Allow Aux_windows to have layouts and some cleanup.
This commit is contained in:
parent
baa8d145ae
commit
753754c924
|
@ -32,14 +32,35 @@ import shutil
|
|||
import xml.dom.minidom
|
||||
from xml.dom.minidom import Node
|
||||
|
||||
#class Layout:
|
||||
# def __init__(self, max):
|
||||
# self.max = int(max)
|
||||
# self.location = []
|
||||
# for i in range(self.max + 1): self.location.append(None)
|
||||
|
||||
class Layout:
|
||||
def __init__(self, max):
|
||||
self.max = int(max)
|
||||
def __init__(self, node):
|
||||
|
||||
self.max = int( node.getAttribute('max') )
|
||||
if node.hasAttribute('fav_seat'): self.fav_seat = int( node.getAttribute('fav_seat') )
|
||||
self.width = int( node.getAttribute('width') )
|
||||
self.height = int( node.getAttribute('height') )
|
||||
|
||||
self.location = []
|
||||
for i in range(self.max + 1): self.location.append(None)
|
||||
|
||||
|
||||
for location_node in node.getElementsByTagName('location'):
|
||||
if location_node.getAttribute('seat') != "":
|
||||
self.location[int( location_node.getAttribute('seat') )] = (int( location_node.getAttribute('x') ), int( location_node.getAttribute('y')))
|
||||
elif location_node.getAttribute('common') != "":
|
||||
self.common = (int( location_node.getAttribute('x') ), int( location_node.getAttribute('y')))
|
||||
|
||||
def __str__(self):
|
||||
temp = " Layout = %d max, width= %d, height = %d, fav_seat = %d\n" % (self.max, self.width, self.height, self.fav_seat)
|
||||
temp = " Layout = %d max, width= %d, height = %d" % (self.max, self.width, self.height)
|
||||
if hasattr(self, 'fav_seat'): temp = temp + ", fav_seat = %d\n" % self.fav_seat
|
||||
else: temp = temp + "\n"
|
||||
if hasattr(self, "common"):
|
||||
temp = temp + " Common = (%d, %d)\n" % (self.common[0], self.common[1])
|
||||
temp = temp + " Locations = "
|
||||
for i in range(1, len(self.location)):
|
||||
temp = temp + "(%d,%d)" % self.location[i]
|
||||
|
@ -64,17 +85,9 @@ class Site:
|
|||
self.font_size = node.getAttribute("font_size")
|
||||
self.use_frames = node.getAttribute("use_frames")
|
||||
self.layout = {}
|
||||
|
||||
|
||||
for layout_node in node.getElementsByTagName('layout'):
|
||||
max = int( layout_node.getAttribute('max') )
|
||||
lo = Layout(max)
|
||||
lo.fav_seat = int( layout_node.getAttribute('fav_seat') )
|
||||
lo.width = int( layout_node.getAttribute('width') )
|
||||
lo.height = int( layout_node.getAttribute('height') )
|
||||
|
||||
for location_node in layout_node.getElementsByTagName('location'):
|
||||
lo.location[int( location_node.getAttribute('seat') )] = (int( location_node.getAttribute('x') ), int( location_node.getAttribute('y')))
|
||||
|
||||
lo = Layout(layout_node)
|
||||
self.layout[lo.max] = lo
|
||||
|
||||
def __str__(self):
|
||||
|
@ -161,21 +174,23 @@ class Aux_window:
|
|||
def __init__(self, node):
|
||||
for (name, value) in node.attributes.items():
|
||||
setattr(self, name, value)
|
||||
# self.name = node.getAttribute("mw_name")
|
||||
# self.cards = node.getAttribute("deck")
|
||||
# self.card_wd = node.getAttribute("card_wd")
|
||||
# self.card_ht = node.getAttribute("card_ht")
|
||||
# self.rows = node.getAttribute("rows")
|
||||
# self.cols = node.getAttribute("cols")
|
||||
# self.format = node.getAttribute("stud")
|
||||
|
||||
self.layout = {}
|
||||
for layout_node in node.getElementsByTagName('layout'):
|
||||
lo = Layout(layout_node)
|
||||
self.layout[lo.max] = lo
|
||||
|
||||
def __str__(self):
|
||||
temp = 'Aux = ' + self.name + "\n"
|
||||
for key in dir(self):
|
||||
if key.startswith('__'): continue
|
||||
if key == 'layout': continue
|
||||
value = getattr(self, key)
|
||||
if callable(value): continue
|
||||
temp = temp + ' ' + key + " = " + value + "\n"
|
||||
|
||||
for layout in self.layout:
|
||||
temp = temp + "%s" % self.layout[layout]
|
||||
return temp
|
||||
|
||||
class Popup:
|
||||
|
|
Loading…
Reference in New Issue
Block a user