diff --git a/pyfpdb/DerivedStats.py b/pyfpdb/DerivedStats.py index 920d60cf..fe857ae4 100644 --- a/pyfpdb/DerivedStats.py +++ b/pyfpdb/DerivedStats.py @@ -55,6 +55,8 @@ class DerivedStats(): for i in range(1,5): self.handsplayers[player[1]]['street%dCBChance' %i] = False self.handsplayers[player[1]]['street%dCBDone' %i] = False + self.handsplayers[player[1]]['street%dCheckCallRaiseChance' %i] = False + self.handsplayers[player[1]]['street%dCheckCallRaiseDone' %i] = False #FIXME - Everything below this point is incomplete. self.handsplayers[player[1]]['tourneyTypeId'] = 1 @@ -72,8 +74,6 @@ class DerivedStats(): self.handsplayers[player[1]]['foldToOtherRaisedStreet%d' %i] = False self.handsplayers[player[1]]['foldToStreet%dCBChance' %i] = False self.handsplayers[player[1]]['foldToStreet%dCBDone' %i] = False - self.handsplayers[player[1]]['street%dCheckCallRaiseChance' %i] = False - self.handsplayers[player[1]]['street%dCheckCallRaiseDone' %i] = False self.assembleHands(self.hand) self.assembleHandsPlayers(self.hand) @@ -175,6 +175,7 @@ class DerivedStats(): self.handsplayers[player[1]]['startCards'] = Card.calcStartCards(hand, player[1]) self.setPositions(hand) + self.calcCheckCallRaise(hand) # Additional stats # 3betSB, 3betBB # Squeeze, Ratchet? @@ -352,12 +353,11 @@ class DerivedStats(): pname, act = action[0], action[1] if act in ('bets', 'raises') and initial_raiser is None: initial_raiser = pname - elif act == 'check' and initial_raiser is None: + elif act == 'checks' and initial_raiser is None: checkers.add(pname) elif initial_raiser is not None and pname in checkers: - hp = self.handplayers_by_name[pname] - setattr(hp, 'street%dCheckCallRaiseChance' % i, True) - setattr(hp, 'street%dCheckCallRaiseDone' % i, act!='folds') + self.handsplayers[pname]['street%dCheckCallRaiseChance' % i] = True + self.handsplayers[pname]['street%dCheckCallRaiseDone' % i] = act!='folds' def seen(self, hand, i): pas = set()