Merge branch 'master' of git://git.assembla.com/fpdboz
Conflicts: pyfpdb/Hand.py
This commit is contained in:
commit
703fa40073
|
@ -28,8 +28,8 @@ class Everleaf(HandHistoryConverter):
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# Static regexes
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re_SplitHands = re.compile(r"\n\n+")
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re_GameInfo = re.compile(r".*Blinds \$?(?P<SB>[.0-9]+)/\$?(?P<BB>[.0-9]+) (?P<LTYPE>(NL|PL)) (?P<GAME>(Hold\'em|Omaha|7 Card Stud))")
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re_HandInfo = re.compile(r".*#(?P<HID>[0-9]+)\n.*\nBlinds \$?(?P<SB>[.0-9]+)/\$?(?P<BB>[.0-9]+) (?P<GAMETYPE>.*) - (?P<DATETIME>\d\d\d\d/\d\d/\d\d - \d\d:\d\d:\d\d)\nTable (?P<TABLE>[- a-zA-Z]+)")
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re_GameInfo = re.compile(r"^(Blinds )?\$?(?P<SB>[.0-9]+)/\$?(?P<BB>[.0-9]+) ((?P<LTYPE>NL|PL) )?(?P<GAME>(Hold\'em|Omaha|7 Card Stud))", re.MULTILINE)
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re_HandInfo = re.compile(r".*#(?P<HID>[0-9]+)\n.*\n(Blinds )?\$?(?P<SB>[.0-9]+)/\$?(?P<BB>[.0-9]+) (?P<GAMETYPE>.*) - (?P<DATETIME>\d\d\d\d/\d\d/\d\d - \d\d:\d\d:\d\d)\nTable (?P<TABLE>[- a-zA-Z]+)")
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re_Button = re.compile(r"^Seat (?P<BUTTON>\d+) is the button", re.MULTILINE)
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re_PlayerInfo = re.compile(r"^Seat (?P<SEAT>[0-9]+): (?P<PNAME>.*) \(\s+(\$ (?P<CASH>[.0-9]+) USD|new player|All-in) \)", re.MULTILINE)
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re_Board = re.compile(r"\[ (?P<CARDS>.+) \]")
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@ -62,7 +62,8 @@ class Everleaf(HandHistoryConverter):
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def readSupportedGames(self):
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return [["ring", "hold", "nl"],
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["ring", "hold", "pl"],
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["ring", "omaha", "pl"]
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["ring", "hold", "fl"],
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["ring", "omahahi", "pl"]
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]
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def determineGameType(self):
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@ -221,7 +222,7 @@ class Everleaf(HandHistoryConverter):
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if __name__ == "__main__":
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c = Configuration.Config()
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if len(sys.argv) == 1:
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testfile = "regression-test-files/everleaf/Speed_Kuala_full.txt"
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testfile = "regression-test-files/everleaf/plo/Naos.txt"
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else:
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testfile = sys.argv[1]
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e = Everleaf(c, testfile)
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1
pyfpdb/Exceptions.py
Normal file
1
pyfpdb/Exceptions.py
Normal file
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@ -0,0 +1 @@
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class FpdbParseError(Exception): pass
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@ -181,7 +181,7 @@ class FullTilt(HandHistoryConverter):
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# "2c, qh" -> set(["2c","qc"])
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# Also works with Omaha hands.
