Merge branch 'master' of git://git.assembla.com/fpdboz.git

Conflicts:
	run_fpdb.py
This commit is contained in:
Gerko de Roo 2010-01-29 20:15:04 +01:00
commit 71fc7279ec
11 changed files with 244 additions and 135 deletions

85
pyfpdb/Configuration.py Executable file → Normal file
View File

@ -59,28 +59,44 @@ def get_exec_path():
return sys.path[0]
def get_config(file_name, fallback = True):
"""Looks in exec dir and in self.default_config_path for a config file."""
config_path = os.path.join(DIR_SELF, file_name) # look in exec dir
if os.path.exists(config_path) and os.path.isfile(config_path):
return config_path # there is a file in the exec dir so we use it
else:
config_path = os.path.join(DIR_CONFIG, file_name) # look in config dir
if os.path.exists(config_path) and os.path.isfile(config_path):
"""Looks in cwd and in self.default_config_path for a config file."""
exec_dir = get_exec_path()
config_path = os.path.join(exec_dir, file_name)
# print "config_path=", config_path
if os.path.exists(config_path): # there is a file in the cwd
return config_path # so we use it
else: # no file in the cwd, look where it should be in the first place
default_dir = get_default_config_path()
config_path = os.path.join(default_dir, file_name)
# print "config path 2=", config_path
if os.path.exists(config_path):
return config_path
# No file found
if not fallback:
return False
# OK, fall back to the .example file, should be in the exec dir
if os.path.exists(os.path.join(DIR_SELF, file_name + ".example")):
# OK, fall back to the .example file, should be in the start dir
if os.path.exists(file_name + ".example"):
try:
shutil.copyfile(os.path.join(DIR_SELF, file_name + ".example"), os.path.join(DIR_CONFIG, file_name))
print "No %s found, using %s.example.\n" % (file_name, file_name)
print "A %s file has been created. You will probably have to edit it." % os.path.join(DIR_CONFIG, file_name)
log.error("No %s found, using %s.example.\n" % (file_name, file_name) )
print ""
if not os.path.isdir(default_dir):
msg = "Creating directory: '%s'" % (default_dir)
print msg
logging.info(msg)
os.mkdir(default_dir)
shutil.copyfile(file_name + ".example", config_path)
msg = "No %s found in %s or %s\n" % (file_name, exec_dir, default_dir) \
+ "Config file has been created at %s.\n" % config_path \
+ "Edit your screen_name and hand history path in the supported_sites "\
+ "section of the \nPreferences window (Main menu) before trying to import hands."
print msg
logging.info(msg)
file_name = config_path
except:
print "No %s found, cannot fall back. Exiting.\n" % file_name
print "Error copying .example file, cannot fall back. Exiting.\n"
sys.stderr.write("Error copying .example file, cannot fall back. Exiting.\n")
sys.stderr.write( str(sys.exc_info()) )
sys.exit()
else:
print "No %s found, cannot fall back. Exiting.\n" % file_name
@ -94,26 +110,18 @@ def get_logger(file_name, config = "config", fallback = False):
try:
logging.config.fileConfig(conf)
log = logging.getLogger(config)
log.debug("%s logger initialised" % config)
return log
except:
pass
log = logging.basicConfig()
log = logging.getLogger()
log.error("basicConfig logger initialised")
log.debug("config logger initialised")
return log
def check_dir(path, create = True):
"""Check if a dir exists, optionally creates if not."""
if os.path.exists(path):
if os.path.isdir(path):
return path
else:
return False
if create:
print "creating directory %s" % path
else:
return False
# find a logging.conf file and set up logging
log = get_logger("logging.conf")
########################################################################
# application wide consts
@ -121,32 +129,20 @@ def check_dir(path, create = True):
APPLICATION_NAME_SHORT = 'fpdb'
APPLICATION_VERSION = 'xx.xx.xx'
DIR_SELF = get_exec_path()
DIR_CONFIG = check_dir(get_default_config_path())
DIR_DATABASE = check_dir(os.path.join(DIR_CONFIG, 'database'))
DIR_LOG = check_dir(os.path.join(DIR_CONFIG, 'log'))
DATABASE_TYPE_POSTGRESQL = 'postgresql'
DATABASE_TYPE_SQLITE = 'sqlite'
DATABASE_TYPE_MYSQL = 'mysql'
#TODO: should this be a tuple or a dict
DATABASE_TYPES = (
DATABASE_TYPE_POSTGRESQL,
DATABASE_TYPE_SQLITE,
DATABASE_TYPE_MYSQL,
)
# find a logging.conf file and set up logging
log = get_logger("logging.conf", config = "config")
log.debug("config logger initialised")
# and then log our consts
log.info("DIR SELF = %s" % DIR_SELF)
log.info("DIR CONFIG = %s" % DIR_CONFIG)
log.info("DIR DATABASE = %s" % DIR_DATABASE)
log.info("DIR LOG = %s" % DIR_LOG)
NEWIMPORT = True
LOCALE_ENCODING = locale.getdefaultlocale()[1]
#LOCALE_ENCODING = locale.getdefaultlocale()[1]
LOCALE_ENCODING = locale.getpreferredencoding()
if LOCALE_ENCODING == "US-ASCII":
print "Default encoding set to US-ASCII, defaulting to CP1252 instead -- If you're not on a Mac, please report this problem."
LOCALE_ENCODING = "cp1252"
########################################################################
def string_to_bool(string, default=True):
@ -428,7 +424,8 @@ class Config:
if file is not None: # config file path passed in
file = os.path.expanduser(file)
if not os.path.exists(file):
log.error("Specified configuration file %s not found. Using defaults." % (file))
print "Configuration file %s not found. Using defaults." % (file)
sys.stderr.write("Configuration file %s not found. Using defaults." % (file))
file = None
if file is None: file = get_config("HUD_config.xml", True)

