', re.VERBOSE|re.DOTALL) ''', re.VERBOSE|re.DOTALL)
@ -66,7 +67,7 @@ class Fulltilt(HandHistoryConverter):
''', re.VERBOSE) ''', re.VERBOSE)
re_Button = re.compile('^The button is in seat #(?P<BUTTON>\d+)', re.MULTILINE) re_Button = re.compile('^The button is in seat #(?P<BUTTON>\d+)', re.MULTILINE)
re_PlayerInfo = re.compile('Seat (?P<SEAT>[0-9]+): (?P<PNAME>.{2,15}) \(\$(?P<CASH>[,.0-9]+)\)$', re.MULTILINE) re_PlayerInfo = re.compile('Seat (?P<SEAT>[0-9]+): (?P<PNAME>.{2,15}) \(\$(?P<CASH>[,.0-9]+)\)$', re.MULTILINE)
re_TourneyPlayerInfo = re.compile('Seat (?P<SEAT>[0-9]+): (?P<PNAME>.{2,15}) \(\$?(?P<CASH>[,.0-9]+)\)(, is sitting out)?$', re.MULTILINE) re_TourneysPlayerInfo = re.compile('Seat (?P<SEAT>[0-9]+): (?P<PNAME>.{2,15}) \(\$?(?P<CASH>[,.0-9]+)\)(, is sitting out)?$', re.MULTILINE)
re_Board = re.compile(r"\[(?P<CARDS>.+)\]") re_Board = re.compile(r"\[(?P<CARDS>.+)\]")
#static regex for tourney purpose #static regex for tourney purpose
@ -87,8 +88,8 @@ class Fulltilt(HandHistoryConverter):
re_TourneyBuyInChips = re.compile("Buy-In Chips: (?P<BUYINCHIPS>\d+)") re_TourneyBuyInChips = re.compile("Buy-In Chips: (?P<BUYINCHIPS>\d+)")
re_TourneyEntries = re.compile("(?P<ENTRIES>\d+) Entries") re_TourneyEntries = re.compile("(?P<ENTRIES>\d+) Entries")
re_TourneyPrizePool = re.compile("Total Prize Pool: (?P<PRIZEPOOL_CURRENCY>\$|)?(?P<PRIZEPOOL>[.,0-9]+)") re_TourneyPrizePool = re.compile("Total Prize Pool: (?P<PRIZEPOOL_CURRENCY>\$|)?(?P<PRIZEPOOL>[.,0-9]+)")
re_TourneyRebuyAmount = re.compile("Rebuy: (?P<REBUY_CURRENCY>\$|)?(?P<REBUY_AMOUNT>[.,0-9]+)") re_TourneyRebuyCost = re.compile("Rebuy: (?P<REBUY_CURRENCY>\$|)?(?P<REBUY_COST>[.,0-9]+)")
re_TourneyAddOnAmount = re.compile("Add-On: (?P<ADDON_CURRENCY>\$|)?(?P<ADDON_AMOUNT>[.,0-9]+)") re_TourneyAddOnCost = re.compile("Add-On: (?P<ADDON_CURRENCY>\$|)?(?P<ADDON_COST>[.,0-9]+)")
re_TourneyRebuyCount = re.compile("performed (?P<REBUY_COUNT>\d+) Rebuy") re_TourneyRebuyCount = re.compile("performed (?P<REBUY_COUNT>\d+) Rebuy")
re_TourneyAddOnCount = re.compile("performed (?P<ADDON_COUNT>\d+) Add-On") re_TourneyAddOnCount = re.compile("performed (?P<ADDON_COUNT>\d+) Add-On")
re_TourneyRebuysTotal = re.compile("Total Rebuys: (?P<REBUY_TOTAL>\d+)") re_TourneyRebuysTotal = re.compile("Total Rebuys: (?P<REBUY_TOTAL>\d+)")
@ -96,10 +97,10 @@ class Fulltilt(HandHistoryConverter):
re_TourneyRebuyChips = re.compile("Rebuy Chips: (?P<REBUY_CHIPS>\d+)") re_TourneyRebuyChips = re.compile("Rebuy Chips: (?P<REBUY_CHIPS>\d+)")
re_TourneyAddOnChips = re.compile("Add-On Chips: (?P<ADDON_CHIPS>\d+)") re_TourneyAddOnChips = re.compile("Add-On Chips: (?P<ADDON_CHIPS>\d+)")
re_TourneyKOBounty = re.compile("Knockout Bounty: (?P<KO_BOUNTY_CURRENCY>\$|)?(?P<KO_BOUNTY_AMOUNT>[.,0-9]+)") re_TourneyKOBounty = re.compile("Knockout Bounty: (?P<KO_BOUNTY_CURRENCY>\$|)?(?P<KO_BOUNTY_AMOUNT>[.,0-9]+)")
re_TourneyCountKO = re.compile("received (?P<COUNT_KO>\d+) Knockout Bounty Award(s)?") re_TourneyKoCount = re.compile("received (?P<COUNT_KO>\d+) Knockout Bounty Award(s)?")
re_TourneyTimeInfo = re.compile("Tournament started: (?P<STARTTIME>.*)\nTournament ((?P<IN_PROGRESS>is still in progress)?|(finished:(?P<ENDTIME>.*))?)$") re_TourneyTimeInfo = re.compile("Tournament started: (?P<STARTTIME>.*)\nTournament ((?P<IN_PROGRESS>is still in progress)?|(finished:(?P<ENDTIME>.*))?)$")
re_TourneyPlayersSummary = re.compile("^(?P<RANK>(Still Playing|\d+))( - |: )(?P<PNAME>[^\n,]+)(, )?(?P<WINNING_CURRENCY>\$|)?(?P<WINNING>[.\d]+)?", re.MULTILINE) re_TourneysPlayersSummary = re.compile("^(?P<RANK>(Still Playing|\d+))( - |: )(?P<PNAME>[^\n,]+)(, )?(?P<WINNING_CURRENCY>\$|)?(?P<WINNING>[.\d]+)?", re.MULTILINE)
re_TourneyHeroFinishingP = re.compile("(?P<HERO_NAME>.*) finished in (?P<HERO_FINISHING_POS>\d+)(st|nd|rd|th) place") re_TourneyHeroFinishingP = re.compile("(?P<HERO_NAME>.*) finished in (?P<HERO_FINISHING_POS>\d+)(st|nd|rd|th) place")
#TODO: See if we need to deal with play money tourney summaries -- Not right now (they shouldn't pass the re_TourneyInfo) #TODO: See if we need to deal with play money tourney summaries -- Not right now (they shouldn't pass the re_TourneyInfo)
@ -200,8 +201,19 @@ class Fulltilt(HandHistoryConverter):
return None return None
hand.handid = m.group('HID') hand.handid = m.group('HID')
hand.tablename = m.group('TABLE') hand.tablename = m.group('TABLE')
hand.starttime = datetime.datetime.strptime(m.group('DATETIME'), "%H:%M:%S ET - %Y/%m/%d")
timezone = "ET"
if m.group('TZ1') == "CET" or m.group('TZ2') == "CET":
timezone = "CET"
try:
stringformat = "%H:%M:%S " + m.group('TZ1') + " - %Y/%m/%d"
hand.startTime = datetime.datetime.strptime(m.group('DATETIME'), stringformat)
except:
stringformat = "%H:%M " + m.group('TZ2') + " - %a, %B %d, %Y"
hand.startTime = datetime.datetime.strptime(m.group('DATETIME'), stringformat)
hand.startTime = HandHistoryConverter.changeTimezone(hand.startTime, timezone, "UTC")
if m.group("CANCELLED") or m.group("PARTIAL"): if m.group("CANCELLED") or m.group("PARTIAL"):
raise FpdbParseError(hid=m.group('HID')) raise FpdbParseError(hid=m.group('HID'))
@ -221,7 +233,14 @@ class Fulltilt(HandHistoryConverter):
else: else:
hand.tourneyComment = n.group('TOURNEY_NAME') # can be None hand.tourneyComment = n.group('TOURNEY_NAME') # can be None
if (n.group('CURRENCY') is not None and n.group('BUYIN') is not None and n.group('FEE') is not None): if (n.group('CURRENCY') is not None and n.group('BUYIN') is not None and n.group('FEE') is not None):
hand.buyin = "%s%s+%s%s" %(n.group('CURRENCY'), n.group('BUYIN'), n.group('CURRENCY'), n.group('FEE')) if n.group('CURRENCY')=="$":
hand.buyinCurrency="USD"
elif n.group('CURRENCY')==u"":
hand.buyinCurrency="EUR"
else:
hand.buyinCurrency="NA"
hand.buyin = int(100*Decimal(n.group('BUYIN')))
hand.fee = int(100*Decimal(n.group('FEE')))
if n.group('TURBO') is not None : if n.group('TURBO') is not None :
hand.speed = "Turbo" hand.speed = "Turbo"
if n.group('SPECIAL') is not None : if n.group('SPECIAL') is not None :
@ -231,7 +250,7 @@ class Fulltilt(HandHistoryConverter):
if special == "KO": if special == "KO":
hand.isKO = True hand.isKO = True
if special == "Head's Up": if special == "Head's Up":
hand.isHU = True hand.maxSeats = 2
if re.search("Matrix", special): if re.search("Matrix", special):
hand.isMatrix = True hand.isMatrix = True
if special == "Shootout": if special == "Shootout":
@ -264,7 +283,7 @@ class Fulltilt(HandHistoryConverter):
if hand.gametype['type'] == "ring" : if hand.gametype['type'] == "ring" :
m = self.re_PlayerInfo.finditer(pre) m = self.re_PlayerInfo.finditer(pre)
else: #if hand.gametype['type'] == "tour" else: #if hand.gametype['type'] == "tour"
m = self.re_TourneyPlayerInfo.finditer(pre) m = self.re_TourneysPlayerInfo.finditer(pre)
for a in m: for a in m:
hand.addPlayer(int(a.group('SEAT')), a.group('PNAME'), a.group('CASH')) hand.addPlayer(int(a.group('SEAT')), a.group('PNAME'), a.group('CASH'))
@ -426,23 +445,23 @@ class Fulltilt(HandHistoryConverter):
def readSummaryInfo(self, summaryInfoList): def readSummaryInfo(self, summaryInfoList):
self.status = True self.status = True
m = re.search("Tournament Summary", summaryInfoList[0]) #m = re.search("Tournament Summary", summaryInfoList[0])
if m: #if m:
# info list should be 2 lines : Tourney infos & Finsihing postions with winnings # # info list should be 2 lines : Tourney infos & Finsihing postions with winnings
if (len(summaryInfoList) != 2 ): # if (len(summaryInfoList) != 2 ):
log.info("Too many lines (%d) in file '%s' : '%s'" % (len(summaryInfoList), self.in_path, summaryInfoList) ) # log.info("Too many or too few lines (%d) in file '%s' : '%s'" % (len(summaryInfoList), self.in_path, summaryInfoList) )
self.status = False # self.status = False
else: # else:
self.tourney = Tourney.Tourney(sitename = self.sitename, gametype = None, summaryText = summaryInfoList, builtFrom = "HHC") # self.tourney = TourneySummary.TourneySummary(sitename = self.sitename, gametype = None, summaryText = summaryInfoList, builtFrom = "HHC")
self.status = self.getPlayersPositionsAndWinnings(self.tourney) # self.status = self.getPlayersPositionsAndWinnings(self.tourney)
if self.status == True : # if self.status == True :
self.status = self.determineTourneyType(self.tourney) # self.status = self.determineTourneyType(self.tourney)
#print self.tourney # #print self.tourney
else: # else:
log.info("Parsing NOK : rejected") # log.info("Parsing NOK : rejected")
else: #else:
log.info( "This is not a summary file : '%s'" % (self.in_path) ) # log.info( "This is not a summary file : '%s'" % (self.in_path) )
self.status = False # self.status = False
return self.status return self.status
@ -497,7 +516,6 @@ class Fulltilt(HandHistoryConverter):
if special == "KO": if special == "KO":
tourney.isKO = True tourney.isKO = True
if special == "Heads Up": if special == "Heads Up":
tourney.isHU = True
tourney.maxseats = 2 tourney.maxseats = 2
if re.search("Matrix", special): if re.search("Matrix", special):
tourney.isMatrix = True tourney.isMatrix = True
@ -566,8 +584,8 @@ class Fulltilt(HandHistoryConverter):
dictRegex = { "BUYINCHIPS" : self.re_TourneyBuyInChips, dictRegex = { "BUYINCHIPS" : self.re_TourneyBuyInChips,
"ENTRIES" : self.re_TourneyEntries, "ENTRIES" : self.re_TourneyEntries,
"PRIZEPOOL" : self.re_TourneyPrizePool, "PRIZEPOOL" : self.re_TourneyPrizePool,
"REBUY_AMOUNT" : self.re_TourneyRebuyAmount, "REBUY_COST" : self.re_TourneyRebuyCost,
"ADDON_AMOUNT" : self.re_TourneyAddOnAmount, "ADDON_COST" : self.re_TourneyAddOnCost,
"REBUY_TOTAL" : self.re_TourneyRebuysTotal, "REBUY_TOTAL" : self.re_TourneyRebuysTotal,
"ADDONS_TOTAL" : self.re_TourneyAddOnsTotal, "ADDONS_TOTAL" : self.re_TourneyAddOnsTotal,
"REBUY_CHIPS" : self.re_TourneyRebuyChips, "REBUY_CHIPS" : self.re_TourneyRebuyChips,
@ -580,10 +598,10 @@ class Fulltilt(HandHistoryConverter):
dictHolders = { "BUYINCHIPS" : "buyInChips", dictHolders = { "BUYINCHIPS" : "buyInChips",
"ENTRIES" : "entries", "ENTRIES" : "entries",
"PRIZEPOOL" : "prizepool", "PRIZEPOOL" : "prizepool",
"REBUY_AMOUNT" : "rebuyAmount", "REBUY_COST" : "rebuyCost",
"ADDON_AMOUNT" : "addOnAmount", "ADDON_COST" : "addOnCost",
"REBUY_TOTAL" : "totalRebuys", "REBUY_TOTAL" : "totalRebuyCount",
"ADDONS_TOTAL" : "totalAddOns", "ADDONS_TOTAL" : "totalAddOnCount",
"REBUY_CHIPS" : "rebuyChips", "REBUY_CHIPS" : "rebuyChips",
"ADDON_CHIPS" : "addOnChips", "ADDON_CHIPS" : "addOnChips",
"STARTTIME" : "starttime", "STARTTIME" : "starttime",
@ -607,42 +625,39 @@ class Fulltilt(HandHistoryConverter):
if m is not None: if m is not None:
mg = m.groupdict() mg = m.groupdict()
if mg['REBUY_COUNT'] is not None : if mg['REBUY_COUNT'] is not None :
tourney.countRebuys.update( { tourney.hero : Decimal(mg['REBUY_COUNT']) } ) tourney.rebuyCounts.update( { tourney.hero : Decimal(mg['REBUY_COUNT']) } )
m = self.re_TourneyAddOnCount.search(tourneyText) m = self.re_TourneyAddOnCount.search(tourneyText)
if m is not None: if m is not None:
mg = m.groupdict() mg = m.groupdict()
if mg['ADDON_COUNT'] is not None : if mg['ADDON_COUNT'] is not None :
tourney.countAddOns.update( { tourney.hero : Decimal(mg['ADDON_COUNT']) } ) tourney.addOnCounts.update( { tourney.hero : Decimal(mg['ADDON_COUNT']) } )
m = self.re_TourneyCountKO.search(tourneyText) m = self.re_TourneyKoCount.search(tourneyText)
if m is not None: if m is not None:
mg = m.groupdict() mg = m.groupdict()
if mg['COUNT_KO'] is not None : if mg['COUNT_KO'] is not None :
tourney.countKO.update( { tourney.hero : Decimal(mg['COUNT_KO']) } ) tourney.koCounts.update( { tourney.hero : Decimal(mg['COUNT_KO']) } )
# Deal with money amounts # Deal with money amounts
tourney.koBounty = 100*Decimal(re.sub(u',', u'', "%s" % tourney.koBounty)) tourney.koBounty = 100*Decimal(re.sub(u',', u'', "%s" % tourney.koBounty))
tourney.prizepool = 100*Decimal(re.sub(u',', u'', "%s" % tourney.prizepool)) tourney.prizepool = 100*Decimal(re.sub(u',', u'', "%s" % tourney.prizepool))
tourney.rebuyAmount = 100*Decimal(re.sub(u',', u'', "%s" % tourney.rebuyAmount)) tourney.rebuyCost = 100*Decimal(re.sub(u',', u'', "%s" % tourney.rebuyCost))
tourney.addOnAmount = 100*Decimal(re.sub(u',', u'', "%s" % tourney.addOnAmount)) tourney.addOnCost = 100*Decimal(re.sub(u',', u'', "%s" % tourney.addOnCost))
# Calculate payin amounts and update winnings -- not possible to take into account nb of rebuys, addons or Knockouts for other players than hero on FTP # Calculate payin amounts and update winnings -- not possible to take into account nb of rebuys, addons or Knockouts for other players than hero on FTP
for p in tourney.players : for p in tourney.players :
tourney.payinAmounts[p] = tourney.buyin + tourney.fee + (tourney.rebuyAmount * tourney.countRebuys[p]) + (tourney.addOnAmount * tourney.countAddOns[p])
#print " player %s : payinAmount = %d" %( p, tourney.payinAmounts[p])
if tourney.isKO : if tourney.isKO :
#tourney.incrementPlayerWinnings(tourney.players[p], Decimal(tourney.koBounty)*Decimal(tourney.countKO[p])) #tourney.incrementPlayerWinnings(tourney.players[p], Decimal(tourney.koBounty)*Decimal(tourney.koCounts[p]))
tourney.winnings[p] += Decimal(tourney.koBounty)*Decimal(tourney.countKO[p]) tourney.winnings[p] += Decimal(tourney.koBounty)*Decimal(tourney.koCounts[p])
#print "player %s : winnings %d" % (p, tourney.winnings[p]) #print "player %s : winnings %d" % (p, tourney.winnings[p])
#print mg #print mg
return True return True
#end def determineTourneyType
def getPlayersPositionsAndWinnings(self, tourney): def getPlayersPositionsAndWinnings(self, tourney):
playersText = tourney.summaryText[1] playersText = tourney.summaryText[1]
#print "Examine : '%s'" %(playersText) #print "Examine : '%s'" %(playersText)
m = self.re_TourneyPlayersSummary.finditer(playersText) m = self.re_TourneysPlayersSummary.finditer(playersText)
for a in m: for a in m:
if a.group('PNAME') is not None and a.group('RANK') is not None: if a.group('PNAME') is not None and a.group('RANK') is not None:
@ -656,7 +671,7 @@ class Fulltilt(HandHistoryConverter):
else: else:
winnings = "0" winnings = "0"
tourney.addPlayer(rank, a.group('PNAME'), winnings, 0, 0, 0, 0) tourney.addPlayer(rank, a.group('PNAME'), winnings, "USD", 0, 0, 0) #TODO: make it store actual winnings currency
else: else:
print "FullTilt: Player finishing stats unreadable : %s" % a print "FullTilt: Player finishing stats unreadable : %s" % a
@ -666,10 +681,10 @@ class Fulltilt(HandHistoryConverter):
heroName = n.group('HERO_NAME') heroName = n.group('HERO_NAME')
tourney.hero = heroName tourney.hero = heroName
# Is this really useful ? # Is this really useful ?
if heroName not in tourney.finishPositions: if heroName not in tourney.ranks:
print "FullTilt:", heroName, "not found in tourney.finishPositions ..." print "FullTilt:", heroName, "not found in tourney.ranks ..."
elif (tourney.finishPositions[heroName] != Decimal(n.group('HERO_FINISHING_POS'))): elif (tourney.ranks[heroName] != Decimal(n.group('HERO_FINISHING_POS'))):
print "FullTilt: Bad parsing : finish position incoherent : %s / %s" % (tourney.finishPositions[heroName], n.group('HERO_FINISHING_POS')) print "FullTilt: Bad parsing : finish position incoherent : %s / %s" % (tourney.ranks[heroName], n.group('HERO_FINISHING_POS'))
return True return True

View File

@ -1,6 +1,7 @@
#!/usr/bin/python #!/usr/bin/python
# -*- coding: utf-8 -*-
#Copyright 2008 Steffen Jobbagy-Felso #Copyright 2008-2010 Steffen Schaumburg
#This program is free software: you can redistribute it and/or modify #This program is free software: you can redistribute it and/or modify
#it under the terms of the GNU Affero General Public License as published by #it under the terms of the GNU Affero General Public License as published by
#the Free Software Foundation, version 3 of the License. #the Free Software Foundation, version 3 of the License.
@ -12,8 +13,7 @@
# #
#You should have received a copy of the GNU Affero General Public License #You should have received a copy of the GNU Affero General Public License
#along with this program. If not, see <http://www.gnu.org/licenses/>. #along with this program. If not, see <http://www.gnu.org/licenses/>.
#In the "official" distribution you can find the license in #In the "official" distribution you can find the license in agpl-3.0.txt.
#agpl-3.0.txt in the docs folder of the package.
import threading import threading
import subprocess import subprocess
@ -32,11 +32,12 @@ import Configuration
import string import string
class GuiAutoImport (threading.Thread): class GuiAutoImport (threading.Thread):
def __init__(self, settings, config, sql): def __init__(self, settings, config, sql, parent):
self.importtimer = 0 self.importtimer = 0
self.settings = settings self.settings = settings
self.config = config self.config = config
self.sql = sql self.sql = sql
self.parent = parent
imp = self.config.get_import_parameters() imp = self.config.get_import_parameters()
@ -100,7 +101,7 @@ class GuiAutoImport (threading.Thread):
hbox.pack_start(lbl1, expand=True, fill=False) hbox.pack_start(lbl1, expand=True, fill=False)
self.doAutoImportBool = False self.doAutoImportBool = False
self.startButton = gtk.ToggleButton(" _Start Autoimport ") self.startButton = gtk.ToggleButton(" Start _Autoimport ")
self.startButton.connect("clicked", self.startClicked, "start clicked") self.startButton.connect("clicked", self.startClicked, "start clicked")
hbox.pack_start(self.startButton, expand=False, fill=False) hbox.pack_start(self.startButton, expand=False, fill=False)
@ -138,6 +139,8 @@ class GuiAutoImport (threading.Thread):
#dia_chooser.set_current_folder(pathname) #dia_chooser.set_current_folder(pathname)
dia_chooser.set_filename(current_path) dia_chooser.set_filename(current_path)
#dia_chooser.set_select_multiple(select_multiple) #not in tv, but want this in bulk import #dia_chooser.set_select_multiple(select_multiple) #not in tv, but want this in bulk import
dia_chooser.set_destroy_with_parent(True)
dia_chooser.set_transient_for(self.parent)
response = dia_chooser.run() response = dia_chooser.run()
if response == gtk.RESPONSE_OK: if response == gtk.RESPONSE_OK:
@ -153,7 +156,7 @@ class GuiAutoImport (threading.Thread):
def do_import(self): def do_import(self):
"""Callback for timer to do an import iteration.""" """Callback for timer to do an import iteration."""
if self.doAutoImportBool: if self.doAutoImportBool:
self.startButton.set_label(u' I M P O R T I N G ') self.startButton.set_label(u' _Auto Import Running ')
self.importer.runUpdated() self.importer.runUpdated()
self.addText(".") self.addText(".")
#sys.stdout.write(".") #sys.stdout.write(".")
@ -164,9 +167,9 @@ class GuiAutoImport (threading.Thread):
def reset_startbutton(self): def reset_startbutton(self):
if self.pipe_to_hud is not None: if self.pipe_to_hud is not None:
self.startButton.set_label(u' _Stop Autoimport ') self.startButton.set_label(u' Stop _Autoimport ')
else: else:
self.startButton.set_label(u' _Start Autoimport ') self.startButton.set_label(u' Start _Autoimport ')
return False return False
@ -199,10 +202,10 @@ class GuiAutoImport (threading.Thread):
bs = 0 bs = 0
elif os.name == 'nt': elif os.name == 'nt':
path = sys.path[0].replace('\\','\\\\') path = sys.path[0].replace('\\','\\\\')
command = 'python "'+path+'\\HUD_main.py" ' + self.settings['cl_options'] command = 'pythonw "'+path+'\\HUD_main.pyw" ' + self.settings['cl_options']
bs = 0 bs = 0
else: else:
command = os.path.join(sys.path[0], 'HUD_main.py') command = os.path.join(sys.path[0], 'HUD_main.pyw')
command = [command, ] + string.split(self.settings['cl_options']) command = [command, ] + string.split(self.settings['cl_options'])
bs = 1 bs = 1
@ -210,7 +213,12 @@ class GuiAutoImport (threading.Thread):
print "opening pipe to HUD" print "opening pipe to HUD"
self.pipe_to_hud = subprocess.Popen(command, bufsize=bs, self.pipe_to_hud = subprocess.Popen(command, bufsize=bs,
stdin=subprocess.PIPE, stdin=subprocess.PIPE,
universal_newlines=True) stdout=subprocess.PIPE, # only needed for py2exe
stderr=subprocess.PIPE, # only needed for py2exe
universal_newlines=True
)
#self.pipe_to_hud.stdout.close()
#self.pipe_to_hud.stderr.close()
except: except:
err = traceback.extract_tb(sys.exc_info()[2])[-1] err = traceback.extract_tb(sys.exc_info()[2])[-1]
#self.addText( "\n*** GuiAutoImport Error opening pipe: " + err[2] + "(" + str(err[1]) + "): " + str(sys.exc_info()[1])) #self.addText( "\n*** GuiAutoImport Error opening pipe: " + err[2] + "(" + str(err[1]) + "): " + str(sys.exc_info()[1]))
@ -238,7 +246,7 @@ class GuiAutoImport (threading.Thread):
#print >>self.pipe_to_hud.stdin, "\n" #print >>self.pipe_to_hud.stdin, "\n"
self.pipe_to_hud.communicate('\n') # waits for process to terminate self.pipe_to_hud.communicate('\n') # waits for process to terminate
self.pipe_to_hud = None self.pipe_to_hud = None
self.startButton.set_label(u' _Start Autoimport ') self.startButton.set_label(u' Start _Autoimport ')
#end def GuiAutoImport.startClicked #end def GuiAutoImport.startClicked

View File

@ -1,20 +1,19 @@
#!/usr/bin/python #!/usr/bin/python
# -*- coding: utf-8 -*- # -*- coding: utf-8 -*-
# Copyright 2008 Steffen Jobbagy-Felso #Copyright 2008-2010 Steffen Schaumburg
# This program is free software: you can redistribute it and/or modify #This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as published by #it under the terms of the GNU Affero General Public License as published by
# the Free Software Foundation, version 3 of the License. #the Free Software Foundation, version 3 of the License.
# #
# This program is distributed in the hope that it will be useful, #This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of #but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the #MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details. #GNU General Public License for more details.
# #
# You should have received a copy of the GNU Affero General Public License #You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>. #along with this program. If not, see <http://www.gnu.org/licenses/>.
# In the "official" distribution you can find the license in #In the "official" distribution you can find the license in agpl-3.0.txt.
# agpl-3.0.txt in the docs folder of the package.
# Standard Library modules # Standard Library modules
import os import os
@ -51,7 +50,7 @@ class GuiBulkImport():
ttime = None ttime = None
# Does the lock acquisition need to be more sophisticated for multiple dirs? # Does the lock acquisition need to be more sophisticated for multiple dirs?
# (see comment above about what to do if pipe already open) # (see comment above about what to do if pipe already open)
if self.settings['global_lock'].acquire(False): # returns false immediately if lock not acquired if self.settings['global_lock'].acquire(wait=False, source="GuiBulkImport"): # returns false immediately if lock not acquired
#try: #try:
print "\nGlobal lock taken ..." print "\nGlobal lock taken ..."
self.progressbar.set_text("Importing...") self.progressbar.set_text("Importing...")

View File

@ -1,7 +1,7 @@
#!/usr/bin/python #!/usr/bin/python
# -*- coding: utf-8 -*- # -*- coding: utf-8 -*-
#Copyright 2008 Carl Gherardi #Copyright 2008-2010 Carl Gherardi
#This program is free software: you can redistribute it and/or modify #This program is free software: you can redistribute it and/or modify
#it under the terms of the GNU Affero General Public License as published by #it under the terms of the GNU Affero General Public License as published by
#the Free Software Foundation, version 3 of the License. #the Free Software Foundation, version 3 of the License.
@ -13,9 +13,7 @@
# #
#You should have received a copy of the GNU Affero General Public License #You should have received a copy of the GNU Affero General Public License
#along with this program. If not, see <http://www.gnu.org/licenses/>. #along with this program. If not, see <http://www.gnu.org/licenses/>.
#In the "official" distribution you can find the license in #In the "official" distribution you can find the license in agpl-3.0.txt.
#agpl-3.0.txt in the docs folder of the package.
import os import os
import sys import sys
@ -35,17 +33,32 @@ log = logging.getLogger("maintdbs")
import Exceptions import Exceptions
import Database import Database
import SQL
class GuiDatabase: class GuiDatabase:
# columns in liststore:
MODEL_DBMS = 0
MODEL_NAME = 1
MODEL_DESC = 2
MODEL_USER = 3
MODEL_PASS = 4
MODEL_HOST = 5
MODEL_DFLT = 6
MODEL_DFLTIC = 7
MODEL_STATUS = 8
MODEL_STATIC = 9
# columns in listview:
COL_DBMS = 0 COL_DBMS = 0
COL_NAME = 1 COL_NAME = 1
COL_DESC = 2 COL_DESC = 2
COL_USER = 3 COL_USER = 3
COL_PASS = 4 COL_PASS = 4
COL_HOST = 5 COL_HOST = 5
COL_ICON = 6 COL_DFLT = 6
COL_ICON = 7
def __init__(self, config, mainwin, dia): def __init__(self, config, mainwin, dia):
self.config = config self.config = config
@ -58,9 +71,9 @@ class GuiDatabase:
#gtk.Widget.set_size_request(self.vbox, 700, 400); #gtk.Widget.set_size_request(self.vbox, 700, 400);
# list of databases in self.config.supported_databases: # list of databases in self.config.supported_databases:
self.liststore = gtk.ListStore(str, str, str, str self.liststore = gtk.ListStore(str, str, str, str, str
,str, str, str, str) #object, gtk.gdk.Pixbuf) ,str, str, str, str, str)
# dbms, name, comment, user, pass, ip, status(, icon?) # dbms, name, comment, user, passwd, host, "", default_icon, status, icon
# this is how to add a filter: # this is how to add a filter:
# #
# # Creation of the filter, from the model # # Creation of the filter, from the model
@ -72,11 +85,12 @@ class GuiDatabase:
self.listview = gtk.TreeView(model=self.liststore) self.listview = gtk.TreeView(model=self.liststore)
self.listview.set_grid_lines(gtk.TREE_VIEW_GRID_LINES_NONE) self.listview.set_grid_lines(gtk.TREE_VIEW_GRID_LINES_NONE)
self.listcols = [] self.listcols = []
self.changes = False
scrolledwindow = gtk.ScrolledWindow() self.scrolledwindow = gtk.ScrolledWindow()
scrolledwindow.set_policy(gtk.POLICY_AUTOMATIC, gtk.POLICY_AUTOMATIC) self.scrolledwindow.set_policy(gtk.POLICY_AUTOMATIC, gtk.POLICY_AUTOMATIC)
scrolledwindow.add(self.listview) self.scrolledwindow.add(self.listview)
self.vbox.pack_start(scrolledwindow, expand=True, fill=True, padding=0) self.vbox.pack_start(self.scrolledwindow, expand=True, fill=True, padding=0)
refreshbutton = gtk.Button("Refresh") refreshbutton = gtk.Button("Refresh")
refreshbutton.connect("clicked", self.refresh, None) refreshbutton.connect("clicked", self.refresh, None)
@ -89,18 +103,28 @@ class GuiDatabase:
col = self.addTextColumn("Username", 3, True) col = self.addTextColumn("Username", 3, True)
col = self.addTextColumn("Password", 4, True) col = self.addTextColumn("Password", 4, True)
col = self.addTextColumn("Host", 5, True) col = self.addTextColumn("Host", 5, True)
col = self.addTextObjColumn("", 6) col = self.addTextObjColumn("Default", 6, 6)
col = self.addTextObjColumn("Status", 7, 8)
#self.listview.get_selection().set_mode(gtk.SELECTION_SINGLE)
#self.listview.get_selection().connect("changed", self.on_selection_changed)
self.listview.add_events(gtk.gdk.BUTTON_PRESS_MASK)
self.listview.connect('button_press_event', self.selectTest)
self.loadDbs() self.loadDbs()
self.dia.connect('response', self.dialog_response_cb) #self.dia.connect('response', self.dialog_response_cb)
except: except:
err = traceback.extract_tb(sys.exc_info()[2])[-1] err = traceback.extract_tb(sys.exc_info()[2])[-1]
print 'guidbmaint: '+ err[2] + "(" + str(err[1]) + "): " + str(sys.exc_info()[1]) print 'guidbmaint: '+ err[2] + "(" + str(err[1]) + "): " + str(sys.exc_info()[1])
def dialog_response_cb(self, dialog, response_id): def dialog_response_cb(self, dialog, response_id):
# this is called whether close button is pressed or window is closed # this is called whether close button is pressed or window is closed
log.info('dialog_response_cb: response_id='+str(response_id))
#if self.changes:
# self.config.save()
dialog.destroy() dialog.destroy()
return(response_id)
def get_dialog(self): def get_dialog(self):
@ -127,6 +151,7 @@ class GuiDatabase:
def edited_cb(self, cell, path, new_text, user_data): def edited_cb(self, cell, path, new_text, user_data):
liststore, col = user_data liststore, col = user_data
log.info('edited_cb: col = '+str(col))
valid = True valid = True
name = self.liststore[path][self.COL_NAME] name = self.liststore[path][self.COL_NAME]
@ -140,10 +165,11 @@ class GuiDatabase:
self.config.set_db_parameters( db_server = self.liststore[path][self.COL_DBMS] self.config.set_db_parameters( db_server = self.liststore[path][self.COL_DBMS]
, db_name = name , db_name = name
, db_desc = self.liststore[path][self.COL_DESC]
, db_ip = self.liststore[path][self.COL_HOST] , db_ip = self.liststore[path][self.COL_HOST]
, db_user = self.liststore[path][self.COL_USER] , db_user = self.liststore[path][self.COL_USER]
, db_pass = self.liststore[path][self.COL_PASS] ) , db_pass = self.liststore[path][self.COL_PASS] )
self.changes = True
return return
def check_new_name(self, path, new_text): def check_new_name(self, path, new_text):
@ -154,38 +180,73 @@ class GuiDatabase:
#TODO: popup an error message telling user names must be unique #TODO: popup an error message telling user names must be unique
return name_ok return name_ok
def addTextObjColumn(self, title, n): def addTextObjColumn(self, title, viewcol, storecol, editable=False):
col = gtk.TreeViewColumn(title) col = gtk.TreeViewColumn(title)
self.listview.append_column(col) self.listview.append_column(col)
cRenderT = gtk.CellRendererText() cRenderT = gtk.CellRendererText()
cRenderT.set_property("wrap-mode", pango.WRAP_WORD_CHAR) cRenderT.set_property("wrap-mode", pango.WRAP_WORD_CHAR)
col.pack_start(cRenderT, False) col.pack_start(cRenderT, False)
col.add_attribute(cRenderT, 'text', n) col.add_attribute(cRenderT, 'text', storecol)
cRenderP = gtk.CellRendererPixbuf() cRenderP = gtk.CellRendererPixbuf()
col.pack_start(cRenderP, False) col.pack_start(cRenderP, True)
col.add_attribute(cRenderP, 'stock-id', n+1) col.add_attribute(cRenderP, 'stock-id', storecol+1)
col.set_max_width(1000) col.set_max_width(1000)
col.set_spacing(0) # no effect col.set_spacing(0) # no effect
self.listcols.append(col) self.listcols.append(col)
#col.set_clickable(True)
#col.connect("clicked", self.sortCols, p) col.set_clickable(True)
col.connect("clicked", self.sortCols, viewcol)
return(col) return(col)
def selectTest(self, widget, event):
if event.button == 1: # and event.type == gtk.gdk._2BUTTON_PRESS:
pthinfo = self.listview.get_path_at_pos( int(event.x), int(event.y) )
if pthinfo is not None:
path, col, cellx, celly = pthinfo
row = path[0]
if col == self.listcols[self.COL_DFLT]:
if self.liststore[row][self.MODEL_STATUS] == 'ok' and self.liststore[row][self.MODEL_DFLTIC] is None:
self.setDefaultDB(row)
def setDefaultDB(self, row):
print "set new defaultdb:", row, self.liststore[row][self.MODEL_NAME]
for r in xrange(len(self.liststore)):
if r == row:
self.liststore[r][self.MODEL_DFLTIC] = gtk.STOCK_APPLY
default = "True"
else:
self.liststore[r][self.MODEL_DFLTIC] = None
default = "False"
self.config.set_db_parameters( db_server = self.liststore[r][self.COL_DBMS]
, db_name = self.liststore[r][self.COL_NAME]
, db_desc = self.liststore[r][self.COL_DESC]
, db_ip = self.liststore[r][self.COL_HOST]
, db_user = self.liststore[r][self.COL_USER]
, db_pass = self.liststore[r][self.COL_PASS]
, default = default
)
self.changes = True
return
def loadDbs(self): def loadDbs(self):
self.liststore.clear() self.liststore.clear()
self.listcols = [] #self.listcols = []
self.dbs = [] # list of tuples: (dbms, name, comment, user, passwd, host, status, icon) dia = self.info_box2(None, 'Testing database connections ... ', "", False, False)
while gtk.events_pending():
gtk.mainiteration()
try: try:
# want to fill: dbms, name, comment, user, passwd, host, status(, icon?) # want to fill: dbms, name, comment, user, passwd, host, default, status, icon
for name in self.config.supported_databases: #db_ip/db_user/db_pass/db_server for name in self.config.supported_databases: #db_ip/db_user/db_pass/db_server
dbms = self.config.supported_databases[name].db_server # mysql/postgresql/sqlite dbms = self.config.supported_databases[name].db_server # mysql/postgresql/sqlite
dbms_num = self.config.get_backend(dbms) # 2 / 3 / 4 dbms_num = self.config.get_backend(dbms) # 2 / 3 / 4
comment = "" comment = self.config.supported_databases[name].db_desc
if dbms == 'sqlite': if dbms == 'sqlite':
user = "" user = ""
passwd = "" passwd = ""
@ -193,22 +254,30 @@ class GuiDatabase:
user = self.config.supported_databases[name].db_user user = self.config.supported_databases[name].db_user
passwd = self.config.supported_databases[name].db_pass passwd = self.config.supported_databases[name].db_pass
host = self.config.supported_databases[name].db_ip host = self.config.supported_databases[name].db_ip
default = (name == self.config.db_selected)
default_icon = None
if default: default_icon = gtk.STOCK_APPLY
status = "" status = ""
icon = None icon = None
err_msg = "" err_msg = ""
db = Database.Database(self.config, sql = None, autoconnect = False) sql = SQL.Sql(db_server=dbms)
db = Database.Database(self.config, sql = sql, autoconnect = False)
# try to connect to db, set status and err_msg if it fails # try to connect to db, set status and err_msg if it fails
try: try:
# is creating empty db for sqlite ... mod db.py further? # is creating empty db for sqlite ... mod db.py further?
# add noDbTables flag to db.py? # add noDbTables flag to db.py?
log.debug("loaddbs: trying to connect to: %s/%s, %s, %s/%s" % (str(dbms_num),dbms,name,user,passwd))
db.connect(backend=dbms_num, host=host, database=name, user=user, password=passwd, create=False) db.connect(backend=dbms_num, host=host, database=name, user=user, password=passwd, create=False)
if db.connected: if db.connected:
log.debug(" connected ok")
status = 'ok' status = 'ok'
icon = gtk.STOCK_APPLY icon = gtk.STOCK_APPLY
if db.wrongDbVersion: if db.wrongDbVersion:
status = 'old' status = 'old'
icon = gtk.STOCK_INFO icon = gtk.STOCK_INFO
else:
log.debug(" not connected but no exception")
except Exceptions.FpdbMySQLAccessDenied: except Exceptions.FpdbMySQLAccessDenied:
err_msg = "MySQL Server reports: Access denied. Are your permissions set correctly?" err_msg = "MySQL Server reports: Access denied. Are your permissions set correctly?"
status = "failed" status = "failed"
@ -232,13 +301,17 @@ class GuiDatabase:
+ err[2] + "(" + str(err[1]) + "): " + str(sys.exc_info()[1]) ) + err[2] + "(" + str(err[1]) + "): " + str(sys.exc_info()[1]) )
status = "failed" status = "failed"
icon = gtk.STOCK_CANCEL icon = gtk.STOCK_CANCEL
if err_msg:
log.info( 'db connection to '+str(dbms_num)+','+host+','+name+','+user+','+passwd+' failed: '
+ err_msg )
b = gtk.Button(name) b = gtk.Button(name)
b.show() b.show()
iter = self.liststore.append( (dbms, name, comment, user, passwd, host, status, icon) ) iter = self.liststore.append( (dbms, name, comment, user, passwd, host, "", default_icon, status, icon) )
self.info_box2(dia[0], "finished.", "", False, True)
self.listview.show() self.listview.show()
scrolledwindow.show() self.scrolledwindow.show()
self.vbox.show() self.vbox.show()
self.dia.set_focus(self.listview) self.dia.set_focus(self.listview)
@ -251,13 +324,16 @@ class GuiDatabase:
def sortCols(self, col, n): def sortCols(self, col, n):
try: try:
log.info('sortcols n='+str(n))
if not col.get_sort_indicator() or col.get_sort_order() == gtk.SORT_ASCENDING: if not col.get_sort_indicator() or col.get_sort_order() == gtk.SORT_ASCENDING:
col.set_sort_order(gtk.SORT_DESCENDING) col.set_sort_order(gtk.SORT_DESCENDING)
else: else:
col.set_sort_order(gtk.SORT_ASCENDING) col.set_sort_order(gtk.SORT_ASCENDING)
self.liststore.set_sort_column_id(n, col.get_sort_order()) self.liststore.set_sort_column_id(n, col.get_sort_order())
#self.liststore.set_sort_func(n, self.sortnums, (n,grid)) #self.liststore.set_sort_func(n, self.sortnums, (n,grid))
log.info('sortcols len(listcols)='+str(len(self.listcols)))
for i in xrange(len(self.listcols)): for i in xrange(len(self.listcols)):
log.info('sortcols i='+str(i))
self.listcols[i].set_sort_indicator(False) self.listcols[i].set_sort_indicator(False)
self.listcols[n].set_sort_indicator(True) self.listcols[n].set_sort_indicator(True)
# use this listcols[col].set_sort_indicator(True) # use this listcols[col].set_sort_indicator(True)
@ -266,10 +342,69 @@ class GuiDatabase:
err = traceback.extract_tb(sys.exc_info()[2]) err = traceback.extract_tb(sys.exc_info()[2])
print "***sortCols error: " + str(sys.exc_info()[1]) print "***sortCols error: " + str(sys.exc_info()[1])
print "\n".join( [e[0]+':'+str(e[1])+" "+e[2] for e in err] ) print "\n".join( [e[0]+':'+str(e[1])+" "+e[2] for e in err] )
log.info('sortCols error: ' + str(sys.exc_info()) )
def refresh(self, widget, data): def refresh(self, widget, data):
self.loadDbs() self.loadDbs()
def info_box(self, dia, str1, str2, run, destroy):
if dia is None:
#if run:
btns = gtk.BUTTONS_NONE
btns = gtk.BUTTONS_OK
dia = gtk.MessageDialog( parent=self.main_window, flags=gtk.DIALOG_DESTROY_WITH_PARENT
, type=gtk.MESSAGE_INFO, buttons=(btns), message_format=str1 )
# try to remove buttons!
# (main message is in inverse video if no buttons, so try removing them after
# creating dialog)
# NO! message just goes back to inverse video :-( use info_box2 instead
for c in dia.vbox.get_children():
if isinstance(c, gtk.HButtonBox):
for d in c.get_children():
log.info('child: '+str(d)+' is a '+str(d.__class__))
if isinstance(d, gtk.Button):
log.info('removing button '+str(d))
c.remove(d)
if str2:
dia.format_secondary_text(str2)
else:
dia.set_markup(str1)
if str2:
dia.format_secondary_text(str2)
dia.show()
response = None
if run: response = dia.run()
if destroy: dia.destroy()
return (dia, response)
def info_box2(self, dia, str1, str2, run, destroy):
if dia is None:
# create dialog and add icon and label
btns = (gtk.BUTTONS_OK)
btns = None
# messagedialog puts text in inverse colors if no buttons are displayed??
#dia = gtk.MessageDialog( parent=self.main_window, flags=gtk.DIALOG_DESTROY_WITH_PARENT
# , type=gtk.MESSAGE_INFO, buttons=(btns), message_format=str1 )
dia = gtk.Dialog( parent=self.main_window, flags=gtk.DIALOG_DESTROY_WITH_PARENT
, title="" ) # , buttons=btns
vbox = dia.vbox
h = gtk.HBox(False, 2)
i = gtk.Image()
i.set_from_stock(gtk.STOCK_DIALOG_INFO, gtk.ICON_SIZE_DIALOG)
l = gtk.Label(str1)
h.pack_start(i, padding=5)
h.pack_start(l, padding=5)
vbox.pack_start(h)
else:
# add extra label
vbox = dia.vbox
vbox.pack_start( gtk.Label(str1) )
dia.show_all()
response = None
if run: response = dia.run()
if destroy: dia.destroy()
return (dia, response)
if __name__=="__main__": if __name__=="__main__":

View File

@ -1,6 +1,7 @@
#!/usr/bin/python #!/usr/bin/python
# -*- coding: utf-8 -*-
#Copyright 2008 Steffen Jobbagy-Felso #Copyright 2008-2010 Steffen Schaumburg
#This program is free software: you can redistribute it and/or modify #This program is free software: you can redistribute it and/or modify
#it under the terms of the GNU Affero General Public License as published by #it under the terms of the GNU Affero General Public License as published by
#the Free Software Foundation, version 3 of the License. #the Free Software Foundation, version 3 of the License.
@ -12,8 +13,7 @@
# #
#You should have received a copy of the GNU Affero General Public License #You should have received a copy of the GNU Affero General Public License
#along with this program. If not, see <http://www.gnu.org/licenses/>. #along with this program. If not, see <http://www.gnu.org/licenses/>.
#In the "official" distribution you can find the license in #In the "official" distribution you can find the license in agpl-3.0.txt.
#agpl-3.0.txt in the docs folder of the package.
import threading import threading
import pygtk import pygtk
@ -23,6 +23,7 @@ import os
import sys import sys
import traceback import traceback
from time import * from time import *
from datetime import datetime
#import pokereval #import pokereval
try: try:
@ -48,11 +49,12 @@ import Charset
class GuiGraphViewer (threading.Thread): class GuiGraphViewer (threading.Thread):
def __init__(self, querylist, config, debug=True): def __init__(self, querylist, config, parent, debug=True):
"""Constructor for GraphViewer""" """Constructor for GraphViewer"""
self.sql = querylist self.sql = querylist
self.conf = config self.conf = config
self.debug = debug self.debug = debug
self.parent = parent
#print "start of GraphViewer constructor" #print "start of GraphViewer constructor"
self.db = Database.Database(self.conf, sql=self.sql) self.db = Database.Database(self.conf, sql=self.sql)
@ -228,9 +230,9 @@ class GuiGraphViewer (threading.Thread):
self.ax.plot(blue, color='blue', label='Showdown: $%.2f' %(blue[-1])) self.ax.plot(blue, color='blue', label='Showdown: $%.2f' %(blue[-1]))
self.ax.plot(red, color='red', label='Non-showdown: $%.2f' %(red[-1])) self.ax.plot(red, color='red', label='Non-showdown: $%.2f' %(red[-1]))
if sys.version[0:3] == '2.5': if sys.version[0:3] == '2.5':
self.ax.legend(loc='best', shadow=True, prop=FontProperties(size='smaller')) self.ax.legend(loc='upper left', shadow=True, prop=FontProperties(size='smaller'))
else: else:
self.ax.legend(loc='best', fancybox=True, shadow=True, prop=FontProperties(size='smaller')) self.ax.legend(loc='upper left', fancybox=True, shadow=True, prop=FontProperties(size='smaller'))
self.graphBox.add(self.canvas) self.graphBox.add(self.canvas)
self.canvas.show() self.canvas.show()
@ -334,21 +336,41 @@ class GuiGraphViewer (threading.Thread):
def exportGraph (self, widget, data): def exportGraph (self, widget, data):
if self.fig is None: if self.fig is None:
return # Might want to disable export button until something has been generated. return # Might want to disable export button until something has been generated.
dia_chooser = gtk.FileChooserDialog(title="Please choose the directory you wish to export to:", dia_chooser = gtk.FileChooserDialog(title="Please choose the directory you wish to export to:",
action=gtk.FILE_CHOOSER_ACTION_OPEN, action=gtk.FILE_CHOOSER_ACTION_SELECT_FOLDER,
buttons=(gtk.STOCK_CANCEL,gtk.RESPONSE_CANCEL,gtk.STOCK_OPEN,gtk.RESPONSE_OK)) buttons=(gtk.STOCK_CANCEL,gtk.RESPONSE_CANCEL,gtk.STOCK_OK,gtk.RESPONSE_OK))
#TODO: Suggest path and filename to start with dia_chooser.set_destroy_with_parent(True)
dia_chooser.set_transient_for(self.parent)
try:
dia_chooser.set_filename(self.exportFile) # use previously chosen export path as default
except:
pass
response = dia_chooser.run() response = dia_chooser.run()
if response == gtk.RESPONSE_OK:
self.exportDir = dia_chooser.get_filename() if response <> gtk.RESPONSE_OK:
print "DEBUG: self.exportDir = %s" %(self.exportDir)
elif response == gtk.RESPONSE_CANCEL:
print 'Closed, no graph exported' print 'Closed, no graph exported'
dia_chooser.destroy()
return
# generate a unique filename for export
now = datetime.now()
now_formatted = now.strftime("%Y%m%d%H%M%S")
self.exportFile = dia_chooser.get_filename() + "/fpdb" + now_formatted + ".png"
dia_chooser.destroy() dia_chooser.destroy()
#TODO: Check to see if file exists
#NOTE: Dangerous - will happily overwrite any file we have write access too #print "DEBUG: self.exportFile = %s" %(self.exportFile)
#TODO: This asks for a directory but will take a filename and overwrite it. self.fig.savefig(self.exportFile, format="png")
self.fig.savefig(self.exportDir, format="png")
#display info box to confirm graph created
diainfo = gtk.MessageDialog(parent=self.parent,
flags=gtk.DIALOG_DESTROY_WITH_PARENT,
type=gtk.MESSAGE_INFO,
buttons=gtk.BUTTONS_OK,
message_format="Graph created")
diainfo.format_secondary_text(self.exportFile)
diainfo.run()
diainfo.destroy()
#end of def exportGraph