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cards = m.group('CARDS')
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cards = set(cards.split(' '))
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cards = cards.split(' ')
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hand.addHoleCards(cards, m.group('PNAME'))
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def readPlayerCards(self, hand, street):
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@ -195,7 +195,7 @@ class FullTilt(HandHistoryConverter):
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if player.group('NEWCARD') != None:
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print cards
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cards = cards + " " + player.group('NEWCARD')
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cards = set(cards.split(' '))
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cards = cards.split(' ')
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hand.addPlayerCards(cards, player.group('PNAME'))
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def readAction(self, hand, street):
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@ -218,7 +218,7 @@ class FullTilt(HandHistoryConverter):
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def readShowdownActions(self, hand):
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for shows in self.re_ShowdownAction.finditer(hand.string):
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cards = shows.group('CARDS')
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cards = set(cards.split(' '))
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cards = cards.split(' ')
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hand.addShownCards(cards, shows.group('PNAME'))
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def readCollectPot(self,hand):
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@ -229,7 +229,7 @@ class FullTilt(HandHistoryConverter):
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for m in self.re_ShownCards.finditer(hand.string):
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if m.group('CARDS') is not None:
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cards = m.group('CARDS')
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cards = set(cards.split(' '))
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cards = cards.split(' ')
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hand.addShownCards(cards=cards, player=m.group('PNAME'))
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@ -194,16 +194,10 @@ class GuiBulkImport():
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self.load_button.show()
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# see how many hands are in the db and adjust accordingly
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db_parms = config.get_db_parameters('fpdb')
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db.connect(db_parms['db-backend'],
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db_parms['db-host'],
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db_parms['db-databaseName'],
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db_parms['db-user'],
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db_parms['db-password'])
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cursor = db.db.cursor()
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cursor.execute("Select max(id) from Hands;")
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row = cursor.fetchone()
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db.disconnect() # that's all we need this for
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tcursor = db.db.cursor()
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tcursor.execute("Select max(id) from Hands;")
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row = tcursor.fetchone()
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tcursor.close()
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self.n_hands_in_db = row[0]
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if self.n_hands_in_db == 0:
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self.cb.set_active(2)
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@ -77,6 +77,13 @@ class HUD_main(object):
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def destroy(*args): # call back for terminating the main eventloop
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gtk.main_quit()
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def kill_hud(self, event, table):
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# called by an event in the HUD, to kill this specific HUD
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self.hud_dict[table].kill()
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self.hud_dict[table].main_window.destroy()
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self.vb.remove(self.hud_dict[table].tablehudlabel)
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del(self.hud_dict[table])
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def create_HUD(self, new_hand_id, table, table_name, max, poker_game, is_tournament, stat_dict, cards):
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def idle_func():
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@ -117,18 +124,6 @@ class HUD_main(object):
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gtk.gdk.threads_leave()
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gobject.idle_add(idle_func)
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def HUD_removed(self, tablename):
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tablename = Tables.clean_title(tablename)
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# TODO: There's a potential problem here somewhere, that this hacks around .. the table_name as being passed to HUD_create is cleaned,
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# but the table.name as being passed here is not cleaned. I don't know why. -eric
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if tablename in self.hud_dict and self.hud_dict[tablename].deleted:
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self.vb.remove(self.hud_dict[tablename].tablehudlabel)
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del self.hud_dict[tablename]
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return False
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return True
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def read_stdin(self): # This is the thread function
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"""Do all the non-gui heavy lifting for the HUD program."""
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@ -33,6 +33,11 @@ class Hand:
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self.gametype = gametype
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self.string = string
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if gametype[1] == "hold" or self.gametype[1] == "omahahi":
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self.streetList = ['PREFLOP','FLOP','TURN','RIVER'] # a list of the observed street names in order
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elif self.gametype[1] == "razz" or self.gametype[1] == "stud" or self.gametype[1] == "stud8":
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self.streetList = ['ANTES','THIRD','FOURTH','FIFTH','SIXTH','SEVENTH'] # a list of the observed street names in order
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self.handid = 0
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self.tablename = "Slartibartfast"
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@ -130,7 +135,7 @@ player (string) name of player
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try:
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self.checkPlayerExists(player)
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cards = set([self.card(c) for c in cards])
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self.holecards[player].extend(cards)
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self.holecards[player].update(cards)
