Merge branch 'master' of git://git.assembla.com/fpdb-gimick
This commit is contained in:
commit
7165ea8d29
|
@ -30,14 +30,17 @@ py2exe 0.6.9 ... http://sourceforge.net/projects/py2exe/files/py2exe/0.6.9/py2ex
|
|||
psycopg2 ... http://www.stickpeople.com/projects/python/win-psycopg/psycopg2-2.2.1.win32-py2.6-pg8.4.3-release.exe
|
||||
(Note: stickpeople is the offical repository, not a community build)
|
||||
|
||||
(py)pokereval v138 ... http://sourceforge.net/projects/fpdb/files/fpdb/pypoker-eval-win32/pokereval-138.win32.exe/download
|
||||
(Note: There are no official windows builds, this installer is built from source. A walkthrough is in the same directory as this walkthrough.
|
||||
|
||||
1.2/ MySQL
|
||||
|
||||
MySQL-python-1.2.3.win32-py2.6-fpdb0.20.exe ... http://www.mediafire.com/file/iodnnnznmj1/MySQL-python-1.2.3.win32-py2.6-fpdb0.20.exe
|
||||
Install the following file:
|
||||
|
||||
This is an intaller built from source by gimick. There are no official mysql-python2.6 builds for windows.
|
||||
MySQL-python-1.2.3.win32-py2.6-fpdb0.20.exe ... http://sourceforge.net/projects/fpdb/files/fpdb/MySQL-python-1.2.3-win32-py2.6/MySQL-python-1.2.3.win32-py2.6-fpdb0.20.exe/download
|
||||
|
||||
Community builds are also available from some developers. see www.codegood.com for example.
|
||||
Note: This is an intaller built from source by gimick. A walkthrough to build this installer is in the same directory as this walkthrough.
|
||||
Note: There is no official mysql-python2.6 build for windows. Community builds are available from some developers. see www.codegood.com for example.
|
||||
|
||||
|
||||
1.3/ pytz fixup to work in an executable package
|
||||
|
|
159
packaging/windows/pypokereval-win32-packaging-walkthrough.txt
Normal file
159
packaging/windows/pypokereval-win32-packaging-walkthrough.txt
Normal file
|
@ -0,0 +1,159 @@
|
|||
pypokereval packaging for fpdb project
|
||||
--------------------------------------
|
||||
|
||||
Created by Gimick on 11th December 2010
|
||||
Content is available under the the GNU Affero General Public License version 3
|
||||
|
||||
Background
|
||||
----------
|
||||
|
||||
The walktrough builds an unoffical python installer package for pypokereval.
|
||||
|
||||
In a previous walkthrough, the pypokereval dll(pyd) was built from source.
|
||||
In this walkthrough, we are going to generate a windows package which will allow
|
||||
the sources to be installed through distutils onto a client computer
|
||||
|
||||
The current situation is that there is no windows build or windows installer provided
|
||||
by the package authors.
|
||||
|
||||
Until a package is available, the fpdb project needs some method of providing a windows
|
||||
installation for the pypokereval module. This walkthrough will therefore be obsolete once
|
||||
an official package becomes available.
|
||||
|
||||
Actually, for windows fpdb users, the majority will use a pre-built fpdb executable (which contains the
|
||||
pypokereval package) Therefore, pypokereval installation will only be needed for two groups of people:
|
||||
i) anyone wanting to build an fpdb package using py2exe
|
||||
ii) anyone wanting to run fpdb on windows from source
|
||||
|
||||
Credits
|
||||
-------
|
||||
|
||||
To loic@dachary.org at pokersource http://pokersource.sourceforge.net/
|
||||
To donn.ingle@gmail.com for the tutorial here ... http://wiki.python.org/moin/Distutils/Tutorial
|
||||
Official python reference here ... http://docs.python.org/distutils/index.html
|
||||
|
||||
Assumptions
|
||||
-----------
|
||||
|
||||
The underlying dll(pyd) and pokereval library is built for win32 x86 platform only, so we will assume
|
||||
32bit only in this walkthrough. Contributions for a x86-64 build are most welcome.