View File

@ -39,41 +39,38 @@ import string
import re
import Queue
import codecs
import logging
import math
# pyGTK modules
# FreePokerTools modules
import SQL
import Card
import Tourney
import Charset
from Exceptions import *
import Configuration
log = Configuration.get_logger("logging.conf","db")
# Other library modules
try:
import sqlalchemy.pool as pool
use_pool = True
except ImportError:
logging.info("Not using sqlalchemy connection pool.")
log.info("Not using sqlalchemy connection pool.")
use_pool = False
try:
from numpy import var
use_numpy = True
except ImportError:
logging.info("Not using numpy to define variance in sqlite.")
log.info("Not using numpy to define variance in sqlite.")
use_numpy = False
# FreePokerTools modules
import Configuration
import SQL
import Card
import Tourney
import Charset
from Exceptions import *
log = Configuration.get_logger("logging.conf", config = "db")
log.debug("db logger initialized.")
encoder = codecs.lookup('utf-8')
DB_VERSION = 119
@ -247,13 +244,14 @@ class Database:
# connect to db
self.do_connect(c)
print "connection =", self.connection
if self.backend == self.PGSQL:
from psycopg2.extensions import ISOLATION_LEVEL_AUTOCOMMIT, ISOLATION_LEVEL_READ_COMMITTED, ISOLATION_LEVEL_SERIALIZABLE
#ISOLATION_LEVEL_AUTOCOMMIT = 0
#ISOLATION_LEVEL_READ_COMMITTED = 1
#ISOLATION_LEVEL_SERIALIZABLE = 2
if self.backend == self.SQLITE and self.database == ':memory:' and self.wrongDbVersion:
log.info("sqlite/:memory: - creating")
self.recreate_tables()
@ -374,20 +372,20 @@ class Database:
print msg
raise FpdbError(msg)
elif backend == Database.SQLITE:
logging.info("Connecting to SQLite: %(database)s" % {'database':database})
log.info("Connecting to SQLite: %(database)s" % {'database':database})
import sqlite3
if use_pool:
sqlite3 = pool.manage(sqlite3, pool_size=1)
else:
logging.warning("SQLite won't work well without 'sqlalchemy' installed.")
log.warning("SQLite won't work well without 'sqlalchemy' installed.")
if database != ":memory:":
if not os.path.isdir(self.config.dir_databases):
print "Creating directory: '%s'" % (self.config.dir_databases)
logging.info("Creating directory: '%s'" % (self.config.dir_databases))
log.info("Creating directory: '%s'" % (self.config.dir_databases))
os.mkdir(self.config.dir_databases)
database = os.path.join(self.config.dir_databases, database)
logging.info(" sqlite db: " + database)
log.info(" sqlite db: " + database)
self.connection = sqlite3.connect(database, detect_types=sqlite3.PARSE_DECLTYPES )
sqlite3.register_converter("bool", lambda x: bool(int(x)))
sqlite3.register_adapter(bool, lambda x: "1" if x else "0")
@ -397,7 +395,10 @@ class Database:
if use_numpy:
self.connection.create_aggregate("variance", 1, VARIANCE)
else:
logging.warning("Some database functions will not work without NumPy support")
log.warning("Some database functions will not work without NumPy support")
self.cursor = self.connection.cursor()
self.cursor.execute('PRAGMA temp_store=2') # use memory for temp tables/indexes
self.cursor.execute('PRAGMA synchronous=0') # don't wait for file writes to finish
else:
raise FpdbError("unrecognised database backend:"+backend)
@ -412,7 +413,7 @@ class Database:
self.cursor.execute("SELECT * FROM Settings")
settings = self.cursor.fetchone()
if settings[0] != DB_VERSION:
logging.error("outdated or too new database version (%s) - please recreate tables"
log.error("outdated or too new database version (%s) - please recreate tables"
% (settings[0]))
self.wrongDbVersion = True
except:# _mysql_exceptions.ProgrammingError:
@ -422,11 +423,6 @@ class Database:
log.info("failed to read settings table - recreating tables")
self.recreate_tables()
self.check_version(database=database, create=False)
if not self.wrongDbVersion:
msg = "Edit your screen_name and hand history path in the supported_sites "\
+"section of the \nPreferences window (Main menu) before trying to import hands"