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except FpdbParseError, e:
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print "[ERROR] Tried to add holecards for unknown player: %s" % (player,)
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@ -390,6 +395,24 @@ Map the tuple self.gametype onto the pokerstars string describing it
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return string
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def lookupLimitBetSize(self):
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#Lookup table for limit games
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betlist = {
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"Everleaf" : { "0.10" : ("0.02", "0.05"),
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"0.20" : ("0.05", "0.10"),
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"0.50" : ("0.10", "0.25"),
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"1.00" : ("0.25", "0.50")
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},
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"FullTilt" : { "0.10" : ("0.02", "0.05"),
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"0.20" : ("0.05", "0.10"),
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"1" : ("0.25", "0.50"),
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"2" : ("0.50", "1"),
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"4" : ("1", "2")
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}
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}
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return betlist[self.sitename][self.bb]
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def writeHand(self, fh=sys.__stdout__):
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print >>fh, "Override me"
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@ -430,13 +453,19 @@ class HoldemOmahaHand(Hand):
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#May be more than 1 bb posting
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if self.gametype[2] == "fl":
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(smallbet, bigbet) = self.lookupLimitBetSize()
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else:
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smallbet = self.sb
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bigbet = self.bb
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for a in self.posted:
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if(a[1] == "small blind"):
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print >>fh, _("%s: posts small blind $%s" %(a[0], self.sb))
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print >>fh, _("%s: posts small blind $%s" %(a[0], smallbet))
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if(a[1] == "big blind"):
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print >>fh, _("%s: posts big blind $%s" %(a[0], self.bb))
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print >>fh, _("%s: posts big blind $%s" %(a[0], bigbet))
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if(a[1] == "both"):
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print >>fh, _("%s: posts small & big blinds $%.2f" %(a[0], (Decimal(self.sb) + Decimal(self.bb))))
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print >>fh, _("%s: posts small & big blinds $%.2f" %(a[0], (Decimal(smallbet) + Decimal(bigbet))))
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print >>fh, _("*** HOLE CARDS ***")
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if self.involved:
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@ -139,7 +139,7 @@ class HandHistoryConverter:
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self.markStreets(hand)
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# Different calls if stud or holdem like
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if self.gametype[1] == "hold" or self.gametype[1] == "omaha":
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if self.gametype[1] == "hold" or self.gametype[1] == "omahahi":
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self.readBlinds(hand)
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self.readButton(hand)
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self.readHeroCards(hand) # want to generalise to draw games
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@ -153,7 +153,7 @@ class HandHistoryConverter:
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for street in hand.streetList: # go through them in order
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print "DEBUG: ", street
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if hand.streets.group(street) is not None:
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if self.gametype[1] == "hold" or self.gametype[1] == "omaha":
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if self.gametype[1] == "hold" or self.gametype[1] == "omahahi":
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self.readCommunityCards(hand, street) # read community cards
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elif self.gametype[1] == "razz" or self.gametype[1] == "stud" or self.gametype[1] == "stud8":
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self.readPlayerCards(hand, street)
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|
|
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@ -81,7 +81,7 @@ class Hud:
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self.main_window = gtk.Window()
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self.main_window.set_gravity(gtk.gdk.GRAVITY_STATIC)
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self.main_window.set_title(self.table.name + " FPDBHUD")
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self.main_window.destroyhandler = self.main_window.connect("destroy", self.kill_hud)
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# self.main_window.destroyhandler = self.main_window.connect("destroy", self.kill_hud)
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self.main_window.set_decorated(False)
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self.main_window.set_opacity(self.colors["hudopacity"])
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@ -106,7 +106,7 @@ class Hud:
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self.menu = gtk.Menu()
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self.item1 = gtk.MenuItem('Kill this HUD')
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self.menu.append(self.item1)
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self.item1.connect("activate", self.kill_hud_menu)
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self.item1.connect("activate", self.parent.kill_hud, self.table.name)
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self.item1.show()
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self.item2 = gtk.MenuItem('Save Layout')
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|
@ -142,7 +142,7 @@ class Hud:
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def update_table_position(self):
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if os.name == 'nt':
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if not win32gui.IsWindow(self.table.number):
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self.kill_hud()
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self.parent.kill_hud(self, self.table.name)
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return False
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# anyone know how to do this in unix, or better yet, trap the X11 error that is triggered when executing the get_origin() for a closed window?
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|
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|
@ -168,23 +168,18 @@ class Hud:
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return True
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return False
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def kill_hud(self, *args):
|
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if self.deleted:
|
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return # no killing self twice.