|
||||
|
||||
Similarly, the underlying package is built against the python 2-6 library and is valid only for that version.
|
||||
The underlying package was not built with sse enabled, and therefore should work for legacy systems.
|
||||
|
||||
|
||||
1. Install pre-requisites
|
||||
-------------------------
|
||||
|
||||
System used for building is winXP home
|
||||
|
||||
1.1/ Install python runtime from here ...
|
||||
|
||||
Python 2.6.5 ... http://www.python.org/ftp/python/2.6.5/python-2.6.5.msi
|
||||
|
||||
1.2/ Grab pypokereval stuff from fpdb project here ...
|
||||
|
||||
pypokereval ... http://sourceforge.net/projects/fpdb/files/fpdb/pypoker-eval-win32/dev/pypokereval-138-win32-py265-fpdb-1.1.exe/download
|
||||
|
||||
1.3/ Double click the pypokereval-138-win32-py265-fpdb-1.1.exe and extract the folder to the desktop
|
||||
|
||||
|
||||
2. Prepare a folder containing the items needing packaging
|
||||
----------------------------------------------------------
|
||||
|
||||
dos>cd desktop
|
||||
dos>mkdir temp
|
||||
dos>cd temp
|
||||
dos>mkdir pokereval
|
||||
dos>cd pokereval
|
||||
|
||||
dos>copy ..\..\pypokereval-138-win32-py265-fpdb-1.1\_pokereval_2_6.pyd
|
||||
dos>copy ..\..\pypokereval-138-win32-py265-fpdb-1.1\pokereval.py
|
||||
|
||||
dos>mkdir utils
|
||||
dos>cd utils
|
||||
dos>copy ..\..\..\pypokereval-138-win32-py265-fpdb-1.1\test.py
|
||||
dos>cd ..
|
||||
|
||||
The next step is to rename the pokereval.py file to __init__.py. The reason for doing this
|
||||
is that site-packages require an __init__ file to be found when the module is imported at runtime
|
||||
Inserting a dummy __init__.py which simply imports pokereval does not work, the reason being that the
|
||||
PokerEval class is not seen by the caller. Syntax such as "from pokereval import PokerEval"
|
||||
does not work unless the pokereval.py (which defines the PokerEval class) is renamed to __init__.py.
|
||||
|
||||
dos> rename pokereval.py __init__.py
|
||||
|
||||
3. Prepare the additional packaging files
|
||||
-----------------------------------------
|
||||
|
||||
dos>cd desktop
|
||||
dos>cd temp
|
||||
|
||||
3.1/ setup.py
|
||||
-------------
|
||||
|
||||
dos> edit setup.py
|
||||
|
||||
Include the following python code:
|
||||
|
||||
#==================================================
|
||||
|
||||
from distutils.core import setup
|
||||
|
||||
filelist = ["utils/*", "_pokereval_2_6.pyd"]
|
||||
|
||||
setup(name = "pokereval",
|
||||
version = "138",
|
||||
description = "pypokereval installer (unofficial)",
|
||||
author = "project fpdb",
|
||||
author_email = "Fpdb-main@lists.sourceforge.net",
|
||||
url = "fpdb.sourceforge.net",
|
||||
packages = ['pokereval'],
|
||||
package_data = {'pokereval' : filelist },
|
||||
long_description = """An unofficial and experimental installer for pypokereval v138
|
||||
Built for 32bit windows and python v2.6.5
|
||||
pokereval official project page is at http://www.pokersource.info/"""
|
||||
)
|
||||
|
||||
#==================================================
|
||||
|
||||
3.2 / review directory tree
|
||||
---------------------------
|
||||
|
||||
The following structure should now exist.
|
||||
|
||||
temp
|
||||
|--setup.py
|
||||
|--pokereval
|
||||
|--_pokereval_2_6.pyd
|
||||
|--__init__.py
|
||||
|--utils
|
||||
|--test.py
|
||||
|
||||
|
||||
3.3 Build
|
||||
---------
|
||||
|
||||
Navigate to the desktop/temp directory
|
||||
|
||||
dos>c:\Python26\python.exe setup.py bdist_wininst --plat-name=win32 --user-access-control force
|
||||
|
||||
Note: UAC auto seems to cause lockup on my win7 system
|
||||
|
||||
3.4 Complete
|
||||
------------
|
||||
|
||||
The executable file pokereval-138.win32.exe will be in the newly-created dist folder.