print "\n%s" % msg
log.warning(msg)
else:
print "Failed to read settings table - please recreate tables"
log.info("failed to read settings table - please recreate tables")
@ -436,7 +432,27 @@ class Database:
#end def connect
def commit(self):
self.connection.commit()
if self.backend != self.SQLITE:
self.connection.commit()
else:
# sqlite commits can fail because of shared locks on the database (SQLITE_BUSY)
# re-try commit if it fails in case this happened
maxtimes = 5
pause = 1
ok = False
for i in xrange(maxtimes):
try:
ret = self.connection.commit()
log.debug("commit finished ok, i = "+str(i))
ok = True
except:
log.debug("commit "+str(i)+" failed: info=" + str(sys.exc_info())
+ " value=" + str(sys.exc_value))
sleep(pause)
if ok: break
if not ok:
log.debug("commit failed")
raise FpdbError('sqlite commit failed')
def rollback(self):
self.connection.rollback()
@ -1313,6 +1329,7 @@ class Database:
c.execute("INSERT INTO Sites (name,currency) VALUES ('PartyPoker', 'USD')")
c.execute("INSERT INTO Sites (name,currency) VALUES ('Partouche', 'EUR')")
c.execute("INSERT INTO Sites (name,currency) VALUES ('Carbon', 'USD')")
c.execute("INSERT INTO Sites (name,currency) VALUES ('PKR', 'USD')")
if self.backend == self.SQLITE:
c.execute("INSERT INTO TourneyTypes (id, siteId, buyin, fee) VALUES (NULL, 1, 0, 0);")
elif self.backend == self.PGSQL:
@ -1752,7 +1769,10 @@ class Database:
def insertPlayer(self, name, site_id):
result = None
_name = Charset.to_db_utf8(name)
if self.backend == self.SQLITE:
_name = name
else:
_name = Charset.to_db_utf8(name)
c = self.get_cursor()
q = "SELECT name, id FROM Players WHERE siteid=%s and name=%s"
q = q.replace('%s', self.sql.query['placeholder'])
@ -1908,7 +1928,7 @@ class Database:
# end def send_finish_msg():
def tRecogniseTourneyType(self, tourney):
logging.debug("Database.tRecogniseTourneyType")
log.debug("Database.tRecogniseTourneyType")
typeId = 1
# Check if Tourney exists, and if so retrieve TTypeId : in that case, check values of the ttype
cursor = self.get_cursor()
@ -1924,10 +1944,10 @@ class Database:
try:
len(result)
typeId = result[0]
logging.debug("Tourney found in db with Tourney_Type_ID = %d" % typeId)
log.debug("Tourney found in db with Tourney_Type_ID = %d" % typeId)
for ev in expectedValues :
if ( getattr( tourney, expectedValues.get(ev) ) <> result[ev] ):
logging.debug("TypeId mismatch : wrong %s : Tourney=%s / db=%s" % (expectedValues.get(ev), getattr( tourney, expectedValues.get(ev)), result[ev]) )
log.debug("TypeId mismatch : wrong %s : Tourney=%s / db=%s" % (expectedValues.get(ev), getattr( tourney, expectedValues.get(ev)), result[ev]) )
typeIdMatch = False
#break
except:
@ -1937,7 +1957,7 @@ class Database:
if typeIdMatch == False :
# Check for an existing TTypeId that matches tourney info (buyin/fee, knockout, rebuy, speed, matrix, shootout)
# if not found create it
logging.debug("Searching for a TourneyTypeId matching TourneyType data")
log.debug("Searching for a TourneyTypeId matching TourneyType data")
cursor.execute (self.sql.query['getTourneyTypeId'].replace('%s', self.sql.query['placeholder']),
(tourney.siteId, tourney.buyin, tourney.fee, tourney.isKO,
tourney.isRebuy, tourney.speed, tourney.isHU, tourney.isShootout, tourney.isMatrix)
@ -1947,9 +1967,9 @@ class Database:
try:
len(result)
typeId = result[0]
logging.debug("Existing Tourney Type Id found : %d" % typeId)
log.debug("Existing Tourney Type Id found : %d" % typeId)
except TypeError: #this means we need to create a new entry
logging.debug("Tourney Type Id not found : create one")
log.debug("Tourney Type Id not found : create one")
cursor.execute (self.sql.query['insertTourneyTypes'].replace('%s', self.sql.query['placeholder']),
(tourney.siteId, tourney.buyin, tourney.fee, tourney.isKO, tourney.isRebuy,
tourney.speed, tourney.isHU, tourney.isShootout, tourney.isMatrix)