View File

@ -1,7 +1,7 @@
#!/usr/bin/python #!/usr/bin/python
# -*- coding: utf-8 -*- # -*- coding: utf-8 -*-
#Copyright 2008 Carl Gherardi #Copyright 2008-2010 Carl Gherardi
#This program is free software: you can redistribute it and/or modify #This program is free software: you can redistribute it and/or modify
#it under the terms of the GNU Affero General Public License as published by #it under the terms of the GNU Affero General Public License as published by
#the Free Software Foundation, version 3 of the License. #the Free Software Foundation, version 3 of the License.
@ -13,9 +13,7 @@
# #
#You should have received a copy of the GNU Affero General Public License #You should have received a copy of the GNU Affero General Public License
#along with this program. If not, see <http://www.gnu.org/licenses/>. #along with this program. If not, see <http://www.gnu.org/licenses/>.
#In the "official" distribution you can find the license in #In the "official" distribution you can find the license in agpl-3.0.txt.
#agpl-3.0.txt in the docs folder of the package.
import os import os
import Queue import Queue
@ -26,6 +24,8 @@ import gtk
import gobject import gobject
import pango import pango
import os
import traceback
import logging import logging
# logging has been set up in fpdb.py or HUD_main.py, use their settings: # logging has been set up in fpdb.py or HUD_main.py, use their settings:
log = logging.getLogger("logview") log = logging.getLogger("logview")
@ -33,6 +33,11 @@ log = logging.getLogger("logview")
MAX_LINES = 100000 # max lines to display in window MAX_LINES = 100000 # max lines to display in window
EST_CHARS_PER_LINE = 150 # used to guesstimate number of lines in log file EST_CHARS_PER_LINE = 150 # used to guesstimate number of lines in log file
LOGFILES = [ [ 'Fpdb Errors', 'fpdb-errors.txt', False ] # label, filename, start value
, [ 'Fpdb Log', 'fpdb-log.txt', True ]
, [ 'HUD Errors', 'HUD-errors.txt', False ]
, [ 'HUD Log', 'HUD-log.txt', False ]
]
class GuiLogView: class GuiLogView:
@ -41,7 +46,7 @@ class GuiLogView:
self.main_window = mainwin self.main_window = mainwin
self.closeq = closeq self.closeq = closeq
self.logfile = self.config.log_file # name of logfile self.logfile = os.path.join(self.config.dir_log, LOGFILES[1][1])
self.dia = gtk.Dialog(title="Log Messages" self.dia = gtk.Dialog(title="Log Messages"
,parent=None ,parent=None
,flags=gtk.DIALOG_DESTROY_WITH_PARENT ,flags=gtk.DIALOG_DESTROY_WITH_PARENT
@ -69,10 +74,19 @@ class GuiLogView:
scrolledwindow.add(self.listview) scrolledwindow.add(self.listview)
self.vbox.pack_start(scrolledwindow, expand=True, fill=True, padding=0) self.vbox.pack_start(scrolledwindow, expand=True, fill=True, padding=0)
hb = gtk.HBox(False, 0)
grp = None
for logf in LOGFILES:
rb = gtk.RadioButton(group=grp, label=logf[0], use_underline=True)
if grp is None: grp = rb
rb.set_active(logf[2])
rb.connect('clicked', self.__set_logfile, logf[0])
hb.pack_start(rb, False, False, 3)
refreshbutton = gtk.Button("Refresh") refreshbutton = gtk.Button("Refresh")
refreshbutton.connect("clicked", self.refresh, None) refreshbutton.connect("clicked", self.refresh, None)
self.vbox.pack_start(refreshbutton, False, False, 3) hb.pack_start(refreshbutton, False, False, 3)
refreshbutton.show() refreshbutton.show()
self.vbox.pack_start(hb, False, False, 0)
self.listview.show() self.listview.show()
scrolledwindow.show() scrolledwindow.show()
@ -90,6 +104,14 @@ class GuiLogView:
self.dia.connect('response', self.dialog_response_cb) self.dia.connect('response', self.dialog_response_cb)
def __set_logfile(self, w, file):
#print "w is", w, "file is", file, "active is", w.get_active()
if w.get_active():
for logf in LOGFILES:
if logf[0] == file:
self.logfile = os.path.join(self.config.dir_log, logf[1])
self.refresh(w, file) # params are not used
def dialog_response_cb(self, dialog, response_id): def dialog_response_cb(self, dialog, response_id):
# this is called whether close button is pressed or window is closed # this is called whether close button is pressed or window is closed
self.closeq.put(self.__class__) self.closeq.put(self.__class__)
@ -115,7 +137,7 @@ class GuiLogView:
def loadLog(self): def loadLog(self):
self.liststore.clear() self.liststore.clear()
self.listcols = [] # self.listcols = [] blanking listcols causes sortcols() to fail with index out of range
# guesstimate number of lines in file # guesstimate number of lines in file
if os.path.exists(self.logfile): if os.path.exists(self.logfile):
@ -131,11 +153,23 @@ class GuiLogView:
l = 0 l = 0
for line in open(self.logfile): for line in open(self.logfile):
# eg line: # example line in logfile format:
# 2009-12-02 15:23:21,716 - config DEBUG config logger initialised # 2009-12-02 15:23:21,716 - config DEBUG config logger initialised
l = l + 1 l = l + 1
if l > startline and len(line) > 49: if l > startline:
iter = self.liststore.append( (line[0:23], line[26:32], line[39:46], line[48:].strip(), True) ) # NOTE selecting a sort column and then switching to a log file
# with several thousand rows will send cpu 100% for a prolonged period.
# reason is that the append() method seems to sort every record as it goes, rather than
# pulling in the whole file and sorting at the end.
# one fix is to check if a column sort has been selected, reset to date/time asc
# append all the rows and then reselect the required sort order.
# Note: there is no easy method available to revert the list to an "unsorted" state.
# always defaulting to date/time asc doesn't work, because some rows do not have date/time info
# and would end up sorted out of context.
if len(line) > 49 and line[23:26] == ' - ' and line[34:39] == ' ':
iter = self.liststore.append( (line[0:23], line[26:32], line[39:46], line[48:].strip(), True) )
else:
iter = self.liststore.append( ('', '', '', line.strip(), True) )
def sortCols(self, col, n): def sortCols(self, col, n):
try: try:

View File

@ -1,6 +1,7 @@
#!/usr/bin/python #!/usr/bin/python
# -*- coding: utf-8 -*-
#Copyright 2008 Steffen Jobbagy-Felso #Copyright 2010 Steffen Schaumburg
#This program is free software: you can redistribute it and/or modify #This program is free software: you can redistribute it and/or modify
#it under the terms of the GNU Affero General Public License as published by #it under the terms of the GNU Affero General Public License as published by
#the Free Software Foundation, version 3 of the License. #the Free Software Foundation, version 3 of the License.
@ -12,650 +13,10 @@
# #
#You should have received a copy of the GNU Affero General Public License #You should have received a copy of the GNU Affero General Public License
#along with this program. If not, see <http://www.gnu.org/licenses/>. #along with this program. If not, see <http://www.gnu.org/licenses/>.
#In the "official" distribution you can find the license in #In the "official" distribution you can find the license in agpl-3.0.txt.
#agpl-3.0.txt in the docs folder of the package.
import traceback
import threading import threading
import pygtk
pygtk.require('2.0')
import gtk
import os
import sys
from time import time, strftime
import Card
import fpdb_import
import Database
import Filters
import Charset
colalias,colshow,colheading,colxalign,colformat,coltype = 0,1,2,3,4,5
ranks = {'x':0, '2':2, '3':3, '4':4, '5':5, '6':6, '7':7, '8':8, '9':9, 'T':10, 'J':11, 'Q':12, 'K':13, 'A':14}
class GuiPlayerStats (threading.Thread):
def __init__(self, config, querylist, mainwin, debug=True):
self.debug = debug
self.conf = config
self.main_window = mainwin
self.sql = querylist
self.liststore = [] # gtk.ListStore[] stores the contents of the grids
self.listcols = [] # gtk.TreeViewColumn[][] stores the columns in the grids
self.MYSQL_INNODB = 2
self.PGSQL = 3
self.SQLITE = 4
# create new db connection to avoid conflicts with other threads
self.db = Database.Database(self.conf, sql=self.sql)
self.cursor = self.db.cursor
settings = {}
settings.update(self.conf.get_db_parameters())
settings.update(self.conf.get_tv_parameters())
settings.update(self.conf.get_import_parameters())
settings.update(self.conf.get_default_paths())
# text used on screen stored here so that it can be configured
self.filterText = {'handhead':'Hand Breakdown for all levels listed above'
}
filters_display = { "Heroes" : True,
"Sites" : True,
"Games" : True,
"Limits" : True,
"LimitSep" : True,
"LimitType" : True,
"Type" : True,
"Seats" : True,
"SeatSep" : True,
"Dates" : True,
"Groups" : True,
"GroupsAll" : True,
"Button1" : True,
"Button2" : True
}
self.filters = Filters.Filters(self.db, self.conf, self.sql, display = filters_display)
self.filters.registerButton1Name("_Filters")
self.filters.registerButton1Callback(self.showDetailFilter)
self.filters.registerButton2Name("_Refresh")
self.filters.registerButton2Callback(self.refreshStats)
# ToDo: store in config
# ToDo: create popup to adjust column config
# columns to display, keys match column name returned by sql, values in tuple are:
# is column displayed, column heading, xalignment, formatting, celltype
self.columns = [ ["game", True, "Game", 0.0, "%s", "str"]
, ["hand", False, "Hand", 0.0, "%s", "str"] # true not allowed for this line
, ["plposition", False, "Posn", 1.0, "%s", "str"] # true not allowed for this line (set in code)
, ["pname", False, "Name", 0.0, "%s", "str"] # true not allowed for this line (set in code)
, ["n", True, "Hds", 1.0, "%1.0f", "str"]
, ["avgseats", False, "Seats", 1.0, "%3.1f", "str"]
, ["vpip", True, "VPIP", 1.0, "%3.1f", "str"]
, ["pfr", True, "PFR", 1.0, "%3.1f", "str"]
, ["pf3", True, "PF3", 1.0, "%3.1f", "str"]
, ["steals", True, "Steals", 1.0, "%3.1f", "str"]
, ["saw_f", True, "Saw_F", 1.0, "%3.1f", "str"]
, ["sawsd", True, "SawSD", 1.0, "%3.1f", "str"]
, ["wtsdwsf", True, "WtSDwsF", 1.0, "%3.1f", "str"]
, ["wmsd", True, "W$SD", 1.0, "%3.1f", "str"]
, ["flafq", True, "FlAFq", 1.0, "%3.1f", "str"]
, ["tuafq", True, "TuAFq", 1.0, "%3.1f", "str"]
, ["rvafq", True, "RvAFq", 1.0, "%3.1f", "str"]
, ["pofafq", False, "PoFAFq", 1.0, "%3.1f", "str"]
, ["net", True, "Net($)", 1.0, "%6.2f", "cash"]
, ["bbper100", True, "bb/100", 1.0, "%4.2f", "str"]
, ["rake", True, "Rake($)", 1.0, "%6.2f", "cash"]
, ["bb100xr", True, "bbxr/100", 1.0, "%4.2f", "str"]
, ["variance", True, "Variance", 1.0, "%5.2f", "str"]
]
# Detail filters: This holds the data used in the popup window, extra values are
# added at the end of these lists during processing
# sql test, screen description, min, max
self.handtests = [ # already in filter class : ['h.seats', 'Number of Players', 2, 10]
['h.maxSeats', 'Size of Table', 2, 10]
,['h.playersVpi', 'Players who VPI', 0, 10]
,['h.playersAtStreet1', 'Players at Flop', 0, 10]
,['h.playersAtStreet2', 'Players at Turn', 0, 10]
,['h.playersAtStreet3', 'Players at River', 0, 10]
,['h.playersAtStreet4', 'Players at Street7', 0, 10]
,['h.playersAtShowdown', 'Players at Showdown', 0, 10]
,['h.street0Raises', 'Bets to See Flop', 0, 5]
,['h.street1Raises', 'Bets to See Turn', 0, 5]
,['h.street2Raises', 'Bets to See River', 0, 5]
,['h.street3Raises', 'Bets to See Street7', 0, 5]
,['h.street4Raises', 'Bets to See Showdown', 0, 5]
]
self.stats_frame = None
self.stats_vbox = None
self.detailFilters = [] # the data used to enhance the sql select
#self.main_hbox = gtk.HBox(False, 0)
#self.main_hbox.show()
self.main_hbox = gtk.HPaned()
self.stats_frame = gtk.Frame()
self.stats_frame.show()
self.stats_vbox = gtk.VBox(False, 0)
self.stats_vbox.show()
self.stats_frame.add(self.stats_vbox)
# self.fillStatsFrame(self.stats_vbox)
#self.main_hbox.pack_start(self.filters.get_vbox())
#self.main_hbox.pack_start(self.stats_frame, expand=True, fill=True)
self.main_hbox.pack1(self.filters.get_vbox())
self.main_hbox.pack2(self.stats_frame)
self.main_hbox.show()
# make sure Hand column is not displayed
[x for x in self.columns if x[0] == 'hand'][0][1] = False
def get_vbox(self):
"""returns the vbox of this thread"""
return self.main_hbox
def refreshStats(self, widget, data):
try: self.stats_vbox.destroy()
except AttributeError: pass
self.liststore = []
self.listcols = []
#self.stats_vbox = gtk.VBox(False, 0)
self.stats_vbox = gtk.VPaned()
self.stats_vbox.show()
self.stats_frame.add(self.stats_vbox)
self.fillStatsFrame(self.stats_vbox)
def fillStatsFrame(self, vbox):
sites = self.filters.getSites()
heroes = self.filters.getHeroes()
siteids = self.filters.getSiteIds()
limits = self.filters.getLimits()
type = self.filters.getType()
seats = self.filters.getSeats()
groups = self.filters.getGroups()
dates = self.filters.getDates()
games = self.filters.getGames()
sitenos = []
playerids = []
# Which sites are selected?
for site in sites:
if sites[site] == True:
sitenos.append(siteids[site])
_hname = Charset.to_utf8(heroes[site])
result = self.db.get_player_id(self.conf, site, _hname)
if result is not None:
playerids.append(int(result))
if not sitenos:
#Should probably pop up here.
print "No sites selected - defaulting to PokerStars"
sitenos = [2]
if not playerids:
print "No player ids found"
return
if not limits:
print "No limits found"
return
self.createStatsTable(vbox, playerids, sitenos, limits, type, seats, groups, dates, games)
def createStatsTable(self, vbox, playerids, sitenos, limits, type, seats, groups, dates, games):
starttime = time()
# Scrolled window for summary table
swin = gtk.ScrolledWindow(hadjustment=None, vadjustment=None)
swin.set_policy(gtk.POLICY_AUTOMATIC, gtk.POLICY_AUTOMATIC)
swin.show()
vbox.pack1(swin)
# Display summary table at top of page
# 3rd parameter passes extra flags, currently includes:
# holecards - whether to display card breakdown (True/False)
# numhands - min number hands required when displaying all players
# gridnum - index for grid data structures
flags = [False, self.filters.getNumHands(), 0]
self.addGrid(swin, 'playerDetailedStats', flags, playerids
,sitenos, limits, type, seats, groups, dates, games)
# Separator
vbox2 = gtk.VBox(False, 0)
heading = gtk.Label(self.filterText['handhead'])
heading.show()
vbox2.pack_start(heading, expand=False, padding=3)
# Scrolled window for detailed table (display by hand)
swin = gtk.ScrolledWindow(hadjustment=None, vadjustment=None)
swin.set_policy(gtk.POLICY_AUTOMATIC, gtk.POLICY_AUTOMATIC)
swin.show()
vbox2.pack_start(swin, expand=True, padding=3)
vbox.pack2(vbox2)
vbox2.show()
# Detailed table
flags[0] = True
flags[2] = 1
self.addGrid(swin, 'playerDetailedStats', flags, playerids
,sitenos, limits, type, seats, groups, dates, games)
self.db.rollback()
print "Stats page displayed in %4.2f seconds" % (time() - starttime)
#end def fillStatsFrame(self, vbox):
def reset_style_render_func(self, treeviewcolumn, cell, model, iter):
cell.set_property('foreground', 'black')
def ledger_style_render_func(self, tvcol, cell, model, iter):
str = cell.get_property('text')
if '-' in str:
str = str.replace("-", "")
str = "(%s)" %(str)
cell.set_property('text', str)
cell.set_property('foreground', 'red')
else:
cell.set_property('foreground', 'darkgreen')
return
def sortnums(self, model, iter1, iter2, nums):
try:
ret = 0
(n, grid) = nums
a = self.liststore[grid].get_value(iter1, n)
b = self.liststore[grid].get_value(iter2, n)
if 'f' in self.cols_to_show[n][4]:
try: a = float(a)
except: a = 0.0
try: b = float(b)
except: b = 0.0
if n == 0 and grid == 1: #make sure it only works on the starting hands
a1,a2,a3 = ranks[a[0]], ranks[a[1]], (a+'o')[2]
b1,b2,b3 = ranks[b[0]], ranks[b[1]], (b+'o')[2]
if a1 > b1 or ( a1 == b1 and (a2 > b2 or (a2 == b2 and a3 > b3) ) ):
ret = 1
else:
ret = -1
else:
if a < b:
ret = -1
elif a == b:
ret = 0
else:
ret = 1
#print "n =", n, "iter1[n] =", self.liststore[grid].get_value(iter1,n), "iter2[n] =", self.liststore[grid].get_value(iter2,n), "ret =", ret
except:
err = traceback.extract_tb(sys.exc_info()[2])
print "***sortnums error: " + str(sys.exc_info()[1])
print "\n".join( [e[0]+':'+str(e[1])+" "+e[2] for e in err] )
return(ret)
def sortcols(self, col, nums):
try:
#This doesn't actually work yet - clicking heading in top section sorts bottom section :-(
(n, grid) = nums
if not col.get_sort_indicator() or col.get_sort_order() == gtk.SORT_ASCENDING:
col.set_sort_order(gtk.SORT_DESCENDING)
else:
col.set_sort_order(gtk.SORT_ASCENDING)
self.liststore[grid].set_sort_column_id(n, col.get_sort_order())
self.liststore[grid].set_sort_func(n, self.sortnums, (n,grid))
for i in xrange(len(self.listcols[grid])):
self.listcols[grid][i].set_sort_indicator(False)
self.listcols[grid][n].set_sort_indicator(True)
# use this listcols[col].set_sort_indicator(True)
# to turn indicator off for other cols
except:
err = traceback.extract_tb(sys.exc_info()[2])
print "***sortcols error: " + str(sys.exc_info()[1])
print "\n".join( [e[0]+':'+str(e[1])+" "+e[2] for e in err] )
def addGrid(self, vbox, query, flags, playerids, sitenos, limits, type, seats, groups, dates, games):
counter = 0
row = 0
sqlrow = 0
if not flags: holecards,grid = False,0
else: holecards,grid = flags[0],flags[2]
tmp = self.sql.query[query]
tmp = self.refineQuery(tmp, flags, playerids, sitenos, limits, type, seats, groups, dates, games)
self.cursor.execute(tmp)
result = self.cursor.fetchall()
colnames = [desc[0].lower() for desc in self.cursor.description]
# pre-fetch some constant values:
self.cols_to_show = [x for x in self.columns if x[colshow]]
hgametypeid_idx = colnames.index('hgametypeid')
assert len(self.liststore) == grid, "len(self.liststore)="+str(len(self.liststore))+" grid-1="+str(grid)
self.liststore.append( gtk.ListStore(*([str] * len(self.cols_to_show))) )
view = gtk.TreeView(model=self.liststore[grid])
view.set_grid_lines(gtk.TREE_VIEW_GRID_LINES_BOTH)
#vbox.pack_start(view, expand=False, padding=3)
vbox.add(view)
textcell = gtk.CellRendererText()
textcell50 = gtk.CellRendererText()
textcell50.set_property('xalign', 0.5)
numcell = gtk.CellRendererText()
numcell.set_property('xalign', 1.0)
assert len(self.listcols) == grid
self.listcols.append( [] )
# Create header row eg column: ("game", True, "Game", 0.0, "%s")
for col, column in enumerate(self.cols_to_show):
if column[colalias] == 'game' and holecards:
s = [x for x in self.columns if x[colalias] == 'hand'][0][colheading]
else:
s = column[colheading]
self.listcols[grid].append(gtk.TreeViewColumn(s))
view.append_column(self.listcols[grid][col])
if column[colformat] == '%s':
if column[colxalign] == 0.0:
self.listcols[grid][col].pack_start(textcell, expand=True)
self.listcols[grid][col].add_attribute(textcell, 'text', col)
cellrend = textcell
else:
self.listcols[grid][col].pack_start(textcell50, expand=True)
self.listcols[grid][col].add_attribute(textcell50, 'text', col)
cellrend = textcell50
self.listcols[grid][col].set_expand(True)
else:
self.listcols[grid][col].pack_start(numcell, expand=True)
self.listcols[grid][col].add_attribute(numcell, 'text', col)
self.listcols[grid][col].set_expand(True)
cellrend = numcell
#self.listcols[grid][col].set_alignment(column[colxalign]) # no effect?
self.listcols[grid][col].set_clickable(True)
self.listcols[grid][col].connect("clicked", self.sortcols, (col,grid))
if col == 0:
self.listcols[grid][col].set_sort_order(gtk.SORT_DESCENDING)
self.listcols[grid][col].set_sort_indicator(True)
if column[coltype] == 'cash':
self.listcols[grid][col].set_cell_data_func(numcell, self.ledger_style_render_func)
else:
self.listcols[grid][col].set_cell_data_func(cellrend, self.reset_style_render_func)
rows = len(result) # +1 for title row
while sqlrow < rows:
treerow = []
for col,column in enumerate(self.cols_to_show):
if column[colalias] in colnames:
value = result[sqlrow][colnames.index(column[colalias])]
if column[colalias] == 'plposition':
if value == 'B':
value = 'BB'
elif value == 'S':
value = 'SB'
elif value == '0':
value = 'Btn'
else:
if column[colalias] == 'game':
if holecards:
value = Card.twoStartCardString( result[sqlrow][hgametypeid_idx] )
else:
minbb = result[sqlrow][colnames.index('minbigblind')]
maxbb = result[sqlrow][colnames.index('maxbigblind')]
value = result[sqlrow][colnames.index('limittype')] + ' ' \
+ result[sqlrow][colnames.index('category')].title() + ' ' \
+ result[sqlrow][colnames.index('name')] + ' $'
if 100 * int(minbb/100.0) != minbb:
value += '%.2f' % (minbb/100.0)
else:
value += '%.0f' % (minbb/100.0)
if minbb != maxbb:
if 100 * int(maxbb/100.0) != maxbb:
value += ' - $' + '%.2f' % (maxbb/100.0)
else:
value += ' - $' + '%.0f' % (maxbb/100.0)
else:
continue
if value and value != -999:
treerow.append(column[colformat] % value)
else:
treerow.append(' ')
iter = self.liststore[grid].append(treerow)
sqlrow += 1
row += 1
vbox.show_all()
#end def addGrid(self, query, vars, playerids, sitenos, limits, type, seats, groups, dates):
def refineQuery(self, query, flags, playerids, sitenos, limits, type, seats, groups, dates, games):
having = ''
if not flags:
holecards = False
numhands = 0
else:
holecards = flags[0]
numhands = flags[1]
if 'allplayers' in groups and groups['allplayers']:
nametest = "(hp.playerId)"
if holecards or groups['posn']:
pname = "'all players'"
# set flag in self.columns to not show player name column
[x for x in self.columns if x[0] == 'pname'][0][1] = False
# can't do this yet (re-write doing more maths in python instead of sql?)
if numhands:
nametest = "(-1)"
else:
pname = "p.name"
# set flag in self.columns to show player name column
[x for x in self.columns if x[0] == 'pname'][0][1] = True
if numhands:
having = ' and count(1) > %d ' % (numhands,)
else:
if playerids:
nametest = str(tuple(playerids))
nametest = nametest.replace("L", "")
nametest = nametest.replace(",)",")")
else:
nametest = "1 = 2"
pname = "p.name"
# set flag in self.columns to not show player name column
[x for x in self.columns if x[0] == 'pname'][0][1] = False
query = query.replace("<player_test>", nametest)
query = query.replace("<playerName>", pname)
query = query.replace("<havingclause>", having)
gametest = ""
q = []
for m in self.filters.display.items():
if m[0] == 'Games' and m[1]:
for n in games:
if games[n]:
q.append(n)
if len(q) > 0:
gametest = str(tuple(q))
gametest = gametest.replace("L", "")
gametest = gametest.replace(",)",")")
gametest = gametest.replace("u'","'")
gametest = "and gt.category in %s" % gametest
else:
gametest = "and gt.category IS NULL"
query = query.replace("<game_test>", gametest)
sitetest = ""
q = []
for m in self.filters.display.items():
if m[0] == 'Sites' and m[1]:
for n in sitenos:
q.append(n)
if len(q) > 0:
sitetest = str(tuple(q))
sitetest = sitetest.replace("L", "")
sitetest = sitetest.replace(",)",")")
sitetest = sitetest.replace("u'","'")
sitetest = "and gt.siteId in %s" % sitetest
else:
sitetest = "and gt.siteId IS NULL"
query = query.replace("<site_test>", sitetest)
if seats:
query = query.replace('<seats_test>', 'between ' + str(seats['from']) + ' and ' + str(seats['to']))
if 'show' in seats and seats['show']:
query = query.replace('<groupbyseats>', ',h.seats')
query = query.replace('<orderbyseats>', ',h.seats')
else:
query = query.replace('<groupbyseats>', '')
query = query.replace('<orderbyseats>', '')
else:
query = query.replace('<seats_test>', 'between 0 and 100')
query = query.replace('<groupbyseats>', '')
query = query.replace('<orderbyseats>', '')
lims = [int(x) for x in limits if x.isdigit()]
potlims = [int(x[0:-2]) for x in limits if len(x) > 2 and x[-2:] == 'pl']
nolims = [int(x[0:-2]) for x in limits if len(x) > 2 and x[-2:] == 'nl']
bbtest = "and ( (gt.limitType = 'fl' and gt.bigBlind in "
# and ( (limit and bb in()) or (nolimit and bb in ()) )
if lims:
blindtest = str(tuple(lims))
blindtest = blindtest.replace("L", "")
blindtest = blindtest.replace(",)",")")
bbtest = bbtest + blindtest + ' ) '
else:
bbtest = bbtest + '(-1) ) '
bbtest = bbtest + " or (gt.limitType = 'pl' and gt.bigBlind in "
if potlims:
blindtest = str(tuple(potlims))
blindtest = blindtest.replace("L", "")
blindtest = blindtest.replace(",)",")")
bbtest = bbtest + blindtest + ' ) '
else:
bbtest = bbtest + '(-1) ) '
bbtest = bbtest + " or (gt.limitType = 'nl' and gt.bigBlind in "
if nolims:
blindtest = str(tuple(nolims))
blindtest = blindtest.replace("L", "")
blindtest = blindtest.replace(",)",")")
bbtest = bbtest + blindtest + ' ) )'
else:
bbtest = bbtest + '(-1) ) )'
if type == 'ring':
bbtest = bbtest + " and gt.type = 'ring' "
elif type == 'tour':
bbtest = " and gt.type = 'tour' "
query = query.replace("<gtbigBlind_test>", bbtest)
if holecards: # re-use level variables for hole card query
query = query.replace("<hgameTypeId>", "hp.startcards")
query = query.replace("<orderbyhgameTypeId>"
, ",case when floor((hp.startcards-1)/13) >= mod((hp.startcards-1),13) then hp.startcards + 0.1 "
+ " else 13*mod((hp.startcards-1),13) + floor((hp.startcards-1)/13) + 1 "
+ " end desc ")
else:
query = query.replace("<orderbyhgameTypeId>", "")
groupLevels = "show" not in str(limits)
if groupLevels:
query = query.replace("<hgameTypeId>", "-1")
else:
query = query.replace("<hgameTypeId>", "h.gameTypeId")
# process self.detailFilters (a list of tuples)
flagtest = ''
#self.detailFilters = [('h.seats', 5, 6)] # for debug
if self.detailFilters:
for f in self.detailFilters:
if len(f) == 3:
# X between Y and Z
flagtest += ' and %s between %s and %s ' % (f[0], str(f[1]), str(f[2]))
query = query.replace("<flagtest>", flagtest)
# allow for differences in sql cast() function:
if self.db.backend == self.MYSQL_INNODB:
query = query.replace("<signed>", 'signed ')
else:
query = query.replace("<signed>", '')
# Filter on dates
query = query.replace("<datestest>", " between '" + dates[0] + "' and '" + dates[1] + "'")
# Group by position?
if groups['posn']:
#query = query.replace("<position>", "case hp.position when '0' then 'Btn' else hp.position end")
query = query.replace("<position>", "hp.position")
# set flag in self.columns to show posn column
[x for x in self.columns if x[0] == 'plposition'][0][1] = True
else:
query = query.replace("<position>", "gt.base")
# unset flag in self.columns to hide posn column
[x for x in self.columns if x[0] == 'plposition'][0][1] = False
#print "query =\n", query
return(query)
#end def refineQuery(self, query, playerids, sitenos, limits):
def showDetailFilter(self, widget, data):
detailDialog = gtk.Dialog(title="Detailed Filters", parent=self.main_window
,flags=gtk.DIALOG_MODAL | gtk.DIALOG_DESTROY_WITH_PARENT
,buttons=(gtk.STOCK_CANCEL, gtk.RESPONSE_REJECT,
gtk.STOCK_OK, gtk.RESPONSE_ACCEPT))
handbox = gtk.VBox(True, 0)
detailDialog.vbox.pack_start(handbox, False, False, 0)
handbox.show()
label = gtk.Label("Hand Filters:")
handbox.add(label)
label.show()
betweenFilters = []
for htest in self.handtests:
hbox = gtk.HBox(False, 0)
handbox.pack_start(hbox, False, False, 0)
hbox.show()
cb = gtk.CheckButton()
lbl_from = gtk.Label(htest[1])
lbl_from.set_alignment(xalign=0.0, yalign=0.5)
lbl_tween = gtk.Label('between')
lbl_to = gtk.Label('and')
adj1 = gtk.Adjustment(value=htest[2], lower=0, upper=10, step_incr=1, page_incr=1, page_size=0)
sb1 = gtk.SpinButton(adjustment=adj1, climb_rate=0.0, digits=0)
adj2 = gtk.Adjustment(value=htest[3], lower=2, upper=10, step_incr=1, page_incr=1, page_size=0)
sb2 = gtk.SpinButton(adjustment=adj2, climb_rate=0.0, digits=0)
for df in [x for x in self.detailFilters if x[0] == htest[0]]:
cb.set_active(True)
hbox.pack_start(cb, expand=False, padding=3)
hbox.pack_start(lbl_from, expand=True, padding=3)
hbox.pack_start(lbl_tween, expand=False, padding=3)
hbox.pack_start(sb1, False, False, 0)
hbox.pack_start(lbl_to, expand=False, padding=3)
hbox.pack_start(sb2, False, False, 0)
cb.show()
lbl_from.show()
lbl_tween.show()
sb1.show()
lbl_to.show()
sb2.show()
htest[4:7] = [cb,sb1,sb2]
response = detailDialog.run()
if response == gtk.RESPONSE_ACCEPT:
self.detailFilters = []
for ht in self.handtests:
if ht[4].get_active():
self.detailFilters.append( (ht[0], ht[5].get_value_as_int(), ht[6].get_value_as_int()) )
ht[2],ht[3] = ht[5].get_value_as_int(), ht[6].get_value_as_int()
print "detailFilters =", self.detailFilters
self.refreshStats(None, None)
detailDialog.destroy()
class GuiPlayerStats(threading.Thread):
pass
#end class GuiPlayerStats

View File

@ -1,6 +1,7 @@
#!/usr/bin/python #!/usr/bin/python
# -*- coding: utf-8 -*-
#Copyright 2008 Steffen Jobbagy-Felso #Copyright 2008-2010 Steffen Schaumburg
#This program is free software: you can redistribute it and/or modify #This program is free software: you can redistribute it and/or modify
#it under the terms of the GNU Affero General Public License as published by #it under the terms of the GNU Affero General Public License as published by
#the Free Software Foundation, version 3 of the License. #the Free Software Foundation, version 3 of the License.
@ -12,8 +13,7 @@
# #
#You should have received a copy of the GNU Affero General Public License #You should have received a copy of the GNU Affero General Public License
#along with this program. If not, see <http://www.gnu.org/licenses/>. #along with this program. If not, see <http://www.gnu.org/licenses/>.
#In the "official" distribution you can find the license in #In the "official" distribution you can find the license in agpl-3.0.txt.
#agpl-3.0.txt in the docs folder of the package.
import threading import threading
import pygtk import pygtk
@ -25,7 +25,6 @@ from time import time, strftime
import fpdb_import import fpdb_import
import Database import Database
import Filters import Filters
import FpdbSQLQueries
class GuiPositionalStats (threading.Thread): class GuiPositionalStats (threading.Thread):
def __init__(self, config, querylist, debug=True): def __init__(self, config, querylist, debug=True):

View File

@ -1,7 +1,7 @@
#!/usr/bin/python #!/usr/bin/python
# -*- coding: utf-8 -*- # -*- coding: utf-8 -*-
#Copyright 2008 Carl Gherardi #Copyright 2008-2010 Carl Gherardi
#This program is free software: you can redistribute it and/or modify #This program is free software: you can redistribute it and/or modify
#it under the terms of the GNU Affero General Public License as published by #it under the terms of the GNU Affero General Public License as published by
#the Free Software Foundation, version 3 of the License. #the Free Software Foundation, version 3 of the License.
@ -13,9 +13,7 @@
# #
#You should have received a copy of the GNU Affero General Public License #You should have received a copy of the GNU Affero General Public License
#along with this program. If not, see <http://www.gnu.org/licenses/>. #along with this program. If not, see <http://www.gnu.org/licenses/>.
#In the "official" distribution you can find the license in #In the "official" distribution you can find the license in agpl-3.0.txt.
#agpl-3.0.txt in the docs folder of the package.
import xml.dom.minidom import xml.dom.minidom
from xml.dom.minidom import Node from xml.dom.minidom import Node
@ -28,12 +26,27 @@ import gobject
import Configuration import Configuration
rewrite = { 'general' : 'General', 'supported_databases' : 'Databases'
, 'import' : 'Import', 'hud_ui' : 'HUD'
, 'supported_sites' : 'Sites', 'supported_games' : 'Games'
, 'popup_windows' : 'Popup Windows', 'pu' : 'Window'
, 'pu_name' : 'Popup Name', 'pu_stat' : 'Stat'
, 'pu_stat_name' : 'Stat Name'
, 'aux_windows' : 'Auxiliary Windows', 'aw stud_mucked' : 'stud_mucked'
, 'aw mucked' : 'mucked', 'hhcs' : 'Hand History Converters'
, 'gui_cash_stats' : 'Ring Player Stats', 'field_type' : 'Field Type'
, 'col_title' : 'Column Heading', 'xalignment' : 'Left/Right Align'
, 'disp_all' : 'Show in Summaries', 'disp_posn' : 'Show in Position Stats'
, 'col_name' : 'Stat Name', 'field_format' : 'Format'
}
class GuiPrefs: class GuiPrefs:
def __init__(self, config, mainwin, dia): def __init__(self, config, mainwin, dia, parentwin):
self.config = config self.config = config
self.main_window = mainwin self.main_window = mainwin
self.dialog = dia self.dialog = dia
self.parent_window = parentwin #need to pass reference of parent, to set transient
self.tree_box = gtk.ScrolledWindow() self.tree_box = gtk.ScrolledWindow()
self.tree_box.set_policy(gtk.POLICY_AUTOMATIC, gtk.POLICY_AUTOMATIC) self.tree_box.set_policy(gtk.POLICY_AUTOMATIC, gtk.POLICY_AUTOMATIC)
@ -60,7 +73,7 @@ class GuiPrefs:
configColumn.pack_start(cRender, True) configColumn.pack_start(cRender, True)
configColumn.add_attribute(cRender, 'text', 1) configColumn.add_attribute(cRender, 'text', 1)
configColumn = gtk.TreeViewColumn("Value") configColumn = gtk.TreeViewColumn("Value (double-click to change)")
self.configView.append_column(configColumn) self.configView.append_column(configColumn)
cRender = gtk.CellRendererText() cRender = gtk.CellRendererText()
configColumn.pack_start(cRender, True) configColumn.pack_start(cRender, True)
@ -79,6 +92,13 @@ class GuiPrefs:
self.tree_box.show() self.tree_box.show()
self.dialog.show() self.dialog.show()
def rewriteText(self, s):
upd = False
if s in rewrite:
s = rewrite[s]
upd = True
return( (s,upd) )
def addTreeRows(self, parent, node): def addTreeRows(self, parent, node):
if (node.nodeType == node.ELEMENT_NODE): if (node.nodeType == node.ELEMENT_NODE):
(setting, value) = (node.nodeName, None) (setting, value) = (node.nodeName, None)
@ -95,11 +115,15 @@ class GuiPrefs:
iter = self.configStore.append( parent, [node, setting, value] ) iter = self.configStore.append( parent, [node, setting, value] )
if node.hasAttributes(): if node.hasAttributes():
for i in xrange(node.attributes.length): for i in xrange(node.attributes.length):
self.configStore.append( iter, [node, node.attributes.item(i).localName, node.attributes.item(i).value] ) localName,updated = self.rewriteText( node.attributes.item(i).localName )
if node.attributes.item(i).localName in ('site_name', 'game_name', 'stat_name', 'name', 'db_server', 'site'): self.configStore.append( iter, [node, localName, node.attributes.item(i).value] )
if node.attributes.item(i).localName in ('site_name', 'game_name', 'stat_name', 'name', 'db_server', 'site', 'col_name'):
name = " " + node.attributes.item(i).value name = " " + node.attributes.item(i).value
if name != "":
self.configStore.set_value(iter, 1, setting+name) label,updated = self.rewriteText(setting+name)
if name != "" or updated:
self.configStore.set_value(iter, 1, label)
if node.hasChildNodes(): if node.hasChildNodes():
for elem in node.childNodes: for elem in node.childNodes:
self.addTreeRows(iter, elem) self.addTreeRows(iter, elem)
@ -120,7 +144,7 @@ class GuiPrefs:
name = tmodel.get_value( iter, 1 ) name = tmodel.get_value( iter, 1 )
val = tmodel.get_value( iter, 2 ) val = tmodel.get_value( iter, 2 )
dia_edit = gtk.Dialog(name, dia_edit = gtk.Dialog(name,
self.main_window, self.parent_window,
gtk.DIALOG_MODAL | gtk.DIALOG_DESTROY_WITH_PARENT, gtk.DIALOG_MODAL | gtk.DIALOG_DESTROY_WITH_PARENT,
(gtk.STOCK_CANCEL, gtk.RESPONSE_REJECT, (gtk.STOCK_CANCEL, gtk.RESPONSE_REJECT,
gtk.STOCK_OK, gtk.RESPONSE_ACCEPT)) gtk.STOCK_OK, gtk.RESPONSE_ACCEPT))
@ -162,7 +186,8 @@ if __name__=="__main__":
(gtk.STOCK_CANCEL, gtk.RESPONSE_REJECT, (gtk.STOCK_CANCEL, gtk.RESPONSE_REJECT,
gtk.STOCK_SAVE, gtk.RESPONSE_ACCEPT)) gtk.STOCK_SAVE, gtk.RESPONSE_ACCEPT))
dia.set_default_size(700, 500) dia.set_default_size(700, 500)
prefs = GuiPrefs(config, win, dia.vbox) pw=dia #pass parent window
prefs = GuiPrefs(config, win, dia.vbox,pw)
response = dia.run() response = dia.run()
if response == gtk.RESPONSE_ACCEPT: if response == gtk.RESPONSE_ACCEPT:
# save updated config # save updated config