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for k in self.stat_windows:
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self.stat_windows[k].window.destroy()
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def kill(self, *args):
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# kill all stat_windows, popups and aux_windows in this HUD
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# heap dead, burnt bodies, blood 'n guts, veins between my teeth
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for s in self.stat_windows.itervalues():
|
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for p in s.popups:
|
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s.kill_popup(p)
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s.window.destroy()
|
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self.stat_windows = {}
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# also kill any aux windows
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for m in self.aux_windows:
|
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m.destroy()
|
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self.aux_windows.remove(m)
|
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|
||||
self.deleted = True
|
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self.main_window.disconnect(self.main_window.destroyhandler) # so we don't potentially infiniteloop in here, right
|
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self.main_window.destroy()
|
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self.parent.HUD_removed(self.table.name)
|
||||
|
||||
def kill_hud_menu(self, *args):
|
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self.main_window.destroy()
|
||||
self.aux_windows = []
|
||||
|
||||
def reposition_windows(self, *args):
|
||||
for w in self.stat_windows:
|
||||
|
@ -285,6 +280,7 @@ class Hud:
|
|||
|
||||
def update(self, hand, config):
|
||||
self.hand = hand # this is the last hand, so it is available later
|
||||
if os.name == 'nt':
|
||||
self.update_table_position()
|
||||
|
||||
for s in self.stat_dict:
|
||||
|
@ -303,7 +299,7 @@ class Hud:
|
|||
|
||||
if this_stat.hudcolor != "":
|
||||
self.label.modify_fg(gtk.STATE_NORMAL, gtk.gdk.color_parse(self.colors['hudfgcolor']))
|
||||
self.stat_windows[stat_dict[s]['seat']].label[r][c].modify_fg(gtk.STATE_NORMAL, gtk.gdk.color_parse(this_stat.hudcolor))
|
||||
self.stat_windows[self.stat_dict[s]['seat']].label[r][c].modify_fg(gtk.STATE_NORMAL, gtk.gdk.color_parse(this_stat.hudcolor))
|
||||
|
||||
self.stat_windows[self.stat_dict[s]['seat']].label[r][c].set_text(statstring)
|
||||
if statstring != "xxx": # is there a way to tell if this particular stat window is visible already, or no?
|
||||
|
@ -345,7 +341,7 @@ class Stat_Window:
|
|||
# and double-clicks.
|
||||
|
||||
if event.button == 3: # right button event
|
||||
Popup_window(widget, self)
|
||||
self.popups.append(Popup_window(widget, self))
|
||||
|
||||
if event.button == 2: # middle button event
|
||||
self.window.hide()
|
||||
|
@ -357,6 +353,10 @@ class Stat_Window:
|
|||
else:
|
||||
self.window.begin_move_drag(event.button, int(event.x_root), int(event.y_root), event.time)
|
||||
|
||||
def kill_popup(self, popup):
|
||||
popup.window.destroy()
|
||||
self.popups.remove(popup)
|
||||
|
||||
def relocate(self, x, y):
|
||||
self.x = x + self.table.x
|
||||
self.y = y + self.table.y
|
||||
|
@ -372,6 +372,7 @@ class Stat_Window:
|
|||
self.y = y + table.y # x and y are the location relative to table.x & y
|
||||
self.player_id = player_id # looks like this isn't used ;)
|
||||
self.sb_click = 0 # used to figure out button clicks
|
||||
self.popups = [] # list of open popups for this stat window
|
||||
self.useframes = parent.config.get_frames(parent.site)
|
||||
|
||||
self.window = gtk.Window()
|
||||
|
@ -431,6 +432,7 @@ def destroy(*args): # call back for terminating the main eventloop
|
|||
class Popup_window:
|
||||
def __init__(self, parent, stat_window):
|
||||
self.sb_click = 0
|
||||
self.stat_window = stat_window
|
||||
|
||||
# create the popup window
|
||||
self.window = gtk.Window()