View File

@ -48,5 +48,11 @@ class FpdbPostgresqlNoDatabase(FpdbDatabaseError):
def __str__(self):
return repr(self.value +" " + self.errmsg)
class DuplicateError(FpdbError):
class FpdbHandError(FpdbError):
pass
class FpdbHandDuplicate(FpdbHandError):
pass
class FpdbHandPartial(FpdbHandError):
pass

View File

@ -42,6 +42,26 @@ class Filters(threading.Thread):
self.conf = db.config
self.display = display
# text used on screen stored here so that it can be configured
self.filterText = {'limitsall':'All', 'limitsnone':'None', 'limitsshow':'Show _Limits'
,'seatsbetween':'Between:', 'seatsand':'And:', 'seatsshow':'Show Number of _Players'
,'playerstitle':'Hero:', 'sitestitle':'Sites:', 'gamestitle':'Games:'
,'limitstitle':'Limits:', 'seatstitle':'Number of Players:'
,'groupstitle':'Grouping:', 'posnshow':'Show Position Stats:'
,'datestitle':'Date:'
,'groupsall':'All Players'
,'limitsFL':'FL', 'limitsNL':'NL', 'limitsPL':'PL', 'ring':'Ring', 'tour':'Tourney'
}
# Outer Packing box
self.mainVBox = gtk.VBox(False, 0)
self.label = {}
self.callback = {}
self.make_filter()
def make_filter(self):
self.sites = {}
self.games = {}
self.limits = {}
@ -60,16 +80,6 @@ class Filters(threading.Thread):
else:
print "Either 0 or more than one site matched - EEK"
# text used on screen stored here so that it can be configured
self.filterText = {'limitsall':'All', 'limitsnone':'None', 'limitsshow':'Show _Limits'
,'seatsbetween':'Between:', 'seatsand':'And:', 'seatsshow':'Show Number of _Players'
,'limitstitle':'Limits:', 'seatstitle':'Number of Players:'
,'groupstitle':'Grouping:', 'posnshow':'Show Position Stats:'
,'groupsall':'All Players'
,'limitsFL':'FL', 'limitsNL':'NL', 'limitsPL':'PL', 'ring':'Ring', 'tour':'Tourney'
}
# For use in date ranges.
self.start_date = gtk.Entry(max=12)
self.end_date = gtk.Entry(max=12)
@ -80,34 +90,28 @@ class Filters(threading.Thread):
self.sbGroups = {}
self.numHands = 0
# Outer Packing box
self.mainVBox = gtk.VBox(False, 0)
playerFrame = gtk.Frame("Hero:")
playerFrame = gtk.Frame()
playerFrame.set_label_align(0.0, 0.0)
vbox = gtk.VBox(False, 0)
self.fillPlayerFrame(vbox, self.display)
playerFrame.add(vbox)
self.boxes['player'] = vbox
sitesFrame = gtk.Frame("Sites:")
sitesFrame = gtk.Frame()
sitesFrame.set_label_align(0.0, 0.0)
vbox = gtk.VBox(False, 0)
self.fillSitesFrame(vbox)
sitesFrame.add(vbox)
self.boxes['sites'] = vbox
# Game types
gamesFrame = gtk.Frame("Games:")
gamesFrame = gtk.Frame()
gamesFrame.set_label_align(0.0, 0.0)
gamesFrame.show()
vbox = gtk.VBox(False, 0)
self.fillGamesFrame(vbox)
gamesFrame.add(vbox)
self.boxes['games'] = vbox
# Limits
limitsFrame = gtk.Frame()
@ -144,14 +148,13 @@ class Filters(threading.Thread):
groupsFrame.add(vbox)
# Date
dateFrame = gtk.Frame("Date:")
dateFrame = gtk.Frame()
dateFrame.set_label_align(0.0, 0.0)
dateFrame.show()
vbox = gtk.VBox(False, 0)
self.fillDateFrame(vbox)
dateFrame.add(vbox)
self.boxes['date'] = vbox
# Buttons
self.Button1=gtk.Button("Unnamed 1")
@ -192,6 +195,17 @@ class Filters(threading.Thread):
if "Button2" not in self.display or self.display["Button2"] == False:
self.Button2.hide()
if 'button1' in self.label and self.label['button1']:
self.Button1.set_label( self.label['button1'] )
if 'button2' in self.label and self.label['button2']:
self.Button2.set_label( self.label['button2'] )
if 'button1' in self.callback and self.callback['button1']:
self.Button1.connect("clicked", self.callback['button1'], "clicked")
self.Button1.set_sensitive(True)
if 'button2' in self.callback and self.callback['button2']:
self.Button2.connect("clicked", self.callback['button2'], "clicked")
self.Button2.set_sensitive(True)
def get_vbox(self):
"""returns the vbox of this thread"""
return self.mainVBox
@ -237,17 +251,21 @@ class Filters(threading.Thread):
def registerButton1Name(self, title):
self.Button1.set_label(title)
self.label['button1'] = title
def registerButton1Callback(self, callback):
self.Button1.connect("clicked", callback, "clicked")
self.Button1.set_sensitive(True)
self.callback['button1'] = callback
def registerButton2Name(self, title):
self.Button2.set_label(title)
self.label['button2'] = title
def registerButton2Callback(self, callback):
self.Button2.connect("clicked", callback, "clicked")
self.Button2.set_sensitive(True)
self.callback['button2'] = callback
def cardCallback(self, widget, data=None):
print "DEBUG: %s was toggled %s" % (data, ("OFF", "ON")[widget.get_active()])
@ -255,7 +273,7 @@ class Filters(threading.Thread):
def createPlayerLine(self, hbox, site, player):
print 'DEBUG :: add:"%s"' % player
label = gtk.Label(site +" id:")
hbox.pack_start(label, False, False, 0)
hbox.pack_start(label, False, False, 3)
pname = gtk.Entry()
pname.set_text(player)
@ -464,9 +482,22 @@ class Filters(threading.Thread):
print "self.groups[%s] set to %s" %(group, self.groups[group])
def fillPlayerFrame(self, vbox, display):
top_hbox = gtk.HBox(False, 0)
vbox.pack_start(top_hbox, False, False, 0)
lbl_title = gtk.Label(self.filterText['playerstitle'])
lbl_title.set_alignment(xalign=0.0, yalign=0.5)
top_hbox.pack_start(lbl_title, expand=True, padding=3)
showb = gtk.Button(label="refresh", stock=None, use_underline=True)
showb.set_alignment(xalign=1.0, yalign=0.5)
showb.connect('clicked', self.__refresh, 'players')
vbox1 = gtk.VBox(False, 0)
vbox.pack_start(vbox1, False, False, 0)
self.boxes['players'] = vbox1
for site in self.conf.get_supported_sites():
hBox = gtk.HBox(False, 0)
vbox.pack_start(hBox, False, True, 0)
vbox1.pack_start(hBox, False, True, 0)
player = self.conf.supported_sites[site].screen_name
_pname = Charset.to_gui(player)
@ -474,7 +505,7 @@ class Filters(threading.Thread):
if "GroupsAll" in display and display["GroupsAll"] == True:
hbox = gtk.HBox(False, 0)
vbox.pack_start(hbox, False, False, 0)
vbox1.pack_start(hbox, False, False, 0)
cb = gtk.CheckButton(self.filterText['groupsall'])
cb.connect('clicked', self.__set_group_select, 'allplayers')
hbox.pack_start(cb, False, False, 0)
@ -490,11 +521,30 @@ class Filters(threading.Thread):
phands.set_width_chars(8)
hbox.pack_start(phands, False, False, 0)
phands.connect("changed", self.__set_num_hands, site)
top_hbox.pack_start(showb, expand=False, padding=1)
def fillSitesFrame(self, vbox):
top_hbox = gtk.HBox(False, 0)
top_hbox.show()
vbox.pack_start(top_hbox, False, False, 0)
lbl_title = gtk.Label(self.filterText['sitestitle'])