|
||||
|
||||
3.5 Install and test
|
||||
--------------------
|
||||
|
||||
Double click to install
|
||||
Navigate to c:\python26\lib\site-packages\pokereval\test
|
||||
|
||||
execute dos>c:\Python26\python.exe test.py
|
||||
|
||||
Output should scroll down the screen
|
||||
|
||||
|
||||
|
Binary file not shown.
|
@ -1,338 +0,0 @@
|
|||
#
|
||||
# Copyright (C) 2007, 2008 Loic Dachary <loic@dachary.org>
|
||||
# Copyright (C) 2004, 2005, 2006 Mekensleep
|
||||
#
|
||||
# Mekensleep
|
||||
# 24 rue vieille du temple
|
||||
# 75004 Paris
|
||||
# licensing@mekensleep.com
|
||||
#
|
||||
# This program is free software; you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation; either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program; if not, write to the Free Software
|
||||
# Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
#
|
||||
# Authors:
|
||||
# Loic Dachary <loic@dachary.org>
|
||||
#
|
||||
#
|
||||
import sys
|
||||
|
||||
# for fpdb alter the following line from __import__ to import...as... .
|
||||
# fpdb py2exe package build does no recognise __import__ statement,
|
||||
# and fails at runtime with _pokereval_2_6 not found
|
||||
|
||||
#_pokereval = __import__('_pokereval_' + sys.version[0] + '_' + sys.version[2])
|
||||
import _pokereval_2_6 as _pokereval
|
||||
|
||||
from types import *
|
||||
|
||||
class PokerEval:
|
||||
"""\
|
||||
Evaluate the strengh of a poker hand for a given poker variant.
|
||||
In all methods, when a list of cards is to be provided (for instance
|
||||
with the "hand" argument of the "best" method), each member of the
|
||||
list may be a number or a string designating a card according to
|
||||
the following table:
|
||||
|
||||
2h/00 2d/13 2c/26 2s/39
|
||||
3h/01 3d/14 3c/27 3s/40
|
||||
4h/02 4d/15 4c/28 4s/41
|
||||
5h/03 5d/16 5c/29 5s/42
|
||||
6h/04 6d/17 6c/30 6s/43
|
||||
7h/05 7d/18 7c/31 7s/44
|
||||
8h/06 8d/19 8c/32 8s/45
|
||||
9h/07 9d/20 9c/33 9s/46
|
||||
Th/08 Td/21 Tc/34 Ts/47
|
||||
Jh/09 Jd/22 Jc/35 Js/48
|
||||
Qh/10 Qd/23 Qc/36 Qs/49
|
||||
Kh/11 Kd/24 Kc/37 Ks/50
|
||||
Ah/12 Ad/25 Ac/38 As/51
|
||||
|
||||
The string __ (two underscore) or the number 255 are placeholders
|
||||
meaning that the card is unknown.
|
||||
"""
|
||||
|
||||
def best(self, side, hand, board = []):
|
||||
"""\
|
||||
Return the best five card combination that can be made with the cards
|
||||
listed in "hand" and, optionally, board. The "side" may be "hi" or
|
||||
"low". The "board" argument must only be provided for variants where
|
||||
knowing if a given card is taken from the board or not is significant
|
||||
(such as Omaha but not Holdem).
|
||||
|
||||
A list is returned. The first element is the numerical value
|
||||
of the hand (better hands have higher values if "side" is "hi" and
|
||||
lower values if "side" is "low"). The second element is a list whose
|
||||
first element is the strength of the hand among the following:
|
||||
|
||||
Nothing (only if "side" equals "low")
|
||||
NoPair
|
||||
TwoPair
|
||||
Trips
|
||||
Straight
|
||||
Flush
|
||||
FlHouse
|
||||
Quads
|
||||
StFlush
|
||||
|
||||
The last five elements are numbers describing the best hand properly
|
||||
sorted (for instance the ace is at the end for no pair if "side" is low or
|
||||
at the beginning if "side" high).