View File

@ -0,0 +1,735 @@
#!/usr/bin/python
# -*- coding: utf-8 -*-
#Copyright 2008-2010 Steffen Schaumburg
#This program is free software: you can redistribute it and/or modify
#it under the terms of the GNU Affero General Public License as published by
#the Free Software Foundation, version 3 of the License.
#
#This program is distributed in the hope that it will be useful,
#but WITHOUT ANY WARRANTY; without even the implied warranty of
#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
#GNU General Public License for more details.
#
#You should have received a copy of the GNU Affero General Public License
#along with this program. If not, see <http://www.gnu.org/licenses/>.
#In the "official" distribution you can find the license in agpl-3.0.txt.
import traceback
import threading
import pygtk
pygtk.require('2.0')
import gtk
import os
import sys
from time import time, strftime
import Card
import fpdb_import
import Database
import Filters
import Charset
import GuiPlayerStats
#colalias,colshowsumm,colshowposn,colheading,colxalign,colformat,coltype = 0,1,2,3,4,5,6
#new order in config file:
colalias,colheading,colshowsumm,colshowposn,colformat,coltype,colxalign = 0,1,2,3,4,5,6
ranks = {'x':0, '2':2, '3':3, '4':4, '5':5, '6':6, '7':7, '8':8, '9':9, 'T':10, 'J':11, 'Q':12, 'K':13, 'A':14}
class GuiRingPlayerStats (GuiPlayerStats.GuiPlayerStats):
def __init__(self, config, querylist, mainwin, debug=True):
self.debug = debug
self.conf = config
self.main_window = mainwin
self.sql = querylist
self.liststore = [] # gtk.ListStore[] stores the contents of the grids
self.listcols = [] # gtk.TreeViewColumn[][] stores the columns in the grids
self.MYSQL_INNODB = 2
self.PGSQL = 3
self.SQLITE = 4
# create new db connection to avoid conflicts with other threads
self.db = Database.Database(self.conf, sql=self.sql)
self.cursor = self.db.cursor
settings = {}
settings.update(self.conf.get_db_parameters())
settings.update(self.conf.get_tv_parameters())
settings.update(self.conf.get_import_parameters())
settings.update(self.conf.get_default_paths())
# text used on screen stored here so that it can be configured
self.filterText = {'handhead':'Hand Breakdown for all levels listed above'
}
filters_display = { "Heroes" : True,
"Sites" : True,
"Games" : True,
"Limits" : True,
"LimitSep" : True,
"LimitType" : True,
"Type" : True,
"Seats" : True,
"SeatSep" : True,
"Dates" : True,
"Groups" : True,
"GroupsAll" : True,
"Button1" : True,
"Button2" : True
}
self.filters = Filters.Filters(self.db, self.conf, self.sql, display = filters_display)
self.filters.registerButton1Name("_Filters")
self.filters.registerButton1Callback(self.showDetailFilter)
self.filters.registerButton2Name("_Refresh Stats")
self.filters.registerButton2Callback(self.refreshStats)
# ToDo: store in config
# ToDo: create popup to adjust column config
# columns to display, keys match column name returned by sql, values in tuple are:
# is column displayed(summary then position), column heading, xalignment, formatting, celltype
self.columns = self.conf.get_gui_cash_stat_params()
# self.columns = [ ["game", True, True, "Game", 0.0, "%s", "str"]
# , ["hand", False, False, "Hand", 0.0, "%s", "str"] # initial setting ignored for this line (set in code)
# , ["plposition", False, False, "Posn", 1.0, "%s", "str"] # initial setting ignored for this line (set in code)
# , ["pname", False, False, "Name", 0.0, "%s", "str"] # initial setting ignored for this line (set in code)
# , ["n", True, True, "Hds", 1.0, "%1.0f", "str"]
# , ["avgseats", False, False, "Seats", 1.0, "%3.1f", "str"]
# , ["vpip", True, True, "VPIP", 1.0, "%3.1f", "str"]
# , ["pfr", True, True, "PFR", 1.0, "%3.1f", "str"]
# , ["pf3", True, True, "PF3", 1.0, "%3.1f", "str"]
# , ["aggfac", True, True, "AggFac", 1.0, "%2.2f", "str"]
# , ["aggfrq", True, True, "AggFreq", 1.0, "%3.1f", "str"]
# , ["conbet", True, True, "ContBet", 1.0, "%3.1f", "str"]
# , ["rfi", True, True, "RFI", 1.0, "%3.1f", "str"]
# , ["steals", True, True, "Steals", 1.0, "%3.1f", "str"]
# , ["saw_f", True, True, "Saw_F", 1.0, "%3.1f", "str"]
# , ["sawsd", True, True, "SawSD", 1.0, "%3.1f", "str"]
# , ["wtsdwsf", True, True, "WtSDwsF", 1.0, "%3.1f", "str"]
# , ["wmsd", True, True, "W$SD", 1.0, "%3.1f", "str"]
# , ["flafq", True, True, "FlAFq", 1.0, "%3.1f", "str"]
# , ["tuafq", True, True, "TuAFq", 1.0, "%3.1f", "str"]
# , ["rvafq", True, True, "RvAFq", 1.0, "%3.1f", "str"]
# , ["pofafq", False, False, "PoFAFq", 1.0, "%3.1f", "str"]
# , ["net", True, True, "Net($)", 1.0, "%6.2f", "cash"]
# , ["bbper100", True, True, "bb/100", 1.0, "%4.2f", "str"]
# , ["rake", True, True, "Rake($)", 1.0, "%6.2f", "cash"]
# , ["bb100xr", True, True, "bbxr/100", 1.0, "%4.2f", "str"]
# , ["variance", True, True, "Variance", 1.0, "%5.2f", "str"]
# ]
# Detail filters: This holds the data used in the popup window, extra values are
# added at the end of these lists during processing
# sql test, screen description, min, max
self.handtests = [ # already in filter class : ['h.seats', 'Number of Players', 2, 10]
['h.maxSeats', 'Size of Table', 2, 10]
,['h.playersVpi', 'Players who VPI', 0, 10]
,['h.playersAtStreet1', 'Players at Flop', 0, 10]
,['h.playersAtStreet2', 'Players at Turn', 0, 10]
,['h.playersAtStreet3', 'Players at River', 0, 10]
,['h.playersAtStreet4', 'Players at Street7', 0, 10]
,['h.playersAtShowdown', 'Players at Showdown', 0, 10]
,['h.street0Raises', 'Bets to See Flop', 0, 5]
,['h.street1Raises', 'Bets to See Turn', 0, 5]
,['h.street2Raises', 'Bets to See River', 0, 5]
,['h.street3Raises', 'Bets to See Street7', 0, 5]
,['h.street4Raises', 'Bets to See Showdown', 0, 5]
]
self.stats_frame = None
self.stats_vbox = None
self.detailFilters = [] # the data used to enhance the sql select
#self.main_hbox = gtk.HBox(False, 0)
#self.main_hbox.show()
self.main_hbox = gtk.HPaned()
self.stats_frame = gtk.Frame()
self.stats_frame.show()
self.stats_vbox = gtk.VPaned()
self.stats_vbox.show()
self.stats_frame.add(self.stats_vbox)
self.top_pane_height = 0
self.height_inc = None
# self.fillStatsFrame(self.stats_vbox)
#self.main_hbox.pack_start(self.filters.get_vbox())
#self.main_hbox.pack_start(self.stats_frame, expand=True, fill=True)
self.main_hbox.pack1(self.filters.get_vbox())
self.main_hbox.pack2(self.stats_frame)
self.main_hbox.show()
# make sure Hand column is not displayed
[x for x in self.columns if x[0] == 'hand'][0][colshowsumm] = False
[x for x in self.columns if x[0] == 'hand'][0][colshowposn] = False
# if rfi and steal both on for summaries, turn rfi off
if ( [x for x in self.columns if x[0] == 'rfi'][0][colshowsumm]
and [x for x in self.columns if x[0] == 'steals'][0][colshowsumm]):
[x for x in self.columns if x[0] == 'rfi'][0][colshowsumm] = False
# if rfi and steal both on for position breakdowns, turn steals off:
if ( [x for x in self.columns if x[0] == 'rfi'][0][colshowposn]
and [x for x in self.columns if x[0] == 'steals'][0][colshowposn]):
[x for x in self.columns if x[0] == 'steals'][0][colshowposn] = False
self.last_pos = -1
def get_vbox(self):
"""returns the vbox of this thread"""
return self.main_hbox
#end def get_vbox
def refreshStats(self, widget, data):
#self.last_pos = self.stats_vbox.get_position()
self.height_inc = None
#old_len = 0
#if self.liststore:
# old_len = len(self.liststore[0])
try: self.stats_vbox.destroy()
except AttributeError: pass
self.liststore = []
self.listcols = []
self.stats_vbox = gtk.VPaned()
self.stats_vbox.show()
self.stats_frame.add(self.stats_vbox)
self.fillStatsFrame(self.stats_vbox)
# set height of top pane
# (tried 2 ways, guesstimate using ratio of old to new number of rows and sum of
# heights of parts)
new_len = 0
if self.liststore:
#new_len = len(self.liststore[0])
#print "setting to", self.top_pane_height + self.height_inc
self.stats_vbox.set_position(self.top_pane_height + self.height_inc)
#if self.last_pos > 0:
# if old_len > 0 and new_len > 0 and new_len <= 10:
# self.stats_vbox.set_position(self.last_pos * (new_len+1.9)/(old_len+1.9))
# else:
# self.stats_vbox.set_position(self.last_pos)
#end def refreshStats
def fillStatsFrame(self, vbox):
sites = self.filters.getSites()
heroes = self.filters.getHeroes()
siteids = self.filters.getSiteIds()
limits = self.filters.getLimits()
type = self.filters.getType()
seats = self.filters.getSeats()
groups = self.filters.getGroups()
dates = self.filters.getDates()
games = self.filters.getGames()
sitenos = []
playerids = []
# Which sites are selected?
for site in sites:
if sites[site] == True:
sitenos.append(siteids[site])
_hname = Charset.to_utf8(heroes[site])
result = self.db.get_player_id(self.conf, site, _hname)
if result is not None:
playerids.append(int(result))
if not sitenos:
#Should probably pop up here.
print "No sites selected - defaulting to PokerStars"
sitenos = [2]
if not playerids:
print "No player ids found"
return
if not limits:
print "No limits found"
return
self.createStatsTable(vbox, playerids, sitenos, limits, type, seats, groups, dates, games)
#end def fillStatsFrame
def createStatsTable(self, vbox, playerids, sitenos, limits, type, seats, groups, dates, games):
startTime = time()
show_detail = True
# Scrolled window for summary table
swin = gtk.ScrolledWindow(hadjustment=None, vadjustment=None)
swin.set_policy(gtk.POLICY_AUTOMATIC, gtk.POLICY_AUTOMATIC)
vbox.pack1(swin) #, resize=True) don't use resize, self.height_inc relies on initial
# height of pane being correct for one row
# Display summary table at top of page
# 3rd parameter passes extra flags, currently includes:
# holecards - whether to display card breakdown (True/False)
# numhands - min number hands required when displaying all players
# gridnum - index for grid data structures
flags = [False, self.filters.getNumHands(), 0]
self.addGrid(swin, 'playerDetailedStats', flags, playerids
,sitenos, limits, type, seats, groups, dates, games)
swin.show()
if 'allplayers' in groups and groups['allplayers']:
# can't currently do this combination so skip detailed table
show_detail = False
if show_detail:
# Separator
vbox2 = gtk.VBox(False, 0)
heading = gtk.Label(self.filterText['handhead'])
heading.show()
vbox2.pack_start(heading, expand=False, padding=3)
# Scrolled window for detailed table (display by hand)
swin2 = gtk.ScrolledWindow(hadjustment=None, vadjustment=None)
swin2.set_policy(gtk.POLICY_AUTOMATIC, gtk.POLICY_AUTOMATIC)
swin2.show()
vbox2.pack_start(swin2, expand=True, padding=3)
vbox.pack2(vbox2)
vbox2.show()
# Detailed table
flags[0] = True
flags[2] = 1
self.addGrid(swin2, 'playerDetailedStats', flags, playerids
,sitenos, limits, type, seats, groups, dates, games)
if self.height_inc is None:
self.height_inc = 0
# need this to check whether scrollbar is visible:
while gtk.events_pending(): # see http://faq.pygtk.org/index.py?req=index for more hints (3.7)
gtk.main_iteration(False)
hs = swin.get_hscrollbar()
if hs is not None:
#print "hs vis", hs.get_property('visible'), hs.get_property('visible').__class__
if hs.get_property('visible'):
self.height_inc = hs.size_request()[1] + swin.style_get_property('scrollbar-spacing')
#print "hh set to", self.height_inc
self.stats_vbox.set_position(self.top_pane_height + self.height_inc)
self.db.rollback()
print "Stats page displayed in %4.2f seconds" % (time() - startTime)
#end def createStatsTable
def reset_style_render_func(self, treeviewcolumn, cell, model, iter):
cell.set_property('foreground', 'black')
#end def reset_style_render_func
def ledger_style_render_func(self, tvcol, cell, model, iter):
str = cell.get_property('text')
if '-' in str:
str = str.replace("-", "")
str = "(%s)" %(str)
cell.set_property('text', str)
cell.set_property('foreground', 'red')
else:
cell.set_property('foreground', 'darkgreen')
return
def sortnums(self, model, iter1, iter2, nums):
try:
ret = 0
(n, grid) = nums
a = self.liststore[grid].get_value(iter1, n)
b = self.liststore[grid].get_value(iter2, n)
if 'f' in self.cols_to_show[n][4]:
try: a = float(a)
except: a = 0.0
try: b = float(b)
except: b = 0.0
if n == 0 and grid == 1: #make sure it only works on the starting hands
a1,a2,a3 = ranks[a[0]], ranks[a[1]], (a+'o')[2]
b1,b2,b3 = ranks[b[0]], ranks[b[1]], (b+'o')[2]
if a1 > b1 or ( a1 == b1 and (a2 > b2 or (a2 == b2 and a3 > b3) ) ):
ret = 1
else:
ret = -1
else:
if a < b:
ret = -1
elif a == b:
ret = 0
else:
ret = 1
#print "n =", n, "iter1[n] =", self.liststore[grid].get_value(iter1,n), "iter2[n] =", self.liststore[grid].get_value(iter2,n), "ret =", ret
except:
err = traceback.extract_tb(sys.exc_info()[2])
print "***sortnums error: " + str(sys.exc_info()[1])
print "\n".join( [e[0]+':'+str(e[1])+" "+e[2] for e in err] )
return(ret)
def sortcols(self, col, nums):
try:
#This doesn't actually work yet - clicking heading in top section sorts bottom section :-(
(n, grid) = nums
if not col.get_sort_indicator() or col.get_sort_order() == gtk.SORT_ASCENDING:
col.set_sort_order(gtk.SORT_DESCENDING)
else:
col.set_sort_order(gtk.SORT_ASCENDING)
self.liststore[grid].set_sort_column_id(n, col.get_sort_order())
self.liststore[grid].set_sort_func(n, self.sortnums, (n,grid))
for i in xrange(len(self.listcols[grid])):
self.listcols[grid][i].set_sort_indicator(False)
self.listcols[grid][n].set_sort_indicator(True)
# use this listcols[col].set_sort_indicator(True)
# to turn indicator off for other cols
except:
err = traceback.extract_tb(sys.exc_info()[2])
print "***sortcols error: " + str(sys.exc_info()[1])
print "\n".join( [e[0]+':'+str(e[1])+" "+e[2] for e in err] )
#end def sortcols
def addGrid(self, vbox, query, flags, playerids, sitenos, limits, type, seats, groups, dates, games):
counter = 0
row = 0
sqlrow = 0
if not flags: holecards,grid = False,0
else: holecards,grid = flags[0],flags[2]
tmp = self.sql.query[query]
tmp = self.refineQuery(tmp, flags, playerids, sitenos, limits, type, seats, groups, dates, games)
self.cursor.execute(tmp)
result = self.cursor.fetchall()
colnames = [desc[0].lower() for desc in self.cursor.description]
# pre-fetch some constant values:
colshow = colshowsumm
if groups['posn']: colshow = colshowposn
self.cols_to_show = [x for x in self.columns if x[colshow]]
hgametypeid_idx = colnames.index('hgametypeid')
assert len(self.liststore) == grid, "len(self.liststore)="+str(len(self.liststore))+" grid-1="+str(grid)
self.liststore.append( gtk.ListStore(*([str] * len(self.cols_to_show))) )
view = gtk.TreeView(model=self.liststore[grid])
view.set_grid_lines(gtk.TREE_VIEW_GRID_LINES_BOTH)
#vbox.pack_start(view, expand=False, padding=3)
vbox.add(view)
textcell = gtk.CellRendererText()
textcell50 = gtk.CellRendererText()
textcell50.set_property('xalign', 0.5)
numcell = gtk.CellRendererText()
numcell.set_property('xalign', 1.0)
assert len(self.listcols) == grid
self.listcols.append( [] )
# Create header row eg column: ("game", True, "Game", 0.0, "%s")
for col, column in enumerate(self.cols_to_show):
if column[colalias] == 'game' and holecards:
s = [x for x in self.columns if x[colalias] == 'hand'][0][colheading]
else:
s = column[colheading]
self.listcols[grid].append(gtk.TreeViewColumn(s))
view.append_column(self.listcols[grid][col])
if column[colformat] == '%s':
if column[colxalign] == 0.0:
self.listcols[grid][col].pack_start(textcell, expand=True)
self.listcols[grid][col].add_attribute(textcell, 'text', col)
cellrend = textcell
else:
self.listcols[grid][col].pack_start(textcell50, expand=True)
self.listcols[grid][col].add_attribute(textcell50, 'text', col)
cellrend = textcell50
self.listcols[grid][col].set_expand(True)
else:
self.listcols[grid][col].pack_start(numcell, expand=True)
self.listcols[grid][col].add_attribute(numcell, 'text', col)
self.listcols[grid][col].set_expand(True)
cellrend = numcell
#self.listcols[grid][col].set_alignment(column[colxalign]) # no effect?
self.listcols[grid][col].set_clickable(True)
self.listcols[grid][col].connect("clicked", self.sortcols, (col,grid))
if col == 0:
self.listcols[grid][col].set_sort_order(gtk.SORT_DESCENDING)
self.listcols[grid][col].set_sort_indicator(True)
if column[coltype] == 'cash':
self.listcols[grid][col].set_cell_data_func(numcell, self.ledger_style_render_func)
else:
self.listcols[grid][col].set_cell_data_func(cellrend, self.reset_style_render_func)
rows = len(result) # +1 for title row
while sqlrow < rows:
treerow = []
for col,column in enumerate(self.cols_to_show):
if column[colalias] in colnames:
value = result[sqlrow][colnames.index(column[colalias])]
if column[colalias] == 'plposition':
if value == 'B':
value = 'BB'
elif value == 'S':
value = 'SB'
elif value == '0':
value = 'Btn'
else:
if column[colalias] == 'game':
if holecards:
value = Card.twoStartCardString( result[sqlrow][hgametypeid_idx] )
else:
minbb = result[sqlrow][colnames.index('minbigblind')]
maxbb = result[sqlrow][colnames.index('maxbigblind')]
value = result[sqlrow][colnames.index('limittype')] + ' ' \
+ result[sqlrow][colnames.index('category')].title() + ' ' \
+ result[sqlrow][colnames.index('name')] + ' $'
if 100 * int(minbb/100.0) != minbb:
value += '%.2f' % (minbb/100.0)
else:
value += '%.0f' % (minbb/100.0)
if minbb != maxbb:
if 100 * int(maxbb/100.0) != maxbb:
value += ' - $' + '%.2f' % (maxbb/100.0)
else:
value += ' - $' + '%.0f' % (maxbb/100.0)
else:
continue
if value and value != -999:
treerow.append(column[colformat] % value)
else:
treerow.append(' ')
iter = self.liststore[grid].append(treerow)
#print treerow
sqlrow += 1
row += 1
vbox.show_all()
view.show()
if len(self.liststore) == 1:
#print "view hieght is ", view.get_allocation().height, view.size_request(), view.get_visible_rect().height, view.get_vadjustment().get_value()
self.top_pane_height = view.size_request()[1]
#print "saved ", self.top_pane_height
#end def addGrid
def refineQuery(self, query, flags, playerids, sitenos, limits, type, seats, groups, dates, games):
having = ''
if not flags:
holecards = False
numhands = 0
else:
holecards = flags[0]
numhands = flags[1]
colshow = colshowsumm
if groups['posn']: colshow = colshowposn
if 'allplayers' in groups and groups['allplayers']:
nametest = "(hp.playerId)"
if holecards or groups['posn']:
pname = "'all players'"
# set flag in self.columns to not show player name column
[x for x in self.columns if x[0] == 'pname'][0][colshow] = False
# can't do this yet (re-write doing more maths in python instead of sql?)
if numhands:
nametest = "(-1)"
else:
pname = "p.name"
# set flag in self.columns to show player name column
[x for x in self.columns if x[0] == 'pname'][0][colshow] = True
if numhands:
having = ' and count(1) > %d ' % (numhands,)
else:
if playerids:
nametest = str(tuple(playerids))
nametest = nametest.replace("L", "")
nametest = nametest.replace(",)",")")
else:
nametest = "1 = 2"
pname = "p.name"
# set flag in self.columns to not show player name column
[x for x in self.columns if x[0] == 'pname'][0][colshow] = False
query = query.replace("<player_test>", nametest)
query = query.replace("<playerName>", pname)
query = query.replace("<havingclause>", having)
gametest = ""
q = []
for m in self.filters.display.items():
if m[0] == 'Games' and m[1]:
for n in games:
if games[n]:
q.append(n)
if len(q) > 0:
gametest = str(tuple(q))
gametest = gametest.replace("L", "")
gametest = gametest.replace(",)",")")
gametest = gametest.replace("u'","'")
gametest = "and gt.category in %s" % gametest
else:
gametest = "and gt.category IS NULL"
query = query.replace("<game_test>", gametest)
sitetest = ""
q = []
for m in self.filters.display.items():
if m[0] == 'Sites' and m[1]:
for n in sitenos:
q.append(n)
if len(q) > 0:
sitetest = str(tuple(q))
sitetest = sitetest.replace("L", "")
sitetest = sitetest.replace(",)",")")
sitetest = sitetest.replace("u'","'")
sitetest = "and gt.siteId in %s" % sitetest
else:
sitetest = "and gt.siteId IS NULL"
query = query.replace("<site_test>", sitetest)
if seats:
query = query.replace('<seats_test>', 'between ' + str(seats['from']) + ' and ' + str(seats['to']))
if 'show' in seats and seats['show']:
query = query.replace('<groupbyseats>', ',h.seats')
query = query.replace('<orderbyseats>', ',h.seats')
else:
query = query.replace('<groupbyseats>', '')
query = query.replace('<orderbyseats>', '')
else:
query = query.replace('<seats_test>', 'between 0 and 100')
query = query.replace('<groupbyseats>', '')
query = query.replace('<orderbyseats>', '')
lims = [int(x) for x in limits if x.isdigit()]
potlims = [int(x[0:-2]) for x in limits if len(x) > 2 and x[-2:] == 'pl']
nolims = [int(x[0:-2]) for x in limits if len(x) > 2 and x[-2:] == 'nl']
bbtest = "and ( (gt.limitType = 'fl' and gt.bigBlind in "
# and ( (limit and bb in()) or (nolimit and bb in ()) )
if lims:
blindtest = str(tuple(lims))
blindtest = blindtest.replace("L", "")
blindtest = blindtest.replace(",)",")")
bbtest = bbtest + blindtest + ' ) '
else:
bbtest = bbtest + '(-1) ) '
bbtest = bbtest + " or (gt.limitType = 'pl' and gt.bigBlind in "
if potlims:
blindtest = str(tuple(potlims))
blindtest = blindtest.replace("L", "")
blindtest = blindtest.replace(",)",")")
bbtest = bbtest + blindtest + ' ) '
else:
bbtest = bbtest + '(-1) ) '
bbtest = bbtest + " or (gt.limitType = 'nl' and gt.bigBlind in "
if nolims:
blindtest = str(tuple(nolims))
blindtest = blindtest.replace("L", "")
blindtest = blindtest.replace(",)",")")
bbtest = bbtest + blindtest + ' ) )'
else:
bbtest = bbtest + '(-1) ) )'
if type == 'ring':
bbtest = bbtest + " and gt.type = 'ring' "
elif type == 'tour':
bbtest = " and gt.type = 'tour' "
query = query.replace("<gtbigBlind_test>", bbtest)
if holecards: # re-use level variables for hole card query
query = query.replace("<hgameTypeId>", "hp.startcards")
query = query.replace("<orderbyhgameTypeId>"
, ",case when floor((hp.startcards-1)/13) >= mod((hp.startcards-1),13) then hp.startcards + 0.1 "
+ " else 13*mod((hp.startcards-1),13) + floor((hp.startcards-1)/13) + 1 "
+ " end desc ")
else:
query = query.replace("<orderbyhgameTypeId>", "")
groupLevels = "show" not in str(limits)
if groupLevels:
query = query.replace("<hgameTypeId>", "p.name") # need to use p.name for sqlite posn stats to work
else:
query = query.replace("<hgameTypeId>", "h.gameTypeId")
# process self.detailFilters (a list of tuples)
flagtest = ''
#self.detailFilters = [('h.seats', 5, 6)] # for debug
if self.detailFilters:
for f in self.detailFilters:
if len(f) == 3:
# X between Y and Z
flagtest += ' and %s between %s and %s ' % (f[0], str(f[1]), str(f[2]))
query = query.replace("<flagtest>", flagtest)
# allow for differences in sql cast() function:
if self.db.backend == self.MYSQL_INNODB:
query = query.replace("<signed>", 'signed ')
else:
query = query.replace("<signed>", '')
# Filter on dates
query = query.replace("<datestest>", " between '" + dates[0] + "' and '" + dates[1] + "'")
# Group by position?
if groups['posn']:
#query = query.replace("<position>", "case hp.position when '0' then 'Btn' else hp.position end")
query = query.replace("<position>", "hp.position")
# set flag in self.columns to show posn column
[x for x in self.columns if x[0] == 'plposition'][0][colshow] = True
else:
query = query.replace("<position>", "gt.base")
# unset flag in self.columns to hide posn column
[x for x in self.columns if x[0] == 'plposition'][0][colshow] = False
#print "query =\n", query
return(query)
#end def refineQuery
def showDetailFilter(self, widget, data):
detailDialog = gtk.Dialog(title="Detailed Filters", parent=self.main_window
,flags=gtk.DIALOG_MODAL | gtk.DIALOG_DESTROY_WITH_PARENT
,buttons=(gtk.STOCK_CANCEL, gtk.RESPONSE_REJECT,
gtk.STOCK_OK, gtk.RESPONSE_ACCEPT))
handbox = gtk.VBox(True, 0)
detailDialog.vbox.pack_start(handbox, False, False, 0)
handbox.show()
label = gtk.Label("Hand Filters:")
handbox.add(label)
label.show()
betweenFilters = []
for htest in self.handtests:
hbox = gtk.HBox(False, 0)
handbox.pack_start(hbox, False, False, 0)
hbox.show()
cb = gtk.CheckButton()
lbl_from = gtk.Label(htest[1])
lbl_from.set_alignment(xalign=0.0, yalign=0.5)
lbl_tween = gtk.Label('between')
lbl_to = gtk.Label('and')
adj1 = gtk.Adjustment(value=htest[2], lower=0, upper=10, step_incr=1, page_incr=1, page_size=0)
sb1 = gtk.SpinButton(adjustment=adj1, climb_rate=0.0, digits=0)
adj2 = gtk.Adjustment(value=htest[3], lower=2, upper=10, step_incr=1, page_incr=1, page_size=0)
sb2 = gtk.SpinButton(adjustment=adj2, climb_rate=0.0, digits=0)
for df in [x for x in self.detailFilters if x[0] == htest[0]]:
cb.set_active(True)
hbox.pack_start(cb, expand=False, padding=3)
hbox.pack_start(lbl_from, expand=True, padding=3)
hbox.pack_start(lbl_tween, expand=False, padding=3)
hbox.pack_start(sb1, False, False, 0)
hbox.pack_start(lbl_to, expand=False, padding=3)
hbox.pack_start(sb2, False, False, 0)
cb.show()
lbl_from.show()
lbl_tween.show()
sb1.show()
lbl_to.show()
sb2.show()
htest[4:7] = [cb,sb1,sb2]
response = detailDialog.run()
if response == gtk.RESPONSE_ACCEPT:
self.detailFilters = []
for ht in self.handtests:
if ht[4].get_active():
self.detailFilters.append( (ht[0], ht[5].get_value_as_int(), ht[6].get_value_as_int()) )
ht[2],ht[3] = ht[5].get_value_as_int(), ht[6].get_value_as_int()
print "detailFilters =", self.detailFilters
self.refreshStats(None, None)
detailDialog.destroy()

View File

@ -1,6 +1,7 @@
#!/usr/bin/python #!/usr/bin/python
# -*- coding: utf-8 -*-
#Copyright 2008 Steffen Jobbagy-Felso #Copyright 2008-2010 Steffen Schaumburg
#This program is free software: you can redistribute it and/or modify #This program is free software: you can redistribute it and/or modify
#it under the terms of the GNU Affero General Public License as published by #it under the terms of the GNU Affero General Public License as published by
#the Free Software Foundation, version 3 of the License. #the Free Software Foundation, version 3 of the License.
@ -12,8 +13,7 @@
# #
#You should have received a copy of the GNU Affero General Public License #You should have received a copy of the GNU Affero General Public License
#along with this program. If not, see <http://www.gnu.org/licenses/>. #along with this program. If not, see <http://www.gnu.org/licenses/>.
#In the "official" distribution you can find the license in #In the "official" distribution you can find the license in agpl-3.0.txt.
#agpl-3.0.txt in the docs folder of the package.
import sys import sys
import threading import threading
@ -33,7 +33,7 @@ try:
from matplotlib.backends.backend_gtkagg import NavigationToolbar2GTKAgg as NavigationToolbar from matplotlib.backends.backend_gtkagg import NavigationToolbar2GTKAgg as NavigationToolbar
from matplotlib.finance import candlestick2 from matplotlib.finance import candlestick2
from numpy import diff, nonzero, sum, cumsum, max, min from numpy import diff, nonzero, sum, cumsum, max, min, append
# from matplotlib.dates import DateFormatter, WeekdayLocator, HourLocator, \ # from matplotlib.dates import DateFormatter, WeekdayLocator, HourLocator, \
# DayLocator, MONDAY, timezone # DayLocator, MONDAY, timezone
@ -46,7 +46,6 @@ import Card
import fpdb_import import fpdb_import
import Database import Database
import Filters import Filters
import FpdbSQLQueries
import Charset import Charset
class GuiSessionViewer (threading.Thread): class GuiSessionViewer (threading.Thread):
@ -184,7 +183,7 @@ class GuiSessionViewer (threading.Thread):
sitenos.append(siteids[site]) sitenos.append(siteids[site])
_q = self.sql.query['getPlayerId'] _q = self.sql.query['getPlayerId']
_name = Charset.to_utf8(heroes[site]) _name = Charset.to_utf8(heroes[site])
print 'DEBUG(_name) :: %s' % _name #print 'DEBUG(_name) :: %s' % _name
self.cursor.execute(_q, (_name,)) # arg = tuple self.cursor.execute(_q, (_name,)) # arg = tuple
result = self.db.cursor.fetchall() result = self.db.cursor.fetchall()
if len(result) == 1: if len(result) == 1:
@ -241,6 +240,9 @@ class GuiSessionViewer (threading.Thread):
#end def fillStatsFrame(self, vbox): #end def fillStatsFrame(self, vbox):
def generateDatasets(self, playerids, sitenos, limits, seats): def generateDatasets(self, playerids, sitenos, limits, seats):
THRESHOLD = 1800 # Minimum number of seconds between consecutive hands before being considered a new session
PADDING = 5 # Additional time in minutes to add to a session, session startup, shutdown etc (FiXME: user configurable)
# Get a list of all handids and their timestampts # Get a list of all handids and their timestampts
#FIXME: Query still need to filter on blind levels #FIXME: Query still need to filter on blind levels
@ -255,23 +257,31 @@ class GuiSessionViewer (threading.Thread):
q = q.replace("<ampersand_s>", "%s") q = q.replace("<ampersand_s>", "%s")
self.db.cursor.execute(q) self.db.cursor.execute(q)
THRESHOLD = 1800
hands = self.db.cursor.fetchall() hands = self.db.cursor.fetchall()
# Take that list and create an array of the time between hands # Take that list and create an array of the time between hands
times = map(lambda x:long(x[0]), hands) times = map(lambda x:long(x[0]), hands)
handids = map(lambda x:int(x[1]), hands) handids = map(lambda x:int(x[1]), hands)
winnings = map(lambda x:float(x[4]), hands) winnings = map(lambda x:float(x[4]), hands)
print "DEBUG: len(times) %s" %(len(times)) #print "DEBUG: len(times) %s" %(len(times))
diffs = diff(times) # This array is the difference in starttime between consecutive hands diffs = diff(times) # This array is the difference in starttime between consecutive hands
index = nonzero(diff(times) > THRESHOLD) # This array represents the indexes into 'times' for start/end times of sessions diffs2 = append(diffs,THRESHOLD + 1) # Append an additional session to the end of the diffs, so the next line
# ie. times[index[0][0]] is the end of the first session # includes an index into the last 'session'
index = nonzero(diffs2 > THRESHOLD) # This array represents the indexes into 'times' for start/end times of sessions
# times[index[0][0]] is the end of the first session,
#print "DEBUG: len(index[0]) %s" %(len(index[0])) #print "DEBUG: len(index[0]) %s" %(len(index[0]))
#print "DEBUG: index %s" %(index) if len(index[0]) > 0:
#print "DEBUG: index[0][0] %s" %(index[0][0]) #print "DEBUG: index[0][0] %s" %(index[0][0])
#print "DEBUG: index %s" %(index)
pass
else:
index = [[0]]
#print "DEBUG: index %s" %(index)
#print "DEBUG: index[0][0] %s" %(index[0][0])
pass
total = 0 total = 0
last_idx = 0 first_idx = 0
lowidx = 0 lowidx = 0
uppidx = 0 uppidx = 0
opens = [] opens = []
@ -281,27 +291,36 @@ class GuiSessionViewer (threading.Thread):
results = [] results = []
cum_sum = cumsum(winnings) cum_sum = cumsum(winnings)
cum_sum = cum_sum/100 cum_sum = cum_sum/100
sid = 1
# Take all results and format them into a list for feeding into gui model. # Take all results and format them into a list for feeding into gui model.
for i in range(len(index[0])): for i in range(len(index[0])):
sid = i # Session id hds = index[0][i] - first_idx + 1 # Number of hands in session
hds = index[0][i] - last_idx # Number of hands in session
if hds > 0: if hds > 0:
stime = strftime("%d/%m/%Y %H:%M", localtime(times[last_idx])) # Formatted start time stime = strftime("%d/%m/%Y %H:%M", localtime(times[first_idx])) # Formatted start time
etime = strftime("%d/%m/%Y %H:%M", localtime(times[index[0][i]])) # Formatted end time etime = strftime("%d/%m/%Y %H:%M", localtime(times[index[0][i]])) # Formatted end time
hph = (times[index[0][i]] - times[last_idx])/60 # Hands per hour minutesplayed = (times[index[0][i]] - times[first_idx])/60
won = sum(winnings[last_idx:index[0][i]])/100.0 if minutesplayed == 0:
hwm = max(cum_sum[last_idx:index[0][i]]) minutesplayed = 1
lwm = min(cum_sum[last_idx:index[0][i]]) minutesplayed = minutesplayed + PADDING
#print "DEBUG: range: (%s, %s) - (min, max): (%s, %s)" %(last_idx, index[0][i], hwm, lwm) hph = hds*60/minutesplayed # Hands per hour
won = sum(winnings[first_idx:index[0][i]])/100.0
hwm = max(cum_sum[first_idx:index[0][i]])
lwm = min(cum_sum[first_idx:index[0][i]])
open = (sum(winnings[:first_idx]))/100
close = (sum(winnings[:index[0][i]]))/100
#print "DEBUG: range: (%s, %s) - (min, max): (%s, %s) - (open,close): (%s, %s)" %(first_idx, index[0][i], lwm, hwm, open, close)
results.append([sid, hds, stime, etime, hph, won]) results.append([sid, hds, stime, etime, hph, won])
opens.append((sum(winnings[:last_idx]))/100) opens.append(open)
closes.append((sum(winnings[:index[0][i]]))/100) closes.append(close)
highs.append(hwm) highs.append(hwm)
lows.append(lwm) lows.append(lwm)
#print "Hands in session %4s: %4s Start: %s End: %s HPH: %s Profit: %s" %(sid, hds, stime, etime, hph, won) #print "DEBUG: Hands in session %4s: %4s Start: %s End: %s HPH: %s Profit: %s" %(sid, hds, stime, etime, hph, won)
total = total + (index[0][i] - last_idx) total = total + (index[0][i] - first_idx)
last_idx = index[0][i] + 1 first_idx = index[0][i] + 1
sid = sid+1
else:
print "hds <= 0"
return (results, opens, closes, highs, lows) return (results, opens, closes, highs, lows)
@ -330,11 +349,6 @@ class GuiSessionViewer (threading.Thread):
def generateGraph(self, opens, closes, highs, lows): def generateGraph(self, opens, closes, highs, lows):
self.clearGraphData() self.clearGraphData()
#FIXME: Weird - first data entry is crashing this for me
opens = opens[1:]
closes = closes[1:]
highs = highs[1:]
lows = lows[1:]
# print "DEBUG:" # print "DEBUG:"
# print "highs = %s" % highs # print "highs = %s" % highs
# print "lows = %s" % lows # print "lows = %s" % lows

View File

@ -1,291 +0,0 @@
#!/usr/bin/python
#Copyright 2008 Steffen Jobbagy-Felso
#This program is free software: you can redistribute it and/or modify
#it under the terms of the GNU Affero General Public License as published by
#the Free Software Foundation, version 3 of the License.
#
#This program is distributed in the hope that it will be useful,
#but WITHOUT ANY WARRANTY; without even the implied warranty of
#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
#GNU General Public License for more details.
#
#You should have received a copy of the GNU Affero General Public License
#along with this program. If not, see <http://www.gnu.org/licenses/>.
#In the "official" distribution you can find the license in
#agpl-3.0.txt in the docs folder of the package.
import threading
import pygtk
pygtk.require('2.0')
import gtk
import os
import fpdb_import
import fpdb_db
from Exceptions import *
class GuiTableViewer (threading.Thread):
def hudDivide (self, a, b):
if b==0:
return "n/a"
else:
return str(int((a/float(b))*100))+"%"
#end def hudDivide
def browse_clicked(self, widget, data):
"""runs when user clicks browse on tv tab"""
#print "start of table_viewer.browser_clicked"
current_path=self.filename_tbuffer.get_text(self.filename_tbuffer.get_start_iter(), self.filename_tbuffer.get_end_iter())
dia_chooser = gtk.FileChooserDialog(title="Please choose the file for which you want to open the Table Viewer",
action=gtk.FILE_CHOOSER_ACTION_OPEN,
buttons=(gtk.STOCK_CANCEL,gtk.RESPONSE_CANCEL,gtk.STOCK_OPEN,gtk.RESPONSE_OK))
#dia_chooser.set_current_folder(pathname)
dia_chooser.set_filename(current_path)
#dia_chooser.set_select_multiple(select_multiple) #not in tv, but want this in bulk import
response = dia_chooser.run()
if response == gtk.RESPONSE_OK:
#print dia_chooser.get_filename(), 'selected'
self.filename_tbuffer.set_text(dia_chooser.get_filename())
elif response == gtk.RESPONSE_CANCEL:
print 'Closed, no files selected'
dia_chooser.destroy()
#end def table_viewer.browse_clicked
def prepare_data(self):
"""prepares the data for display by refresh_clicked, returns a 2D array"""
#print "start of prepare_data"
arr=[]
#first prepare the header row
if (self.category=="holdem" or self.category=="omahahi" or self.category=="omahahilo"):
tmp=("Name", "HDs", "VPIP", "PFR", "PF3B", "ST")
tmp+=("FS", "FB")
tmp+=("CB", )
tmp+=("2B", "3B")
tmp+=("AF", "FF", "AT", "FT", "AR", "FR")
tmp+=("WtSD", "W$wsF", "W$SD")
else:
raise FpdbError("reimplement stud")
arr.append(tmp)
#then the data rows
for player in range(len(self.player_names)):
tmp=[]
p_name = Charset.to_gui(self.player_names[player][0])
tmp.append(p_name)
seatCount=len(self.player_names)
if seatCount>=8:
minSeats,maxSeats=7,10
elif seatCount==7:
minSeats,maxSeats=6,10
elif seatCount==6 or seatCount==5:
minSeats,maxSeats=seatCount-1,seatCount+1
elif seatCount==4:
minSeats,maxSeats=4,5
elif seatCount==2 or seatCount==3:
minSeats,maxSeats=seatCount,seatCount
else:
FpdbError("invalid seatCount")
self.cursor.execute("SELECT * FROM HudCache WHERE gametypeId=%s AND playerId=%s AND activeSeats>=%s AND activeSeats<=%s", (self.gametype_id, self.player_ids[player][0], minSeats, maxSeats))
rows=self.cursor.fetchall()
row=[]
for field_no in range(len(rows[0])):
row.append(rows[0][field_no])
for row_no in range(len(rows)):
if row_no==0:
pass
else:
for field_no in range(len(rows[row_no])):
if field_no<=3:
pass
else:
#print "in prep data, row_no:",row_no,"field_no:",field_no
row[field_no]+=rows[row_no][field_no]
tmp.append(str(row[6]))#Hands
tmp.append(self.hudDivide(row[7],row[6])) #VPIP
tmp.append(self.hudDivide(row[8],row[6])) #PFR
tmp.append(self.hudDivide(row[10],row[9])+" ("+str(row[9])+")") #PF3B
tmp.append(self.hudDivide(row[31],row[30])+" ("+str(row[30])+")") #ST
tmp.append(self.hudDivide(row[35],row[34])+" ("+str(row[34])+")") #FS
tmp.append(self.hudDivide(row[33],row[32])+" ("+str(row[32])+")") #FB
tmp.append(self.hudDivide(row[37],row[36])+" ("+str(row[36])+")") #CB
tmp.append(self.hudDivide(row[39],row[38])+" ("+str(row[38])+")") #2B
tmp.append(self.hudDivide(row[41],row[40])+" ("+str(row[40])+")") #3B
tmp.append(self.hudDivide(row[16],row[11])+" ("+str(row[11])+")") #AF
tmp.append(self.hudDivide(row[24],row[20])+" ("+str(row[20])+")") #FF
tmp.append(self.hudDivide(row[17],row[12])+" ("+str(row[12])+")") #AT
tmp.append(self.hudDivide(row[25],row[21])+" ("+str(row[21])+")") #FT
tmp.append(self.hudDivide(row[18],row[13])+" ("+str(row[13])+")") #AR
tmp.append(self.hudDivide(row[26],row[22])+" ("+str(row[22])+")") #FR
tmp.append(self.hudDivide(row[15],row[11])) #WtSD
tmp.append(self.hudDivide(row[28],row[11])) #W$wSF
tmp.append(self.hudDivide(row[29],row[15])+" ("+str(row[15])+")") #W$@SD
arr.append(tmp)
return arr
#end def table_viewer.prepare_data
def refresh_clicked(self, widget, data):
"""runs when user clicks refresh"""
#print "start of table_viewer.refresh_clicked"
arr=self.prepare_data()
try: self.data_table.destroy()
except AttributeError: pass
self.data_table=gtk.Table(rows=len(arr), columns=len(arr[0]), homogeneous=False)
self.main_vbox.pack_start(self.data_table)
self.data_table.show()
for row in range(len(arr)):
for column in range (len(arr[row])):
eventBox=gtk.EventBox()
new_label=gtk.Label(arr[row][column])
if row%2==0: #
bg_col="white"
if column==0 or (column>=5 and column<=10):
bg_col="lightgrey"
else:
bg_col="lightgrey"
if column==0 or (column>=5 and column<=10):
bg_col="grey"
#style = eventBox.get_style()
#style.font.height=8
#eventBox.set_style(style)
eventBox.modify_bg(gtk.STATE_NORMAL, gtk.gdk.color_parse(bg_col))
eventBox.add(new_label)
self.data_table.attach(child=eventBox, left_attach=column, right_attach=column+1, top_attach=row, bottom_attach=row+1)
eventBox.show()
new_label.show()
#end def table_viewer.refresh_clicked
def read_names_clicked(self, widget, data):
"""runs when user clicks read names"""
#print "start of table_viewer.read_names_clicked"
self.db.reconnect()
self.cursor=self.db.get_cursor()
#self.hands_id=self.last_read_hand_id
self.cursor.execute("SELECT gametypeId FROM Hands WHERE id=%s", (self.hands_id, ))
self.gametype_id=self.cursor.fetchone()[0]
self.cursor.execute("SELECT category FROM Gametypes WHERE id=%s", (self.gametype_id, ))
self.category=self.cursor.fetchone()[0]
#print "self.gametype_id", self.gametype_id," category:", self.category, " self.hands_id:", self.hands_id
self.cursor.execute("""SELECT DISTINCT Players.id FROM HandsPlayers
INNER JOIN Players ON HandsPlayers.playerId=Players.id
WHERE handId=%s""", (self.hands_id, ))
self.player_ids=self.cursor.fetchall()
#print "self.player_ids:",self.player_ids
self.cursor.execute("""SELECT DISTINCT Players.name FROM HandsPlayers
INNER JOIN Players ON HandsPlayers.playerId=Players.id
WHERE handId=%s""", (self.hands_id, ))
self.player_names=self.cursor.fetchall()
#print "self.player_names:",self.player_names
#end def table_viewer.read_names_clicked
def import_clicked(self, widget, data):
"""runs when user clicks import"""
#print "start of table_viewer.import_clicked"
self.inputFile=self.filename_tbuffer.get_text(self.filename_tbuffer.get_start_iter(), self.filename_tbuffer.get_end_iter())
self.importer = fpdb_import.Importer(self, self.settings, self.config)
self.importer.setMinPrint(0)
self.importer.setQuiet(False)
self.importer.setFailOnError(False)
self.importer.setHandCount(0)
self.importer.addImportFile(self.inputFile)
self.importer.runImport()
self.hands_id=self.importer.handsId
#end def table_viewer.import_clicked
def all_clicked(self, widget, data):
"""runs when user clicks all"""
#print "start of table_viewer.all_clicked"
self.import_clicked(widget, data)
self.read_names_clicked(widget, data)
self.refresh_clicked(widget, data)
#end def table_viewer.all_clicked
def get_vbox(self):
"""returns the vbox of this thread"""
return self.main_vbox
#end def get_vbox
def __init__(self, db, settings, config=None, debug=True):
"""Constructor for table_viewer"""
self.debug=debug
#print "start of table_viewer constructor"
self.db = db
self.cursor = db.get_cursor()
self.settings = settings
self.config = config
self.main_vbox = gtk.VBox(False, 0)
self.main_vbox.show()
self.settings_hbox = gtk.HBox(False, 0)
self.main_vbox.pack_end(self.settings_hbox, False, True, 0)
self.settings_hbox.show()
self.filename_label = gtk.Label("Path of history file")
self.settings_hbox.pack_start(self.filename_label, False, False)
self.filename_label.show()
self.filename_tbuffer=gtk.TextBuffer()
self.filename_tbuffer.set_text(self.settings['hud-defaultPath'])
self.filename_tview=gtk.TextView(self.filename_tbuffer)
self.settings_hbox.pack_start(self.filename_tview, True, True, padding=5)
self.filename_tview.show()
self.browse_button=gtk.Button("Browse...")
self.browse_button.connect("clicked", self.browse_clicked, "Browse clicked")
self.settings_hbox.pack_start(self.browse_button, False, False)
self.browse_button.show()
self.button_hbox = gtk.HBox(False, 0)
self.main_vbox.pack_end(self.button_hbox, False, True, 0)
self.button_hbox.show()
#self.import_button = gtk.Button("Import")
#self.import_button.connect("clicked", self.import_clicked, "Import clicked")
#self.button_hbox.add(self.import_button)
#self.import_button.show()
#self.read_names_button = gtk.Button("Read Names")
#self.read_names_button.connect("clicked", self.read_names_clicked, "Read clicked")
#self.button_hbox.add(self.read_names_button)
#self.read_names_button.show()
#self.refresh_button = gtk.Button("Show/Refresh data")
#self.refresh_button.connect("clicked", self.refresh_clicked, "Refresh clicked")
#self.button_hbox.add(self.refresh_button)
#self.refresh_button.show()
self.all_button = gtk.Button("Import&Read&Refresh")
self.all_button.connect("clicked", self.all_clicked, "All clicked")
self.button_hbox.add(self.all_button)
self.all_button.show()
#end of table_viewer.__init__

View File

@ -0,0 +1,457 @@
#!/usr/bin/python
# -*- coding: utf-8 -*-
#Copyright 2010 Steffen Schaumburg
#This program is free software: you can redistribute it and/or modify
#it under the terms of the GNU Affero General Public License as published by
#the Free Software Foundation, version 3 of the License.
#
#This program is distributed in the hope that it will be useful,
#but WITHOUT ANY WARRANTY; without even the implied warranty of
#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
#GNU General Public License for more details.
#
#You should have received a copy of the GNU Affero General Public License
#along with this program. If not, see <http://www.gnu.org/licenses/>.
#In the "official" distribution you can find the license in agpl-3.0.txt.
#import traceback
import threading
import pygtk
pygtk.require('2.0')
import gtk
#import os
#import sys
from time import time, strftime
#import Card
#import fpdb_import
#import Database
import Charset
import TourneyFilters
import GuiPlayerStats
colalias,colshow,colheading,colxalign,colformat,coltype = 0,1,2,3,4,5
class GuiTourneyPlayerStats (GuiPlayerStats.GuiPlayerStats):
def __init__(self, config, db, sql, mainwin, debug=True):
self.conf = config
self.db = db
self.cursor = self.db.cursor
self.sql = sql
self.main_window = mainwin
self.debug = debug
self.liststore = [] # gtk.ListStore[] stores the contents of the grids
self.listcols = [] # gtk.TreeViewColumn[][] stores the columns in the grids
filters_display = { "Heroes" : True,
"Sites" : True,
#"Games" : True,
#"Limits" : True,
#"LimitSep" : True,
#"LimitType" : True,
#"Type" : True,
"Seats" : True,
#"SeatSep" : True,
"Dates" : True,
#"Groups" : True,
#"GroupsAll" : True,
#"Button1" : True,
"Button2" : True}
self.stats_frame = None
self.stats_vbox = None
self.detailFilters = [] # the data used to enhance the sql select
self.main_hbox = gtk.HPaned()
self.filters = TourneyFilters.TourneyFilters(self.db, self.conf, self.sql, display = filters_display)
#self.filters.registerButton1Name("_Filters")
#self.filters.registerButton1Callback(self.showDetailFilter)
self.filters.registerButton2Name("_Refresh Stats")
self.filters.registerButton2Callback(self.refreshStats)
# ToDo: store in config
# ToDo: create popup to adjust column config
# columns to display, keys match column name returned by sql, values in tuple are:
# is column displayed, column heading, xalignment, formatting, celltype
self.columns = [ ["siteName", True, "Site", 0.0, "%s", "str"]
#,["tourney", False, "Tourney", 0.0, "%s", "str"] # true not allowed for this line
, ["category", True, "Cat.", 0.0, "%s", "str"]
, ["limitType", True, "Limit", 0.0, "%s", "str"]
, ["currency", True, "Curr.", 0.0, "%s", "str"]
, ["buyIn", True, "BuyIn", 1.0, "%3.2f", "str"]
, ["fee", True, "Fee", 1.0, "%3.2f", "str"]
, ["playerName", False, "Name", 0.0, "%s", "str"] # true not allowed for this line (set in code)
, ["tourneyCount", True, "#", 1.0, "%1.0f", "str"]
, ["itm", True, "ITM%", 1.0, "%3.2f", "str"]
, ["1st", False, "1st", 1.0, "%1.0f", "str"]
, ["2nd", True, "2nd", 1.0, "%1.0f", "str"]
, ["3rd", True, "3rd", 1.0, "%1.0f", "str"]
, ["unknownRank", True, "Rank?", 1.0, "%1.0f", "str"]
, ["spent", True, "Spent", 1.0, "%3.2f", "str"]
, ["won", True, "Won", 1.0, "%3.2f", "str"]
, ["roi", True, "ROI%", 1.0, "%3.0f", "str"]
, ["profitPerTourney", True,"$/Tour", 1.0, "%3.2f", "str"]]
self.stats_frame = gtk.Frame()
self.stats_frame.show()
self.stats_vbox = gtk.VPaned()
self.stats_vbox.show()
self.stats_frame.add(self.stats_vbox)
# self.fillStatsFrame(self.stats_vbox)
#self.main_hbox.pack_start(self.filters.get_vbox())
#self.main_hbox.pack_start(self.stats_frame, expand=True, fill=True)
self.main_hbox.pack1(self.filters.get_vbox())
self.main_hbox.pack2(self.stats_frame)
self.main_hbox.show()
#end def __init__
def addGrid(self, vbox, query, numTourneys, tourneyTypes, playerids, sitenos, seats, dates):
#print "start of addGrid query", query
#print "start of addGrid. numTourneys:",numTourneys,"tourneyTypes:", tourneyTypes, "playerids:",playerids
counter = 0
row = 0
sqlrow = 0
grid=numTourneys #TODO: should this be numTourneyTypes?
query = self.sql.query[query]
query = self.refineQuery(query, numTourneys, tourneyTypes, playerids, sitenos, seats, dates)
self.cursor.execute(query)
result = self.cursor.fetchall()
#print "result of the big query in addGrid:",result
colnames = [desc[0] for desc in self.cursor.description]
# pre-fetch some constant values:
#self.cols_to_show = [x for x in self.columns if x[colshow]]
#htourneytypeid_idx = colnames.index('tourneyTypeId')
self.cols_to_show = self.columns #TODO do i need above 2 lines?
assert len(self.liststore) == grid, "len(self.liststore)="+str(len(self.liststore))+" grid-1="+str(grid)
self.liststore.append( gtk.ListStore(*([str] * len(self.cols_to_show))) )
view = gtk.TreeView(model=self.liststore[grid])
view.set_grid_lines(gtk.TREE_VIEW_GRID_LINES_BOTH)
#vbox.pack_start(view, expand=False, padding=3)
vbox.add(view)
textcell = gtk.CellRendererText()
textcell50 = gtk.CellRendererText()
textcell50.set_property('xalign', 0.5)
numcell = gtk.CellRendererText()
numcell.set_property('xalign', 1.0)
assert len(self.listcols) == grid
self.listcols.append( [] )
# Create header row eg column: ("game", True, "Game", 0.0, "%s")
for col, column in enumerate(self.cols_to_show):
if column[colalias] == 'game' and holecards:
s = [x for x in self.columns if x[colalias] == 'hand'][0][colheading]
else:
s = column[colheading]
self.listcols[grid].append(gtk.TreeViewColumn(s))
view.append_column(self.listcols[grid][col])
if column[colformat] == '%s':
if column[colxalign] == 0.0:
self.listcols[grid][col].pack_start(textcell, expand=True)
self.listcols[grid][col].add_attribute(textcell, 'text', col)
cellrend = textcell
else:
self.listcols[grid][col].pack_start(textcell50, expand=True)
self.listcols[grid][col].add_attribute(textcell50, 'text', col)
cellrend = textcell50
self.listcols[grid][col].set_expand(True)
else:
self.listcols[grid][col].pack_start(numcell, expand=True)
self.listcols[grid][col].add_attribute(numcell, 'text', col)
self.listcols[grid][col].set_expand(True)
cellrend = numcell
#self.listcols[grid][col].set_alignment(column[colxalign]) # no effect?
self.listcols[grid][col].set_clickable(True)
self.listcols[grid][col].connect("clicked", self.sortCols, (col,grid))
if col == 0:
self.listcols[grid][col].set_sort_order(gtk.SORT_DESCENDING)
self.listcols[grid][col].set_sort_indicator(True)
if column[coltype] == 'cash':
self.listcols[grid][col].set_cell_data_func(numcell, self.ledger_style_render_func)
else:
self.listcols[grid][col].set_cell_data_func(cellrend, self.reset_style_render_func)
rows = len(result) # +1 for title row
while sqlrow < rows:
treerow = []
for col,column in enumerate(self.cols_to_show):
if column[colalias] in colnames:
value = result[sqlrow][colnames.index(column[colalias])]
else:
value = 111
if value and value != -999:
treerow.append(column[colformat] % value)
else:
treerow.append(' ')
#print "addGrid, just before end of big for. grid:",grid,"treerow:",treerow
iter = self.liststore[grid].append(treerow)
sqlrow += 1
row += 1
vbox.show_all()
#end def addGrid
def createStatsTable(self, vbox, tourneyTypes, playerids, sitenos, seats, dates):
startTime = time()
show_detail = True
# Scrolled window for summary table
swin = gtk.ScrolledWindow(hadjustment=None, vadjustment=None)
swin.set_policy(gtk.POLICY_AUTOMATIC, gtk.POLICY_AUTOMATIC)
swin.show()
vbox.pack1(swin)
numTourneys = self.filters.getNumTourneys()
self.addGrid(swin, 'tourneyPlayerDetailedStats', numTourneys, tourneyTypes, playerids
,sitenos, seats, dates)
#if 'allplayers' in groups and groups['allplayers']:
# can't currently do this combination so skip detailed table
show_detail = False
if show_detail:
# Separator
vbox2 = gtk.VBox(False, 0)
heading = gtk.Label(self.filterText['handhead'])
heading.show()
vbox2.pack_start(heading, expand=False, padding=3)
# Scrolled window for detailed table (display by hand)
swin = gtk.ScrolledWindow(hadjustment=None, vadjustment=None)
swin.set_policy(gtk.POLICY_AUTOMATIC, gtk.POLICY_AUTOMATIC)
swin.show()
vbox2.pack_start(swin, expand=True, padding=3)
vbox.pack2(vbox2)
vbox2.show()
# Detailed table
flags[0] = True
flags[2] = 1
self.addGrid(swin, 'playerDetailedStats', flags, playerids, sitenos, seats, dates)
self.db.rollback()
print "Stats page displayed in %4.2f seconds" % (time() - startTime)
#end def createStatsTable
def fillStatsFrame(self, vbox):
tourneyTypes = self.filters.getTourneyTypes()
#tourneys = self.tourneys.getTourneys()
sites = self.filters.getSites()
heroes = self.filters.getHeroes()
siteids = self.filters.getSiteIds()
seats = self.filters.getSeats()
dates = self.filters.getDates()
sitenos = []
playerids = []
# Which sites are selected?
for site in sites:
if sites[site] == True:
sitenos.append(siteids[site])
_hname = Charset.to_utf8(heroes[site])
result = self.db.get_player_id(self.conf, site, _hname)
if result is not None:
playerids.append(int(result))
if not sitenos:
#Should probably pop up here.
print "No sites selected - defaulting to PokerStars"
sitenos = [2]
if not playerids:
print "No player ids found"
return
self.createStatsTable(vbox, tourneyTypes, playerids, sitenos, seats, dates)
#end def fillStatsFrame
def get_vbox(self):
"""returns the vbox of this thread"""
return self.main_hbox
#end def get_vbox
def refineQuery(self, query, numTourneys, tourneyTypes, playerids, sitenos, seats, dates):
having = ''
#print "start of refinequery, playerids:",playerids
if playerids:
nametest = str(tuple(playerids))
nametest = nametest.replace("L", "")
nametest = nametest.replace(",)",")")
else:
nametest = "1 = 2"
#print "refinequery, nametest after initial creation:",nametest
pname = "p.name"
# set flag in self.columns to not show player name column
#[x for x in self.columns if x[0] == 'pname'][0][1] = False #TODO: fix and reactivate
query = query.replace("<nametest>", nametest)
query = query.replace("<playerName>", pname)
query = query.replace("<havingclause>", having)
#TODO: remove, or replace with tourneytest
#gametest = ""
#q = []
#for m in self.filters.display.items():
# if m[0] == 'Games' and m[1]:
# for n in games:
# if games[n]:
# q.append(n)
# if len(q) > 0:
# gametest = str(tuple(q))
# gametest = gametest.replace("L", "")
# gametest = gametest.replace(",)",")")
# gametest = gametest.replace("u'","'")
# gametest = "and gt.category in %s" % gametest
# else:
# gametest = "and gt.category IS NULL"
#query = query.replace("<game_test>", gametest)
sitetest = ""
q = []
for m in self.filters.display.items():
if m[0] == 'Sites' and m[1]:
for n in sitenos:
q.append(n)
if len(q) > 0:
sitetest = str(tuple(q))
sitetest = sitetest.replace("L", "")
sitetest = sitetest.replace(",)",")")
sitetest = sitetest.replace("u'","'")
sitetest = "and tt.siteId in %s" % sitetest#[1:-1]
else:
sitetest = "and tt.siteId IS NULL"
#print "refinequery, sitetest before its use for replacement:",sitetest
query = query.replace("<sitetest>", sitetest)
if seats:
query = query.replace('<seats_test>', 'between ' + str(seats['from']) + ' and ' + str(seats['to']))
if 'show' in seats and seats['show']:
query = query.replace('<groupbyseats>', ',h.seats')
query = query.replace('<orderbyseats>', ',h.seats')
else:
query = query.replace('<groupbyseats>', '')
query = query.replace('<orderbyseats>', '')
else:
query = query.replace('<seats_test>', 'between 0 and 100')
query = query.replace('<groupbyseats>', '')
query = query.replace('<orderbyseats>', '')
#lims = [int(x) for x in limits if x.isdigit()]
#potlims = [int(x[0:-2]) for x in limits if len(x) > 2 and x[-2:] == 'pl']
#nolims = [int(x[0:-2]) for x in limits if len(x) > 2 and x[-2:] == 'nl']
#bbtest = "and ( (gt.limitType = 'fl' and gt.bigBlind in "
# and ( (limit and bb in()) or (nolimit and bb in ()) )
#if lims:
# blindtest = str(tuple(lims))
# blindtest = blindtest.replace("L", "")
# blindtest = blindtest.replace(",)",")")
# bbtest = bbtest + blindtest + ' ) '
#else:
# bbtest = bbtest + '(-1) ) '
#bbtest = bbtest + " or (gt.limitType = 'pl' and gt.bigBlind in "
#if potlims:
# blindtest = str(tuple(potlims))
# blindtest = blindtest.replace("L", "")
# blindtest = blindtest.replace(",)",")")
# bbtest = bbtest + blindtest + ' ) '
#else:
# bbtest = bbtest + '(-1) ) '
#bbtest = bbtest + " or (gt.limitType = 'nl' and gt.bigBlind in "
#if nolims:
# blindtest = str(tuple(nolims))
# blindtest = blindtest.replace("L", "")
# blindtest = blindtest.replace(",)",")")
# bbtest = bbtest + blindtest + ' ) )'
#else:
# bbtest = bbtest + '(-1) ) )'
#if type == 'ring':
# bbtest = bbtest + " and gt.type = 'ring' "
#elif type == 'tour':
#bbtest = " and gt.type = 'tour' "
#query = query.replace("<gtbigBlind_test>", bbtest)
#query = query.replace("<orderbyhgameTypeId>", "")
# process self.detailFilters (a list of tuples)
flagtest = ''
#self.detailFilters = [('h.seats', 5, 6)] # for debug
if self.detailFilters:
for f in self.detailFilters:
if len(f) == 3:
# X between Y and Z
flagtest += ' and %s between %s and %s ' % (f[0], str(f[1]), str(f[2]))
query = query.replace("<flagtest>", flagtest)
# allow for differences in sql cast() function:
if self.db.backend == self.db.MYSQL_INNODB:
query = query.replace("<signed>", 'signed ')
else:
query = query.replace("<signed>", '')
# Filter on dates
query = query.replace("<datestest>", " between '" + dates[0] + "' and '" + dates[1] + "'")
# Group by position?
#if groups['posn']:
# #query = query.replace("<position>", "case hp.position when '0' then 'Btn' else hp.position end")
# query = query.replace("<position>", "hp.position")
# # set flag in self.columns to show posn column
# [x for x in self.columns if x[0] == 'plposition'][0][1] = True
#else:
# query = query.replace("<position>", "gt.base")
# # unset flag in self.columns to hide posn column
# [x for x in self.columns if x[0] == 'plposition'][0][1] = False
#print "query at end of refine query:", query
return(query)
#end def refineQuery
def refreshStats(self, widget, data):
self.last_pos = self.stats_vbox.get_position()
try: self.stats_vbox.destroy()
except AttributeError: pass
self.liststore = []
self.listcols = []
#self.stats_vbox = gtk.VBox(False, 0)
self.stats_vbox = gtk.VPaned()
self.stats_vbox.show()
self.stats_frame.add(self.stats_vbox)
self.fillStatsFrame(self.stats_vbox)
if self.last_pos > 0:
self.stats_vbox.set_position(self.last_pos)
#end def refreshStats
def reset_style_render_func(self, treeviewcolumn, cell, model, iter):
cell.set_property('foreground', 'black')
#end def reset_style_render_func
def sortCols(self, col, nums):
try:
#This doesn't actually work yet - clicking heading in top section sorts bottom section :-(
(n, grid) = nums
if not col.get_sort_indicator() or col.get_sort_order() == gtk.SORT_ASCENDING:
col.set_sort_order(gtk.SORT_DESCENDING)
else:
col.set_sort_order(gtk.SORT_ASCENDING)
self.liststore[grid].set_sort_column_id(n, col.get_sort_order())
self.liststore[grid].set_sort_func(n, self.sortnums, (n,grid))
for i in xrange(len(self.listcols[grid])):
self.listcols[grid][i].set_sort_indicator(False)
self.listcols[grid][n].set_sort_indicator(True)
# use this listcols[col].set_sort_indicator(True)
# to turn indicator off for other cols
except:
err = traceback.extract_tb(sys.exc_info()[2])
print "***sortCols error: " + str(sys.exc_info()[1])
print "\n".join( [e[0]+':'+str(e[1])+" "+e[2] for e in err] )
#end def sortCols
#end class GuiTourneyPlayerStats

