Hmm forgot the color reset to default.
There must be a better methode
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@ -631,7 +631,10 @@ class Hud:
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if this_stat.hudcolor != "":
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if this_stat.hudcolor != "":
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self.label.modify_fg(gtk.STATE_NORMAL, gtk.gdk.color_parse(self.colors['hudfgcolor']))
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self.label.modify_fg(gtk.STATE_NORMAL, gtk.gdk.color_parse(self.colors['hudfgcolor']))
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window.label[r][c].modify_fg(gtk.STATE_NORMAL, gtk.gdk.color_parse(this_stat.hudcolor))
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window.label[r][c].modify_fg(gtk.STATE_NORMAL, gtk.gdk.color_parse(this_stat.hudcolor))
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else:
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self.label.modify_fg(gtk.STATE_NORMAL, gtk.gdk.color_parse(self.colors['hudfgcolor']))
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window.label[r][c].modify_fg(gtk.STATE_NORMAL, gtk.gdk.color_parse("#FFFFFF"))
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if this_stat.stat_loth != "":
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if this_stat.stat_loth != "":
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if number[0] < (float(this_stat.stat_loth)/100):
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if number[0] < (float(this_stat.stat_loth)/100):
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self.label.modify_fg(gtk.STATE_NORMAL, gtk.gdk.color_parse(self.colors['hudfgcolor']))
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self.label.modify_fg(gtk.STATE_NORMAL, gtk.gdk.color_parse(self.colors['hudfgcolor']))
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