|
||||
|
||||
Examples:
|
||||
|
||||
[134414336, ['StFlush', 29, 28, 27, 26, 38]] is the wheel five to ace, clubs
|
||||
[475920, ['NoPair', 45, 29, 41, 39, 51]] is As, 8s, 5c, 4s, 2s
|
||||
[268435455, ['Nothing']] means there is no qualifying low
|
||||
"""
|
||||
if len(hand + board) >= 5:
|
||||
return _pokereval.eval_hand(side, hand, board)
|
||||
else:
|
||||
return False
|
||||
|
||||
def best_hand(self, side, hand, board = []):
|
||||
"""\
|
||||
Return the best five card combination that can be made with the cards
|
||||
listed in "hand" and, optionaly, board. The "side" may be "hi" or
|
||||
"low". The returned value is the second element of the list returned
|
||||
by the "best" method.
|
||||
"""
|
||||
if len(hand + board) >= 5:
|
||||
return _pokereval.eval_hand(side, hand, board)[1]
|
||||
else:
|
||||
return False
|
||||
|
||||
def best_hand_value(self, side, hand, board = []):
|
||||
"""\
|
||||
Return the best five card combination that can be made with the cards
|
||||
listed in "hand" and, optionaly, board. The "side" may be "hi" or
|
||||
"low". The returned value is the first element of the list returned
|
||||
by the "best" method.
|
||||
"""
|
||||
if len(hand + board) >= 5:
|
||||
return _pokereval.eval_hand(side, hand, board)[0]
|
||||
else:
|
||||
return False
|
||||
|
||||
def evaln(self, cards):
|
||||
"""\
|
||||
Call the poker-eval Hand_EVAL_N function with the "cards" argument.
|
||||
Return the strength of the "cards" as a number. The higher the
|
||||
better.
|
||||
"""
|
||||
return _pokereval.evaln(cards)
|
||||
|
||||
def winners(self, *args, **kwargs):
|
||||
"""\
|
||||
Return a list of the indexes of the best hands, relative to the "pockets"
|
||||
keyword argument. For instance, if the first pocket and third pocket cards
|
||||
tie, the list would be [0, 2]. Since there may be more than one way to
|
||||
win a hand, a hash is returned with the list of the winners for each so
|
||||
called side. For instace {'hi': [0], 'low': [1]} means pocket cards
|
||||
at index 0 won the high side of the hand and pocket cards at index 1
|
||||
won the low side.
|
||||
|
||||
See the"poker_eval" method for a detailed
|
||||
explanation of the semantics of the arguments.
|
||||
|
||||
If the keyword argument "fill_pockets" is set, pocket cards
|
||||
can contain a placeholder (i.e. 255 or __) that will be be
|
||||
used as specified in the "poker_eval" method documentation.
|
||||
|
||||
If the keyword argument "fill_pockets" is not set, pocket cards
|
||||
that contain at least one placeholder (i.e. 255 or __) are
|
||||
ignored completly. For instance if winners is called as follows
|
||||
o.winners(game = 'holdem', pockets = [ [ '__', 'As' ], [ 'Ks', 'Kd'] ])
|
||||
it is strictly equivalent as calling
|
||||
o.winners(game = 'holdem', pockets = [ [ 'Ks', 'Kd'] ]).