View File

@ -508,6 +508,9 @@ Left-Drag to Move"
<pu_stat pu_stat_name="a_freq2"> </pu_stat> <pu_stat pu_stat_name="a_freq2"> </pu_stat>
<pu_stat pu_stat_name="a_freq3"> </pu_stat> <pu_stat pu_stat_name="a_freq3"> </pu_stat>
<pu_stat pu_stat_name="a_freq4"> </pu_stat> <pu_stat pu_stat_name="a_freq4"> </pu_stat>
<pu_stat pu_stat_name="agg_freq"> </pu_stat>
<pu_stat pu_stat_name="agg_fact"> </pu_stat>
<pu_stat pu_stat_name="cbet"> </pu_stat>
<pu_stat pu_stat_name="cb1"> </pu_stat> <pu_stat pu_stat_name="cb1"> </pu_stat>
<pu_stat pu_stat_name="cb2"> </pu_stat> <pu_stat pu_stat_name="cb2"> </pu_stat>
<pu_stat pu_stat_name="cb3"> </pu_stat> <pu_stat pu_stat_name="cb3"> </pu_stat>

View File

@ -2,6 +2,13 @@
<FreePokerToolsConfig xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="FreePokerToolsConfig.xsd"> <FreePokerToolsConfig xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="FreePokerToolsConfig.xsd">
<!-- config_wrap_len is preferred max line length in this file, -1 means no max
day_start is time that logical day starts, e.g. 5 means that any play
between 00:00 and 04:59:59 counts as being on the previous day -->
<general config_wrap_len="-1"
day_start="5"
/>
<import callFpdbHud = "True" interval = "10" fastStoreHudCache="False" hhArchiveBase="~/.fpdb/HandHistories/" saveActions="True"></import> <import callFpdbHud = "True" interval = "10" fastStoreHudCache="False" hhArchiveBase="~/.fpdb/HandHistories/" saveActions="True"></import>
<!-- These values determine what stats are displayed in the HUD <!-- These values determine what stats are displayed in the HUD
@ -114,6 +121,10 @@ Left-Drag to Move"
hudopacity="1.0" hudopacity="1.0"
font="Sans" font="Sans"
font_size="8" font_size="8"
xpad="1"
ypad="0"
xshift="0"
yshift="0"
supported_games="holdem,razz,omahahi,omahahilo,studhi,studhilo"> supported_games="holdem,razz,omahahi,omahahilo,studhi,studhilo">
<layout max="8" width="792" height="546" fav_seat="0"> <layout max="8" width="792" height="546" fav_seat="0">
<location seat="1" x="684" y="61"> </location> <location seat="1" x="684" y="61"> </location>
@ -545,20 +556,27 @@ Left-Drag to Move"
<popup_windows> <popup_windows>
<pu pu_name="default"> <pu pu_name="default">
<pu_stat pu_stat_name="playername"> </pu_stat>
<pu_stat pu_stat_name="totalprofit"> </pu_stat>
<pu_stat pu_stat_name="profit100"> </pu_stat>
<pu_stat pu_stat_name="n"> </pu_stat> <pu_stat pu_stat_name="n"> </pu_stat>
<pu_stat pu_stat_name="vpip"> </pu_stat> <pu_stat pu_stat_name="vpip"> </pu_stat>
<pu_stat pu_stat_name="pfr"> </pu_stat> <pu_stat pu_stat_name="pfr"> </pu_stat>
<pu_stat pu_stat_name="three_B_0"> </pu_stat> <pu_stat pu_stat_name="three_B_0"> </pu_stat>
<pu_stat pu_stat_name="steal"> </pu_stat> <pu_stat pu_stat_name="steal"> </pu_stat>
<pu_stat pu_stat_name="f_steal"> </pu_stat>
<pu_stat pu_stat_name="f_BB_steal"> </pu_stat> <pu_stat pu_stat_name="f_BB_steal"> </pu_stat>
<pu_stat pu_stat_name="f_SB_steal"> </pu_stat> <pu_stat pu_stat_name="f_SB_steal"> </pu_stat>
<pu_stat pu_stat_name="wmsd"> </pu_stat> <pu_stat pu_stat_name="wmsd"> </pu_stat>
<pu_stat pu_stat_name="wtsd"> </pu_stat> <pu_stat pu_stat_name="wtsd"> </pu_stat>
<pu_stat pu_stat_name="WMsF"> </pu_stat> <pu_stat pu_stat_name="WMsF"> </pu_stat>
<pu_stat pu_stat_name="agg_fact"> </pu_stat>
<pu_stat pu_stat_name="a_freq1"> </pu_stat> <pu_stat pu_stat_name="a_freq1"> </pu_stat>
<pu_stat pu_stat_name="a_freq2"> </pu_stat> <pu_stat pu_stat_name="a_freq2"> </pu_stat>
<pu_stat pu_stat_name="a_freq3"> </pu_stat> <pu_stat pu_stat_name="a_freq3"> </pu_stat>
<pu_stat pu_stat_name="a_freq4"> </pu_stat> <pu_stat pu_stat_name="a_freq4"> </pu_stat>
<pu_stat pu_stat_name="agg_freq"> </pu_stat>
<pu_stat pu_stat_name="cbet"> </pu_stat>
<pu_stat pu_stat_name="cb1"> </pu_stat> <pu_stat pu_stat_name="cb1"> </pu_stat>
<pu_stat pu_stat_name="cb2"> </pu_stat> <pu_stat pu_stat_name="cb2"> </pu_stat>
<pu_stat pu_stat_name="cb3"> </pu_stat> <pu_stat pu_stat_name="cb3"> </pu_stat>
@ -630,5 +648,9 @@ Left-Drag to Move"
<database db_ip="localhost" db_server="sqlite" db_name="fpdb.db3" db_user="fpdb" db_pass="fpdb"/> <database db_ip="localhost" db_server="sqlite" db_name="fpdb.db3" db_user="fpdb" db_pass="fpdb"/>
</supported_databases> </supported_databases>
<email>
<email siteName="PokerStars" fetchType="request-summary" host="YOUR_EMAIL_SERVER" username="YOUR_EMAIL_USERNAME" password="YOUR_EMAIL_PASSWORD" useSsl="True" folder="INBOX"/>
</email>
</FreePokerToolsConfig> </FreePokerToolsConfig>
<!-- IMPORTANT: Please note that fpdb stores your email password in clear text.
So do not post a config containing a password on the Internet or anywhere else without removing the password! -->

View File

@ -1,10 +1,7 @@
#!/usr/bin/env python #!/usr/bin/env python
# -*- coding: utf-8 -*-
"""Hud_main.py # Copyright 2008-2010, Ray E. Barker
Main for FreePokerTools HUD.
"""
# Copyright 2008, 2009, Ray E. Barker
# #
# This program is free software; you can redistribute it and/or modify # This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by # it under the terms of the GNU General Public License as published by
@ -22,10 +19,14 @@ Main for FreePokerTools HUD.
######################################################################## ########################################################################
# to do allow window resizing """Hud_main.py
# to do hud to echo, but ignore non numbers
# to do no stat window for hero Main for FreePokerTools HUD.
# to do things to add to config.xml """
# TODO allow window resizing
# TODO hud to echo, but ignore non numbers
# TODO no stat window for hero
# TODO things to add to config.xml
# Standard Library modules # Standard Library modules
import sys import sys

View File

@ -1,4 +1,20 @@
#!/usr/bin/env python #!/usr/bin/env python
# -*- coding: utf-8 -*-
#Copyright 2009-2010 Eric Blade
#This program is free software: you can redistribute it and/or modify
#it under the terms of the GNU Affero General Public License as published by
#the Free Software Foundation, version 3 of the License.
#
#This program is distributed in the hope that it will be useful,
#but WITHOUT ANY WARRANTY; without even the implied warranty of
#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
#GNU General Public License for more details.
#
#You should have received a copy of the GNU Affero General Public License
#along with this program. If not, see <http://www.gnu.org/licenses/>.
#In the "official" distribution you can find the license in agpl-3.0.txt.
import sys import sys
import os import os
import thread import thread

View File

@ -1,7 +1,7 @@
#!/usr/bin/python #!/usr/bin/python
# -*- coding: utf-8 -*- # -*- coding: utf-8 -*-
#Copyright 2008 Carl Gherardi #Copyright 2008-2010 Carl Gherardi
#This program is free software: you can redistribute it and/or modify #This program is free software: you can redistribute it and/or modify
#it under the terms of the GNU Affero General Public License as published by #it under the terms of the GNU Affero General Public License as published by
#the Free Software Foundation, version 3 of the License. #the Free Software Foundation, version 3 of the License.
@ -13,8 +13,7 @@
# #
#You should have received a copy of the GNU Affero General Public License #You should have received a copy of the GNU Affero General Public License
#along with this program. If not, see <http://www.gnu.org/licenses/>. #along with this program. If not, see <http://www.gnu.org/licenses/>.
#In the "official" distribution you can find the license in #In the "official" distribution you can find the license in agpl-3.0.txt.
#agpl-3.0.txt in the docs folder of the package.
# TODO: get writehand() encoding correct # TODO: get writehand() encoding correct
@ -39,7 +38,6 @@ from Exceptions import *
import DerivedStats import DerivedStats
import Card import Card
class Hand(object): class Hand(object):
###############################################################3 ###############################################################3
@ -58,7 +56,7 @@ class Hand(object):
self.siteId = self.SITEIDS[sitename] self.siteId = self.SITEIDS[sitename]
self.stats = DerivedStats.DerivedStats(self) self.stats = DerivedStats.DerivedStats(self)
self.gametype = gametype self.gametype = gametype
self.starttime = 0 self.startTime = 0
self.handText = handText self.handText = handText
self.handid = 0 self.handid = 0
self.cancelled = False self.cancelled = False
@ -70,24 +68,33 @@ class Hand(object):
self.maxseats = None self.maxseats = None
self.counted_seats = 0 self.counted_seats = 0
self.buttonpos = 0 self.buttonpos = 0
#tourney stuff
self.tourNo = None self.tourNo = None
self.tourneyId = None
self.tourneyTypeId = None
self.buyin = None self.buyin = None
self.buyinCurrency = None
self.buyInChips = None
self.fee = None # the Database code is looking for this one .. ? self.fee = None # the Database code is looking for this one .. ?
self.level = None self.level = None
self.mixed = None self.mixed = None
# Some attributes for hand from a tourney self.speed = None
self.speed = "Normal" self.isRebuy = None
self.isRebuy = False self.isAddOn = None
self.isKO = False self.isKO = None
self.isHU = False self.koBounty = None
self.isMatrix = False self.isMatrix = None
self.isShootout = False self.isShootout = None
self.added = None
self.addedCurrency = None
self.tourneyComment = None self.tourneyComment = None
self.seating = [] self.seating = []
self.players = [] self.players = []
self.posted = [] self.posted = []
self.tourneysPlayersIds = []
# Collections indexed by street names # Collections indexed by street names
self.bets = {} self.bets = {}
self.lastBet = {} self.lastBet = {}
@ -136,8 +143,6 @@ class Hand(object):
("TABLE NAME", self.tablename), ("TABLE NAME", self.tablename),
("HERO", self.hero), ("HERO", self.hero),
("MAXSEATS", self.maxseats), ("MAXSEATS", self.maxseats),
("TOURNAMENT NO", self.tourNo),
("BUYIN", self.buyin),
("LEVEL", self.level), ("LEVEL", self.level),
("MIXED", self.mixed), ("MIXED", self.mixed),
("LASTBET", self.lastBet), ("LASTBET", self.lastBet),
@ -153,7 +158,21 @@ class Hand(object):
("TOTAL POT", self.totalpot), ("TOTAL POT", self.totalpot),
("TOTAL COLLECTED", self.totalcollected), ("TOTAL COLLECTED", self.totalcollected),
("RAKE", self.rake), ("RAKE", self.rake),
("START TIME", self.starttime), ("START TIME", self.startTime),
("TOURNAMENT NO", self.tourNo),
("TOURNEY ID", self.tourneyId),
("TOURNEY TYPE ID", self.tourneyTypeId),
("BUYIN", self.buyin),
("BUYIN CURRENCY", self.buyinCurrency),
("BUYIN CHIPS", self.buyInChips),
("FEE", self.fee),
("IS REBUY", self.isRebuy),
("IS ADDON", self.isAddOn),
("IS KO", self.isKO),
("KO BOUNTY", self.koBounty),
("IS MATRIX", self.isMatrix),
("IS SHOOTOUT", self.isShootout),
("TOURNEY COMMENT", self.tourneyComment),
) )
structs = ( ("PLAYERS", self.players), structs = ( ("PLAYERS", self.players),
@ -168,6 +187,7 @@ class Hand(object):
("BOARD", self.board), ("BOARD", self.board),
("DISCARDS", self.discards), ("DISCARDS", self.discards),
("HOLECARDS", self.holecards), ("HOLECARDS", self.holecards),
("TOURNEYS PLAYER IDS", self.tourneysPlayersIds),
) )
str = '' str = ''
for (name, var) in vars: for (name, var) in vars:
@ -209,6 +229,15 @@ dealt whether they were seen in a 'dealt to' line
#Gametypes #Gametypes
self.dbid_gt = db.getGameTypeId(self.siteId, self.gametype) self.dbid_gt = db.getGameTypeId(self.siteId, self.gametype)
if self.tourNo!=None:
self.tourneyTypeId = db.createTourneyType(self)
db.commit()
self.tourneyId = db.createOrUpdateTourney(self, "HHC")
db.commit()
self.tourneysPlayersIds = db.createOrUpdateTourneysPlayers(self, "HHC")
db.commit()
#end def prepInsert
def insert(self, db): def insert(self, db):
""" Function to insert Hand into database """ Function to insert Hand into database
@ -231,17 +260,15 @@ db: a connected Database object"""
self.dbid_hands = db.storeHand(hh) self.dbid_hands = db.storeHand(hh)
db.storeHandsPlayers(self.dbid_hands, self.dbid_pids, self.stats.getHandsPlayers()) db.storeHandsPlayers(self.dbid_hands, self.dbid_pids, self.stats.getHandsPlayers())
# HandsActions - all actions for all players for all streets - self.actions # TODO HandsActions - all actions for all players for all streets - self.actions
# HudCache data can be generated from HandsActions (HandsPlayers?) # HudCache data can be generated from HandsActions (HandsPlayers?)
# Tourneys ?
# TourneysPlayers
else: else:
log.info("Hand.insert(): hid #: %s is a duplicate" % hh['siteHandNo']) log.info("Hand.insert(): hid #: %s is a duplicate" % hh['siteHandNo'])
self.is_duplicate = True # i.e. don't update hudcache self.is_duplicate = True # i.e. don't update hudcache
raise FpdbHandDuplicate(hh['siteHandNo']) raise FpdbHandDuplicate(hh['siteHandNo'])
def updateHudCache(self, db): def updateHudCache(self, db):
db.storeHudCache(self.dbid_gt, self.dbid_pids, self.starttime, self.stats.getHandsPlayers()) db.storeHudCache(self.dbid_gt, self.dbid_pids, self.startTime, self.stats.getHandsPlayers())
def select(self, handId): def select(self, handId):
""" Function to create Hand object from database """ """ Function to create Hand object from database """
@ -274,15 +301,16 @@ If a player has None chips he won't be added."""
self.streets.update(match.groupdict()) self.streets.update(match.groupdict())
log.debug("markStreets:\n"+ str(self.streets)) log.debug("markStreets:\n"+ str(self.streets))
else: else:
tmp = self.handText[0:100]
log.error("markstreets didn't match") log.error("markstreets didn't match")
log.error(" - Assuming hand cancelled") log.error(" - Assuming hand cancelled")
self.cancelled = True self.cancelled = True
raise FpdbParseError raise FpdbParseError("FpdbParseError: markStreets appeared to fail: First 100 chars: '%s'" % tmp)
def checkPlayerExists(self,player): def checkPlayerExists(self,player):
if player not in [p[1] for p in self.players]: if player not in [p[1] for p in self.players]:
print "checkPlayerExists", player, "fail" print "DEBUG: checkPlayerExists %s fail" % player
raise FpdbParseError raise FpdbParseError("checkPlayerExists: '%s' failed." % player)
@ -344,7 +372,7 @@ For sites (currently only Carbon Poker) which record "all in" as a special actio
self.actions['BLINDSANTES'].append(act) self.actions['BLINDSANTES'].append(act)
if blindtype == 'both': if blindtype == 'both':
# work with the real ammount. limit games are listed as $1, $2, where # work with the real amount. limit games are listed as $1, $2, where
# the SB 0.50 and the BB is $1, after the turn the minimum bet amount is $2.... # the SB 0.50 and the BB is $1, after the turn the minimum bet amount is $2....
amount = self.bb amount = self.bb
self.bets['BLINDSANTES'][player].append(Decimal(self.sb)) self.bets['BLINDSANTES'][player].append(Decimal(self.sb))
@ -603,10 +631,10 @@ Map the tuple self.gametype onto the pokerstars string describing it
gs = gs + " %s (%s) - " % (self.getGameTypeAsString(), self.getStakesAsString()) gs = gs + " %s (%s) - " % (self.getGameTypeAsString(), self.getStakesAsString())
try: try:
timestr = datetime.datetime.strftime(self.starttime, '%Y/%m/%d %H:%M:%S ET') timestr = datetime.datetime.strftime(self.startTime, '%Y/%m/%d %H:%M:%S ET')
except TypeError: except TypeError:
print "*** ERROR - HAND: calling writeGameLine with unexpected STARTTIME value, expecting datetime.date object, received:", self.starttime print "*** ERROR - HAND: calling writeGameLine with unexpected STARTTIME value, expecting datetime.date object, received:", self.startTime
print "*** Make sure your HandHistoryConverter is setting hand.starttime properly!" print "*** Make sure your HandHistoryConverter is setting hand.startTime properly!"
print "*** Game String:", gs print "*** Game String:", gs
return gs return gs
else: else:
@ -806,7 +834,7 @@ class HoldemOmahaHand(Hand):
T.h1[ T.h1[
T.span(class_='site')["%s Game #%s]" % ('PokerStars', self.handid)], T.span(class_='site')["%s Game #%s]" % ('PokerStars', self.handid)],
T.span(class_='type_limit')[ "%s ($%s/$%s)" %(self.getGameTypeAsString(), self.sb, self.bb) ], T.span(class_='type_limit')[ "%s ($%s/$%s)" %(self.getGameTypeAsString(), self.sb, self.bb) ],
T.span(class_='date')[ datetime.datetime.strftime(self.starttime,'%Y/%m/%d - %H:%M:%S ET') ] T.span(class_='date')[ datetime.datetime.strftime(self.startTime,'%Y/%m/%d - %H:%M:%S ET') ]
], ],
T.h2[ "Table '%s' %d-max Seat #%s is the button" %(self.tablename, T.h2[ "Table '%s' %d-max Seat #%s is the button" %(self.tablename,
self.maxseats, self.buttonpos)], self.maxseats, self.buttonpos)],
@ -1487,9 +1515,9 @@ class Pot(object):
if self.sym is None: if self.sym is None:
self.sym = "C" self.sym = "C"
if self.total is None: if self.total is None:
print "call Pot.end() before printing pot total" print "DEBUG: call Pot.end() before printing pot total"
# NB if I'm sure end() is idempotent, call it here. # NB if I'm sure end() is idempotent, call it here.
raise FpdbParseError raise FpdbParseError("FpdbError in printing Hand object")
ret = "Total pot %s%.2f" % (self.sym, self.total) ret = "Total pot %s%.2f" % (self.sym, self.total)
if len(self.pots) < 2: if len(self.pots) < 2:
@ -1556,7 +1584,7 @@ limit 1""", {'handid':handid})
SELECT SELECT
h.sitehandno as hid, h.sitehandno as hid,
h.tablename as table, h.tablename as table,
h.handstart as starttime h.startTime as startTime
FROM FROM
hands as h hands as h
WHERE h.id = %(handid)s WHERE h.id = %(handid)s
@ -1564,7 +1592,7 @@ WHERE h.id = %(handid)s
res = c.fetchone() res = c.fetchone()
h.handid = res[0] h.handid = res[0]
h.tablename = res[1] h.tablename = res[1]
h.starttime = res[2] # automatically a datetime h.startTime = res[2] # automatically a datetime
# PlayerStacks # PlayerStacks
c.execute(""" c.execute("""

View File

@ -1,9 +1,10 @@
#!/usr/bin/env python #!/usr/bin/env python
# -*- coding: utf-8 -*-
"""HandHistory.py """HandHistory.py
Parses HandHistory xml files and returns requested objects. Parses HandHistory xml files and returns requested objects.
""" """
# Copyright 2008, Ray E. Barker # Copyright 2008-2010, Ray E. Barker
# #
# This program is free software; you can redistribute it and/or modify # This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by # it under the terms of the GNU General Public License as published by

View File

@ -1,7 +1,7 @@
#!/usr/bin/python #!/usr/bin/python
# -*- coding: utf-8 -*- # -*- coding: utf-8 -*-
#Copyright 2008 Carl Gherardi #Copyright 2008-2010 Carl Gherardi
#This program is free software: you can redistribute it and/or modify #This program is free software: you can redistribute it and/or modify
#it under the terms of the GNU Affero General Public License as published by #it under the terms of the GNU Affero General Public License as published by
#the Free Software Foundation, version 3 of the License. #the Free Software Foundation, version 3 of the License.
@ -13,8 +13,7 @@
# #
#You should have received a copy of the GNU Affero General Public License #You should have received a copy of the GNU Affero General Public License
#along with this program. If not, see <http://www.gnu.org/licenses/>. #along with this program. If not, see <http://www.gnu.org/licenses/>.
#In the "official" distribution you can find the license in #In the "official" distribution you can find the license in agpl-3.0.txt.
#agpl-3.0.txt in the docs folder of the package.
import re import re
import sys import sys
@ -27,8 +26,11 @@ import codecs
from decimal import Decimal from decimal import Decimal
import operator import operator
from xml.dom.minidom import Node from xml.dom.minidom import Node
import time import time
import datetime import datetime
from pytz import timezone
import pytz
import logging import logging
# logging has been set up in fpdb.py or HUD_main.py, use their settings: # logging has been set up in fpdb.py or HUD_main.py, use their settings:
@ -36,7 +38,6 @@ log = logging.getLogger("parser")
import Hand import Hand
import Tourney
from Exceptions import FpdbParseError from Exceptions import FpdbParseError
import Configuration import Configuration
@ -62,7 +63,7 @@ class HandHistoryConverter():
codepage = "cp1252" codepage = "cp1252"
def __init__(self, config, in_path = '-', out_path = '-', follow=False, index=0, autostart=True, starsArchive=False): def __init__(self, config, in_path = '-', out_path = '-', follow=False, index=0, autostart=True, starsArchive=False, ftpArchive=False):
"""\ """\
in_path (default '-' = sys.stdin) in_path (default '-' = sys.stdin)
out_path (default '-' = sys.stdout) out_path (default '-' = sys.stdout)
@ -75,6 +76,7 @@ follow : whether to tail -f the input"""
self.index = index self.index = index
self.starsArchive = starsArchive self.starsArchive = starsArchive
self.ftpArchive = ftpArchive
self.in_path = in_path self.in_path = in_path
self.out_path = out_path self.out_path = out_path
@ -136,8 +138,7 @@ Otherwise, finish at EOF.
self.numHands += 1 self.numHands += 1
except FpdbParseError, e: except FpdbParseError, e:
self.numErrors += 1 self.numErrors += 1
log.warning("Failed to convert hand %s" % e.hid) log.warning("HHC.start(follow): processHand failed: Exception msg: '%s'" % e)
log.warning("Exception msg: '%s'" % str(e))
log.debug(handText) log.debug(handText)
else: else:
handsList = self.allHandsAsList() handsList = self.allHandsAsList()
@ -151,8 +152,7 @@ Otherwise, finish at EOF.
self.processedHands.append(self.processHand(handText)) self.processedHands.append(self.processHand(handText))
except FpdbParseError, e: except FpdbParseError, e:
self.numErrors += 1 self.numErrors += 1
log.warning("Failed to convert hand %s" % e.hid) log.warning("HHC.start(): processHand failed: Exception msg: '%s'" % e)
log.warning("Exception msg: '%s'" % str(e))
log.debug(handText) log.debug(handText)
self.numHands = len(handsList) self.numHands = len(handsList)
endtime = time.time() endtime = time.time()
@ -247,6 +247,11 @@ which it expects to find at self.re_TailSplitHands -- see for e.g. Everleaf.py.
m = re.compile('^Hand #\d+', re.MULTILINE) m = re.compile('^Hand #\d+', re.MULTILINE)
self.obs = m.sub('', self.obs) self.obs = m.sub('', self.obs)
if self.ftpArchive == True:
log.debug("Converting ftpArchive format to readable")
m = re.compile('^\*\*\*\*\*\*+\s#\s\d+\s\*\*\*\*\*+$', re.MULTILINE)
self.obs = m.sub('', self.obs)
if self.obs is None or self.obs == "": if self.obs is None or self.obs == "":
log.info("Read no hands.") log.info("Read no hands.")
return [] return []
@ -428,9 +433,9 @@ or None if we fail to get the info """
try: try:
in_fh = codecs.open(self.in_path, 'r', kodec) in_fh = codecs.open(self.in_path, 'r', kodec)
whole_file = in_fh.read() whole_file = in_fh.read()
in_fh.close()
self.obs = whole_file[self.index:] self.obs = whole_file[self.index:]
self.index = len(whole_file) self.index = len(whole_file)
in_fh.close()
break break
except: except:
pass pass
@ -492,6 +497,72 @@ or None if we fail to get the info """
def getTourney(self): def getTourney(self):
return self.tourney return self.tourney
@staticmethod
def changeTimezone(time, givenTimezone, wantedTimezone):
#print "raw time:",time, "given TZ:", givenTimezone
if wantedTimezone=="UTC":
wantedTimezone = pytz.utc
else:
raise Error #TODO raise appropriate error
if givenTimezone=="ET":
givenTimezone = timezone('US/Eastern')
elif givenTimezone=="CET":
givenTimezone = timezone('Europe/Berlin')
#Note: Daylight Saving Time is standardised across the EU so this should be fine
elif givenTimezone == 'HST': # Hawaiian Standard Time
pass
elif givenTimezone == 'AKT': # Alaska Time
pass
elif givenTimezone == 'PT': # Pacific Time
pass
elif givenTimezone == 'MT': # Mountain Time
pass
elif givenTimezone == 'CT': # Central Time
pass
elif givenTimezone == 'AT': # Atlantic Time
pass
elif givenTimezone == 'NT': # Newfoundland Time
pass
elif givenTimezone == 'ART': # Argentinian Time
pass
elif givenTimezone == 'BRT': # Brasilia Time
pass
elif givenTimezone == 'AKT': # Alaska Time
pass
elif givenTimezone == 'WET': # Western European Time
pass
elif givenTimezone == 'EET': # Eastern European Time
pass
elif givenTimezone == 'MSK': # Moscow Standard Time
pass
elif givenTimezone == 'IST': # India Standard Time
pass
elif givenTimezone == 'CCT': # China Coast Time
pass
elif givenTimezone == 'JST': # Japan Standard Time
pass
elif givenTimezone == 'AWST': # Australian Western Standard Time
givenTimezone = timezone('Australia/West')
elif givenTimezone == 'ACST': # Australian Central Standard Time
givenTimezone = timezone('Australia/Darwin')
elif givenTimezone == 'AEST': # Australian Eastern Standard Time
# Each State on the East Coast has different DSTs.
# Melbournce is out because I don't like AFL, Queensland doesn't have DST
# ACT is full of politicians and Tasmania will never notice.
# Using Sydney.
givenTimezone = timezone('Australia/Sydney')
elif givenTimezone == 'NZT': # New Zealand Time
pass
else:
raise Error #TODO raise appropriate error
localisedTime = givenTimezone.localize(time)
utcTime = localisedTime.astimezone(wantedTimezone)
#print "utcTime:",utcTime
return utcTime
#end @staticmethod def changeTimezone
@staticmethod @staticmethod
def getTableTitleRe(type, table_name=None, tournament = None, table_number=None): def getTableTitleRe(type, table_name=None, tournament = None, table_number=None):

View File

@ -1,9 +1,10 @@
#!/usr/bin/env python #!/usr/bin/env python
# -*- coding: utf-8 -*-
"""Hello.py """Hello.py
Hello World demostration for Aux_Window. Hello World demostration for Aux_Window.
""" """
# Copyright 2009, Ray E. Barker # Copyright 2009-2010, Ray E. Barker
# #
# This program is free software; you can redistribute it and/or modify # This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by # it under the terms of the GNU General Public License as published by

View File

@ -4,7 +4,7 @@
Create and manage the hud overlays. Create and manage the hud overlays.
""" """
# Copyright 2008, 2009 Ray E. Barker # Copyright 2008-2010 Ray E. Barker
# #
# This program is free software; you can redistribute it and/or modify # This program is free software; you can redistribute it and/or modify
@ -87,6 +87,7 @@ class Hud:
(font, font_size) = config.get_default_font(self.table.site) (font, font_size) = config.get_default_font(self.table.site)
self.colors = config.get_default_colors(self.table.site) self.colors = config.get_default_colors(self.table.site)
self.hud_ui = config.get_hud_ui_parameters() self.hud_ui = config.get_hud_ui_parameters()
self.site_params = config.get_site_parameters(self.table.site)
self.backgroundcolor = gtk.gdk.color_parse(self.colors['hudbgcolor']) self.backgroundcolor = gtk.gdk.color_parse(self.colors['hudbgcolor'])
self.foregroundcolor = gtk.gdk.color_parse(self.colors['hudfgcolor']) self.foregroundcolor = gtk.gdk.color_parse(self.colors['hudfgcolor'])
@ -448,6 +449,8 @@ class Hud:
if os.name == 'nt': if os.name == 'nt':
if not win32gui.IsWindow(self.table.number): if not win32gui.IsWindow(self.table.number):
self.parent.kill_hud(self, self.table.name) self.parent.kill_hud(self, self.table.name)
self.parent.kill_hud(self, self.table.name.split(" ")[0])
#table.name is only a valid handle for ring games ! we are not killing tourney tables here.
return False return False
# anyone know how to do this in unix, or better yet, trap the X11 error that is triggered when executing the get_origin() for a closed window? # anyone know how to do this in unix, or better yet, trap the X11 error that is triggered when executing the get_origin() for a closed window?
if self.table.gdkhandle is not None: if self.table.gdkhandle is not None:
@ -455,7 +458,7 @@ class Hud:
if self.table.x != x or self.table.y != y: if self.table.x != x or self.table.y != y:
self.table.x = x self.table.x = x
self.table.y = y self.table.y = y
self.main_window.move(x, y) self.main_window.move(x + self.site_params['xshift'], y + self.site_params['yshift'])
adj = self.adj_seats(self.hand, self.config) adj = self.adj_seats(self.hand, self.config)
loc = self.config.get_locations(self.table.site, self.max) loc = self.config.get_locations(self.table.site, self.max)
# TODO: is stat_windows getting converted somewhere from a list to a dict, for no good reason? # TODO: is stat_windows getting converted somewhere from a list to a dict, for no good reason?
@ -466,6 +469,9 @@ class Hud:
# While we're at it, fix the positions of mucked cards too # While we're at it, fix the positions of mucked cards too
for aux in self.aux_windows: for aux in self.aux_windows:
aux.update_card_positions() aux.update_card_positions()
self.reposition_windows()
# call reposition_windows, which apparently moves even hidden windows, where this function does not, even though they do the same thing, afaict
return True return True

81
pyfpdb/ImapFetcher.py Executable file
View File

@ -0,0 +1,81 @@
#!/usr/bin/python
# -*- coding: utf-8 -*-
#Copyright 2010 Steffen Schaumburg
#This program is free software: you can redistribute it and/or modify
#it under the terms of the GNU Affero General Public License as published by
#the Free Software Foundation, version 3 of the License.
#
#This program is distributed in the hope that it will be useful,
#but WITHOUT ANY WARRANTY; without even the implied warranty of
#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
#GNU General Public License for more details.
#
#You should have received a copy of the GNU Affero General Public License
#along with this program. If not, see <http://www.gnu.org/licenses/>.
#In the "official" distribution you can find the license in agpl-3.0.txt.
"""This file is to fetch summaries through IMAP and pass them on to the appropriate parser"""
#see http://docs.python.org/library/imaplib.html for the python interface
#see http://tools.ietf.org/html/rfc2060#section-6.4.4 for IMAP4 search criteria
from imaplib import IMAP4, IMAP4_SSL
import PokerStarsSummary
def splitPokerStarsSummaries(emailText):
splitSummaries=emailText.split("\nPokerStars Tournament #")[1:]
for i in range(len(splitSummaries)):
splitSummaries[i]="PokerStars Tournament #"+splitSummaries[i]
return splitSummaries
#end def emailText
def run(config, db):
#print "start of IS.run"
server=None
#try:
#print "useSSL",config.email.useSsl,"host",config.email.host
if config.email.useSsl:
server = IMAP4_SSL(config.email.host)
else:
server = IMAP4(config.email.host)
response = server.login(config.email.username, config.email.password) #TODO catch authentication error
print "response to logging in:",response
#print "server.list():",server.list() #prints list of folders
response = server.select(config.email.folder)
#print "response to selecting INBOX:",response
if response[0]!="OK":
raise error #TODO: show error message
neededMessages=[]
response, searchData = server.search(None, "SUBJECT", "PokerStars Tournament History Request")
for messageNumber in searchData[0].split(" "):
response, headerData = server.fetch(messageNumber, "(BODY[HEADER.FIELDS (SUBJECT)])")
#print "response to fetch subject:",response
if response!="OK":
raise error #TODO: show error message
if headerData[1].find("Subject: PokerStars Tournament History Request - Last x")!=1:
neededMessages.append(("PS", messageNumber))
if (len(neededMessages)==0):
raise error #TODO: show error message
for messageData in neededMessages:
response, bodyData = server.fetch(messageData[1], "(UID BODY[TEXT])")
bodyData=bodyData[0][1]
if response!="OK":
raise error #TODO: show error message
if messageData[0]=="PS":
summaryTexts=(splitPokerStarsSummaries(bodyData))
for summaryText in summaryTexts:
result=PokerStarsSummary.PokerStarsSummary(db=db, config=config, siteName=u"PokerStars", summaryText=summaryText, builtFrom = "IMAP")
#print "finished importing a PS summary with result:",result
#TODO: count results and output to shell like hand importer does
print "completed running Imap import, closing server connection"
#finally:
# try:
server.close()
# finally:
# pass
server.logout()

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@ -1,9 +1,10 @@
#!/usr/bin/env python #!/usr/bin/env python
# -*- coding: utf-8 -*-
"""Mucked.py """Mucked.py
Mucked cards display for FreePokerTools HUD. Mucked cards display for FreePokerTools HUD.
""" """
# Copyright 2008, 2009, Ray E. Barker # Copyright 2008-2010, Ray E. Barker
# #
# This program is free software; you can redistribute it and/or modify # This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by # it under the terms of the GNU General Public License as published by

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@ -1,5 +1,7 @@
#!/usr/bin/env python #!/usr/bin/env python
# Copyright 2008, Carl Gherardi # -*- coding: utf-8 -*-
# Copyright 2008-2010, Carl Gherardi
# #
# This program is free software; you can redistribute it and/or modify # This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by # it under the terms of the GNU General Public License as published by
@ -136,7 +138,7 @@ class OnGame(HandHistoryConverter):
#TODO: Do conversion from GMT to ET #TODO: Do conversion from GMT to ET
#TODO: Need some date functions to convert to different timezones (Date::Manip for perl rocked for this) #TODO: Need some date functions to convert to different timezones (Date::Manip for perl rocked for this)
hand.starttime = time.strptime(m.group('DATETIME'), "%d %b %Y %I:%M %p") hand.startTime = time.strptime(m.group('DATETIME'), "%d %b %Y %I:%M %p")
#hand.starttime = "%d/%02d/%02d %d:%02d:%02d ET" %(int(m.group('YEAR')), int(m.group('MON')), int(m.group('DAY')), #hand.starttime = "%d/%02d/%02d %d:%02d:%02d ET" %(int(m.group('YEAR')), int(m.group('MON')), int(m.group('DAY')),
#int(m.group('HR')), int(m.group('MIN')), int(m.group('SEC'))) #int(m.group('HR')), int(m.group('MIN')), int(m.group('SEC')))

View File

@ -1,6 +1,7 @@
#!/usr/bin/python #!/usr/bin/python
# -*- coding: utf-8 -*-
#Copyright 2008 Ray E. Barker #Copyright 2008-2010 Ray E. Barker
#This program is free software: you can redistribute it and/or modify #This program is free software: you can redistribute it and/or modify
#it under the terms of the GNU Affero General Public License as published by #it under the terms of the GNU Affero General Public License as published by
#the Free Software Foundation, version 3 of the License. #the Free Software Foundation, version 3 of the License.
@ -12,8 +13,7 @@
# #
#You should have received a copy of the GNU Affero General Public License #You should have received a copy of the GNU Affero General Public License
#along with this program. If not, see <http://www.gnu.org/licenses/>. #along with this program. If not, see <http://www.gnu.org/licenses/>.
#In the "official" distribution you can find the license in #In the "official" distribution you can find the license in agpl-3.0.txt.
#agpl-3.0.txt in the docs folder of the package.
import sys import sys
from optparse import OptionParser from optparse import OptionParser

View File

@ -0,0 +1,33 @@
import urllib2, re
import pprint
from BeautifulSoup import BeautifulSoup
playername = ''
if playername == '':
print "You need to manually enter the playername"
exit(0)
page = urllib2.urlopen("http://www.pocketfives.com/poker-scores/%s/" %playername)
soup = BeautifulSoup(page)
results = []
for table in soup.findAll('table'):
# print "Found %s" % table
for row in table.findAll('tr'):
tmp = []
for col in row.findAll('td'):
tmp = tmp + [col.string]
#print col.string
if len(tmp) > 3 and tmp[2] <> None:
results = results + [tmp]
cols = ['TOURNAMENT', 'SITE', 'DATE', 'PRIZEPOOL', 'BUY-IN', 'PLACE', 'WON']
pp = pprint.PrettyPrinter(indent=4)
for result in results:
print "Site: %s Date: %s\tPrizepool: %s\tBuyin: %s\tPosition: %s\tWon: %s" %(result[2], result[3], result[4], result[5], result[6], result[7])

View File

@ -1,7 +1,7 @@
#!/usr/bin/env python #!/usr/bin/env python
# -*- coding: utf-8 -*- # -*- coding: utf-8 -*-
# #
# Copyright 2009, Grigorij Indigirkin # Copyright 2009-2010, Grigorij Indigirkin
# #
# This program is free software; you can redistribute it and/or modify # This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by # it under the terms of the GNU General Public License as published by
@ -265,6 +265,7 @@ class PartyPoker(HandHistoryConverter):
if v[0] in self.pot.returned: if v[0] in self.pot.returned:
self.collected[i][1] = Decimal(v[1]) - self.pot.returned[v[0]] self.collected[i][1] = Decimal(v[1]) - self.pot.returned[v[0]]
self.collectees[v[0]] -= self.pot.returned[v[0]] self.collectees[v[0]] -= self.pot.returned[v[0]]
self.pot.returned[v[0]] = 0
return origTotalPot() return origTotalPot()
return totalPot return totalPot
instancemethod = type(hand.totalPot) instancemethod = type(hand.totalPot)
@ -284,7 +285,7 @@ class PartyPoker(HandHistoryConverter):
'July','August','September','October','November','December'] 'July','August','September','October','November','December']
month = months.index(m2.group('M')) + 1 month = months.index(m2.group('M')) + 1
datetimestr = "%s/%s/%s %s:%s:%s" % (m2.group('Y'), month,m2.group('D'),m2.group('H'),m2.group('MIN'),m2.group('S')) datetimestr = "%s/%s/%s %s:%s:%s" % (m2.group('Y'), month,m2.group('D'),m2.group('H'),m2.group('MIN'),m2.group('S'))
hand.starttime = datetime.datetime.strptime(datetimestr, "%Y/%m/%d %H:%M:%S") hand.startTime = datetime.datetime.strptime(datetimestr, "%Y/%m/%d %H:%M:%S")
# FIXME: some timezone correction required # FIXME: some timezone correction required
#tzShift = defaultdict(lambda:0, {'EDT': -5, 'EST': -6, 'MSKS': 3}) #tzShift = defaultdict(lambda:0, {'EDT': -5, 'EST': -6, 'MSKS': 3})
#hand.starttime -= datetime.timedelta(hours=tzShift[m2.group('TZ')]) #hand.starttime -= datetime.timedelta(hours=tzShift[m2.group('TZ')])
@ -363,8 +364,14 @@ class PartyPoker(HandHistoryConverter):
if hand.gametype['type'] == 'ring': if hand.gametype['type'] == 'ring':
try: try:
assert noSmallBlind==False assert noSmallBlind==False
m = self.re_PostSB.search(hand.handText) liveBlind = True
hand.addBlind(m.group('PNAME'), 'small blind', m.group('SB')) for m in self.re_PostSB.finditer(hand.handText):
if liveBlind:
hand.addBlind(m.group('PNAME'), 'small blind', m.group('SB'))
liveBlind = False
else:
# Post dead blinds as ante
hand.addBlind(m.group('PNAME'), 'secondsb', m.group('SB'))
except: # no small blind except: # no small blind
hand.addBlind(None, None, None) hand.addBlind(None, None, None)
@ -436,7 +443,7 @@ class PartyPoker(HandHistoryConverter):
if street == 'PREFLOP' and \ if street == 'PREFLOP' and \
playerName in [item[0] for item in hand.actions['BLINDSANTES'] if item[2]!='ante']: playerName in [item[0] for item in hand.actions['BLINDSANTES'] if item[2]!='ante']:
# preflop raise from blind # preflop raise from blind
hand.addRaiseBy( street, playerName, amount ) hand.addCallandRaise( street, playerName, amount )
else: else:
hand.addCallandRaise( street, playerName, amount ) hand.addCallandRaise( street, playerName, amount )
elif actionType == 'calls': elif actionType == 'calls':

156
pyfpdb/PokerStarsSummary.py Normal file
View File

@ -0,0 +1,156 @@
#!/usr/bin/python
# -*- coding: utf-8 -*-
#Copyright 2008-2010 Steffen Schaumburg
#This program is free software: you can redistribute it and/or modify
#it under the terms of the GNU Affero General Public License as published by
#the Free Software Foundation, version 3 of the License.
#
#This program is distributed in the hope that it will be useful,
#but WITHOUT ANY WARRANTY; without even the implied warranty of
#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
#GNU General Public License for more details.
#
#You should have received a copy of the GNU Affero General Public License
#along with this program. If not, see <http://www.gnu.org/licenses/>.
#In the "official" distribution you can find the license in agpl-3.0.txt.
"""pokerstars-specific summary parsing code"""
from decimal import Decimal
import datetime
from Exceptions import FpdbParseError
from HandHistoryConverter import *
import PokerStarsToFpdb
from TourneySummary import *
class PokerStarsSummary(TourneySummary):
limits = { 'No Limit':'nl', 'Pot Limit':'pl', 'Limit':'fl', 'LIMIT':'fl' }
games = { # base, category
"Hold'em" : ('hold','holdem'),
'Omaha' : ('hold','omahahi'),
'Omaha Hi/Lo' : ('hold','omahahilo'),
'Razz' : ('stud','razz'),
'RAZZ' : ('stud','razz'),
'7 Card Stud' : ('stud','studhi'),
'7 Card Stud Hi/Lo' : ('stud','studhilo'),
'Badugi' : ('draw','badugi'),
'Triple Draw 2-7 Lowball' : ('draw','27_3draw'),
'5 Card Draw' : ('draw','fivedraw')
}
re_TourNo = re.compile("\#[0-9]+,")
re_Entries = re.compile("[0-9]+")
re_Prizepool = re.compile("\$[0-9]+\.[0-9]+")
re_Player = re.compile(u"""(?P<RANK>[0-9]+):\s(?P<NAME>.*)\s\(.*\),(\s)?(\$(?P<WINNINGS>[0-9]+\.[0-9]+))?(?P<STILLPLAYING>still\splaying)?""")
re_BuyInFee = re.compile("(?P<BUYIN>[0-9]+\.[0-9]+).*(?P<FEE>[0-9]+\.[0-9]+)")
re_FPP = re.compile("(?P<FPP>[0-9]+)\sFPP")
#note: the dollar and cent in the below line are currency-agnostic
re_Added = re.compile("(?P<DOLLAR>[0-9]+)\.(?P<CENT>[0-9]+)\s(?P<CURRENCY>[A-Z]+)(\sadded\sto\sthe\sprize\spool\sby\sPokerStars)")
re_DateTime = re.compile("\[(?P<Y>[0-9]{4})\/(?P<M>[0-9]{2})\/(?P<D>[0-9]{2})[\- ]+(?P<H>[0-9]+):(?P<MIN>[0-9]+):(?P<S>[0-9]+)")
re_DateTimeET = re.compile("(?P<Y>[0-9]{4})\/(?P<M>[0-9]{2})\/(?P<D>[0-9]{2})[\- ]+(?P<H>[0-9]+):(?P<MIN>[0-9]+):(?P<S>[0-9]+)")
re_GameInfo = re.compile(u""".+(?P<LIMIT>No\sLimit|Limit|LIMIT|Pot\sLimit)\s(?P<GAME>Hold\'em|Razz|RAZZ|7\sCard\sStud|7\sCard\sStud\sHi/Lo|Omaha|Omaha\sHi/Lo|Badugi|Triple\sDraw\s2\-7\sLowball|5\sCard\sDraw)""")
def parseSummary(self):
lines=self.summaryText.splitlines()
self.tourNo = self.re_TourNo.findall(lines[0])[0][1:-1] #ignore game and limit type as thats not recorded
result=self.re_GameInfo.search(lines[0])
result=result.groupdict()
self.gametype['limitType']=self.limits[result['LIMIT']]
self.gametype['category']=self.games[result['GAME']][1]
if lines[1].find("$")!=-1: #TODO: move this into a method and call that from PokerStarsToFpdb.py:269 if hand.buyinCurrency=="USD" etc.
self.currency="USD"
elif lines[1].find(u"")!=-1:
self.currency="EUR"
elif lines[1].find("FPP")!=-1:
self.currency="PSFP"
else:
raise FpdbParseError("didn't recognise buyin currency in:"+lines[1])
if self.currency=="USD" or self.currency=="EUR":
result=self.re_BuyInFee.search(lines[1])
result=result.groupdict()
self.buyin=int(100*Decimal(result['BUYIN']))
self.fee=int(100*Decimal(result['FEE']))
elif self.currency=="PSFP":
result=self.re_FPP.search(lines[1])
result=result.groupdict()
self.buyin=int(Decimal(result['FPP']))
self.fee=0
currentLine=2
self.entries = self.re_Entries.findall(lines[currentLine])[0]
currentLine+=1 #note that I chose to make the code keep state (the current line number)
#as that means it'll fail rather than silently skip potentially valuable information
#print "after entries lines[currentLine]", lines[currentLine]
result=self.re_Added.search(lines[currentLine])
if result:
result=result.groupdict()
self.added=100*int(Decimal(result['DOLLAR']))+int(Decimal(result['CENT']))
self.addedCurrency=result['CURRENCY']
currentLine+=1
else:
self.added=0
self.addedCurrency="NA"
#print "after added/entries lines[currentLine]", lines[currentLine]
result=self.re_Prizepool.findall(lines[currentLine])
if result:
self.prizepool = result[0]
self.prizepool = self.prizepool[1:-3]+self.prizepool[-2:]
currentLine+=1
#print "after prizepool lines[currentLine]", lines[currentLine]
useET=False
result=self.re_DateTime.search(lines[currentLine])
if not result:
print "in not result starttime"
useET=True
result=self.re_DateTimeET.search(lines[currentLine])
result=result.groupdict()
datetimestr = "%s/%s/%s %s:%s:%s" % (result['Y'], result['M'],result['D'],result['H'],result['MIN'],result['S'])
self.startTime= datetime.datetime.strptime(datetimestr, "%Y/%m/%d %H:%M:%S") # also timezone at end, e.g. " ET"
self.startTime = HandHistoryConverter.changeTimezone(self.startTime, "ET", "UTC")
currentLine+=1
if useET:
result=self.re_DateTimeET.search(lines[currentLine])
else:
result=self.re_DateTime.search(lines[currentLine])
if result:
result=result.groupdict()
datetimestr = "%s/%s/%s %s:%s:%s" % (result['Y'], result['M'],result['D'],result['H'],result['MIN'],result['S'])
self.endTime= datetime.datetime.strptime(datetimestr, "%Y/%m/%d %H:%M:%S") # also timezone at end, e.g. " ET"
self.endTime = HandHistoryConverter.changeTimezone(self.endTime, "ET", "UTC")
currentLine+=1
if lines[currentLine].find("Tournament is still in progress")!=-1:
currentLine+=1
for i in range(currentLine,len(lines)-2): #lines with rank and winnings info
if lines[i].find(":")==-1:
break
result=self.re_Player.search(lines[i])
result=result.groupdict()
rank=result['RANK']
name=result['NAME']
winnings=result['WINNINGS']
if winnings:
winnings=int(100*Decimal(winnings))
else:
winnings=0
if result['STILLPLAYING']:
#print "stillplaying"
rank=None
winnings=None
self.addPlayer(rank, name, winnings, self.currency, None, None, None)#TODO: currency, ko/addon/rebuy count -> need examples!
#end def parseSummary
#end class PokerStarsSummary