lbl_title.set_alignment(xalign=0.0, yalign=0.5)
top_hbox.pack_start(lbl_title, expand=True, padding=3)
showb = gtk.Button(label="hide", stock=None, use_underline=True)
showb.set_alignment(xalign=1.0, yalign=0.5)
showb.connect('clicked', self.__toggle_box, 'sites')
showb.show()
top_hbox.pack_start(showb, expand=False, padding=1)
vbox1 = gtk.VBox(False, 0)
self.boxes['sites'] = vbox1
vbox.pack_start(vbox1, False, False, 0)
for site in self.conf.get_supported_sites():
hbox = gtk.HBox(False, 0)
vbox.pack_start(hbox, False, True, 0)
vbox1.pack_start(hbox, False, True, 0)
self.createSiteLine(hbox, site)
#Get db site id for filtering later
#self.cursor.execute(self.sql.query['getSiteId'], (site,))
@ -505,12 +555,26 @@ class Filters(threading.Thread):
# print "Either 0 or more than one site matched - EEK"
def fillGamesFrame(self, vbox):
top_hbox = gtk.HBox(False, 0)
vbox.pack_start(top_hbox, False, False, 0)
lbl_title = gtk.Label(self.filterText['gamestitle'])
lbl_title.set_alignment(xalign=0.0, yalign=0.5)
top_hbox.pack_start(lbl_title, expand=True, padding=3)
showb = gtk.Button(label="hide", stock=None, use_underline=True)
showb.set_alignment(xalign=1.0, yalign=0.5)
showb.connect('clicked', self.__toggle_box, 'games')
top_hbox.pack_start(showb, expand=False, padding=1)
vbox1 = gtk.VBox(False, 0)
vbox.pack_start(vbox1, False, False, 0)
self.boxes['games'] = vbox1
self.cursor.execute(self.sql.query['getGames'])
result = self.db.cursor.fetchall()
if len(result) >= 1:
for line in result:
hbox = gtk.HBox(False, 0)
vbox.pack_start(hbox, False, True, 0)
vbox1.pack_start(hbox, False, True, 0)
self.createGameLine(hbox, line[0])
else:
print "INFO: No games returned from database"
@ -705,8 +769,22 @@ class Filters(threading.Thread):
def fillDateFrame(self, vbox):
# Hat tip to Mika Bostrom - calendar code comes from PokerStats
top_hbox = gtk.HBox(False, 0)
vbox.pack_start(top_hbox, False, False, 0)
lbl_title = gtk.Label(self.filterText['datestitle'])
lbl_title.set_alignment(xalign=0.0, yalign=0.5)
top_hbox.pack_start(lbl_title, expand=True, padding=3)
showb = gtk.Button(label="hide", stock=None, use_underline=True)
showb.set_alignment(xalign=1.0, yalign=0.5)
showb.connect('clicked', self.__toggle_box, 'dates')
top_hbox.pack_start(showb, expand=False, padding=1)
vbox1 = gtk.VBox(False, 0)
vbox.pack_start(vbox1, False, False, 0)
self.boxes['dates'] = vbox1
hbox = gtk.HBox()
vbox.pack_start(hbox, False, True, 0)
vbox1.pack_start(hbox, False, True, 0)
lbl_start = gtk.Label('From:')
@ -720,7 +798,7 @@ class Filters(threading.Thread):
#New row for end date
hbox = gtk.HBox()
vbox.pack_start(hbox, False, True, 0)
vbox1.pack_start(hbox, False, True, 0)
lbl_end = gtk.Label(' To:')
btn_end = gtk.Button()
@ -736,10 +814,13 @@ class Filters(threading.Thread):
hbox.pack_start(btn_clear, expand=False, padding=15)
def __refresh(self, widget, entry):
for w in self.mainVBox.get_children():
w.destroy()
self.make_filter()
def __toggle_box(self, widget, entry):
if "Limits" not in self.display or self.display["Limits"] == False:
self.boxes[entry].hide()
elif self.boxes[entry].props.visible:
if self.boxes[entry].props.visible:
self.boxes[entry].hide()
widget.set_label("show")
else:

View File

@ -194,7 +194,7 @@ class GuiAutoImport (threading.Thread):
widget.set_label(u' _Stop Autoimport ')
if self.pipe_to_hud is None:
if os.name == 'nt':
command = "python HUD_main.py " + self.settings['cl_options']
command = "python "+sys.path[0]+"\\HUD_main.py " + self.settings['cl_options']
bs = 0
else:
command = os.path.join(sys.path[0], 'HUD_main.py')

View File

@ -212,6 +212,7 @@ class HUD_main(object):
# get basic info about the new hand from the db
# if there is a db error, complain, skip hand, and proceed
log.info("HUD_main.read_stdin: hand processing starting ...")
try:
(table_name, max, poker_game, type, site_id, site_name, num_seats, tour_number, tab_number) = \
self.db_connection.get_table_info(new_hand_id)
@ -237,6 +238,7 @@ class HUD_main(object):
try:
self.db_connection.init_hud_stat_vars( self.hud_dict[temp_key].hud_params['hud_days']
, self.hud_dict[temp_key].hud_params['h_hud_days'])
t4 = time.time()
stat_dict = self.db_connection.get_stats_from_hand(new_hand_id, type, self.hud_dict[temp_key].hud_params, self.hero_ids[site_id])
self.hud_dict[temp_key].stat_dict = stat_dict
except KeyError: # HUD instance has been killed off, key is stale
@ -245,6 +247,7 @@ class HUD_main(object):
# Unlocks table, copied from end of function
self.db_connection.connection.rollback()
return
t5 = time.time()
cards = self.db_connection.get_cards(new_hand_id)
comm_cards = self.db_connection.get_common_cards(new_hand_id)
if comm_cards != {}: # stud!
@ -257,10 +260,8 @@ class HUD_main(object):
else:
# get stats using default params--also get cards
self.db_connection.init_hud_stat_vars( self.hud_params['hud_days'], self.hud_params['h_hud_days'] )
t4 = time.time()
stat_dict = self.db_connection.get_stats_from_hand(new_hand_id, type, self.hud_params
,self.hero_ids[site_id], num_seats)
t5 = time.time()
cards = self.db_connection.get_cards(new_hand_id)
comm_cards = self.db_connection.get_common_cards(new_hand_id)
if comm_cards != {}: # stud!

View File

@ -229,8 +229,7 @@ db: a connected Database object"""
# TourneysPlayers
else:
log.info("Hand.insert(): hid #: %s is a duplicate" % hh['siteHandNo'])
#Raise Duplicate exception?
pass
raise FpdbHandDuplicate(hh['siteHandNo'])
def updateHudCache(self, db):
db.storeHudCache(self.dbid_gt, self.dbid_pids, self.starttime, self.stats.getHandsPlayers())
@ -636,7 +635,7 @@ class HoldemOmahaHand(Hand):
if builtFrom == "HHC":
hhc.readHandInfo(self)
if self.gametype['type'] == 'tour':
self.tablename = "%s %s" % (self.tourNo, self.tablename)
self.tablename = "%s %s" % (self.tourNo, self.tablename)
hhc.readPlayerStacks(self)
hhc.compilePlayerRegexs(self)
hhc.markStreets(self)
@ -932,7 +931,7 @@ class DrawHand(Hand):
if builtFrom == "HHC":
hhc.readHandInfo(self)
if self.gametype['type'] == 'tour':
self.tablename = "%s %s" % (self.tourNo, self.tablename)
self.tablename = "%s %s" % (self.tourNo, self.tablename)
hhc.readPlayerStacks(self)
hhc.compilePlayerRegexs(self)
hhc.markStreets(self)
@ -1128,7 +1127,7 @@ class StudHand(Hand):
if builtFrom == "HHC":
hhc.readHandInfo(self)
if self.gametype['type'] == 'tour':
self.tablename = "%s %s" % (self.tourNo, self.tablename)
self.tablename = "%s %s" % (self.tourNo, self.tablename)
hhc.readPlayerStacks(self)
hhc.compilePlayerRegexs(self)
hhc.markStreets(self)
@ -1220,7 +1219,7 @@ Add a complete on [street] by [player] to [amountTo]
# showdownPot INT, /* pot size at sd/street7 */
return (0,0,0,0,0)
def writeHand(self, fh=sys.__stdout__):
# PokerStars format.
@ -1615,4 +1614,3 @@ ORDER BY
return h