|
||||
"""
|
||||
index2index = {}
|
||||
normalized_pockets = []
|
||||
normalized_index = 0
|
||||
pockets = kwargs["pockets"][:]
|
||||
for index in xrange(len(pockets)):
|
||||
if not kwargs.has_key("fill_pockets"):
|
||||
if 255 in pockets[index] or "__" in pockets[index]:
|
||||
pockets[index] = []
|
||||
|
||||
if pockets[index] != []:
|
||||
normalized_pockets.append(pockets[index])
|
||||
index2index[index] = normalized_index
|
||||
normalized_index += 1
|
||||
kwargs["pockets"] = normalized_pockets
|
||||
|
||||
results = _pokereval.poker_eval(*args, **kwargs)
|
||||
|
||||
(count, haslopot, hashipot) = results.pop(0)
|
||||
winners = { 'low': [], 'hi': [] }
|
||||
for index in xrange(len(pockets)):
|
||||
if index2index.has_key(index):
|
||||
result = results[index2index[index]]
|
||||
if result[1] == 1 or result[3] == 1:
|
||||
winners["hi"].append(index)
|
||||
if result[4] == 1 or result[6] == 1:
|
||||
winners["low"].append(index)
|
||||
|
||||
if not haslopot or len(winners["low"]) == 0:
|
||||
del winners["low"]
|
||||
if not hashipot:
|
||||
del winners["hi"]
|
||||
return winners
|
||||
|
||||
def poker_eval(self, *args, **kwargs):
|
||||
"""\
|
||||
Provided with a description of a poker game, return the outcome (if at showdown) or
|
||||
the expected value of each hand. The poker game description is provided as a set
|
||||
of keyword arguments with the following meaning:
|
||||
|
||||
game : the variant (holdem, holdem8, omaha, omaha8, 7stud, 7stud8, razz,
|
||||
5draw, 5draw8, 5drawnsq, lowball, lowball27).
|
||||
Mandatory, no default.
|
||||
|
||||
pockets : list of pocket cards for each player still in game. Each member
|
||||
of the list is a list of cards. The position of the pocket cards
|
||||
in the list is meaningfull for the value returned will refer to
|
||||
this position when stating which player wins, tie or loose.
|
||||
Example: [ ["tc", "ac"], ["3h", "ah"], ["8c", "6h"]]
|
||||
Cards do not have to be real cards like "tc" or "4s". They may also be a
|
||||
placeholder, denoted by "__" or 255. When using placeholders, the
|
||||
keyword argument "iterations" may be specified to use Monte Carlo instead of
|
||||
exhaustive exploration of all the possible combinations.
|
||||
Example2: [ ["tc", "__"], [255, "ah"], ["8c", "6h"]]
|
||||
|
||||
Mandatory, no default.
|
||||
|
||||
board : list of community cards, for games where this is meaningfull. If
|
||||
specified when irrelevant, the return value cannot be predicted.
|
||||
Default: []
|
||||
|
||||
dead : list of dead cards. These cards won't be accounted for when exloring
|
||||
the possible hands.
|
||||
Default: []
|
||||
|
||||
iterations: the maximum number of iterations when exploring the
|
||||
possible outcome of a given hand. Roughly speaking, each
|
||||
iteration means to distribute cards that are missing (for
|
||||
which there are place holders in the board or pockets
|
||||
keywords arguments, i.e. 255 or __). If the number of
|
||||
iterations is not specified and there are place holders,
|
||||
the return value cannot be predicted.
|
||||
Default: +infinite (i.e. exhaustive exploration)
|
||||
|
||||
Example: object.poker_eval(game = "holdem",
|
||||
pockets = [ ["tc", "ac"], ["3h", "ah"], ["8c", "6h"]],
|
||||
dead = [],
|
||||
board = ["7h", "3s", "2c"])
|
||||
|
||||
The return value is a map of two entries:
|
||||
'info' contains three integers:
|
||||
- the number of samples (which must be equal to the number of iterations given
|
||||
in argument).
|
||||
- 1 if the game has a low side, 0 otherwise
|
||||
- 1 if the game has a high side, 0 otherwise
|
||||
'eval' is a list of as many maps as there are pocket cards, each
|
||||
made of the following entries:
|
||||
'scoop': the number of time these pocket cards scoop
|
||||
'winhi': the number of time these pocket cards win the high side
|
||||
'losehi': the number of time these pocket cards lose the high side
|
||||
'tiehi': the number of time these pocket cards tie for the high side
|
||||
'winlo': the number of time these pocket cards win the low side
|
||||
'loselo': the number of time these pocket cards lose the low side
|
||||
'tielo': the number of time these pocket cards tie for the low side
|
||||
'ev': the EV of these pocket cards as an int in the range [0,1000] with
|
||||
1000 being the best.