View File

@ -1,7 +1,7 @@
#!/usr/bin/env python #!/usr/bin/env python
# -*- coding: utf-8 -*- # -*- coding: utf-8 -*-
# #
# Copyright 2008, Carl Gherardi # Copyright 2008-2010, Carl Gherardi
# #
# This program is free software; you can redistribute it and/or modify # This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by # it under the terms of the GNU General Public License as published by
@ -22,6 +22,7 @@
import sys import sys
from HandHistoryConverter import * from HandHistoryConverter import *
from decimal import Decimal
# PokerStars HH Format # PokerStars HH Format
@ -40,6 +41,30 @@ class PokerStars(HandHistoryConverter):
'LEGAL_ISO' : "USD|EUR|GBP|CAD|FPP", # legal ISO currency codes 'LEGAL_ISO' : "USD|EUR|GBP|CAD|FPP", # legal ISO currency codes
'LS' : "\$|\xe2\x82\xac|" # legal currency symbols - Euro(cp1252, utf-8) 'LS' : "\$|\xe2\x82\xac|" # legal currency symbols - Euro(cp1252, utf-8)
} }
# translations from captured groups to fpdb info strings
Lim_Blinds = { '0.04': ('0.01', '0.02'), '0.10': ('0.02', '0.05'), '0.20': ('0.05', '0.10'),
'0.40': ('0.10', '0.20'), '0.50': ('0.10', '0.25'), '1.00': ('0.25', '0.50'),
'2.00': ('0.50', '1.00'), '2': ('0.50', '1.00'), '4' : ('1.00', '2.00'),
'4.00': ('1.00', '2.00'), '6': ('1.00', '3.00'), '6.00': ('1.00', '3.00'),
'10.00': ('2.00', '5.00'), '20.00': ('5.00', '10.00'), '30.00': ('10.00', '15.00'),
'60.00': ('15.00', '30.00'), '100.00': ('25.00', '50.00'), '200.00': ('50.00', '100.00'),
'400.00': ('100.00', '200.00'), '1000.00': ('250.00', '500.00')}
limits = { 'No Limit':'nl', 'Pot Limit':'pl', 'Limit':'fl', 'LIMIT':'fl' }
games = { # base, category
"Hold'em" : ('hold','holdem'),
'Omaha' : ('hold','omahahi'),
'Omaha Hi/Lo' : ('hold','omahahilo'),
'Razz' : ('stud','razz'),
'RAZZ' : ('stud','razz'),
'7 Card Stud' : ('stud','studhi'),
'7 Card Stud Hi/Lo' : ('stud','studhilo'),
'Badugi' : ('draw','badugi'),
'Triple Draw 2-7 Lowball' : ('draw','27_3draw'),
'5 Card Draw' : ('draw','fivedraw')
}
currencies = { u'':'EUR', '$':'USD', '':'T$' }
# Static regexes # Static regexes
re_GameInfo = re.compile(u""" re_GameInfo = re.compile(u"""
@ -47,12 +72,14 @@ class PokerStars(HandHistoryConverter):
(Tournament\s\# # open paren of tournament info (Tournament\s\# # open paren of tournament info
(?P<TOURNO>\d+),\s (?P<TOURNO>\d+),\s
# here's how I plan to use LS # here's how I plan to use LS
(?P<BUYIN>([%(LS)s\+\d\.]+\s?(?P<TOUR_ISO>%(LEGAL_ISO)s)?)|Freeroll)\s+)? (?P<BUYIN>(?P<BIAMT>[%(LS)s\d\.]+)?\+?(?P<BIRAKE>[%(LS)s\d\.]+)?\+?(?P<BOUNTY>[%(LS)s\d\.]+)?\s?(?P<TOUR_ISO>%(LEGAL_ISO)s)?|Freeroll)\s+)?
# close paren of tournament info # close paren of tournament info
(?P<MIXED>HORSE|8\-Game|HOSE)?\s?\(? (?P<MIXED>HORSE|8\-Game|HOSE)?\s?\(?
(?P<GAME>Hold\'em|Razz|7\sCard\sStud|7\sCard\sStud\sHi/Lo|Omaha|Omaha\sHi/Lo|Badugi|Triple\sDraw\s2\-7\sLowball|5\sCard\sDraw)\s (?P<GAME>Hold\'em|Razz|RAZZ|7\sCard\sStud|7\sCard\sStud\sHi/Lo|Omaha|Omaha\sHi/Lo|Badugi|Triple\sDraw\s2\-7\sLowball|5\sCard\sDraw)\s
(?P<LIMIT>No\sLimit|Limit|Pot\sLimit)\)?,?\s (?P<LIMIT>No\sLimit|Limit|LIMIT|Pot\sLimit)\)?,?\s
(-\sLevel\s(?P<LEVEL>[IVXLC]+)\s)? (-\s)?
(Match.*)? #TODO: waiting for reply from user as to what this means
(Level\s(?P<LEVEL>[IVXLC]+)\s)?
\(? # open paren of the stakes \(? # open paren of the stakes
(?P<CURRENCY>%(LS)s|)? (?P<CURRENCY>%(LS)s|)?
(?P<SB>[.0-9]+)/(%(LS)s)? (?P<SB>[.0-9]+)/(%(LS)s)?
@ -82,6 +109,8 @@ class PokerStars(HandHistoryConverter):
# self.re_setHandInfoRegex('.*#(?P<HID>[0-9]+): Table (?P<TABLE>[ a-zA-Z]+) - \$?(?P<SB>[.0-9]+)/\$?(?P<BB>[.0-9]+) - (?P<GAMETYPE>.*) - (?P<HR>[0-9]+):(?P<MIN>[0-9]+) ET - (?P<YEAR>[0-9]+)/(?P<MON>[0-9]+)/(?P<DAY>[0-9]+)Table (?P<TABLE>[ a-zA-Z]+)\nSeat (?P<BUTTON>[0-9]+)') # self.re_setHandInfoRegex('.*#(?P<HID>[0-9]+): Table (?P<TABLE>[ a-zA-Z]+) - \$?(?P<SB>[.0-9]+)/\$?(?P<BB>[.0-9]+) - (?P<GAMETYPE>.*) - (?P<HR>[0-9]+):(?P<MIN>[0-9]+) ET - (?P<YEAR>[0-9]+)/(?P<MON>[0-9]+)/(?P<DAY>[0-9]+)Table (?P<TABLE>[ a-zA-Z]+)\nSeat (?P<BUTTON>[0-9]+)')
re_DateTime = re.compile("""(?P<Y>[0-9]{4})\/(?P<M>[0-9]{2})\/(?P<D>[0-9]{2})[\- ]+(?P<H>[0-9]+):(?P<MIN>[0-9]+):(?P<S>[0-9]+)""", re.MULTILINE) re_DateTime = re.compile("""(?P<Y>[0-9]{4})\/(?P<M>[0-9]{2})\/(?P<D>[0-9]{2})[\- ]+(?P<H>[0-9]+):(?P<MIN>[0-9]+):(?P<S>[0-9]+)""", re.MULTILINE)
# revised re including timezone (not currently used):
#re_DateTime = re.compile("""(?P<Y>[0-9]{4})\/(?P<M>[0-9]{2})\/(?P<D>[0-9]{2})[\- ]+(?P<H>[0-9]+):(?P<MIN>[0-9]+):(?P<S>[0-9]+) \(?(?P<TZ>[A-Z0-9]+)""", re.MULTILINE)
def compilePlayerRegexs(self, hand): def compilePlayerRegexs(self, hand):
players = set([player[1] for player in hand.players]) players = set([player[1] for player in hand.players])
@ -135,46 +164,26 @@ class PokerStars(HandHistoryConverter):
info = {} info = {}
m = self.re_GameInfo.search(handText) m = self.re_GameInfo.search(handText)
if not m: if not m:
print "DEBUG: determineGameType(): did not match" tmp = handText[0:100]
return None log.error("determineGameType: Unable to recognise gametype from: '%s'" % tmp)
log.error("determineGameType: Raising FpdbParseError")
raise FpdbParseError("Unable to recognise gametype from: '%s'" % tmp)
mg = m.groupdict() mg = m.groupdict()
# translations from captured groups to fpdb info strings
Lim_Blinds = { '0.04': ('0.01', '0.02'), '0.10': ('0.02', '0.05'), '0.20': ('0.05', '0.10'),
'0.50': ('0.10', '0.25'), '1.00': ('0.25', '0.50'), '2.00': ('0.50', '1.00'),
'4.00': ('1.00', '2.00'), '6.00': ('1.00', '3.00'), '10.00': ('2.00', '5.00'),
'20.00': ('5.00', '10.00'), '30.00': ('10.00', '15.00'), '60.00': ('15.00', '30.00'),
'100.00': ('25.00', '50.00'),'200.00': ('50.00', '100.00'),'400.00': ('100.00', '200.00'),
'1000.00': ('250.00', '500.00')}
limits = { 'No Limit':'nl', 'Pot Limit':'pl', 'Limit':'fl' }
games = { # base, category
"Hold'em" : ('hold','holdem'),
'Omaha' : ('hold','omahahi'),
'Omaha Hi/Lo' : ('hold','omahahilo'),
'Razz' : ('stud','razz'),
'7 Card Stud' : ('stud','studhi'),
'7 Card Stud Hi/Lo' : ('stud','studhilo'),
'Badugi' : ('draw','badugi'),
'Triple Draw 2-7 Lowball' : ('draw','27_3draw'),
'5 Card Draw' : ('draw','fivedraw')
}
currencies = { u'':'EUR', '$':'USD', '':'T$' }
# I don't think this is doing what we think. mg will always have all # I don't think this is doing what we think. mg will always have all
# the expected keys, but the ones that didn't match in the regex will # the expected keys, but the ones that didn't match in the regex will
# have a value of None. It is OK if it throws an exception when it # have a value of None. It is OK if it throws an exception when it
# runs across an unknown game or limit or whatever. # runs across an unknown game or limit or whatever.
if 'LIMIT' in mg: if 'LIMIT' in mg:
info['limitType'] = limits[mg['LIMIT']] info['limitType'] = self.limits[mg['LIMIT']]
if 'GAME' in mg: if 'GAME' in mg:
(info['base'], info['category']) = games[mg['GAME']] (info['base'], info['category']) = self.games[mg['GAME']]
if 'SB' in mg: if 'SB' in mg:
info['sb'] = mg['SB'] info['sb'] = mg['SB']
if 'BB' in mg: if 'BB' in mg:
info['bb'] = mg['BB'] info['bb'] = mg['BB']
if 'CURRENCY' in mg: if 'CURRENCY' in mg:
info['currency'] = currencies[mg['CURRENCY']] info['currency'] = self.currencies[mg['CURRENCY']]
if 'TOURNO' in mg and mg['TOURNO'] is None: if 'TOURNO' in mg and mg['TOURNO'] is None:
info['type'] = 'ring' info['type'] = 'ring'
@ -182,10 +191,14 @@ class PokerStars(HandHistoryConverter):
info['type'] = 'tour' info['type'] = 'tour'
if info['limitType'] == 'fl' and info['bb'] is not None and info['type'] == 'ring' and info['base'] != 'stud': if info['limitType'] == 'fl' and info['bb'] is not None and info['type'] == 'ring' and info['base'] != 'stud':
info['sb'] = Lim_Blinds[mg['BB']][0] try:
info['bb'] = Lim_Blinds[mg['BB']][1] info['sb'] = self.Lim_Blinds[mg['BB']][0]
info['bb'] = self.Lim_Blinds[mg['BB']][1]
except KeyError:
log.error("determineGameType: Lim_Blinds has no lookup for '%s'" % mg['BB'])
log.error("determineGameType: Raising FpdbParseError")
raise FpdbParseError("Lim_Blinds has no lookup for '%s'" % mg['BB'])
# NB: SB, BB must be interpreted as blinds or bets depending on limit type.
return info return info
def readHandInfo(self, hand): def readHandInfo(self, hand):
@ -193,37 +206,72 @@ class PokerStars(HandHistoryConverter):
m = self.re_HandInfo.search(hand.handText,re.DOTALL) m = self.re_HandInfo.search(hand.handText,re.DOTALL)
if m: if m:
info.update(m.groupdict()) info.update(m.groupdict())
# hand.maxseats = int(m2.group(1))
else: else:
pass # throw an exception here, eh? pass # throw an exception here, eh?
m = self.re_GameInfo.search(hand.handText) m = self.re_GameInfo.search(hand.handText)
if m: if m:
info.update(m.groupdict()) info.update(m.groupdict())
# m = self.re_Button.search(hand.handText)
# if m: info.update(m.groupdict())
# TODO : I rather like the idea of just having this dict as hand.info
log.debug("readHandInfo: %s" % info) log.debug("readHandInfo: %s" % info)
for key in info: for key in info:
if key == 'DATETIME': if key == 'DATETIME':
#2008/11/12 10:00:48 CET [2008/11/12 4:00:48 ET] #2008/11/12 10:00:48 CET [2008/11/12 4:00:48 ET] # (both dates are parsed so ET date overrides the other)
#2008/08/17 - 01:14:43 (ET) #2008/08/17 - 01:14:43 (ET)
#2008/09/07 06:23:14 ET #2008/09/07 06:23:14 ET
m1 = self.re_DateTime.finditer(info[key]) m1 = self.re_DateTime.finditer(info[key])
# m2 = re.search("(?P<Y>[0-9]{4})\/(?P<M>[0-9]{2})\/(?P<D>[0-9]{2})[\- ]+(?P<H>[0-9]+):(?P<MIN>[0-9]+):(?P<S>[0-9]+)", info[key]) datetimestr = "2000/01/01 00:00:00" # default used if time not found
for a in m1: for a in m1:
datetimestr = "%s/%s/%s %s:%s:%s" % (a.group('Y'), a.group('M'),a.group('D'),a.group('H'),a.group('MIN'),a.group('S')) datetimestr = "%s/%s/%s %s:%s:%s" % (a.group('Y'), a.group('M'),a.group('D'),a.group('H'),a.group('MIN'),a.group('S'))
hand.starttime = datetime.datetime.strptime(datetimestr, "%Y/%m/%d %H:%M:%S") #tz = a.group('TZ') # just assume ET??
#print " tz = ", tz, " datetime =", datetimestr
hand.startTime = datetime.datetime.strptime(datetimestr, "%Y/%m/%d %H:%M:%S") # also timezone at end, e.g. " ET"
hand.startTime = HandHistoryConverter.changeTimezone(hand.startTime, "ET", "UTC")
if key == 'HID': if key == 'HID':
hand.handid = info[key] hand.handid = info[key]
if key == 'TOURNO': if key == 'TOURNO':
hand.tourNo = info[key] hand.tourNo = info[key]
if key == 'BUYIN': if key == 'BUYIN':
if info[key] == 'Freeroll': if hand.tourNo!=None:
hand.buyin = '$0+$0' #print "DEBUG: info['BUYIN']: %s" % info['BUYIN']
else: #print "DEBUG: info['BIAMT']: %s" % info['BIAMT']
#FIXME: The key looks like: '€0.82+€0.18 EUR' #print "DEBUG: info['BIRAKE']: %s" % info['BIRAKE']
# This should be parsed properly and used #print "DEBUG: info['BOUNTY']: %s" % info['BOUNTY']
hand.buyin = info[key] if info[key] == 'Freeroll':
hand.buyin = 0
hand.fee = 0
hand.buyinCurrency = "FREE"
else:
if info[key].find("$")!=-1:
hand.buyinCurrency="USD"
elif info[key].find(u"")!=-1:
hand.buyinCurrency="EUR"
elif info[key].find("FPP")!=-1:
hand.buyinCurrency="PSFP"
else:
#FIXME: handle other currencies, FPP, play money
raise FpdbParseError("failed to detect currency")
info['BIAMT'] = info['BIAMT'].strip(u'$€FPP')
if hand.buyinCurrency!="PSFP":
if info['BOUNTY'] != None:
# There is a bounty, Which means we need to switch BOUNTY and BIRAKE values
tmp = info['BOUNTY']
info['BOUNTY'] = info['BIRAKE']
info['BIRAKE'] = tmp
info['BOUNTY'] = info['BOUNTY'].strip(u'$€') # Strip here where it isn't 'None'
hand.koBounty = int(100*Decimal(info['BOUNTY']))
hand.isKO = True
else:
hand.isKO = False
info['BIRAKE'] = info['BIRAKE'].strip(u'$€')
hand.buyin = int(100*Decimal(info['BIAMT']))
hand.fee = int(100*Decimal(info['BIRAKE']))
else:
hand.buyin = int(Decimal(info['BIAMT']))
hand.fee = 0
if key == 'LEVEL': if key == 'LEVEL':
hand.level = info[key] hand.level = info[key]
@ -242,7 +290,7 @@ class PokerStars(HandHistoryConverter):
if key == 'PLAY' and info['PLAY'] is not None: if key == 'PLAY' and info['PLAY'] is not None:
# hand.currency = 'play' # overrides previously set value # hand.currency = 'play' # overrides previously set value
hand.gametype['currency'] = 'play' hand.gametype['currency'] = 'play'
def readButton(self, hand): def readButton(self, hand):
m = self.re_Button.search(hand.handText) m = self.re_Button.search(hand.handText)
if m: if m:

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@ -1,8 +1,9 @@
#!/usr/bin/env python #!/usr/bin/env python
# -*- coding: utf-8 -*-
"""Manage collecting and formatting of stats and tooltips. """Manage collecting and formatting of stats and tooltips.
""" """
# Copyright 2008, Ray E. Barker # Copyright 2008-2010, Ray E. Barker
# #
# This program is free software; you can redistribute it and/or modify # This program is free software; you can redistribute it and/or modify
@ -57,6 +58,7 @@ import re
# FreePokerTools modules # FreePokerTools modules
import Configuration import Configuration
import Database import Database
import Charset
re_Places = re.compile("_[0-9]$") re_Places = re.compile("_[0-9]$")
@ -67,7 +69,7 @@ import codecs
encoder = codecs.lookup(Configuration.LOCALE_ENCODING) encoder = codecs.lookup(Configuration.LOCALE_ENCODING)
def do_tip(widget, tip): def do_tip(widget, tip):
(_tip, _len) = encoder.encode(tip) _tip = Charset.to_utf8(tip)
widget.set_tooltip_text(_tip) widget.set_tooltip_text(_tip)
def do_stat(stat_dict, player = 24, stat = 'vpip'): def do_stat(stat_dict, player = 24, stat = 'vpip'):
@ -113,23 +115,23 @@ def playername(stat_dict, player):
stat_dict[player]['screen_name']) stat_dict[player]['screen_name'])
def vpip(stat_dict, player): def vpip(stat_dict, player):
""" Voluntarily put $ in the pot.""" """ Voluntarily put $ in the pot pre-flop."""
stat = 0.0 stat = 0.0
try: try:
stat = float(stat_dict[player]['vpip'])/float(stat_dict[player]['n']) stat = float(stat_dict[player]['vpip'])/float(stat_dict[player]['n'])
return (stat, return (stat,
'%3.1f' % (100*stat) + '%', '%3.1f' % (100*stat) + '%',
'v=%3.1f' % (100*stat) + '%', 'v=%3.1f' % (100*stat) + '%',
'vpip=%3.1f' % (100*stat) + '%', 'vpip=%3.1f' % (100*stat) + '%',
'(%d/%d)' % (stat_dict[player]['vpip'], stat_dict[player]['n']), '(%d/%d)' % (stat_dict[player]['vpip'], stat_dict[player]['n']),
'Voluntarily Put In Pot %' 'Voluntarily Put In Pot Pre-Flop%'
) )
except: return (stat, except: return (stat,
'%3.1f' % (0) + '%', '%3.1f' % (0) + '%',
'v=%3.1f' % (0) + '%', 'v=%3.1f' % (0) + '%',
'vpip=%3.1f' % (0) + '%', 'vpip=%3.1f' % (0) + '%',
'(%d/%d)' % (0, 0), '(%d/%d)' % (0, 0),
'Voluntarily Put In Pot %' 'Voluntarily Put In Pot Pre-Flop%'
) )
def pfr(stat_dict, player): def pfr(stat_dict, player):
@ -137,18 +139,18 @@ def pfr(stat_dict, player):
stat = 0.0 stat = 0.0
try: try:
stat = float(stat_dict[player]['pfr'])/float(stat_dict[player]['n']) stat = float(stat_dict[player]['pfr'])/float(stat_dict[player]['n'])
return (stat, return (stat,
'%3.1f' % (100*stat) + '%', '%3.1f' % (100*stat) + '%',
'p=%3.1f' % (100*stat) + '%', 'p=%3.1f' % (100*stat) + '%',
'pfr=%3.1f' % (100*stat) + '%', 'pfr=%3.1f' % (100*stat) + '%',
'(%d/%d)' % (stat_dict[player]['pfr'], stat_dict[player]['n']), '(%d/%d)' % (stat_dict[player]['pfr'], stat_dict[player]['n']),
'Pre-Flop Raise %' 'Pre-Flop Raise %'
) )
except: except:
return (stat, return (stat,
'%3.1f' % (0) + '%', '%3.1f' % (0) + '%',
'p=%3.1f' % (0) + '%', 'p=%3.1f' % (0) + '%',
'pfr=%3.1f' % (0) + '%', 'pfr=%3.1f' % (0) + '%',
'(%d/%d)' % (0, 0), '(%d/%d)' % (0, 0),
'Pre-Flop Raise %' 'Pre-Flop Raise %'
) )
@ -158,18 +160,18 @@ def wtsd(stat_dict, player):
stat = 0.0 stat = 0.0
try: try:
stat = float(stat_dict[player]['sd'])/float(stat_dict[player]['saw_f']) stat = float(stat_dict[player]['sd'])/float(stat_dict[player]['saw_f'])
return (stat, return (stat,
'%3.1f' % (100*stat) + '%', '%3.1f' % (100*stat) + '%',
'w=%3.1f' % (100*stat) + '%', 'w=%3.1f' % (100*stat) + '%',
'wtsd=%3.1f' % (100*stat) + '%', 'wtsd=%3.1f' % (100*stat) + '%',
'(%d/%d)' % (stat_dict[player]['sd'], stat_dict[player]['saw_f']), '(%d/%d)' % (stat_dict[player]['sd'], stat_dict[player]['saw_f']),
'% went to showdown' '% went to showdown'
) )
except: except:
return (stat, return (stat,
'%3.1f' % (0) + '%', '%3.1f' % (0) + '%',
'w=%3.1f' % (0) + '%', 'w=%3.1f' % (0) + '%',
'wtsd=%3.1f' % (0) + '%', 'wtsd=%3.1f' % (0) + '%',
'(%d/%d)' % (0, 0), '(%d/%d)' % (0, 0),
'% went to showdown' '% went to showdown'
) )
@ -179,18 +181,18 @@ def wmsd(stat_dict, player):
stat = 0.0 stat = 0.0
try: try:
stat = float(stat_dict[player]['wmsd'])/float(stat_dict[player]['sd']) stat = float(stat_dict[player]['wmsd'])/float(stat_dict[player]['sd'])
return (stat, return (stat,
'%3.1f' % (100*stat) + '%', '%3.1f' % (100*stat) + '%',
'w=%3.1f' % (100*stat) + '%', 'w=%3.1f' % (100*stat) + '%',
'wmsd=%3.1f' % (100*stat) + '%', 'wmsd=%3.1f' % (100*stat) + '%',
'(%5.1f/%d)' % (float(stat_dict[player]['wmsd']), stat_dict[player]['sd']), '(%5.1f/%d)' % (float(stat_dict[player]['wmsd']), stat_dict[player]['sd']),
'% won money at showdown' '% won money at showdown'
) )
except: except:
return (stat, return (stat,
'%3.1f' % (0) + '%', '%3.1f' % (0) + '%',
'w=%3.1f' % (0) + '%', 'w=%3.1f' % (0) + '%',
'wmsd=%3.1f' % (0) + '%', 'wmsd=%3.1f' % (0) + '%',
'(%d/%d)' % (0, 0), '(%d/%d)' % (0, 0),
'% won money at showdown' '% won money at showdown'
) )
@ -200,18 +202,18 @@ def profit100(stat_dict, player):
stat = 0.0 stat = 0.0
try: try:
stat = float(stat_dict[player]['net'])/float(stat_dict[player]['n']) stat = float(stat_dict[player]['net'])/float(stat_dict[player]['n'])
return (stat, return (stat,
'%.0f' % (100.0*stat), '%.0f' % (100.0*stat),
'p=%.0f' % (100.0*stat), 'p=%.0f' % (100.0*stat),
'p/100=%.0f' % (100.0*stat), 'p/100=%.0f' % (100.0*stat),
'%d/%d' % (stat_dict[player]['net'], stat_dict[player]['n']), '%d/%d' % (stat_dict[player]['net'], stat_dict[player]['n']),
'profit/100hands' 'profit/100hands'
) )
except: except:
print "exception calcing p/100: 100 * %d / %d" % (stat_dict[player]['net'], stat_dict[player]['n']) print "exception calcing p/100: 100 * %d / %d" % (stat_dict[player]['net'], stat_dict[player]['n'])
return (stat, return (stat,
'%.0f' % (0), '%.0f' % (0),
'p=%.0f' % (0), 'p=%.0f' % (0),
'p/100=%.0f' % (0), 'p/100=%.0f' % (0),
'(%d/%d)' % (0, 0), '(%d/%d)' % (0, 0),
'profit/100hands' 'profit/100hands'
@ -223,10 +225,10 @@ def saw_f(stat_dict, player):
num = float(stat_dict[player]['saw_f']) num = float(stat_dict[player]['saw_f'])
den = float(stat_dict[player]['n']) den = float(stat_dict[player]['n'])
stat = num/den stat = num/den
return (stat, return (stat,
'%3.1f' % (100*stat) + '%', '%3.1f' % (100*stat) + '%',
'sf=%3.1f' % (100*stat) + '%', 'sf=%3.1f' % (100*stat) + '%',
'saw_f=%3.1f' % (100*stat) + '%', 'saw_f=%3.1f' % (100*stat) + '%',
'(%d/%d)' % (stat_dict[player]['saw_f'], stat_dict[player]['n']), '(%d/%d)' % (stat_dict[player]['saw_f'], stat_dict[player]['n']),
'Flop Seen %' 'Flop Seen %'
) )
@ -234,10 +236,10 @@ def saw_f(stat_dict, player):
stat = 0.0 stat = 0.0
num = 0 num = 0
den = 0 den = 0
return (stat, return (stat,
'%3.1f' % (stat) + '%', '%3.1f' % (stat) + '%',
'sf=%3.1f' % (stat) + '%', 'sf=%3.1f' % (stat) + '%',
'saw_f=%3.1f' % (stat) + '%', 'saw_f=%3.1f' % (stat) + '%',
'(%d/%d)' % (num, den), '(%d/%d)' % (num, den),
'Flop Seen %' 'Flop Seen %'
) )
@ -257,18 +259,18 @@ def n(stat_dict, player):
k += 1 k += 1
d = 0 d = 0
fmt = '%d.%dk' % (k, d) fmt = '%d.%dk' % (k, d)
return (stat_dict[player]['n'], return (stat_dict[player]['n'],
'%s' % fmt, '%s' % fmt,
'n=%d' % (stat_dict[player]['n']), 'n=%d' % (stat_dict[player]['n']),
'n=%d' % (stat_dict[player]['n']), 'n=%d' % (stat_dict[player]['n']),
'(%d)' % (stat_dict[player]['n']), '(%d)' % (stat_dict[player]['n']),
'number hands seen' 'number hands seen'
) )
except: except:
return (0, return (0,
'%d' % (0), '%d' % (0),
'n=%d' % (0), 'n=%d' % (0),
'n=%d' % (0), 'n=%d' % (0),
'(%d)' % (0), '(%d)' % (0),
'number hands seen' 'number hands seen'
) )
@ -277,19 +279,19 @@ def fold_f(stat_dict, player):
""" Folded flop/4th.""" """ Folded flop/4th."""
stat = 0.0 stat = 0.0
try: try:
stat = float(stat_dict[player]['fold_2'])/fold(stat_dict[player]['saw_f']) stat = float(stat_dict[player]['fold_2'])/float(stat_dict[player]['saw_f'])
return (stat, return (stat,
'%3.1f' % (100*stat) + '%', '%3.1f' % (100*stat) + '%',
'ff=%3.1f' % (100*stat) + '%', 'ff=%3.1f' % (100*stat) + '%',
'fold_f=%3.1f' % (100*stat) + '%', 'fold_f=%3.1f' % (100*stat) + '%',
'(%d/%d)' % (stat_dict[player]['fold_2'], stat_dict[player]['saw_f']), '(%d/%d)' % (stat_dict[player]['fold_2'], stat_dict[player]['saw_f']),
'folded flop/4th' 'folded flop/4th'
) )
except: except:
return (stat, return (stat,
'%3.1f' % (0) + '%', '%3.1f' % (0) + '%',
'ff=%3.1f' % (0) + '%', 'ff=%3.1f' % (0) + '%',
'fold_f=%3.1f' % (0) + '%', 'fold_f=%3.1f' % (0) + '%',
'(%d/%d)' % (0, 0), '(%d/%d)' % (0, 0),
'folded flop/4th' 'folded flop/4th'
) )
@ -300,9 +302,9 @@ def steal(stat_dict, player):
try: try:
stat = float(stat_dict[player]['steal'])/float(stat_dict[player]['steal_opp']) stat = float(stat_dict[player]['steal'])/float(stat_dict[player]['steal_opp'])
return (stat, return (stat,
'%3.1f' % (100*stat) + '%', '%3.1f' % (100*stat) + '%',
'st=%3.1f' % (100*stat) + '%', 'st=%3.1f' % (100*stat) + '%',
'steal=%3.1f' % (100*stat) + '%', 'steal=%3.1f' % (100*stat) + '%',
'(%d/%d)' % (stat_dict[player]['steal'], stat_dict[player]['steal_opp']), '(%d/%d)' % (stat_dict[player]['steal'], stat_dict[player]['steal_opp']),
'% steal attempted' '% steal attempted'
) )
@ -315,9 +317,9 @@ def f_SB_steal(stat_dict, player):
try: try:
stat = float(stat_dict[player]['sbnotdef'])/float(stat_dict[player]['sbstolen']) stat = float(stat_dict[player]['sbnotdef'])/float(stat_dict[player]['sbstolen'])
return (stat, return (stat,
'%3.1f' % (100*stat) + '%', '%3.1f' % (100*stat) + '%',
'fSB=%3.1f' % (100*stat) + '%', 'fSB=%3.1f' % (100*stat) + '%',
'fSB_s=%3.1f' % (100*stat) + '%', 'fSB_s=%3.1f' % (100*stat) + '%',
'(%d/%d)' % (stat_dict[player]['sbnotdef'], stat_dict[player]['sbstolen']), '(%d/%d)' % (stat_dict[player]['sbnotdef'], stat_dict[player]['sbstolen']),
'% folded SB to steal' '% folded SB to steal'
) )
@ -335,9 +337,9 @@ def f_BB_steal(stat_dict, player):
try: try:
stat = float(stat_dict[player]['bbnotdef'])/float(stat_dict[player]['bbstolen']) stat = float(stat_dict[player]['bbnotdef'])/float(stat_dict[player]['bbstolen'])
return (stat, return (stat,
'%3.1f' % (100*stat) + '%', '%3.1f' % (100*stat) + '%',
'fBB=%3.1f' % (100*stat) + '%', 'fBB=%3.1f' % (100*stat) + '%',
'fBB_s=%3.1f' % (100*stat) + '%', 'fBB_s=%3.1f' % (100*stat) + '%',
'(%d/%d)' % (stat_dict[player]['bbnotdef'], stat_dict[player]['bbstolen']), '(%d/%d)' % (stat_dict[player]['bbnotdef'], stat_dict[player]['bbstolen']),
'% folded BB to steal' '% folded BB to steal'
) )
@ -348,6 +350,29 @@ def f_BB_steal(stat_dict, player):
'fBB_s=NA', 'fBB_s=NA',
'(0/0)', '(0/0)',
'% folded BB to steal') '% folded BB to steal')
def f_steal(stat_dict, player):
""" Folded blind to steal."""
stat = 0.0
try:
folded_blind = stat_dict[player]['sbnotdef'] + stat_dict[player]['bbnotdef']
blind_stolen = stat_dict[player]['sbstolen'] + stat_dict[player]['bbstolen']
stat = float(folded_blind)/float(blind_stolen)
return (stat,
'%3.1f' % (100*stat) + '%',
'fB=%3.1f' % (100*stat) + '%',
'fB_s=%3.1f' % (100*stat) + '%',
'(%d/%d)' % (folded_blind, blind_stolen),
'% folded blind to steal'
)
except:
return (stat,
'NA',
'fB=NA',
'fB_s=NA',
'(0/0)',
'% folded blind to steal')
def three_B(stat_dict, player): def three_B(stat_dict, player):
""" Three bet preflop/3rd.""" """ Three bet preflop/3rd."""
@ -355,17 +380,17 @@ def three_B(stat_dict, player):
try: try:
stat = float(stat_dict[player]['tb_0'])/float(stat_dict[player]['tb_opp_0']) stat = float(stat_dict[player]['tb_0'])/float(stat_dict[player]['tb_opp_0'])
return (stat, return (stat,
'%3.1f' % (100*stat) + '%', '%3.1f' % (100*stat) + '%',
'3B=%3.1f' % (100*stat) + '%', '3B=%3.1f' % (100*stat) + '%',
'3B_pf=%3.1f' % (100*stat) + '%', '3B_pf=%3.1f' % (100*stat) + '%',
'(%d/%d)' % (stat_dict[player]['tb_0'], stat_dict[player]['tb_opp_0']), '(%d/%d)' % (stat_dict[player]['tb_0'], stat_dict[player]['tb_opp_0']),
'% 3/4 Bet preflop/3rd' '% 3/4 Bet preflop/3rd'
) )
except: except:
return (stat, return (stat,
'%3.1f' % (0) + '%', '%3.1f' % (0) + '%',
'3B=%3.1f' % (0) + '%', '3B=%3.1f' % (0) + '%',
'3B_pf=%3.1f' % (0) + '%', '3B_pf=%3.1f' % (0) + '%',
'(%d/%d)' % (0, 0), '(%d/%d)' % (0, 0),
'% 3/4 Bet preflop/3rd' '% 3/4 Bet preflop/3rd'
) )
@ -376,17 +401,17 @@ def WMsF(stat_dict, player):
try: try:
stat = float(stat_dict[player]['w_w_s_1'])/float(stat_dict[player]['saw_1']) stat = float(stat_dict[player]['w_w_s_1'])/float(stat_dict[player]['saw_1'])
return (stat, return (stat,
'%3.1f' % (100*stat) + '%', '%3.1f' % (100*stat) + '%',
'wf=%3.1f' % (100*stat) + '%', 'wf=%3.1f' % (100*stat) + '%',
'w_w_f=%3.1f' % (100*stat) + '%', 'w_w_f=%3.1f' % (100*stat) + '%',
'(%d/%d)' % (stat_dict[player]['w_w_s_1'], stat_dict[player]['saw_f']), '(%d/%d)' % (stat_dict[player]['w_w_s_1'], stat_dict[player]['saw_f']),
'% won$/saw flop/4th' '% won$/saw flop/4th'
) )
except: except:
return (stat, return (stat,
'%3.1f' % (0) + '%', '%3.1f' % (0) + '%',
'wf=%3.1f' % (0) + '%', 'wf=%3.1f' % (0) + '%',
'w_w_f=%3.1f' % (0) + '%', 'w_w_f=%3.1f' % (0) + '%',
'(%d/%d)' % (0, 0), '(%d/%d)' % (0, 0),
'% won$/saw flop/4th' '% won$/saw flop/4th'
) )
@ -397,17 +422,17 @@ def a_freq1(stat_dict, player):
try: try:
stat = float(stat_dict[player]['aggr_1'])/float(stat_dict[player]['saw_f']) stat = float(stat_dict[player]['aggr_1'])/float(stat_dict[player]['saw_f'])
return (stat, return (stat,
'%3.1f' % (100*stat) + '%', '%3.1f' % (100*stat) + '%',
'a1=%3.1f' % (100*stat) + '%', 'a1=%3.1f' % (100*stat) + '%',
'a_fq_1=%3.1f' % (100*stat) + '%', 'a_fq_1=%3.1f' % (100*stat) + '%',
'(%d/%d)' % (stat_dict[player]['aggr_1'], stat_dict[player]['saw_f']), '(%d/%d)' % (stat_dict[player]['aggr_1'], stat_dict[player]['saw_f']),
'Aggression Freq flop/4th' 'Aggression Freq flop/4th'
) )
except: except:
return (stat, return (stat,
'%3.1f' % (0) + '%', '%3.1f' % (0) + '%',
'a1=%3.1f' % (0) + '%', 'a1=%3.1f' % (0) + '%',
'a_fq_1=%3.1f' % (0) + '%', 'a_fq_1=%3.1f' % (0) + '%',
'(%d/%d)' % (0, 0), '(%d/%d)' % (0, 0),
'Aggression Freq flop/4th' 'Aggression Freq flop/4th'
) )
@ -418,17 +443,17 @@ def a_freq2(stat_dict, player):
try: try:
stat = float(stat_dict[player]['aggr_2'])/float(stat_dict[player]['saw_2']) stat = float(stat_dict[player]['aggr_2'])/float(stat_dict[player]['saw_2'])
return (stat, return (stat,
'%3.1f' % (100*stat) + '%', '%3.1f' % (100*stat) + '%',
'a2=%3.1f' % (100*stat) + '%', 'a2=%3.1f' % (100*stat) + '%',
'a_fq_2=%3.1f' % (100*stat) + '%', 'a_fq_2=%3.1f' % (100*stat) + '%',
'(%d/%d)' % (stat_dict[player]['aggr_2'], stat_dict[player]['saw_2']), '(%d/%d)' % (stat_dict[player]['aggr_2'], stat_dict[player]['saw_2']),
'Aggression Freq turn/5th' 'Aggression Freq turn/5th'
) )
except: except:
return (stat, return (stat,
'%3.1f' % (0) + '%', '%3.1f' % (0) + '%',
'a2=%3.1f' % (0) + '%', 'a2=%3.1f' % (0) + '%',
'a_fq_2=%3.1f' % (0) + '%', 'a_fq_2=%3.1f' % (0) + '%',
'(%d/%d)' % (0, 0), '(%d/%d)' % (0, 0),
'Aggression Freq turn/5th' 'Aggression Freq turn/5th'
) )
@ -439,17 +464,17 @@ def a_freq3(stat_dict, player):
try: try:
stat = float(stat_dict[player]['aggr_3'])/float(stat_dict[player]['saw_3']) stat = float(stat_dict[player]['aggr_3'])/float(stat_dict[player]['saw_3'])
return (stat, return (stat,
'%3.1f' % (100*stat) + '%', '%3.1f' % (100*stat) + '%',
'a3=%3.1f' % (100*stat) + '%', 'a3=%3.1f' % (100*stat) + '%',
'a_fq_3=%3.1f' % (100*stat) + '%', 'a_fq_3=%3.1f' % (100*stat) + '%',
'(%d/%d)' % (stat_dict[player]['aggr_3'], stat_dict[player]['saw_3']), '(%d/%d)' % (stat_dict[player]['aggr_3'], stat_dict[player]['saw_3']),
'Aggression Freq river/6th' 'Aggression Freq river/6th'
) )
except: except:
return (stat, return (stat,
'%3.1f' % (0) + '%', '%3.1f' % (0) + '%',
'a3=%3.1f' % (0) + '%', 'a3=%3.1f' % (0) + '%',
'a_fq_3=%3.1f' % (0) + '%', 'a_fq_3=%3.1f' % (0) + '%',
'(%d/%d)' % (0, 0), '(%d/%d)' % (0, 0),
'Aggression Freq river/6th' 'Aggression Freq river/6th'
) )
@ -460,17 +485,17 @@ def a_freq4(stat_dict, player):
try: try:
stat = float(stat_dict[player]['aggr_4'])/float(stat_dict[player]['saw_4']) stat = float(stat_dict[player]['aggr_4'])/float(stat_dict[player]['saw_4'])
return (stat, return (stat,
'%3.1f' % (100*stat) + '%', '%3.1f' % (100*stat) + '%',
'a4=%3.1f' % (100*stat) + '%', 'a4=%3.1f' % (100*stat) + '%',
'a_fq_4=%3.1f' % (100*stat) + '%', 'a_fq_4=%3.1f' % (100*stat) + '%',
'(%d/%d)' % (stat_dict[player]['aggr_4'], stat_dict[player]['saw_4']), '(%d/%d)' % (stat_dict[player]['aggr_4'], stat_dict[player]['saw_4']),
'Aggression Freq 7th' 'Aggression Freq 7th'
) )
except: except:
return (stat, return (stat,
'%3.1f' % (0) + '%', '%3.1f' % (0) + '%',
'a4=%3.1f' % (0) + '%', 'a4=%3.1f' % (0) + '%',
'a_fq_4=%3.1f' % (0) + '%', 'a_fq_4=%3.1f' % (0) + '%',
'(%d/%d)' % (0, 0), '(%d/%d)' % (0, 0),
'Aggression Freq 7th' 'Aggression Freq 7th'
) )
@ -482,9 +507,9 @@ def a_freq_123(stat_dict, player):
stat = float( stat_dict[player]['aggr_1'] + stat_dict[player]['aggr_2'] + stat_dict[player]['aggr_3'] stat = float( stat_dict[player]['aggr_1'] + stat_dict[player]['aggr_2'] + stat_dict[player]['aggr_3']
) / float( stat_dict[player]['saw_1'] + stat_dict[player]['saw_2'] + stat_dict[player]['saw_3']); ) / float( stat_dict[player]['saw_1'] + stat_dict[player]['saw_2'] + stat_dict[player]['saw_3']);
return (stat, return (stat,
'%3.1f' % (100*stat) + '%', '%3.1f' % (100*stat) + '%',
'afq=%3.1f' % (100*stat) + '%', 'afq=%3.1f' % (100*stat) + '%',
'postf_aggfq=%3.1f' % (100*stat) + '%', 'postf_aggfq=%3.1f' % (100*stat) + '%',
'(%d/%d)' % ( stat_dict[player]['aggr_1'] '(%d/%d)' % ( stat_dict[player]['aggr_1']
+ stat_dict[player]['aggr_2'] + stat_dict[player]['aggr_2']
+ stat_dict[player]['aggr_3'] + stat_dict[player]['aggr_3']
@ -496,12 +521,97 @@ def a_freq_123(stat_dict, player):
) )
except: except:
return (stat, return (stat,
'%2.0f' % (0) + '%', '%2.0f' % (0) + '%',
'a3=%2.0f' % (0) + '%', 'a3=%2.0f' % (0) + '%',
'a_fq_3=%2.0f' % (0) + '%', 'a_fq_3=%2.0f' % (0) + '%',
'(%d/%d)' % (0, 0), '(%d/%d)' % (0, 0),
'Post-Flop Aggression Freq' 'Post-Flop Aggression Freq'
) )
def agg_freq(stat_dict, player):
""" Post-Flop aggression frequency."""
""" Aggression frequency % = (times bet or raised post-flop) * 100 / (times bet, raised, called, or folded post-flop) """
stat = 0.0
try:
""" Agression on the flop and all streets """
bet_raise = stat_dict[player]['aggr_1'] + stat_dict[player]['aggr_2'] + stat_dict[player]['aggr_3'] + stat_dict[player]['aggr_4']
""" number post flop streets seen, this must be number of post-flop calls !! """
post_call = stat_dict[player]['call_1'] + stat_dict[player]['call_2'] + stat_dict[player]['call_3'] + stat_dict[player]['call_4']
""" Number of post flop folds this info is not yet in the database """
post_fold = stat_dict[player]['f_freq_1'] + stat_dict[player]['f_freq_2'] + stat_dict[player]['f_freq_3'] + stat_dict[player]['f_freq_4']
stat = float (bet_raise) / float(post_call + post_fold + bet_raise)
return (stat,
'%3.1f' % (100*stat) + '%',
'afr=%3.1f' % (100*stat) + '%',
'agg_fr=%3.1f' % (100*stat) + '%',
'(%d/%d)' % (bet_raise, (post_call + post_fold + bet_raise)),
'Aggression Freq'
)
except:
return (stat,
'%2.1f' % (0) + '%',
'af=%3.1f' % (0) + '%',
'agg_f=%3.1f' % (0) + '%',
'(%d/%d)' % (0, 0),
'Aggression Freq'
)
def agg_fact(stat_dict, player):
""" Post-Flop aggression frequency."""
""" Aggression factor = (times bet or raised post-flop) / (times called post-flop) """
stat = 0.0
try:
bet_raise = stat_dict[player]['aggr_1'] + stat_dict[player]['aggr_2'] + stat_dict[player]['aggr_3'] + stat_dict[player]['aggr_4']
post_call = stat_dict[player]['call_1'] + stat_dict[player]['call_2'] + stat_dict[player]['call_3'] + stat_dict[player]['call_4']
if post_call > 0:
stat = float (bet_raise) / float(post_call)
else:
stat = float (bet_raise)
return (stat,
'%2.2f' % (stat) ,
'afa=%2.2f' % (stat) ,
'agg_fa=%2.2f' % (stat) ,
'(%d/%d)' % (bet_raise, post_call),
'Aggression Factor'
)
except:
return (stat,
'%2.2f' % (0) ,
'afa=%2.2f' % (0) ,
'agg_fa=%2.2f' % (0),
'(%d/%d)' % (0, 0),
'Aggression Factor'
)
def cbet(stat_dict, player):
""" Total continuation bet."""
""" Continuation bet % = (times made a continuation bet on any street) * 100 / (number of opportunities to make a continuation bet on any street) """
stat = 0.0
try:
cbets = stat_dict[player]['cb_1']+stat_dict[player]['cb_2']+stat_dict[player]['cb_3']+stat_dict[player]['cb_4']
oppt = stat_dict[player]['cb_opp_1']+stat_dict[player]['cb_opp_2']+stat_dict[player]['cb_opp_3']+stat_dict[player]['cb_opp_4']
stat = float(cbets)/float(oppt)
return (stat,
'%3.1f' % (100*stat) + '%',
'cbet=%3.1f' % (100*stat) + '%',
'cbet=%3.1f' % (100*stat) + '%',
'(%d/%d)' % (cbets, oppt),
'% continuation bet '
)
except:
return (stat,
'%3.1f' % (0) + '%',
'cbet=%3.1f' % (0) + '%',
'cbet=%3.1f' % (0) + '%',
'(%d/%d)' % (0, 0),
'% continuation bet '
)
def cb1(stat_dict, player): def cb1(stat_dict, player):
""" Flop continuation bet.""" """ Flop continuation bet."""
@ -509,17 +619,17 @@ def cb1(stat_dict, player):
try: try:
stat = float(stat_dict[player]['cb_1'])/float(stat_dict[player]['cb_opp_1']) stat = float(stat_dict[player]['cb_1'])/float(stat_dict[player]['cb_opp_1'])
return (stat, return (stat,
'%3.1f' % (100*stat) + '%', '%3.1f' % (100*stat) + '%',
'cb1=%3.1f' % (100*stat) + '%', 'cb1=%3.1f' % (100*stat) + '%',
'cb_1=%3.1f' % (100*stat) + '%', 'cb_1=%3.1f' % (100*stat) + '%',
'(%d/%d)' % (stat_dict[player]['cb_1'], stat_dict[player]['cb_opp_1']), '(%d/%d)' % (stat_dict[player]['cb_1'], stat_dict[player]['cb_opp_1']),
'% continuation bet flop/4th' '% continuation bet flop/4th'
) )
except: except:
return (stat, return (stat,
'%3.1f' % (0) + '%', '%3.1f' % (0) + '%',
'cb1=%3.1f' % (0) + '%', 'cb1=%3.1f' % (0) + '%',
'cb_1=%3.1f' % (0) + '%', 'cb_1=%3.1f' % (0) + '%',
'(%d/%d)' % (0, 0), '(%d/%d)' % (0, 0),
'% continuation bet flop/4th' '% continuation bet flop/4th'
) )
@ -530,17 +640,17 @@ def cb2(stat_dict, player):
try: try:
stat = float(stat_dict[player]['cb_2'])/float(stat_dict[player]['cb_opp_2']) stat = float(stat_dict[player]['cb_2'])/float(stat_dict[player]['cb_opp_2'])
return (stat, return (stat,
'%3.1f' % (100*stat) + '%', '%3.1f' % (100*stat) + '%',
'cb2=%3.1f' % (100*stat) + '%', 'cb2=%3.1f' % (100*stat) + '%',
'cb_2=%3.1f' % (100*stat) + '%', 'cb_2=%3.1f' % (100*stat) + '%',
'(%d/%d)' % (stat_dict[player]['cb_2'], stat_dict[player]['cb_opp_2']), '(%d/%d)' % (stat_dict[player]['cb_2'], stat_dict[player]['cb_opp_2']),
'% continuation bet turn/5th' '% continuation bet turn/5th'
) )
except: except:
return (stat, return (stat,
'%3.1f' % (0) + '%', '%3.1f' % (0) + '%',
'cb2=%3.1f' % (0) + '%', 'cb2=%3.1f' % (0) + '%',
'cb_2=%3.1f' % (0) + '%', 'cb_2=%3.1f' % (0) + '%',
'(%d/%d)' % (0, 0), '(%d/%d)' % (0, 0),
'% continuation bet turn/5th' '% continuation bet turn/5th'
) )
@ -551,17 +661,17 @@ def cb3(stat_dict, player):
try: try:
stat = float(stat_dict[player]['cb_3'])/float(stat_dict[player]['cb_opp_3']) stat = float(stat_dict[player]['cb_3'])/float(stat_dict[player]['cb_opp_3'])
return (stat, return (stat,
'%3.1f' % (100*stat) + '%', '%3.1f' % (100*stat) + '%',
'cb3=%3.1f' % (100*stat) + '%', 'cb3=%3.1f' % (100*stat) + '%',
'cb_3=%3.1f' % (100*stat) + '%', 'cb_3=%3.1f' % (100*stat) + '%',
'(%d/%d)' % (stat_dict[player]['cb_3'], stat_dict[player]['cb_opp_3']), '(%d/%d)' % (stat_dict[player]['cb_3'], stat_dict[player]['cb_opp_3']),
'% continuation bet river/6th' '% continuation bet river/6th'
) )
except: except:
return (stat, return (stat,
'%3.1f' % (0) + '%', '%3.1f' % (0) + '%',
'cb3=%3.1f' % (0) + '%', 'cb3=%3.1f' % (0) + '%',
'cb_3=%3.1f' % (0) + '%', 'cb_3=%3.1f' % (0) + '%',
'(%d/%d)' % (0, 0), '(%d/%d)' % (0, 0),
'% continuation bet river/6th' '% continuation bet river/6th'
) )
@ -572,17 +682,17 @@ def cb4(stat_dict, player):
try: try:
stat = float(stat_dict[player]['cb_4'])/float(stat_dict[player]['cb_opp_4']) stat = float(stat_dict[player]['cb_4'])/float(stat_dict[player]['cb_opp_4'])
return (stat, return (stat,
'%3.1f' % (100*stat) + '%', '%3.1f' % (100*stat) + '%',
'cb4=%3.1f' % (100*stat) + '%', 'cb4=%3.1f' % (100*stat) + '%',
'cb_4=%3.1f' % (100*stat) + '%', 'cb_4=%3.1f' % (100*stat) + '%',
'(%d/%d)' % (stat_dict[player]['cb_4'], stat_dict[player]['cb_opp_4']), '(%d/%d)' % (stat_dict[player]['cb_4'], stat_dict[player]['cb_opp_4']),
'% continuation bet 7th' '% continuation bet 7th'
) )
except: except:
return (stat, return (stat,
'%3.1f' % (0) + '%', '%3.1f' % (0) + '%',
'cb4=%3.1f' % (0) + '%', 'cb4=%3.1f' % (0) + '%',
'cb_4=%3.1f' % (0) + '%', 'cb_4=%3.1f' % (0) + '%',
'(%d/%d)' % (0, 0), '(%d/%d)' % (0, 0),
'% continuation bet 7th' '% continuation bet 7th'
) )
@ -593,17 +703,17 @@ def ffreq1(stat_dict, player):
try: try:
stat = float(stat_dict[player]['f_freq_1'])/float(stat_dict[player]['was_raised_1']) stat = float(stat_dict[player]['f_freq_1'])/float(stat_dict[player]['was_raised_1'])
return (stat, return (stat,
'%3.1f' % (100*stat) + '%', '%3.1f' % (100*stat) + '%',
'ff1=%3.1f' % (100*stat) + '%', 'ff1=%3.1f' % (100*stat) + '%',
'ff_1=%3.1f' % (100*stat) + '%', 'ff_1=%3.1f' % (100*stat) + '%',
'(%d/%d)' % (stat_dict[player]['f_freq_1'], stat_dict[player]['was_raised_1']), '(%d/%d)' % (stat_dict[player]['f_freq_1'], stat_dict[player]['was_raised_1']),
'% fold frequency flop/4th' '% fold frequency flop/4th'
) )
except: except:
return (stat, return (stat,
'%3.1f' % (0) + '%', '%3.1f' % (0) + '%',
'ff1=%3.1f' % (0) + '%', 'ff1=%3.1f' % (0) + '%',
'ff_1=%3.1f' % (0) + '%', 'ff_1=%3.1f' % (0) + '%',
'(%d/%d)' % (0, 0), '(%d/%d)' % (0, 0),
'% fold frequency flop/4th' '% fold frequency flop/4th'
) )
@ -614,17 +724,17 @@ def ffreq2(stat_dict, player):
try: try:
stat = float(stat_dict[player]['f_freq_2'])/float(stat_dict[player]['was_raised_2']) stat = float(stat_dict[player]['f_freq_2'])/float(stat_dict[player]['was_raised_2'])
return (stat, return (stat,
'%3.1f' % (100*stat) + '%', '%3.1f' % (100*stat) + '%',
'ff2=%3.1f' % (100*stat) + '%', 'ff2=%3.1f' % (100*stat) + '%',
'ff_2=%3.1f' % (100*stat) + '%', 'ff_2=%3.1f' % (100*stat) + '%',
'(%d/%d)' % (stat_dict[player]['f_freq_2'], stat_dict[player]['was_raised_2']), '(%d/%d)' % (stat_dict[player]['f_freq_2'], stat_dict[player]['was_raised_2']),
'% fold frequency turn/5th' '% fold frequency turn/5th'
) )
except: except:
return (stat, return (stat,
'%3.1f' % (0) + '%', '%3.1f' % (0) + '%',
'ff2=%3.1f' % (0) + '%', 'ff2=%3.1f' % (0) + '%',
'ff_2=%3.1f' % (0) + '%', 'ff_2=%3.1f' % (0) + '%',
'(%d/%d)' % (0, 0), '(%d/%d)' % (0, 0),
'% fold frequency turn/5th' '% fold frequency turn/5th'
) )
@ -635,17 +745,17 @@ def ffreq3(stat_dict, player):
try: try:
stat = float(stat_dict[player]['f_freq_3'])/float(stat_dict[player]['was_raised_3']) stat = float(stat_dict[player]['f_freq_3'])/float(stat_dict[player]['was_raised_3'])
return (stat, return (stat,
'%3.1f' % (100*stat) + '%', '%3.1f' % (100*stat) + '%',
'ff3=%3.1f' % (100*stat) + '%', 'ff3=%3.1f' % (100*stat) + '%',
'ff_3=%3.1f' % (100*stat) + '%', 'ff_3=%3.1f' % (100*stat) + '%',
'(%d/%d)' % (stat_dict[player]['f_freq_3'], stat_dict[player]['was_raised_3']), '(%d/%d)' % (stat_dict[player]['f_freq_3'], stat_dict[player]['was_raised_3']),
'% fold frequency river/6th' '% fold frequency river/6th'
) )
except: except:
return (stat, return (stat,
'%3.1f' % (0) + '%', '%3.1f' % (0) + '%',
'ff3=%3.1f' % (0) + '%', 'ff3=%3.1f' % (0) + '%',
'ff_3=%3.1f' % (0) + '%', 'ff_3=%3.1f' % (0) + '%',
'(%d/%d)' % (0, 0), '(%d/%d)' % (0, 0),
'% fold frequency river/6th' '% fold frequency river/6th'
) )
@ -656,55 +766,57 @@ def ffreq4(stat_dict, player):
try: try:
stat = float(stat_dict[player]['f_freq_4'])/float(stat_dict[player]['was_raised_4']) stat = float(stat_dict[player]['f_freq_4'])/float(stat_dict[player]['was_raised_4'])
return (stat, return (stat,
'%3.1f' % (100*stat) + '%', '%3.1f' % (100*stat) + '%',
'ff4=%3.1f' % (100*stat) + '%', 'ff4=%3.1f' % (100*stat) + '%',
'ff_4=%3.1f' % (100*stat) + '%', 'ff_4=%3.1f' % (100*stat) + '%',
'(%d/%d)' % (stat_dict[player]['f_freq_4'], stat_dict[player]['was_raised_4']), '(%d/%d)' % (stat_dict[player]['f_freq_4'], stat_dict[player]['was_raised_4']),
'% fold frequency 7th' '% fold frequency 7th'
) )
except: except:
return (stat, return (stat,
'%3.1f' % (0) + '%', '%3.1f' % (0) + '%',
'ff4=%3.1f' % (0) + '%', 'ff4=%3.1f' % (0) + '%',
'ff_4=%3.1f' % (0) + '%', 'ff_4=%3.1f' % (0) + '%',
'(%d/%d)' % (0, 0), '(%d/%d)' % (0, 0),
'% fold frequency 7th' '% fold frequency 7th'
) )
if __name__== "__main__": if __name__== "__main__":
c = Configuration.Config() c = Configuration.Config()
db_connection = Database.Database(c) #TODO: restore the below code. somehow it creates a version 119 DB but commenting this out makes it print a stat list
h = db_connection.get_last_hand() #db_connection = Database.Database(c)
stat_dict = db_connection.get_stats_from_hand(h, "ring") #h = db_connection.get_last_hand()
#stat_dict = db_connection.get_stats_from_hand(h, "ring")
for player in stat_dict.keys(): #for player in stat_dict.keys():
print "player = ", player, do_stat(stat_dict, player = player, stat = 'vpip') #print "player = ", player, do_stat(stat_dict, player = player, stat = 'vpip')
print "player = ", player, do_stat(stat_dict, player = player, stat = 'pfr') #print "player = ", player, do_stat(stat_dict, player = player, stat = 'pfr')
print "player = ", player, do_stat(stat_dict, player = player, stat = 'wtsd') #print "player = ", player, do_stat(stat_dict, player = player, stat = 'wtsd')
print "player = ", player, do_stat(stat_dict, player = player, stat = 'profit100') #print "player = ", player, do_stat(stat_dict, player = player, stat = 'profit100')
print "player = ", player, do_stat(stat_dict, player = player, stat = 'saw_f') #print "player = ", player, do_stat(stat_dict, player = player, stat = 'saw_f')
print "player = ", player, do_stat(stat_dict, player = player, stat = 'n') #print "player = ", player, do_stat(stat_dict, player = player, stat = 'n')
print "player = ", player, do_stat(stat_dict, player = player, stat = 'fold_f') #print "player = ", player, do_stat(stat_dict, player = player, stat = 'fold_f')
print "player = ", player, do_stat(stat_dict, player = player, stat = 'wmsd') #print "player = ", player, do_stat(stat_dict, player = player, stat = 'wmsd')
print "player = ", player, do_stat(stat_dict, player = player, stat = 'steal') #print "player = ", player, do_stat(stat_dict, player = player, stat = 'steal')
print "player = ", player, do_stat(stat_dict, player = player, stat = 'f_SB_steal') #print "player = ", player, do_stat(stat_dict, player = player, stat = 'f_SB_steal')
print "player = ", player, do_stat(stat_dict, player = player, stat = 'f_BB_steal') #print "player = ", player, do_stat(stat_dict, player = player, stat = 'f_BB_steal')
print "player = ", player, do_stat(stat_dict, player = player, stat = 'three_B') #print "player = ", player, do_stat(stat_dict, player = player, stat = 'f_steal')
print "player = ", player, do_stat(stat_dict, player = player, stat = 'WMsF') #print "player = ", player, do_stat(stat_dict, player = player, stat = 'three_B')
print "player = ", player, do_stat(stat_dict, player = player, stat = 'a_freq1') #print "player = ", player, do_stat(stat_dict, player = player, stat = 'WMsF')
print "player = ", player, do_stat(stat_dict, player = player, stat = 'a_freq2') #print "player = ", player, do_stat(stat_dict, player = player, stat = 'a_freq1')
print "player = ", player, do_stat(stat_dict, player = player, stat = 'a_freq3') #print "player = ", player, do_stat(stat_dict, player = player, stat = 'a_freq2')
print "player = ", player, do_stat(stat_dict, player = player, stat = 'a_freq4') #print "player = ", player, do_stat(stat_dict, player = player, stat = 'a_freq3')
print "player = ", player, do_stat(stat_dict, player = player, stat = 'a_freq_123') #print "player = ", player, do_stat(stat_dict, player = player, stat = 'a_freq4')
print "player = ", player, do_stat(stat_dict, player = player, stat = 'cb1') #print "player = ", player, do_stat(stat_dict, player = player, stat = 'a_freq_123')
print "player = ", player, do_stat(stat_dict, player = player, stat = 'cb2') #print "player = ", player, do_stat(stat_dict, player = player, stat = 'cb1')
print "player = ", player, do_stat(stat_dict, player = player, stat = 'cb3') #print "player = ", player, do_stat(stat_dict, player = player, stat = 'cb2')
print "player = ", player, do_stat(stat_dict, player = player, stat = 'cb4') #print "player = ", player, do_stat(stat_dict, player = player, stat = 'cb3')
print "player = ", player, do_stat(stat_dict, player = player, stat = 'ffreq1') #print "player = ", player, do_stat(stat_dict, player = player, stat = 'cb4')
print "player = ", player, do_stat(stat_dict, player = player, stat = 'ffreq2') #print "player = ", player, do_stat(stat_dict, player = player, stat = 'ffreq1')
print "player = ", player, do_stat(stat_dict, player = player, stat = 'ffreq3') #print "player = ", player, do_stat(stat_dict, player = player, stat = 'ffreq2')
print "player = ", player, do_stat(stat_dict, player = player, stat = 'ffreq4') #print "player = ", player, do_stat(stat_dict, player = player, stat = 'ffreq3')
print "\n" #print "player = ", player, do_stat(stat_dict, player = player, stat = 'ffreq4')
#print "\n"
print "\n\nLegal stats:" print "\n\nLegal stats:"
print "(add _0 to name to display with 0 decimal places, _1 to display with 1, etc)\n" print "(add _0 to name to display with 0 decimal places, _1 to display with 1, etc)\n"
@ -717,5 +829,5 @@ if __name__== "__main__":
# print " <pu_stat pu_stat_name = \"%s\"> </pu_stat>" % (attr) # print " <pu_stat pu_stat_name = \"%s\"> </pu_stat>" % (attr)
print print
db_connection.close_connection #db_connection.close_connection