|
||||
|
@ -513,7 +515,8 @@ class Popup_window:
|
|||
pass
|
||||
|
||||
if event.button == 3: # right button event
|
||||
self.window.destroy()
|
||||
self.stat_window.kill_popup(self)
|
||||
# self.window.destroy()
|
||||
|
||||
def toggle_decorated(self, widget):
|
||||
top = widget.get_toplevel()
|
||||
|
|
|
@ -30,6 +30,7 @@ import fpdb_db
|
|||
import fpdb_import
|
||||
import fpdb_simple
|
||||
import FpdbSQLQueries
|
||||
import EverleafToFpdb
|
||||
import Tables
|
||||
|
||||
import unittest
|
||||
|
@ -52,6 +53,8 @@ class TestSequenceFunctions(unittest.TestCase):
|
|||
self.mysqlimporter = fpdb_import.Importer(self, self.mysql_settings, self.c)
|
||||
self.mysqlimporter.setCallHud(False)
|
||||
|
||||
self.everleaf = EverleafToFpdb.Everleaf(self.c, "Nofile")
|
||||
|
||||
# """Configure Postgres settings/database and establish connection"""
|
||||
# self.pg_settings={ 'db-host':"localhost", 'db-backend':3, 'db-databaseName':"fpdbtest", 'db-user':"fpdb", 'db-password':"fpdb"}
|
||||
# self.pg_db = fpdb_db.fpdb_db()
|
||||
|
@ -110,12 +113,57 @@ class TestSequenceFunctions(unittest.TestCase):
|
|||
self.failUnless(result == "French", "French (deep) parsed incorrectly. Expected 'French' got: " + str(result))
|
||||
# result = ("French (deep) - $0.25/$0.50 - No Limit Hold'em - Logged In As xxxx")
|
||||
|
||||
def testImportHandHistoryFiles(self):
|
||||
"""Test import of single HH file"""
|
||||
self.mysqlimporter.addImportFile("regression-test-files/hand-histories/ps-lhe-ring-3hands.txt")
|
||||
self.mysqlimporter.runImport()
|
||||
self.mysqlimporter.addImportDirectory("regression-test-files/hand-histories")
|
||||
self.mysqlimporter.runImport()
|
||||
def testEverleafGameInfoRegex(self):
|
||||
cash_nlhe = """Everleaf Gaming Game #55198191
|
||||
***** Hand history for game #55198191 *****
|
||||
Blinds $0.50/$1 NL Hold'em - 2008/09/01 - 10:02:11
|
||||
Table Speed Kuala
|
||||
Seat 8 is the button
|
||||
Total number of players: 10"""
|
||||
cash_plo = """Everleaf Gaming Game #65295370
|
||||
***** Hand history for game #65295370 *****
|
||||
Blinds $0.50/$1 PL Omaha - 2008/12/07 - 21:59:48
|
||||
Table Guanajuato
|
||||
Seat 5 is the button
|
||||
Total number of players: 6"""
|
||||
cash_flhe = """Everleaf Gaming Game #55809022
|
||||
***** Hand history for game #55809022 *****
|
||||
$1/$2 Hold'em - 2008/09/07 - 08:04:36
|
||||
Table Jeonju
|
||||
Seat 4 is the button
|
||||
Total number of players: 5
|
||||
"""
|
||||
#NLHE
|
||||
m = self.everleaf.re_GameInfo.search(cash_nlhe)
|
||||
sb = m.group('SB')
|
||||
bb = m.group('BB')
|
||||
ltype = m.group('LTYPE')
|
||||
game = m.group('GAME')
|
||||
|
||||
self.failUnless(sb == "0.50", "SB incorrect, expected: 0.50 got: '" + sb + "'")
|
||||
self.failUnless(bb == "1", "BB incorrect, expected: 1 got: '" + bb + "'")
|
||||
self.failUnless(ltype == "NL", "LTYPE incorrect, expected: NL got: '" + ltype + "'")
|
||||
self.failUnless(game == "Hold\'em", "GAME incorrect, expected: Hold\'em got: '" + game + "'")
|
||||
|
||||
#FLHE
|
||||
m = self.everleaf.re_GameInfo.search(cash_flhe)
|
||||
sb = m.group('SB')
|
||||
bb = m.group('BB')
|
||||
ltype = m.group('LTYPE')
|
||||
game = m.group('GAME')
|
||||
print m.groups()
|
||||
|
||||
self.failUnless(sb == "1", "SB incorrect, expected: 1 got: '" + sb + "'")
|
||||
self.failUnless(bb == "2", "BB incorrect, expected: 2 got: '" + bb + "'")
|
||||
self.failUnless(ltype == None, "LTYPE incorrect, expected: NL got: '%s'" %(ltype))
|
||||
self.failUnless(game == "Hold\'em", "GAME incorrect, expected: Hold\'em got: '" + game + "'")
|
||||
|
||||
# def testImportHandHistoryFiles(self):
|
||||
# """Test import of single HH file"""
|
||||
# self.mysqlimporter.addImportFile("regression-test-files/hand-histories/ps-lhe-ring-3hands.txt")
|
||||
# self.mysqlimporter.runImport()
|
||||
# self.mysqlimporter.addImportDirectory("regression-test-files/hand-histories")
|
||||
# self.mysqlimporter.runImport()
|
||||
|
||||
# def testPostgresSQLRecreateTables(self):
|
||||
# """Test droping then recreating fpdb table schema"""
|
||||
|
|
Loading…
Reference in New Issue
Block a user