|
||||
|
||||
It should be clear that if there is only one sample (i.e. because all the
|
||||
cards are known which is the situation that occurs at showdown) the details
|
||||
provided by the 'eval' entry is mostly irrelevant and the caller might
|
||||
prefer to call the winners method instead.
|
||||
"""
|
||||
result = _pokereval.poker_eval(*args, **kwargs)
|
||||
return {
|
||||
'info': result[0],
|
||||
'eval': [ { 'scoop': x[0],
|
||||
'winhi': x[1],
|
||||
'losehi': x[2],
|
||||
'tiehi': x[3],
|
||||
'winlo': x[4],
|
||||
'loselo': x[5],
|
||||
'tielo': x[6],
|
||||
'ev': int(x[7] * 1000) } for x in result[1:] ]
|
||||
}
|
||||
|
||||
def deck(self):
|
||||
"""\
|
||||
Return the list of all cards in the deck.
|
||||
"""
|
||||
return [ self.string2card(i + j) for i in "23456789TJQKA" for j in "hdcs" ]
|
||||
|
||||
def nocard(self):
|
||||
"""Return 255, the numerical value of a place holder in a list of cards."""
|
||||
return 255
|
||||
|
||||
def string2card(self, cards):
|
||||
"""\
|
||||
Convert card names (strings) to card numbers (integers) according to the
|
||||
following map:
|
||||
|
||||
2h/00 2d/13 2c/26 2s/39
|
||||
3h/01 3d/14 3c/27 3s/40
|
||||
4h/02 4d/15 4c/28 4s/41
|
||||
5h/03 5d/16 5c/29 5s/42
|
||||
6h/04 6d/17 6c/30 6s/43
|
||||
7h/05 7d/18 7c/31 7s/44
|
||||
8h/06 8d/19 8c/32 8s/45
|
||||
9h/07 9d/20 9c/33 9s/46
|
||||
Th/08 Td/21 Tc/34 Ts/47
|
||||
Jh/09 Jd/22 Jc/35 Js/48
|
||||
Qh/10 Qd/23 Qc/36 Qs/49
|
||||
Kh/11 Kd/24 Kc/37 Ks/50
|
||||
Ah/12 Ad/25 Ac/38 As/51
|
||||
|
||||
The "cards" argument may be either a list in which case a converted list
|
||||
is returned or a string in which case the corresponding number is
|
||||
returned.
|
||||
"""
|
||||
if type(cards) is ListType or type(cards) is TupleType:
|
||||
return [ _pokereval.string2card(card) for card in cards ]
|
||||
else:
|
||||
return _pokereval.string2card(cards)
|
||||
|
||||
def card2string(self, cards):
|
||||
"""\
|
||||
Convert card numbers (integers) to card names (strings) according to the
|
||||
following map:
|
||||
|
||||
2h/00 2d/13 2c/26 2s/39
|
||||
3h/01 3d/14 3c/27 3s/40
|
||||
4h/02 4d/15 4c/28 4s/41
|
||||
5h/03 5d/16 5c/29 5s/42
|
||||
6h/04 6d/17 6c/30 6s/43
|
||||
7h/05 7d/18 7c/31 7s/44
|
||||
8h/06 8d/19 8c/32 8s/45
|
||||
9h/07 9d/20 9c/33 9s/46
|
||||
Th/08 Td/21 Tc/34 Ts/47
|
||||
Jh/09 Jd/22 Jc/35 Js/48
|
||||
Qh/10 Qd/23 Qc/36 Qs/49
|
||||
Kh/11 Kd/24 Kc/37 Ks/50
|
||||
Ah/12 Ad/25 Ac/38 As/51
|
||||
|
||||
The "cards" argument may be either a list in which case a converted list
|
||||
is returned or an integer in which case the corresponding string is
|
||||
returned.
|
||||
"""
|
||||
if type(cards) is ListType or type(cards) is TupleType:
|
||||
return [ _pokereval.card2string(card) for card in cards ]
|
||||
else:
|
||||
return _pokereval.card2string(cards)
|
||||
|
Loading…
Reference in New Issue
Block a user