66
pyfpdb/Summaries.py Normal file
View File

@ -0,0 +1,66 @@
#!/usr/bin/python
# -*- coding: utf-8 -*-
#Copyright 2008-2010 Steffen Schaumburg
#This program is free software: you can redistribute it and/or modify
#it under the terms of the GNU Affero General Public License as published by
#the Free Software Foundation, version 3 of the License.
#
#This program is distributed in the hope that it will be useful,
#but WITHOUT ANY WARRANTY; without even the implied warranty of
#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
#GNU General Public License for more details.
#
#You should have received a copy of the GNU Affero General Public License
#along with this program. If not, see <http://www.gnu.org/licenses/>.
#In the "official" distribution you can find the license in agpl-3.0.txt.
"""This file is to fetch summaries through IMAP and pass them on to the appropriate parser"""
#see http://docs.python.org/library/imaplib.html for the python interface
#see http://tools.ietf.org/html/rfc2060#section-6.4.4 for IMAP4 search criteria
import sys
from imaplib import IMAP4_SSL
from Summaries import Summaries
from PokerStarsSummaries import PokerStarsSummaries
#TODO: move all these into the config file. until then usage is: ./ImapSummaries.py YourImapHost YourImapUser YourImapPw
configHost=sys.argv[1]
configUser=sys.argv[2]
configPw=sys.argv[3]
server = IMAP4_SSL(configHost) #TODO: optionally non-SSL
response = server.login(configUser, configPw) #TODO catch authentication error
#print "response to logging in:",response
#print "server.list():",server.list() #prints list of folders
response = server.select("INBOX")
#print "response to selecting INBOX:",response
if response[0]!="OK":
raise error #TODO: show error message
neededMessages=[]
response, searchData = server.search(None, "SUBJECT", "PokerStars Tournament History Request")
for messageNumber in searchData[0].split(" "):
response, headerData = server.fetch(messageNumber, "(BODY[HEADER.FIELDS (SUBJECT)])")
#print "response to fetch subject:",response
if response!="OK":
raise error #TODO: show error message
if headerData[1].find("Subject: PokerStars Tournament History Request - Last x")!=1:
neededMessages.append((messageNumber, "PS")
tourneys=[]
if len(neededMessages)==0:
raise error #TODO: show error message
for messageData in neededMessages:
response, bodyData = server.fetch(messageData[0], "(UID BODY[TEXT])")
if response!="OK":
raise error #TODO: show error message
if messageData[0]=="PS":
tourneys.append(PokerStarsSummaries.PokerStarsSummaries(bodyData)
for tourney in tourneys:
print "tourney:",tourney
server.close()
server.logout()

View File

@ -1,6 +1,7 @@
#!/usr/bin/python #!/usr/bin/python
# -*- coding: utf-8 -*-
# Copyright (c) 2009 Eric Blade, and the FPDB team. # Copyright (c) 2009-2010 Eric Blade, and the FPDB team.
#This program is free software: you can redistribute it and/or modify #This program is free software: you can redistribute it and/or modify
#it under the terms of the GNU Affero General Public License as published by #it under the terms of the GNU Affero General Public License as published by
@ -13,8 +14,7 @@
# #
#You should have received a copy of the GNU Affero General Public License #You should have received a copy of the GNU Affero General Public License
#along with this program. If not, see <http://www.gnu.org/licenses/>. #along with this program. If not, see <http://www.gnu.org/licenses/>.
#In the "official" distribution you can find the license in #In the "official" distribution you can find the license in agpl-3.0.txt.
#agpl-3.0.txt in the docs folder of the package.
import urllib, htmllib, formatter import urllib, htmllib, formatter
@ -51,7 +51,7 @@ class SummaryParser(htmllib.HTMLParser): # derive new HTML parser
self.nextPool = False self.nextPool = False
self.TourneyPool = None self.TourneyPool = None
self.nextPlayers = False self.nextPlayers = False
self.TourneyPlayers = None self.TourneysPlayers = None
self.nextAllowRebuys = False self.nextAllowRebuys = False
self.TourneyRebuys = None self.TourneyRebuys = None
self.parseResultsA = False self.parseResultsA = False
@ -134,7 +134,7 @@ class SummaryParser(htmllib.HTMLParser): # derive new HTML parser
if not self.nextPlayers and x == "Player Count:": if not self.nextPlayers and x == "Player Count:":
self.nextPlayers = True self.nextPlayers = True
elif self.nextPlayers: elif self.nextPlayers:
self.TourneyPlayers = x self.TourneysPlayers = x
self.nextPlayers = False self.nextPlayers = False
if not self.nextAllowRebuys and x == "Rebuys possible?:": if not self.nextAllowRebuys and x == "Rebuys possible?:":
@ -179,10 +179,10 @@ class EverleafSummary:
print "site=",self.parser.SiteName, "tourneyname=", self.parser.TourneyName, "tourneyid=", self.parser.TourneyId print "site=",self.parser.SiteName, "tourneyname=", self.parser.TourneyName, "tourneyid=", self.parser.TourneyId
print "start time=",self.parser.TourneyStartTime, "end time=",self.parser.TourneyEndTime print "start time=",self.parser.TourneyStartTime, "end time=",self.parser.TourneyEndTime
print "structure=", self.parser.TourneyStructure, "game type=",self.parser.TourneyGameType print "structure=", self.parser.TourneyStructure, "game type=",self.parser.TourneyGameType
print "buy-in=", self.parser.TourneyBuyIn, "rebuys=", self.parser.TourneyRebuys, "total players=", self.parser.TourneyPlayers, "pool=", self.parser.TourneyPool print "buy-in=", self.parser.TourneyBuyIn, "rebuys=", self.parser.TourneyRebuys, "total players=", self.parser.TourneysPlayers, "pool=", self.parser.TourneyPool
print "results=", self.parser.Results print "results=", self.parser.Results
if __name__ == "__main__": if __name__ == "__main__":
me = EverleafSummary() me = EverleafSummary()
me.main() me.main()

View File

@ -1,11 +1,12 @@
#!/usr/bin/env python #!/usr/bin/env python
# -*- coding: utf-8 -*-
"""Discover_TableWindow.py """Discover_TableWindow.py
Inspects the currently open windows and finds those of interest to us--that is Inspects the currently open windows and finds those of interest to us--that is
poker table windows from supported sites. Returns a list poker table windows from supported sites. Returns a list
of Table_Window objects representing the windows found. of Table_Window objects representing the windows found.
""" """
# Copyright 2008 - 2009, Ray E. Barker # Copyright 2008-2010, Ray E. Barker
# This program is free software; you can redistribute it and/or modify # This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by # it under the terms of the GNU General Public License as published by

View File

@ -1,11 +1,12 @@
#!/usr/bin/env python #!/usr/bin/env python
# -*- coding: utf-8 -*-
"""Discover_Tables.py """Discover_Tables.py
Inspects the currently open windows and finds those of interest to us--that is Inspects the currently open windows and finds those of interest to us--that is
poker table windows from supported sites. Returns a list poker table windows from supported sites. Returns a list
of Table_Window objects representing the windows found. of Table_Window objects representing the windows found.
""" """
# Copyright 2008, Ray E. Barker # Copyright 2008-2010, Ray E. Barker
# This program is free software; you can redistribute it and/or modify # This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by # it under the terms of the GNU General Public License as published by

View File

@ -1,9 +1,10 @@
#!/usr/bin/env python #!/usr/bin/env python
# -*- coding: utf-8 -*-
"""Tables_Demo.py """Tables_Demo.py
Main program module to test/demo the Tables subclasses. Main program module to test/demo the Tables subclasses.
""" """
# Copyright 2008 - 2009, Ray E. Barker # Copyright 2008-2010, Ray E. Barker
# This program is free software; you can redistribute it and/or modify # This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by # it under the terms of the GNU General Public License as published by

View File

@ -1,8 +1,9 @@
#!/usr/bin/env python #!/usr/bin/env python
# -*- coding: utf-8 -*-
"""TourneyTracker.py """TourneyTracker.py
Based on HUD_main .. who knows if we want to actually use this or not Based on HUD_main .. who knows if we want to actually use this or not
""" """
# Copyright 2008, 2009, Eric Blade # Copyright 2008-2010, Eric Blade
# #
# This program is free software; you can redistribute it and/or modify # This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by # it under the terms of the GNU General Public License as published by
@ -86,7 +87,7 @@ class Tournament:
self.buyin = summary.parser.TourneyBuyIn # need to remember to parse the Fee out of this and move it to self.fee self.buyin = summary.parser.TourneyBuyIn # need to remember to parse the Fee out of this and move it to self.fee
self.rebuys = (summary.parser.TourneyRebuys == "yes") self.rebuys = (summary.parser.TourneyRebuys == "yes")
self.prizepool = summary.parser.TourneyPool self.prizepool = summary.parser.TourneyPool
self.numplayers = summary.parser.TourneyPlayers self.numplayers = summary.parser.TourneysPlayers
self.openwindow() # let's start by getting any info we need.. meh self.openwindow() # let's start by getting any info we need.. meh

202
pyfpdb/TourneyFilters.py Normal file
View File

@ -0,0 +1,202 @@
#!/usr/bin/python
# -*- coding: utf-8 -*-
#Copyright 2010 Steffen Schaumburg
#This program is free software: you can redistribute it and/or modify
#it under the terms of the GNU Affero General Public License as published by
#the Free Software Foundation, version 3 of the License.
#
#This program is distributed in the hope that it will be useful,
#but WITHOUT ANY WARRANTY; without even the implied warranty of
#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
#GNU General Public License for more details.
#
#You should have received a copy of the GNU Affero General Public License
#along with this program. If not, see <http://www.gnu.org/licenses/>.
#In the "official" distribution you can find the license in agpl-3.0.txt.
import threading
import pygtk
pygtk.require('2.0')
import gtk
import gobject
#import os
#import sys
#from optparse import OptionParser
from time import gmtime, mktime, strftime, strptime
#import pokereval
import logging #logging has been set up in fpdb.py or HUD_main.py, use their settings:
log = logging.getLogger("filter")
#import Configuration
#import Database
#import SQL
import Charset
import Filters
class TourneyFilters(Filters.Filters):
def __init__(self, db, config, qdict, display = {}, debug=True):
self.debug = debug
self.db = db
self.cursor = db.cursor
self.sql = db.sql
self.conf = db.config
self.display = display
self.filterText = {'playerstitle':'Hero:', 'sitestitle':'Sites:', 'seatstitle':'Number of Players:',
'seatsbetween':'Between:', 'seatsand':'And:', 'datestitle':'Date:',
'tourneyTypesTitle':'Tourney Type'}
gen = self.conf.get_general_params()
self.day_start = 0
if 'day_start' in gen:
self.day_start = float(gen['day_start'])
# Outer Packing box
self.mainVBox = gtk.VBox(False, 0)
self.label = {}
self.callback = {}
self.make_filter()
#end def __init__
def __refresh(self, widget, entry): #identical with Filters
for w in self.mainVBox.get_children():
w.destroy()
self.make_filter()
#end def __refresh
def __set_num_tourneys(self, w, val):
try:
self.numTourneys = int(w.get_text())
except:
self.numTourneys = 0
print "setting numTourneys:", self.numTourneys
#end def __set_num_tourneys
def __toggle_box(self, widget, entry): #identical with Filters
if self.boxes[entry].props.visible:
self.boxes[entry].hide()
widget.set_label("show")
else:
self.boxes[entry].show()
widget.set_label("hide")
#end def __toggle_box
def make_filter(self):
self.tourneyTypes = {}
#self.tourneys = {}
self.sites = {}
self.seats = {}
self.siteid = {}
self.heroes = {}
self.boxes = {}
for site in self.conf.get_supported_sites():
#Get db site id for filtering later
self.cursor.execute(self.sql.query['getSiteId'], (site,))
result = self.db.cursor.fetchall()
if len(result) == 1:
self.siteid[site] = result[0][0]
else:
print "Either 0 or more than one site matched (%s) - EEK" % site
# For use in date ranges.
self.start_date = gtk.Entry(max=12)
self.end_date = gtk.Entry(max=12)
self.start_date.set_property('editable', False)
self.end_date.set_property('editable', False)
# For use in groups etc
#self.sbGroups = {}
self.numTourneys = 0
playerFrame = gtk.Frame()
playerFrame.set_label_align(0.0, 0.0)
vbox = gtk.VBox(False, 0)
self.fillPlayerFrame(vbox, self.display)
playerFrame.add(vbox)
sitesFrame = gtk.Frame()
sitesFrame.set_label_align(0.0, 0.0)
vbox = gtk.VBox(False, 0)
self.fillSitesFrame(vbox)
sitesFrame.add(vbox)
# Tourney types
tourneyTypesFrame = gtk.Frame()
tourneyTypesFrame.set_label_align(0.0, 0.0)
tourneyTypesFrame.show()
vbox = gtk.VBox(False, 0)
self.fillTourneyTypesFrame(vbox)
tourneyTypesFrame.add(vbox)
# Seats
seatsFrame = gtk.Frame()
seatsFrame.show()
vbox = gtk.VBox(False, 0)
self.sbSeats = {}
self.fillSeatsFrame(vbox, self.display)
seatsFrame.add(vbox)
# Date
dateFrame = gtk.Frame()
dateFrame.set_label_align(0.0, 0.0)
dateFrame.show()
vbox = gtk.VBox(False, 0)
self.fillDateFrame(vbox)
dateFrame.add(vbox)
# Buttons
#self.Button1=gtk.Button("Unnamed 1")
#self.Button1.set_sensitive(False)
self.Button2=gtk.Button("Unnamed 2")
self.Button2.set_sensitive(False)
self.mainVBox.add(playerFrame)
self.mainVBox.add(sitesFrame)
self.mainVBox.add(seatsFrame)
self.mainVBox.add(dateFrame)
#self.mainVBox.add(self.Button1)
self.mainVBox.add(self.Button2)
self.mainVBox.show_all()
# Should do this cleaner
if "Heroes" not in self.display or self.display["Heroes"] == False:
playerFrame.hide()
if "Sites" not in self.display or self.display["Sites"] == False:
sitesFrame.hide()
if "Seats" not in self.display or self.display["Seats"] == False:
seatsFrame.hide()
if "Dates" not in self.display or self.display["Dates"] == False:
dateFrame.hide()
#if "Button1" not in self.display or self.display["Button1"] == False:
# self.Button1.hide()
if "Button2" not in self.display or self.display["Button2"] == False:
self.Button2.hide()
#if 'button1' in self.label and self.label['button1']:
# self.Button1.set_label( self.label['button1'] )
if 'button2' in self.label and self.label['button2']:
self.Button2.set_label( self.label['button2'] )
#if 'button1' in self.callback and self.callback['button1']:
# self.Button1.connect("clicked", self.callback['button1'], "clicked")
# self.Button1.set_sensitive(True)
if 'button2' in self.callback and self.callback['button2']:
self.Button2.connect("clicked", self.callback['button2'], "clicked")
self.Button2.set_sensitive(True)
# make sure any locks on db are released:
self.db.rollback()
#end def make_filter
#end class TourneyFilters

View File

@ -1,6 +1,7 @@
#!/usr/bin/python #!/usr/bin/python
# -*- coding: utf-8 -*-
#Copyright 2009 Stephane Alessio #Copyright 2009-2010 Stephane Alessio
#This program is free software: you can redistribute it and/or modify #This program is free software: you can redistribute it and/or modify
#it under the terms of the GNU Affero General Public License as published by #it under the terms of the GNU Affero General Public License as published by
#the Free Software Foundation, version 3 of the License. #the Free Software Foundation, version 3 of the License.
@ -12,8 +13,9 @@
# #
#You should have received a copy of the GNU Affero General Public License #You should have received a copy of the GNU Affero General Public License
#along with this program. If not, see <http://www.gnu.org/licenses/>. #along with this program. If not, see <http://www.gnu.org/licenses/>.
#In the "official" distribution you can find the license in #In the "official" distribution you can find the license in agpl-3.0.txt.
#agpl-3.0.txt in the docs folder of the package.
"""parses and stores summary sections from e.g. eMail or summary files"""
# TODO: check to keep only the needed modules # TODO: check to keep only the needed modules
@ -34,7 +36,7 @@ import Card
log = logging.getLogger("parser") log = logging.getLogger("parser")
class Tourney(object): class TourneySummary(object):
################################################################ ################################################################
# Class Variables # Class Variables
@ -45,63 +47,87 @@ class Tourney(object):
SITEIDS = {'Fulltilt':1, 'PokerStars':2, 'Everleaf':3, 'Win2day':4, 'OnGame':5, 'UltimateBet':6, 'Betfair':7, 'Absolute':8, 'PartyPoker':9 } SITEIDS = {'Fulltilt':1, 'PokerStars':2, 'Everleaf':3, 'Win2day':4, 'OnGame':5, 'UltimateBet':6, 'Betfair':7, 'Absolute':8, 'PartyPoker':9 }
def __init__(self, sitename, gametype, summaryText, builtFrom = "HHC"): def __init__(self, db, config, siteName, summaryText, builtFrom = "HHC"):
self.sitename = sitename self.db = db
self.siteId = self.SITEIDS[sitename] self.config = config
self.gametype = gametype self.siteName = siteName
self.starttime = None self.siteId = self.SITEIDS[siteName]
self.endtime = None
self.summaryText = summaryText self.summaryText = summaryText
self.tourneyName = None self.tourneyName = None
self.tourneyTypeId = None
self.tourneyId = None
self.startTime = None
self.endTime = None
self.tourNo = None self.tourNo = None
self.currency = None
self.buyin = None self.buyin = None
self.fee = None # the Database code is looking for this one .. ? self.fee = None
self.hero = None self.hero = None
self.maxseats = None self.maxseats = None
self.entries = 0 self.entries = 0
self.speed = "Normal" self.speed = "Normal"
self.prizepool = None # Make it a dict in order to deal (eventually later) with non-money winnings : {'MONEY' : amount, 'OTHER' : Value ??} self.prizepool = 0 # Make it a dict in order to deal (eventually later) with non-money winnings : {'MONEY' : amount, 'OTHER' : Value ??}
self.buyInChips = None self.buyInChips = 0
self.mixed = None self.mixed = None
self.isRebuy = False self.isRebuy = False
self.isAddOn = False
self.isKO = False self.isKO = False
self.isHU = False
self.isMatrix = False self.isMatrix = False
self.isShootout = False self.isShootout = False
self.matrixMatchId = None # For Matrix tourneys : 1-4 => match tables (traditionnal), 0 => Positional winnings info self.matrixMatchId = None # For Matrix tourneys : 1-4 => match tables (traditionnal), 0 => Positional winnings info
self.matrixIdProcessed = None
self.subTourneyBuyin = None self.subTourneyBuyin = None
self.subTourneyFee = None self.subTourneyFee = None
self.rebuyChips = 0 self.rebuyChips = None
self.addOnChips = 0 self.addOnChips = None
self.rebuyAmount = 0 self.rebuyCost = None
self.addOnAmount = 0 self.addOnCost = None
self.totalRebuys = 0 self.totalRebuyCount = None
self.totalAddOns = 0 self.totalAddOnCount = None
self.koBounty = 0 self.koBounty = None
self.tourneyComment = None self.tourneyComment = None
self.players = [] self.players = []
self.isSng = False
self.isSatellite = False
self.isDoubleOrNothing = False
self.guarantee = None
self.added = None
self.addedCurrency = None
self.gametype = {'category':None, 'limitType':None}
self.comment = None
self.commentTs = None
# Collections indexed by player names # Collections indexed by player names
self.finishPositions = {} self.playerIds = {}
self.tourneysPlayersIds = {}
self.ranks = {}
self.winnings = {} self.winnings = {}
self.payinAmounts = {} self.winningsCurrency = {}
self.countRebuys = {} self.rebuyCounts = {}
self.countAddOns = {} self.addOnCounts = {}
self.countKO = {} self.koCounts = {}
# currency symbol for this summary # currency symbol for this summary
self.sym = None self.sym = None
#self.sym = self.SYMBOL[self.gametype['currency']] # save typing! delete this attr when done
if builtFrom=="IMAP":
self.parseSummary()
self.insertOrUpdate()
#end def __init__
def __str__(self): def __str__(self):
#TODO : Update #TODO : Update
vars = ( ("SITE", self.sitename), vars = ( ("SITE", self.siteName),
("START TIME", self.starttime), ("START TIME", self.startTime),
("END TIME", self.endtime), ("END TIME", self.endTime),
("TOURNEY NAME", self.tourneyName), ("TOURNEY NAME", self.tourneyName),
("TOURNEY NO", self.tourNo), ("TOURNEY NO", self.tourNo),
("TOURNEY TYPE ID", self.tourneyTypeId),
("TOURNEY ID", self.tourneyId),
("BUYIN", self.buyin), ("BUYIN", self.buyin),
("FEE", self.fee), ("FEE", self.fee),
("CURRENCY", self.currency),
("HERO", self.hero), ("HERO", self.hero),
("MAXSEATS", self.maxseats), ("MAXSEATS", self.maxseats),
("ENTRIES", self.entries), ("ENTRIES", self.entries),
@ -109,32 +135,42 @@ class Tourney(object):
("PRIZE POOL", self.prizepool), ("PRIZE POOL", self.prizepool),
("STARTING CHIP COUNT", self.buyInChips), ("STARTING CHIP COUNT", self.buyInChips),
("MIXED", self.mixed), ("MIXED", self.mixed),
("REBUY ADDON", self.isRebuy), ("REBUY", self.isRebuy),
("ADDON", self.isAddOn),
("KO", self.isKO), ("KO", self.isKO),
("HU", self.isHU),
("MATRIX", self.isMatrix), ("MATRIX", self.isMatrix),
("MATRIX ID PROCESSED", self.matrixIdProcessed),
("SHOOTOUT", self.isShootout), ("SHOOTOUT", self.isShootout),
("MATRIX MATCH ID", self.matrixMatchId), ("MATRIX MATCH ID", self.matrixMatchId),
("SUB TOURNEY BUY IN", self.subTourneyBuyin), ("SUB TOURNEY BUY IN", self.subTourneyBuyin),
("SUB TOURNEY FEE", self.subTourneyFee), ("SUB TOURNEY FEE", self.subTourneyFee),
("REBUY CHIPS", self.rebuyChips), ("REBUY CHIPS", self.rebuyChips),
("ADDON CHIPS", self.addOnChips), ("ADDON CHIPS", self.addOnChips),
("REBUY AMOUNT", self.rebuyAmount), ("REBUY COST", self.rebuyCost),
("ADDON AMOUNT", self.addOnAmount), ("ADDON COST", self.addOnCost),
("TOTAL REBUYS", self.totalRebuys), ("TOTAL REBUYS", self.totalRebuyCount),
("TOTAL ADDONS", self.totalAddOns), ("TOTAL ADDONS", self.totalAddOnCount),
("KO BOUNTY", self.koBounty), ("KO BOUNTY", self.koBounty),
("TOURNEY COMMENT", self.tourneyComment) ("TOURNEY COMMENT", self.tourneyComment),
("SNG", self.isSng),
("SATELLITE", self.isSatellite),
("DOUBLE OR NOTHING", self.isDoubleOrNothing),
("GUARANTEE", self.guarantee),
("ADDED", self.added),
("ADDED CURRENCY", self.addedCurrency),
("COMMENT", self.comment),
("COMMENT TIMESTAMP", self.commentTs)
) )
structs = ( ("GAMETYPE", self.gametype), structs = ( ("PLAYER IDS", self.playerIds),
("PLAYERS", self.players), ("PLAYERS", self.players),
("PAYIN AMOUNTS", self.payinAmounts), ("TOURNEYS PLAYERS IDS", self.tourneysPlayersIds),
("POSITIONS", self.finishPositions), ("RANKS", self.ranks),
("WINNINGS", self.winnings), ("WINNINGS", self.winnings),
("COUNT REBUYS", self.countRebuys), ("WINNINGS CURRENCY", self.winningsCurrency),
("COUNT ADDONS", self.countAddOns), ("COUNT REBUYS", self.rebuyCounts),
("NB OF KO", self.countKO) ("COUNT ADDONS", self.addOnCounts),
("NB OF KO", self.koCounts)
) )
str = '' str = ''
for (name, var) in vars: for (name, var) in vars:
@ -143,14 +179,15 @@ class Tourney(object):
for (name, struct) in structs: for (name, struct) in structs:
str = str + "\n%s =\n" % name + pprint.pformat(struct, 4) str = str + "\n%s =\n" % name + pprint.pformat(struct, 4)
return str return str
#end def __str__
def parseSummary(self): abstract
"""should fill the class variables with the parsed information"""
def getSummaryText(self): def getSummaryText(self):
return self.summaryText return self.summaryText
def prepInsert(self, db): def insertOrUpdate(self):
pass
def insert(self, db):
# First : check all needed info is filled in the object, especially for the initial select # First : check all needed info is filled in the object, especially for the initial select
# Notes on DB Insert # Notes on DB Insert
@ -161,18 +198,29 @@ class Tourney(object):
# Starttime may not match the one in the Summary file : HH = time of the first Hand / could be slighltly different from the one in the summary file # Starttime may not match the one in the Summary file : HH = time of the first Hand / could be slighltly different from the one in the summary file
# Note: If the TourneyNo could be a unique id .... this would really be a relief to deal with matrix matches ==> Ask on the IRC / Ask Fulltilt ?? # Note: If the TourneyNo could be a unique id .... this would really be a relief to deal with matrix matches ==> Ask on the IRC / Ask Fulltilt ??
dbTourneyTypeId = db.tRecogniseTourneyType(self) for player in self.players:
logging.debug("Tourney Type ID = %d" % dbTourneyTypeId) id=self.db.get_player_id(self.config, self.siteName, player)
dbTourneyId = db.tRecognizeTourney(self, dbTourneyTypeId) if not id:
logging.debug("Tourney ID = %d" % dbTourneyId) id=self.db.insertPlayer(unicode(player), self.siteId)
dbTourneysPlayersIds = db.tStoreTourneyPlayers(self, dbTourneyId) self.playerIds.update({player:id})
logging.debug("TourneysPlayersId = %s" % dbTourneysPlayersIds)
db.tUpdateTourneysHandsPlayers(self, dbTourneysPlayersIds, dbTourneyTypeId) #print "TS.insert players",self.players,"playerIds",self.playerIds
logging.debug("tUpdateTourneysHandsPlayers done")
logging.debug("Tourney Insert done") self.buyinCurrency=self.currency
self.dbid_pids=self.playerIds #TODO:rename this field in Hand so this silly renaming can be removed
#print "TS.self before starting insert",self
self.tourneyTypeId = self.db.createTourneyType(self)
self.db.commit()
self.tourneyId = self.db.createOrUpdateTourney(self, "TS")
self.db.commit()
self.tourneysPlayersIds = self.db.createOrUpdateTourneysPlayers(self, "TS")
self.db.commit()
logging.debug("Tourney Insert/Update done")
# TO DO : Return what has been done (tourney created, updated, nothing) # TO DO : Return what has been done (tourney created, updated, nothing)
# ?? stored = 1 if tourney is fully created / duplicates = 1, if everything was already here and correct / partial=1 if some things were already here (between tourney, tourneyPlayers and handsplayers) # ?? stored = 1 if tourney is fully created / duplicates = 1, if everything was already here and correct / partial=1 if some things were already here (between tourney, tourneysPlayers and handsPlayers)
# if so, prototypes may need changes to know what has been done or make some kind of dict in Tourney object that could be updated during the insert process to store that information # if so, prototypes may need changes to know what has been done or make some kind of dict in Tourney object that could be updated during the insert process to store that information
stored = 0 stored = 0
duplicates = 0 duplicates = 0
@ -181,83 +229,8 @@ class Tourney(object):
ttime = 0 ttime = 0
return (stored, duplicates, partial, errors, ttime) return (stored, duplicates, partial, errors, ttime)
def old_insert_from_Hand(self, db):
""" Function to insert Hand into database
Should not commit, and do minimal selects. Callers may want to cache commits
db: a connected Database object"""
# TODO:
# Players - base playerid and siteid tuple
sqlids = db.getSqlPlayerIDs([p[1] for p in self.players], self.siteId)
#Gametypes def addPlayer(self, rank, name, winnings, winningsCurrency, rebuyCount, addOnCount, koCount):
gtid = db.getGameTypeId(self.siteId, self.gametype)
# HudCache data to come from DerivedStats class
# HandsActions - all actions for all players for all streets - self.actions
# Hands - Summary information of hand indexed by handId - gameinfo
#This should be moved to prepInsert
hh = {}
hh['siteHandNo'] = self.handid
hh['handStart'] = self.starttime
hh['gameTypeId'] = gtid
# seats TINYINT NOT NULL,
hh['tableName'] = self.tablename
hh['maxSeats'] = self.maxseats
hh['seats'] = len(sqlids)
# Flop turn and river may all be empty - add (likely) too many elements and trim with range
boardcards = self.board['FLOP'] + self.board['TURN'] + self.board['RIVER'] + [u'0x', u'0x', u'0x', u'0x', u'0x']
cards = [Card.encodeCard(c) for c in boardcards[0:5]]
hh['boardcard1'] = cards[0]
hh['boardcard2'] = cards[1]
hh['boardcard3'] = cards[2]
hh['boardcard4'] = cards[3]
hh['boardcard5'] = cards[4]
# texture smallint,
# playersVpi SMALLINT NOT NULL, /* num of players vpi */
# Needs to be recorded
# playersAtStreet1 SMALLINT NOT NULL, /* num of players seeing flop/street4 */
# Needs to be recorded
# playersAtStreet2 SMALLINT NOT NULL,
# Needs to be recorded
# playersAtStreet3 SMALLINT NOT NULL,
# Needs to be recorded
# playersAtStreet4 SMALLINT NOT NULL,
# Needs to be recorded
# playersAtShowdown SMALLINT NOT NULL,
# Needs to be recorded
# street0Raises TINYINT NOT NULL, /* num small bets paid to see flop/street4, including blind */
# Needs to be recorded
# street1Raises TINYINT NOT NULL, /* num small bets paid to see turn/street5 */
# Needs to be recorded
# street2Raises TINYINT NOT NULL, /* num big bets paid to see river/street6 */
# Needs to be recorded
# street3Raises TINYINT NOT NULL, /* num big bets paid to see sd/street7 */
# Needs to be recorded
# street4Raises TINYINT NOT NULL, /* num big bets paid to see showdown */
# Needs to be recorded
#print "DEBUG: self.getStreetTotals = (%s, %s, %s, %s, %s)" % self.getStreetTotals()
#FIXME: Pot size still in decimal, needs to be converted to cents
(hh['street1Pot'], hh['street2Pot'], hh['street3Pot'], hh['street4Pot'], hh['showdownPot']) = self.getStreetTotals()
# comment TEXT,
# commentTs DATETIME
#print hh
handid = db.storeHand(hh)
# HandsPlayers - ? ... Do we fix winnings?
# Tourneys ?
# TourneysPlayers
pass
def select(self, tourneyId):
""" Function to create Tourney object from database """
def addPlayer(self, rank, name, winnings, payinAmount, nbRebuys, nbAddons, nbKO):
"""\ """\
Adds a player to the tourney, and initialises data structures indexed by player. Adds a player to the tourney, and initialises data structures indexed by player.
rank (int) indicating the finishing rank (can be -1 if unknown) rank (int) indicating the finishing rank (can be -1 if unknown)
@ -266,13 +239,29 @@ winnings (decimal) the money the player ended the tourney with (can be 0, or
""" """
log.debug("addPlayer: rank:%s - name : '%s' - Winnings (%s)" % (rank, name, winnings)) log.debug("addPlayer: rank:%s - name : '%s' - Winnings (%s)" % (rank, name, winnings))
self.players.append(name) self.players.append(name)
self.finishPositions.update( { name : Decimal(rank) } ) if rank:
self.winnings.update( { name : Decimal(winnings) } ) self.ranks.update( { name : Decimal(rank) } )
self.payinAmounts.update( {name : Decimal(payinAmount) } ) self.winnings.update( { name : Decimal(winnings) } )
self.countRebuys.update( {name: Decimal(nbRebuys) } ) self.winningsCurrency.update( { name : winningsCurrency } )
self.countAddOns.update( {name: Decimal(nbAddons) } ) else:
self.countKO.update( {name : Decimal(nbKO) } ) self.ranks.update( { name : None } )
self.winnings.update( { name : None } )
self.winningsCurrency.update( { name : None } )
if rebuyCount:
self.rebuyCounts.update( {name: Decimal(rebuyCount) } )
else:
self.rebuyCounts.update( {name: None } )
if addOnCount:
self.addOnCounts.update( {name: Decimal(addOnCount) } )
else:
self.addOnCounts.update( {name: None } )
if koCount:
self.koCounts.update( {name : Decimal(koCount) } )
else:
self.koCounts.update( {name: None } )
#end def addPlayer
def incrementPlayerWinnings(self, name, additionnalWinnings): def incrementPlayerWinnings(self, name, additionnalWinnings):
log.debug("incrementPlayerWinnings: name : '%s' - Add Winnings (%s)" % (name, additionnalWinnings)) log.debug("incrementPlayerWinnings: name : '%s' - Add Winnings (%s)" % (name, additionnalWinnings))
@ -289,35 +278,6 @@ winnings (decimal) the money the player ended the tourney with (can be 0, or
print "checkPlayerExists", player, "fail" print "checkPlayerExists", player, "fail"
raise FpdbParseError raise FpdbParseError
def getGameTypeAsString(self):
"""\
Map the tuple self.gametype onto the pokerstars string describing it
"""
# currently it appears to be something like ["ring", "hold", "nl", sb, bb]:
gs = {"holdem" : "Hold'em",
"omahahi" : "Omaha",
"omahahilo" : "Omaha Hi/Lo",
"razz" : "Razz",
"studhi" : "7 Card Stud",
"studhilo" : "7 Card Stud Hi/Lo",
"fivedraw" : "5 Card Draw",
"27_1draw" : "FIXME",
"27_3draw" : "Triple Draw 2-7 Lowball",
"badugi" : "Badugi"
}
ls = {"nl" : "No Limit",
"pl" : "Pot Limit",
"fl" : "Limit",
"cn" : "Cap No Limit",
"cp" : "Cap Pot Limit"
}
log.debug("gametype: %s" %(self.gametype))
retstring = "%s %s" %(gs[self.gametype['category']], ls[self.gametype['limitType']])
return retstring
def writeSummary(self, fh=sys.__stdout__): def writeSummary(self, fh=sys.__stdout__):
print >>fh, "Override me" print >>fh, "Override me"
@ -325,11 +285,11 @@ Map the tuple self.gametype onto the pokerstars string describing it
self.writeSummary(sys.stdout) self.writeSummary(sys.stdout)
def assemble(cnxn, tourneyId): def assemble(cnxn, tourneyId): #TODO: move this method to Hand or Database
# TODO !! # TODO !!
c = cnxn.cursor() c = cnxn.cursor()
# We need at least sitename, gametype, handid # We need at least siteName, gametype, handid
# for the Hand.__init__ # for the Hand.__init__
c.execute(""" c.execute("""
select select
@ -365,7 +325,7 @@ limit 1""", {'handid':handid})
#TODO: siteid should be in hands table - we took the scenic route through players here. #TODO: siteid should be in hands table - we took the scenic route through players here.
res = c.fetchone() res = c.fetchone()
gametype = {'category':res[1],'base':res[2],'type':res[3],'limitType':res[4],'hilo':res[5],'sb':res[6],'bb':res[7], 'currency':res[10]} gametype = {'category':res[1],'base':res[2],'type':res[3],'limitType':res[4],'hilo':res[5],'sb':res[6],'bb':res[7], 'currency':res[10]}
h = HoldemOmahaHand(hhc = None, sitename=res[0], gametype = gametype, handText=None, builtFrom = "DB", handid=handid) h = HoldemOmahaHand(hhc = None, siteName=res[0], gametype = gametype, handText=None, builtFrom = "DB", handid=handid)
cards = map(Card.valueSuitFromCard, res[11:16] ) cards = map(Card.valueSuitFromCard, res[11:16] )
if cards[0]: if cards[0]:
h.setCommunityCards('FLOP', cards[0:3]) h.setCommunityCards('FLOP', cards[0:3])
@ -383,15 +343,15 @@ limit 1""", {'handid':handid})
SELECT SELECT
h.sitehandno as hid, h.sitehandno as hid,
h.tablename as table, h.tablename as table,
h.handstart as starttime h.startTime as startTime
FROM FROM
hands as h Hands as h
WHERE h.id = %(handid)s WHERE h.id = %(handid)s
""", {'handid':handid}) """, {'handid':handid})
res = c.fetchone() res = c.fetchone()
h.handid = res[0] h.handid = res[0]
h.tablename = res[1] h.tablename = res[1]
h.starttime = res[2] # automatically a datetime h.startTime = res[2] # automatically a datetime
# PlayerStacks # PlayerStacks
c.execute(""" c.execute("""

View File

@ -1,7 +1,7 @@
#!/usr/bin/env python #!/usr/bin/env python
# -*- coding: utf-8 -*- # -*- coding: utf-8 -*-
# #
# Copyright 2008, Carl Gherardi # Copyright 2008-2010 Carl Gherardi
# #
# This program is free software; you can redistribute it and/or modify # This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by # it under the terms of the GNU General Public License as published by
@ -128,7 +128,7 @@ follow : whether to tail -f the input"""
#2008/09/07 06:23:14 ET #2008/09/07 06:23:14 ET
m2 = re.search("(?P<Y>[0-9]{4})\/(?P<M>[0-9]{2})\/(?P<D>[0-9]{2})[\- ]+(?P<H>[0-9]+):(?P<MIN>[0-9]+):(?P<S>[0-9]+)", info[key]) m2 = re.search("(?P<Y>[0-9]{4})\/(?P<M>[0-9]{2})\/(?P<D>[0-9]{2})[\- ]+(?P<H>[0-9]+):(?P<MIN>[0-9]+):(?P<S>[0-9]+)", info[key])
datetime = "%s/%s/%s %s:%s:%s" % (m2.group('Y'), m2.group('M'),m2.group('D'),m2.group('H'),m2.group('MIN'),m2.group('S')) datetime = "%s/%s/%s %s:%s:%s" % (m2.group('Y'), m2.group('M'),m2.group('D'),m2.group('H'),m2.group('MIN'),m2.group('S'))
hand.starttime = time.strptime(datetime, "%Y/%m/%d %H:%M:%S") hand.startTime = time.strptime(datetime, "%Y/%m/%d %H:%M:%S")
if key == 'HID': if key == 'HID':
hand.handid = info[key] hand.handid = info[key]
if key == 'TABLE': if key == 'TABLE':