View File

@ -128,7 +128,8 @@ class Stud_mucked(Aux_Window):
self.container.show_all()
def update_data(self, new_hand_id, db_connection):
self.mucked_cards.update_data(new_hand_id, db_connection)
# uncomment next line when action is available in the db
# self.mucked_cards.update_data(new_hand_id, db_connection)
self.mucked_list.update_data(new_hand_id, db_connection)
def update_gui(self, new_hand_id):

View File

@ -769,7 +769,7 @@ class fpdb:
self.status_bar.show()
if self.db is not None and self.db.connected:
self.status_bar.set_text("Status: Connected to %s database named %s on host %s"
self.status_bar.set_text("Status: Connected to %s database named %s on host %s"
% (self.db.get_backend_name(),self.db.database, self.db.host))
# rollback to make sure any locks are cleared:
self.db.rollback()
@ -902,8 +902,8 @@ This program is licensed under the AGPL3, see docs"""+os.sep+"agpl-3.0.txt")
self.load_profile()
self.statusIcon = gtk.StatusIcon()
if os.path.exists('../gfx/fpdb-cards.png'):
self.statusIcon.set_from_file('../gfx/fpdb-cards.png')
if os.path.exists(os.path.join(sys.path[0], '../gfx/fpdb-cards.png')):
self.statusIcon.set_from_file(os.path.join(sys.path[0], '../gfx/fpdb-cards.png'))
elif os.path.exists('/usr/share/pixmaps/fpdb-cards.png'):
self.statusIcon.set_from_file('/usr/share/pixmaps/fpdb-cards.png')
else:

View File

@ -365,7 +365,7 @@ class Importer:
pass
(stored, duplicates, partial, errors, ttime) = self.import_file_dict(self.database, file, self.filelist[file][0], self.filelist[file][1], None)
try:
if not os.path.isdir(file):
if not os.path.isdir(file): # Note: This assumes that whatever calls us has an "addText" func
self.caller.addText(" %d stored, %d duplicates, %d partial, %d errors (time = %f)" % (stored, duplicates, partial, errors, ttime))
except KeyError: # TODO: Again, what error happens here? fix when we find out ..
pass
@ -402,7 +402,7 @@ class Importer:
return (0,0,0,0,0)
conv = None
(stored, duplicates, partial, errors, ttime) = (0, 0, 0, 0, 0)
(stored, duplicates, partial, errors, ttime) = (0, 0, 0, 0, time())
file = file.decode(Configuration.LOCALE_ENCODING)
@ -437,12 +437,15 @@ class Importer:
for hand in handlist:
if hand is not None:
#try, except duplicates here?
hand.prepInsert(self.database)
hand.insert(self.database)
if self.callHud and hand.dbid_hands != 0:
to_hud.append(hand.dbid_hands)
else:
try:
hand.insert(self.database)
except Exceptions.FpdbHandDuplicate:
duplicates += 1
else:
if self.callHud and hand.dbid_hands != 0:
to_hud.append(hand.dbid_hands)
else: # TODO: Treat empty as an error, or just ignore?
log.error("Hand processed but empty")
self.database.commit()
# Call hudcache update if not in bulk import mode
@ -460,13 +463,16 @@ class Importer:
errors = getattr(hhc, 'numErrors')
stored = getattr(hhc, 'numHands')
stored -= duplicates
else:
# conversion didn't work
# TODO: appropriate response?
return (0, 0, 0, 1, 0)
return (0, 0, 0, 1, time() - ttime)
else:
log.warning("Unknown filter filter_name:'%s' in filter:'%s'" %(filter_name, filter))
return (0, 0, 0, 1, 0)
return (0, 0, 0, 1, time() - ttime)
ttime = time() - ttime
#This will barf if conv.getStatus != True
return (stored, duplicates, partial, errors, ttime)

View File

@ -24,7 +24,6 @@ sys.path[0] = sys.path[0]+os.sep+"pyfpdb"
os.chdir(sys.path[0])
#print "sys.path[0] =", sys.path[0], "cwd =", os.getcwd()
import fpdb