View File

@ -1,7 +1,7 @@
#!/usr/bin/env python #!/usr/bin/env python
# -*- coding: utf-8 -*- # -*- coding: utf-8 -*-
# #
# Copyright 2008, Carl Gherardi # Copyright 2008-2010, Carl Gherardi
# #
# This program is free software; you can redistribute it and/or modify # This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by # it under the terms of the GNU General Public License as published by
@ -137,7 +137,7 @@ class Win2day(HandHistoryConverter):
for key in info: for key in info:
if key == 'DATETIME': if key == 'DATETIME':
# Win2day uses UTC timestamp # Win2day uses UTC timestamp
hand.starttime = datetime.datetime.fromtimestamp(int(info[key])) hand.startTime = datetime.datetime.fromtimestamp(int(info[key]))
if key == 'HID': if key == 'HID':
hand.handid = info[key] hand.handid = info[key]
if key == 'TABLE': if key == 'TABLE':

View File

@ -1,9 +1,10 @@
#!/usr/bin/env python #!/usr/bin/env python
# -*- coding: utf-8 -*-
"""WinTables.py """WinTables.py
Routines for detecting and handling poker client windows for MS Windows. Routines for detecting and handling poker client windows for MS Windows.
""" """
# Copyright 2008 - 2009, Ray E. Barker # Copyright 2008-2010, Ray E. Barker
# This program is free software; you can redistribute it and/or modify # This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by # it under the terms of the GNU General Public License as published by

View File

@ -1,11 +1,12 @@
#!/usr/bin/env python #!/usr/bin/env python
# -*- coding: utf-8 -*-
"""Discover_Tables.py """Discover_Tables.py
Inspects the currently open windows and finds those of interest to us--that is Inspects the currently open windows and finds those of interest to us--that is
poker table windows from supported sites. Returns a list poker table windows from supported sites. Returns a list
of Table_Window objects representing the windows found. of Table_Window objects representing the windows found.
""" """
# Copyright 2008 - 2009, Ray E. Barker # Copyright 2008-2010, Ray E. Barker
# This program is free software; you can redistribute it and/or modify # This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by # it under the terms of the GNU General Public License as published by

View File

@ -1,6 +1,7 @@
#!/usr/bin/python #!/usr/bin/python
# -*- coding: utf-8 -*-
#Copyright 2008 Steffen Jobbagy-Felso #Copyright 2008-2010 Steffen Schaumburg
#This program is free software: you can redistribute it and/or modify #This program is free software: you can redistribute it and/or modify
#it under the terms of the GNU Affero General Public License as published by #it under the terms of the GNU Affero General Public License as published by
#the Free Software Foundation, version 3 of the License. #the Free Software Foundation, version 3 of the License.
@ -12,8 +13,7 @@
# #
#You should have received a copy of the GNU Affero General Public License #You should have received a copy of the GNU Affero General Public License
#along with this program. If not, see <http://www.gnu.org/licenses/>. #along with this program. If not, see <http://www.gnu.org/licenses/>.
#In the "official" distribution you can find the license in #In the "official" distribution you can find the license in agpl-3.0.txt.
#agpl-3.0.txt in the docs folder of the package.
import os import os
import sys import sys
@ -35,7 +35,10 @@ if os.name == 'nt' and sys.version[0:3] not in ('2.5', '2.6') and '-r' not in sy
os.environ['PATH'] = tmppath os.environ['PATH'] = tmppath
print "Python " + sys.version[0:3] + ' - press return to continue\n' print "Python " + sys.version[0:3] + ' - press return to continue\n'
sys.stdin.readline() sys.stdin.readline()
os.execvpe('python.exe', ('python.exe', 'fpdb.py', '-r'), os.environ) # first arg is ignored (name of program being run) if os.name=='nt':
os.execvpe('pythonw.exe', ('pythonw.exe', 'fpdb.pyw', '-r'), os.environ) # first arg is ignored (name of program being run)
else:
os.execvpe('python', ('python', 'fpdb.pyw', '-r'), os.environ) # first arg is ignored (name of program being run)
else: else:
print "\npython 2.5 not found, please install python 2.5 or 2.6 for fpdb\n" print "\npython 2.5 not found, please install python 2.5 or 2.6 for fpdb\n"
raw_input("Press ENTER to continue.") raw_input("Press ENTER to continue.")
@ -63,6 +66,7 @@ cl_options = string.join(sys.argv[1:])
(options, argv) = Options.fpdb_options() (options, argv) = Options.fpdb_options()
import logging, logging.config import logging, logging.config
log = logging.getLogger("fpdb")
try: try:
import pygtk import pygtk
@ -99,9 +103,10 @@ import GuiPrefs
import GuiLogView import GuiLogView
import GuiDatabase import GuiDatabase
import GuiBulkImport import GuiBulkImport
import GuiPlayerStats import ImapFetcher
import GuiRingPlayerStats
import GuiTourneyPlayerStats
import GuiPositionalStats import GuiPositionalStats
import GuiTableViewer
import GuiAutoImport import GuiAutoImport
import GuiGraphViewer import GuiGraphViewer
import GuiSessionViewer import GuiSessionViewer
@ -109,8 +114,9 @@ import SQL
import Database import Database
import Configuration import Configuration
import Exceptions import Exceptions
import Stats
VERSION = "0.12" VERSION = "0.20.903 plus git"
class fpdb: class fpdb:
@ -222,16 +228,16 @@ class fpdb:
self.quit(widget) self.quit(widget)
def dia_about(self, widget, data=None): def dia_about(self, widget, data=None):
#self.warning_box("About FPDB:\n\nFPDB was originally created by a guy named Steffen, sometime in 2008, \nand is mostly worked on these days by people named Eratosthenes, s0rrow, _mt, EricBlade, sqlcoder, and other strange people.\n\n", "ABOUT FPDB")
dia = gtk.AboutDialog() dia = gtk.AboutDialog()
dia.set_name("Free Poker Database (FPDB)") dia.set_name("Free Poker Database (FPDB)")
dia.set_version(VERSION) dia.set_version(VERSION)
dia.set_copyright("2008-2010, Steffen, Eratosthenes, s0rrow, EricBlade, _mt, sqlcoder, Bostik, and others") dia.set_copyright("Copyright 2008-2010, Steffen, Eratosthenes, Carl Gherardi, Eric Blade, _mt, sqlcoder, Bostik, and others")
dia.set_comments("GTK AboutDialog comments here") dia.set_comments("You are free to change and distribute original or changed versions of fpdb within the rules set out by the license")
dia.set_license("GPL v3") dia.set_license("Please see fpdb's start screen for license information")
dia.set_website("http://fpdb.sourceforge.net/") dia.set_website("http://fpdb.sourceforge.net/")
dia.set_authors(['Steffen', 'Eratosthenes', 's0rrow',
'EricBlade', '_mt', 'sqlcoder', 'Bostik', 'and others']) dia.set_authors(['Steffen', 'Eratosthenes', 'Carl Gherardi',
'Eric Blade', '_mt', 'sqlcoder', 'Bostik', 'and others'])
dia.set_program_name("Free Poker Database (FPDB)") dia.set_program_name("Free Poker Database (FPDB)")
db_version = "" db_version = ""
@ -256,11 +262,17 @@ class fpdb:
view.modify_font(pango.FontDescription('monospace 10')) view.modify_font(pango.FontDescription('monospace 10'))
view.show() view.show()
dia.vbox.pack_end(view, True, True, 2) dia.vbox.pack_end(view, True, True, 2)
l = gtk.Label('Version Information:')
l = gtk.Label("Your config file is: "+self.config.file)
l.set_alignment(0.5, 0.5) l.set_alignment(0.5, 0.5)
l.show() l.show()
dia.vbox.pack_end(l, True, True, 2) dia.vbox.pack_end(l, True, True, 2)
l = gtk.Label('Version Information:')
l.set_alignment(0.5, 0.5)
l.show()
dia.vbox.pack_end(l, True, True, 2)
dia.run() dia.run()
dia.destroy() dia.destroy()
log.debug("Threads: ") log.debug("Threads: ")
@ -275,7 +287,7 @@ class fpdb:
gtk.STOCK_SAVE, gtk.RESPONSE_ACCEPT)) gtk.STOCK_SAVE, gtk.RESPONSE_ACCEPT))
dia.set_default_size(700, 500) dia.set_default_size(700, 500)
prefs = GuiPrefs.GuiPrefs(self.config, self.window, dia.vbox) prefs = GuiPrefs.GuiPrefs(self.config, self.window, dia.vbox, dia)
response = dia.run() response = dia.run()
if response == gtk.RESPONSE_ACCEPT: if response == gtk.RESPONSE_ACCEPT:
# save updated config # save updated config
@ -283,17 +295,19 @@ class fpdb:
if len(self.nb_tab_names) == 1: if len(self.nb_tab_names) == 1:
# only main tab open, reload profile # only main tab open, reload profile
self.load_profile() self.load_profile()
dia.destroy()
else: else:
dia.destroy() # destroy prefs before raising warning, otherwise parent is dia rather than self.window
self.warning_box("Updated preferences have not been loaded because " self.warning_box("Updated preferences have not been loaded because "
+ "windows are open. Re-start fpdb to load them.") + "windows are open. Re-start fpdb to load them.")
else:
dia.destroy() dia.destroy()
def dia_maintain_dbs(self, widget, data=None): def dia_maintain_dbs(self, widget, data=None):
self.warning_box("Unimplemented: Maintain Databases") #self.warning_box("Unimplemented: Maintain Databases")
return #return
if len(self.tab_names) == 1: if len(self.tab_names) == 1:
if self.obtain_global_lock(): # returns true if successful if self.obtain_global_lock("dia_maintain_dbs"): # returns true if successful
# only main tab has been opened, open dialog # only main tab has been opened, open dialog
dia = gtk.Dialog("Maintain Databases", dia = gtk.Dialog("Maintain Databases",
self.window, self.window,
@ -305,8 +319,14 @@ class fpdb:
prefs = GuiDatabase.GuiDatabase(self.config, self.window, dia) prefs = GuiDatabase.GuiDatabase(self.config, self.window, dia)
response = dia.run() response = dia.run()
if response == gtk.RESPONSE_ACCEPT: if response == gtk.RESPONSE_ACCEPT:
log.info('saving updated db data')
# save updated config # save updated config
self.config.save() self.config.save()
self.load_profile()
for name in self.config.supported_databases: #db_ip/db_user/db_pass/db_server
log.info('fpdb: name,desc='+name+','+self.config.supported_databases[name].db_desc)
else:
log.info('guidb response was '+str(response))
self.release_global_lock() self.release_global_lock()
@ -315,59 +335,179 @@ class fpdb:
self.warning_box("Cannot open Database Maintenance window because " self.warning_box("Cannot open Database Maintenance window because "
+ "other windows have been opened. Re-start fpdb to use this option.") + "other windows have been opened. Re-start fpdb to use this option.")
def dia_create_del_user(self, widget, data=None):
self.warning_box("Unimplemented: Create/Delete user")
self.obtain_global_lock()
self.release_global_lock()
def dia_database_stats(self, widget, data=None): def dia_database_stats(self, widget, data=None):
self.warning_box("Unimplemented: Database Stats") self.warning_box(str="Number of Hands: "+str(self.db.getHandCount())+
"\nNumber of Tourneys: "+str(self.db.getTourneyCount())+
"\nNumber of TourneyTypes: "+str(self.db.getTourneyTypeCount()),
diatitle="Database Statistics")
#end def dia_database_stats
def dia_delete_db_parts(self, widget, data=None): def diaHudConfigurator(self, widget, data=None):
self.warning_box("Unimplemented: Delete Database Parts") """Opens dialog to set parameters (game category, row count, column count for HUD stat configurator"""
self.obtain_global_lock() self.hudConfiguratorRows=None
self.release_global_lock() self.hudConfiguratorColumns=None
self.hudConfiguratorGame=None
def dia_edit_profile(self, widget=None, data=None, create_default=False, path=None):
self.warning_box("Unimplemented: Edit Profile") diaSelections = gtk.Dialog("HUD Configurator - choose category",
self.obtain_global_lock() self.window,
self.release_global_lock() gtk.DIALOG_MODAL | gtk.DIALOG_DESTROY_WITH_PARENT,
(gtk.STOCK_OK, gtk.RESPONSE_ACCEPT,
def dia_export_db(self, widget, data=None): gtk.STOCK_CANCEL, gtk.RESPONSE_REJECT))
self.warning_box("Unimplemented: Export Database")
self.obtain_global_lock() label=gtk.Label("Please select the game category for which you want to configure HUD stats:")
self.release_global_lock() diaSelections.vbox.add(label)
label.show()
def dia_get_db_root_credentials(self):
"""obtains db root credentials from user""" comboGame = gtk.combo_box_new_text()
self.warning_box("Unimplemented: Get Root Database Credentials") comboGame.connect("changed", self.hudConfiguratorComboSelection)
# user, pw=None, None diaSelections.vbox.add(comboGame)
# games=self.config.get_supported_games()
# dialog=gtk.Dialog(title="DB Credentials needed", parent=None, flags=0, for game in games:
# buttons=(gtk.STOCK_CANCEL,gtk.RESPONSE_CANCEL,"Connect and recreate",gtk.RESPONSE_OK)) comboGame.append_text(game)
# comboGame.set_active(0)
# label_warning1=gtk.Label("Please enter credentials for a database user for "+self.host+" that has permissions to create a database.") comboGame.show()
#
# comboRows = gtk.combo_box_new_text()
# label_user=gtk.Label("Username") comboRows.connect("changed", self.hudConfiguratorComboSelection)
# dialog.vbox.add(label_user) diaSelections.vbox.add(comboRows)
# label_user.show() for i in range(1,8):
# comboRows.append_text(str(i)+" rows")
# response=dialog.run() comboRows.set_active(0)
# dialog.destroy() comboRows.show()
# return (user, pw, response)
comboColumns = gtk.combo_box_new_text()
def dia_import_db(self, widget, data=None): comboColumns.connect("changed", self.hudConfiguratorComboSelection)
self.warning_box("Unimplemented: Import Database") diaSelections.vbox.add(comboColumns)
self.obtain_global_lock() for i in range(1,8):
comboColumns.append_text(str(i)+" columns")
comboColumns.set_active(0)
comboColumns.show()
response=diaSelections.run()
diaSelections.destroy()
if response == gtk.RESPONSE_ACCEPT and self.hudConfiguratorRows!=None and self.hudConfiguratorColumns!=None and self.hudConfiguratorGame!=None:
#print "clicked ok and selected:", self.hudConfiguratorGame,"with", str(self.hudConfiguratorRows), "rows and", str(self.hudConfiguratorColumns), "columns"
self.diaHudConfiguratorTable()
#end def diaHudConfigurator
def hudConfiguratorComboSelection(self, widget):
#TODO: remove this and handle it directly in diaHudConfigurator
result=widget.get_active_text()
if result.endswith(" rows"):
self.hudConfiguratorRows=int(result[0])
elif result.endswith(" columns"):
self.hudConfiguratorColumns=int(result[0])
else:
self.hudConfiguratorGame=result
#end def hudConfiguratorComboSelection
def diaHudConfiguratorTable(self):
"""shows dialogue with Table of ComboBoxes to allow choosing of HUD stats"""
#TODO: add notices to hud configurator: no duplicates, no empties, display options
#TODO: show explanation of what each stat means
diaHudTable = gtk.Dialog("HUD Configurator - please choose your stats",
self.window,
gtk.DIALOG_MODAL | gtk.DIALOG_DESTROY_WITH_PARENT,
(gtk.STOCK_SAVE, gtk.RESPONSE_ACCEPT,
gtk.STOCK_CANCEL, gtk.RESPONSE_REJECT))
label=gtk.Label("Please choose the stats you wish to use in the below table.")
diaHudTable.vbox.add(label)
label.show()
label=gtk.Label("Note that you may not select any stat more than once or it will crash.")
diaHudTable.vbox.add(label)
label.show()
label=gtk.Label("It is not currently possible to select \"empty\" or anything else to that end.")
diaHudTable.vbox.add(label)
label.show()
label=gtk.Label("To configure things like colouring you will still have to manually edit your HUD_config.xml.")
diaHudTable.vbox.add(label)
label.show()
self.hudConfiguratorTableContents=[]
table= gtk.Table(rows=self.hudConfiguratorRows+1, columns=self.hudConfiguratorColumns+1, homogeneous=True)
statDir=dir(Stats)
statDict={}
for attr in statDir:
if attr.startswith('__'): continue
if attr in ("Charset", "Configuration", "Database", "GInitiallyUnowned", "gtk", "pygtk",
"player", "c", "db_connection", "do_stat", "do_tip", "stat_dict",
"h", "re", "re_Percent", "re_Places", ): continue
statDict[attr]=eval("Stats.%s.__doc__" % (attr))
for rowNumber in range(self.hudConfiguratorRows+1):
newRow=[]
for columnNumber in range(self.hudConfiguratorColumns+1):
if rowNumber==0:
if columnNumber==0:
pass
else:
label=gtk.Label("column "+str(columnNumber))
table.attach(child=label, left_attach=columnNumber, right_attach=columnNumber+1, top_attach=rowNumber, bottom_attach=rowNumber+1)
label.show()
elif columnNumber==0:
label=gtk.Label("row "+str(rowNumber))
table.attach(child=label, left_attach=columnNumber, right_attach=columnNumber+1, top_attach=rowNumber, bottom_attach=rowNumber+1)
label.show()
else:
comboBox = gtk.combo_box_new_text()
for stat in statDict.keys():
comboBox.append_text(stat)
comboBox.set_active(0)
newRow.append(comboBox)
table.attach(child=comboBox, left_attach=columnNumber, right_attach=columnNumber+1, top_attach=rowNumber, bottom_attach=rowNumber+1)
comboBox.show()
if rowNumber!=0:
self.hudConfiguratorTableContents.append(newRow)
diaHudTable.vbox.add(table)
table.show()
response=diaHudTable.run()
diaHudTable.destroy()
if response == gtk.RESPONSE_ACCEPT:
self.storeNewHudStatConfig()
#end def diaHudConfiguratorTable
def storeNewHudStatConfig(self):
"""stores selections made in diaHudConfiguratorTable"""
self.obtain_global_lock("diaHudConfiguratorTable")
statTable=[]
for row in self.hudConfiguratorTableContents:
newRow=[]
for column in row:
newField = column.get_active_text()
newRow.append(newField)
statTable.append(newRow)
self.config.editStats(self.hudConfiguratorGame,statTable)
self.config.save() #TODO: make it not store in horrible formatting
self.release_global_lock() self.release_global_lock()
#end def storeNewHudStatConfig
def dia_dump_db(self, widget, data=None):
filename = "database-dump.sql"
result = self.db.dumpDatabase()
dumpFile = open(filename, 'w')
dumpFile.write(result)
dumpFile.close()
#end def dia_database_stats
def dia_licensing(self, widget, data=None): def dia_licensing(self, widget, data=None):
self.warning_box("Unimplemented: Licensing") self.warning_box("Unimplemented: Licensing")
def dia_load_profile(self, widget, data=None): def dia_load_profile(self, widget, data=None):
"""Dialogue to select a file to load a profile from""" """Dialogue to select a file to load a profile from"""
if self.obtain_global_lock(): # returns true if successful if self.obtain_global_lock("fpdb.dia_load_profile"): # returns true if successful
#try: #try:
# chooser = gtk.FileChooserDialog(title="Please select a profile file to load", # chooser = gtk.FileChooserDialog(title="Please select a profile file to load",
# action=gtk.FILE_CHOOSER_ACTION_OPEN, # action=gtk.FILE_CHOOSER_ACTION_OPEN,
@ -390,14 +530,16 @@ class fpdb:
def dia_recreate_tables(self, widget, data=None): def dia_recreate_tables(self, widget, data=None):
"""Dialogue that asks user to confirm that he wants to delete and recreate the tables""" """Dialogue that asks user to confirm that he wants to delete and recreate the tables"""
if self.obtain_global_lock(): # returns true if successful if self.obtain_global_lock("fpdb.dia_recreate_tables"): # returns true if successful
#lock_released = False #lock_released = False
dia_confirm = gtk.MessageDialog(parent=None, flags=0, type=gtk.MESSAGE_WARNING, dia_confirm = gtk.MessageDialog(parent=self.window, flags=gtk.DIALOG_DESTROY_WITH_PARENT, type=gtk.MESSAGE_WARNING,
buttons=(gtk.BUTTONS_YES_NO), message_format="Confirm deleting and recreating tables") buttons=(gtk.BUTTONS_YES_NO), message_format="Confirm deleting and recreating tables")
diastring = "Please confirm that you want to (re-)create the tables. If there already are tables in the database " \ diastring = "Please confirm that you want to (re-)create the tables. If there already are tables in the database " \
+self.db.database+" on "+self.db.host+" they will be deleted." +self.db.database+" on "+self.db.host+" they will be deleted.\nThis may take a while."
dia_confirm.format_secondary_text(diastring)#todo: make above string with bold for db, host and deleted dia_confirm.format_secondary_text(diastring)#todo: make above string with bold for db, host and deleted
# disable windowclose, do not want the the underlying processing interrupted mid-process
dia_confirm.set_deletable(False)
response = dia_confirm.run() response = dia_confirm.run()
dia_confirm.destroy() dia_confirm.destroy()
@ -409,19 +551,27 @@ class fpdb:
# self.release_global_lock() # self.release_global_lock()
# lock_released = True # lock_released = True
self.db.recreate_tables() self.db.recreate_tables()
# find any guibulkimport/guiautoimport windows and clear player cache:
for t in self.threads:
if isinstance(t, GuiBulkImport.GuiBulkImport) or isinstance(t, GuiAutoImport.GuiAutoImport):
t.importer.database.resetPlayerIDs()
self.release_global_lock()
#else: #else:
# for other dbs use same connection as holds global lock # for other dbs use same connection as holds global lock
# self.fdb_lock.fdb.recreate_tables() # self.fdb_lock.fdb.recreate_tables()
elif response == gtk.RESPONSE_NO: elif response == gtk.RESPONSE_NO:
self.release_global_lock()
print 'User cancelled recreating tables' print 'User cancelled recreating tables'
#if not lock_released: #if not lock_released:
self.release_global_lock() #end def dia_recreate_tables
def dia_recreate_hudcache(self, widget, data=None): def dia_recreate_hudcache(self, widget, data=None):
if self.obtain_global_lock(): if self.obtain_global_lock("dia_recreate_hudcache"):
self.dia_confirm = gtk.MessageDialog(parent=None, flags=0, type=gtk.MESSAGE_WARNING, buttons=(gtk.BUTTONS_YES_NO), message_format="Confirm recreating HUD cache") self.dia_confirm = gtk.MessageDialog(parent=self.window, flags=gtk.DIALOG_DESTROY_WITH_PARENT, type=gtk.MESSAGE_WARNING, buttons=(gtk.BUTTONS_YES_NO), message_format="Confirm recreating HUD cache")
diastring = "Please confirm that you want to re-create the HUD cache." diastring = "Please confirm that you want to re-create the HUD cache."
self.dia_confirm.format_secondary_text(diastring) self.dia_confirm.format_secondary_text(diastring)
# disable windowclose, do not want the the underlying processing interrupted mid-process
self.dia_confirm.set_deletable(False)
hb1 = gtk.HBox(True, 1) hb1 = gtk.HBox(True, 1)
self.h_start_date = gtk.Entry(max=12) self.h_start_date = gtk.Entry(max=12)
@ -468,17 +618,20 @@ class fpdb:
self.release_global_lock() self.release_global_lock()
def dia_rebuild_indexes(self, widget, data=None): def dia_rebuild_indexes(self, widget, data=None):
if self.obtain_global_lock(): if self.obtain_global_lock("dia_rebuild_indexes"):
self.dia_confirm = gtk.MessageDialog(parent=None self.dia_confirm = gtk.MessageDialog(parent=self.window
,flags=0 ,flags=gtk.DIALOG_DESTROY_WITH_PARENT
,type=gtk.MESSAGE_WARNING ,type=gtk.MESSAGE_WARNING
,buttons=(gtk.BUTTONS_YES_NO) ,buttons=(gtk.BUTTONS_YES_NO)
,message_format="Confirm rebuilding database indexes") ,message_format="Confirm rebuilding database indexes")
diastring = "Please confirm that you want to rebuild the database indexes." diastring = "Please confirm that you want to rebuild the database indexes."
self.dia_confirm.format_secondary_text(diastring) self.dia_confirm.format_secondary_text(diastring)
# disable windowclose, do not want the the underlying processing interrupted mid-process
self.dia_confirm.set_deletable(False)
response = self.dia_confirm.run() response = self.dia_confirm.run()
if response == gtk.RESPONSE_YES: if response == gtk.RESPONSE_YES:
#FIXME these progress messages do not seem to work in *nix
lbl = gtk.Label(" Rebuilding Indexes ... ") lbl = gtk.Label(" Rebuilding Indexes ... ")
self.dia_confirm.vbox.add(lbl) self.dia_confirm.vbox.add(lbl)
lbl.show() lbl.show()
@ -506,7 +659,7 @@ class fpdb:
"""opens the log viewer window""" """opens the log viewer window"""
#lock_set = False #lock_set = False
#if self.obtain_global_lock(): #if self.obtain_global_lock("dia_logs"):
# lock_set = True # lock_set = True
# remove members from self.threads if close messages received # remove members from self.threads if close messages received
@ -550,8 +703,13 @@ class fpdb:
pass pass
def __calendar_dialog(self, widget, entry): def __calendar_dialog(self, widget, entry):
self.dia_confirm.set_modal(False) # do not alter the modality of the parent
# self.dia_confirm.set_modal(False)
d = gtk.Window(gtk.WINDOW_TOPLEVEL) d = gtk.Window(gtk.WINDOW_TOPLEVEL)
d.set_transient_for(self.dia_confirm)
d.set_destroy_with_parent(True)
d.set_modal(True)
d.set_title('Pick a date') d.set_title('Pick a date')
vb = gtk.VBox() vb = gtk.VBox()
@ -587,8 +745,8 @@ class fpdb:
def dia_regression_test(self, widget, data=None): def dia_regression_test(self, widget, data=None):
self.warning_box("Unimplemented: Regression Test") self.warning_box("Unimplemented: Regression Test")
self.obtain_global_lock() #self.obtain_global_lock("dia_regression_test")
self.release_global_lock() #self.release_global_lock()
def dia_save_profile(self, widget, data=None): def dia_save_profile(self, widget, data=None):
self.warning_box("Unimplemented: Save Profile (try saving a HUD layout, that should do it)") self.warning_box("Unimplemented: Save Profile (try saving a HUD layout, that should do it)")
@ -618,8 +776,8 @@ class fpdb:
<menubar name="MenuBar"> <menubar name="MenuBar">
<menu action="main"> <menu action="main">
<menuitem action="LoadProf"/> <menuitem action="LoadProf"/>
<menuitem action="EditProf"/>
<menuitem action="SaveProf"/> <menuitem action="SaveProf"/>
<menuitem action="hudConfigurator"/>
<menuitem action="Preferences"/> <menuitem action="Preferences"/>
<separator/> <separator/>
<menuitem action="Quit"/> <menuitem action="Quit"/>
@ -627,34 +785,30 @@ class fpdb:
<menu action="import"> <menu action="import">
<menuitem action="sethharchive"/> <menuitem action="sethharchive"/>
<menuitem action="bulkimp"/> <menuitem action="bulkimp"/>
<menuitem action="imapsummaries"/>
<menuitem action="autoimp"/> <menuitem action="autoimp"/>
<menuitem action="autorate"/>
</menu> </menu>
<menu action="viewers"> <menu action="viewers">
<menuitem action="autoimp"/> <menuitem action="autoimp"/>
<menuitem action="hudConfigurator"/>
<menuitem action="graphs"/> <menuitem action="graphs"/>
<menuitem action="handreplay"/> <menuitem action="ringplayerstats"/>
<menuitem action="playerdetails"/> <menuitem action="tourneyplayerstats"/>
<menuitem action="playerstats"/>
<menuitem action="posnstats"/> <menuitem action="posnstats"/>
<menuitem action="sessionstats"/> <menuitem action="sessionstats"/>
<menuitem action="sessionreplay"/>
<menuitem action="tableviewer"/>
</menu> </menu>
<menu action="database"> <menu action="database">
<menuitem action="maintaindbs"/> <menuitem action="maintaindbs"/>
<menuitem action="createuser"/>
<menuitem action="createtabs"/> <menuitem action="createtabs"/>
<menuitem action="rebuildhudcache"/> <menuitem action="rebuildhudcache"/>
<menuitem action="rebuildindexes"/> <menuitem action="rebuildindexes"/>
<menuitem action="stats"/> <menuitem action="databasestats"/>
<menuitem action="dumptofile"/>
</menu> </menu>
<menu action="help"> <menu action="help">
<menuitem action="Abbrev"/>
<menuitem action="Logs"/> <menuitem action="Logs"/>
<separator/> <separator/>
<menuitem action="About"/> <menuitem action="About"/>
<menuitem action="License"/>
</menu> </menu>
</menubar> </menubar>
</ui>""" </ui>"""
@ -667,35 +821,30 @@ class fpdb:
actiongroup.add_actions([('main', None, '_Main'), actiongroup.add_actions([('main', None, '_Main'),
('Quit', gtk.STOCK_QUIT, '_Quit', None, 'Quit the Program', self.quit), ('Quit', gtk.STOCK_QUIT, '_Quit', None, 'Quit the Program', self.quit),
('LoadProf', None, '_Load Profile (broken)', '<control>L', 'Load your profile', self.dia_load_profile), ('LoadProf', None, '_Load Profile (broken)', '<control>L', 'Load your profile', self.dia_load_profile),
('EditProf', None, '_Edit Profile (todo)', '<control>E', 'Edit your profile', self.dia_edit_profile),
('SaveProf', None, '_Save Profile (todo)', '<control>S', 'Save your profile', self.dia_save_profile), ('SaveProf', None, '_Save Profile (todo)', '<control>S', 'Save your profile', self.dia_save_profile),
('Preferences', None, 'Pre_ferences', '<control>F', 'Edit your preferences', self.dia_preferences), ('Preferences', None, 'Pre_ferences', '<control>F', 'Edit your preferences', self.dia_preferences),
('import', None, '_Import'), ('import', None, '_Import'),
('sethharchive', None, '_Set HandHistory Archive Directory', None, 'Set HandHistory Archive Directory', self.select_hhArchiveBase), ('sethharchive', None, '_Set HandHistory Archive Directory', None, 'Set HandHistory Archive Directory', self.select_hhArchiveBase),
('bulkimp', None, '_Bulk Import', '<control>B', 'Bulk Import', self.tab_bulk_import), ('bulkimp', None, '_Bulk Import', '<control>B', 'Bulk Import', self.tab_bulk_import),
('autorate', None, 'Auto _Rating (todo)', '<control>R', 'Auto Rating (todo)', self.not_implemented), ('imapsummaries', None, '_Import Tourney Summaries through eMail/IMAP', '<control>I', 'Auto Import and HUD', self.import_imap_summaries),
('viewers', None, '_Viewers'), ('viewers', None, '_Viewers'),
('autoimp', None, '_Auto Import and HUD', '<control>A', 'Auto Import and HUD', self.tab_auto_import), ('autoimp', None, '_Auto Import and HUD', '<control>A', 'Auto Import and HUD', self.tab_auto_import),
('hudConfigurator', None, '_HUD Configurator', '<control>H', 'HUD Configurator', self.diaHudConfigurator),
('graphs', None, '_Graphs', '<control>G', 'Graphs', self.tabGraphViewer), ('graphs', None, '_Graphs', '<control>G', 'Graphs', self.tabGraphViewer),
('handreplay', None, 'Hand _Replayer (todo)', None, 'Hand Replayer (todo)', self.not_implemented), ('ringplayerstats', None, 'Ring _Player Stats (tabulated view)', '<control>P', 'Ring Player Stats (tabulated view)', self.tab_ring_player_stats),
('playerdetails', None, 'Player _Details (todo)', None, 'Player Details (todo)', self.not_implemented), ('tourneyplayerstats', None, '_Tourney Player Stats (tabulated view, mysql only)', '<control>T', 'Tourney Player Stats (tabulated view, mysql only)', self.tab_tourney_player_stats),
('playerstats', None, '_Player Stats (tabulated view)', '<control>P', 'Player Stats (tabulated view)', self.tab_player_stats),
('posnstats', None, 'P_ositional Stats (tabulated view)', '<control>O', 'Positional Stats (tabulated view)', self.tab_positional_stats), ('posnstats', None, 'P_ositional Stats (tabulated view)', '<control>O', 'Positional Stats (tabulated view)', self.tab_positional_stats),
('sessionstats', None, 'Session Stats', None, 'Session Stats', self.tab_session_stats), ('sessionstats', None, 'Session Stats', None, 'Session Stats', self.tab_session_stats),
('sessionreplay', None, '_Session Replayer (todo)', None, 'Session Replayer (todo)', self.not_implemented),
('tableviewer', None, 'Poker_table Viewer (mostly obselete)', None, 'Poker_table Viewer (mostly obselete)', self.tab_table_viewer),
('database', None, '_Database'), ('database', None, '_Database'),
('maintaindbs', None, '_Maintain Databases (todo)', None, 'Maintain Databases', self.dia_maintain_dbs), ('maintaindbs', None, '_Maintain Databases', None, 'Maintain Databases', self.dia_maintain_dbs),
('createuser', None, 'Create or Delete _User (todo)', None, 'Create or Delete User', self.dia_create_del_user),
('createtabs', None, 'Create or Recreate _Tables', None, 'Create or Recreate Tables ', self.dia_recreate_tables), ('createtabs', None, 'Create or Recreate _Tables', None, 'Create or Recreate Tables ', self.dia_recreate_tables),
('rebuildhudcache', None, 'Rebuild HUD Cache', None, 'Rebuild HUD Cache', self.dia_recreate_hudcache), ('rebuildhudcache', None, 'Rebuild HUD Cache', None, 'Rebuild HUD Cache', self.dia_recreate_hudcache),
('rebuildindexes', None, 'Rebuild DB Indexes', None, 'Rebuild DB Indexes', self.dia_rebuild_indexes), ('rebuildindexes', None, 'Rebuild DB Indexes', None, 'Rebuild DB Indexes', self.dia_rebuild_indexes),
('stats', None, '_Statistics (todo)', None, 'View Database Statistics', self.dia_database_stats), ('databasestats', None, '_Statistics', None, 'View Database Statistics', self.dia_database_stats),
('dumptofile', None, 'Dump Database to Textfile (takes ALOT of time)', None, 'Dump Database to Textfile (takes ALOT of time)', self.dia_dump_db),
('help', None, '_Help'), ('help', None, '_Help'),
('Abbrev', None, '_Abbrevations (todo)', None, 'List of Abbrevations', self.tab_abbreviations),
('Logs', None, '_Log Messages', None, 'Log and Debug Messages', self.dia_logs), ('Logs', None, '_Log Messages', None, 'Log and Debug Messages', self.dia_logs),
('About', None, 'A_bout', None, 'About the program', self.dia_about), ('About', None, 'A_bout, License, Copying', None, 'About the program', self.dia_about),
('License', None, '_License and Copying (todo)', None, 'License and Copying', self.dia_licensing),
]) ])
actiongroup.get_action('Quit').set_property('short-label', '_Quit') actiongroup.get_action('Quit').set_property('short-label', '_Quit')
@ -706,6 +855,12 @@ class fpdb:
menubar = uimanager.get_widget('/MenuBar') menubar = uimanager.get_widget('/MenuBar')
window.add_accel_group(accel_group) window.add_accel_group(accel_group)
return menubar return menubar
#end def get_menu
def import_imap_summaries(self, widget, data=None):
result=ImapFetcher.run(self.config, self.db)
#print "import imap summaries result:", result
#end def import_imap_summaries
def load_profile(self, create_db = False): def load_profile(self, create_db = False):
"""Loads profile from the provided path name.""" """Loads profile from the provided path name."""
@ -714,7 +869,7 @@ class fpdb:
self.warning_box( "There is an error in your config file\n" + self.config.file self.warning_box( "There is an error in your config file\n" + self.config.file
+ "\n\nError is: " + str(self.config.file_error) + "\n\nError is: " + str(self.config.file_error)
, diatitle="CONFIG FILE ERROR" ) , diatitle="CONFIG FILE ERROR" )
exit() sys.exit()
log = Configuration.get_logger("logging.conf", "fpdb", log_dir=self.config.dir_log) log = Configuration.get_logger("logging.conf", "fpdb", log_dir=self.config.dir_log)
print "Logfile is " + os.path.join(self.config.dir_log, self.config.log_file) + "\n" print "Logfile is " + os.path.join(self.config.dir_log, self.config.log_file) + "\n"
@ -810,55 +965,73 @@ class fpdb:
def not_implemented(self, widget, data=None): def not_implemented(self, widget, data=None):
self.warning_box("Unimplemented menu entry") self.warning_box("Unimplemented menu entry")
def obtain_global_lock(self): def obtain_global_lock(self, source):
ret = self.lock.acquire(False) # will return false if lock is already held ret = self.lock.acquire(source=source) # will return false if lock is already held
if ret: if ret:
print "\nGlobal lock taken ..." print "\nGlobal lock taken by", source
self.lockTakenBy=source
else: else:
print "\nFailed to get global lock." print "\nFailed to get global lock, it is currently held by", source
return ret return ret
# need to release it later: # need to release it later:
# self.lock.release() # self.lock.release()
def quit(self, widget, data=None): def quit(self, widget, data=None):
# TODO: can we get some / all of the stuff done in this function to execute on any kind of abort? # TODO: can we get some / all of the stuff done in this function to execute on any kind of abort?
print "Quitting normally" #FIXME get two "quitting normally" messages, following the addition of the self.window.destroy() call
# ... because self.window.destroy() leads to self.destroy() which calls this!
if not self.quitting:
print "Quitting normally"
self.quitting = True
# TODO: check if current settings differ from profile, if so offer to save or abort # TODO: check if current settings differ from profile, if so offer to save or abort
try:
if self.db is not None and self.db.connected: if self.db!=None:
self.db.disconnect() if self.db.backend==self.db.MYSQL_INNODB:
except _mysql_exceptions.OperationalError: # oh, damn, we're already disconnected try:
if self.db is not None and self.db.connected():
self.db.disconnect()
except _mysql_exceptions.OperationalError: # oh, damn, we're already disconnected
pass
else:
if self.db is not None and self.db.connected():
self.db.disconnect()
else:
pass pass
self.statusIcon.set_visible(False) self.statusIcon.set_visible(False)
self.window.destroy() # explicitly destroy to allow child windows to close cleanly
gtk.main_quit() gtk.main_quit()
def release_global_lock(self): def release_global_lock(self):
self.lock.release() self.lock.release()
self.lockTakenBy=None
print "Global lock released.\n" print "Global lock released.\n"
def tab_abbreviations(self, widget, data=None):
print "todo: implement tab_abbreviations"
def tab_auto_import(self, widget, data=None): def tab_auto_import(self, widget, data=None):
"""opens the auto import tab""" """opens the auto import tab"""
new_aimp_thread = GuiAutoImport.GuiAutoImport(self.settings, self.config, self.sql) new_aimp_thread = GuiAutoImport.GuiAutoImport(self.settings, self.config, self.sql, self.window)
self.threads.append(new_aimp_thread) self.threads.append(new_aimp_thread)
aimp_tab=new_aimp_thread.get_vbox() aimp_tab=new_aimp_thread.get_vbox()
self.add_and_display_tab(aimp_tab, "Auto Import") self.add_and_display_tab(aimp_tab, "Auto Import")
def tab_bulk_import(self, widget, data=None): def tab_bulk_import(self, widget, data=None):
"""opens a tab for bulk importing""" """opens a tab for bulk importing"""
#print "start of tab_bulk_import"
new_import_thread = GuiBulkImport.GuiBulkImport(self.settings, self.config, self.sql) new_import_thread = GuiBulkImport.GuiBulkImport(self.settings, self.config, self.sql)
self.threads.append(new_import_thread) self.threads.append(new_import_thread)
bulk_tab=new_import_thread.get_vbox() bulk_tab=new_import_thread.get_vbox()
self.add_and_display_tab(bulk_tab, "Bulk Import") self.add_and_display_tab(bulk_tab, "Bulk Import")
def tab_player_stats(self, widget, data=None): def tab_ring_player_stats(self, widget, data=None):
new_ps_thread = GuiPlayerStats.GuiPlayerStats(self.config, self.sql, self.window) new_ps_thread = GuiRingPlayerStats.GuiRingPlayerStats(self.config, self.sql, self.window)
self.threads.append(new_ps_thread) self.threads.append(new_ps_thread)
ps_tab=new_ps_thread.get_vbox() ps_tab=new_ps_thread.get_vbox()
self.add_and_display_tab(ps_tab, "Player Stats") self.add_and_display_tab(ps_tab, "Ring Player Stats")
def tab_tourney_player_stats(self, widget, data=None):
new_ps_thread = GuiTourneyPlayerStats.GuiTourneyPlayerStats(self.config, self.db, self.sql, self.window)
self.threads.append(new_ps_thread)
ps_tab=new_ps_thread.get_vbox()
self.add_and_display_tab(ps_tab, "Tourney Player Stats")
def tab_positional_stats(self, widget, data=None): def tab_positional_stats(self, widget, data=None):
new_ps_thread = GuiPositionalStats.GuiPositionalStats(self.config, self.sql) new_ps_thread = GuiPositionalStats.GuiPositionalStats(self.config, self.sql)
@ -875,21 +1048,24 @@ class fpdb:
def tab_main_help(self, widget, data=None): def tab_main_help(self, widget, data=None):
"""Displays a tab with the main fpdb help screen""" """Displays a tab with the main fpdb help screen"""
mh_tab=gtk.Label("""Welcome to Fpdb! mh_tab=gtk.Label("""Welcome to Fpdb!
For documentation please visit our website at http://fpdb.sourceforge.net/ or check the docs directory in the fpdb folder. To be notified of new snapshots and releases go to https://lists.sourceforge.net/lists/listinfo/fpdb-announce and subscribe.
Please note that default.conf is no longer needed nor used, all configuration now happens in HUD_config.xml If you want to follow development more closely go to https://lists.sourceforge.net/lists/listinfo/fpdb-main and subscribe.
This program is licensed under the AGPL3, see docs"""+os.sep+"agpl-3.0.txt")
self.add_and_display_tab(mh_tab, "Help")
def tab_table_viewer(self, widget, data=None): This program is currently in an alpha-state, so our database format is still sometimes changed.
"""opens a table viewer tab""" You should therefore always keep your hand history files so that you can re-import after an update, if necessary.
new_tv_thread = GuiTableViewer.GuiTableViewer(self.db, self.settings, self.config)
self.threads.append(new_tv_thread) For documentation please visit our website at http://fpdb.sourceforge.net/.
tv_tab = new_tv_thread.get_vbox() If you need help click on Contact - Get Help on our website.
self.add_and_display_tab(tv_tab, "Table Viewer") Please note that default.conf is no longer needed nor used, all configuration now happens in HUD_config.xml.
This program is free/libre open source software licensed partially under the AGPL3, and partially under GPL2 or later.
The Windows installer package includes code licensed under the MIT license.
You can find the full license texts in agpl-3.0.txt, gpl-2.0.txt, gpl-3.0.txt and mit.txt in the fpdb installation directory.""")
self.add_and_display_tab(mh_tab, "Help")
def tabGraphViewer(self, widget, data=None): def tabGraphViewer(self, widget, data=None):
"""opens a graph viewer tab""" """opens a graph viewer tab"""
new_gv_thread = GuiGraphViewer.GuiGraphViewer(self.sql, self.config) new_gv_thread = GuiGraphViewer.GuiGraphViewer(self.sql, self.config, self.window)
self.threads.append(new_gv_thread) self.threads.append(new_gv_thread)
gv_tab = new_gv_thread.get_vbox() gv_tab = new_gv_thread.get_vbox()
self.add_and_display_tab(gv_tab, "Graphs") self.add_and_display_tab(gv_tab, "Graphs")
@ -899,13 +1075,18 @@ This program is licensed under the AGPL3, see docs"""+os.sep+"agpl-3.0.txt")
self.lock = interlocks.InterProcessLock(name="fpdb_global_lock") self.lock = interlocks.InterProcessLock(name="fpdb_global_lock")
self.db = None self.db = None
self.status_bar = None self.status_bar = None
self.quitting = False
self.window = gtk.Window(gtk.WINDOW_TOPLEVEL) self.window = gtk.Window(gtk.WINDOW_TOPLEVEL)
self.window.connect("delete_event", self.delete_event) self.window.connect("delete_event", self.delete_event)
self.window.connect("destroy", self.destroy) self.window.connect("destroy", self.destroy)
self.window.set_title("Free Poker DB - v%s or higher" % (VERSION, )) self.window.set_title("Free Poker DB - v%s" % (VERSION, ))
self.window.set_border_width(1) self.window.set_border_width(1)
self.window.set_default_size(900,720) defx, defy = 900, 720
sx, sy = gtk.gdk.screen_width(), gtk.gdk.screen_height()
if sx < defx: defx = sx
if sy < defy: defy = sy
self.window.set_default_size(defx, defy)
self.window.set_resizable(True) self.window.set_resizable(True)
self.main_vbox = gtk.VBox(False, 1) self.main_vbox = gtk.VBox(False, 1)
@ -957,9 +1138,11 @@ This program is licensed under the AGPL3, see docs"""+os.sep+"agpl-3.0.txt")
menuItem = gtk.ImageMenuItem(gtk.STOCK_ABOUT) menuItem = gtk.ImageMenuItem(gtk.STOCK_ABOUT)
menuItem.connect('activate', self.dia_about) menuItem.connect('activate', self.dia_about)
self.statusMenu.append(menuItem) self.statusMenu.append(menuItem)
menuItem = gtk.ImageMenuItem(gtk.STOCK_QUIT) menuItem = gtk.ImageMenuItem(gtk.STOCK_QUIT)
menuItem.connect('activate', self.quit) menuItem.connect('activate', self.quit)
self.statusMenu.append(menuItem) self.statusMenu.append(menuItem)
self.statusIcon.connect('popup-menu', self.statusicon_menu, self.statusMenu) self.statusIcon.connect('popup-menu', self.statusicon_menu, self.statusMenu)
self.statusIcon.set_visible(True) self.statusIcon.set_visible(True)
@ -1006,7 +1189,7 @@ This program is licensed under the AGPL3, see docs"""+os.sep+"agpl-3.0.txt")
self.window.present() self.window.present()
def info_box(self, str1, str2): def info_box(self, str1, str2):
diapath = gtk.MessageDialog( parent=None, flags=0, type=gtk.MESSAGE_INFO diapath = gtk.MessageDialog( parent=self.window, flags=gtk.DIALOG_DESTROY_WITH_PARENT, type=gtk.MESSAGE_INFO
, buttons=(gtk.BUTTONS_OK), message_format=str1 ) , buttons=(gtk.BUTTONS_OK), message_format=str1 )
diapath.format_secondary_text(str2) diapath.format_secondary_text(str2)
response = diapath.run() response = diapath.run()
@ -1014,7 +1197,7 @@ This program is licensed under the AGPL3, see docs"""+os.sep+"agpl-3.0.txt")
return response return response
def warning_box(self, str, diatitle="FPDB WARNING"): def warning_box(self, str, diatitle="FPDB WARNING"):
diaWarning = gtk.Dialog(title=diatitle, parent=None, flags=0, buttons=(gtk.STOCK_OK,gtk.RESPONSE_OK)) diaWarning = gtk.Dialog(title=diatitle, parent=self.window, flags=gtk.DIALOG_DESTROY_WITH_PARENT, buttons=(gtk.STOCK_OK,gtk.RESPONSE_OK))
label = gtk.Label(str) label = gtk.Label(str)
diaWarning.vbox.add(label) diaWarning.vbox.add(label)

View File

@ -1,21 +0,0 @@
#!/usr/bin/python
# -*- coding: utf-8 -*-
#Copyright 2008 Steffen Jobbagy-Felso
#This program is free software: you can redistribute it and/or modify
#it under the terms of the GNU Affero General Public License as published by
#the Free Software Foundation, version 3 of the License.
#
#This program is distributed in the hope that it will be useful,
#but WITHOUT ANY WARRANTY; without even the implied warranty of
#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
#GNU General Public License for more details.
#
#You should have received a copy of the GNU Affero General Public License
#along with this program. If not, see <http://www.gnu.org/licenses/>.
#In the "official" distribution you can find the license in
#agpl-3.0.txt in the docs folder of the package.
#end class fpdb_db

View File

@ -1,6 +1,7 @@
#!/usr/bin/python #!/usr/bin/python
# -*- coding: utf-8 -*-
#Copyright 2008 Steffen Jobbagy-Felso #Copyright 2008-2010 Steffen Schaumburg
#This program is free software: you can redistribute it and/or modify #This program is free software: you can redistribute it and/or modify
#it under the terms of the GNU Affero General Public License as published by #it under the terms of the GNU Affero General Public License as published by
#the Free Software Foundation, version 3 of the License. #the Free Software Foundation, version 3 of the License.
@ -12,10 +13,7 @@
# #
#You should have received a copy of the GNU Affero General Public License #You should have received a copy of the GNU Affero General Public License
#along with this program. If not, see <http://www.gnu.org/licenses/>. #along with this program. If not, see <http://www.gnu.org/licenses/>.
#In the "official" distribution you can find the license in #In the "official" distribution you can find the license in agpl-3.0.txt.
#agpl-3.0.txt in the docs folder of the package.
#see status.txt for site/games support info
# Standard Library modules # Standard Library modules
@ -154,6 +152,8 @@ class Importer:
#Add an individual file to filelist #Add an individual file to filelist
def addImportFile(self, filename, site = "default", filter = "passthrough"): def addImportFile(self, filename, site = "default", filter = "passthrough"):
#TODO: test it is a valid file -> put that in config!! #TODO: test it is a valid file -> put that in config!!
#print "addimportfile: filename is a", filename.__class__
# filename now comes in as unicode
if filename in self.filelist or not os.path.exists(filename): if filename in self.filelist or not os.path.exists(filename):
return return
self.filelist[filename] = [site] + [filter] self.filelist[filename] = [site] + [filter]
@ -179,10 +179,11 @@ class Importer:
if os.path.isdir(inputPath): if os.path.isdir(inputPath):
for subdir in os.walk(inputPath): for subdir in os.walk(inputPath):
for file in subdir[2]: for file in subdir[2]:
self.addImportFile(os.path.join(subdir[0], file), site=site, self.addImportFile(unicode(os.path.join(subdir[0], file),'utf-8'),
filter=filter) site=site, filter=filter)
else: else:
self.addImportFile(inputPath, site=site, filter=filter)
self.addImportFile(unicode(inputPath,'utf-8'), site=site, filter=filter)
#Add a directory of files to filelist #Add a directory of files to filelist
#Only one import directory per site supported. #Only one import directory per site supported.
#dirlist is a hash of lists: #dirlist is a hash of lists:
@ -408,7 +409,8 @@ class Importer:
conv = None conv = None
(stored, duplicates, partial, errors, ttime) = (0, 0, 0, 0, time()) (stored, duplicates, partial, errors, ttime) = (0, 0, 0, 0, time())
file = file.decode(Configuration.LOCALE_ENCODING) # sc: is there any need to decode this? maybe easier to skip it than guess at the encoding?
#file = file.decode("utf-8") #(Configuration.LOCALE_ENCODING)
# Load filter, process file, pass returned filename to import_fpdb_file # Load filter, process file, pass returned filename to import_fpdb_file
if self.settings['threads'] > 0 and self.writeq is not None: if self.settings['threads'] > 0 and self.writeq is not None:
@ -462,12 +464,16 @@ class Importer:
#pipe the Hands.id out to the HUD #pipe the Hands.id out to the HUD
for hid in to_hud: for hid in to_hud:
print "fpdb_import: sending hand to hud", hand.dbid_hands, "pipe =", self.caller.pipe_to_hud try:
self.caller.pipe_to_hud.stdin.write("%s" % (hid) + os.linesep) print "fpdb_import: sending hand to hud", hand.dbid_hands, "pipe =", self.caller.pipe_to_hud
self.caller.pipe_to_hud.stdin.write("%s" % (hid) + os.linesep)
except IOError, e:
log.error("Failed to send hand to HUD: %s" % e)
errors = getattr(hhc, 'numErrors') errors = getattr(hhc, 'numErrors')
stored = getattr(hhc, 'numHands') stored = getattr(hhc, 'numHands')
stored -= duplicates stored -= duplicates
stored -= errors
else: else:
# conversion didn't work # conversion didn't work
# TODO: appropriate response? # TODO: appropriate response?
@ -484,9 +490,9 @@ class Importer:
def printEmailErrorMessage(self, errors, filename, line): def printEmailErrorMessage(self, errors, filename, line):
traceback.print_exc(file=sys.stderr) traceback.print_exc(file=sys.stderr)
print "Error No.",errors,", please send the hand causing this to steffen@sycamoretest.info so I can fix it." print "Error No.",errors,", please send the hand causing this to fpdb-main@lists.sourceforge.net so we can fix the problem."
print "Filename:", filename print "Filename:", filename
print "Here is the first line so you can identify it. Please mention that the error was a ValueError:" print "Here is the first line of the hand so you can identify it. Please mention that the error was a ValueError:"
print self.hand[0] print self.hand[0]
print "Hand logged to hand-errors.txt" print "Hand logged to hand-errors.txt"
logfile = open('hand-errors.txt', 'a') logfile = open('hand-errors.txt', 'a')

View File

@ -1,3 +1,4 @@
# -*- coding: utf-8 -*-
# Code from http://ender.snowburst.org:4747/~jjohns/interlocks.py # Code from http://ender.snowburst.org:4747/~jjohns/interlocks.py
# Thanks JJ! # Thanks JJ!
@ -34,19 +35,24 @@ class InterProcessLockBase:
if not name: if not name:
name = sys.argv[0] name = sys.argv[0]
self.name = name self.name = name
self.heldBy = None
def getHashedName(self): def getHashedName(self):
return base64.b64encode(self.name).replace('=','') return base64.b64encode(self.name).replace('=','')
def acquire_impl(self, wait): abstract def acquire_impl(self, wait): abstract
def acquire(self, wait=False, retry_time=1): def acquire(self, wait=False, retry_time=1, source=None):
if source == None:
source="Unknown"
if self._has_lock: # make sure 2nd acquire in same process fails if self._has_lock: # make sure 2nd acquire in same process fails
print "lock already held by:",self.heldBy
return False return False
while not self._has_lock: while not self._has_lock:
try: try:
self.acquire_impl(wait) self.acquire_impl(wait)
self._has_lock = True self._has_lock = True
self.heldBy=source
#print 'i have the lock' #print 'i have the lock'
except SingleInstanceError: except SingleInstanceError:
if not wait: if not wait:
@ -58,6 +64,7 @@ class InterProcessLockBase:
def release(self): def release(self):
self.release_impl() self.release_impl()
self._has_lock = False self._has_lock = False
self.heldBy=None
def locked(self): def locked(self):
if self.acquire(): if self.acquire():

View File

@ -1,5 +1,5 @@
[loggers] [loggers]
keys=root,fpdb,logview,parser,importer,config,db,hud,filter keys=root,fpdb,logview,parser,importer,config,db,hud,filter,maintdbs
[handlers] [handlers]
keys=consoleHandler,rotatingFileHandler keys=consoleHandler,rotatingFileHandler
@ -17,6 +17,12 @@ handlers=consoleHandler,rotatingFileHandler
qualname=fpdb qualname=fpdb
propagate=0 propagate=0
[logger_maintdbs]
level=INFO
handlers=consoleHandler,rotatingFileHandler
qualname=maintdbs
propagate=0
[logger_logview] [logger_logview]
level=INFO level=INFO
handlers=consoleHandler,rotatingFileHandler handlers=consoleHandler,rotatingFileHandler

View File

@ -1 +0,0 @@
python makeexe.py py2exe

View File

@ -1,10 +0,0 @@
from distutils.core import setup
import py2exe
opts = {
'py2exe': {
'includes': "pango,atk,gobject",
}
}
setup(name='Free Poker Database', version='0.12', console=[{"script":"fpdb.py"}])

View File

@ -1,10 +1,11 @@
#!/usr/bin/env python #!/usr/bin/env python
# -*- coding: utf-8 -*-
"""setup.py """setup.py
Py2exe script for fpdb. Py2exe script for fpdb.
""" """
# Copyright 2009, Ray E. Barker # Copyright 2009-2010, Ray E. Barker
# #
# This program is free software; you can redistribute it and/or modify # This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by # it under the terms of the GNU General Public License as published by
@ -39,16 +40,14 @@ Py2exe script for fpdb.
# MSVCP90.dll. These are somewhere in your windows install, so you # MSVCP90.dll. These are somewhere in your windows install, so you
# can just copy them to your working folder. (or just assume other # can just copy them to your working folder. (or just assume other
# person will have them? any copyright issues with including them?) # person will have them? any copyright issues with including them?)
#- [ If it works, you'll have 3 new folders, build and dist and gfx. Build is #- If it works, you'll have a new dir fpdb-YYYYMMDD-exe which should
# working space and should be deleted. Dist and gfx contain the files to be
# distributed. ]
# If it works, you'll have a new dir fpdb-XXX-YYYYMMDD-exe which should
# contain 2 dirs; gfx and pyfpdb and run_fpdb.bat # contain 2 dirs; gfx and pyfpdb and run_fpdb.bat
#- Last, you must copy the etc/, lib/ and share/ folders from your #- [ This bit is now automated:
# gtk/bin/ (just /gtk/?) folder to the pyfpdb folder. (the whole folders, # Last, you must copy the etc/, lib/ and share/ folders from your
# not just the contents) # gtk/bin/ (just /gtk/?) folder to the pyfpdb folder. (the whole folders,
# not just the contents) ]
#- You can (should) then prune the etc/, lib/ and share/ folders to #- You can (should) then prune the etc/, lib/ and share/ folders to
# remove components we don't need. # remove components we don't need. (see output at end of program run)
# sqlcoder notes: this worked for me with the following notes: # sqlcoder notes: this worked for me with the following notes:
#- I used the following versions: #- I used the following versions:
@ -65,10 +64,22 @@ Py2exe script for fpdb.
# #
# libgobject-2.0-0.dll # libgobject-2.0-0.dll
# libgdk-win32-2.0-0.dll # libgdk-win32-2.0-0.dll
#
# Now updated to work with python 2.6 + related dependencies
# See walkthrough in packaging directory for versions used
# Updates to this script have broken python 2.5 compatibility (gio module, msvcr71 references now msvcp90)
import os import os
import sys import sys
# get out now if parameter not passed
try:
sys.argv[1] <> ""
except:
print "A parameter is required, quitting now"
quit()
from distutils.core import setup from distutils.core import setup
import py2exe import py2exe
import glob import glob
@ -79,7 +90,8 @@ from datetime import date
origIsSystemDLL = py2exe.build_exe.isSystemDLL origIsSystemDLL = py2exe.build_exe.isSystemDLL
def isSystemDLL(pathname): def isSystemDLL(pathname):
if os.path.basename(pathname).lower() in ("msvcp71.dll", "dwmapi.dll"): #dwmapi appears to be vista-specific file, not XP
if os.path.basename(pathname).lower() in ("dwmapi.dll"):
return 0 return 0
return origIsSystemDLL(pathname) return origIsSystemDLL(pathname)
py2exe.build_exe.isSystemDLL = isSystemDLL py2exe.build_exe.isSystemDLL = isSystemDLL
@ -92,7 +104,7 @@ def remove_tree(top):
# could delete all your disk files. # could delete all your disk files.
# sc: Nicked this from somewhere, added the if statement to try # sc: Nicked this from somewhere, added the if statement to try
# make it a bit safer # make it a bit safer
if top in ('build','dist','gfx') and os.path.basename(os.getcwd()) == 'pyfpdb': if top in ('build','dist','pyfpdb',dist_dirname) and os.path.basename(os.getcwd()) == 'pyfpdb':
#print "removing directory '"+top+"' ..." #print "removing directory '"+top+"' ..."
for root, dirs, files in os.walk(top, topdown=False): for root, dirs, files in os.walk(top, topdown=False):
for name in files: for name in files:
@ -109,35 +121,35 @@ def test_and_remove(top):
print "Unexpected file '"+top+"' found. Exiting." print "Unexpected file '"+top+"' found. Exiting."
exit() exit()
today = date.today().strftime('%Y%m%d')
print "\n" + r"Output will be created in \pyfpdb\ and \fpdb_"+today+'\\'
#print "Enter value for XXX (any length): ", # the comma means no newline
#xxx = sys.stdin.readline().rstrip()
dist_dirname = r'fpdb-' + today + '-exe'
dist_dir = r'..\fpdb-' + today + '-exe'
print
# remove build and dist dirs if they exist # remove build and dist dirs if they exist
test_and_remove('dist') test_and_remove('dist')
test_and_remove('build') test_and_remove('build')
#test_and_remove('gfx') test_and_remove('pyfpdb')
test_and_remove(dist_dirname)
today = date.today().strftime('%Y%m%d')
print "\n" + r"Output will be created in \pyfpdb\ and \fpdb_XXX_"+today+'\\'
print "Enter value for XXX (any length): ", # the comma means no newline
xxx = sys.stdin.readline().rstrip()
dist_dirname = r'fpdb-' + xxx + '-' + today + '-exe'
dist_dir = r'..\fpdb-' + xxx + '-' + today + '-exe'
print
test_and_remove(dist_dir)
setup( setup(
name = 'fpdb', name = 'fpdb',
description = 'Free Poker DataBase', description = 'Free Poker DataBase',
version = '0.12', version = '0.20.903',
console = [ {'script': 'fpdb.py', "icon_resources": [(1, "../gfx/fpdb_large_icon.ico")]}, windows = [ {'script': 'fpdb.pyw', "icon_resources": [(1, "../gfx/fpdb_large_icon.ico")]},
{'script': 'HUD_main.py', }, {'script': 'HUD_main.pyw', },
{'script': 'Configuration.py', } {'script': 'Configuration.py', }
], ],
options = {'py2exe': { options = {'py2exe': {
'packages' : ['encodings', 'matplotlib'], 'packages' : ['encodings', 'matplotlib'],
'includes' : ['cairo', 'pango', 'pangocairo', 'atk', 'gobject' 'includes' : ['gio', 'cairo', 'pango', 'pangocairo', 'atk', 'gobject'
,'matplotlib.numerix.random_array' ,'matplotlib.numerix.random_array'
,'AbsoluteToFpdb', 'BetfairToFpdb' ,'AbsoluteToFpdb', 'BetfairToFpdb'
,'CarbonToFpdb', 'EverleafToFpdb' ,'CarbonToFpdb', 'EverleafToFpdb'
@ -146,13 +158,14 @@ setup(
,'UltimateBetToFpdb', 'Win2dayToFpdb' ,'UltimateBetToFpdb', 'Win2dayToFpdb'
], ],
'excludes' : ['_tkagg', '_agg2', 'cocoaagg', 'fltkagg'], # surely we need this? '_gtkagg' 'excludes' : ['_tkagg', '_agg2', 'cocoaagg', 'fltkagg'], # surely we need this? '_gtkagg'
'dll_excludes': ['libglade-2.0-0.dll', 'libgdk-win32-2.0-0.dll' 'dll_excludes': ['libglade-2.0-0.dll', 'libgdk-win32-2.0-0.dll', 'libgobject-2.0-0.dll'
,'libgobject-2.0-0.dll'], , 'msvcr90.dll', 'MSVCP90.dll', 'MSVCR90.dll','msvcr90.dll'], # these are vis c / c++ runtimes, and must not be redistributed
} }
}, },
# files in 2nd value in tuple are moved to dir named in 1st value # files in 2nd value in tuple are moved to dir named in 1st value
data_files = [('', ['HUD_config.xml.example', 'Cards01.png', 'logging.conf', '../docs/readme.txt']) #data_files updated for new locations of licences + readme nolonger exists
data_files = [('', ['HUD_config.xml.example', 'Cards01.png', 'logging.conf', '../agpl-3.0.txt', '../fdl-1.2.txt', '../gpl-3.0.txt', '../gpl-2.0.txt', '../mit.txt', '../readme.txt'])
,(dist_dir, [r'..\run_fpdb.bat']) ,(dist_dir, [r'..\run_fpdb.bat'])
,( dist_dir + r'\gfx', glob.glob(r'..\gfx\*.*') ) ,( dist_dir + r'\gfx', glob.glob(r'..\gfx\*.*') )
# line below has problem with fonts subdir ('not a regular file') # line below has problem with fonts subdir ('not a regular file')
@ -160,24 +173,28 @@ setup(
] + matplotlib.get_py2exe_datafiles() ] + matplotlib.get_py2exe_datafiles()
) )
# rename completed output package as pyfpdb
os.rename('dist', 'pyfpdb') os.rename('dist', 'pyfpdb')
print '\n' + 'If py2exe was successful add the \\etc \\lib and \\share dirs ' # pull pytz zoneinfo into pyfpdb package folder
print 'from your gtk dir to \\%s\\pyfpdb\\\n' % dist_dirname src_dir = r'c:\python26\Lib\site-packages\pytz\zoneinfo'
print 'Also copy libgobject-2.0-0.dll and libgdk-win32-2.0-0.dll from <gtk_dir>\\bin' src_dir = src_dir.replace('\\', '\\\\')
print 'into there' dest_dir = os.path.join(r'pyfpdb', 'zoneinfo')
shutil.copytree( src_dir, dest_dir )
# shunt pyfpdb package over to the distribution folder
dest = os.path.join(dist_dirname, 'pyfpdb') dest = os.path.join(dist_dirname, 'pyfpdb')
#print "try renaming pyfpdb to", dest # print "try renaming pyfpdb to", dest
dest = dest.replace('\\', '\\\\') dest = dest.replace('\\', '\\\\')
#print "dest is now", dest # print "dest is now", dest
os.rename( 'pyfpdb', dest ) os.rename( 'pyfpdb', dest )
# prompt for gtk location
print "Enter directory name for GTK 2.14 (e.g. c:\code\gtk_2.14.7-20090119)\n: ", # the comma means no newline gtk_dir = ""
gtk_dir = sys.stdin.readline().rstrip() while not os.path.exists(gtk_dir):
print "Enter directory name for GTK (e.g. c:\code\gtk_2.14.7-20090119)\n: ", # the comma means no newline
gtk_dir = sys.stdin.readline().rstrip()
print "\ncopying files and dirs from ", gtk_dir, "to", dest.replace('\\\\', '\\'), "..." print "\ncopying files and dirs from ", gtk_dir, "to", dest.replace('\\\\', '\\'), "..."
src = os.path.join(gtk_dir, 'bin', 'libgdk-win32-2.0-0.dll') src = os.path.join(gtk_dir, 'bin', 'libgdk-win32-2.0-0.dll')
@ -188,7 +205,6 @@ src = os.path.join(gtk_dir, 'bin', 'libgobject-2.0-0.dll')
src = src.replace('\\', '\\\\') src = src.replace('\\', '\\\\')
shutil.copy( src, dest ) shutil.copy( src, dest )
src_dir = os.path.join(gtk_dir, 'etc') src_dir = os.path.join(gtk_dir, 'etc')
src_dir = src_dir.replace('\\', '\\\\') src_dir = src_dir.replace('\\', '\\\\')
dest_dir = os.path.join(dest, 'etc') dest_dir = os.path.join(dest, 'etc')
@ -207,4 +223,24 @@ dest_dir = os.path.join(dest, 'share')
dest_dir = dest_dir.replace('\\', '\\\\') dest_dir = dest_dir.replace('\\', '\\\\')
shutil.copytree( src_dir, dest_dir ) shutil.copytree( src_dir, dest_dir )
print "\nIf py2exe was successful you should now have a new dir"
print dist_dirname+" in your pyfpdb dir"
print """
The following dirs can probably removed to make the final package smaller:
pyfpdb/lib/glib-2.0
pyfpdb/lib/gtk-2.0/include
pyfpdb/lib/pkgconfig
pyfpdb/share/aclocal
pyfpdb/share/doc
pyfpdb/share/glib-2.0
pyfpdb/share/gtk-2.0
pyfpdb/share/gtk-doc
pyfpdb/share/locale
pyfpdb/share/man
pyfpdb/share/themes/Default
Use 7-zip to zip up the distribution and create a self extracting archive and that's it!
"""

View File

@ -0,0 +1,665 @@
Full Tilt Poker Game #11111111813: Table Fpdb - $2/$4 Ante $0.40 - Limit Stud Hi - 13:14:27 ET - 2010/06/10
Seat 1: Player4 ($7.40)
Seat 2: Player13 ($77.20)
Seat 3: Player1 ($111.80)
Seat 5: Player5 ($118.70)
Seat 7: Player6 ($36.30)
Player1 antes $0.40
Player4 antes $0.40
Player13 antes $0.40
Player5 antes $0.40
Player6 antes $0.40
*** 3RD STREET ***
Dealt to Player4 [9c]
Dealt to Player13 [8s]
Dealt to Player1 [Ac 9h] [3s]
Dealt to Player5 [3c]
Dealt to Player6 [Qs]
Player5 is low with [3c]
Player5 brings in for $0.50
Player6 folds
Player4 completes it to $2
Player14 sits down
Player13 folds
Player1 folds
Player14 adds $152
Player5 calls $1.50
*** 4TH STREET ***
Dealt to Player4 [9c] [9d]
Dealt to Player5 [3c] [8d]
Player4 bets $4
Player5 folds
Uncalled bet of $4 returned to Player4
Player4 mucks
Player4 wins the pot ($6)
*** SUMMARY ***
Total pot $6 | Rake $0
Seat 1: Player4 collected ($6), mucked
Seat 2: Player13 folded on 3rd St.
Seat 3: Player1 folded on 3rd St.
Seat 5: Player5 folded on 4th St.
Seat 7: Player6 folded on 3rd St.
Full Tilt Poker Game #11111111538: Table Fpdb - $2/$4 Ante $0.40 - Limit Stud Hi - 13:15:56 ET - 2010/06/10
Seat 1: Player4 ($12.60)
Seat 2: Player13 ($89.90)
Seat 3: Player1 ($110.60)
Seat 5: Player5 ($115.50)
Seat 6: Player14 ($138.70)
Seat 7: Player6 ($35.10)
Player1 antes $0.40
Player4 antes $0.40
Player13 antes $0.40
Player5 antes $0.40
Player14 antes $0.40
Player6 antes $0.40
*** 3RD STREET ***
Dealt to Player4 [Qc]
Dealt to Player13 [5s]
Dealt to Player1 [6c 5d] [3d]
Dealt to Player5 [9d]
Dealt to Player14 [8h]
Dealt to Player6 [Ts]
Player1 is low with [3d]
Player1 brings in for $0.50
Player5 folds
Player14 folds
Player6 completes it to $2
Player4 folds
Player13 folds
Player1 calls $1.50
*** 4TH STREET ***
Dealt to Player1 [6c 5d 3d] [7c]
Dealt to Player6 [Ts] [6d]
Player6 bets $2
Player1 calls $2
*** 5TH STREET ***
Dealt to Player1 [6c 5d 3d 7c] [Qd]
Dealt to Player6 [Ts 6d] [9s]
Player1 checks
Player6 bets $4
Player1 folds
Uncalled bet of $4 returned to Player6
Player6 mucks
Player6 wins the pot ($10.40)
*** SUMMARY ***
Total pot $10.40 | Rake $0
Seat 1: Player4 folded on 3rd St.
Seat 2: Player13 folded on 3rd St.
Seat 3: Player1 folded on 5th St.
Seat 5: Player5 folded on 3rd St.
Seat 6: Player14 folded on 3rd St.
Seat 7: Player6 collected ($10.40), mucked
Full Tilt Poker Game #11111111649: Table Fpdb - $2/$4 Ante $0.40 - Limit Stud Hi - 13:17:24 ET - 2010/06/10
Seat 1: Player4 ($16.30)
Seat 2: Player13 ($88.70)
Seat 3: Player1 ($107.30)
Seat 5: Player5 ($114.30)
Seat 6: Player14 ($135.50)
Seat 7: Player6 ($40.30)
Player1 antes $0.40
Player4 antes $0.40
Player13 antes $0.40
Player5 antes $0.40
Player14 antes $0.40
Player6 antes $0.40
*** 3RD STREET ***
Dealt to Player4 [9s]
Dealt to Player13 [9h]
Dealt to Player1 [8h Kd] [6s]
Dealt to Player5 [4c]
Dealt to Player14 [8d]
Dealt to Player6 [6c]
Player5 is low with [4c]
Player10 sits down
Player10 adds $40
Player5 brings in for $0.50
Player14 folds
Player6 folds
Player4 folds
Player13 completes it to $2
Player1 folds
Player5 folds
Uncalled bet of $1.50 returned to Player13
Player13 mucks
Player13 wins the pot ($3.40)
*** SUMMARY ***
Total pot $3.40 | Rake $0
Seat 1: Player4 folded on 3rd St.
Seat 2: Player13 collected ($3.40), mucked
Seat 3: Player1 folded on 3rd St.
Seat 5: Player5 folded on 3rd St.
Seat 6: Player14 folded on 3rd St.
Seat 7: Player6 folded on 3rd St.
Full Tilt Poker Game #11111112277: Table Fpdb - $2/$4 Ante $0.40 - Limit Stud Hi - 13:17:41 ET - 2010/06/10
Seat 1: Player4 ($15.90)
Seat 2: Player13 ($91.20)
Seat 3: Player1 ($106.90)
Seat 5: Player5 ($113.40)
Seat 6: Player14 ($135.10)
Seat 7: Player6 ($39.90)
Seat 8: Player10 ($40)
Player1 antes $0.40
Player4 antes $0.40
Player13 antes $0.40
Player5 antes $0.40
Player14 antes $0.40
Player6 antes $0.40
Player10 antes $0.40
*** 3RD STREET ***
Dealt to Player4 [Qs]
Dealt to Player13 [8s]
Dealt to Player1 [3h 9c] [Ah]
Dealt to Player5 [Qc]
Dealt to Player14 [Kc]
Dealt to Player6 [Jh]
Dealt to Player10 [6d]
Player10 is low with [6d]
Player10 brings in for $0.50
Player4 folds
Player13 folds
Player1 folds
Player5 completes it to $2
Player14 raises to $4
Player6 folds
Player10 calls $3.50
Player5 calls $2
*** 4TH STREET ***
Dealt to Player5 [Qc] [3c]
Dealt to Player14 [Kc] [Kh]
Dealt to Player10 [6d] [Td]
Player14 has 15 seconds left to act
Player14 bets $4
Player10 folds
Player5 folds
Uncalled bet of $4 returned to Player14
Player14 mucks
Player14 wins the pot ($14.80)
*** SUMMARY ***
Total pot $14.80 | Rake $0
Seat 1: Player4 folded on 3rd St.
Seat 2: Player13 folded on 3rd St.
Seat 3: Player1 folded on 3rd St.
Seat 5: Player5 folded on 4th St.
Seat 6: Player14 collected ($14.80), mucked
Seat 7: Player6 folded on 3rd St.
Seat 8: Player10 folded on 4th St.
Full Tilt Poker Game #11111110428: Table Fpdb - $2/$4 Ante $0.40 - Limit Stud Hi - 13:18:23 ET - 2010/06/10
Seat 1: Player4 ($15.50)
Seat 2: Player13 ($90.80)
Seat 3: Player1 ($106.50)
Seat 5: Player5 ($109)
Seat 6: Player14 ($145.50)
Seat 7: Player6 ($39.50)
Seat 8: Player10 ($35.60)
Player10 antes $0.40
Player13 antes $0.40
Player1 antes $0.40
Player4 antes $0.40
Player5 antes $0.40
Player14 antes $0.40
Player6 antes $0.40
*** 3RD STREET ***
Dealt to Player4 [Th]
Dealt to Player13 [Kc]
Dealt to Player1 [Kh 9c] [5h]
Dealt to Player5 [6h]
Dealt to Player14 [Js]
Dealt to Player6 [Ac]
Dealt to Player10 [Ah]
Player1 is low with [5h]
Player1 brings in for $0.50
Player5 folds
Player14 folds
Player6 folds
Player10 completes it to $2
Player4 calls $2
Player13 folds
Player1 folds
*** 4TH STREET ***
Dealt to Player4 [Th] [4h]
Dealt to Player10 [Ah] [3c]
Player10 bets $2
Player4 calls $2
*** 5TH STREET ***
Dealt to Player4 [Th 4h] [9h]
Dealt to Player10 [Ah 3c] [8h]
Player10 has 15 seconds left to act
Player10 bets $4
Player4 raises to $8
Player10 folds
Uncalled bet of $4 returned to Player4
Player4 mucks
Player4 wins the pot ($19.30)
*** SUMMARY ***
Total pot $19.30 | Rake $0
Seat 1: Player4 collected ($19.30), mucked
Seat 2: Player13 folded on 3rd St.
Seat 3: Player1 folded on 3rd St.
Seat 5: Player5 folded on 3rd St.
Seat 6: Player14 folded on 3rd St.
Seat 7: Player6 folded on 3rd St.
Seat 8: Player10 folded on 5th St.
Full Tilt Poker Game #11111112961: Table Fpdb - $2/$4 Ante $0.40 - Limit Stud Hi - 13:19:27 ET - 2010/06/10
Seat 1: Player4 ($26)
Seat 2: Player13 ($90)
Seat 3: Player1 ($105.20)
Seat 5: Player5 ($108.20)
Seat 6: Player14 ($144.70)
Seat 7: Player6 ($41.50)
Seat 8: Player10 ($26.80)
Player4 antes $0.40
Player13 antes $0.40
Player1 antes $0.40
Player5 antes $0.40
Player10 antes $0.40
Player14 antes $0.40
Player6 antes $0.40
*** 3RD STREET ***
Dealt to Player4 [9d]
Dealt to Player13 [Qs]
Dealt to Player1 [9h 9s] [5c]
Dealt to Player5 [Th]
Dealt to Player14 [6c]
Dealt to Player6 [2d]
Dealt to Player10 [Qh]
Player6 is low with [2d]
Player6 brings in for $0.50
Player10 folds
Player4 folds
Player13 folds
Player1 completes it to $2
Player5 folds
Player14 folds
Player6 calls $1.50
*** 4TH STREET ***
Dealt to Player1 [9h 9s 5c] [3s]
Dealt to Player6 [2d] [Ah]
Player6 checks
Player1 bets $2
Player6 calls $2
*** 5TH STREET ***
Dealt to Player1 [9h 9s 5c 3s] [Kh]
Dealt to Player6 [2d Ah] [Kc]
Player6 checks
Player1 bets $4
Player6 raises to $8
Player1 calls $4
*** 6TH STREET ***
Dealt to Player1 [9h 9s 5c 3s Kh] [5d]
Dealt to Player6 [2d Ah Kc] [4d]
Player1 bets $4
Player6 calls $4
*** 7TH STREET ***
Dealt to Player1 [9h 9s 5c 3s Kh 5d] [8s]
Player1 bets $4
Player6 calls $4
*** SHOW DOWN ***
Player1 shows [9s 9h 5c 3s Kh 5d 8s] two pair, Nines and Fives
Player6 shows [Ad Kd 2d Ah Kc 4d 8h] two pair, Aces and Kings
Player6 wins the pot ($40.80) with two pair, Aces and Kings
*** SUMMARY ***
Total pot $42.80 | Rake $2
Seat 1: Player4 folded on 3rd St.
Seat 2: Player13 folded on 3rd St.
Seat 3: Player1 showed [9s 9h 5c 3s Kh 5d 8s] and lost with two pair, Nines and Fives
Seat 5: Player5 folded on 3rd St.
Seat 6: Player14 folded on 3rd St.
Seat 7: Player6 showed [Ad Kd 2d Ah Kc 4d 8h] and won ($40.80) with two pair, Aces and Kings
Seat 8: Player10 folded on 3rd St.
Full Tilt Poker Game #11111110018: Table Fpdb - $2/$4 Ante $0.40 - Limit Stud Hi - 13:26:21 ET - 2010/06/10
Seat 1: Player12 ($66.10)
Seat 2: Player13 ($85.50)
Seat 3: Player1 ($81.10)
Seat 4: Player11 ($283.75)
Seat 5: Player5 ($109.40)
Seat 6: Player14 ($140.20)
Seat 7: Player6 ($59.80)
Seat 8: Player10 ($62.10)
Player10 antes $0.40
Player13 antes $0.40
Player1 antes $0.40
Player5 antes $0.40
Player14 antes $0.40
Player12 antes $0.40
Player11 antes $0.40
Player6 antes $0.40
*** 3RD STREET ***
Dealt to Player12 [Qh]
Dealt to Player13 [Kd]
Dealt to Player1 [2d Kc] [5h]
Dealt to Player11 [9d]
Dealt to Player5 [6d]
Dealt to Player14 [Ad]
Dealt to Player6 [6h]
Dealt to Player10 [7h]
Player1 is low with [5h]
Player1 brings in for $0.50
Player11 folds
Player5 folds
Player14 folds
Player6 folds
Player10 folds
Player12 folds
Player13 completes it to $2
Player1 folds
Uncalled bet of $1.50 returned to Player13
Player13 mucks
Player13 wins the pot ($4.20)
*** SUMMARY ***
Total pot $4.20 | Rake $0
Seat 1: Player12 folded on 3rd St.
Seat 2: Player13 collected ($4.20), mucked
Seat 3: Player1 folded on 3rd St.
Seat 4: Player11 folded on 3rd St.
Seat 5: Player5 folded on 3rd St.
Seat 6: Player14 folded on 3rd St.
Seat 7: Player6 folded on 3rd St.
Seat 8: Player10 folded on 3rd St.
Full Tilt Poker Game #11111111146: Table Fpdb - $2/$4 Ante $0.40 - Limit Stud Hi - 13:26:47 ET - 2010/06/10
Seat 1: Player12 ($65.70)
Seat 2: Player13 ($88.80)
Seat 3: Player1 ($80.20)
Seat 4: Player11 ($283.35)
Seat 5: Player5 ($109)
Seat 6: Player14 ($139.80)
Seat 7: Player6 ($59.40)
Seat 8: Player10 ($61.70)
Player10 antes $0.40
Player1 antes $0.40
Player13 antes $0.40
Player5 antes $0.40
Player11 antes $0.40
Player12 antes $0.40
Player14 antes $0.40
Player6 antes $0.40
*** 3RD STREET ***
Dealt to Player12 [Qd]
Dealt to Player13 [5c]
Dealt to Player1 [4d 3s] [9s]
Dealt to Player11 [Ks]
Dealt to Player5 [2c]
Dealt to Player14 [3d]
Dealt to Player6 [2h]
Dealt to Player10 [2d]
Player5 is low with [2c]
Player5 brings in for $0.50
Player14 folds
Player6 folds
Player10 folds
Player12 folds
Player13 folds
Player1 folds
Player11 completes it to $2
Player5 calls $1.50
*** 4TH STREET ***
Dealt to Player11 [Ks] [Ah]
Dealt to Player5 [2c] [5s]
Player11 bets $2
Player5 folds
Uncalled bet of $2 returned to Player11
Player11 mucks
Player11 wins the pot ($7.20)
*** SUMMARY ***
Total pot $7.20 | Rake $0
Seat 1: Player12 folded on 3rd St.
Seat 2: Player13 folded on 3rd St.
Seat 3: Player1 folded on 3rd St.
Seat 4: Player11 collected ($7.20), mucked
Seat 5: Player5 folded on 4th St.
Seat 6: Player14 folded on 3rd St.
Seat 7: Player6 folded on 3rd St.
Seat 8: Player10 folded on 3rd St.
Full Tilt Poker Game #11111111633: Table Fpdb - $2/$4 Ante $0.40 - Limit Stud Hi - 13:37:55 ET - 2010/06/10
Seat 1: Player12 ($72)
Seat 2: Player9 ($40), is sitting out
Seat 3: Player1 ($89.20)
Seat 4: Player2 ($96.10)
Seat 5: Player5 ($105.50), is sitting out
Seat 6: Player14 ($131.70)
Seat 7: Player6 ($54.70)
Seat 8: Player10 ($96.40)
Player10 antes $0.40
Player1 antes $0.40
Player12 antes $0.40
Player14 antes $0.40
Player6 antes $0.40
5 seconds left to act
Player2 is sitting out
*** 3RD STREET ***
Dealt to Player12 [5c]
Dealt to Player1 [Td 9d] [Kc]
Dealt to Player14 [5h]
Dealt to Player6 [4s]
Dealt to Player10 [7s]
Player6 is low with [4s]
Player2 stands up
Player6 brings in for $0.50
Player10 folds
Player12 folds
Player1 completes it to $2
Player14 calls $2
Player6 folds
*** 4TH STREET ***
Dealt to Player1 [Td 9d Kc] [9s]
Dealt to Player14 [5h] [9h]
Player1 bets $2
Player14 raises to $4
Player1 calls $2
*** 5TH STREET ***
Dealt to Player1 [Td 9d Kc 9s] [Tc]
Dealt to Player14 [5h 9h] [3d]
Player1 checks
Player14 checks
*** 6TH STREET ***
Dealt to Player1 [Td 9d Kc 9s Tc] [9c]
Dealt to Player14 [5h 9h 3d] [Th]
Player1 bets $4
Player14 calls $4
*** 7TH STREET ***
Dealt to Player1 [Td 9d Kc 9s Tc 9c] [7h]
Player1 bets $4
Player14 calls $4
*** SHOW DOWN ***
Player1 shows [Td 9d Kc 9s Tc 9c 7h] a full house, Nines full of Tens
Player14 mucks
Player1 wins the pot ($29.50) with a full house, Nines full of Tens
*** SUMMARY ***
Total pot $30.50 | Rake $1
Seat 1: Player12 folded on 3rd St.
Seat 2: Player9 is sitting out
Seat 3: Player1 showed [Td 9d Kc 9s Tc 9c 7h] and won ($29.50) with a full house, Nines full of Tens
Seat 4: Player2 is sitting out
Seat 5: Player5 is sitting out
Seat 6: Player14 mucked [8h 6h 5h 9h 3d Th 3h] - a flush, Ten high
Seat 7: Player6 folded on 3rd St.
Seat 8: Player10 folded on 3rd St.
Full Tilt Poker Game #11111113928: Table Fpdb - $2/$4 Ante $0.40 - Limit Stud Hi - 13:39:41 ET - 2010/06/10
Seat 1: Player12 ($68.70)
Seat 2: Player9 ($40), is sitting out
Seat 3: Player1 ($103.90)
Seat 6: Player14 ($116.40)
Seat 7: Player6 ($58.40)
Seat 8: Player10 ($95.60)
Player10 antes $0.40
Player1 antes $0.40
Player6 antes $0.40
Player3 sits down
Player14 antes $0.40
Player12 antes $0.40
*** 3RD STREET ***
Dealt to Player12 [9c]
Dealt to Player1 [Ts 4h] [9h]
Dealt to Player14 [7c]
Dealt to Player6 [7s]
Dealt to Player10 [2h]
Player10 is low with [2h]
Player3 adds $40
Player10 brings in for $0.50
Player12 folds
Player1 completes it to $2
Player14 folds
Player6 folds
Player10 folds
Uncalled bet of $1.50 returned to Player1
Player1 mucks
Player1 wins the pot ($3)
*** SUMMARY ***
Total pot $3 | Rake $0
Seat 1: Player12 folded on 3rd St.
Seat 2: Player9 is sitting out
Seat 3: Player1 collected ($3), mucked
Seat 6: Player14 folded on 3rd St.
Seat 7: Player6 folded on 3rd St.
Seat 8: Player10 folded on 3rd St.
Full Tilt Poker Game #11111111062: Table Fpdb - $2/$4 Ante $0.40 - Limit Stud Hi - 13:51:45 ET - 2010/06/10
Seat 1: Player12 ($83.40)
Seat 2: Player9 ($24.35)
Seat 3: Player1 ($147.90)
Seat 4: Player3 ($74.10)
Seat 5: Player8 ($63.10)
Seat 6: Player14 ($103)
Seat 7: Player6 ($63.20)
Seat 8: Player7 ($48.40)
Player7 antes $0.40
Player1 antes $0.40
Player8 antes $0.40
Player3 antes $0.40
Player9 antes $0.40
Player12 antes $0.40
Player14 antes $0.40
Player6 antes $0.40
*** 3RD STREET ***
Dealt to Player12 [As]
Dealt to Player9 [7s]
Dealt to Player1 [7h 6s] [8d]
Dealt to Player3 [2d]
Dealt to Player8 [3c]
Dealt to Player14 [7c]
Dealt to Player6 [8h]
Dealt to Player7 [Qs]
Player3 is low with [2d]
Player3 brings in for $0.50
Player8 folds
Player14 folds
Player6 folds
Player7 folds
Player12 completes it to $2
Player9 folds
Player1 calls $2
Player3 calls $1.50
*** 4TH STREET ***
Dealt to Player12 [As] [5d]
Dealt to Player1 [7h 6s 8d] [Qc]
Dealt to Player3 [2d] [3h]
Player12 bets $2
Player1 folds
Player3 calls $2
*** 5TH STREET ***
Dealt to Player12 [As 5d] [4c]
Dealt to Player3 [2d 3h] [5s]
Player12 bets $4
Player3 folds
Uncalled bet of $4 returned to Player12
Player12 mucks
Player12 wins the pot ($13.20)
*** SUMMARY ***
Total pot $13.20 | Rake $0
Seat 1: Player12 collected ($13.20), mucked
Seat 2: Player9 folded on 3rd St.
Seat 3: Player1 folded on 4th St.
Seat 4: Player3 folded on 5th St.
Seat 5: Player8 folded on 3rd St.
Seat 6: Player14 folded on 3rd St.
Seat 7: Player6 folded on 3rd St.
Seat 8: Player7 folded on 3rd St.
Full Tilt Poker Game #11111115744: Table Fpdb - $2/$4 Ante $0.40 - Limit Stud Hi - 14:02:17 ET - 2010/06/10
Seat 2: Player0 ($60)
Seat 3: Player1 ($129.30)
Seat 4: Player3 ($125.75)
Seat 5: Player8 ($40.10)
Seat 7: Player6 ($72)
Seat 8: Player7 ($32.20)
Player0 antes $0.40
Player8 antes $0.40
Player7 antes $0.40
Player1 antes $0.40
Player3 antes $0.40
Player6 antes $0.40
*** 3RD STREET ***
Dealt to Player0 [Th]
Dealt to Player1 [9s Qc] [7d]
Dealt to Player3 [Qh]
Dealt to Player8 [Kd]
Dealt to Player6 [Jd]
Dealt to Player7 [Jh]
Player1 is low with [7d]
Player1 brings in for $0.50
Player3 folds
Player8 folds
Player6 folds
Player7 completes it to $2
Player0 calls $2
Player1 folds
*** 4TH STREET ***
Dealt to Player0 [Th] [As]
Dealt to Player7 [Jh] [8c]
Player0 bets $2
Player7 calls $2
*** 5TH STREET ***
Dealt to Player0 [Th As] [Kh]
Dealt to Player7 [Jh 8c] [2s]
Player0 checks
Player7 checks
*** 6TH STREET ***
Dealt to Player0 [Th As Kh] [7h]
Dealt to Player7 [Jh 8c 2s] [9h]
Player0 bets $4
Player7 folds
Uncalled bet of $4 returned to Player0
Player0 mucks
Player0 wins the pot ($10.90)
*** SUMMARY ***
Total pot $10.90 | Rake $0
Seat 2: Player0 collected ($10.90), mucked
Seat 3: Player1 folded on 3rd St.
Seat 4: Player3 folded on 3rd St.
Seat 5: Player8 folded on 3rd St.
Seat 7: Player6 folded on 3rd St.
Seat 8: Player7 folded on 6th St.

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PokerStars Game #14732633821: Hold'em No Limit ($0.25/$0.50 USD) - 2010/05/23 22:39:16 WET [2010/05/23 17:39:16 ET]
Table '99999999 II' 2-max Seat #1 is the button
Seat 1: Player0 ($20 in chips)
Seat 2: Player1 ($50.50 in chips)
Player0: posts small blind $0.25
Player1: posts big blind $0.50
*** HOLE CARDS ***
Dealt to Player0 [2h Th]
Player0: calls $0.25
Player1: checks
*** FLOP *** [4c 8c Ac]
Player1: checks
Player0: checks
*** TURN *** [4c 8c Ac] [7s]
Player1: checks
Player0: bets $1
Player1: folds
Uncalled bet ($1) returned to Player0
Player0 collected $0.95 from pot
Player0: doesn't show hand
*** SUMMARY ***
Total pot $1 | Rake $0.05
Board [4c 8c Ac 7s]
Seat 1: Player0 (button) (small blind) collected ($0.95)
Seat 2: Player1 (big blind) folded on the Turn
PokerStars Game #28140199921: Hold'em No Limit ($0.25/$0.50 USD) - 2010/05/23 22:39:59 WET [2010/05/23 17:39:59 ET]
Table '99999999 II' 2-max Seat #2 is the button
Seat 1: Player0 ($20.45 in chips)
Seat 2: Player1 ($50 in chips)
Player1: posts small blind $0.25
Player0: posts big blind $0.50
*** HOLE CARDS ***
Dealt to Player0 [7h Kh]
Player1: raises $1 to $1.50
Player0: folds
Uncalled bet ($1) returned to Player1
Player1 collected $1 from pot
Player1: doesn't show hand
*** SUMMARY ***
Total pot $1 | Rake $0
Seat 1: Player0 (big blind) folded before Flop
Seat 2: Player1 (button) (small blind) collected ($1)
PokerStars Game #29402240709: Hold'em No Limit ($0.25/$0.50 USD) - 2010/05/23 22:40:22 WET [2010/05/23 17:40:22 ET]
Table '99999999 II' 2-max Seat #1 is the button
Seat 1: Player0 ($19.95 in chips)
Seat 2: Player1 ($50.50 in chips)
Player0: posts small blind $0.25
Player1: posts big blind $0.50
*** HOLE CARDS ***
Dealt to Player0 [5c 8c]
Player0: folds
Uncalled bet ($0.25) returned to Player1
Player1 collected $0.50 from pot
Player1: doesn't show hand
*** SUMMARY ***
Total pot $0.50 | Rake $0
Seat 1: Player0 (button) (small blind) folded before Flop
Seat 2: Player1 (big blind) collected ($0.50)
PokerStars Game #31842149327: Hold'em No Limit ($0.25/$0.50 USD) - 2010/05/23 22:40:29 WET [2010/05/23 17:40:29 ET]
Table '99999999 II' 2-max Seat #2 is the button
Seat 1: Player0 ($19.70 in chips)
Seat 2: Player1 ($50.75 in chips)
Player1: posts small blind $0.25
Player0: posts big blind $0.50
*** HOLE CARDS ***
Dealt to Player0 [Ks 9c]
Player1: raises $1 to $1.50
Player0: calls $1
*** FLOP *** [3d As 4s]
Player0: checks
Player1: bets $2
Player0: calls $2
*** TURN *** [3d As 4s] [Jd]
Player0: checks
Player1: checks
*** RIVER *** [3d As 4s Jd] [3h]
Player0: checks
Player1: checks
*** SHOW DOWN ***
Player0: shows [Ks 9c] (a pair of Threes)
Player1: mucks hand
Player0 collected $6.70 from pot
*** SUMMARY ***
Total pot $7 | Rake $0.30
Board [3d As 4s Jd 3h]
Seat 1: Player0 (big blind) showed [Ks 9c] and won ($6.70) with a pair of Threes
Seat 2: Player1 (button) (small blind) mucked [6c 5s]
PokerStars Game #10697227103: Hold'em No Limit ($0.25/$0.50 USD) - 2010/05/23 22:41:10 WET [2010/05/23 17:41:10 ET]
Table '99999999 II' 2-max Seat #1 is the button
Seat 1: Player0 ($22.90 in chips)
Seat 2: Player1 ($50 in chips)
Player0: posts small blind $0.25
Player1: posts big blind $0.50
*** HOLE CARDS ***
Dealt to Player0 [Ts 3d]
Player0: folds
Uncalled bet ($0.25) returned to Player1
Player1 collected $0.50 from pot
Player1: doesn't show hand
*** SUMMARY ***
Total pot $0.50 | Rake $0
Seat 1: Player0 (button) (small blind) folded before Flop
Seat 2: Player1 (big blind) collected ($0.50)
PokerStars Game #27159326072: Hold'em No Limit ($0.25/$0.50 USD) - 2010/05/23 22:41:17 WET [2010/05/23 17:41:17 ET]
Table '99999999 II' 2-max Seat #2 is the button
Seat 1: Player0 ($22.65 in chips)
Seat 2: Player1 ($50.25 in chips)
Player1: posts small blind $0.25
Player0: posts big blind $0.50
*** HOLE CARDS ***
Dealt to Player0 [4h Ks]
Player1: raises $1 to $1.50
Player0: folds
Uncalled bet ($1) returned to Player1
Player1 collected $1 from pot
Player1: doesn't show hand
*** SUMMARY ***
Total pot $1 | Rake $0
Seat 1: Player0 (big blind) folded before Flop
Seat 2: Player1 (button) (small blind) collected ($1)

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PokerStars Game #42738187409: Hold'em No Limit ($0.01/$0.02 USD) - 2010/04/16 11:14:06 WET [2010/04/16 6:14:06 ET]
Table 'Circinus V' 9-max Seat #4 is the button
Seat 1: Player2 ($4.26 in chips)
Seat 2: Player1 ($0.35 in chips)
Seat 3: Player7 ($8.34 in chips)
Seat 4: Player5 ($3.70 in chips)
Seat 5: Player6 ($4.98 in chips)
Seat 7: Player3 ($2.55 in chips)
Seat 8: Player0 ($4.91 in chips)
Seat 9: Player4 ($1.31 in chips)
Player6: posts small blind $0.01
Alehta: is sitting out
Player3: posts big blind $0.02
*** HOLE CARDS ***
Dealt to Player1 [3d Ks]
Alehta leaves the table
Player0: calls $0.02
Player4: raises $0.06 to $0.08
Player2: raises $0.16 to $0.24
AFMAT joins the table at seat #6
Player1: folds
Player7: folds
Player5: folds
Player6: folds
Player3: folds
Player0: calls $0.22
Player4: raises $1.07 to $1.31 and is all-in
Player2: calls $1.07
Player0: folds
*** FLOP *** [7c Ac 6s]
*** TURN *** [7c Ac 6s] [5d]
*** RIVER *** [7c Ac 6s 5d] [Qh]
*** SHOW DOWN ***
Player4: shows [As Qs] (two pair, Aces and Queens)
Player2: shows [Jc Jd] (a pair of Jacks)
Player4 collected $2.79 from pot
*** SUMMARY ***
Total pot $2.89 | Rake $0.10
Board [7c Ac 6s 5d Qh]
Seat 1: Player2 showed [Jc Jd] and lost with a pair of Jacks
Seat 2: Player1 folded before Flop (didn't bet)
Seat 3: Player7 folded before Flop (didn't bet)
Seat 4: Player5 (button) folded before Flop (didn't bet)
Seat 5: Player6 (small blind) folded before Flop
Seat 7: Player3 (big blind) folded before Flop
Seat 8: Player0 folded before Flop
Seat 9: Player4 showed [As Qs] and won ($2.79) with two pair, Aces and Queens

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PokerStars Game #24782122321: Hold'em No Limit ($0.01/$0.02 USD) - 2010/06/06 22:24:02 WET [2010/06/06 17:24:02 ET]
Table '999999999' 9-max Seat #1 is the button
Seat 1: Player2 ($0.88 in chips)
Seat 2: Player0 ($1.61 in chips)
Seat 3: Player5 ($5.27 in chips)
Seat 5: Player1 ($2.15 in chips)
Seat 6: Player3 ($2.55 in chips)
Seat 7: Player6 ($2.90 in chips)
Seat 9: Player4 ($1.93 in chips)
Player0: posts small blind $0.01
Player5: posts big blind $0.02
*** HOLE CARDS ***
Dealt to Player0 [Td Qc]
Player1: folds
Player3: calls $0.02
Player3 said, "":D""
Player6: folds
Player4: folds
Player2 has timed out
Player2: folds
Player0: calls $0.01
Player5: checks
*** FLOP *** [7d 2s Jc]
Player0: checks
Player5: checks
Player3: checks
*** TURN *** [7d 2s Jc] [2h]
Player0: folds
Player5: bets $0.06
Player3: folds
Uncalled bet ($0.06) returned to Player5
Player5 collected $0.06 from pot
Player5: doesn't show hand
*** SUMMARY ***
Total pot $0.06 | Rake $0
Board [7d 2s Jc 2h]
Seat 1: Player2 (button) folded before Flop (didn't bet)
Seat 2: Player0 (small blind) folded on the Turn
Seat 3: Player5 (big blind) collected ($0.06)
Seat 5: Player1 folded before Flop (didn't bet)
Seat 6: Player3 folded on the Turn
Seat 7: Player6 folded before Flop (didn't bet)
Seat 9: Player4 folded before Flop (didn't bet)

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PokerStars Game #42875758685: Hold'em No Limit ($0.05/$0.10 USD) - 2010/04/19 0:19:11 WET [2010/04/18 19:19:11 ET]
Table 'gimick VI' 9-max Seat #4 is the button
Seat 3: Player1 ($5.55 in chips)
Seat 4: Player0 ($2.40 in chips)
Seat 8: Player2 ($3.90 in chips)
Player2: posts small blind $0.05
Player1: posts big blind $0.10
*** HOLE CARDS ***
Dealt to Player0 [7d 8d]
Player0: raises $0.30 to $0.40
Player2: calls $0.35
Player1: folds
*** FLOP *** [2h 2d Qd]
Player2: checks
Player0: bets $0.60
Player2: raises $0.60 to $1.20
Player0: calls $0.60
*** TURN *** [2h 2d Qd] [5d]
Player2: bets $0.90
Player0: calls $0.80 and is all-in
Uncalled bet ($0.10) returned to Player2
*** RIVER *** [2h 2d Qd 5d] [4d]
*** SHOW DOWN ***
Player2: shows [9d As] (a flush, Queen high)
Player0: shows [7d 8d] (a flush, Queen high - lower cards)
Player2 collected $4.70 from pot
*** SUMMARY ***
Total pot $4.90 | Rake $0.20
Board [2h 2d Qd 5d 4d]
Seat 3: Player1 (big blind) folded before Flop
Seat 4: Player0 (button) showed [7d 8d] and lost with a flush, Queen high
Seat 8: Player2 (small blind) showed [9d As] and won ($4.70) with a flush, Queen high

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